Search Results

Search found 13692 results on 548 pages for 'bad practices'.

Page 475/548 | < Previous Page | 471 472 473 474 475 476 477 478 479 480 481 482  | Next Page >

  • SQLAlchemy - relationship limited on more than just the foreign key

    - by Marian
    I have a wiki db layout with Page and Revisions. Each Revision has a page_id referencing the Page, a page relationship to the referenced page; each Page has a all_revisions relationship to all its revisions. So far so common. But I want to implement different epochs for the pages: If a page was deleted and is recreated, the new revisions have a new epoch. To help find the correct revisions, each page has a current_epoch field. Now I want to provide a revisions relation on the page that only contains its revisions, but only those where the epochs match. This is what I've tried: revisions = relationship('Revision', primaryjoin = and_( 'Page.id == Revision.page_id', 'Page.current_epoch == Revision.epoch', ), foreign_keys=['Page.id', 'Page.current_epoch'] ) Full code (you may run that as it is) However this always raises ArgumentError: Could not determine relationship direction for primaryjoin condition ...`, I've tried all I had come to mind, it didn't work. What am I doing wrong? Is this a bad approach for doing this, how could it be done other than with a relationship?

    Read the article

  • Why does Microsoft advise against readonly fields with mutable values?

    - by Weeble
    In the Design Guidelines for Developing Class Libraries, Microsoft say: Do not assign instances of mutable types to read-only fields. The objects created using a mutable type can be modified after they are created. For example, arrays and most collections are mutable types while Int32, Uri, and String are immutable types. For fields that hold a mutable reference type, the read-only modifier prevents the field value from being overwritten but does not protect the mutable type from modification. This simply restates the behaviour of readonly without explaining why it's bad to use readonly. The implication appears to be that many people do not understand what "readonly" does and will wrongly expect readonly fields to be deeply immutable. In effect it advises using "readonly" as code documentation indicating deep immutability - despite the fact that the compiler has no way to enforce this - and disallows its use for its normal function: to ensure that the value of the field doesn't change after the object has been constructed. I feel uneasy with this recommendation to use "readonly" to indicate something other than its normal meaning understood by the compiler. I feel that it encourages people to misunderstand the meaning of "readonly", and furthermore to expect it to mean something that the author of the code might not intend. I feel that it precludes using it in places it could be useful - e.g. to show that some relationship between two mutable objects remains unchanged for the lifetime of one of those objects. The notion of assuming that readers do not understand the meaning of "readonly" also appears to be in contradiction to other advice from Microsoft, such as FxCop's "Do not initialize unnecessarily" rule, which assumes readers of your code to be experts in the language and should know that (for example) bool fields are automatically initialised to false, and stops you from providing the redundancy that shows "yes, this has been consciously set to false; I didn't just forget to initialize it". So, first and foremost, why do Microsoft advise against use of readonly for references to mutable types? I'd also be interested to know: Do you follow this Design Guideline in all your code? What do you expect when you see "readonly" in a piece of code you didn't write?

    Read the article

  • How to store an inventory using hashtables?

    - by Harm De Weirdt
    Hello everyone. For an assignment in collego we have to make a script in Perl that allows us to manage an inventory for an e-store. (The example given was Amazon) Users can make orders in a fully text-based environment and the inventory must be updated when an order is completed. Every item in the inventory has 3 to 4 attributes: a product code, a title, a price and for some an amount (MP3's for example do not have this attribute) Since this is my first encounter with Perl, i don't really know how to start. My main problem is how i should "implement" the inventory in the program. One of the functions of the program is searching trough the titles. Another is to make an order, where the user should give a product code. My first idea was a hashtable with the productcode as key. But if i wanted to search in the titles that could be a problem because of this: the hashkey would be something like DVD-123, the information belonging to that key could be "The Green Mask 12" (without the ") where the 12 indicates how many of this DVD are currently in stock. So i'd have to find a way to ignore the 12 in the end. Another solution was to use the title as Hashkey, but that would prove cumbersome too I think. Is there a way to make a hashtable with 2 key's, and when I give only one it returns an array with the other values? (Including the other key and the other information) That way I could use another key depending on what info I need from my inventory. We have to read the default inventory from a txt file looking like this: MP3-72|Lady Gaga - Kiss and Run (Fear of Commitment Monster)|0.99 CD-400|Kings of Leon - Only By The Night|14.50|2 MP3-401|Kings of Leon - Closer|0.85 DVD-144|Live Free or Die Hard|14.99|2 SOFT-864|Windows Vista|49.95 Any help would be appreciated very much :) PS: I am sorry for my bad grammar, English isn't my native language.

