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  • Learning from jQuery - Solid fundament for experienced jQuery developers

    Frankly speaking, I had to sleep a night over before typing this review. And even now it is not an easy, straight-forward task to write this recension. I'm not sure whether I'm the right kind of audience this title is actually addressed to. It clearly states that this book is for web developers which are very familiar with jQuery library but would like to extend their knowledge to vanilla JavaScript. Not being part of this particular group it felt strange to go through the various chapters after all. This title is clearly addressed to experienced jQuery users and developers especially while looking for improvements in performance and better ways of optimisations. Sometimes just to simplify the existing jQuery code in order to avoid the heavy load of the complete jQuery library and sometimes for the better understanding of JavaScript and its syntax. Callum's style of writing is clear and the numerous code samples used to emphasize the various techniques are good ones and easy to understand. Quite interestingly, it put a light smile on my face when I compared his sample code of sending an AJAX request to some code in one of my own blog articles I wrote back in 2006 (in German language). JavaScript is clearly a mature language and certain requirements are simply done this way. And Callum explains the nuts and bolts of JavaScript very well. Personally, I gained most out of this book from chapter 5 - JavaScript Conventions. The paragraphs and code snippets on Optimizations and Common Antipatterns gave me a better understanding on various aspects of JavaScript development, and I definitely have to revise a couple of code fragments I have written in the past. Overall the book provides solid information on JavaScript for jQuery developers and is worth the money spent. Just be sure that you're part of the targeted audience.

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  • USB Device first mounted as root, then by user

    - by Petr Marek
    When I connect my Kindle, it shows up as an usb0 media, which I can read but not write (owner = root). However, if I do sudo umount /media/usb0, usb0 gets unmounted and a Kindle media gets mounted properly (is writable etc.). What can cause such strange behavior? It's not only with Kindle, but with Flash drives etc. as well. My /etc/fstab: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda2 during installation UUID=595815c2-d882-4ec8-a2cd-cce70471167c / ext4 errors=remount-ro 0 1 # /boot was on /dev/sda6 during installation #UUID=1340a336-66ca-4743-a6e4-41a307af2dda /boot ext4 defaults 0 3 # swap was on /dev/sda5 during installation UUID=afa49f1d-d505-4166-82a2-2f44548a48c6 none swap sw 0 0 UUID=deb86039-528a-45f3-b5f9-ce528740c94e /data_hdd ext4 defaults 0 2 My groups: petr@sova:~$ groups petr petr : petr adm cdrom sudo dip plugdev fuse lpadmin sambashare bumblebee

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  • Anonymous user with proftpd on fedora

    - by stukerr
    Hi there, I am trying to setup an anonymous user account on our server to enable people to downlaod technical manuals for our products etc. and I would like this to be as secure as possible! I was just wondering if anyone knew a series of steps that will allow me to create an anonymous ftp account linked to a directory on the server that enables download only ? Also how could i make a corresponding ftp account with write priviledges to this account to allow people within our company to upload new files ? Sorry i'm a bit new to all this! Many Thanks, Stuart

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  • Iphone/Android app – chatroom development – what framework & hosting needs?

    - by MikaelW
    I have some experience regarding IPhone and Android development but I am now struggling to solve a new class of problem: apps that involve a client/server chatroom feature. That is, an app when people can exchange text over the internet, and without having the app to constantly “pull” content from the server. So that problem can’t be solved with a normal php/mysql website, there must be some kind of application running on a server that is able to send message from the server to the phone, rather than having the phone to check for new messages every 10 seconds… So I’m looking for ways to solve the different problems here: What framework should I use on the two sides (phone / server)? It should be some kind of library that doesn’t prevent me to write paid apps. It should also be possible to have the same server for the Iphone and android version of the app. What server / hosting solution do I need with what sort of features, I just have no experience regarding server application that can handle and initiate multiple connections and are hosted on hardware that is always online I tried to find resources online but couldn’t so far, either the libraries had the wrong kind of license/language or I just didn’t understand… Sometimes there were nice tutorial but for different needs such as peer2peer chat over local network… Same with the server and the hosting problem, not sure where to start really, I’m calling for help and I promise I will complete this page with notes about the experience I will get :-) Obviously the ideal would be to find a tutorial I missed that include client code, server code and a free scalable server… That being said, If I see something as good, it probably means that I have eaten the wrong kind of mushroom again… So, failing that, any pointer which might help me toward that quest, would be greatly appreciated. Thanks in advance. Mikael

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  • How to resolve "HTTP/1.1 403 Forbidden" errors from iCal/CalDAV server after upgrade to Snow Leopard Server?

