Search Results

Search found 24734 results on 990 pages for 'floating point conversion'.

Page 474/990 | < Previous Page | 470 471 472 473 474 475 476 477 478 479 480 481  | Next Page >

  • Custom Gesture in cocos2d

    - by Lewis
    I've found a little tutorial that would be useful for my game: http://blog.mellenthin.de/archives/2012/02/13/an-one-finger-rotation-gesture-recognizer/ But I can't work out how to convert that gesture to work with cocos2d, I have found examples of pre made gestures in cocos2d, but no custom ones, is it possible? EDIT STILL HAVING PROBLEMS WITH THIS: I've added the code from Sentinel below (from SO), the Gesture and RotateGesture have both been added to my solution and are compiling. Although In the rotation class now I only see selectors, how do I set those up? As the custom gesture found in that project above looks like: header file for custom gesture: #import <Foundation/Foundation.h> #import <UIKit/UIGestureRecognizerSubclass.h> @protocol OneFingerRotationGestureRecognizerDelegate <NSObject> @optional - (void) rotation: (CGFloat) angle; - (void) finalAngle: (CGFloat) angle; @end @interface OneFingerRotationGestureRecognizer : UIGestureRecognizer { CGPoint midPoint; CGFloat innerRadius; CGFloat outerRadius; CGFloat cumulatedAngle; id <OneFingerRotationGestureRecognizerDelegate> target; } - (id) initWithMidPoint: (CGPoint) midPoint innerRadius: (CGFloat) innerRadius outerRadius: (CGFloat) outerRadius target: (id) target; - (void)reset; - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; @end .m for custom gesture file: #include <math.h> #import "OneFingerRotationGestureRecognizer.h" @implementation OneFingerRotationGestureRecognizer // private helper functions CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2); CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB); - (id) initWithMidPoint: (CGPoint) _midPoint innerRadius: (CGFloat) _innerRadius outerRadius: (CGFloat) _outerRadius target: (id <OneFingerRotationGestureRecognizerDelegate>) _target { if ((self = [super initWithTarget: _target action: nil])) { midPoint = _midPoint; innerRadius = _innerRadius; outerRadius = _outerRadius; target = _target; } return self; } /** Calculates the distance between point1 and point 2. */ CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2) { CGFloat dx = point1.x - point2.x; CGFloat dy = point1.y - point2.y; return sqrt(dx*dx + dy*dy); } CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB) { CGFloat a = endLineA.x - beginLineA.x; CGFloat b = endLineA.y - beginLineA.y; CGFloat c = endLineB.x - beginLineB.x; CGFloat d = endLineB.y - beginLineB.y; CGFloat atanA = atan2(a, b); CGFloat atanB = atan2(c, d); // convert radiants to degrees return (atanA - atanB) * 180 / M_PI; } #pragma mark - UIGestureRecognizer implementation - (void)reset { [super reset]; cumulatedAngle = 0; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; if ([touches count] != 1) { self.state = UIGestureRecognizerStateFailed; return; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; if (self.state == UIGestureRecognizerStateFailed) return; CGPoint nowPoint = [[touches anyObject] locationInView: self.view]; CGPoint prevPoint = [[touches anyObject] previousLocationInView: self.view]; // make sure the new point is within the area CGFloat distance = distanceBetweenPoints(midPoint, nowPoint); if ( innerRadius <= distance && distance <= outerRadius) { // calculate rotation angle between two points CGFloat angle = angleBetweenLinesInDegrees(midPoint, prevPoint, midPoint, nowPoint); // fix value, if the 12 o'clock position is between prevPoint and nowPoint if (angle > 180) { angle -= 360; } else if (angle < -180) { angle += 360; } // sum up single steps cumulatedAngle += angle; // call delegate if ([target respondsToSelector: @selector(rotation:)]) { [target rotation:angle]; } } else { // finger moved outside the area self.state = UIGestureRecognizerStateFailed; } } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; if (self.state == UIGestureRecognizerStatePossible) { self.state = UIGestureRecognizerStateRecognized; if ([target respondsToSelector: @selector(finalAngle:)]) { [target finalAngle:cumulatedAngle]; } } else { self.state = UIGestureRecognizerStateFailed; } cumulatedAngle = 0; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesCancelled:touches withEvent:event]; self.state = UIGestureRecognizerStateFailed; cumulatedAngle = 0; } @end Then its initialised like this: // calculate center and radius of the control CGPoint midPoint = CGPointMake(image.frame.origin.x + image.frame.size.width / 2, image.frame.origin.y + image.frame.size.height / 2); CGFloat outRadius = image.frame.size.width / 2; // outRadius / 3 is arbitrary, just choose something >> 0 to avoid strange // effects when touching the control near of it's center gestureRecognizer = [[OneFingerRotationGestureRecognizer alloc] initWithMidPoint: midPoint innerRadius: outRadius / 3 outerRadius: outRadius target: self]; [self.view addGestureRecognizer: gestureRecognizer]; The selector below is also in the same file where