Search Results

Search found 60760 results on 2431 pages for 'web based'.

Page 473/2431 | < Previous Page | 469 470 471 472 473 474 475 476 477 478 479 480  | Next Page >

  • What exactly is "Web API" in ASP.Net MVC4?

    - by James P. Wright
    I know what a Web API is. I've written API's in multiple languages (including in MVC3). I'm also well practiced in ASP.Net. I just discovered that MVC4 has "Web API" and without going through the video examples I can't find a good explanation of what exactly it IS. From my past experience, Microsoft technologies (especially ASP.Net) have a tendency to take a simple concept and wrap it in a bunch of useless overhead that is meant to make everything "easier". Can someone please explain to me what Web API in MVC4 is exactly? Why do I need it? Why can't I just write my own API?

    Read the article

  • OS X is based on the codex Gigas the devils bible: Android OS n 4.4 Dio Ra Egyptian deity why is that?

    - by user215250
    GUESS WHO? The Internet and all computers are based on a mathematical number system that seems to be 3, 4, 6, 8 and 10. The HTTP is 888P and UTF-8 and Windows 8 and 8 gigas of RAM(88) on a 64biTOS X-10 or Aten(satan) why is it allowed to be so evil and who all knows about it? Is this activity illegal and should I sew these companies for being involved in satanic practices? iC3 iC3 iC3 I do see XP (X) Chi and (P) Rho a monogram and symbol for Christ, consisting of the superimposed Greek letters. The X is ten, The X code, OS X(O Satan) and codex The Gigas the Devil bible and the P is Payne, The House of Payne in which God dwells. Windows 8, Google Android and Apples OS X are the foundation on which we operarte on the Internet and our Mobiles devices. What is it that these 3 companies have chosen to base their OS’s on such evil? Windows 8 is windows hate H8, HH and H8. Said to be the Devil. Google’s (UGLE) M the Masonic M behind Android OS.in 4.4 is Dio (R) DNA O Sin and 44 is the Devils name in Twain’s The Mysterious Stranger. Apple’s evil (i) OS X (ou-es-ten) O Satan them all beat (B8) considering Apple put their first product on the market for $666.66. The Holy Grail of computers they say. Your Excellency, Lord and King OS2 Eisus Uni Peg Unix: The Unicorn Pegasus Jesus Christ

    Read the article

  • Algorithm for dynamically calculating a level based on experience points?

    - by George
    One of the struggles I've always had in game development is deciding how to implement experience points attributed to gaining a level. There doesn't seem to be a pattern to gaining a level in many of the games I've played, so I assume they have a static dictionary table which contains experience points vs. the level. e.g. Experience Level 0 1 100 2 175 3 280 4 800 5 ...There isn't a rhyme or reason why 280 points is equal to level 4, it just is. I'm not sure how those levels are decided, but it certainly wouldn't be dynamic. I've also thought about the possibility of exponential levels, as not to have to keep a separate lookup table, e.g. Experience Level 0 1 100 2 200 3 400 4 800 5 1600 6 3200 7 6400 8 ...but that seems like it would grow out of control rather quickly, as towards the upper levels, the enemies in the game would have to provide a whopping amount of experience to level -- and that would be to difficult to control. Leveling would become an impossible task. Does anyone have any pointers, or methods they use to decide how to level a character based on experience? I want to be fair in leveling and I want to stay ahead of the players as not to worry about constantly adding new experience/level lookups.

    Read the article

  • Regulating how much to draw based on how much was drawn last frame.

    - by Mike Howard
    I have a 3D game world on an iPhone (limited graphics speed), and I'm already regulating whether I draw each shape on the screen based on it's size and distance from the camera. Something like... if (how_big_it_looks_from_the_camera > constant) then draw What I want to do now is also take into account how many shapes are being drawn, so that in busier areas of the game world I can draw less than I otherwise would. I tried to do this by dividing how_big_it_looks by the number of shapes that were drawn last frame (well, the square root of this but I'm simplifying - the problem is the same). if (how_big_it_looks / shapes_drawn > constant2) then draw But the check happens at the level of objects which represent many drawn shapes, and if an object containing many shapes is switched on, it increases shapes_drawn lots and switches itself back off the next frame. It flickers on and off. I tried keeping a kind of weighted average of previous values, by each frame doing something like shapes_drawn_recently = 0.9 * shapes_drawn_recently + 0.1 * shapes_just_drawn, but of course it only slows the flickering down because of the nature of the feedback loop. Is there a good way of solving this? My project is in Objective-C, but a general algorithm or pseudo-code is good too. Thanks.