    - by morgant
    We recently upgraded our Open Directory Master & Replica to Mac OS X 10.6.4 Snow Leopard Server. We had a mismatched server FQDN & LDAP Search Base/Kerberos Realm, so we exported all users & groups, created the new Open Directory Master w/matching FQDN & Search Base/Realm, reimported users & groups, and re-bound all servers & workstations to the new OD Master. At the same time as all of this, we upgraded our iCal/CalDAV server to Mac OS X 10.6.4 Snow Leopard Server. Ever since doing so, we've seen the following issues with our iCal/CalDAV server and iCal clients on both Mac OS X 10.5 Leopard & Mac OS X 10.6: If a user attempts to move or delete an event (single or repeating) that was created prior to the upgrade to 10.6 Server, they get the following error: Access to "blah" in "blah" in account "blah" is not permitted. The server responded: "HTTP/1.1 403 Forbidden" to operation CalDAVWriteEntityQueueableOperation. New users added to the directory get the following error when attempting to add their account to in iCal's preferences: The user "blah" has no configured pricipals. Confirm with your network administrator that your account has at least one CalDAV principal configured. Interestingly, we've since discovered that users seem to be able to delete individual events from an old repeating event without error, but that's a massive amount of work to get rid of a repeating event. I will note that we have not yet added an SRV record in DNS as instructed on page 19 of iCal_Server_Admin_v10.6.pdf. Further Investigation: In this particular case, a user is attempting to decline repeating events created prior to the upgrade to Snow Leopard Server. Granting the user full write access with sudo calendarserver_manage_principals --add-write-proxy users:user1 users:user2 (which did work) doesn't allow deletion of the events. Still get the usual error: Access to "blah blah" in "blah blah" in account "blah blah" is not permitted. The server responded: "HTTP/1.1 403 Forbidden" to operation CalDAVWriteEntityQueueableOperation. The error that shows up in /var/log/caldavd/error.log on the iCal Server when attempting to delete one of the events is: 2011-03-17 15:14:30-0400 [-] [caldav-8009] [PooledMemCacheProtocol,client] [twistedcaldav.extensions#info] PUT /calendars/__uids__/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX/calendar/XXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX.ics HTTP/1.1 2011-03-17 15:14:30-0400 [-] [caldav-8009] [PooledMemCacheProtocol,client] [twistedcaldav.scheduling.implicit#error] Cannot change ORGANIZER: UID:XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX And the error in /var/log/system.log on the client is: Mar 17 15:14:30 192-168-21-169-dhcp iCal[33509]: CalDAV CalDAVWriteEntityQueueableOperation failed: status 'HTTP/1.1 403 Forbidden' request:\n\nBEGIN:VCALENDAR^M\nVERSION:2.0^M\nPRODID:-//Apple Inc.