the initialisation of the gestureRecogonizer: - (void) rotation: (CGFloat) angle { // calculate rotation angle imageAngle += angle; if (imageAngle > 360) imageAngle -= 360; else if (imageAngle < -360) imageAngle += 360; // rotate image and update text field image.transform = CGAffineTransformMakeRotation(imageAngle * M_PI / 180); [self updateTextDisplay]; } I can't seem to get this working in the RotateGesture class can anyone help me please I've been stuck on this for days now. SECOND EDIT: Here is the users code from SO that was suggested to me: Here is projec on GitHub: SFGestureRecognizers It uses builded in iOS UIGestureRecognizer, and don't needs to be integrated into cocos2d sources. Using it, You can make any gestures, just like you could, if you whould work with UIGestureRecognizer. For example: I made a base class Gesture, and subclassed it for any new gesture: //Gesture.h @interface Gesture : NSObject <UIGestureRecognizerDelegate> { UIGestureRecognizer *gestureRecognizer; id delegate; SEL preSolveSelector; SEL possibleSelector; SEL beganSelector; SEL changedSelector; SEL endedSelector; SEL cancelledSelector; SEL failedSelector; BOOL preSolveAvailable; CCNode *owner; } - (id)init; - (void)addGestureRecognizerToNode:(CCNode*)node; - (void)removeGestureRecognizerFromNode:(CCNode*)node; -(void)recognizer:(UIGestureRecognizer*)recognizer; @end //Gesture.m #import "Gesture.h" @implementation Gesture - (id)init { if (!(self = [super init])) return self; preSolveAvailable = YES; return self; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer { return YES; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)recognizer shouldReceiveTouch:(UITouch *)touch { //! For swipe gesture recognizer we want it to be executed only if it occurs on the main layer, not any of the subnodes ( main layer is higher in hierarchy than children so it will be receiving touch by default ) if ([recognizer class] == [UISwipeGestureRecognizer class]) { CGPoint pt = [touch locationInView:touch.view]; pt = [[CCDirector sharedDirector] convertToGL:pt]; for (CCNode *child in owner.children) { if ([child isNodeInTreeTouched:pt]) { return NO; } } } return YES; } - (void)addGestureRecognizerToNode:(CCNode*)node { [node addGestureRecognizer:gestureRecognizer]; owner = node; } - (void)removeGestureRecognizerFromNode:(CCNode*)node { [node removeGestureRecognizer:gestureRecognizer]; } #pragma mark - Private methods -(void)recognizer:(UIGestureRecognizer*)recognizer { CCNode *node = recognizer.node; if (preSolveSelector && preSolveAvailable) { preSolveAvailable = NO; [delegate performSelector:preSolveSelector withObject:recognizer withObject:node]; } UIGestureRecognizerState state = [recognizer state]; if (state == UIGestureRecognizerStatePossible && possibleSelector) { [delegate performSelector:possibleSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateBegan && beganSelector) [delegate performSelector:beganSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateChanged && changedSelector) [delegate performSelector:changedSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateEnded && endedSelector) { preSolveAvailable = YES; [delegate performSelector:endedSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateCancelled && cancelledSelector) { preSolveAvailable = YES; [delegate performSelector:cancelledSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateFailed && failedSelector) { preSolveAvailable = YES; [delegate performSelector:failedSelector withObject:recognizer withObject:node]; } } @end Subclass example: //RotateGesture.h #import "Gesture.h" @interface RotateGesture : Gesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed; @end //RotateGesture.m #import "RotateGesture.h" @implementation RotateGesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed { if (!(self = [super init])) return self; preSolveSelector = preSolve; delegate = target; possibleSelector = possible; beganSelector = began; changedSelector = changed; endedSelector = ended; cancelledSelector = cancelled; failedSelector = failed; gestureRecognizer = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(recognizer:)]; gestureRecognizer.delegate = self; return self; } @end Use example: - (void)addRotateGesture { RotateGesture *rotateRecognizer = [[RotateGesture alloc] initWithTarget:self preSolveSelector:@selector(rotateGesturePreSolveWithRecognizer:node:) possibleSelector:nil beganSelector:@selector(rotateGestureStateBeganWithRecognizer:node:) changedSelector:@selector(rotateGestureStateChangedWithRecognizer:node:) endedSelector:@selector(rotateGestureStateEndedWithRecognizer:node:) cancelledSelector:@selector(rotateGestureStateCancelledWithRecognizer:node:) failedSelector:@selector(rotateGestureStateFailedWithRecognizer:node:)]; [rotateRecognizer addGestureRecognizerToNode:movableAreaSprite]; } I dont understand how to implement the custom gesture code at the start of this post into the rotateGesture class which is a subclass of the gesture class written by the SO user. Any ideas please? When I get 6 more rep I'll add a bounty to this.

