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  • Importing Omnigraffle drawings into a NeoOffice document

    - by Greg Harman
    What is the best way to import an Omnigraffle drawing into a NeoOffice document? I expect the document to change over time, and I may need to update the drawing later, so I'd like a way to make that happen painlessly. Currently, I export the drawing to a .jpg and then import that in NeoOffice with Insert-Picture-From File... but that's an extra step and extra file to maintain (the intermediate .jpg) and the frame that NeoOffice puts the image in always gives me trouble when I try to update the image with a new one.

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  • Looking for app to work fluidly with CSV data in graph form

    - by Aszurom
    It often occurs to me that if I had a good tool for viewing CSV data in graphical format, and comparing two sets of numbers to each other, I could do a great deal of meaningful trend watching and data interpretation. For example, perfmon can output quite a lot of data about a server into a CSV file, but there's no good way to view it. A lot of scripts could/have been written that would populate CSV files. I could write these all day long. My problem is that I need a great viewer. I've seen quite a few things that will take a CSV file and after a lot of tweaking and user adjustment produce a static gif/png image. A static image doesn't do me a lot of good, because I have to look at it, then re-calibrate the parameters of the program, regenerate the image, repeat. That sucks. I could do this in Excel. Ideally, I would want a FLUID graph viewer. On the fly, I can adjust how much of my timeline I'm viewing. I could adjust the scaling so that one big spike doesn't make 99.9% of the data an unreadable line across the bottom of the X axis. Stuff like that. I should be able to say "show me CSV column 3 and column 5 as graphs. Show me the data scaled for 20 or 150 entries, and let me slide that window up and down the column of data. Auto scale to fit 95% of data within the Y axis and let crazy spikes go off the screen." Maybe I'm terribly spoiled by how you can drag, zoom, and slide data around on my iPad. I want to be able to view a spreadsheet of data with that fluidity and not have to guess at what sort of static snapshot I want to create from it. I don't want to have to make a study of how to tweak some data plotting program to let me import my file and do what I could just do in Excel. I want to scale, zoom, and transform my graph on the fly and then export a snapshot of it once I have it the way I want it. Is there anything out there that fills this need? I'll take linux, osx, win32 or even iOS suggestions.

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  • Does aria2 support write small files in batch?

    - by Jon
    I'm using aria2 to download 8 million jpg from flickr. Each image is about 100KB. I got a list of urls of these images in a txt file, the format is: http://farm2.staticflickr.com/1070/1151334893_5a8e7f77f4.jpg I'm wondering whether aria2 support writing small files in batch? Say write 100 image to disk when all of them are download in the memory, not just write every single file when the download is finished. Because I think writing in batch will better protect my hard disk. Or do you have other software or opensource code to recommend?

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  • Input/output error, when trying to install on netbook [closed]

    - by Ben
    Been trying to install ubuntu on my Samsung NB30 netbook, but I have been running into the same error over and over again. [Errno 5] Input/output error This particular error is often due to a faulty CD/DVD disk or drive, or a faulty hard disk. It may help to clean the CD/DVD, to burn the CD/DVD at a lower speed, to clean the CD/DVD drive lens (cleaning kits are often available from electronics suppliers), to check whether the hard disk is old and in need of replacement, or to move the system to a cooler environment. I'm installing from the USB bootable version, I get the exact same error at the exact same point when trying to install both ubuntu desktop and ubuntu desktop remix. I've tried redownloading both ISOs twice and I've tried two different USB sticks (one being completely new). I've tried installing from with in an ubuntu live session and I get the exact same problem. I've ran a bootable memtest and everything passes with no errors, I've also ran a dmesg in terminal after the installer fails here's what it reported - http://bit.ly/exAQRR Thanks in advance! EDIT: I know this was ages ago, but to anyone out there with the same issue, the problem turned out to be the downloaded image, my internet is poor at the best of times and the ISO failed the MD5sum check, if this happens to you I recommend you download the ISO image by torrent, it'll check the integrity of the file is maintained.

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  • My page no longer shows up in Google's results for a keyword

    - by user6456
    I have a small website about a commercial product, with a description and tutorial. 2 days ago it was in position 11th in Google search results, without any kind of SEO optimization on my part. Today it's gone. Totally gone - not even in the first 200 results. It's still very high in bing.com and duckduckgo.com. The site is very on topic. It's hosted under domain Keyword.com, and it's about commercial product which addresses the Keyword. How can I know what happened?