    Read the article

  • Incompatible types when assigning to type 'struct compartido'

    - by user1660559
    I have one problem with this code. I should create one structure and share it across 5 new process created from the father: #include <stdio.h> #include <stdlib.h> #include <sys/wait.h> #include <unistd.h> #include <sys/types.h> #include <sys/ipc.h> #include <sys/shm.h> #include <sys/sem.h> #include <time.h> struct compartido { int pid1, pid2, pid3, pid4, pid5; int propietario; int contador; int pidpadre; }; struct compartido var; int main(int argc, char *argv[]) { key_t llave1,llavesem; int idmem,idsem; llave1=ftok("/tmp",'a'); idmem=shmget(llave1,sizeof(int),IPC_CREAT|0600); if (idmem==-1) { perror ("shmget"); return 1; } var=shmat(idmem,0,0); /*This line is giving the error*/ /*rest of the code*/ } The exact error is giving is: error: incompatible types when assigning to type 'struct compartido' from type 'void *' I need to put this structure in the shared variable to be able to see and modify all those data from the 6 process (5 children and the father). What I'm doing bad? Thanks in advance and best regards,

    Read the article

  • Blackberry application works in simulator but not device

    - by Kai
    I read some of the similar posts on this site that deal with what seems to be the same issue and the responses didn't really seem to clarify things for me. My application works fine in the simulator. I believe I'm on Bold 9000 with OS 4.6. The app is signed. My app makes an HTTP call via 3G to fetch an XML result. type is application/xhtml+xml. In the device, it gives no error. it makes no visual sign of error. I tell the try catch to print the results to the screen and I get nothing. HttpConnection was taken right out of the demos and works fine in sim. Since it gives no error, I begin to reflect back on things I recall reading back when the project began. deviceside=true? Something like that? My request is simply HttpConnection connection = (HttpConnection)Connector.open(url); where url is just a standard url, no get vars. Based on the amount of time I see the connection arrows in the corner of the screen, I assume the app is launching the initial communication to my server, then either getting a bad result, or it gets results and the persistent store is not functioning as expected. I have no idea where to begin with this. Posting code would be ridiculous since it would be basically my whole app. I guess my question is if anyone knows of any major differences with device versus simulator that could cause something like http connection or persistent store to fail? A build setting? An OS restriction? Any standard procedure I may have just not known about that everyone should do before beginning device testing? Thanks

    Read the article

  • Multiple on-screen view controllers in iPhone apps

    - by Felixyz
    I'm creating a lot of custom views and controllers in a lot of my apps and so far I've mostly set them up programmatically, with adjustments and instantiations being controlled from plists. However, now I'm transitioning to using Interface Builder as much as possible (wish I had done that before, was always on my back-list). Apple is recommending against having many view controllers being simultaneously active in iPhone apps, with a couple of well-known exceptions. I've never fully understood why it should be bad to have different parts of the interface belong to different controllers, if they have no interdependent functionality at all. Does having multiple controllers risk messing up the responder chain, or is there some other reason that it's not recommended, except for the fact that it's usually not needed? What I want to be able to do is design reusable views and controls in IB, but since a nib is not associated with a view, but with a view controller, it seems I'd have to have different parts of the screen be connected to different controllers. I know it's possible to have other objects than view controllers being instantiated from nibs. Should I look into how to create my own alternative more light-weight controllers (that could be sub-controllers of a UIViewController) which could be instantiated from nibs?