    Read the article

  • FREE goodies if you are a UK based software house already live on the Windows Azure Platform

    - by Eric Nelson
    In the UK we have seen some fantastic take up around the Windows Azure Platform and we have lined up some great stuff in 2011 to help companies fully exploit the Cloud – but we need you to tell us what you are up to! Once you tell us about your plans around Windows Azure, you will get access to FREE benefits including email based developer support and free monthly allowance of Windows Azure, SQL Azure and AppFabric from Jan 2011 – and more! (This offer is referred to as Cloud Essentials and is explained here) And… we will be able to plan the right amount of activity to continue to help early adopters through 2011. Step 1: Sign up your company to Microsoft Platform Ready (you will need a windows live id to do this) Step 2: Add your applications For each application, state your intention around Windows Azure (and SQL etc if you so wish) Step 3: Verify your application works on the Windows Azure Platform Step 4 (Optional): Test your application works on the Windows Azure Platform Download the FREE test tool. Test your application with it and upload the successful results. Step 5: Revisit the MPR site in early January to get details of Cloud Essentials and other benefits P.S. You might want some background on the “fantastic take up” bit: We helped over 3000 UK companies deploy test applications during the beta phase of Windows Azure We directly trained over 1000 UK developers during 2010 We already have over 100 UK applications profiled on the Microsoft Platform Ready site And in a recent survey of UK ISVs you all look pretty excited around Cloud – 42% already offer their solution on the Cloud or plan to.

    Read the article

  • Trigger IP ban based on request of given file?

    - by Mike Atlas
    I run a website where "x.php" was known to have vulnerabilities. The vulnerability has been fixed and I don't have "x.php" on my site anymore. As such with major public vulnerabilities, it seems script kiddies around are running tools that hitting my site looking for "x.php" in the entire structure of the site - constantly, 24/7. This is wasted bandwidth, traffic and load that I don't really need. Is there a way to trigger a time-based (or permanent) ban to an IP address that tries to access "x.php" anywhere on my site? Perhaps I need a custom 404 PHP page that captures the fact that the request was for "x.php" and then that triggers the ban? How can I do that? Thanks! EDIT: I should add that part of hardening my site, I've started using ZBBlock: This php security script is designed to detect certain behaviors detrimental to websites, or known bad addresses attempting to access your site. It then will send the bad robot (usually) or hacker an authentic 403 FORBIDDEN page with a description of what the problem was. If the attacker persists, then they will be served up a permanently reccurring 503 OVERLOAD message with a 24 hour timeout. But ZBBlock doesn't do quite exactly what I want to do, it does help with other spam/script/hack blocking.

    Read the article

  • Is "PHP and MySQL Web Development, 4th ed." an outdated book to learn from?

    - by ForeverLearnNeverMaster
    I want to get into web stuff, and thought of going with PHP+MySQL. I have experience in C#, C++, desktop graphics, but no web stuff besides HTML, CSS which I started learning 2 months ago. On SO PHP-book question, the highest rated book is "PHP Objects, Patterns and Practice". However, I'm not sure if it's a book to start PHP with... or is it? Most of the books mentioned in that SO question seem to be for those who already know PHP. I considered "PHP & MySQL Web Development, 4th Ed.", but someone mentioned that "it uses the mysql_* functions which are almost deprecated." Help?

    Read the article

  • SAP NetWeaver Cloud Java EE 6 Web Profile Certified!