    Read the article

  • Unix Server Partitioning & Filesystem Layout

    - by user1717735
    There's a lot of contradictory information about Unix server partitioning out on the internet, so I need some advice on how to proceed. So far, on the servers I in our test environment I didn't really care about partitioning and I configured a single monolithic / plus a swap partition. This partitioning scheme doesn't seem like a good idea for our production servers. I have found a good starting point here, but it seems very vague on the details. Basically I have a server on which I will be running a basic LAMP stack (Apache, PHP, and MySQL). It will have to handle file uploads (up to 2GB). The system has a 2TB RAID 1 array. I plan to set : / 100GB /var 1000GB (apache files and mysql files will be here), /tmp 800GB (handles the php tmp file) /home 96GB swap 4GB Does this sound sane, or am I over-complicating things?

    Read the article

  • Does cloud storage replicate the data over many datacenters if so it means i benefit content delive

    - by Berkay
    Let's assume that i want to use cloud storage service from one of the cloud storage provider, i got X gb structured and unstructured data and i will use this data as my contents of my interactive web page. And now i have some doubts about this point.I have many users and they are all visiting my web page from various countries.To be more specific first; does my data stored only of the Cloud Storage data center ? or Does my data replicated over many data centers of my provider? second if so; how can i benefit from content delivery network? (matching and placing users’ content nearest storage data centers)

    Read the article

  • Why are SW engineering interviews disproportionately difficult?

    - by stackoverflowuser2010
    First, some background on me. I have a PhD in CS and have had jobs both as a software engineer and as an R&D research scientist, both at Very Large Corporations You Know Very Well. I recently changed jobs and interviewed for both types of jobs (as I have done in the past). My observation: SW engineer job interviews are way, way disproportionately more difficult than CS researcher job interviews, but the researcher job is higher paying, more competitive, more rewarding, more interesting, and has a higher upside. Here's a typical interview loop for researcher: Phone interview to see if my research is in alignment with the lab's researcher In-person, give presentation on my recent research for one hour (which represents maybe 9 month's worth of work), answer questions In-person one-on-one interviews with about 5 researchers, where they ask me very reasonable questions on my work/publications/patents, including: technical questions, where my work fits into related work, and how I can extend my work to new areas Here's a typical interview loop for SW engineer: Phone interview where I'm asked algorithm questions and maybe do some coding. Pretty standard. In-person interviews at the whiteboard where they drill the F*** out of you on esoteric C++ minutia (e.g. how does a polymorphic virtual function call work), algorithms (make all-pairs-shortest-path algorithm work for 1B vertices), system design (design a database load balancer), etc. This goes on for six or seven interviews. Ridiculous. Why would anyone be willing to put up with this? What is the point of asking about C++ trivia or writing code to prove yourself? Why not make the SE interview more like the researcher interview where you give a talk about what you've done? How are technical job interviews for other fields, like physics, chemistry, civil engineering, mechanical engineering?