    Read the article

  • The rules to connect a web service trough the SSL and Certificates

    - by blgnklc
    There is a web service running on tomcat on a server. It is built on Java Servlet. It is listening others to call itself on a SSL enabled http port. so its web service adreess looks like: https://172.29.12.12/axis/services/XYZClient?wsdl On the other hand I want to connect the web service above from a windows application which is built on .NET frame work. Finally, when I want to connect the web service from my computer; I get some specific erros; Firstly I get; Proxy authentication error; then I added some new line to my code; Dim cr As System.Net.NetworkCredential = New System.Net.NetworkCredential("xname", "xsurname", "xdomainname") Dim myProxy As New WebProxy("http://mar.xxxyyy.com", True) myProxy.Credentials = cr Secondly, after this modifications It says that bad request. I did not get over this error. Moreover I did try to connect the web server on the same computer. I copied my executable program to the computer where the web service runs. The error was like; The underlying connection was closed: Could not establish trust relationship for SSL/TLS secure channel PS: When I try to connect to web service by using Internet Explorer; I see firstly some warnings about accepting an unknown certificate and I click take me to web service an I get there clearly. I want to know what are the basic elements to connect a web service, could you please tell me the requirements that I have to use on my windows project. regards bk

    Read the article

  • ASP.NET CacheDependency out of ThreadPool

    - by Stephen
    In an async http handler, we add items to the ASP.NET cache, with dependencies on some files. If the async method executes on a thread from the ThreadPool, all is fine: AsyncResult result = new AsyncResult(context, cb, extraData); ThreadPool.QueueUserWorkItem(new WaitCallBack(DoProcessRequest), result); But as soon as we try to execute on a thread out of the ThreadPool: AsyncResult result = new AsyncResult(context, cb, extraData); Runner runner = new Runner(result); Thread thread = new Thread(new ThreadStart(runner.Run()); ... where Runner.Run just invokes DoProcessRequest, The dependencies do trigger right after the thread exits. I.e. the items are immediately removed from the cache, the reason being the dependencies. We want to use an out-of-pool thread because the processing might take a long time. So obviously something's missing when we create the thread. We might need to propagate the call context, the http context... Has anybody already encountered that issue? Note: off-the-shelf custom threadpools probably solve this. Writing our own threadpool is probably a bad idea (think NIH syndrom). Yet I'd like to understand this in details, though.

    Read the article

  • Sparse (Pseudo) Infinite Grid Data Structure for Web Game

    - by Ming
    I'm considering trying to make a game that takes place on an essentially infinite grid. The grid is very sparse. Certain small regions of relatively high density. Relatively few isolated nonempty cells. The amount of the grid in use is too large to implement naively but probably smallish by "big data" standards (I'm not trying to map the Internet or anything like that) This needs to be easy to persist. Here are the operations I may want to perform (reasonably efficiently) on this grid: Ask for some small rectangular region of cells and all their contents (a player's current neighborhood) Set individual cells or blit small regions (the player is making a move) Ask for the rough shape or outline/silhouette of some larger rectangular regions (a world map or region preview) Find some regions with approximately a given density (player spawning location) Approximate shortest path through gaps of at most some small constant empty spaces per hop (it's OK to be a bad approximation often, but not OK to keep heading the wrong direction searching) Approximate convex hull for a region Here's the catch: I want to do this in a web app. That is, I would prefer to use existing data storage (perhaps in the form of a relational database) and relatively little external dependency (preferably avoiding the need for a persistent process). Guys, what advice can you give me on actually implementing this? How would you do this if the web-app restrictions weren't in place? How would you modify that if they were? Thanks a lot, everyone!

    Read the article

  • What arguments to use to explain why a SQL DB is far better then a flat file

    - by jamone
    The higher ups in my company were told by good friends that flat files are the way to go, and we should switch from MS SQL server to them for everything we do. We have over 300 servers and hundreds of different databases. From just the few I'm involved with we have 10 billion records in quite a few of them with upwards of 100k new records a day and who knows how many updates... Me and a couple others need to come up with a response saying why we shouldn't do this. Most of our stuff is ASP.NET with some legacy ASP. We thought that making a simple console app that tests/times the same interactions between a flat file (stored on the network) and SQL over the network doing large inserts, searches, updates etc along with things like network disconnects randomly. This would show them how bad flat files can be espically when you are dealing with millions of records. What things should I use in my response? What should I do with my demo code to illustrate this? My sort list so far: Security Concurent access Performance with large ammounts of data Ammount of time to do such a massive rewrite/switch Lack of transactions PITA to map relational data to flat files I fear that this will be a great post on the Daily WTF someday if I can't stop it now.

    Read the article

  • How does a client find the port number of a server?