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  • Can't detect collision properly using Rectangle.Intersects()

    - by Daniel Ribeiro
    I'm using a single sprite sheet image as the main texture for my breakout game. The image is this: My code is a little confusing, since I'm creating two elements from the same Texture using a Point, to represent the element size and its position on the sheet, a Vector, to represent its position on the viewport and a Rectangle that represents the element itself. Texture2D sheet; Point paddleSize = new Point(112, 24); Point paddleSheetPosition = new Point(0, 240); Vector2 paddleViewportPosition; Rectangle paddleRectangle; Point ballSize = new Point(24, 24); Point ballSheetPosition = new Point(160, 240); Vector2 ballViewportPosition; Rectangle ballRectangle; Vector2 ballVelocity; My initialization is a little confusing as well, but it works as expected: paddleViewportPosition = new Vector2((GraphicsDevice.Viewport.Bounds.Width - paddleSize.X) / 2, GraphicsDevice.Viewport.Bounds.Height - (paddleSize.Y * 2)); paddleRectangle = new Rectangle(paddleSheetPosition.X, paddleSheetPosition.Y, paddleSize.X, paddleSize.Y); Random random = new Random(); ballViewportPosition = new Vector2(random.Next(GraphicsDevice.Viewport.Bounds.Width), random.Next(GraphicsDevice.Viewport.Bounds.Top, GraphicsDevice.Viewport.Bounds.Height / 2)); ballRectangle = new Rectangle(ballSheetPosition.X, ballSheetPosition.Y, ballSize.X, ballSize.Y); ballVelocity = new Vector2(3f, 3f); The problem is I can't detect the collision properly, using this code: if(ballRectangle.Intersects(paddleRectangle)) { ballVelocity.Y = -ballVelocity.Y; } What am I doing wrong?

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  • How to tune touchpad for smaller area?

    - by M.L.
    I just purchased the Asus Zenbook UX31A and I require some advice regarding tuning the touchpad. Basically my problem is that the mouse buttons are withing the touch area and I would like it to be disabled. Such that only part of the touch area is recognized. I have attached an image to clarify the idea. Basically only the red area in the image should be recognized. I have two reasons for this request. Firstly, I like to hold my thumb on the mouse button instead of holding it in the air. This is problematic, because touchpad thinks that I'm trying some kind of two finger gesture all the time and cursor stops moving. Clicking is also problematic since every finger movement -- regardless of how insignificant it might be -- on the "button" will move the cursor. I have been playing with some synclient settings like AreaBottomEdge etc. They have some effect but then I cannot highlight text or right button stops working. How could I solve this?

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  • Hash Algorithm Randomness Visualization

    - by clstroud
    I'm curious if anyone here has any idea how the images were generated as shown in this response: Which hashing algorithm is best for uniqueness and speed? Ian posted a very well-received response but I can't seem to understand how he went about making the images. I hate to make a new question dedicated to this, but I can't find any means to ask him more directly. On the other hand, perhaps someone has an alternative perspective. The best I can personally come up with would be to have it almost like a bar graph, which would illustrate how evenly the buckets of the hash table are being generated. I have a working Cocoa program that does this, but it can't generate anything like what he showed there. So the question is two fold I suppose: A) How does one truly interpret the data he shows? Is it more than "less whitespace = better"? B) How does one generate such an image based on some set of inputs, a hash, and an index? Perhaps I'm misunderstanding entirely, but I really would like to know more about this particular visualization technique. Or maybe I'm mis-applying this to hash tables rather than just hashes in general, but in that case I don't know how it would be "bounded" for the image.

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  • Understanding IDAT chunk of PNG file format

    - by DRapp
    From the sample image below, I have a border in yellow just for display purposes only. The actual .png file is a simple black/white image 3 pixels by 3 pixels. I was originally thinking to try as a 2x2, but that would not help trying to interpret low/hi vs hi/low drawing stream. At least this way, I would have two black, one white from the top, or one white, two black from the bottom.. So I read the chunks of data, get to the IDAT chunk, decode that (zlib) and come up with 12 bytes as follows 00 20 00 40 00 80 So, my question, how does the above get broken down into the 3x3 black and white sample... Also, it is saved in palette format and properly recognizes the bit depth of 1 and color palette of 2... color pallet[0] is RGBA all zeros. Palette1 has RGBA of 255, 255, 255, 0 I'll eventually get into the multiple other depth formats later, just wanted to start with what would expect to be the easiest. Part II. Any guidance on handling the other depth formats would help if anything special to be considered especially regarding alpha channel (which I am already looking for in the palette) that might trip me up.