    - by reza_rahman
    We are very pleased to welcome SAP NetWeaver Cloud to the Java EE 6 family! SAP successfully certified NetWeaver Cloud SDK-2.x.Beta against the Java EE 6 Web Profile TCK. This brings the number of Web Profile implementations to no less than seven and the total number of certified platforms on the official Java EE compatibility page to eighteen. Other Java EE 6 Web Profile platforms include the likes of GlassFish, JBoss AS, Resin and Apache TomEE. Under the hood, SAP NetWeaver Cloud uses EclipseLink, Tomcat and OpenEJB. The NetWeaver team encourages you to try it out and send them feedback. More details here.

    Read the article

  • What Happens When You Load a Web Page? [Video]

    - by Jason Fitzpatrick
    When you type in a URL and the web page loads, everything seems so simple. Peel back the layers, however, and you see a complex delivery system built around data packets. Watch this informative video to see how your web requests actually work. Courtesy of The World Science Festival, we find this well put together video demonstrating how a trans-Atlantic web page request works. [via Boing Boing] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

    Read the article

  • How to overcome fear to draw web-site template? [closed]

    - by Ricky
    I have some problem with web-site design. I can understand CSS, I use CSS grid frameworks, etc. But I can't realize my ideas. If I have some template, I can to translate it to HTML and CSS, but I don't understand how to begin with web-design for web-site from scratch. I think that I was afraid to draw or can't understand first steps. How to overcome this fear? May be some specific techniques like mind maps to streamline operations? or something else..? Or you can share what you are doing when begin. If any one have some ideas.. Thank you!

    Read the article

  • Will proprietary software-based sound enhancements work with Ubuntu? (BeatsAudio, Dolby)

    - by LiveWireBT
    This question is targeted at mainstream or gamer-grade software-based audio/sound enhancements, found in highly integrated computing and entertainment systems like laptops, tablets and smartphones. These are mostly marketed with fancy badges of known audio-releated brands on the product or packaging, while being mostly uncertain about the actual implementation or components used and poorly differentiated from the general audio capabilities of the system or device. This question is not about actual hardware like speakers. If your headphones are not properly detected, your speakers are assigned wrong, work partially or not at all then your soundcard or chip is not properly detected and you should take a look at troubleshooting audio issues. This question is also not about enthusiast or recording-grade hardware like recording interfaces, amplifiers and DACs in a variety of formfactors. And this question is also not about audio encoding and playback of different audio formats like Dolby Digital, Dolby TrueHD and DTS. Most of these may be subject to patents and licensing, see restricted formats. If you are just searching for an equalizer, please take a look at this question: Is there any Sound enhancers/equalizer? Simply speaking: Every feature where you would flip a switch or check a box in a fancy looking interface in Windows that makes the sound change from neutral to fancy.

    Read the article

  • Rendez vous des Experts : Introduction à Ruby On Rails, une émission avec Developpez.com pour tout savoir sur le framework Web

    Rendez vous des Experts : Introduction à Ruby On Rails Une émission en partenariat avec Developpez.com pour tout savoir sur le framework Web Ruby On Rails n'est pas spécialement la technologie Web la plus connue. Pour faire simple, « Ruby » est le langage et « On Rails » est le framework qui vient s'y ajouter pour l'adapter aux développements Web. Le résultat est un outil assez récent (Ruby est en version 1.9.2, Rails quant à lui approche la version 3.1), interprété (et non pas compilé), utilisable aussi bien sur des EDI comme Eclispe ou Netbeans que dans un simple éditeur de texte. Le Rendez-vous des Experts et Julien Dollon , avec lesquels D...

    Read the article

  • How to achieve selection of a tile from a tile sheet based on an ID?