//iCal 3.0//EN^M\nCALSCALE:GREGORIAN^M\nBEGIN:VTIMEZONE^M\nTZID:US/Eastern^M\nBEGIN:DAYLIGHT^M\nTZOFFSETFROM:-0500^M\nTZOFFSETTO:-0400^M\nDTSTART:20070311T020000^M\nRRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU^M\nTZNAME:EDT^M\nEND:DAYLIGHT^M\nBEGIN:STANDARD^M\nTZOFFSETFROM:-0400^M\nTZOFFSETTO:-0500^M\nDTSTART:20071104T020000^M\nRRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU^M\nTZNAME:EST^M\nEND:STANDARD^M\nEND:VTIMEZONE^M\nBEGIN:VEVENT^M\nSEQUENCE:5^M\nDTSTART;TZID=US/Eastern:20090117T094500^M\nDTSTAMP:20081227T143043Z^M\nSUMMARY:blah blah^M\nATTENDEE;CN="First Last";CUTYPE=INDIVIDUAL;ROLE=REQ-PARTICIPANT:urn:uuid^M\n :XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX^M\nATTENDEE;CN="First Last";CUTYPE=INDIVIDUAL;PARTSTAT=ACCEPTED:mailto:user@d^M\n omain.tld^M\nEXDATE;TZID=US/Eastern:20110319T094500^M\nDTEND;TZID=US/Eastern:20090117T183000^M\nRRULE:FREQ=WEEKLY;INTERVAL=1^M\nTRANSP:OPAQUE^M\nUID:XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX^M\nORGANIZER;CN="First Last":mailto:[email protected]^M\nX-WR-ITIPSTATUSML:UNCLEAN^M\nCREATED:20110317T191348Z^M\nEND:VEVENT^M\nEND:VCALENDAR^M\n\n\n... response:\nHTTP/1.1 403 Forbidden^M\nDate: Thu, 17 Mar 2011 19:14:30 GMT^M\nDav: 1, access-control, calendar-access, calendar-schedule, calendar-auto-schedule, calendar-availability, inbox-availability, calendar-proxy, calendarserver-private-events, calendarserver-private-comments, calendarserver-principal-property-search^M\nContent-Type: text/xml^M\nContent-Length: 134^M\nServer: Twisted/8.2.0 TwistedWeb/8.2.0 TwistedCalDAV/2.5 (iCal Server v12.56.21)^M\n^M\n<?xml version='1.0' encoding='UTF-8'?><error xmlns='DAV:'>^M\n <valid-attendee-change xmlns='urn:ietf:params:xml:ns:caldav'/>^M\n</error> One thing I have noticed, and I'm not sure if this has any real effect is that in many of these pre-Snow Leopard Server migration events, the ORGANIZER is specified like the following: ORGANIZER;CN=First Last:mailto:[email protected] But newer ones are more like one of the two following: ORGANIZER;CN=First Last;[email protected];SCHEDULE-STATUS=1 ORGANIZER;CN=First Last;[email protected]:urn:uuid:XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX iCal_Server_Admin_v10.6.pdf notes that the ".db.sqlite" files are completely disposable, they're merely a performance cache and are re-built on the fly, so are safe to delete. I did delete the one for the organizer's calendars and it took longer to process the attempted event delete while it rebuilt the database, but still errored out in the end. FWIW the error is thrown by this code: https://trac.calendarserver.org/browser/CalendarServer/trunk/twistedcaldav/scheduling/implicit.py Any further suggestions? I see lots of questions about this in my Google searches, but not solutions and this is a widespread problem on our iCal Server. Now, we mostly try to get users to ignore them (hence the amount of time this question has been open), but every now and then I dig in deeper trying to find the culprit and/or solution.