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  • Need to Determine the Engine Status?

    - by user702295
    If you need to establish the status of the engine, begin with this SQL: select status, engine, engine_version,fore_column_name from dm.forecast_history The status of an engine run is stored in the FORECAST_HISTORY table, in the “status” field.  We can also find in that table the FORE_COLUMN_NAME field. This field includes the name of the column in SALES_DATA in which the relevant forecast is stored. Here are the possible statuses: -1, -2 : The engine failed in the initialization phase.  Which means, before the engine manager created the engines.  0 : The engine stopped in the optimization phase.  Which means, after the engines were created.  1: The engine finished the run successfully.  2: Forecast was never calculated for the relevant column that is mentioned in FORE_COLUMN_NAME.  

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  • A question on nature of generated assembly in C++ and code Algebra

    - by Reetesh Mukul
    I wrote this code: #include <iostream> int main() { int a; std::cin >> a; if(a*a== 3){ std::cout << a; } return 0; } On MSVC I turned ON all optimization flags. I expected that since a*a can never be 3, so compiler should not generate code for the section: if(a*a== 3){ std::cout << a; } However it generated code for the section. I did not check GCC or LLVM/CLang. What are the limits of expectation from a C++ compiler in these scenarios?

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  • remove disks or other media press any key to restart

    - by Sam I am
    I'm having an issue regarding a disk imaging process. I have a WinPE image that will re-partition, the hard drive, and put a boot-able image on it. When I run the imaging process from an initial state, I get the following error remove disks or other media press any key to restart If I run the process subsequent times, It will work as desired, but I'm still interested in getting the process to work the first time. How do I figure out what's going on here? what should I be looking at? I'm a little bit out of my depth here, I don't know what to do next

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  • Unable to free space in /boot

    - by wadesworld
    Running: Linux ips-svf-1 3.0.0-22-server #36-Ubuntu SMP Tue Jun 12 17:56:20 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux I'm trying to free space in /boot with apt-get -y purge, but every time I run the command I get an error about unmet dependencies: sudo apt-get -y purge linux-headers-3.0.0-12 Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: linux-headers-3.0.0-12-server : Depends: linux-headers-3.0.0-12 but it is not going to be installed linux-image-server : Depends: linux-image-3.0.0-26-server but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). However, I can't run apt-get -f install since /boot is full. I also tried running dpkg --purge and dpkg --remove manually, but both give the same unmet dependency error. Any suggestions on how I can successfully free space in /boot? Is there anything I can delete with rm?

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  • SOA Suite 11g Purging Guide

    - by ShawnBailey
    We now have a single source of truth concerning Purging in My Oracle Support. The material is contained within the SOA 11g Infrastructure Database: Installation, Maintenance and Administration Guide under the 'Purging' tab. All of the previous purge related content for 11g is now deprecated and many of the documents will redirect to this Guide while others simply contain a disclaimer. What does the Guide contain? Summary Overview of Purging. What it does and why it's important Specific information on each release of 11g Available patches for each release of 11g and recommendations How to run the different purge scripts Tips on improving performance How to begin troubleshooting problems with the process How to identify orphaned records Useful reference information Here are a couple of screen shots to help with navigation: Guide Landing Page: (click image for full view) Select the 'Purging' tab: (click image for full view) The left menu contains the following options: Alternative: Database Partitioning What to do on 11gR1 GA (11.1.1.1) What to do on PS1 (11.1.1.2) What to do on PS2 (11.1.1.3) What to do on PS3 (11.1.1.4) What to do on PS4 (11.1.1.5) Overview of PS5 (11.1.1.6) Purging Step by Step Performance Tips Troubleshooting Purge Orphaned Records Reference This resource goes hand in hand with the excellent documents SOA 11g Database Growth Management Strategy and Start Small, Grow Fast available on OTN. The latest product documentation can be found here.

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  • How can I design good continuous (seamless) tiles?

