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  • Key/Value pyqt QComboBox

    - by Danilo
    I want to use a QComboBox with the "keys" and "values" from a tuple similar to the ones used in a django models. For example I have the following structure for a person's sex. SEX_CHOICES = (('M', 'Male'), ('F', 'Female')) The first item of the tuple contains the code of the sex that is stored in the database, and the second one the text that I want to display in the QComboBox as an item. Is there a way in wich I could set the QComboBox value as M and it displays Male. An also when the user select the element Male I could get the selected value as M. Thanks

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  • python dict update diff

    - by adam
    Does python have any sort of built in functionality of notifying what dictionary elements changed upon dict update? For example I am looking for some functionality like this: >>> a = {'a':'hamburger', 'b':'fries', 'c':'coke'} >>> b = {'b':'fries', 'c':'pepsi', 'd':'ice cream'} >>> a.diff(b) {'c':'pepsi', 'd':'ice cream'} >>> a.update(b) >>> a {'a':'hamburger', 'b':'fries', 'c':'pepsi', 'd':'ice cream'} I am looking to get a dictionary of the changed values as shown in the result of a.diff(b)

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  • Reading PowerPoint Effects with VBA

    - by OneNerd
    I have been working with VBA inside PowerPoint, and have a grasp on most things. What I am struggling with is reading the effect/animation settings for each object. I seem to be able to get a lot of what I need through the Powerpoint.ActivePresentation.Slides(slide_id).TimeLine.MainSequence(seq_num) What confuses me is how to convert the numeric value of Powerpoint.ActivePresentation.Slides(slide_id).TimeLine.MainSequence(seq_num).EffectType to an effect (so looking for a table of values to effects or perhaps a CONST table). Also, how to read in all the different level of effects (like entrance, or emphasis, etc) is really confusing. not to mention I cannot wrap my head around the timeline (which seems like it is not really a timeline). Can anyone point me to any good articles or documentation that discusses how to read the effects and animations properly and fully? Thanks.

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  • CodeIgniter - Post multiple arrays to controller

    - by Bobe
    I have a dynamically generated form that allows users to enter new data and edit existing data. When the form is submitted, it collates the input values and groups them according to whether they are new or not, the former being denoted by class="new-entry". So the function generates two arrays: updateData and insertData. Both arrays are of similar formats: [ 0: { 'id' = 1, 'value' = foo }, 1: { 'id' = 1, 'value' = 'bar' }, etc... ] I am combining them into a new array object to send via ajax to the controller: var postData = { 'update_data': updateData, 'insert_data': insertData }; Then in the ajax call: $.post(url, postData, function() { // some code }); However, in the controller, doing print_r($this->input->post()) or print_r($_POST) as a test only returns Array(). Even $this->input->post('update_data') returns nothing. How can I retrieve these arrays in the controller?

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  • Is there a best-practice approach for internationalization of an application?

    - by Lee Warner
    We need to have our apps be translated into other languages. This entails renaming the .text properties of our visible controls as well as other literals found within our apps to whatever language we need to translate into. Is this something that can easily be accomplished with .resx files? I was thinking of creating a master resx key/value list where the key would be the fully qualified name of the control/variable/constant etc. and then refactor our apps to look into this file to get their values based on the cultureinfo found at runtime? Is there a standard or simpler approach to this problem?

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  • Sending binary data from ASP to .net component

    - by john
    The ASP application allows uploading of image files (jpg, gif, tif). These files are sent to a .net component registered in the GAC of the server. In the component file is encoded using System.Text.Unicode to byte[] array. This encoding is done with some data loss. The byte array has values 253 and 255 in consequetive elements. What could be the problem ? I'm sending the binary data as a string. Please help me... Thanks in advance, John

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  • Java: versioned data structures?

    - by Jason S
    I have a data structure that is pretty simple (basically a structure containing some arrays and single values), but I need to record the history of the data structure so that I can efficiently get the contents of the data structure at any point in time. Is there a relatively straightforward way to do this? The best way I can think of would be to encapsulate the whole data structure with something that handles all the mutating operations by storing data in functional data structures, and then for each mutation operation caching a copy of the data structure in a Map indexed by time-ordering (e.g. a TreeMap with real time as keys, or a HashMap with a counter of mutation operations combined with one or more indexes stored in TreeMaps mapping real time / tick count / etc. to mutation operations) any suggestions?