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  • Reading source code to learn

    - by perl.j
    As you develop as a programmer, IMO, you begin to see different practices, different Algorithms, and "more than one way to do it". Seeing this code can be a great learning experience for you, even though you did not write the code. But is doing this only going to confuse you? For example, let's say you have a library in any language that was created by a colleague, and you have been using it for a while. You decide to look at the actual source code, regardless of how extensive it is, and get a better look at how this library is written. For the sake of example, the function you use most often from this library is the max function, which finds the largest of two numbers. But this function is a lot more complicated than it needs to be. The way it is written is confusing the heck out of you, and you don't know how this works. Will this make you a better programmer, because you realize how complicated it is for such a simple function, or will it make you a worse coder because you feel less confidant? So my question, in general, is does reading source code make you a better programmer and if so how? If not why do people still do it?.

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  • Sorry. Not Much Happened Today!

    - by steve.diamond
    And THAT blog headline is dedicated to Seth Godin, who recently wrote that unlike its print brethren, digital media outlets aren't burdened with having to make their articles long enough to match the number of surrounding ad pages. He states that just because you CAN write more doesn't mean you SHOULD. Well, you don't have to tell me that twice. So to continue my rambling entry today, I'd suggest you read this post by Donal Daly on 10 steps to intelligent Social CRM for Sales. No seriously, read it. It's almost like a Groundswell Cliff Notes for sales people. I particularly love his third point. Of course I haven't "gotten" it yet, but I've got a whole life time, for crying out loud. Seriously, this is a great read and a fast one. And finally, in the department of longer reads, a thanks and shout out to Paul Greenberg for mentioning Oracle's new iPad app for Siebel CRM in his ZDNet blog. Hey, I warned you...not much happened today. Per se!

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  • Unit Tests as a learning tool - a good idea?

    - by Ekkehard.Horner
    I'm interested in ways and means for learning (a) programming language(s) efficiently. I believe that using Unit Test concepts and infrastructure early in that process is a good thing, even better than starting with "Hello world". Why: To write a decent program even for a toy/restricted problem in a new language, you'll have to master many heterogenous concepts (control flow & variables & IO ...), you are tempted to glance over details just to get your program 'to work'. Putting (your understanding of) the facts about the new language in assertions with good descriptions (=success messages) enforces thinking thru/clearness/precision. Grouping topics and adding assertions to such groups is much easier than incorporation features from the 2. chapter of your "Learning X" book to your chapter 1 program. Why not: 'Real' Unit Tests are meant to output "1234 tests ok; 1 failure: saveWorld() chokes on negative input"; 'didactic' Unit Tests should output relevant facts about the new language like perl6 10-string.t # ### p5chop ... ok 13 - p5chop( "cbä" ) returns "ä" ok 14 - after that, victim is changed to "cb" # ### (p6) chop ... ok 27 - (p6) chop( "cbä" ) returns chopped copy: "cb" ok 18 - after that, victim is unchanged: "cbä" # ### chomp ... So (mis?)using Unit Tests may be counterproductive - practicing actions while learning you wouldn't use professionally. How: Writing 'didactic' Unit Tests in languages with lightweight testing systems (Perl 5/6) is easy; (mis?)using more elaborate systems (JUnit, CppUnit) may be not worth the effort or not suitable for a person just starting with a new language. So Is using Unit Tests as a learning tool a bad idea? Can the Unit Test tool(s) of your favourite language(s) used didactically? Should implementation details (eventually) be discussed here or over at stackoverflow.com?

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  • Postfix sendmail -f configuration

    - by William
    I have Postfix installed on two servers. One of them writes e-mail (satellite) and the other one delivers the e-mails (smarthost). When I write e-mail from the satellite server I'm using the sendmail command. My problem is that when e-mail arrives the Return-Path is set to the user@hostname where user is the user that is running sendmail and hostname is the servers hostname. If I use the parameter -f with sendmail I change that, but I'm hoping there is a way to do it in a configuration file for Postfix. Is this possible or should I just deal with having to configure all my software to add the -f argument? Thanks in advanced.

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  • Is mocking for unit testing appropriate in this scenario?

    - by Vinoth Kumar
    I have written around 20 methods in Java and all of them call some web services. None of these web services are available yet. To carry on with the server side coding, I hard-coded the results that the web-service is expected to give. Can we unit test these methods? As far as I know, unit testing is mocking the input values and see how the program responds. Are mocking both input and ouput values meaningful? Edit : The answers here suggest I should be writing unit test cases. Now, how can I write it without modifying the existing code ? Consider the following sample code (hypothetical code) : public int getAge() { Service s = locate("ageservice"); // line 1 int age = s.execute(empId); // line 2 return age; // line 3 } Now How do we mock the output ? Right now , I am commenting out 'line 1' and replacing line 2 with int age= 50. Is this right ? Can anyone point me to the right way of doing it ?

