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  • getView only shows Flagged Backgrounds for drawn Views, It does not show Flagged Background when scroll to view more items on list

    - by Leoa
    I am trying to create a listview that receives a flagged list of items to indicate a status to the user. I have been able to create the flag display by using a yellow background (see image at bottom). In Theory, the flagged list can have many flagged items in it. However in my app, only the first three flagged backgrounds are shown. I believe this is because they are initially drawn to the screen. The Flagged background that are not drawn initially to the screen do not show. I'd like to know how to get the remaining flags to show in the list. ListView Recycling: The backgrounds in the listView are being recycled in getView(). This recycling goes from position 0 to position 9. I have flags that need to match at positions 13, 14 and so on. Those positions are not being displayed. listView.getCheckedItemPositions() for multiple selections: This method will not work in my case because the user will not selected the flags. The flags are coming from the server. setNotifyOnChange() and/or public virtual void SetNotifyOnChange (bool notifyOnChange): I'm not adding new data to the list, so I don't see how this method would work for my program. Does this method communicate to getview when it is recycling data? I was unable to find an answer to this in my research. public void registerDataSetObserver: This may be overkill for my problem, but is it possible to have an observer object that keeps track of the all the positions in my items list and in my flag list no matter if the view is recycled and match them on the screen? Code: package com.convention.notification.app; import java.util.Iterator; import java.util.ArrayList; import java.util.List; import android.app.Activity; import android.content.Context; import android.graphics.Color; import android.os.Bundle; import android.text.Html; import android.util.Log; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.view.ViewParent; import android.widget.AdapterView; import android.widget.ArrayAdapter; import android.widget.TextView; public class NewsRowAdapter extends ArrayAdapter<Item> { private Activity activity; private List<Item> items; private Item objBean; private int row; private List<Integer> disable; View view ; int disableView; public NewsRowAdapter(Activity act, int resource, List<Item> arrayList, List<Integer> disableList) { super(act, resource, arrayList); this.activity = act; this.row = resource; this.items = arrayList; this.disable=disableList; System.out.println("results of delete list a:"+disable.toString()); } public int getCount() { return items.size(); } public Item getItem(int position) { return items.get(position); } public long getItemId(int position) { return position; } @Override public int getItemViewType(int position) { for(int k =0;k < disable.size();k++){ if(position==disable.get(k)){ //System.out.println( "is "+position+" value of disable "+disable.get(k)); disableView=disable.get(k); //AdapterView.getItemAtPosition(position); } } return position; } @Override public View getView(final int position, View convertView, ViewGroup parent) { View view = convertView; ViewHolder holder; if (view == null) { LayoutInflater inflater = (LayoutInflater) activity.getSystemService(Context.LAYOUT_INFLATER_SERVICE); view = inflater.inflate(row, null); getItemViewType(position); long id=getItemId(position); if(position==disableView){ view.setBackgroundColor(Color.YELLOW); System.out.println(" background set to yellow at position "+position +" disableView is at "+disableView); }else{ view.setBackgroundColor(Color.WHITE); System.out.println(" background set to white at position "+position +" disableView is at "+disableView); } //ViewHolder is a custom class that gets TextViews by name: tvName, tvCity, tvBDate, tvGender, tvAge; holder = new ViewHolder(); /* setTag Sets the tag associated with this view. A tag can be used to * mark a view in its hierarchy and does not have to be unique * within the hierarchy. Tags can also be used to store data within * a view without resorting to another data structure. */ view.setTag(holder); } else { //the Object stored in this view as a tag holder = (ViewHolder) view.getTag(); } if ((items == null) || ((position + 1) > items.size())) return view; objBean = items.get(position); holder.tv_event_name = (TextView) view.findViewById(R.id.tv_event_name); holder.tv_event_date = (TextView) view.findViewById(R.id.tv_event_date); holder.tv_event_start = (TextView) view.findViewById(R.id.tv_event_start); holder.tv_event_end = (TextView) view.findViewById(R.id.tv_event_end); holder.tv_event_location = (TextView) view.findViewById(R.id.tv_event_location); if (holder.tv_event_name != null && null != objBean.getName() && objBean.getName().trim().length() > 0) { holder.tv_event_name.setText(Html.fromHtml(objBean.getName())); } if (holder.tv_event_date != null && null != objBean.getDate() && objBean.getDate().trim().length() > 0) { holder.tv_event_date.setText(Html.fromHtml(objBean.getDate())); } if (holder.tv_event_start != null && null != objBean.getStartTime() && objBean.getStartTime().trim().length() > 0) { holder.tv_event_start.setText(Html.fromHtml(objBean.getStartTime())); } if (holder.tv_event_end != null && null != objBean.getEndTime() && objBean.getEndTime().trim().length() > 0) { holder.tv_event_end.setText(Html.fromHtml(objBean.getEndTime())); } if (holder.tv_event_location != null && null != objBean.getLocation () && objBean.getLocation ().trim().length() > 0) { holder.tv_event_location.setText(Html.fromHtml(objBean.getLocation ())); } return view; } public class ViewHolder { public TextView tv_event_name, tv_event_date, tv_event_start, tv_event_end, tv_event_location /*tv_event_delete_flag*/; } } Logcat: 06-12 20:54:12.058: I/System.out(493): item disalbed is at postion :0 06-12 20:54:12.058: I/System.out(493): item disalbed is at postion :4 06-12 20:54:12.069: I/System.out(493): item disalbed is at postion :5 06-12 20:54:12.069: I/System.out(493): item disalbed is at postion :13 06-12 20:54:12.069: I/System.out(493): item disalbed is at postion :14 06-12 20:54:12.069: I/System.out(493): item disalbed is at postion :17 06-12 20:54:12.069: I/System.out(493): results of delete list :[0, 4, 5, 13, 14, 17] 06-12 20:54:12.069: I/System.out(493): results of delete list a:[0, 4, 5, 13, 14, 17] 06-12 20:54:12.069: I/System.out(493): set adapaer to list view called; 06-12 20:54:12.128: I/System.out(493): background set to yellow at position 0 disableView is at 0 06-12 20:54:12.628: I/System.out(493): background set to white at position 1 disableView is at 0 06-12 20:54:12.678: I/System.out(493): background set to white at position 2 disableView is at 0 06-12 20:54:12.708: I/System.out(493): background set to white at position 3 disableView is at 0 06-12 20:54:12.738: I/System.out(493): background set to yellow at position 4 disableView is at 4 06-12 20:54:12.778: I/System.out(493): background set to yellow at position 5 disableView is at 5 06-12 20:54:12.808: I/System.out(493): background set to white at position 6 disableView is at 5 06-12 20:54:12.838: I/System.out(493): background set to white at position 7 disableView is at 5 This is a link to my first question a day ago: Change Background on a specific row based on a condition in Custom Adapter I appreciate your help!