    Read the article

  • Oracle University New Courses (Week 35)

    - by swalker
    Oracle University released the following new (versions of) courses recently: Fusion Middleware Oracle Directory Services 11g: Administration (5 days) Oracle SOA Suite 11g: Essential Concepts (Training on Demand) e-Business Suite R12 Oracle HRMS iRecruitment Fundamentals (Self-Study Course) R12 Oracle Payroll Fundamentals: Administration (Self-Study Course) R12 Oracle HRMS System Administration Fundamentals (Self-Study Course) R12 Oracle HRMS Self Service Fundamentals (Self-Study Course) R12 Oracle HRMS Implement and Use Fast Formula (Self-Study Course) R12 HRMS Work Structures Fundamentals (Self-Study Course) R12 HRMS Total Compensation Foundations (Self-Study Course) Siebel Siebel 8.1.x Chat and Voice Integration Using CCA (Self-Study Course) Siebel 8.1.x Search using Oracle Secure Enterprise Search (Self-Study Course) Siebel 8.1.x COM Web Services (Self-Study Course) Siebel 8.1.x COM Asset Based Order Management (Self-Study Course) Siebel 8.1.x COM: What is New in Product Configurator (Self-Study Course) Siebel 8.1.x COM Product Configurator Caching & Performance Management (Self-Study Course) Siebel 8.1.x COM PSP Engine Caching and Performance Management (Self-Study Course) Siebel 8.1.x Remote: Administration (Self-Study Course) Siebel 8.1.x Remote: Technical Foundations (Self-Study Course) Siebel Tools: Configuring Chart and Tree Applets (Self-Study Course) Sun - Server Administration SPARC SuperCluster Administration and Maintenance Seminar (2 days) OPN Only Sparc T4-Based Servers Installation Boot Camp (1 day) Primavera Primavera P6 Application Administration Rel 8.x (2 days) Oracle Retail Retail Merchandising System (RMS) Business Overview (Self-Study Course) Retail Invoice Matching (ReIM) Product Overview (Self-Study Course) Retail Invoice Matching (ReIM) Business Introduction (Self-Study Course) Retail Demand Forecasting: RDF Classic Product Overview (Self-Study Course) Retail Demand Forecasting Introduction (Self-Study Course) Retail Data Warehouse (RDW) Overview 13.1 (Self-Study Course) Oracle Retail Point-of-Service (POS) Product Overview (Self-Study Course) Retail Sales Audit (ReSA) Product Overview (Self-Study Course) Retail Price Management (RPM) Product Overview (Self-Study Course) Retail Merchandising System (RMS) Technical Introduction (Self-Study Course) Oracle Retail Integration Bus (RIB) Product Overview (Self-Study Course) Oracle Communiucations Unified Communications Suite Convergence Customization (2 days) OSM Foundations I: Tasks, Processes and Orders Get in contact with your local Oracle University team for more details and course dates. Stay Connected to Oracle University: LinkedIn OracleMix Twitter Facebook Google+

    Read the article

  • ssh-agent key timeout with screen or tmux on bastion host

    - by Jericon
    Normally I have ssh-agent running, I ssh to my bastion host then open a tmux session and connect to other boxes through that. Key forwarding works for any sessions that I open from that point forward. If I resume my tmux session after closing terminal, sleeping my laptop, whatever, my key forwarding on my bastion sessions still work, as does forwarding on any new sessions. Existing ones don't work, though. I have a little thing in my bashrc that keeps key forwarding working when I resume tmux, but I am having trouble figuring out how to get it to keep working for sessions open within tmux. For example, I have bastion01, dbhost01, dbhost02, webhost01, and webhost02. If I open a connection to bastion01, start tmux there, and then connect to dbhost01 and webhost01 forwarding works. If I close that connection, reconnect and attach my existing tmux session, then add connections to dbhost02 and webhost02, key forwarding works on the 02 boxes, but does not on the 01. Please help!