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  • Reflection, invoke

    - by Alaa'
    Hi, I have a dll file, and i took an object from it and called the functions inside this dll by the object, like this way: Command testClass = (Command)assembly.CreateInstance(creatObject); testClass.Execute(); anyway, the i used reflection from some reason. so i need to use invoke function & set values for variables, then calling the basic function Execute. Before: i wrote the following: object returnValue = objectType.GetMethod("setValues").Invoke(classObject, arguments); testClass.Execute(); but it wasnt useful for me. i used the following: object returnValue = objectType.GetMethod("setValues").Invoke(classObject, arguments); object returnValue1 = objectType.GetMethod("Execute").Invoke(classObject, null); i just want to ask if this is right, to calling the execute in this way, and by the way it works! Thank you.

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  • Reading Excel spreadsheets with Delphi

    - by Bruce McGee
    I need to read from and write to Excel spreadsheets using Delphi 2010. Nothing fancy. Just reading and writing values from specific cells and ranges on different sheets. Needs to work without having Excel installed and support Excel 2007. Some things I've looked at: I've tried using ADO, which works OK for selecting everything in an entire sheet, but I haven't had much luck reading specific cells or ranges. NativeExcel looked promising, but it doesn't seem to be in active development, and they don't respond to e-mails. Axolot has a couple of products. The main product seems to be very functional, but is pricey. They have a lite version, but it doesn't support Delphi 2010. Any recommendations? Free would be great, but I'm open to a commercial solution as long as it's reliable and well supported.

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  • Why does sorl.thumbnail ImageField fail in the admin?

    - by Mark0978
    I have code that looks like this: from sorl.thumbnail import ImageField class Gallery(models.Model): pass class GalleryImage(models.Model): image = ImageField(upload_to='galleries') In the admin: class GalleryImageInline(admin.TabularInline): model = GalleryImage class GalleryAdmin(admin.ModelAdmin): inlines = (GalleryImageInline,) If I use the sorl.thumbnail as above, it is impossible to add images in the admin. I get the validation error Enter a list of values. If I replace the sorl.thumbnail.ImageField with a plain django ImageField, everything works. If I want sorl.thumbnail to clean up the cache thumbnails, I need to use it in the model, but if I use it in the model, I can't seem to add any images to need thumbnails. Anyone else found and fixed this problem yet?

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  • Merging columns in a JTable

    - by Harish
    I am working in JTable and I have a requirement like this. Say There are 4 columns namely 10,20,30,40 Now the value usually comes like 10-20 20-30 and 30-40 So it was easy for us to display the name for this range. But recently the values have started to come randomly like 15-25 10-25,25-30 In this case our JTable should dynamically adjust the size of the row such that it represents that range only meaning it should not disturb the existing cells and only rows which diverge from the normal range. TO be more precise I should be able to merge and split cells based on the content of the cell.

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  • Is OO design's strength in semantics or encapsulation?

    - by Phil H
    Object-oriented design (OOD) combines data and its methods. This, as far as I can see, achieves two great things: it provides encapsulation (so I don't care what data there is, only how I get values I want) and semantics (it relates the data together with names, and its methods consistently use the data as originally intended). So where does OOD's strength lie? In constrast, functional programming attributes the richness to the verbs rather than the nouns, and so both encapsulation and semantics are provided by the methods rather than the data structures. I work with a system that is on the functional end of the spectrum, and continually long for the semantics and encapsulation of OO. But I can see that OO's encapsulation can be a barrier to flexible extension of an object. So at the moment, I can see the semantics as a greater strength. Or is encapsulation the key to all worthwhile code?

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  • C# Reset a property

    - by Jeff
    I'm writing a Clone function for a non serializeable object.For most objects I don't care if they are shallow copied as I won't be making any changes to them. I start with a MemberwiseClone and this copies all the values and few objects like configuration dictionary over just fine but they are pointers. EAVEntity newClone = (EAVEntity) this.MemberwiseClone(); newClone.EntityStorageID = Guid.NewGuid(); newClone.Controls.Clear(); So how do I reset a pointer so I can make them not point at the same location?