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  • while I scroll between the layout it takes too long to be able to scroll between the gallerie's pictures. Is there any way to reduce this time?

    - by Mateo
    Hello, this is my first question here, though I've being reading this forum for quite a while. Most of the answers to my doubts are from here :) Getting back on topic. I'm developing an Android application. I'm drawing a dynamic layout that are basically Galleries, inside a LinearLayout, inside a ScrollView, inside a RelativeLayout. The ScrollView is a must, because I'm drawing a dynamic amount of galleries that most probably will not fit on the screen. When I scroll inside the layout, I have to wait 3/4 seconds until the ScrollView "deactivates" to be able to scroll inside the galleries. What I want to do is to reduce this time to a minimum. Preferably I would like to be able to scroll inside the galleries as soon as I lift my finger from the screen, though anything lower than 2 seconds would be great as well. I've being googling around for a solution but all I could find until now where layout tutorials that didn't tackle this particular issue. I was hoping someone here knows if this is possible and if so to give me some hints on how to do so. I would prefer not to do my own ScrollView to solve this. But if that is the only way I would appreciate some help because I'm not really sure how would I solve this issue by doing that. this is my layout: public class PicturesL extends Activity implements OnClickListener, OnItemClickListener, OnItemLongClickListener { private ArrayList<ImageView> imageView = new ArrayList<ImageView>(); private StringBuilder PicsDate = new StringBuilder(); private CaWaApplication application; private long ListID; private ArrayList<Gallery> gallery = new ArrayList<Gallery>(); private ArrayList<Bitmap> Thumbails = new ArrayList<Bitmap>(); private String idioma; private ArrayList<Long> Days = new ArrayList<Long>(); private long oldDay; private long oldThumbsLoaded; private ArrayList<Long> ThumbailsDays = new ArrayList<Long>(); private ArrayList<ArrayList<Long>> IDs = new ArrayList<ArrayList<Long>>(); @Override public void onCreate(Bundle savedInstancedState) { super.onCreate(savedInstancedState); RelativeLayout layout = new RelativeLayout(this); ScrollView scroll = new ScrollView(this); LinearLayout realLayout = new LinearLayout(this); ArrayList<TextView> texts = new ArrayList<TextView>(); Button TakePic = new Button(this); idioma = com.mateloft.cawa.prefs.getLang(this); if (idioma.equals("en")) { TakePic.setText("Take Picture"); } else if (idioma.equals("es")) { TakePic.setText("Sacar Foto"); } RelativeLayout.LayoutParams scrollLP = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.FILL_PARENT, RelativeLayout.LayoutParams.FILL_PARENT); layout.addView(scroll, scrollLP); realLayout.setOrientation(LinearLayout.VERTICAL); realLayout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); scroll.addView(realLayout); TakePic.setId(67); TakePic.setOnClickListener(this); application = (CaWaApplication) getApplication(); ListID = getIntent().getExtras().getLong("listid"); getAllThumbailsOfID(); LinearLayout.LayoutParams TakeLP = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT); realLayout.addView(TakePic); oldThumbsLoaded = 0; int galler = 100; for (int z = 0; z < Days.size(); z++) { ThumbailsManager croppedThumbs = new ThumbailsManager(Thumbails, oldThumbsLoaded, ThumbailsDays.get(z)); oldThumbsLoaded = ThumbailsDays.get(z); texts.add(new TextView(this)); texts.get(z).setText("Day " + Days.get(z).toString()); gallery.add(new Gallery(this)); gallery.get(z).setAdapter(new ImageAdapter(this, croppedThumbs.getGallery(), 250, 175, true, ListID)); gallery.get(z).setOnItemClickListener(this); gallery.get(z).setOnItemLongClickListener(this); gallery.get(z).setId(galler); galler++; realLayout.addView(texts.get(z)); realLayout.addView(gallery.get(z)); } Log.d("PicturesL", "ListID: " + ListID); setContentView(layout); } private void getAllThumbailsOfID() { ArrayList<ModelPics> Pictures = new ArrayList<ModelPics>(); ArrayList<String> ThumbailsPath = new ArrayList<String>(); Pictures = application.dataManager.selectAllPics(); long thumbpathloaded = 0; int currentID = 0; for (int x = 0; x < Pictures.size(); x++) { if (Pictures.get(x).walkname == ListID) { if (Days.size() == 0) { Days.add(Pictures.get(x).day); oldDay = Pictures.get(x).day; IDs.add(new ArrayList<Long>()); currentID = 0; } if (oldDay != Pictures.get(x).day) { oldDay = Pictures.get(x).day; ThumbailsDays.add(thumbpathloaded); Days.add(Pictures.get(x).day); IDs.add(new ArrayList<Long>()); currentID++; } StringBuilder tpath = new StringBuilder(); tpath.append(Pictures.get(x).path.substring(0, Pictures.get(x).path.length() - 4)); tpath.append("-t.jpg"); IDs.get(currentID).add(Pictures.get(x).id); ThumbailsPath.add(tpath.toString()); thumbpathloaded++; if (x == Pictures.size() - 1) { Log.d("PicturesL", "El ultimo de los arrays, tamaño: " + Days.size()); ThumbailsDays.add(thumbpathloaded); } } } for (int y = 0; y < ThumbailsPath.size(); y++) { Thumbails.add(BitmapFactory.decodeFile(ThumbailsPath.get(y))); } } I had a memory leak on another activity when screen orientation changed that was making it slower, now it is working better. The scroller is not locking up. But sometimes, when it stops scrolling, it takes a few seconds (2/3) to disable itself. I just want it to be a little more dynamic, is there any way to override the listener and make it stop scrolling ON_ACTION_UP or something like that? I don't want to use the listview because I want to have each gallery separated by other views, now I just have text, but I will probably separate them with images with a different size than the galleries. I'm not really sure if this is possible with a listadapter and a listview, I assumed that a view can only handle only one type