Search Results

Search found 15605 results on 625 pages for 'cached exchange mode'.

Page 474/625 | < Previous Page | 470 471 472 473 474 475 476 477 478 479 480 481  | Next Page >

  • Denying main links with .htaccess or anything else

    - by user1640660
    I'm using an encrypted php program with smarty template. I wanted to open links such as index.php?page=login to open with login.php, so I used Rewrite mode in .htaccesss, for example RewriteRule ^/*login.php$ /index.php?page=login [L] in a few pages there should be a query for errors such as RewriteRule ^/*support.php?(.+)$ /index.php?page=support&%{QUERY_STRING} [L] It works but I need to deny the main URLs so when users enters index.php?a=login manually nothing (or the main page) would show up and he should open the link only with /login.php. Is there a way to do this? A little help please...

    Read the article

  • Not getting redirection to custom error page using custom errors - ASP.Net

    - by weevie
    Here's my Application_OnError event sink in global.asax.vb: Sub Application_OnError(ByVal sender As Object, ByVal e As EventArgs) Dim innerMostException As Exception = getInnerMostException(Me.Context.Error) If TypeOf innerMostException Is AccessDeniedException Then Security.LogAccessDeniedOccurrence(DirectCast(innerMostException, AccessDeniedException)) Dim fourOhThree As Integer = DirectCast(HttpStatusCode.Forbidden, Integer) Throw New HttpException(fourOhThree, innerMostException.Message, innerMostException) End If End Sub You'll see that if we've got an innermost Exception of type AccessDeniedException we throw a new HTTPExcpetion with a status code of 403 AKA 'forbidden' Here's the relevant web.config entry: <customErrors defaultRedirect="~/Application/ServerError.aspx" mode="On"> <error statusCode="403" redirect="~/Secure/AccessDenied.aspx" /> </customErrors> So what we're expecting is a redirect to the AccessDenied.aspx page. What we get is a redirect to the ServerError.aspx page. We've also tried this: Sub Application_OnError(ByVal sender As Object, ByVal e As EventArgs) Dim innerMostException As Exception = getInnerMostException(Me.Context.Error) If TypeOf innerMostException Is AccessDeniedException Then Security.LogAccessDeniedOccurrence(DirectCast(innerMostException, AccessDeniedException)) Context.Response.StatusCode = DirectCast(HttpStatusCode.Forbidden, Integer) End If End Sub Which unsuprisingly doesn't work either. Any ideas what we're doing wrong?

    Read the article

  • Compiler error when casting to function pointer

    - by detly
    I'm writing a bootloader for the PIC32MX, using HiTech's PICC32 compiler (similar to C90). At some point I need to jump to the real main routine, so somewhere in the bootloader I have void (*user_main) (void); user_main = (void (*) (void)) 0x9D003000; user_main(); (Note that in the actual code, the function signature is typedef'd and the address is a macro.) I would rather calculate that (virtual) address from the physical address, and have something like: void (*user_main) (void); user_main = (void (*) (void)) (0x1D003000 | 0x80000000); user_main(); ...but when I try that I get a compiler error: Error #474: ; 0: no psect specified for function variable/argument allocation Have I tripped over some vagarity of C syntax here? This error doesn't reference any particular line, but if I comment out the user_main() call, it goes away. (This might be the compiler removing a redundant code branch, but the HiTech PICC32 isn't particularly smart in Lite mode, so maybe not.)

    Read the article

  • Where is BuildConfig.DEBUG?

    - by Ollie C
    My project doesn't seem to be aware of this new constant that's apparently auto-generated in Android Tools r17 builds: "Added a feature that allows you to run some code only in debug mode. Builds now generate a class called BuildConfig containing a DEBUG constant that is automatically set according to your build type. You can check the (BuildConfig.DEBUG) constant in your code to run debug-only functions such as outputting debug logs." I've confirmed that this class is not being auto-generated anywhere in my project by the new tools. I deleted all project outputs (including all gen folders) and rebuilt, and only R.java classes are being generated. Why are the tools not generating the BuildConfig class? It may be relevant that I'm using IntelliJ.

    Read the article

  • Capture KeyUp event on form when child control has focus

    - by Jon B
    I need to capture the KeyUp event in my form (to toggle a "full screen mode"). Here's what I'm doing: protected override void OnKeyUp(KeyEventArgs e) { base.OnKeyUp(e); if (e.KeyCode == Keys.F12) this.ToggleFullScreen(); } private void ToggleFullScreen() { // Snazzy code goes here } This works fine, unless a control on the form has focus. In that case, I don't get the event at all (also tried OnKeyDown - no luck there either). I could handle the KeyUp event from the child control, but the controls on the form are generated dynamically, and there may be many of them - each having many children of their own. Is there any way to do this without generating event handlers for every control on the screen (which I certainly could do with a recursive function)?