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  • Efficient data structure for fast random access, search, insertion and deletion

    - by Leonel
    I'm looking for a data structure (or structures) that would allow me keep me an ordered list of integers, no duplicates, with indexes and values in the same range. I need four main operations to be efficient, in rough order of importance: taking the value from a given index finding the index of a given value inserting a value at a given index deleting a value at a given index Using an array I have 1 at O(1), but 2 is O(N) and insertion and deletions are expensive (O(N) as well, I believe). A Linked List has O(1) insertion and deletion (once you have the node), but 1 and 2 are O(N) thus negating the gains. I tried keeping two arrays a[index]=value and b[value]=index, which turn 1 and 2 into O(1) but turn 3 and 4 into even more costly operations. Is there a data structure better suited for this?

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  • possible to create sql query with table wildcards?

    - by Rees
    this is probably a simple question, but i have been unable to find a solution online, any help would be much appreciated. I'm trying to create an SQL query in PHP and would like to somehow apply a wild card to the TABLE filter... something perhaps like.... select * from %table%. However, I have only so far been able to see filters for column values not table names. as an example i would have tables such as: jan_table_1 feb_table_1 jan_table_2 feb_table_2 and would want to say, select only tables with a "jan" prefix... or "1" suffix. Is there a quick and easy solution to this that I have not seen? Thanks in advance!

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  • How do I randomly fill an array in Java?

    - by Kat
    I'm writing a program that creates a 2D array from a integer n. I then have to fill the array with values from 1 to the n*n array size and check to see if it is a magic square. The way I am doing it now fills the array in order from 1 to n*n array size. How can I make that random? My code: System.out.print("Enter an whole number: "); int n = scan.nextInt(); int [][] magic = new int [n][n]; for (int row = 0; row < magic.length; row++) { for(int col = 0; col < magic[row].length; col++) magic[row][col] = ((row * n) + 1) + col; }

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  • Rails after_create callback can't access model's attributes

    - by tybro0103
    I can't access my model's attributes in the after_create callback... seems like I should be able to right? controller: @dog = Dog.new(:color => 'brown', :gender => 'male') @dog.user_id = current_user.id @dog.save model: class Dog < ActiveRecord::Base def after_create logger.debug "[DOG CREATED] color:#{color} gender:#{gender} user:#{user_id}" end end console: (all seems well) >>Dog.last =>#<Dog id: 1, color: "brown", gender: "male", user_id: 1> log: (wtf!?) ... [DOG CREATED] color: gender:male user ... Some of my attributes show up and others don't! oh no! Anyone know what I'm doing wrong? I've always been able to user after_create in such ways in the past. Note: The actual variable names and values I used were different, but the methods and code are the same.

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  • Multiple forms in delphi

    - by Hendriksen123
    In my Delphi Project i want to have a 'Settings' button that when clicked, opens a second form (i think this is the correct term, i essentially want a new window to open) for settings. When the user has finished changing the settings on this new form, i want the form to close on a button click. The settings the user types in will also need to be accessible to the first, 'main' form. So, for example, if my programme consisted of a main form, that calculated 'A' + 'B' (A and B being integer variables), with the settings form allowing the user to set values for A and B, how would i do this?

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  • Object tree navigation language in Java

    - by lewap
    In the system which I'm currently developing I often have to navigate an object tree and based on its state and values take actions. In normal Java this results in tedious for loops, if statements etc... Are there alternative ways to achieve tree navigation, similar to XPath for XML? I know there is JXPath and OGNL, but do you know any other libraries for such purpose? Do you know any libraries which generate bytecodes for specific tree navigation expressions to make the processing as fast as Java native fors and ifs?

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  • Efficiently storing a list of prime numbers

    - by eSKay
    This article says: Every prime number can be expressed as 30k±1, 30k±7, 30k±11, or 30k±13 for some k. That means we can use eight bits per thirty numbers to store all the primes; a million primes can be compressed to 33,334 bytes "That means we can use eight bits per thirty numbers to store all the primes" This "eight bits per thirty numbers" would be for k, correct? But each k value will not necessarily take-up just one bit. Shouldn't it be eight k values instead? "a million primes can be compressed to 33,334 bytes" I am not sure how this is true. We need to indicate two things: VALUE of k (can be arbitrarily large) STATE from one of the eight states (-13,-11,-7,-1,1,7,11,13) I am not following how 33,334 bytes was arrived at, but I can say one thing: as the prime numbers become larger and larger in value, we will need more space to store the value of k. How, then can we fix it at 33,334 bytes?