of object, so I'm using a scrollview of a layout, if I'm wrong please correct me :) Also this activity works as a preview or selecting the pictures you want to view in full size and manage their values. So its working only with thumbnails. Each one weights 40 kb. Guessing that is very unlikely that a user gets more than 1000~1500 pictures in this view, i thought that the activity wouldn't use more than 40~50 mb of ram in this case, adding 10 more if I open the fullsized view. So I guessed as well most devices are able to display this view in full size. If it doesn't work on low-end devices my plan was to add an option in the app preferences to let user chop this view according to some database values. And a last reason is that during most of this activity "life-cycle" (the app has pics that are relevant to the view, when it ends the value that selects which pictures are displayed has to change and no more pictures are added inside this instance of this activity); the view will be unpopulated, so most of the time showing everything wont cost much, just at the end of its cycle That was more or less what I thought at the time i created this layout. I'm open to any sort of suggestion or opinion, I just created this layout a few days ago and I'm trying to see if it can work right, because it suits my app needs. Though if there is a better way i would love to hear it Thanks Mateo

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  • How to improve performance of map that loads new overlay images

    - by anthonysomerset
    I have inherited a website to maintain that uses a html map overlaying a real map to link specific countries to specific pages. previously it loaded the default map image, then with some javascript it would change the image src to an image with that particular country in a different colour on mouseover and reset the image source back to the original image on mouse out to make maintenance (adding new countries) easier i made the initial map a background image by utilising some CSS for the div tag, and then created new images for each country which only had that countries hightlight so that the images remain fairly small. this works great but theres one issue which is particularly noticeable on slower internet connections when you hover over a country if you dont have the image file in your browser cache or downloaded it wont load the image unless you hover over another country and then back onto the first country - i guess this is due to the image having to manually be downloaded on first hover. My question: is it possible to force the load of these extra images AFTER the page and all the other assets have finished loading so that this behaviour is all but eliminated? the html code for the MAP is as follows: <div class="gtmap"><img id="Image-Maps_6200909211657061" src="<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png" usemap="#Image-Maps_6200909211657061" alt="We offer Guided Motorcycle Tours all around the world" width="615" height="296" /> <map id="_Image-Maps_6200909211657061" name="Image-Maps_6200909211657061"> <area shape="poly" coords="511,134,532,107,542,113,520,141" href="/guided-motorcycle-tours-japan/" alt="Guided Japan Motorcycle Tours" title="Japan" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-japan.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="252,61,266,58,275,64,262,68" href="/guided-motorcycle-tour.php?iceland-motorcycle-adventure-39" alt="Guided Iceland Motorcycle Tours" title="Iceland" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-iceland.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="587,246,597,256,577,279,568,270" href="/guided-motorcycle-tour.php?new-zealand-south-island-adventure-10" alt="New Zealand Guided Motorcycle Tours" title="New Zealand" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-nz.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="418,133,412,145,412,154,421,178,430,180,430,166,443,154,443,145,438,144,433,142,430,138,431,130,430,129,425,128" href="/guided-motorcycle-tours-india/" alt="India Guided Motorcycle Tours" title="India" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-india.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="460,152,466,149,474,165,470,171,466,161" href="/guided-motorcycle-tours-laos/" alt="Laos Guided Motorcycle Tours" title="Laos" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-laos.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="468,179,475,166,468,152,475,152,482,169" href="/guided-motorcycle-tour.php?indochina-motorcycle-adventure-tour-32" onClick="javascript: pageTracker._trackPageview('/internal-links/guided-tours/map/vietnam');" alt="Vietnam Guided Motorcycle Tours" title="Vietnam" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-viet.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="330,239,337,235,347,226,352,233,351,243,344,250,335,253,327,255,323,249,322,242,323,241" href="/guided-motorcycle-tours-southafrica/" alt="South Africa Guided Motorcycle Tours" title="South Africa" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-sa.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="290,77,293,86,298,96,286,102,285,97,285,89,282,84,282,79" href="/guided-motorcycle-tour.php?great-britain-isle-of-man-scotland-wales-uk-18" alt="United Kingdom" title="United Kingdom Guided Motorcycle Tours" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-uk.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="357,118,368,118,369,126,345,129,338,125,338,117,342,115,348,116" href="/guided-motorcycle-tour.php?explore-turkey-adventure-45" alt="Turkey" title="Turkey Guided Motorcycle Tours" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-turkey.