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  • How to design a separated tutorial mode?

    - by Sylpheed
    I'm working on a "social" game that's about 90% completion. One of the remaining features is the tutorial mode. Basically, the tutorial mode will restrict the user to access some parts of UI and limit the features (like store items). The tutorial will only progress if a certain event is triggered, specifically following the tutorial. The code is ready and we already have an "almost" working game. The problem is I haven't foreseen the tutorial mode while I was doing those 90%. My requirement is there shouldn't be any loading/transition from tutorial mode to normal mode. This means I have to pick up the progress from the tutorial (no re-rendering of assets and stuff). How should I design this in a way where I won't touch anything from my old code? I want it to be as easy as just plugging it in. I don't want to jam the tutorial in my old code since this will lead to many bugs.

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  • Cocos2d Tiled Dynamic Object Layer

    - by Rodrigo Camargo
    I'm trying to develop a cocos2d tiled based game using a sort of 'dynamic' object layer. What I want to do is after the tiled map is loaded, the user can drag something into the map and that will become an event when the 'hero' pass over it. I know how to build an object layer in tiled but it seems that is for fixed positions and what I want is a dynamic action position based on what the user can select. For instance, the user can drag a rock into a tile and when the character hit that rock he may die, or something. I'm a little lost about how to make it work. Do you have any idea of what should I use or what should I look for? Thanks in advance!

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  • Oracle VM at the IOUG Virtualization SIG – Online Symposium

    - by Chris Kawalek
    Join the Oracle VM product managers and product experts for a day full of best practices and information on the latest product updates. A sampling of what you can expect: Best practices from a customer’s perspective on deployment of Oracle VM and Oracle RAC. How to simplify and accelerate the onboarding of your applications to the cloud with Oracle Virtual Assemblies and Enterprise Manager 12c. The latest how-to and demo of DeployCluster Tool on Oracle VM 3. Date: Tomorrow, November 7th, 10am CDT – 2:50pm CDT Register for this free online event today! 

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  • How to get rid of the background gradient of the inline GtkToolbar?

    - by Dima
    When you run the below code, it will show an inline toolbar in a window. Notice how the inline toolbar has a stand-out backbround. Is there a way to apply CSS to get rid of it and make blend with regular window color? #!/usr/bin/python3 from gi.repository import Gtk button_names = [Gtk.STOCK_ABOUT, Gtk.STOCK_ADD, Gtk.STOCK_REMOVE, Gtk.STOCK_QUIT] buttons = [Gtk.ToolButton.new_from_stock(name) for name in button_names] toolbar = Gtk.Toolbar() toolbar.set_show_arrow(False) for button in buttons: toolbar.insert(button, -1) style_context = toolbar.get_style_context() style_context.add_class(Gtk.STYLE_CLASS_INLINE_TOOLBAR) grid = Gtk.Grid() grid.add(toolbar) label = Gtk.Label() grid.add(label) window = Gtk.Window() window.set_size_request(200, 50) window.add(grid) window.connect('delete-event', Gtk.main_quit) window.show_all() Gtk.main()

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  • MSDN Flash - MIX10 Special: What Happens in Vegas.

    This week the MSDN Flash is a wrap up of everything MIX. We all know the old adage "What Happens in Vegas, Stays in Vegas"; yet with live broadcasts, blogs and tweets that is no longer the case. I have just returned from MIX10 with a group of ten kiwis and I'll say that this year's event had some Te Awesome moments. We unveiled the developer story for Windows Phone 7 Series and announced that New Zealand will be among 30 countries where developers get paid at launch. I blogged about the Windows...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Enterprise Trade Compliance: Changing Trade Operations around the World

    - by John Murphy
    We live in a world of incredible bounty and speed where any product can be delivered anywhere on earth. However, our world is also filled with challenges for business – where volatility, uncertainty, risk, and chaos are our daily companions. To prosper amid the realities of this new world, organizations cannot rely on old strategies; they need new business models. Key trends within the global economy are mandating that companies fully integrate global trade management best practices within broader supply chain management strategies, rather than simply leaving it as a discrete event at the end of the order or procurement cycle. To explain, many companies face a complicated and changing compliance environment. This is directly linked to the speed and configuration of the supply chain, particularly with the explosion of new markets, shorter service cycles and ship times, accelerating rates of globalization and outsourcing, and increasing product complexity and regulation. Read More...