    - by Mikalichov
    I have trouble designing tiles so that when assembled, they don't look like tiles, but look like a homogeneous thing. For example, see the image below: Even though the main part of the grass is only one tile, you don't "see" the grid; you know where it is if you look a bit carefully, but it is not obvious. Whereas when I design tiles, you can only see "oh, jeez, 64 times the same tile," like in this image: (I took this from another GDSE question, sorry; not be critical of the game, but it proves my point. And actually has better tile design that what I manage, anyway.) I think the main problem is that I design them so they are independent, there is no junction between two tiles if put closed to each other. I think having the tiles more "continuous" would have a smoother effect, but can't manage to do it, it seems overly complex to me. I think it is probably simpler than I think once you know how to do it, but couldn't find a tutorial on that specific point. Is there a known method to design continuous / homogeneous tiles? (My terminology might be totally wrong, don't hesitate to correct me.)

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  • suggestions for migrating a windows 7 install to a new 4K sector disk

    - by myCubeIsMyCell
    Hi, I'm looking to upgrade the disk on a windows 7 box to a new larger drive. In the past for such migrations I'd just hook both drives up and use a linux boot disk and use dd to copy from one disk to the next... boot up the new drive & expand the partition. The drive I just purchased however is a western digital using 4k sectors... not sure if there'd be any complications using my old method moving from a 512b sector drive. Current plan is to try the migration by doing a win7 system image backup to an external drive... then restore the image to the new drive via system restore boot disk. Any suggestions or recommendations on how to best complete this migration would be greatly appreciated. Thanks!

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  • Changing shared printer settings to default to greyscale

    - by Chris
    My company has about 60 employees all running Windows Vista or 7 and a gigantic Minolta printer hooked up to an EFI Fiery Image Processor. We're burning about $300 a month in printer supplies alone. I'm trying to find a way to cause the printer to default to grayscale in order to save money. So far I've tried: Changing settings on the image processor Changing settings on the print server Looking through the Group Policy editor to see if I can find anything useful Creating a new printer on the print server and setting it to be grayscale only Adding the printer to my computer directly (through a TCP/IP port) and setting it to be greyscale only Has anybody successfully done this before? If so, how was it gone about? I don't expect anybody to know the specifics of my environment, I just not sure what the right direction is.

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  • SEO With a Linkwheel

    You will be amazed to know that more than 68 % of internet users do not go farther than first page on search results. That means you have to be among the top page ranks to have any business online. If you are not among those listed on the first page of search results, you are missing out on most of the users searching for products, information and content on Google and other search engines. Linkwheel is a wonderful strategy for search engine optimization (SEO). If done well, your search engine rankings will skyrocket in a very short time.

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  • Rebuild an existing Rackspace server from scratch?

    - by Mojo
    In the process of working out kinks in a server build, is it possible to re-bootstrap a server from scratch, image and all? (Same flavor, say.) By that I mean without recreating the server, keeping its IP address if nothing else. I can't find a way to do this. It would have some advantages, I should think: It wouldn't decrement the 'server create' quota. The existing server would keep its IP address. One machine of a cluster could be rebuilt to a new image without having to change the IP address. (Maybe load balancers make IP addresses a moot point, but it still seems like a worthwhile task.)

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  • Collision detection with non-rectangular images

    - by Adam Smith
    I'm creating a game and I need to detect collisions between a character and some parts of the environment. Since my character's frames are taken from a sprite sheet with a transparent background, I'm wondering how I should go about detecting collisions between a wall and my character only if the colliding parts are non-transparent in both images. I thought about checking only if part of the rectangle the character is in touches the rectangle a tile is in and comparing the alpha channels, but then I have another choice to make... Either I test every single pixel against every single pixel in the other image and if one is true, I detect a collision. That would be terribly ineficient. The other option would be to keep a x,y position of the leftmost, rightmost, etc. non-transparent pixel of each image and compare those instead. The problem with this one might be that, for instance, the character's hand could be above a tile (so it would be in a transparent zone of the tile) but a pixel that is not the rightmost could touch part of the tile without being detected. Another problem would be that in different frames, the rightmost, leftmost, etc. pixels might not be at the same position. Should I not bother with that and just check the collisions on the rectangles? It would be simpler, but I'm afraid people.will feel that there are collisions sometimes that shouldn't happen.