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="206,95,193,101,185,101,178,106,165,111,157,109,147,105,134,103,121,103,107,103,96,103,86,104,81,99,77,91,70,83,62,79,60,72,61,64,59,57,60,51,71,50,83,49,95,50,107,54,117,53,129,47,137,36,148,37,163,38,177,44,187,54,195,60,184,72,191,80,200,87" href="/guided-motorcycle-tours-canada/" alt="Guided Canada Motorcycle Tours" title="Canada" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-canada.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="61,75,60,62,60,55,59,44,51,44,43,43,36,42,28,43,23,48,17,51,15,62,19,74,27,79,19,83,16,93,35,83,43,77,50,75,55,75" href="/guided-motorcycle-tours-alaska/" alt="Guided Alaska Motorcycle Tours" title="Alaska" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-alaska.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="82,101,99,101,133,101,148,105,161,110,172,106,187,100,180,113,171,122,165,131,159,149,147,141,137,140,129,147,120,141,112,138,103,137,93,132,86,122,86,112,86,106" href="/guided-motorcycle-tours-usa/" alt="USA Guided Motorcycle Tours" title="USA" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-usa.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="178,225,180,214,175,208,174,204,178,198,174,193,167,192,157,199,158,204,164,211,167,218" href="/guided-motorcycle-tour.php?peru-machu-picchu-adventure-25" alt="Peru Guided Motorcycle Tours" title="Peru" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-peru.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="172,226,169,239,166,256,166,267,164,279,171,277,174,262,175,250,179,234,180,225,176,224" href="/guided-motorcycle-tours-chile/" alt="Guided Chile Motorcycle Tours" title="Chile" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-chile.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="199,260,194,261,187,265,184,276,183,296,170,292,168,282,174,270,174,257,177,245,180,230,190,228,205,237,199,245" href="/guided-motorcycle-tours-argentina/" alt="Guided Argentina Motorcycle Tours" title="Argentina" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-arg.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> </map> </div> The <?php echo cdnhttpsCheck(); ?> is just a site specific function that gets the correct web domain/url from a config file to load resources from CDN where possible (eg all non HTTPS requests) We are loading Jquery at the bottom of the HTML if anybody wonders why it is missing from the code snippet for reference, the page with the map in question is found here: http://www.motoquest.com/guided-motorcycle-tours/

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  • o write a C++ program to encrypt and decrypt certain codes.

    - by Amber
    Step 1: Write a function int GetText(char[],int); which fills a character array from a requested file. That is, the function should prompt the user to input the filename, and then read up to the number of characters given as the second argument, terminating when the number has been reached or when the end of file is encountered. The file should then be closed. The number of characters placed in the array is then returned as the value of the function. Every character in the file should be transferred to the array. Whitespace should not be removed. When testing, assume that no more than 5000 characters will be read. The function should be placed in a file called coding.cpp while the main will be in ass5.cpp. To enable the prototypes to be accessible, the file coding.h contains the prototypes for all the functions that are to be written in coding.cpp for this assignment. (You may write other functions. If they are called from any of the functions in coding.h, they must appear in coding.cpp where their prototypes should also appear. Do not alter coding.h. Any other functions written for this assignment should be placed, along with their prototypes, with the main function.) Step 2: Write a function int SimplifyText(char[],int); which simplifies the text in the first argument, an array containing the number of characters as given in the second argument, by converting all alphabetic characters to lower case, removing all non-alpha characters, and replacing multiple whitespace by one blank. Any leading whitespace at the beginning of the array should be removed completely. The resulting number of characters should be returned as the value of the function. Note that another array cannot appear in the function (as the file does not contain one). For example, if the array contained the 29 characters "The 39 Steps" by John Buchan (with the " appearing in the array), the simplified text would be the steps by john buchan of length 24. The array should not contain a null character at the end. Step 3: Using the file test.txt, test your program so far. You will need to write a function void PrintText(const char[],int,int); that prints out the contents of the array, whose length is the second argument, breaking the lines to exactly the number of characters in the third argument. Be warned that, if the array contains newlines (as it would when read from a file), lines will be broken earlier than the specified length. Step 4: Write a function void Caesar(const char[],int,char[],int); which takes the first argument array, with length given by the second argument and codes it into the third argument array, using the shift given in the fourth argument. The shift must be performed cyclicly and must also be able to handle negative shifts. Shifts exceeding 26 can be reduced by modulo arithmetic. (Is C++'s modulo operations on negative numbers a problem here?) Demonstrate that the test file, as simplified, can be coded and decoded using a given shift by listing the original input text, the simplified text (indicating the new length), the coded text and finally the decoded text. Step 5: The permutation cypher does not limit the character substitution to just a shift. In fact, each of the 26 characters is coded to one of the others in an arbitrary way. So, for example, a might become f, b become q, c become d, but a letter never remains the same. How the letters are rearranged can be specified using a seed to