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  • Creating Custom validation rule and register it

    - by FormsEleven
    What is Validation Rule? A validation rule is a piece of code that performs some check ensuring that data meets given constraints.In an enterprise application development environment, often it might require developers to have validation be performed based on some logic at several places across projects. Instead of redundant validation creation, a custom validation rule provides a library with a validation rules that can be registered and used across applications.A custom Validation is encapsulated in a reusable component so that you do not have to write it every time when you need to do input validation. Here is how we can easily implement a custom validation that checks for name of an employee to be "KING" For creating a custom Validation , 1.         Create Generic Application Workspace "CustomValidator" with the project "Model" 2.         Create an BC4J based on emp table. 3.         Create a custom validation rule.In EmpNamerule class, update the validateValue(..) method as follows:  public boolean validateValue(Object value) { EntityImpl emp = (EntityImpl)value; if(emp.getAttribute("Ename").toString().equals("KING")){ return false; } return true; } Create ADF Library: Next step would be to create ADF library. Create ADF library with name lets say testADFLibrary1.jarRegister ADF Library Next step is to register the ADF library , so that its available across the applications. Invoke the menu "Tools -> Preferences"Select the option "Business Components -> Registered Rules" from left paneClick on button "Pick Library". The dialog "Select Library" comes up with  the user library addedAdd new library' that points to the above jarCheck the checkbox "Register" and set the name for the rule Sample UsageHere is how we can easily implement a validation rule that restrict the name of the employee not to be "KING".Create new Application with BC4J based on EMP table.Create new validation under Business rule tab for Ename & select the above custom validation rule.Run the AppModule tester.

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  • How do I install Red5 using apt-get? Getting sub-process error

    - by Dalen
    This is copy from question of some guy on other forum that never got satisfiably answered. I encountered the same error few days ago on Ubuntu 13.04 Desktop. It seems like Red5 is installed but it cannot be run for some reason. Can anyone explain what is going on here? Why should dpkg fail? I mean, this is checked repo, it should work fine. apt-get install red5-server Selecting previously deselected package red5-server. (Reading database ... 53491 files and directories currently installed.) Unpacking red5-server (from .../red5-server_0.9.1-4squeeze1_all.deb) ... Setting up red5-server (0.9.1-4squeeze1) ... Starting Flash streaming server : red5-server failed! invoke-rc.d: initscript red5-server, action "start" failed. dpkg: error processing red5-server (--configure): subprocess installed post-installation script returned error exit status 1 configured to not write apport reports Errors were encountered while processing: red5-server E: Sub-process /usr/bin/dpkg returned an error code (1) Logfile error.log in /usr/share/red5/log was completely empty. Other logs were not but according to them, there were no problems at all.

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  • How to change CapsLock key to produce "a"?

    - by Pit
    While typing I often hit the CapsLock key instead of the a key. (QWERTZU keyboard) This is quite annoying because the moment I realise that I hit the wrong key, I will have to delete multiple character/lines of text an rewrite them in the right form. I am searching for a way to prevent this. I have found a possibility to disable the CapsLock key in Keyboard Layout Options. But this would in my case mean that instead of writing an a I would write nothing. Positive - I don't have to rewrite a whole line, but only one character Negative - It's not that obvious that I hit the wrong key, as a missing character is not perceivable as an upper-case line of text. I would therefore prefer a possibility to map CapsLock to a . Thus when hitting CapsLock an a character would be written. Positive - If I hit CapsLock instead of a I get the output I actually wanted to type. Negative - If I hit CapsLock in any other context I will get an a character. As I don't ever intentionally use the CapsLock key this would not really pose a problem. (I think, or does it?) My Question: So how do I change to a ? And is there any case where this could be dangerous/provoke unwanted behaviour?

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  • Why C# does not support multiple inheritance?

    - by Jalpesh P. Vadgama
    Yesterday, One of my friend Dharmendra ask me that why C# does not support multiple inheritance. This is question most of the people ask every time. So I thought it will be good to write a blog post about it. So why it does not support multiple inheritance? I tried to dig into the problem and I have found the some of good links from C# team from Microsoft for why it’s not supported in it. Following is a link for it. http://blogs.msdn.com/b/csharpfaq/archive/2004/03/07/85562.aspx Also, I was giving some of the example to my friend Dharmendra where multiple inheritance can be a problem.The problem is called the diamond problem. Let me explain a bit. If you have class that is inherited from the more then one classes and If two classes have same signature function then for child class object, It is impossible to call specific parent class method. Here is the link that explains more about diamond problem. http://en.wikipedia.org/wiki/Diamond_problem Now of some of people could ask me then why its supporting same implementation with the interfaces. But for interface you can call that method explicitly that this is the method for the first interface and this the method for second interface. This is not possible with multiple inheritance. Following is a example how we can implement the multiple interface to a class and call the explicit method for particular interface. Multiple Inheritance in C# That’s it. Hope you like it. Stay tuned for more update..Till then happy programming.