    - by Jonathan
    Hello all, I am currently learning about basic networking in java. I have been playing around with the server and client relationship between two of my computers. However, I cannot figure out how distributed programs (say, a videogame), can not only find the 'host' computer, but also the port number on which the server is running in order to create a Socket between the two computers. The only way I really see to create a Socket is with an already known IP Address, and with a known port number. How do you search a LAN network for another computer (host) searching for clients? How do you determine what port the server is located on without 'pinging' all available ports for a response (which, I understand, is bad form... Something about 'server attack'...)? In such a situation as a video game, there can be any number of computers on the same network, and any number of them might be attempting to host, or otherwise running the application. Any other important information, or perhaps reference to a more detailed tutorial than the one I am using, regarding making connections on so very little information on the client side would be appreciated. Many thanks, Jonathan

    Read the article

  • Have I found a security problem in an API or do I just not understand SSL?

    - by jamieb
    I'm working on building a set of Python bindings around an XML-based API provided by a vendor. The vendor requires that all transactions be conducted over SSL. Using a Linux box, I created a key file and a CSR for my application. Using their self-service web portal, I then generate a certificate using that CSR. Both the key file and the certificate are used when making the SSL request to the API. I'm now working on designing exception classes to make error messages more verbose (and, hopefully, more useful to developers using my bindings). Part of my testing has included altering the key file: transpose a couple characters here, replace 4 or 5 with random characters there, etc. To my surprise, altering the key file had no effect! As long as I didn't change the total length of it, the API didn't complain about a bad key file. The only way I was able to throw an error was by swapping in a completely different key from another application. At that point, the API complained about the Common Name not matching. Is this normal behavior or has the vendor not properly implemented SSL?

    Read the article

  • using an alternative string quotation syntax in python

    - by Cawas
    Just wondering... I find using escape characters too distracting. I'd rather do something like this: print ^'Let's begin and end with sets of unlikely 2 chars and bingo!'^ Let's begin and end with sets of unlikely 2 chars and bingo! Note the ' inside the string, and how this syntax would have no issue with it, or whatever else inside for basically all cases. Too bad markdown can't properly colorize it (yet), so I decided to <pre> it. Sure, the ^ could be any other char, I'm not sure what would look/work better. That sounds good enough to me, tho. Probably some other language already have a similar solution. And, just maybe, Python already have such a feature and I overlooked it. I hope this is the case. But if it isn't, would it be too hard to, somehow, change Python's interpreter and be able to select an arbitrary (or even standardized) syntax for notating the strings? I realize there are many ways to change statements and the whole syntax in general by using pre-compilators, but this is far more specific. And going any of those routes is what I call "too hard". I'm not really needing to do this so, again, I'm just wondering.

    Read the article

  • Is private members hacking a defined behaviour ?

    - by ereOn
    Hi, Lets say I have the following class: class BritneySpears { public: int getValue() { return m_value; }; private: int m_value; }; Which is an external library (that I can't change). I obviously can't change the value of m_value, only read it. Even subclassing BritneySpears won't work. What if I define the following class: class AshtonKutcher { public: int getValue() { return m_value; }; public: int m_value; }; And then do: BritneySpears b; // Here comes the ugly hack AshtonKutcher* a = reinterpret_cast<AshtonKutcher*>(&b); a->m_value = 17; // Print out the value std::cout << b.getValue() << std::endl; I know this is a bad practice. But just for curiosity: is this guaranted to work ? Is it a defined behaviour ? Bonus question: Have you ever had to use such an ugly hack ? Thanks !

    Read the article

  • How to fetch and populate backbone model for Google Places JS API?

    - by code-gijoe
    I'm implementing a system that require access to Google Places JS API. I've been using rails for most of the project, but now I want to inject a bit of AJAX in one of my views. Basically it is a view that displays places near your location. For this, I'm using the JS API of Google places. A quick workflow would be: 1- The user inputs a text query and hits enter. 2- There is an AJAX call to request data from Google Places API. 3- The successful result is presented to the user. The problem is primarily in step 2. I want to use backbone for this but when I create a backbone model, it requests to the 'rootURL'. This wouldn't be a problem if the requests to Places was done from the server but it is not. A place call is done like this: service = new google.maps.places.PlacesService(map); service.nearbySearch(request, callback); Passing a callback function: function callback(results, status) { if (status == google.maps.places.PlacesServiceStatus.OK) { for (var i = 0; i < results.length; i++) { var place = results[i]; createMarker(results[i]); } } } Is it possible to override the 'fetch' method in backbone model and populate the model with the successful Places result? Is this a bad idea?