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  • How to Identify a ListViewItem to Update a Single Row

    - by tunneling
    I have a ListView displays information about an object. When I click a ListView Item, I open an Activity that let's me manipulate parameters of the object held in the adapter. These parameters are updated and stored remotely. When I return to the ListView (via the back button), I want to update the ListView Item that I clicked originally by requesting the parameter values from the remote server. I am currently doing this up updating the entire ListView by clearing it and rebuilding it. How do I reference the ListView Item so that I can update the data for that item only? Thanks, Jason

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  • NLB and Host Header Value

    - by Hafeez
    Background: We are using MOSS 2007 in farm configuration, 2 WFE, 1 Indexer and SQL Server. MS NLB is used for load balancing. Host header value mapped to Virtual IP of Cluster in DNS, is used while creating the web applications in MOSS and all are sharing port 80. Problem: When client tries to access the web application that are configured with host header values. Both of WFEs Hangs for 5 minutes, they stop responding to ping and browser shows 'Page not found'. In the Application Log on the WFE, this error is registered "provider: TCP Provider, error: 0 - The semaphore timeout period has expired". Interestingly, the web application with no host header value and hosted on different ports is working correctly. Any clue to solve this problem will be helpful. Thks. Hafeez

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  • Convert T-SQL function to PL/SQL

    - by llasarov
    can you help me convert following T-SQL funcntion into Oracle. The function converts a string like service|nvretail;language|de;yyyy|2011; to a table. The main problem I have is the usage of the temp table. I could not find any equivalent to it in Oracle. CREATE FUNCTION [dbo].[TF_ConvertPara] ( @parastringNVARCHAR(max) ) RETURNS @para TABLE ( [Key] varchar(max), [Value] varchar(max) ) begin DECLARE @NextString NVARCHAR(40) DECLARE @Pos1 INT DECLARE @Pos2 INT DECLARE @NextPos INT DECLARE @Delimiter1 NCHAR=';' DECLARE @Delimiter2 NCHAR='|' if substring(@paraString, len(@paraString) - 1, 1) <> @Delimiter1 SET @paraString = @paraString + @Delimiter1 SET @Pos1 = charindex(@Delimiter1, @paraString) WHILE (@pos1 <> 0) BEGIN SET @NextString = substring(@paraString, 1, @Pos1 - 1) SET @paraString = substring(@paraString, @pos1 + 1, len(@paraString)) SET @pos1 = charindex(@Delimiter1, @paraString) SET @Pos2 = charindex(@Delimiter2, @NextString) if (@Pos2 > 0) begin insert into @para values (substring(@NextString, 1, @Pos2 - 1), substring(@NextString, @Pos2 + 1, len(@NextString))) end END return; end Thank you in advance.

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  • Choosing a scripting language for game and implementing it