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  • How can I generate a view or projection matrix for OpenGL 3.+

    - by Ken
    I'm transitioning from OpenGL 2 to OpenGL 3.+ and to GLSL 1.5. I'm trying to avoid using the deprecated features. My question how do we now generate the view or projection matrix. I was using the matrix stack to calculate the projection matrix for me; GLfloat ptr[16]; gluPerspective(...); glGetFloatv(GL_MODELVIEW_MATRIX, ptr); //then pass ptr via a uniform to the shader But obviously the matrix stack is deprecated. So this approach is not the best an option going forward. I have the 'Red Book', 7th ed, which covers 3.0 & 3.1 and it still uses the deprecated matrix functions in it's examples. I could write some utility-code myself to generate the matrices. But I don't want to re-invent this particular wheel, especially when this functionality is required for every 3D graphics program. What is the accepted way to generate world,view & projection matrices for OpenGL? Is there an emerging 'standard' library for this? Or is there some other hidden (to me) functionality in OpenGL/GLSL which I have overlooked?

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  • Akka react vs receive

    - by Will I Am
    I am reading my way through Akka tutorials, but I'd like to get my feet wet with a real-life scenario. I'd like to write both a connectionless UDP server (an echo/ping-pong service) and a TCP server (also an echo service, but it keeps the connection open after it replies). My first question is, is this a good experimental use case for Akka, or am I better served with more common paradigms like IOCP? Would you do something like this with Akka in production? Although I understand conceptually the difference between react() and receive(), I struggle to choose one or the other for the two models. In the UDP model, there is no concept of who the sender is on the server, once the pong is sent, so should I use receive()? In the TCP model, the connection is maintained on the server after the pong, so should I use react()? If someone could give me some guidance, and maybe an opinion on how you'd design these two use cases, it would take me a long way. I have found a number of examples, but they didn't have explanations as to why they chose the paradigms they did.

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  • How to fetch only the sprites in the player's range of motion for collision testing? (2D, axis aligned sprites)

    - by Twodordan
    I am working on a 2D sprite game for educational purposes. (In case you want to know, it uses WebGl and Javascript) I've implemented movement using the Euler method (and delta time) to keep things simple. Now I'm trying to tackle collisions. The way I wrote things, my game only has rectangular sprites (axis aligned, never rotated) of various/variable sizes. So I need to figure out what I hit and which side of the target sprite I hit (and I'm probably going to use these intersection tests). The old fashioned method seems to be to use tile based grids, to target only a few tiles at a time, but that sounds silly and impractical for my game. (Splitting the whole level into blocks, having each sprite's bounding box fit multiple blocks I might abide. But if the sprites change size and move around, you have to keep changing which tiles they belong to, every frame, it doesn't sound right.) In Flash you can test collision under one point, but it's not efficient to iterate through all the elements on stage each frame. (hence why people use the tile method). Bottom line is, I'm trying to figure out how to test only the elements within the player's range of motion. (I know how to get the range of motion, I have a good idea of how to write a collisionCheck(playerSprite, targetSprite) function. But how do I know which sprites are currently in the player's vicinity to fetch only them?) Please discuss. Cheers!

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  • Why won't SSI work in IIS?

    - by Josh Kodroff
    I can't get IIS to respect my SSI directives - it just outputs the #include directive as if it were regular old html. Here's the relevant data points: My file with the include directive is called index.html This is my directive: <!-- #include file = "header.shtml" --> (it doesn't work with virtual either.) The file being requested is in the same directory as the file being #include-ed. The SSI module is installed. The SSINC-shtml handler mapping is present and enabled. I think it might be some sort of permissions issue (read/write/execute), but I don't know where those settings are in IIS 7.5.