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  • Issues with Apache redirect to www-prefixed URL

    - by lamp_scaler
    I have a website with domain mysite.com. I would like to have it so that if a user types in "mysite.com" it will redirect to "www.mysite.com". Additionally, "mysite.com/subdir" will also redirect to "www.mysite.com/subdir". I've looked and made changes with vhosts and also rewrites, but it's not working for the "mysite.com/subdir"-"www.mysite.com/subdir" case. Every time I type in "mysite.com/subdir", it will redirect to "www.mysite.com". Only "www.mysite.com/subdir" works. Not sure how to troubleshoot this. I turned on rewrite logs and didn't see anything obvious, yet. This is my config files so far. Please let me know what I'm missing. Thanks! FYI: I'm using CentOS 5.4, nginx 1.2.0 on top of Apache 2.2.3. The site itself is built with CodeIgniter framework. http.conf: ServerTokens Prod ServerRoot "/etc/httpd" PidFile run/httpd.pid Timeout 120 KeepAlive Off MaxKeepAliveRequests 100 KeepAliveTimeout 15 <IfModule prefork.c> StartServers 8 MinSpareServers 5 MaxSpareServers 10 ServerLimit 256 MaxClients 60 MaxRequestsPerChild 10000 #StartServers 8 #MinSpareServers 5 #MaxSpareServers 20 #ServerLimit 256 #MaxClients 256 #MaxRequestsPerChild 4000 </IfModule> <IfModule worker.c> StartServers 2 MaxClients 150 MinSpareThreads 25 MaxSpareThreads 75 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule> Listen 69 LoadModule auth_basic_module modules/mod_auth_basic.so LoadModule auth_digest_module modules/mod_auth_digest.so LoadModule authn_file_module modules/mod_authn_file.so LoadModule authn_alias_module modules/mod_authn_alias.so LoadModule authn_anon_module modules/mod_authn_anon.so LoadModule authn_dbm_module modules/mod_authn_dbm.so LoadModule authn_default_module modules/mod_authn_default.so LoadModule authz_host_module modules/mod_authz_host.so LoadModule authz_user_module modules/mod_authz_user.so LoadModule authz_owner_module modules/mod_authz_owner.so LoadModule authz_groupfile_module modules/mod_authz_groupfile.so LoadModule authz_dbm_module modules/mod_authz_dbm.so LoadModule authz_default_module modules/mod_authz_default.so LoadModule ldap_module modules/mod_ldap.so LoadModule authnz_ldap_module modules/mod_authnz_ldap.so LoadModule log_config_module modules/mod_log_config.so LoadModule logio_module modules/mod_logio.so LoadModule env_module modules/mod_env.so LoadModule ext_filter_module modules/mod_ext_filter.so LoadModule mime_magic_module modules/mod_mime_magic.so LoadModule expires_module modules/mod_expires.so LoadModule deflate_module modules/mod_deflate.so LoadModule headers_module modules/mod_headers.so LoadModule usertrack_module modules/mod_usertrack.so LoadModule setenvif_module modules/mod_setenvif.so LoadModule mime_module modules/mod_mime.so LoadModule dav_module modules/mod_dav.so LoadModule autoindex_module modules/mod_autoindex.so LoadModule dav_fs_module modules/mod_dav_fs.so LoadModule vhost_alias_module modules/mod_vhost_alias.so LoadModule negotiation_module modules/mod_negotiation.so LoadModule dir_module modules/mod_dir.so LoadModule actions_module modules/mod_actions.so LoadModule speling_module modules/mod_speling.so LoadModule alias_module modules/mod_alias.so LoadModule rewrite_module modules/mod_rewrite.so LoadModule proxy_module modules/mod_proxy.so LoadModule proxy_balancer_module modules/mod_proxy_balancer.so LoadModule proxy_ftp_module modules/mod_proxy_ftp.so LoadModule proxy_http_module modules/mod_proxy_http.so LoadModule proxy_connect_module modules/mod_proxy_connect.so LoadModule cache_module modules/mod_cache.so LoadModule suexec_module modules/mod_suexec.so LoadModule disk_cache_module modules/mod_disk_cache.so LoadModule file_cache_module modules/mod_file_cache.so LoadModule mem_cache_module modules/mod_mem_cache.so