    Read the article

  • TeamCity Multi-Part Build - How to checkout the code just once

    - by Jeff D
    I am trying to create 1 package with multiple build configurations. The first will checkout the code, build it (Solution File configuration), and run nunit tests. If that succeeds, another will then build in release mode. If that succeeds, a final script witll package up the output, and mark it as an artifact. The problem I'm having is that I don't know how to tell TeamCity not to create new directories for each step, and as a result, the steps are failing. Is there a setting for this? It seems like the dependencies tab would be an appropriate place to look, but I don't seem to understand the instructions, and my tinkering so far has been fruitless.

    Read the article

  • Combo box items tool tip not displayed

    - by SriniWeb
    Hello, I have written a combo box populated with items in ExtJs framework. I could not able to get the tooltips when the user hovers over the items. Below is the code: $formPanel .= " new Ext.form.ComboBox({ tpl:'<tpl for =\".\"><div ext:qtip=\"{abbr}\" class=\"x-combo-list-item\">{state}</div></tpl>', id:'type_blackout_weekly', store: sstore, displayField:'state', typeAhead: true, mode: 'local', triggerAction: 'all', emptyText:'Select a state...', selectOnFocus:true, forceSelection: true, width:135 }),"; var statedata = [ ['AL', 'Alabama'], ['AK', 'Alaska'], ['AZ', 'Arizona'], ['WV', 'West Virginia'], ['WI', 'Wisconsin'], ['WY', 'Wyoming'] ]; var sstore = new Ext.data.SimpleStore({ fields: ['abbr', 'state'], data : statedata }); Any guidance is highly appreciated.

    Read the article

  • App engine downtime

    - by DutrowLLC
    I've noticed that google app engine seems to have a fair amount of downtime where they place the datastore into read-only mode. Frequently this downtime is in the middle of the day. Is this something that is happening only during early development, or is this something that I can expect to be always be occurring? I've developing an application that helps small businesses handle their operations. One thing that it does is take appointments, another is route phone calls. I'd like some suggestions on how to handle times when the datastore is in read-only such as: What if our client is on the phone with the customer and is taking down an appointment and the datastore is in read-only? It would not be acceptable to ask the client to come back later to save, especially if its in the middle of the day. What if there is an incoming call and the application can not store the record or properly route the call due to database writes being unavailable? How are these types of issues normally handled?