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  • The one feature that would make me invest in SSIS 2012

    - by Peter Larsson
    This week I was invited my Microsoft to give two presentations in Slovenia. My presentations went well and I had good energy and the audience was interacting with me. When I had some time over from networking and partying, I attended a few other presentations. At least the ones who where held in English. One of these was "SQL Server Integration Services 2012 - All the News, and More", given by Davide Mauri, a fellow co-worker from SolidQ. We started to talk and soon came into the details of the new things in SSIS 2012. All of the official things Davide talked about are good stuff, but for me, the best thing is one he didn't cover in his presentation. In earlier versions of SSIS than 2012, it is possible to have a stored procedure to act as a data source, as long as it doesn't have a temp table in it. In that case, you will get an error message from SSIS that "Metadata could not be found". This is still true with SSIS 2012, so the thing I am talking about is not really a SSIS feature, it's a SQL Server 2012 feature. And this is the EXECUTE WITH RESULTSETS feature! With this, you can have a stored procedure with a temp table to deliver the resultset to SSIS, if you execute the stored procedure from SSIS and add the "WITH RESULTSETS" option. If you do this, SSIS is able to take the metadata from the code you write in SSIS and not from the stored procedure! And it's very fast too. Let's say you have a stored procedure in earlier versions and when referencing that stored procedure in SSIS forced SSIS to call the stored procedure (which can take hours), to retrieve the metadata. Now, with RESULTSETS, SSIS 2012 can continue in milliseconds! This is because you provide the metadata in the RESULTSETS clause, and if the data from the stored procedure doesn't match this RESULTSETS, you will get an error anyway, so it makes sense Microsoft has provided this optimization for us.

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  • Java game object pool management

    - by Kenneth Bray
    Currently I am using arrays to handle all of my game objects in the game I am making, and I know how terrible this is for performance. My question is what is the best way to handle game objects and not hurt performance? Here is how I am creating an array and then looping through it to update the objects in the array: public static ArrayList<VboCube> game_objects = new ArrayList<VboCube>(); /* add objects to the game */ while (!Display.isCloseRequested() && !Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)) { for (int i = 0; i < game_objects.size(); i++){ // draw the object game_objects.get(i).Draw(); game_objects.get(i).Update(); //world.updatePhysics(); } } I am not looking for someone to write me code for asset or object management, just point me into a better direction to get better performance. I appreciate the help you guys have provided me in the past, and I dont think I would be as far along with my project without the support on stack exchange!

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  • I don't know C. And why should I learn it?

    - by Stephen
    My first programming language was PHP (gasp). After that I started working with JavaScript. I've recently done work in C#. I've never once looked at low or mid level languages like C. The general consensus in the programming-community-at-large is that "a programmer who hasn't learned something like C, frankly, just can't handle programming concepts like pointers, data types, passing values by reference, etc." I do not agree. I argue that: Because high level languages are easily accessible, more "non-programmers" dive in and make a mess In order to really get anything done in a high level language, one needs to understand the same similar concepts that most proponents of "learn-low-level-first" evangelize about. Some people need to know C; those people have jobs that require them to write low to mid-level code. I'm sure C is awesome, and I'm sure there are a few bad programmers who know C. Why the bias? As a good, honest, hungry programmer, if I had to learn C (for some unforeseen reason), I would learn C. Considering the multitude of languages out there, shouldn't good programmers focus on learning what advances us? Shouldn't we learn what interests us? Should we not utilize our finite time moving forward? Why do some programmers disagree with this? I believe that striving for excellence in what you do is the fundamental deterministic trait between good programmers and bad ones. Does anyone have any real world examples of how something written in a high level language—say Java, Pascal, PHP, or Javascript—truely benefitted from a prior knowledge of C? Examples would be most appreciated.