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  • Upgrade a Retro Corded Mouse with Wireless Bluetooth Connectivity

    - by Jason Fitzpatrick
    If there’s a beloved retro mouse gathering dust in your office closet for want of wireless connectivity, this detailed tutorial will guide you through upgrading the guts to turn your corded mouse into a Bluetooth model. If you’re handy with a soldering iron and not afraid to hack apart the guts of a modern but inexpensive Bluetooth mouse, you should have no trouble digging right into this project. The end result is a modern mouse packed inside the casing of your old mouse–same old look and feel, brand new engine inside. Hit up the link below to check out the full tutorial. Retro Wireless Apple Mouse [via Lifehacker] HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It HTG Explains: How Windows Uses The Task Scheduler for System Tasks

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  • 2 New Resources Added to IT Strategies from Oracle Library

    - by Bob Rhubart
    IT Strategies from Oracle, an authorized library of guidelines and reference architectures, has just been updated to include two new documents: A Pragmatic Approach to Cloud Adoption For enterprises that seek to transform their own IT capabilities and avoid adverse disruption in the process, a structured and pragmatic approach to Cloud computing is required. This practitioner guide details a framework that can be used within any organization for developing such an approach to Cloud adoption. Oracle's Approach to Cloud Successful adoption of Cloud computing requires the definition of an approach that aligns with business drivers and operational capabilities. This is why Oracle has developed a pragmatic approach, based on experience with numerous companies, to help customers successfully adopt Cloud. This data sheet provides an executive overview of Oracle's proven approach to Cloud. These two new resources join a collection of dozens of documents covering Service-Oriented Architecture, Event-Driven Architecture, Business Process Management, and Cloud Computing. Registration is required to access the material, but it's all free.

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  • TechEd North America 2012–Day 2 #msTechEd #teched

    - by Marco Russo (SQLBI)
    This is the second day at TechEd North America 2012 and yesterday I had many conversations about PowerPivot and SSAS Tabular. In the evening the book signing at O’Reilley booth has been a big success! I’m writing this post from the speaker’s room. It’s not crowded this morning because the keynote is going on and there are no people also in the hall, everyone is in the keynote room. Today will be a very busy day: I’ll be staffing at Technical Learning Center from 12:30pm to 3:30pm so this is a first chance for joining the conversation about Tabular and DAX. But there is another choice this evening at Community Night starting at 6:30pm until 9:00pm. Join us at this Ask the Expert event! And, well, don’t miss the Many-to-Many Relationships in BISM Tabular from Alberto this afternoon at 5:00 pm in room S330E. Look at my yesterday’s post if you want to look at our full schedule for the week. Enjoy TechEd!

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  • Check for bodies within a specific circle in Box2D

    - by ltjax
    I'm trying to find positions to insert new bodies into my world. For that, I'd like to have a "free" spot where this body wouldn't overlap with anything else. So my plan was to sample "random" positions and check whether they overlap with my "potential" new body. Since my bodies are always circular, I'd need to test within a given circle. So far, the only way to use box2d for this seems to use b2World::QueryAABB around my circle and manually doing an overlap test with all the fixtures it gives me (Box2D doesn't event seem to allow me to tap into its overlapping tests?!). It seems to me like Box2D should already provide such functionality - is there a way that lets me do this without reinventing most of the wheel again?

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  • Community Day at SOS Kinderdorf Bambous

    Easter is not only an occassion of public holidays but an opportunity to share and celebrate with your neighborhood. The team of IOS Indian Ocean Software Ltd. spent Easter Monday with the children and "mothers" of SOS Children's Village in Bambous. Together with the employees' family members we enjoyed some wonderful hours together. Starting the community day with a common lunch, IOS contributed mainly stationery, educational gifts and games like Scrabble or Sudoku. And of course, a little give-away with chocolate eggs... The kids are aged between 5 and 18 years. They live together with their village mothers in so-called family houses. The SOS Kinderdorf in Bambous is quite new and started their operations back in 2003, with an official inauguration in May 2005. Actually, I'm really happy about this event and I am looking forward to IOS next community activity. Community off-line and for real people, not only virtual!   PS: Article in L'Express of 09.04.2010