    Read the article

  • ISA Server Route Add Question

    - by Kip
    Hi All, I have a situation where I have and ISA 2006 server (on Win2k3) that has an internal and an externaly facing NIC's. All works fine but I need to add a couple of routes for the following reason: Our monitoring software is on a different network. Our Terminal server is on a different network. Currently, access to the internet, through this proxy server, from the terminal server fails. Also, monitoring of the ISA server via a remote monitor or the installed agent talking to the remote monitor (BMC) also fails. The default enterprise rule on ISA blocks the traffic as I beleive it doesn't trust / know about those networks. Here is my routing table: I need to add a couple of address, but this one being the main one: 192.168.245.137 / mask 255.255.255.192 / gateway 192.168.245.129 But I can't get it to work. Routing is not my strong point but at the moment have no one else available to help. Can you offer any assistance? Please ask if you need more info

    Read the article

  • QR Codes for Files on Google Code

    - by Synetech inc.
    Hi, When you download files from Google Code now (example), in addition to the text version of the SHA1 hash, it includes a QR code of it. The device that the file was downloaded to is the one that has to hash the file. But, if it can download the file (ie, has access to the webpage), it also has access to the text version of the hash, so the QR code seems completely useless—and more work to decode when the raw text is available. How would reading the hash into a mobile phone allow you to verify the file you download to the computer? Or if you download the file to the phone, how would you use the phone to take a picture of the QR code displayed on the webpage on its own screen? Does anyone know what the point to the QR code is or how you would use it to verify the downloaded file (I don’t mean QR codes in general, but specifically in this context).

    Read the article

  • Consistency of an object

    - by Stefano Borini
    I tend to keep my objects consistent during their lifetime. In some cases, setting up an object requires multiple calls to different routines. For example, a connection object may operate in this way: Connection c = new Connection(); c.setHost("http://whatever") c.setPort(8080) c.connect() please note this is just a stupid example to let you understand the point. In between calls to setHost and setPort the object is inconsistent, because the Port has not been specified yet, so this code would crash Connection c = new Connection(); c.setHost("http://whatever") c.connect() Meaning that it's a requisite for connect() to have previous calls to both setHost and setPort, otherwise it won't be able to operate as its state is inconsistent. You may fix the issue with a default value, but there may be cases where no sensible default may be devised. We assume in the later example that there's no default for the port, and therefore a call to c.connect() without first calling both setHost and setPort will be an inconsistent state of the object. This, to me, points at an incorrect interface design, but I may be wrong, so I want to hear your opinion. Do you organize your interface so that the object is always in a consistent (i.e. workable) state both before and after the call ? Edit: Please don't try to solve the problem I gave above. I know how to solve that. My question is much broader in sense. I am looking for a design principle, officially or informally stated, regarding consistency of object state between calls.

    Read the article

  • Decal implementation

    - by dreta
    I had issues finding information about decals, so maybe this question will help others. The implementation is for a forward renderer. Could somebody confirm if i got decal implementation right? You define a cube of any dimension that'll define the projection volume in common space. You check for triangle intersection with the defined cube to recieve triangles that the projection will affect. You clip these triangles and save them. You then use matrix tricks to calculate UV coordinates for the saved triangles that'll reference the texture you're projecting. To do this you take the vectors representing height, width and depth of the cube in common space, so that f.e. the bottom left corner is the origin. You put that in a matrix as the i, j, k unit vectors, set the translation for the cube, then you inverse this matrix. You multiply the vertices of the saved triangles by this matrix, that way you get their coordinates inside of a 0 to 1 size cube that you use as the UV coordinates. This way you have the original triangles you're projecting onto and you have UV coordinates for them (the UV coordinates are referencing the texture you're projecting). Then you rerender the saved triangles onto the scene and they overwrite the area of projection with the projected image. Now the questions that i couldn't find answers for. Is the last point right? I've never done software clipping, but it seems error prone enough, due to limited precision, that the'll be some z fighting occuring for the projected texture. Also is the way of getting UV coordinates correct?

    Read the article

  • White Screen of Death

    - by cust0s
    The other night I updated my iTunes to the latest version (through Software Update) when I came to turn on my computer I was greeted with the dreaded white screen of death. I use an early 2008 iMac 24". I've tried the basic things, unplugging/turning off accessories, trying to boot from the install disk, reseting pram, etc, etc. Still no luck and no change what-so-ever. All I've been able to ascertain that my keyboard still works (by ejecting). I should point out that I did recently replace my Hard drive with a Western Digital Black 500GB (though the computer is well out of warrenty) and I'm a little concerned that the problem could be the screen.