LoadModule cgi_module modules/mod_cgi.so LoadModule version_module modules/mod_version.so #rpaf settings LoadModule rpaf_module modules/mod_rpaf-2.0.so RPAFenable On RPAFproxy_ips 127.0.0.1 RPAFsethostname On # The header where the real client IP address is stored. RPAFheader X-Forwarded-For Include conf.d/*.conf User apache Group apache ServerAdmin root@localhost ServerName www.mysite.com:80 UseCanonicalName Off DocumentRoot "/var/www/html" <Directory /> Options FollowSymLinks AllowOverride All </Directory> <Directory "/var/www/html"> Options Indexes FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> <IfModule mod_userdir.c> UserDir disable </IfModule> DirectoryIndex index.html index.html.var AccessFileName .htaccess <Files ~ "^\.ht"> Order allow,deny Deny from all </Files> <DirectoryMatch "^/.*/\.svn/"> Order deny,allow Deny from all </DirectoryMatch> TypesConfig /etc/mime.types DefaultType text/plain <IfModule mod_mime_magic.c> MIMEMagicFile conf/magic </IfModule> HostnameLookups Off ErrorLog logs/error_log LogLevel warn LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %b" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent CustomLog logs/access_log combined ServerSignature Off Alias /icons/ "/var/www/icons/" <Directory "/var/www/icons"> Options Indexes MultiViews AllowOverride None Order allow,deny Allow from all </Directory> <IfModule mod_dav_fs.c> DAVLockDB /var/lib/dav/lockdb </IfModule> ScriptAlias /cgi-bin/ "/var/www/cgi-bin/" <Directory "/var/www/cgi-bin"> AllowOverride None Options None Order allow,deny Allow from all </Directory> IndexOptions FancyIndexing VersionSort NameWidth=* HTMLTable AddIconByEncoding (CMP,/icons/compressed.gif) x-compress x-gzip AddIconByType (TXT,/icons/text.gif) text/* AddIconByType (IMG,/icons/image2.gif) image/* AddIconByType (SND,/icons/sound2.gif) audio/* AddIconByType (VID,/icons/movie.gif) video/* AddIcon /icons/binary.gif .bin .exe AddIcon /icons/binhex.gif .hqx AddIcon /icons/tar.gif .tar AddIcon /icons/world2.gif .wrl .wrl.gz .vrml .vrm .iv AddIcon /icons/compressed.gif .Z .z .tgz .gz .zip AddIcon /icons/a.gif .ps .ai .eps AddIcon /icons/layout.gif .html .shtml .htm .pdf AddIcon /icons/text.gif .txt AddIcon /icons/c.gif .c AddIcon /icons/p.gif .pl .py AddIcon /icons/f.gif .for AddIcon /icons/dvi.gif .dvi AddIcon /icons/uuencoded.gif .uu AddIcon /icons/script.gif .conf .sh .shar .csh .ksh .tcl AddIcon /icons/tex.gif .tex AddIcon /icons/bomb.gif core AddIcon /icons/back.gif .. AddIcon /icons/hand.right.gif README AddIcon /icons/folder.gif ^^DIRECTORY^^ AddIcon /icons/blank.gif ^^BLANKICON^^ DefaultIcon /icons/unknown.gif #AddDescription "GZIP compressed document" .gz #AddDescription "tar archive" .tar #AddDescription "GZIP compressed tar archive" .tgz ReadmeName README.html HeaderName HEADER.html IndexIgnore .??* *~ *# HEADER* README* RCS CVS *,v *,t AddLanguage ca .ca AddLanguage cs .cz .cs AddLanguage da .dk AddLanguage de .de AddLanguage el .el AddLanguage en .en AddLanguage eo .eo AddLanguage es .es AddLanguage et .et AddLanguage fr .fr AddLanguage he .he AddLanguage hr .hr AddLanguage it .it AddLanguage ja .ja AddLanguage ko .ko AddLanguage ltz .ltz AddLanguage nl .nl AddLanguage nn .nn AddLanguage no .no AddLanguage pl .po AddLanguage pt .pt AddLanguage pt-BR .pt-br AddLanguage ru .ru AddLanguage sv .sv AddLanguage zh-CN .zh-cn AddLanguage zh-TW .zh-tw LanguagePriority en zh-CN zh-TW ca cs da de el eo es et fr he hr it ja ko ltz nl nn no pl pt pt-BR ru sv ForceLanguagePriority Prefer Fallback AddDefaultCharset UTF-8 AddType text/x-component .htc AddType application/x-compress .Z AddType application/x-gzip .gz .tgz AddHandler type-map var AddType text/html .shtml AddOutputFilter INCLUDES .shtml Alias /error/ "/var/www/error/" <IfModule mod_negotiation.c> <IfModule mod_include.c> <Directory "/var/www/error"> AllowOverride None Options IncludesNoExec AddOutputFilter Includes html AddHandler type-map var Order allow,deny Allow from all LanguagePriority en es de fr ForceLanguagePriority Prefer Fallback </Directory> </IfModule> </IfModule> BrowserMatch "Mozilla/2" nokeepalive BrowserMatch "MSIE 4\.0b2;" nokeepalive downgrade-1.0 force-response-1.0 BrowserMatch "RealPlayer 4\.0" force-response-1.0 BrowserMatch "Java/1\.0" force-response-1.0 BrowserMatch "JDK/1\.0" force-response-1.0 BrowserMatch "Microsoft Data Access Internet Publishing Provider" redirect-carefully BrowserMatch "MS FrontPage" redirect-carefully BrowserMatch "^WebDrive" redirect-carefully BrowserMatch "^WebDAVFS/1.[0123]" redirect-carefully BrowserMatch "^gnome-vfs/1.0" redirect-carefully BrowserMatch "^XML Spy" redirect-carefully BrowserMatch "^Dreamweaver-WebDAV-SCM1" redirect-carefully vhost.conf: NameVirtualHost *:69 <VirtualHost *:69> ServerName mysite.com ServerAlias vip.mysite.com Redirect / http://www.mysite.com/ </VirtualHost> <VirtualHost *:69> DocumentRoot /home/mysite/mysite/www ServerName www.mysite.com </VirtualHost> <VirtualHost *:69> DocumentRoot /home/mysite/mysite/www/assets ServerName static.mysite.com </VirtualHost> <VirtualHost *:69> DocumentRoot /home/mysite/admin/www ServerName admin.mysite.com </VirtualHost> <VirtualHost *:69> DocumentRoot /home/other/trunk/www ServerName othersite.com ServerAlias www.othersite.com </VirtualHost> <VirtualHost *:69> DocumentRoot /var/www/html ServerName test.mysite.com ServerAlias test2.mysite.com </VirtualHost> /home/mysite/mysite/www/.htaccess: RewriteEngine on # In my case all CI files are outside this web root, so we can # allow any files or directories that exist to be displayed directly RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d # hide index.php RewriteRule .* index.php/$0 [L] # BEGIN Compress text files <ifModule mod_deflate.c> <filesMatch "\.(css|js|x?html?|php)$"> SetOutputFilter DEFLATE </filesMatch> </ifModule> # END Compress text files # BEGIN Expire headers <ifModule mod_expires.c> ExpiresActive On ExpiresDefault "access plus 1 seconds" ExpiresByType image/x-icon "access plus 2592000 seconds" ExpiresByType image/jpeg "access plus 2592000 seconds" ExpiresByType image/png "access plus 2592000 seconds" ExpiresByType image/gif "access plus 2592000 seconds" ExpiresByType application/x-shockwave-flash "access plus 2592000 seconds" ExpiresByType text/css "access plus 604800 seconds" ExpiresByType text/javascript "access plus 604800 seconds" ExpiresByType application/javascript "access plus 604800 seconds" ExpiresByType application/x-javascript "access plus 604800 seconds" ExpiresByType application/xhtml+xml "access plus 600 seconds" </ifModule> # END Expire headers # BEGIN Cache-Control Headers <ifModule mod_headers.c> <filesMatch "\.(ico|jpe?g|png|gif|swf)$"> Header set Cache-Control "max-age=2592000, public" </filesMatch> <filesMatch "\.(css)$"> Header set Cache-Control "max-age=604800, public" </filesMatch> <filesMatch "\.(js)$"> Header set Cache-Control "max-age=604800, private" </filesMatch> </ifModule> # END Cache-Control Headers # BEGIN Turn ETags Off <ifModule mod_headers.c> Header unset ETag </ifModule> FileETag None # END Turn ETags Off /etc/nginx/conf.d/default.conf: server { listen 80; server_name static.mysite.com; location / { root /home/mysite/mysite/www/assets; index index.html index.htm; expires max; } } server { listen 80; server_name *.mysite.com www.mysite.com vip.mysite.com; #Set this larger if uploading big files client_max_body_size 5m; location / { proxy_pass http://127.0.0.1:69; proxy_redirect off; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_connect_timeout 90; proxy_send_timeout 90; proxy_read_timeout 90; #client_max_body_size 10m; client_body_buffer_size 128k; proxy_buffer_size 4k; proxy_buffers 4 32k; } }