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  • OpenWorld hands on labs: HOL9558, HOL9559 and HOL9870

    - by cpauliat
    In the upcoming event Oracle OpenWorld that will start in 2 days in San Francisco, Olivier Canonge, Simon Coter, Eric Bezille and I will run 3 hands on lab about Cloud using Oracle VM for X86 virtualization tool (details below) For each lab, a detailed document (in PDF format) explains all steps. If you don't have the opportunity to attend OpenWorld labs sessions, you can still run the labs at home or office using those documents. Lab 9558: Deploying Infrastructure as a Service (IaaS) with Oracle VM Session ID: HOL9558 Tuesday October 2nd, 2012, 10:15am – 11:15amLocation: Marriott Marquis - Salon 14/15PDF Document: part1 part2 part3 (right click and save link for each part then use winzip on file .001 to extract the PDF doc from the 3 zip files) Lab 9559: Virtualize and Deploy Oracle Applications Using Oracle VM Templates Session ID: HOL9559 Tuesday October 2nd, 2012, 11:45am – 12:45pmLocation: Marriott Marquis - Salon 14/15 PDF Document Lab 9870: x86 Enterprise Cloud Infrastructure with Oracle VM 3.x and Sun ZFS Storage Appliance Session ID: HOL 9870 Wednesday, 3 Oct, 2012, 5:00 PM - 6:00 PMLocation: Marriott Marquis - Salon 14/15 PDF Document: part1 part2 part3 (right click and save link for each part then use winzip on file .001 to extract the PDF doc from the 3 zip files)

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  • HP 510 laptop doesn't suspend when I close the lid

    - by Yuri
    I have an HP 510 laptop with Ubuntu 12.04. I have all the correct settings for suspending when the lid is closed, as far as I can tell, so I think it's a problem with detecting the event. The way it "should" be detected, from what I can see, is a little hardware switch that is pushed when the lid closes. This switch manually puts off the backlight, and sends the suspend signal. All I can think is that the signal isn't being properly interpreted. Can anyone suggest a fix? Update: I tested whether the button was actually working based on the suggestion by josinalvo, and I found that in the directory /proc/acpi/button/lid/ there is no LID directory. There is, however, a C1CF folder, and in it is a state file. When using the this file instead of ID, I discovered that, no, when I close the lid, the state does not change.

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  • ISACA Information Security & Risk Management Conference, Nov 14-16

    - by Troy Kitch
    Please join Oracle, as a platinum sponsor, at this year's ISACA Information Security and Risk Management Conference in Las Vegas, Nov 14-16. This year’s conference offers up to 32 CPE hours and is designed to meet the needs of information security, governance, compliance, and risk management professionals. The event builds on and includes the key elements of information security, governance, compliance and risk management practices, and offers a fresh perspective on current and future trends. As provider of the world’s most complete, open, and integrated business software and hardware systems, Oracle can uniquely safeguard your information throughout its entire lifecycle and is the recognized leader in Data Security, Identity Management, and Governance, Risk, and Compliance solutions. Also, attend the Oracle Megatrends Session, Gone in 60 Seconds: Mitigating Database Security Risk and stop by our booth, # 100 & #102, to meet with Oracle Security Solution experts, see live product demos, and more. Learn more and register.

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  • SPARC Go To Market Webinar am 21. Juni

    - by A&C Redaktion
    Hiermit möchten wir Sie herzlich zum weltweiten SPARC Go To Market Webinar am 21. Juni, 17:00 Uhr CET einladen. Unser Sprecher, Bud Koch, Senior Principal Product Marketing Director, wird Ihnen in diesem Online-Event einen Überblick über das SPARC / T4 Marketing geben. Er stellt dabei die aktuelle Materialien vor und zeigt Ihnen, was im Fiskaljahr 2013 geplant ist. So bekommen Sie einen Einblick und die richtige Vertriebsunterstützung. Weitere Informationen zum Webinar finden Sie hier. Wir bitten Sie, sich schon ein paar Minuten vorher einzuwählen, damit das Webinar pünktlich beginnen kann. Sollten Sie nicht live dabei sein können, wird es im Anschluss eine Aufzeichnung geben, die wir hier im Blog teilen werden.