    Read the article

  • how to map sub domain to amazon ec2 and main domain mapped to shared hosting

    - by user330415
    I am trying to map subdomain to amazon ec2 with elastic IP. I already mapped the www.xxxexample.com to my shared hosting by giving the dns server name (ns1.justhost.com). And I created a many subdomains using the cpanel of shared hosting. Shared hosting is working fine. Amazon route53 is a paid service. So I dont want to use that service. I want to map my subdomain points to amazon ec2 instance and main domain already primarily mapped to shared hosting. I tried from the below example, nothing worked for me, getting my domain name to point to my amazon ec2 instance Can anybody help me to get rid of this issue?? Thanks in advance.

    Read the article

  • Dell Vostro 1000 w/fresh XP Pro installation running very slow

    - by Ssvarc
    I'm working on a Dell Vostro 1000 laptop. It was running slowly and hanging, antivirus scans turned up nothing and the same with the Dell diagnostics (DFT hung - but Dell's diagnostics gave the HD a pass) so I imaged the HD and installed XP Pro on it. The laptop is still slow! (It takes a noticeable delay to enter words into the Google search box in IE and the computer hangs every time it enters the XP screensaver.) What are the likely possibilities at this point and how would I go about checking for them?

    Read the article

  • google.com different IP in different countries. How?

    - by HeavyWave
    If you ping google.com from different countries you will get replies from local google servers. How does that work? Can a DNS record have multiple A addresses? Could someone point me to the technology they use to do that? Update. OK, so Google's DNS server gives out a different IP based on the location. But, as Alexandre Jasmin pointed out, how do they track the location? Surely their DNS won't ever see your IP address. Is the server querying Google's DNS guaranteed to be from the location it represents?

    Read the article

  • HDMI vs Component vs VGA vs DVI vs DisplayPort

    - by Nazadus
    What are the pros and cons of each of these different display adapters and cables? From what I can understand, HDMI offers the ability to send audio along the same cable as well as the ability to do progressive scan. I've Googled but I can't seem to find any real answers. Why would someone care to run 1280x1024 over HDMI or DVI instead of VGA? What about component? All I hear is one is digital and one is analog, but I can't find what that means from a feature/benefit stand point.

    Read the article

  • ParticleSystem in Slick2d (with MarteEngine)

    - by Bro Kevin D.
    First of all, sorry if this sounds very newbie-ish. I'm stuck at making a ParticleSystem I made using Pedigree to work in my game. It's basically an explosion that I want to display whenever an enemy dies. The ParticleSystem has two emitters, smoke and explosion I tried putting it in my Enemy (extends Entity) class Enemy extends Entity class @Override public void update(GameContainer gc, int delta) throws SlickException { super.update(gc, delta); /** bunch of codes */ explosionSystem.update(delta); } @Override public void render(GameContainer gc, Graphics gfx) throws SlickException { super.render(gc, gfx); if(isDestroyed) { explosionSystem.render(x,y); if(explosionSystem.getEmitter(1).completed()) { this.destroy(); } } } And it does not render. I'm not sure if this is the proper way of implementing it, as I've considered creating an Entity to serve as controller for all the Enemies. Right now, I'm just adding enemies every second. So how do I render the ParticleSystem when the enemy dies? If anyone can point me to the right direction. Thank you for your time.

    Read the article

  • Advise on VMWare hardware requirements and host OS

    - by edwin.nathaniel
    Hi All, I'm a newbie developer wanting to learn a bit about Virtualization (from the IT point of view, not theoretical/academic). What I'd like to do: Prepare a machine Install VMWare or VirtualBox Prepare 3 Guest OSes (one for Win2k8 server, 2 for Ubuntu Server) Win2k8 will run SQL Server 2k8 and IIS (for ASP.NET MVC deployment) 1 Ubuntu Server for Drupal, SugarCRM, MediaWiki, typical LAMP stuff 1 Ubuntu Server for Java (Tomcat/Jetty + MySQL/PostgreSQL) What I'd like to know: What would be the ideal Host OS such that the Host OS should not spend too many resources on itself but should boost these instances of VMs (e.g: does Win2k8 performs better vs Linux?) What would be the ideal machine for this (preferably AMD base chip) I'm not expecting the best performance out of this setup, just a decent one to host one drupal instance, one ASP.NET MVC (future, not now), and one Tomcat/Jetty instance. NB: If you have a better suggestions on the setup, feel free to let me know (e.g: maybe Drupal and Tomcat can be in one instance but move the database to another instance instead of 1 instance map to 1 webserver and 1 dbserver). Thank you.