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  • Hallmarks of a Professional PHP Programmer

    - by Scotty C.
    I'm a 19 year old student who really REALLY enjoys programming, and I'm hoping to glean from your years of experience here. At present, I'm studying PHP every chance I get, and have been for about 3 years, although I've never taken any formal classes. I'd love to some day be a programmer full time, and make a good career of it. My question to you is this: What do you consider to be the hallmarks or traits of a professional programmer? Mainly in the field of PHP, but other, more generalized qualifications are also more than welcome, as I think PHP is more of a hobbyist language and may not be the language of choice in the eyes of potential employers. Please correct me if I'm wrong. Above all, I don't want to wast time on something that isn't worth while. I'm currently feeling pretty confident in my knowledge of PHP as a language, and I know that I could build just about anything I need and have it "work", but I feel sorely lacking in design concepts and code structure. I can even write object oriented code, but in my personal opinion, that isn't worth a hill of beans if it isn't organized well. For this reason, I bought Matt Zandstra's book "PHP Objects, Patterns, and Practice" and have been reading that a little every day. Anyway, I'm starting to digress a little here, so back to the original question. What advice would you give to an aspiring programmer who wants to make an impact in this field? Also, on a side note, I've been working on a project with a friend of mine that would give a fairly good idea of where I'm at coding wise. I'm gonna give a link, I don't want anyone to feel as though I'm pushing or spamming here, so don't click it if you don't want to. But if you are interested on giving some feedback there as well, you can see the code on github. I'm known as The Craw there. https://github.com/PureChat/PureChat--Beta-/tree/

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  • What platform to use for browser based turn based strategy game

    - by sunwukung
    I want to write a browser based strategy game that can be played by two players in separate locations. The game itself is predominantly turn based. To that end, I want to determine the correct platform on which to build this game. To prevent gamers "gaming" the system, the business logic needs to reside in the server. I could arguably use AJAX for a large part of the games functionality, but at two key points in the game loop, the opposing player can "counter" the current players move. In addition, when it's time for the players to swap, AJAX polling is likely to fall short, so it's starting to look like WebSockets is going to be a requirement to pull this off smoothly. So, the remaining question is regarding the back end. I'd kinda like to build this in Python/Flask - but this is primarily out of wanting to tackle a project with that language, not neccessarily because it's the appropriate tool for the job. The next most likely candidate has got to be NodeJS given it's (apparently) tighter integration with the WebSockets protocol. My question, then, is regarding the best platform on which to pursue this objective.

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  • Requiring multithreading/concurrency for implementation of scripting language

    - by Ricky Stewart
    Here's the deal: I'm looking at designing my own scripting/interpreted language for fun. I'm only in the planning stages right now; I want to make sure I have a very strong hold on exactly how I will implement everything before I start coding. What I'm currently struggling with is concurrency. It seems to me like an easy way to avoid the unpredictable performance that comes with garbage collection would be to put the garbage collector in its own thread, and have it run concurrently with the interpreter itself. (To be clear, I don't plan to allow the scripts to be multithreaded themselves; I would simply put a garbage collector to work in a different thread than the interpreter.) This doesn't seem to be a common strategy for many popular scripting languages, probably for portability reasons; I would probably write the interpreter in the UNIX/POSIX threading framework initially and then port it to other platforms (Windows, etc.) if need be. Does anyone have any thoughts in this issue? Would whatever gains I receive by exploiting concurrency be nullified by the portability issues that will inevitably arise? (On that note, am I really correct in my assumption that I would experience great performance gains with a concurrent garbage collector?) Should I move forward with this strategy or step away from it?

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  • SQL SERVER – Puzzle to Win Print Book and Free 30 Days Online Training Material

    - by pinaldave
    Yesterday I had asked a simple question SQL SERVER – Puzzle to Win Print Book – Write T-SQL Self Join Without Using LEAD and LAG with keeping two simple intention. We can all learn about new feature of SQL Server 2012 We can learn new feature of SQL Server 2012 while practicing on earlier version of SQL Server. While I was creating question due to copy-paste error the question was not correctly created. In simple word – I made a mistake. This created some confusion and I feel bad about this. Here is what we will do. Please read the question again and attempt to answer the question which I have asked in the blog post. Yesterday the give away was my SQL Server Interview Questions and Answers book. As the question was corrected after a while, the give away are now got sweeter. SQL Server Interview Questions and Answers book – 2 Copy 30 Days Online Training Material of Pluralsight. They have excellent learning resources – I have written my 6 hour learning experience over Learning SSAS (SQL Server Analysis Services) Online in 6 Hours. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Training, SQLServer, T SQL, Technology

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