    Read the article

  • Someone selling my GPL theme

    - by PaKK
    I'm having a tough time trying to figure out the best way to handle this. I've created a few themes last year, released them under a GPL license, and pretty much forgot about them. My goal was to put them out publicly as samples of my work. I've recently come across a site and was shocked they are selling one of my themes among several other themes (not mine) and other support and package systems. Anyway needless to say I'm not happy about this. I did not intend for those themes to be sold, and if they are to be sold, at least I would expect a percentage of those sales. I contacted the website asking how many they sold and that I'm the author of one of the themes they were selling. I eventually received a reply that my theme is a GPL theme and that this license allows them to sell it without compensation to me. WTF? Just the way the reply was worded pissed me off. There is no way to comment on the site to inform possible buyers that those themes can be downloaded from my site. What can I do about this? I realize now it was a bad choice to release them under that license. Is it possible to take back the theme from public distribution or is it out forever. Can I change it from GPL to another license at this point? Will that be sufficient to stop the sale of my theme in the future? Any insights are appreciated.

    Read the article

  • how to edit a text message ( sms ) as it arrives in windows mobile 6 using managed code

    - by x86shadow
    I want to make an application to be installed on two pocket PCs and send Encrypted text messages and receive and decrypt them on the other device. I already made an application that gets special text messages ( starting with !farenc! ) and I know how to Encrypt/Decrypt the messages as well but I don't know how to edit a text message as it's arrive ( for decryption ). please help. thanks in advance and sorry for my bad English using System; using System.Linq; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using Microsoft.WindowsMobile; using Microsoft.WindowsMobile.PocketOutlook; using Microsoft.WindowsMobile.PocketOutlook.MessageInterception; namespace SMSDECRYPT { public partial class Form1 : Form { MessageInterceptor _SMSCatcher = new MessageInterceptor(InterceptionAction.Notify, true); MessageCondition _SMSFilter = new MessageCondition(); public Form1() { InitializeComponent(); _SMSFilter.Property = MessageProperty.Body; _SMSFilter.ComparisonType = MessagePropertyComparisonType.StartsWith; _SMSFilter.CaseSensitive = true; _SMSFilter.ComparisonValue = "!farenc!"; _SMSCatcher.MessageCondition = _SMSFilter; _SMSCatcher.MessageReceived += new MessageInterceptorEventHandler(_SMSCatcher_MessageReceived); } private void Form1_Load(object sender, EventArgs e) { //... } void _SMSCatcher_MessageReceived(object sender, MessageInterceptorEventArgs e) { SmsMessage mySMS = (SmsMessage)e.Message; string sms = mySMS.Body.ToString(); sms = sms.Substring(8); //Decryption //... //Update the received message and replace it with the decrypted text //!!!HELP!!! } } }

    Read the article

  • Boost Property_Tree iterators, how to handle them?

    - by Andry
    Hello... I am sorry but I asked a question about the same argument before, but my problem concerns another aspect of the one described in that question (How to iterate a boost...). My problem is this, take a look at the following code: #include <iostream> #include <string> #include <boost/property_tree/ptree.hpp> #include <boost/property_tree/xml_parser.hpp> #include <boost/algorithm/string/trim.hpp> int main(int argc, char** argv) { using boost::property_tree::ptree; ptree pt; read_xml("try.xml", pt); ptree::const_iterator end = pt.end(); for (ptree::const_iterator it = pt.begin(); it != end; it++) std::cout << "Here " << it->? << std::endl; } Well, as told me in the previous question, there is the possibility to use iterators on property_tree in Boost, but I do not know what type it is... and what methods or properties I can use... Well, I assume that it must be another ptree or something representing another xml hierarchy to be browsed again (if I want) but documentation about this is very bad... I do not know why, but in boost docs I cannot find nothing good about this... just something about a macro to browse nodes, but this approach is one I would really like to avoid... Well, the question is so... Once getting the iterator on a ptree, how can I access node name, value, parameters (a node in a xml file)? Thankyou