the random number generator. The code can then be decoded, if the decoder has the same random number generator and knows the seed. Write the function void Permute(const char[],int,char[],unsigned long); with the same first three arguments as Caesar above, with the fourth argument being the seed. The function will have to make up a permutation table as follows: To find what a is coded as, generate a random number from 1 to 25. Add that to a to get the coded letter. Mark that letter as used. For b, generate 1 to 24, then step that many letters after b, ignoring the used letter if encountered. For c, generate 1 to 23, ignoring a or b's codes if encountered. Wrap around at z. Here's an example, for only the 6 letters a, b, c, d, e, f. For the letter a, generate, from 1-5, a 2. Then a - c. c is marked as used. For the letter b, generate, from 1-4, a 3. So count 3 from b, skipping c (since it is marked as used) yielding the coding of b - f. Mark f as used. For c, generate, from 1-3, a 3. So count 3 from c, skipping f, giving a. Note the wrap at the last letter back to the first. And so on, yielding a - c b - f c - a d - b (it got a 2) e - d f - e Thus, for a given seed, a translation table is required. To decode a piece of text, we need the table generated to be re-arranged so that the right hand column is in order. In fact you can just store the table in the reverse way (e.g., if a gets encoded to c, put a opposite c is the table). Write a function called void DePermute(const char[],int,char[], unsigned long); to reverse the permutation cypher. Again, test your functions using the test file. At this point, any main program used to test these functions will not be required as part of the assignment. The remainder of the assignment uses some of these functions, and needs its own main function. When submitted, all the above functions will be tested by the marker's own main function. Step 6: If the seed number is unknown, decoding is difficult. Write a main program which: (i) reads in a piece of text using GetText; (ii) simplifies the text using SimplifyText; (iii) prints the text using PrintText; (iv) requests two letters to swap. If we think 'a' in the text should be 'q' we would type aq as input. The text would be modified by swapping the a's and q's, and the text reprinted. Repeat this last step until the user considers the text is decoded, when the input of the same letter twice (requesting a letter to be swapped with itself) terminates the program. Step 7: If we have a large enough sample of coded text, we can use knowledge of English to aid in finding the permutation. The first clue is in the frequency of occurrence of each letter. Write a function void LetterFreq(const char[],int,freq[]); which takes the piece of text given as the first two arguments (same as above) and returns in the 26 long array of structs (the third argument), the table of the frequency of the 26 letters. This frequency table should be in decreasing order of popularity. A simple Selection Sort will suffice. (This will be described in lectures.) When printed, this summary would look something like v x r s z j p t n c l h u o i b w d g e a q y k f m 168106 68 66 59 54 48 45 44 35 26 24 22 20 20 20 17 13 12 12 4 4 1 0 0 0 The formatting will require the use of input/output manipulators. See the header file for the definition of the struct called freq. Modify the program so that, before each swap is requested, the current frequency of the letters is printed. This does not require further calls to LetterFreq, however. You may use the traditional order of regular letter frequencies (E T A I O N S H R D L U) as a guide when deciding what characters to exchange. Step 8: The decoding process can be made more difficult if blank is also coded. That is, consider the alphabet to be 27 letters. Rewrite LetterFreq and your main program to handle blank as another character to code. In the above frequency order, space usually comes first.

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  • TabHost disappears after locking the phone and reopening it:

    - by Emil Adz
    I have a weird issue with my TabHost in my FragmentActivity that contains a ViewPager. The problem is that when I close my phone (press the power button) while I use my application, and then I turn back the phone and my application gets reopened, at this point my TabHost is missing. So the closing of my phone is causes the TabHost to disappear. My guess would be that I need to save my tabHost state in the saveInstanceState object, and restore it in onResume I only have no idea how it's done. here is my code for the FragmentActivity: public class TabsViewPagerFragmentActivity extends FragmentActivity implements ViewPager.OnPageChangeListener, TabHost.OnTabChangeListener { static final String TAG = TabsViewPagerFragmentActivity.class.getSimpleName(); private TabHost mTabHost; private ViewPager mViewPager; private HashMap<String, TabInfo> mapTabInfo; public ViewPagerAdapter mPagerAdapter; private TextView tvReportName, tvTabTitle; private Button bBackToParameters; private Dialog progressDialog; private SGRaportManagerAppObj application; private int numberOfTabs = 0; private Display display; public static final int POPUP_MARGIN = 6; LeftSideMenu leftSideMenu; public void NotifyTabActivityViewPagerAdapter() { mPagerAdapter.notifyDataSetChanged(); } public ViewPagerAdapter getTabActivityViewPagerAdapter() { return mPagerAdapter; } public ViewPager getTabActivityViewPager() { return mViewPager; } public void setCurrentTabTitle (String title) { tvTabTitle.setText(title); Log.d(TAG, "set tab title from activity: "+title); } /** * Maintains extrinsic info of a tab's construct */ private class TabInfo { private String tag; private Class<?> clss; private Bundle args; private Fragment fragment; TabInfo(String tag, Class<?