    - by Bugster
    Let's say I have a tile sheet that contains 8 sprites per sheet. Each sprite is a tile of 30x30. I wrote my own custom map parser/map loader however I'm having trouble extracting a certain tile sprite from the file. I'll describe my problem better in order for everyone to understand. I wrote an enum of materials, each material has a value according to it's location relative to the tile sheet. For example void is 1, grass is 2, rock is 3, etc. So in my tile sheet they are represented as such: +---+---+---+---+---+ | 1 | 2 | 3 | 4 | 5 | +---+---+---+---+---+ Which is equivalent to: +------+-------+-------+ | void | grass | stone | +------+-------+-------+ Basically when rendering, I created a tile class, each tile has 2 coordinates: X and Y (They are calculated automatically) and a material which can be represented either as a number, either as a value (ID). When rendering, I have a vector of sprites which are all taken from 1 file called tilesheet.png, however each of them must only draw a certain portion of the tile sheet, for example say I have something like this: tile coordinateBounds(topLeftX, topLeftY, tileWidth, tileHeight); During the initialization of the map I calculate an array of tiles, and I give each of them their position, their materials based on the values in a map file and a few other variables such as collision. I need to apply the coordinateBounds to each of them according to their material value. For example if the material is grass it should only take the grass sprite from the tilesheet. I must also mention I'm using SFML, and there are no borders or spacing between the tiles.

    Read the article

  • Better way to go up/down slope based on yaw?

    - by CyanPrime
    Alright, so I got a bit of movement code and I'm thinking I'm going to need to manually input when to go up/down a slope. All I got to work with is the slope's normal, and vector, and My current and previous position, and my yaw. Is there a better way to rotate whether I go up or down the slope based on my yaw? Vector3f move = new Vector3f(0,0,0); move.x = (float)-Math.toDegrees(Math.cos(Math.toRadians(yaw))); move.z = (float)-Math.toDegrees(Math.sin(Math.toRadians(yaw))); move.normalise(); if(move.z < 0 && slopeNormal.z > 0 || move.z > 0 && slopeNormal.z < 0){ if(move.x < 0 && slopeNormal.x > 0 || move.x > 0 && slopeNormal.x < 0){ move.y += slopeVec.y; } } if(move.z > 0 && slopeNormal.z > 0 || move.z < 0 && slopeNormal.z < 0){ if(move.x > 0 && slopeNormal.x > 0 || move.x < 0 && slopeNormal.x < 0){ move.y -= slopeVec.y; } } move.scale(movementSpeed * delta); Vector3f.add(pos, move, pos);

    Read the article

  • Assuming "clean code/architecture" is there a difference in "effort" between PHP or Java/J2EE web application development?

    - by PhD
    A client asked us to estimate effort when selecting PHP as the implementation language for his next web-based application. We spent about a week exploring PHP, prototyping, testing etc., We are quite new to this language - may have hacked around it in the past but, let's go with PHP-noobs but application development experts (for the lack of a better, less flattering word :) It seems, that if we write, clean maintainable code, follow separation of concerns, enterprise architecture patters (DAOs etc.) the 'effort' in creating an object-oriented PHP based web-application seems to be the same for a Java based one. Here's our equation for estimating the effort (development/delivery time): ConstructionEffort = f(analysis, design, coding, testing, review, deployment) We were specifically comparing effort estimates in creating an enterprise application with the following: PHP + CakePHP/CodeIgniter (should we have considered others?) Java + Spring + Restlet It's an end-to-end application: Client: Javascript/jQuery + HTML/CSS Middle tier/Business Logic - (Still evaluating PHP/Java) Database: MySQL The effort estimates of the 1st and 3rd tier are constant and relatively independent of the middle tier's technology. At a high level with an initial breakdown into user stories of the requested features as well as a high-level SWAG on the sheer number of classes/SLOC that would be required for PHP doesn't seem to differ by much from what is required of the same in Java. Is this correct? We are basing our initial estimates on the initial prototyping/coding we've done with PHP - we are currently disregarding fluency with the language as a factor, since that'll be an initial hurdle and not a long term impediment IMHO (we also have sufficient time to become quite fluent with PHP). I'm interested in knowing the programmers' perspective with respect to effort when creating similar applications with either of the languages to justify choosing one over the other. Are we missing something here? It seems we are going against popular belief of PHP being quicker to market (or we being very fluent with Java have our vision clouded). It doesn't seem to have any coding/programming effort saving from what we/ve played around with.