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  • Oracle Process Accelerators Release 11.1.1.7.0 Now Available

    - by Cesare Rotundo
    The new Oracle Process Accelerators (PA) Release (11.1.1.7.0) delivers key functionality in many dimensions: new PAs across industries, new functionality in preexisting PAs, and an improved installation process. All PAs in Release 11.1.1.7.0 run on the latest Oracle BPM Suite and SOA Suite, 11.1.1.7. New PAs include: Financial Reports Approval (FRA): end-to-end solution for efficient and controlled Financial Report review and approval process, enabling financial analysts and decision makers to collaborate around Excel. Electronic Forms Management (EFM): supports the process to design and expose eForms with the ability to quickly design eForms and associate approval processes to them, and to then enable users to select, fill, and submit eForms for approval Mobile Data Offloading (MDO): enables telecommunications providers to reduce congestion on cellular networks and lower cost of operations by using Oracle Event Processing (OEP) and BAM to switch devices from cellular networks to Wi-Fi. By adopting the latest PA release , customers will also be able to better identify and kick-start smart extension of their processes where business steps are supported by Apps: PA 11.1.1.7.0 includes out-of-the-box business process extension scenarios with Oracle Apps such as Siebel (FSLO) and PeopleSoft (EOB).

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  • Calculating WPM given a variable stream of input

    - by Jaxo
    I'm creating an application that sits in the background and records all key presses (currently this is done and working; an event is fired every keydown/keyup). I want to offer a feature for the user that will show them their WPM over the entire session the program has been running for. This would be easy if I added a "Start" and "End" button to activate a timer, but I need to detect only when the user is typing continuously - ignoring all one-time keyboard shortcuts and breaks the user takes from typing. How in the world do I approach this? Is this even realistically & accurately possible?

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  • Virtual Developer Day: MySQL - July 31st

    - by Cassandra Clark - OTN
    Virtual Developer Day: MySQL is a one-stop shop for you to learn all the essential MySQL skills. With a combination of presentations and hands-on lab experience, you’ll have the opportunity to practice in your own environment and gain more in-depth knowledge to successfully design, develop, and manage your MySQL databases.This FREE virtual event has two tracks tailored for both fresh and experienced MySQL users. Attend the sessions on July 31st and sharpen your skills to: Develop your new applications cost-effectively using MySQL Improve performance of your existing MySQL databases Manage your MySQL environment more efficiently When? Wednesday, July 31, 2013Mumbai 10:30 a.m. (GMT +5:30) - 2:30 p.m.Singapore 1:00 p.m. (GMT +8:00) - 5:00 p.m.Sydney 3:00 p.m. (GMT +10:00) - 7:00 p.m. Register TODAY! 

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  • Good structure of IT / programmer CV

    - by tomas
    Hi, company where I applied for a job requires a very detailed CV mainly of programming languages, frameworks, technology. My CV have 3 pages but for this company is not enough detailed. ;) What structure have your CV in programming languages, frameworks, technology, third-party libraries? Any sample of good structured CV. (as pdf file) Of course I had used the google but I found a dozen same old things. I would like have someting orignal and fresh. Any inspiration? I do not know what to write for example C #. C# OOP, delagate, event, generic, LINQ other WPF control, data template, converter, style, triggers..? Prims, Caliburn, MEF ? Also which skills from OS, IDE, util is suitably to have in CV. I would’t have a 10 pages CV or have bad and immense structure of CV. Sory for my english

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  • React to a modified directory

    - by Ghanshyam Rathod
    In linux everything is considered as file, Now if I want to find only folders/directories not the files then how can i do that? I am getting all the modified files with the following command. find /Users/ghanshyam -type f -mmin -5 -print My goal is to generate the log file with all the modified/access folders. Here two options are available. create a module and call every time when a folder is modified (this one is bit difficult because I need to check particular event) create a cron task that will run after every 5 minutes. cron task will execute shell script and generate the log entries with the modified folders. Do you have any other option to do this task ?