> clazz, Bundle args) { this.tag = tag; this.clss = clazz; this.args = args; } } /** * A simple factory that returns dummy views to the Tabhost */ class TabFactory implements TabContentFactory { private final Context mContext; /** * @param context */ public TabFactory(Context context) { mContext = context; } /** (non-Javadoc) * @see android.widget.TabHost.TabContentFactory#createTabContent(java.lang.String) */ public View createTabContent(String tag) { View v = new View(mContext); v.setMinimumWidth(0); v.setMinimumHeight(0); return v; } } /** (non-Javadoc) * @see android.support.v4.app.FragmentActivity#onCreate(android.os.Bundle) */ public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); application = SGRaportManagerAppObj.getInstance(); display = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay(); // Inflate the layout setContentView(R.layout.tabs_screen_activity_layout); tvTabTitle = (TextView) findViewById(R.id.tvTabName); tvReportName = (TextView)findViewById(R.id.tvReportName); tvReportName.setText(application.currentReport.getName()+ " - "); bBackToParameters = (Button) findViewById(R.id.bBackToParameters); leftSideMenu = (LeftSideMenu) findViewById(R.id.leftSideMenu); applyOnClickListenerToLeftSideMenu(); findViewById(R.id.showLeftMenuButton).setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Display d = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay(); int width = d.getWidth(); View panel = findViewById(R.id.leftSideMenu); View appPanel = findViewById(R.id.appLayout); if (panel.getVisibility() == View.GONE){ appPanel.setLayoutParams(new LinearLayout.LayoutParams(width, LayoutParams.FILL_PARENT)); panel.setVisibility(View.VISIBLE); applyOnClickListenerToLeftSideMenu(); }else{ ToggleButton button = (ToggleButton) findViewById(R.id.showLeftMenuButton); button.setChecked(false); panel.setVisibility(View.GONE); } } }); // Initialise the TabHost progressDialog = DialogUtils.createProgressDialog(this, this.getString(R.string.populating_view_pager)); progressDialog.show(); if (SGRaportManagerAppObj.getInstance().parametersRepository.getParametersRepository().size() == 0) { bBackToParameters.setText(R.string.back_to_report_list); } this.initialiseTabHost(savedInstanceState); if (savedInstanceState != null) { mTabHost.setCurrentTabByTag(savedInstanceState.getString("tab")); //set the tab as per the saved state } // Intialise ViewPager this.intialiseViewPager(); progressDialog.dismiss(); } /** (non-Javadoc) * @see android.support.v4.app.FragmentActivity#onSaveInstanceState(android.os.Bundle) */ protected void onSaveInstanceState(Bundle outState) { outState.putString("tab", mTabHost.getCurrentTabTag()); //save the tab selected super.onSaveInstanceState(outState); } /** * Initialise ViewPager */ public void intialiseViewPager() { List<Fragment> fragments = new Vector<Fragment>(); // TabInfo tabInfo = null; if (application.getCurrentDataSource().equals(DataSource.SSRS)) { numberOfTabs = application.currentReport.getTabsList().size(); } else if (application.getCurrentDataSource().equals(DataSource.SGRDL)) { numberOfTabs = application.currentReport.getODTabsList().size(); Log.d(TAG, "CURRENT REPORT FROM VIEW PAGER: "+ application.currentReport.toString()); } Log.d(TAG,"Current Tabs number from TabsViewPager activity: " +numberOfTabs); if (application.getCurrentDataSource().equals(DataSource.SSRS)) { for (int i = 0; i < numberOfTabs; i++) { Tab tempTab = application.currentReport.getTabsList().get(i); if (tempTab.getTabTemplateId() == 7) { GridFragment gridFragment = new GridFragment(tempTab); fragments.add(gridFragment); } else if (tempTab.getTabTemplateId() == 8) { NewChartFragment chartFragment = new NewChartFragment(tempTab, this); fragments.add(chartFragment); } } } else if (application.getCurrentDataSource().equals(DataSource.SGRDL)) { for (int i = 0; i < numberOfTabs; i++) { ODTab tempTab = application.currentReport.getODTabsList().get(i); if (tempTab.getTabType().equals(ODGrid.XML_GRID_ELEMENT)) { GridFragment gridFragment = GridFragment.newInstance(tempTab.getTabId()); fragments.add(gridFragment); } else if (tempTab.getTabType().equals(ODChart.XML_CHART_ELEMENT)) { NewChartFragment chartFragment = NewChartFragment.newInstance(tempTab.getTabId()); fragments.add(chartFragment); } } } Log.d(TAG, "Current report fragments set to adapter: "+fragments.toString()); /* if (this.mPagerAdapter == null) { this.mPagerAdapter = new ViewPagerAdapter(super.getSupportFragmentManager(), fragments); } else { this.mPagerAdapter.removeAllFragments(); this.mPagerAdapter.addFragmentsListToAdapter(fragments); } */ this.mPagerAdapter = new ViewPagerAdapter(super.getSupportFragmentManager(), fragments); this.mViewPager = (ViewPager)super.findViewById(R.id.pager); // this.mViewPager.setAdapter(null); this.mViewPager.setAdapter(this.mPagerAdapter); this.mViewPager.setOffscreenPageLimit(0); this.mViewPager.setOnPageChangeListener(this); Log.d(TAG, "Adapter initialized!"); } /** * Initialise the Tab Host */ public void initialiseTabHost(Bundle args) { mTabHost = (TabHost)findViewById(android.R.id.tabhost); /* //new edit if (mTabHost.getChildCount() > 0) { mTabHost.removeAllViews(); } */ mTabHost.setup(); TabInfo tabInfo = null; mapTabInfo = new HashMap<String, TabsViewPagerFragmentActivity.TabInfo>(); if (args != null) {} else { if (application.getCurrentDataSource().equals(DataSource.SSRS)) { int numberOfTabs = application.currentReport.getTabsList().size(); for (int i = 0; i < numberOfTabs; i++) { Tab tempTab = application.currentReport.getTabsList().get(i); if (tempTab.getTabTemplateId() == 7) { //GridFragment gridFragment = new GridFragment(tempTab); TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), GridFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } else if (tempTab.getTabTemplateId() == 8) { TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), NewChartFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } } } else if (application.getCurrentDataSource().equals(DataSource.SGRDL)) { int