    Read the article

  • JOGL hardware based shadow mapping - computing the texture matrix

    - by axel22
    I am implementing hardware shadow mapping as described here. I've rendered the scene successfully from the light POV, and loaded the depth buffer of the scene into a texture. This texture has correctly been loaded - I check this by rendering a small thumbnail, as you can see in the screenshot below, upper left corner. The depth of the scene appears to be correct - objects further away are darker, and that are closer to the light are lighter. However, I run into trouble while rendering the scene from the camera's point of view using the depth texture - the texture on the polygons in the scene is rendered in a weird, nondeterministic fashion, as shown in the screenshot. I believe I am making an error while computing the texture transformation matrix, but I am unsure where exactly. Since I have no matrix utilities in JOGL other then the gl[Load|Mult]Matrix procedures, I multiply the matrices using them, like this: void calcTextureMatrix() { glPushMatrix(); glLoadIdentity(); glLoadMatrixf(biasmatrix, 0); glMultMatrixf(lightprojmatrix, 0); glMultMatrixf(lightviewmatrix, 0); glGetFloatv(GL_MODELVIEW_MATRIX, shadowtexmatrix, 0); glPopMatrix(); } I obtained these matrices by using the glOrtho and gluLookAt procedures: glLoadIdentity() val wdt = width / 45 val hgt = height / 45 glOrtho(wdt, -wdt, -hgt, hgt, -45.0, 45.0) glGetFloatv(GL_MODELVIEW_MATRIX, lightprojmatrix, 0) glLoadIdentity() glu.gluLookAt( xlook + lightpos._1, ylook + lightpos._2, lightpos._3, xlook, ylook, 0.0f, 0.f, 0.f, 1.0f) glGetFloatv(GL_MODELVIEW_MATRIX, lightviewmatrix, 0) My bias matrix is: float[] biasmatrix = new float[16] { 0.5f, 0.f, 0.f, 0.f, 0.f, 0.5f, 0.f, 0.f, 0.f, 0.f, 0.5f, 0.f, 0.5f, 0.5f, 0.5f, 1.f } After applying the camera projection and view matrices, I do: glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR) glTexGenfv(GL_S, GL_EYE_PLANE, shadowtexmatrix, 0) glEnable(GL_TEXTURE_GEN_S) for each component. Does anybody know why the texture is not being rendered correctly? Thank you.

    Read the article

  • Partner Webcast – Implementing Web Services & SOA Security with Oracle Fusion Middleware - 20 September 2012

    - by Thanos
    Security was always one of the main pain points for the IT industry, and new security challenges has been introduced with the proliferation  of the service-oriented approach to building modern software. Oracle Fusion Middleware provides a wide variety of features that ease the building service-oriented solutions, but how these services can be secured?Should we implement the security features in each and every service or there’s a better way? During the webinar we are going to show how to implement non-intrusive declarative security for your SOA components by introducing the Oracle product portfolio in this area, such as Oracle Web Services Manager and Oracle IDM. Agenda: SOA & Web Services basics: quick refresher Building your SOA with Oracle Fusion Middleware: product review Common security risks in the Web Services world SOA & Web Services security standards Implementing Web Services Security with the Oracle products Web Services Security with Oracle – the big picture Declarative end point security with Oracle Web Services Manager Perimeter Security with Oracle Enterprise Gateway Utilizing the other Oracle IDM products for the advanced scenarios Q&A session Delivery Format This FREE online LIVE eSeminar will be delivered over the Web. Registrations received less than 24hours prior to start time may not receive confirmation to attend. Thursday, September 20, 2012 - 10:00 AM to 11:00 AM CET (GMT/UTC+1)Duration: 1 hour Register Now Send your questions and migration/upgrade requests [email protected] Visit regularly our ISV Migration Center blog or Follow us @oracleimc to learn more on Oracle Technologies, upcoming partner webcasts and events. All content is made available through our YouTube - SlideShare - Oracle Mix.