    Read the article

  • how to design a schema where the columns of a table are not fixed

    - by hIpPy
    I am trying to design a schema where the columns of a table are not fixed. Ex: I have an Employee table where the columns of the table are not fixed and vary (attributes of Employee are not fixed and vary). Nullable columns in the Employee table itself i.e. no normalization Instead of adding nullable columns, separate those columns out in their individual tables ex: if Address is a column to be added then create table Address[EmployeeId, AddressValue]. Create tables ExtensionColumnName [EmployeeId, ColumnName] and ExtensionColumnValue [EmployeeId, ColumnValue]. ExtensionColumnName would have ColumnName as "Address" and ExtensionColumnValue would have ColumnValue as address value. Employee table EmployeeId Name ExtensionColumnName table ColumnNameId EmployeeId ColumnName ExtensionColumnValue table EmployeeId ColumnNameId ColumnValue There is a drawback is the first two ways as the schema changes with every new attribute. Note that adding a new attribute is frequent. I am not sure if this is the good or bad design. If someone had a similar decision to make, please give an insight on things like foreign keys / data integrity, indexing, performance, reporting etc.

    Read the article

  • Some clarification needed about synchronous versus asynchronous asio operations

    - by Old newbie
    As far as I know, the main difference between synchronous and asynchronous operations. I.e. write() or read() vs async_write() and async_read() is that the former, don't return until the operation finish -or error-, and the last ones, returns inmediately. Due the fact that the asynchronous operations are controlled by an io_service.run() that does not finish until the controlled operations has finalized. It seems to me that in sequencial operations as those involved in TCP/IP connections with protocols such as POP3, in which the operaton is a sequence such as: C: <connect> S: Ok. C: User... S: Ok. C: Password S: Ok. C: Command S: answer C: Command S: answer ... C: bye S: <close> The difference between synchronous/asynchronous opperatons does not make much sense. Of course, in both operations there is allways the risk that the program flow stops indefinitely by some circunstance -there the use of timers-, but I would like know some more authorized opinions in this matter. I must admit that the question is rather ill-defined, but I like hear some advices about when use one or other, because I've problems in debugging with MS Visual Studio, asynchronous SSL operations in a POP3 client in wich I'm working now -about some of who surely I would write here soon-, and sometimes think that perhaps is a bad idea use asynchronous in this. Not to say that I'm an absolute newbie with this librarys, that additionally to the difficult with the idioma, and some obscure concepts in the STL, must suffer the brevity of the asio documentation.

    Read the article

  • Switch gettext translated language with original language

    - by Ruben
    Hi everyone, I started my PHP application with all text in German, then used gettext to extract all strings and translate them to English. So, now I have a .po file with all msgids in German and msgstrs in English. I want to switch them, so that my source code contains the English as msgids. There are numerous reasons for this: More translators will know English, so it is only appropriate to serve them up a file with msgids in English. I could always switch the file before I give it out and after I receive it It would help me to write English object & function names and comments if the content text was also English. I'd like to do that, so the project is more open to other Open Source collaborators (more likely to know English than German). I could do this manually and this is the sort of task where I anticipate it will take me more time to write an automated routine for it (because I'm very bad with shell scripts) than do it by hand. But I also anticipate despising every minute of manual computer labour (feels like a oxymoron, right?) like I always do. Has someone done this before? I figured this would be a common problem, but couldn't find anything. Many thanks ahead. Sample Problem: <title><?=_('Routinen')?></title> #: /users/ruben/sites/v/routinen.php:43 msgid "Routinen" msgstr "Routines"