numberOfTabs = application.currentReport.getODTabsList().size(); for (int i = 0; i < numberOfTabs; i++) { ODTab tempTab = application.currentReport.getODTabsList().get(i); // Log.d(TAG,"Crashed Tab type: "+ tempTab.getTabType()); if (tempTab.getTabType().equals(ODGrid.XML_GRID_ELEMENT)) { //GridFragment gridFragment = new GridFragment(tempTab); TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), GridFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } else if (tempTab.getTabType().equals(ODChart.XML_CHART_ELEMENT)) { TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), NewChartFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } } } } // Default to first tab //this.onTabChanged("Tab1"); // mTabHost.setOnTabChangedListener(this); } /** * Add Tab content to the Tabhost * @param activity * @param tabHost * @param tabSpec * @param clss * @param args */ private static void AddTab(TabsViewPagerFragmentActivity activity, TabHost tabHost, TabHost.TabSpec tabSpec, TabInfo tabInfo) { // Attach a Tab view factory to the spec ImageView indicator = new ImageView(activity.getBaseContext()); indicator.setPadding(10, 10, 10, 10); indicator.setImageResource(R.drawable.tab_select_icon_selector); LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT); lp.setMargins(10, 10, 10, 10); indicator.setLayoutParams(lp); tabSpec.setIndicator(indicator); tabSpec.setContent(activity.new TabFactory(activity)); tabHost.addTab(tabSpec); } /** (non-Javadoc) * @see android.widget.TabHost.OnTabChangeListener#onTabChanged(java.lang.String) */ public void onTabChanged(String tag) { //TabInfo newTab = this.mapTabInfo.get(tag); int pos = this.mTabHost.getCurrentTab(); this.mViewPager.setCurrentItem(pos); } /* (non-Javadoc) * @see android.support.v4.view.ViewPager.OnPageChangeListener#onPageScrolled(int, float, int) */ @Override public void onPageScrolled(int position, float positionOffset, int positionOffsetPixels) { // TODO Auto-generated method stub } /* (non-Javadoc) * @see android.support.v4.view.ViewPager.OnPageChangeListener#onPageSelected(int) */ @Override public void onPageSelected(int position) { // TODO Auto-generated method stub this.mTabHost.setCurrentTab(position); } /* (non-Javadoc) * @see android.support.v4.view.ViewPager.OnPageChangeListener#onPageScrollStateChanged(int) */ @Override public void onPageScrollStateChanged(int state) { // TODO Auto-generated method stub } How would one save the state of the TabHost and restore it in onResume? Any help would be very appreciated.

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  • Write a C++ program to encrypt and decrypt certain codes.

    - by Amber
    Step 1: Write a function int GetText(char[],int); which fills a character array from a requested file. That is, the function should prompt the user to input the filename, and then read up to the number of characters given as the second argument, terminating when the number has been reached or when the end of file is encountered. The file should then be closed. The number of characters placed in the array is then returned as the value of the function. Every character in the file should be transferred to the array. Whitespace should not be removed. When testing, assume that no more than 5000 characters will be read. The function should be placed in a file called coding.cpp while the main will be in ass5.cpp. To enable the prototypes to be accessible, the file coding.h contains the prototypes for all the functions that are to be written in coding.cpp for this assignment. (You may write other functions. If they are called from any of the functions in coding.h, they must appear in coding.cpp where their prototypes should also appear. Do not alter coding.h. Any other functions written for this assignment should be placed, along with their prototypes, with the main function.) Step 2: Write a function int SimplifyText(char[],int); which simplifies the text in the first argument, an array containing the number of characters as given in the second argument, by converting all alphabetic characters to lower case, removing all non-alpha characters, and replacing multiple whitespace by one blank. Any leading whitespace at the beginning of the array should be removed completely. The resulting number of characters should be returned as the value of the function. Note that another array cannot appear in the function (as the file does not contain one). For example, if the array contained the 29 characters "The 39 Steps" by John Buchan (with the " appearing in the array), the simplified text would be the steps by john buchan of length 24. The array should not contain a null character at the end. Step 3: Using the file test.txt, test your program so far. You will need to write a function void PrintText(const char[],int,int); that prints out the contents of the array, whose length is the second argument, breaking the lines to exactly the number of characters in the third argument. Be warned that, if the array contains newlines (as it would when read from a file), lines will be broken earlier than the specified length. Step 4: Write a function void Caesar(const char[],int,char[],int); which takes the first argument array, with length given by the second argument and codes it into the third argument array, using the shift given in the fourth argument. The shift must be performed cyclicly and must also be able to handle negative shifts. Shifts exceeding 26 can be reduced by modulo arithmetic. (Is C++'s modulo operations on negative numbers a problem here?) Demonstrate that the test file, as simplified, can be coded and decoded using a given shift by listing the original input text, the simplified text (indicating the new length), the coded text and finally the decoded text. Step 5: The permutation cypher does not limit the character substitution to just a shift. In fact, each of the 26 characters is coded