    Read the article

  • another question about OpenGL ES rendering to texture

    - by ensoreus
    Hello, pros and gurus! Here is another question about rendering to texture. The whole stuff is all about saving texture between passing image into different filters. Maybe all iPhone developers knows about Apple's sample code with OpenGL processing where they used GL filters(functions), but pass into them the same source image. I need to edit an image by passing it sequentelly with saving the state of the image to edit. I am very noob in OpenGL, so I spent increadibly a lot of to solve the issue. So, I desided to create 2 FBO's and attach source image and temporary image as a textures to render in. Here is my init routine: glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_TEXTURE_2D); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGetIntegerv(GL_FRAMEBUFFER_BINDING_OES, (GLint *)&SystemFBO); glImage = [self loadTexture:preparedImage]; //source image for (int i = 0; i < 4; i++) { fullquad[i].s *= glImage->s; fullquad[i].t *= glImage->t; flipquad[i].s *= glImage->s; flipquad[i].t *= glImage->t; } tmpImage = [self loadEmptyTexture]; //editing image glGenFramebuffersOES(1, &tmpImageFBO); glBindFramebufferOES(GL_FRAMEBUFFER_OES, tmpImageFBO); glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tmpImage->texID, 0); GLenum status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES); if(status != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"failed to make complete tmp framebuffer object %x", status); } glBindTexture(GL_TEXTURE_2D, 0); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); glGenRenderbuffersOES(1, &glImageFBO); glBindFramebufferOES(GL_FRAMEBUFFER_OES, glImageFBO); glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, glImage->texID, 0); status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) ; if(status != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"failed to make complete cur framebuffer object %x", status); } glBindTexture(GL_TEXTURE_2D, 0); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); When user drag the slider, this routine invokes to apply changes -(void)setContrast:(CGFloat)value{ contrast = value; if(flag!=mfContrast){ NSLog(@"contrast: dumped"); flag = mfContrast; glBindFramebufferOES(GL_FRAMEBUFFER_OES, glImageFBO); glClearColor(1,1,1,1); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0, 512, 0, 512, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glScalef(512, 512, 1); glBindTexture(GL_TEXTURE_2D, tmpImage->texID); glViewport(0, 0, 512, 512); glVertexPointer(2, GL_FLOAT, sizeof(V2fT2f), &fullquad[0].x); glTexCoordPointer(2, GL_FLOAT, sizeof(V2fT2f), &fullquad[0].s); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); } glBindFramebufferOES(GL_FRAMEBUFFER_OES,tmpImageFBO); glClearColor(0,0,0,1); glClear(GL_COLOR_BUFFER_BIT); glEnable(GL_TEXTURE_2D); glActiveTexture(GL_TEXTURE0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0, 512, 0, 512, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glScalef(512, 512, 1); glBindTexture(GL_TEXTURE_2D, glImage->texID); glViewport(0, 0, 512, 512); [self contrastProc:fullquad value:contrast]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); [self redraw]; } Here are two cases: if it is the same filter(edit mode) to use, I bind tmpFBO to draw into tmpImage texture and edit glImage texture. contrastProc is a pure routine from Apples's sample. If it is another mode, than I save edited image by drawing tmpImage texture in source texture glImage, binded with glImageFBO. After that I call redraw: glBindFramebufferOES(GL_FRAMEBUFFER_OES, SystemFBO); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0, kTexWidth, 0, kTexHeight, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glScalef(kTexWidth, kTexHeight, 1); glBindTexture(GL_TEXTURE_2D, glImage->texID); glViewport(0, 0, kTexWidth, kTexHeight); glVertexPointer(2, GL_FLOAT, sizeof(V2fT2f), &flipquad[0].x); glTexCoordPointer(2, GL_FLOAT, sizeof(V2fT2f), &flipquad[0].s); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); And here it binds visual framebuffer and dispose glImage texture. So, the result is VERY aggresive filtering. Increasing contrast volume by just 0.2 brings image to state that comparable with 0.9 contrast volume in Apple's sample code project. I miss something obvious, I guess. Interesting, if I disabple line glBindTexture(GL_TEXTURE_2D, glImage->texID); in setContrast routine it brings no effect. At all. If I replace tmpImageFBO with SystemFBO to draw glImage directly on display(and disabling redraw invoking line), all works fine. Please, HELP ME!!! :(

    Read the article

  • How to programmatically launch a chromecast app from command line

    - by pushmatrix
    I want to launch a Chromecast app but NOT using the chrome extension or iOS or Android. Doing this from command line. I noticed that you can send a POST to your chromecast, and it will launch an app. For example if I do curl -H “Content-Type: application/json” http://CHROMECAST_IP:8008/apps/YouTube -X POST -d ‘v=oHg5SJYRHA0' Then it will start up youtube. But for some reason I can't do this with custom apps (in dev mode). I thought I'd be able to send a POST to http://CHROMECAST_IP:8008/apps/MY_REGISTERED_APP_ID, but no luck. I just get a 404 response. Hmmm... My app is just a simple webpage (it is not streamed media). I want to run a little headless server that starts my chromecast app everyday via a CRON task. Any help is greatly appreciated! Thanks :)

    Read the article

  • iPad: How Do I Limit the Number of Tabs in UITabBarController?

    - by Chris_K
    I'm converting an iPhone app to a universal app, which leaves me with a UITabBarController as the root view controller for a UISplitViewController. That is, the tab bar appears at the bottom of the left-hand view when the iPad is in landscape mode. On the iPhone, the system automatically limited the number of tabs shown in the tab bar to 5. But on the iPad simulator (which is all I have at the moment), my tab bar has 8 tabs, including the More tab. What gives? Thanks. Update: Since I had no luck finding an answer to this question, I gave up on using a tab bar interface in my iPad-flavored app. Instead, I added one more level to the navigation controller drill-down. That ends up working fine for this app.

    Read the article

  • SQL Server to manage ASP.NET sessions doesn't work

    - by windforceus
    I follow the direction in here How to configure SQL Server to manage ASP.NET sessions to create ASPState db. I have 2 web application in IIS 7. In IIS web application setting, i go to "Session State" and set session state as "SQL Server" and provide connection string. In each web application web.config, i add <sessionState mode="SQLServer" allowCustomSqlDatabase="false" sqlConnectionString="data source=server;user id=user;password=password" cookieless="false" timeout="7200" /> I create a session , Session["Data"] = "test" in Web App A and go to Web App B in the same browser to print it Response.Write(Session["Data"]); It shows NOTHING. I can see there are data in table : ASPStateTempApplications and ASPStateTempSessions under ASPState Database. Also, i dont see any error in event log. Can anyone think anything i may do wrong? Thanks!!