    Read the article

  • Installing SDM on a Cisco 2821 ISR

    - by Sam Sanders
    I trying to change the configuration of our router, it's a Cisco 2821 Integrated Services Router. I don't know much about Cisco products. While looking at the PDF manual for the router I notices it talked about SDM Security Device Manager. But when I point my web browser at the IP address of the router, it give me a very simple web interface. It's sort of like a string builder for CLI commands. I'm guessing SDM was not installed on it. So my question how would I go about do that? I found this link (below), but I'm a bit new to networking. So any advice would be welcome. http://www.cisco.com/en/US/docs/routers/access/cisco_router_and_security_device_manager/software/quick/guide/SDMq7.html

    Read the article

  • php APC uptime problem

    - by hamlet
    I am on LAMP with Alternative PHP Cache. It worked fine until yesterday when I updated the website and changed a few mySQL queries (I don't see the how it would affect APC opcode cache) Today I see that the load has increased on the server and I see in Alternative PHP Cache, that the uptime of APC is somewhere around 15 minutes then it gets restarted. At this point the APC cache is only about 20% full of the available 30Mb. Using for opcode cache only. During this 15 minutes the cache works fine (99,8% cache hits). After this unwanted restart the APC cache is empty. Why is it restarting? Where can I find the logs for it? Thanks, Hamlet

    Read the article

  • Create a playlist in iTunes based on a hard drive folder

    - by Electrons_Ahoy
    I'd like to be able to base playlists in iTunes on a folder on my hard drive. For example, say I have this directory structure: C:\MP3s\Doctor Who Music C:\MP3s\Star Wars Music Importing all those MP3s into iTunes is really simple - at the bare bones version you can just drag the MP3 folder into the iTunes window and it does the rest. But, having done that, what I'd like to be able to do is point iTunes at each of those directories and have it turn them into their own playlists, so I end up with a Doctor Who Music and a Star Wars Music playlist based on the MP3s locations on the hard drive. Does iTunes have a way to do this, or is there a way to trick it into this with some other program? (I'm on Windows, but I'm sure Mac users would also appreciate answers to this as well.)

    Read the article

  • null pointers vs. Null Object Pattern

    - by GlenH7
    Attribution: This grew out of a related P.SE question My background is in C / C++, but I have worked a fair amount in Java and am currently coding C#. Because of my C background, checking passed and returned pointers is second-hand, but I acknowledge it biases my point of view. I recently saw mention of the Null Object Pattern where the idea is than an object is always returned. Normal case returns the expected, populated object and the error case returns empty object instead of a null pointer. The premise being that the calling function will always have some sort of object to access and therefore avoid null access memory violations. So what are the pros / cons of a null check versus using the Null Object Pattern? I can see cleaner calling code with the NOP, but I can also see where it would create hidden failures that don't otherwise get raised. I would rather have my application fail hard (aka an exception) while I'm developing it than have a silent mistake escape into the wild. Can't the Null Object Pattern have similar problems as not performing a null check? Many of the objects I have worked with hold objects or containers of their own. It seems like I would have to have a special case to guarantee all of the main object's containers had empty objects of their own. Seems like this could get ugly with multiple layers of nesting.

    Read the article

  • dead man's switch for remote networking interventions

    - by ascobol
    Hi, As I'm going to change the network configuration of a remote server, I was thinking of some security mechanisms to protect me from accidentally loosing control on the server. The level-0 protection I'm using is a scheduled system reboot: # at now+x minutes > reboot > ctrl+D where x is the delay before reboot. While this works relatevly well for very simple tasks like playing with iptables this method has at least two drawbacks: It's not very reactive, ie a connectivity problem should be detected automatically if for example an automatic remote ssh command fails does not work anymore for x seconds. It can obviously not work if one need to modify some configuration files and then reboot to test the changes. Are you guys using some tool for the second point ? I would love to have something able to revert the system configuration in a previously known stable state if I can't join the server X minutes after reboot. Thanks!

    Read the article

  • SSRS/Sharepoint - Reports made in Report Builder not being list in Sharepoint Web Part

    - by Greg_the_Ant
    I followed the steps here to integrate reporting services with sharepoint in native mode. I made a page in Sharepoint with the report explorer web part and everything is working. The issue is when I create a report with the web based report builder tool, it will show up in the report manager page, but not show up in the report explorer web part on the share point page. New reports I upload using report manager do show up. Does anyone have any ideas? I'm really stuck.

    Read the article

< Previous Page | 470 471 472 473 474 475 476 477 478 479 480 481  | Next Page >