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  • What is an acceptable GC frequency for a SlimDX/Windows/.NET game?

    - by Rei Miyasaka
    I understand that the Windows GC is much better than the Xbox/WP7 GC, being that it's generational and multithreaded -- so I don't need to worry quite as much about avoiding memory allocation. SlimDX even has some unavoidable functions that generate some amount of garbage (specifically, MapSubresource creates DataBoxes), yet people don't seem to be too upset about it. I'd like to use some functional paradigms to write my code too, which also means creating objects like closures and monads. I know premature optimization isn't a good thing, but are there rules of thumb or metrics that I can follow to know whether I need to cut down on allocations? Is, say, one gen 0 GC per frame too much? One thing that has me stumped is object promotions. Gen 0 GCs will supposedly finish within a millisecond or two, but if I'm understanding correctly, it's the gen 1 and 2 promotions that start to hurt. I'm not too sure how I can predict/prevent these.

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  • Latest update to Ubuntu 13.10 broke Intel graphics drivers

    - by James Davies
    I'm running a copy of Ubuntu 13.10 on an i7-4771 w/ Intel HD4600 Graphics using a Dell Ultrasharp 1440p monitor via Displayport. Up until today this configuration has been working perfectly, however the latest update appears to have broken my graphics configuration, and xorg is now refusing to go above 1280p resolution. Running xrandr it appears the driver incorrectly thinks my monitor is plugged into the HDMI port and is detecting a max resolution of 1920x1200 instead of 2560x1440. (It's actually plugged in via Displayport). Based on the apt history.log, the latest update was for the kernel. I'm presuming the issue is that the official Intel driver hasn't been updated to support this version? Is there any way to resolve this, or will I need to upgrade to 14.10 to get the latest driver from Intel? Start-Date: 2014-05-28 11:30:57 Commandline: aptdaemon role='role-commit-packages' sender=':1.473' Install: linux-image-extra-3.11.0-22-generic:amd64 (3.11.0-22.38), linux-image-3.11.0-22-generic:amd64 (3.11.0-22.38), linux-headers-3.11.0-22:amd64 (3.11.0-22.38), linux-headers-3.11.0-22-generic:amd64 (3.11.0-22.38)

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  • How do I change the NGINX user?

    - by danielfaraday
    I have a PHP script that creates a directory and outputs an image to the directory. This was working just fine under Apache but we recently decided to switch to NGINX to make more use of our limited RAM. I'm using the PHP mkdir() command to create the directory: mkdir(dirname($path['image']['server']), 0755, true); After the switch to NGINX, I'm getting the following warning: Warning: mkdir(): Permission denied in ... I've already checked all the permissions of the parent directories, so I've determined that I probably need to change the NGINX or PHP-FPM 'user' but I'm not sure how to do that (I never had to specify user permissions for APACHE). I can't seem to find much information on this. Any help would be great! (Note: Besides this little hang-up, the switch to NGINX has been pretty seamless; I'm using it for the first time and it literally only took about 10 minutes to get up and running with NGINX. Now I'm just ironing out the kinks.)

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  • How can I remove duplicate icons for "launched" java programs in the launcher?

    - by Tim
    When launching java programs (like IntelliJ IDEA and Crashplan) in Natty's Unity launcher, duplicate icons are shown (see image). For IntelliJ I created the .desktop file, for Crashplan the .desktop file is supplied with the application. Is there something that can be changed in the .desktop files (or somewhere else) that can prevent this from occurring? I couldn't find a bug report for unity itself but programs like Gnome-Do/Docky have bug reports and had to make internal changes to their applications to prevent this. In this image the 1st icon is the one created from the .desktop file and the second icon is after launching it. Second icon disappears when closing the application. Custom IntelliJ .desktop file #!/usr/bin/env xdg-open [Desktop Entry] Version=1.0 Type=Application Terminal=false Icon[en_US]=/opt/idea/bin/idea128.png Name[en_US]=IntelliJ IDEA Exec=/opt/idea/bin/idea.sh Name=IntelliJ IDEA Icon=/opt/idea/bin/idea128.png StartupNotify=true Crashplan provide .desktop file [Desktop Entry] Version=1.0 Encoding=UTF-8 Name=CrashPlan Categories=; Comment=CrashPlan Desktop UI Comment[en_CA]=CrashPlan Desktop UI Exec=/usr/local/crashplan/bin/CrashPlanDesktop Icon=/usr/local/crashplan/skin/icon_app_64x64.png Hidden=false Terminal=false Type=Application GenericName[en_CA]=

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