    Read the article

  • Internet Explorer a-t-il fait évoluer le Web ? Oui, estime un blogueur qui retrace les innovations dont le navigateur est à l'origine

    Internet Explorer a-t-il fait évoluer le Web ? Oui, estime un blogueur qui retrace les innovations technologiques dont le navigateur est à l'origine Lorsqu'un développeur Web qui a eu à créer des applications devant prendre en charge Internet Explorer 6 entend parler du navigateur, des souvenirs plutôt amers resurgissent en celui-ci. Cette version d'Internet Explorer a fait passer celui-ci pour le navigateur le plus détesté par les développeurs. Mais, il était cependant le plus populaire avant l'arrivée des concurrents actuels et devait à tout prix être pris en charge. Au-delà de la haine que les développeurs Web éprouvent pour Internet Explorer 6, avant cette version, le...

    Read the article

  • Quels Mythes sur le HTML5 se révèlent être vrais ? Un Web évangéliste de Mozilla remet en cause les fausses hypothèses sur le langage

    Quels Mythes sur le HTML5 se révèlent être vrais ? Un Web évangéliste de Mozilla remet en cause les fausses hypothèses sur le langage Le HTML5, bien qu'étant encore en cours de standardisation a déjà fait l'objet de beaucoup de débats et d'affirmations. L'un de ces débats populaires est de savoir si le langage peut rivaliser ou remplacer les applications natives. Dans un récent billet de blog, Chris Heilmann un Web évangéliste principal de Mozilla, remet en cause plusieurs des fausses hypothèses formulées sur le futur standard du Web. Par exemple, les problèmes de performances du HTML 5. Pour Heilmann, « la comparaison des performances du HTML 5 avec celles...

    Read the article

  • How does a segment-based rendering engine (as in Descent) work?

    - by Calmarius
    As far as I know Descent was one of the first games that featured a fully 3D environment, and it used a segment based rendering engine. Its levels are built from cubic segments (these cubes may be deformed as long as it remains convex and sides remain roughly flat). These cubes are connected by their sides. The connected sides are traversable (maybe doors or grids can be placed on these sides), while the unconnected sides are not traversable walls. So the game is played inside of this complex. Descent was software rendered and it had to be very fast, to be playable on those 10-100MHz processors of that age. Some latter levels of the game are huge and contain thousands of segments, but these levels are still rendered reasonably fast. So I think they tried to minimize the amount of cubes rendered somehow. How to choose which cubes to render for a given location? As far as I know they used a kind of portal rendering, but I couldn't find what was the technique used in this particular kind of engine. I think the fact that the levels are built from convex quadrilateral hexahedrons can be exploited.

    Read the article

  • What are my options for Web 2.0 gallery software?

    - by NewProger
    Good day everyone! This is my first post on this site ^_^ My question is: What are my options if I need a Web 2.0 gallery software that work in a very similar manner to this removed web site. Essentially: users can create account, then create and manage their own galleries. And all other users and guests can see these galleries, add tags, comments, etc. Basically a community driven gallery web site. When it comes to "normal" cms I know a lot of good options, but I never worked with any gallery management software... If you can suggest me some good solutions (free) it would be great! Also: If you by any chance know what software is used at this removed website it would be even better, because this solution suits me the best and I would have used this engine, but I cant find any information on what this engine is and if it is even public, or privately developed thing. Thanks in advance!

    Read the article

  • How could I manage Google Adsense to approve my Web App? It keeps denying it

    - by Javierfdr
    Google adsense keeps denying my app from having ads, because of an "insufficient content" issue. I manage a Web Application that allows the users to set Youtube Videos as Alarm Clocks. It includes an in-site Youtube search to retrieve videos from user queries and lists the users alarms. The site has a good traffic (500 users per day), is currently promoted by Google in Google Chrome Webstore, and the ajax requests are crawlable, following Google's guidelines (https://developers.google.com/webmasters/ajax-crawling/). Although I understand there is not much content, beyond the user-generated, I really don't what else should I include in the site. Perhaps adding contact and about pages, and maybe another section would increase the navigation. Google argues I need a "fully launched and functioning site, allowing users to navigate throughout your site with a menu, sitemap, or appropiate links". They also ask for "full sentences or paragraphs" Isn't a Google Adsense solutions for Web Applications? Would all the web-apps have to include useless navigable subpages?