    Read the article

  • Fluently setting C# properties and chaining methods

    - by John Feminella
    I'm using .NET 3.5. We have some complex third-party classes which are automatically generated and out of my control, but which we must work with for testing purposes. I see my team doing a lot of deeply-nested property getting/setting in our test code, and it's getting pretty cumbersome. To remedy the problem, I'd like to make a fluent interface for setting properties on the various objects in the hierarchical tree. There are a large number of properties and classes in this third-party library, and it would be too tedious to map everything manually. My initial thought was to just use object initializers. Red, Blue, and Green are properties, and Mix() is a method that sets a fourth property Color to the closest RGB-safe color with that mixed color. Paints must be homogenized with Stir() before they can be used. Bucket b = new Bucket() { Paint = new Paint() { Red = 0.4; Blue = 0.2; Green = 0.1; } }; That works to initialize the Paint, but I need to chain Mix() and other methods to it. Next attempt: Create<Bucket>(Create<Paint>() .SetRed(0.4) .SetBlue(0.2) .SetGreen(0.1) .Mix().Stir() ) But that doesn't scale well, because I'd have to define a method for each property I want to set, and there are hundreds of different properties in all the classes. Also, C# doesn't have a way to dynamically define methods prior to C# 4, so I don't think I can hook into things to do this automatically in some way. Third attempt: Create<Bucket>(Create<Paint>().Set(p => { p.Red = 0.4; p.Blue = 0.2; p.Green = 0.1; }).Mix().Stir() ) That doesn't look too bad, and seems like it'd be feasible. Is this an advisable approach? Is it possible to write a Set method that works this way? Or should I be pursuing an alternate strategy?

    Read the article

  • COCOS2D - Animation Stops During Move

    - by maiko
    Hey guys! I am trying to run a "Walk" style animation on my main game sprite. The animations work fine, and my sprite is hooked up to my joystick all fine and dandy. However, I think where I setup the call for my walk animations are wrong. Because everytime the sprite is moving, the animation stops. I know putting the animation in such a weak if statement is probably bad, but please tell me how I could get my sprite to animate properly while it is being moved by the joystick. The sprite faces the right direction, so I can tell the action's first frame is being called, however, it doesn't animate until I stop touching my joystick. Here is How I call the action: //WALK LEFT if (joypadCap.position.x <= 69 /*&& joypadCap.position.y < && joypadCap.position.y 40 */ ) { [tjSprite runAction:walkLeft]; }; //WALK RIGHT if ( joypadCap.position.x = 71 /* && joypadCap.position.y < 100 && joypadCap.position.y 40 */) { [tjSprite runAction:walkRight]; }; THIS: is the how the joystick controls the character: CGPoint newLocation = ccp(tjSprite.position.x - distance/8 * cosf(touchAngle), tjSprite.position.y - distance/8 * sinf(touchAngle)); tjSprite.position = newLocation; Please help. Any alternative ways to call the characters walk animation would be greatly appreciated!

    Read the article

  • Storing arbitrary data in HTML

    - by Rob Colburn
    What is the best way to embed data in html elements for later use? As an example, let's say we have jQuery returning some JSON from the server, and we want to dump that datat out to the user as paragraphs. However, we want to be able to attach meta-data to these elements, so we can events for these later. The way I tend to handle this, is with some ugly prefixing function handle_response(data) { var html = ''; for (var i in data) { html += '<p id="prefix_' + data[i].id + '">' + data[i].message + '</p>'; } jQuery('#log').html(html).find('p').click(function(){ alert('The ID is: ' + $(this).attr('id').substr(7)); }); } Alternatively, one can build a Form in the paragraph, and store your meta-data there. But, that often feels like overkill. This has been asked before in different ways, but I do not feel it's been answered well: http://stackoverflow.com/questions/432174/how-to-store-arbitrary-data-for-some-html-tags http://stackoverflow.com/questions/209428/non-standard-attributes-on-html-tags-good-thing-bad-thing-your-thoughts

    Read the article

  • Why are a visual studio project's command-line settings stored per user? Is it OK to check-in (and

    - by DanO
    We're creating an application that understands some command-line parameters. There are some default's we would like to supply on the command-line when debugging, and these are easily set in the project settings as explained here. The thing is visual studio stores these settings in a *.csproj.user file, and the default settings for integrated source control do not check-in *.user files. We would like to just have these default command-line parameters in everyone's IDE when debugging this project. Often (but not always) when visual studio guides you into doing things a certain way it is for good reason. We probably don't want to just check-in someone's .csproj.user file... right? This question is has a few parts: Why does Visual Studio store this particular setting per user? Is there a way to alter this behavior? - Would doing so bring bad juju? Under these circumstances is it OK to check-in and share a .user file? Is there a better way to accomplish what we are trying to do here? Thank you -

    Read the article

< Previous Page | 471 472 473 474 475 476 477 478 479 480 481 482  | Next Page >