    Read the article

  • TTPhotoViewController thumbnails rotate but images don't

    - by Koray Balci
    I have PhotoTest1Controller very similiar to the one in Three20 samples. I implemented necessary shouldRotate methods in necessary places in UITabBarController and UINavController derived classes as well as the table that contains PhotoTest1Controller. A funny thing is happening, when in thumbnail mode, the view rotates properly, but when showing a picture it does not respond to rotation. Moreover, If I rotate in thumbnail view and then switch to single image view in that rotation, I find that the image is properly rotated in the background. It only ignores rotation when it is the topmost view! So, my understanding is that shouldRotate events are properly propagated, but for some reason single image view does not rotate when in top view, unlike the example code which is %98 equal to my code...

    Read the article

  • UITableView Animation when entering Editmode

    - by f0rz
    Hi! Maybe I´m just stupid but I cant understand why this isnt working. I want to achieve a little animation when I'm entering editing mode within a UITableView. [super setEditing:NO animated:YES]; [myTable setEditing:NO animated:YES]; [myTable reloadData]; [self.navigationItem.leftBarButtonItem setTitle:@"Edit"]; [self.navigationItem.leftBarButtonItem setStyle:UIBarButtonItemStylePlain]; Shouldnt this animated:YES suppose to animated this entering of the editmode? Regards. - f0rz

    Read the article

  • Android Admob is not Showing Up

    - by Brandon
    Admob is not showing up on my emulator or on the device it self. I tried with testing mode on and off. Relevant Manifest data: permissions: <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.WRITE_INTERNAL_STORAGE" /> meta data: <meta-data android:value="true" android:name="AD_REQUEST" /> The x's are actually my ID. My whole main.xml: <com.admob.android.ads.AdView android:id="@+id/ad" android:layout_width="fill_parent" android:layout_height="wrap_content" android:visibility="visible" android:layout_alignParentTop="true"/> Hopefully I can get this solved soon...

    Read the article

  • Definitive method for sizing font in css

    - by David
    Hi there, I would like to know some opinions from experienced developers on what they think the definitive way to size fonts (in a base sense). I know that working with ems is considered best but im referring to the best way to set the base font size. There is the technique of setting font to 10px using 62.5 method but i think ie has an issue with rounding which throws this out slightly (perhaps not) YUI framework uses body { font:13px/1.231 arial,helvetica,clean,sans-serif; /* for IE6/7 */ *font-size:small; /* for IE Quirks Mode */ *font:x-small; } which really confuses me! Tripoli uses html { font-size:125%; } body { font-size:50%; } a list apart suggest something along the lines of : body { font-size: 16px; *font-size: 100%; } So which is the best either out of these methods or any alternatives. The best being the easiest to work with and the most reliable cross browser.

    Read the article

  • Unable to view GWT 2.0.1 application in IE8.

    - by shyam.m
    Hi, I'm creating an application using GWT 2.0.1; it complies 6 computations and runs well in all browsers except IE8, it shows a blank page( but can be viewed in IE8 compatibility mode) . When I add the line in my gwt.xml <set-property name="user.agent" value="ie8" / > it compiles just 1 permutation and the application displays fine in IE8. However if I add the line lt;set-property name="user.agent" value="ie8,gecko,gecko1_8,safari,opera" /gt; it compiles all permutations, but the application still cannot be viewed in IE8 but runs properly in all other browsers. Is there any other method to ensure my application will run in all browsers ?

    Read the article

  • Remove binding to FrameworkElementFactory

    - by Damien
    I am currently creating a datatemplate to display data in a listview control in a specific manner and bound to the data. This works fine. But I need to be able to remove the bindings when the screen is closed and control is being disposed. How can I do this? I am thinking of just passing null as the second parameter of SetBinding and not sure if this will fix the issue. Also I have tried BindingOperation.ClearBindings, but I have a FrameworkElementFactory object and not a DependancyObject. Any help would be appricaited. //Create a Element Factory object to save the elements that make //up the DataTemplate cellTemplateFactory = new FrameworkElementFactory(typeof(TextBlock)); //Set the binding to the text property of the textblock element var binding = new Binding(dispColumn.BindingField) { TargetNullValue = string.Empty, Mode = BindingMode.OneTime };

    Read the article

  • What are the advantages of a distributed version control for a team that is effectively never distri

    - by Luke CK
    When working remotely, our team only has access to our source code by remote desktop into our office PCs so we never really work in offline mode. Does a distributed version control system like Mercurial or Git still give us advantages over our current centralized Subversion set up? If so, what are they? Are there any drawbacks or pitfalls? I've read in numerous places that shifting to distributed version control requires a change in thinking. Can someone explain what needs to change in this regard?