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  • Data Binding to Attached Properties

    - by Chris Gardner
    Originally posted on: http://geekswithblogs.net/freestylecoding/archive/2013/06/14/data-binding-to-attached-properties.aspx When I was working on my C#/XAML game framework, I discovered I wanted to try to data bind my sprites to background objects. That way, I could update my objects and the draw functionality would take care of the work for me. After a little experimenting and web searching, it appeared this concept was an impossible dream. Of course, when has that ever stopped me? In my typical way, I started to massively dive down the rabbit hole. I created a sprite on a canvas, and I bound it to a background object. <Canvas Name="GameField" Background="Black"> <Image Name="PlayerStrite" Source="Assets/Ship.png" Width="50" Height="50" Canvas.Left="{Binding X}" Canvas.Top="{Binding Y}"/> </Canvas> Now, we wire the UI item to the background item. public MainPage() { this.InitializeComponent(); this.Loaded += StartGame; }   void StartGame( object sender, RoutedEventArgs e ) { BindingPlayer _Player = new BindingPlayer(); _Player.X = Window.Current.Bounds.Height - PlayerSprite.Height; _Player.X = ( Window.Current.Bounds.Width - PlayerSprite.Width ) / 2.0; } Of course, now we need to actually have our background object. public class BindingPlayer : INotifyPropertyChanged { private double m_X; public double X { get { return m_X; } set { m_X = value; NotifyPropertyChanged(); } }   private double m_Y; public double Y { get { return m_Y; } set { m_Y = value; NotifyPropertyChanged(); } }   public event PropertyChangedEventHandler PropertyChanged; protected void NotifyPropertyChanged( [CallerMemberName] string p_PropertyName = null ) { if( PropertyChanged != null ) PropertyChanged( this, new PropertyChangedEventArgs( p_PropertyName ) ); } } I fired this baby up, and my sprite was correctly positioned on the screen. Maybe the sky wasn't falling after all. Wouldn't it be great if that was the case? I created some code to allow me to move the sprite, but nothing happened. This seems odd. So, I start debugging the application and stepping through code. Everything appears to be working. Time to dig a little deeper. After much profanity was spewed, I stumbled upon a breakthrough. The code only looked like it was working. What was really happening is that there was an exception being thrown in the background thread that I never saw. Apparently, the key call was the one to PropertyChanged. If PropertyChanged is not called on the UI thread, the UI thread ignores the call. Actually, it throws an exception and the background thread silently crashes. Of course, you'll never see this unless you're looking REALLY carefully. This seemed to be a simple problem. I just need to marshal this to the UI thread. Unfortunately, this object has no knowledge of this mythical UI Thread in which we speak. So, I had to pull the UI Thread out of thin air. Let's change our PropertyChanged call to look this. public event PropertyChangedEventHandler PropertyChanged; protected void NotifyPropertyChanged( [CallerMemberName] string p_PropertyName = null ) { if( PropertyChanged != null ) Windows.ApplicationModel.Core.CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync( Windows.UI.Core.CoreDispatcherPriority.Normal, new Windows.UI.Core.DispatchedHandler( () => { PropertyChanged( this, new PropertyChangedEventArgs( p_PropertyName ) ); } ) ); } Now, we raised our notification on the UI thread. Everything is fine, people are happy, and the world moves on. You may have noticed that I didn't await my call to the dispatcher. This was intentional. If I am trying to update a slew of sprites, I don't want thread being hung while I wait my turn. Thus, I send the message and move on. It is worth nothing that this is NOT the most efficient way to do this for game programming. We'll get to that in another blog post. However, it is perfectly acceptable for a business app that is running a background task that would like to notify the UI thread of progress on a periodic basis. It is worth noting that this code was written for a Windows Store App. You can do the same thing with WP8 and WPF. The call to the marshaler changes, but it is the same idea.

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  • Retrieving snapshots of game statistics

    - by SatheeshJM
    What is a good architecture for storing game statistics, so that I can retrieve snapshots of it at various moments? Say I have a game, and the user's statistics initially are: { hours_played = 0, games_played = 0, no_of_times_killed = 0, } When the user purchases something for the first time from within the game, the stats are { hours_played = 10, games_played = 2, no_of_times_killed = 5, } And when he purchases something for the second time, the stats are { hours_played = 20, games_played = 4, no_of_times_killed = 10, } Let me name the events as "purchase1" and "purchase2" How do I model my statistics, so that at any point in the future, I will be able to retrieve the snapshot of the statistics at the time when "purchase1" was fired. Similarly for "purchase2" and any other event I will add. Hope that made sense..