    Read the article

  • Photobooth.js : le framework JavaScript permet d'ajouter un système de webcam à un site Web en utilisant HTML5

    Photobooth.js : le framework JavaScript permet d'ajouter un système de webcam à un site Web en utilisant HTML5 Le HTML5, le futur standard du Web vient de révéler une fois de plus l'une de ses nombreuses facettes. Un développeur indépendant a exploité les nouveautés du langage pour mettre au point Photobooth.js, une bibliothèque open source en JavaScript qui permet d'intégrer dans un site Web assez aisément un système de prise de photo par webcam. Photobooth s'appuie sur la méthode getUserMedia du framework audio et vidéo open source WebRTC, qui est actuellement en cours de standardisation par le W3C comme une partie du HTML5. Photobooth.js permet de prendre dire...

    Read the article

  • GPL question : web application using Imagick and GhostScript => Which would be the final licence?

    - by sdespont
    I am a bit confusing and I need your help to undertand my problem. I have developed a web application (PHP, JQuery) for one of my customer. Recently, my customer ask me to add a new feature permitting PDF to JPG conversion. After web browsing, I have discovered that iMagick (Apache licence) PHP extension with GhostScript (GPL licence) is the only solution. But, as my customer want to sell the web application to others companies, I have to use non-GPL licences. By the way, this feature is OPTIONAL and the final user must download and install manually iMagick and GhostScript if he his interesting by using the PDF conversion. Is there someone to tell me if the fact to use Imagick to convert PDF to JPG (and therefore use GhostScript) turns my current proprietary licence to GPL? And what about if I don't use Imagick but call GhostScript using PHP exec() function? Is there others non-GPL projects to convert PDF to JPG that I could use with PHP? Any help would be greatly appreciated.

    Read the article

  • Mozilla étend son programme de recherche de failles à ses applications web, 3000 $ offerts pour un bogue "extraordinaire"

    Le programme de Mozilla récompensant les découvertes de failles de sécurité étendu aux applications web, 3000$ offerts pour un bug "extraordinaire" Maj du 16/12/10 C'est une nouvelle qui va faire plaisir aux petits génies de la sécurité informatique : Mozilla vient d'agrandir son programme Security Bug Bounty. Jusqu'à maintenant, 3000 dollars étaient promis à quiconque dénicherait et rapporterait des failles critiques dans Firefox. Mais la Fondation va plus loin : ses applications web sont désormais concernées par cette mesure : "Nous voulons encourager la découverte de problèmes de sécurité au sein de nos web applications, dans le but de pr...

    Read the article

  • Yahoo! passe en open source Mojito, son framework JavaScript MVC pour les applications Web multiplateformes

    Yahoo! vient de rendre Open Source son framework web Mojito. L'open source attire de plus en plus les entreprises IT. Après Microsoft et Facebook qui ont rendu certains de leurs projets open source en l'espace de quelques semaines, c'est au tour de Yahoo! de suivre le même chemin. La firme a rendu public sous une licence open source Mojito, un framework Web qui rend plus rapide le développement d'applications Web multiplateforme, et notamment mobiles (tout OS). Mojito fait partie d'une série de "cadres applicatifs" JavaScript développé et utilisé en interne,

    Read the article

  • Google lance Tag Manager, un outil gratuit qui facilite la gestion du suivi et des balises de marketing des sites Web

    Google lance Tag Manager un outil gratuit qui facilite la gestion du suivi et des balises de marketing des sites Web Google vient d'annoncer le lancement de Google Tag Manager, son nouvel outil pour la gestion des différentes balises dans un site Web. Pour mieux monétiser leur site Web et contrôler la manière dont le contenu est utilisé, les gestionnaires de sites ont recours à des outils de suivi de statistiques comme Google Analytics. Pour chaque service, un morceau de code doit être intégré dans chaque page du site. Bien que d'une utilisation relativement simple, la multiplication de ces bouts de code sur une page peut rendre leur gestion fastidieuse. De plus, les requêtes entr...

    Read the article

< Previous Page | 469 470 471 472 473 474 475 476 477 478 479 480  | Next Page >