    Read the article

  • How to automaticly add a page number to all internal links on the HTML page?

    - by Tomasz
    In print mode, I would like to render such a links: <a href="#targetPage">link</a> like this: <a href="#targetPage">link (page 11)</a> (suppose the target page is on 11. page in print preview). It is possible to add page number using counters to the page footer with plain CSS, but could I use this in more "the way I want it" way? The solution doesn't need to be cross-browser (FF/Chrome is enough), any CSS/Javascript tricks are allowed...

    Read the article

  • Metadata file ... could not be found error when building projects

    - by Robert Höglund
    Every time I start Visual Studio 2008, the first time I try to run the project I get the error CS0006 The metadata file ... could not be found. If I do a rebuild of the complete solution it works. Some information about the solution: I'm building in debug mode and Visual Studio complains about not finding dll:s in the release folder. The projects Visual Studio complains about are used by many other projects in the solution. I have changed the default output path of all projects to a ......\build\debug\ProjectName and ......\build\release\ProjectName respectively. (Just to get all build files in one directory) I have the same problem with a another solution. The solution was created from scratch. There are 9 projects in the solution. One WPF and 8 class libraries using dotnet 3.5. Any ideas on what is causing this problem?

    Read the article

  • Measuring debug vs release of ASP.NET applications

    - by Alex Angas
    A question at work came up about building ASP.NET applications in release vs debug mode. When researching further (particularly on SO), general advice is that setting <compilation debug="true"> in web.config has a much bigger impact. Has anyone done any testing to get some actual numbers about this? Here's the sort of information I'm looking for (which may give away my experience with testing such things): Execution time | Debug build | Release build -------------------+---------------+--------------- Debug web.config | average 1 | average 2 Retail web.config | average 3 | average 4 Max memory usage | Debug build | Release build -------------------+---------------+--------------- Debug web.config | average 1 | average 2 Retail web.config | average 3 | average 4 Output file size | Debug build | Release build -------------------+---------------+--------------- | size 1 | size 2

    Read the article

  • GPU Computing - # of GPUs supported

    - by TehTypoKing
    I currently have a desktop with 6 GPUs ( 3x HD 5970s ) in non-crossfire mode. Unfortunately, it seems that Windows 7 64bit only supports up to 4 GPUs. I have not been able to find a reliable source to deny or confirm this. If windows 7 has this limitation, is there a Linux flavor that supports more than 4 GPUs? In-case you are wondering, this is not for gaming but high-speed single precision computing. With this current setup ( if I can find 6gpu support ) I am looking to reach 13.8 Teraflops. Also, my motherboard does support 3 16x pci-xpress gen2 slots... and I have a 1500w powersupply plugged into a 20amp outlet. Windows is able to detect all 6 cores.. although, 2 of which displays the warning "Drivers failed to load". To recap: - Can windows support 6 GPUs? - If not, does Linux? Thank you.

    Read the article

  • What could cause ASP.NET's executionTimeout to not be enforced running under IIS?

    - by Jay
    I'm trying to troubleshoot a problem, but I'm unable to reproduce it locally under IIS because no matter how low I set executionTimeout, the requests never time out. I've tried setting this via the web.config (, via code (Page.Server.ScriptTimeout = 5;). I'm running with binaries that were compiled in release mode, and debug=false is set in the compilation element. FWIW, under Cassini (the standalone development webserver), everything works as expected, running out of the same directory off of the exact same assemblies/config files. Any ideas on what could be causing this?

    Read the article

  • How can I make my search more broad?

    - by user1804952
    I created this search mysql string and it is to literal or maybe un-literal? If I search for Dave for example it will only find items like "Dave something" and not find Dave. $queryArtist = mysql_query("SELECT * FROM artists WHERE artist LIKE '%$ArtistNameSearch%' ORDER BY artist ASC"); I know mysql_query is out dated and will change it to mysqli soon as I get this worked out. Stuck here. An example of it no working is Example of search Could it be becasue the %20 space? I got it figured out, but it still does NOT find one direction or other things even those exist. here is what I have now $queryArtist = mysql_query("SELECT * FROM artists WHERE match(artist) against('$SafeSearchTerm' in boolean mode)");

    Read the article

< Previous Page | 470 471 472 473 474 475 476 477 478 479 480 481  | Next Page >