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  • My rhythm game runs choppy even with high frame rate

    - by felipedrl
    I'm coding a rhythm game and the game runs smoothly with uncapped fps. But when I try to cap it around 60 the game updates in little chunks, like hiccups, as if it was skipping frames or at a very low frame rate. The reason I need to cap frame rate is because in some computers I tested, the fps varies a lot (from ~80 - ~250 fps) and those drops are noticeable and degrade response time. Since this is a rhythm game this is very important. This issue is driving me crazy. I've spent a few weeks already on it and still can't figure out the problem. I hope someone more experienced than me could shed some light on it. I'll try to put here all the hints I've tried along with two pseudo codes for game loops I tried, so I apologize if this post gets too lengthy. 1st GameLoop: const uint UPDATE_SKIP = 1000 / 60; uint nextGameTick = SDL_GetTicks(); while(isNotDone) { // only false when a QUIT event is generated! if (processEvents()) { if (SDL_GetTicks() > nextGameTick) { update(UPDATE_SKIP); render(); nextGameTick += UPDATE_SKIP; } } } 2nd Game Loop: const uint UPDATE_SKIP = 1000 / 60; while (isNotDone) { LARGE_INTEGER startTime; QueryPerformanceCounter(&startTime); // process events will return false in case of a QUIT event processed if (processEvents()) { update(frameTime); render(); } LARGE_INTEGER endTime; do { QueryPerformanceCounter(&endTime); frameTime = static_cast<uint>((endTime.QuadPart - startTime.QuadPart) * 1000.0 / frequency.QuadPart); } while (frameTime < UPDATE_SKIP); } [1] At first I thought it was a timer resolution problem. I was using SDL_GetTicks, but even when I switched to QueryPerformanceCounter, supposedly less granular, I saw no difference. [2] Then I thought it could be due to a rounding error in my position computation and since game updates are smaller in high FPS that would be less noticeable. Indeed there is an small error, but from my tests I realized that it is not enough to produce the position jumps I'm getting. Also, another intriguing factor is that if I enable vsync I'll get smooth updates @60fps regardless frame cap code. So why not rely on vsync? Because some computers can force a disable on gfx card config. [3] I started printing the maximum and minimum frame time measured in 1sec span, in the hope that every a few frames one would take a long time but still not enough to drop my fps computation. It turns out that, with frame cap code I always get frame times in the range of [16, 18]ms, and still, the game "does not moves like jagger". [4] My process' priority is set to HIGH (Windows doesn't allow me to set REALTIME for some reason). As far as I know there is only one thread running along with the game (a sound callback, which I really don't have access to it). I'm using AudiereLib. I then disabled Audiere by removing it from the project and still got the issue. Maybe there are some others threads running and one of them is taking too long to come back right in between when I measured frame times, I don't know. Is there a way to know which threads are attached to my process? [5] There are some dynamic data being created during game run. But It is a little bit hard to remove it to test. Maybe I'll have to try harder this one. Well, as I told you I really don't know what to try next. Anything, I mean, anything would be of great help. What bugs me more is why at 60fps & vsync enabled I get an smooth update and at 60fps & no vsync I don't. Is there a way to implement software vsync? I mean, query display sync info? Thanks in advance. I appreciate the ones that got this far and yet again I apologize for the long post. Best Regards from a fellow coder.

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  • T-SQL Tuesday #007 and T-SQL Tuesday Has a Logo

    - by Adam Machanic
    This month’s T-SQL Tuesday is hosted by Jorge Segarra, the “SQL Chicken.” The topic is rather open ended: What is your favorite new(ish) SQL Server feature? Love the DACPAC? Can’t wait for PDW? Post about it and tell us why! In other T-SQL Tuesday news, we now have a logo. Those of you who are participating in the event, take notice; the rules have changed. Now that we have a logo we’re simplifying the linkback and subject guidelines a bit. Henceforth you can title your post however you want. It...(read more)

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  • Will You Survive The Undead Apocalypse? [Action Flow-Chart Wallpaper]

    - by Asian Angel
    Think you would know what to do if the zombie apocalypse happened today? This awesome flow-chart from Game Informer can help you make the right decisions based on your location or time period! Note: Click on the image embedded in the post to view and download the full-size (2500*1763 pixels) wallpaper. Will You Survive The Undead Apocalypse? [Game Informer] HTG Explains: What The Windows Event Viewer Is and How You Can Use It HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows?

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