    - by Radius
    Hello, I am currently developing a 3D Action/RPG game in C++, and I would like some advice in choosing a scripting language to program the AI of the game. My team comes from a modding background, and in fact we are still finishing work on a mod of the game Gothic. In that game (which we also got our inspiration from) the language DAEDALUS (created by Piranha Bytes, the makers of the game) is used. Here is a full description of said language. The main thing to notice about this is that it uses instances moreso than classes. The game engine is closed, and so one can only guess about the internal implementation of this language, but the main thing I am looking for in a scripting language (which ideally would be quite similar but preferably also more powerful than DAEDALUS) is the fact that there are de facto 3 'separations' of classes - ie classes, instances and (instances of instances?). I think it will be easier to understand what I want if I provide an example. Take a regular NPC. First of all you have a class defined which (I understand) mirrors the (class or structure) inside the engine: CLASS C_NPC { VAR INT id ; // absolute ID des NPCs VAR STRING name [5] ; // Namen des NPC VAR STRING slot ; VAR INT npcType ; VAR INT flags ; VAR INT attribute [ATR_INDEX_MAX] ; VAR INT protection [PROT_INDEX_MAX]; VAR INT damage [DAM_INDEX_MAX] ; VAR INT damagetype ; VAR INT guild,level ; VAR FUNC mission [MAX_MISSIONS] ; var INT fight_tactic ; VAR INT weapon ; VAR INT voice ; VAR INT voicePitch ; VAR INT bodymass ; VAR FUNC daily_routine ; // Tagesablauf VAR FUNC start_aistate ; // Zustandsgesteuert // ********************** // Spawn // ********************** VAR STRING spawnPoint ; // Beim Tod, wo respawnen ? VAR INT spawnDelay ; // Mit Delay in (Echtzeit)-Sekunden // ********************** // SENSES // ********************** VAR INT senses ; // Sinne VAR INT senses_range ; // Reichweite der Sinne in cm // ********************** // Feel free to use // ********************** VAR INT aivar [50] ; VAR STRING wp ; // ********************** // Experience dependant // ********************** VAR INT exp ; // EXerience Points VAR INT exp_next ; // EXerience Points needed to advance to next level VAR INT lp ; // Learn Points }; Then, you can also define prototypes (which set some default values). But how you actually define an NPC is like this: instance BAU_900_Ricelord (Npc_Default) //Inherit from prototype Npc_Default { //-------- primary data -------- name = "Ryzowy Ksiaze"; npctype = NPCTYPE_GUARD; guild = GIL_BAU; level = 10; voice = 12; id = 900; //-------- abilities -------- attribute[ATR_STRENGTH] = 50; attribute[ATR_DEXTERITY] = 10; attribute[ATR_MANA_MAX] = 0; attribute[ATR_MANA] = 0; attribute[ATR_HITPOINTS_MAX]= 170; attribute[ATR_HITPOINTS] = 170; //-------- visuals -------- // animations Mdl_SetVisual (self,"HUMANS.MDS"); Mdl_ApplyOverlayMds (self,"Humans_Arrogance.mds"); Mdl_ApplyOverlayMds (self,"HUMANS_DZIDA.MDS"); // body mesh ,bdytex,skin,head mesh ,headtex,teethtex,ruestung Mdl_SetVisualBody (self,"Hum_Body_CookSmith",1,1,"Hum_Head_FatBald",91 , 0,-1); B_Scale (self); Mdl_SetModelFatness(self,2); fight_tactic = FAI_HUMAN_STRONG; //-------- Talente -------- Npc_SetTalentSkill (self,NPC_TALENT_1H,1); //-------- inventory -------- CreateInvItems (self, ItFoRice,10); CreateInvItem (self, ItFoWine); CreateInvItems(self, ItMiNugget,40); EquipItem (self, Heerscherstab); EquipItem (self, MOD_AMULETTDESREISLORDS); CreateInvItem (self, ItMi_Alchemy_Moleratlubric_01); //CreateInvItem (self,ItKey_RB_01); EquipItem (self, Ring_des_Lebens); //-------------Daily Routine------------- daily_routine = Rtn_start_900; }; FUNC VOID Rtn_start_900 () { TA_Boss (07,00,20,00,"NC_RICELORD"); TA_SitAround (20,00,24,00,"NC_RICELORD_SIT"); TA_Sleep (24,00,07,00,"NC_RICEBUNKER_10"); }; As you can see, the instance declaration is more like a constructor function, setting values and calling functions from within. This still wouldn't pose THAT much of a problem, if not for one more thing: multiple copies of this instance. For example, you can spawn multiple BAU_900_Ricelord's, and each of them keeps track of its own AI state, hitpoints etc. Now I think the instances are represented as ints (maybe even as the id of the NPC) inside the engine, as whenever (inside the script) you use the expression BAU_900_Ricelord it can be only assigned to an int variable, and most functions that operate on NPCs take that int value. However to directly modify its hitpoints etc you have to do something like var C_NPC npc = GetNPC(Bau_900_Ricelord); npc.attribute[ATR_HITPOINTS] = 10; ie get the actual C_NPC object that represents it. To finally recap - is it possible to get this kind of behaviour in any scripting languages you know of, or am I stuck with having to make my own? Or maybe there is an even better way of representing NPC's and their behaviours that way. The IDEAL language for scripting for me would be C#, as I simply adore that language, but somehow I doubt it is possible or indeed feasible to try and implement a similar kind of behaviour in C#. Many thanks

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  • Event Tracking

    - by DRapp
    I want to understand event cycles. I have a form with a grid and textboxes. It has a grid, bound to DataTable, and textboxes bound to same table too. I'm trying to debug something and need to know how to identify ALL events fired in the form to see what may solve an issue for me. Anyhow, unless I explicitly subclass every class on my form, and override / attach to every event to my own event handlers, how can I get / listen to all events being fired during a certain action... Such as changing a "Selected" road in a DataGridView. It obviously updates its own "CurrentRow"... I need to know what / how to maybe FORCE a re-loading of SAME CurrentRow. Reason: during a form level "Edit Mode", and I change the content in another "Textbox" control, and reject changes, I need it to simulate the current "Record" is reloaded to go back to its original values.

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