to one of the others in an arbitrary way. So, for example, a might become f, b become q, c become d, but a letter never remains the same. How the letters are rearranged can be specified using a seed to the random number generator. The code can then be decoded, if the decoder has the same random number generator and knows the seed. Write the function void Permute(const char[],int,char[],unsigned long); with the same first three arguments as Caesar above, with the fourth argument being the seed. The function will have to make up a permutation table as follows: To find what a is coded as, generate a random number from 1 to 25. Add that to a to get the coded letter. Mark that letter as used. For b, generate 1 to 24, then step that many letters after b, ignoring the used letter if encountered. For c, generate 1 to 23, ignoring a or b's codes if encountered. Wrap around at z. Here's an example, for only the 6 letters a, b, c, d, e, f. For the letter a, generate, from 1-5, a 2. Then a - c. c is marked as used. For the letter b, generate, from 1-4, a 3. So count 3 from b, skipping c (since it is marked as used) yielding the coding of b - f. Mark f as used. For c, generate, from 1-3, a 3. So count 3 from c, skipping f, giving a. Note the wrap at the last letter back to the first. And so on, yielding a - c b - f c - a d - b (it got a 2) e - d f - e Thus, for a given seed, a translation table is required. To decode a piece of text, we need the table generated to be re-arranged so that the right hand column is in order. In fact you can just store the table in the reverse way (e.g., if a gets encoded to c, put a opposite c is the table). Write a function called void DePermute(const char[],int,char[], unsigned long); to reverse the permutation cypher. Again, test your functions using the test file. At this point, any main program used to test these functions will not be required as part of the assignment. The remainder of the assignment uses some of these functions, and needs its own main function. When submitted, all the above functions will be tested by the marker's own main function. Step 6: If the seed number is unknown, decoding is difficult. Write a main program which: (i) reads in a piece of text using GetText; (ii) simplifies the text using SimplifyText; (iii) prints the text using PrintText; (iv) requests two letters to swap. If we think 'a' in the text should be 'q' we would type aq as input. The text would be modified by swapping the a's and q's, and the text reprinted. Repeat this last step until the user considers the text is decoded, when the input of the same letter twice (requesting a letter to be swapped with itself) terminates the program. Step 7: If we have a large enough sample of coded text, we can use knowledge of English to aid in finding the permutation. The first clue is in the frequency of occurrence of each letter. Write a function void LetterFreq(const char[],int,freq[]); which takes the piece of text given as the first two arguments (same as above) and returns in the 26 long array of structs (the third argument), the table of the frequency of the 26 letters. This frequency table should be in decreasing order of popularity. A simple Selection Sort will suffice. (This will be described in lectures.) When printed, this summary would look something like v x r s z j p t n c l h u o i b w d g e a q y k f m 168106 68 66 59 54 48 45 44 35 26 24 22 20 20 20 17 13 12 12 4 4 1 0 0 0 The formatting will require the use of input/output manipulators. See the header file for the definition of the struct called freq. Modify the program so that, before each swap is requested, the current frequency of the letters is printed. This does not require further calls to LetterFreq, however. You may use the traditional order of regular letter frequencies (E T A I O N S H R D L U) as a guide when deciding what characters to exchange. Step 8: The decoding process can be made more difficult if blank is also coded. That is, consider the alphabet to be 27 letters. Rewrite LetterFreq and your main program to handle blank as another character to code. In the above frequency order, space usually comes first.

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  • GWT Deserialisation of Persistent Entities (JPA)

    - by slartidan
    Hi everyone, I am currently developing Java/GWT-application which is hosted on a weblogic application server. I am using EJB3.0 with EclipseLink as persistence layer. Sadly my GWT has problems to deserialize persistent entities. It might be helpful for you to know, that I have the EclipseLink-Library in my classpath (including javax.persistence.Entity) am not recieving the persistence objects from a database or persistence-manager - I am creating the objects with standard java code use Eclipse IDE for Java EE Developers for development and deploying and I am compiling my GWT code with the GWT-Plugin (GWT 2.1.0) - my source code is split up in several projects am pretty sure, that the problems occures on client side, since the HTTP response of my server is the same in my working and in my not working example tried to patch javax.persistence.Entity and tried to include several libraries which included javax.persistence.Entity but nothing was helping In my server provides a list of instances of class SerialClass; the interface looks like this: public interface GreetingService extends RemoteService { List<SerialClass> greetServer(); } My onModuleLoad()-Method gets those instances and creates a browser-popup with the information: public void onModuleLoad() { GreetingServiceAsync server = (GreetingServiceAsync) GWT.create(GreetingService.class); server.greetServer(new AsyncCallback<List<SerialClass>>() { public void onFailure(Throwable caught) { } public void onSuccess(List<SerialClass> result) { String resultString = ""; try { for (SerialClass serial : result) { if (serial == null) { resultString += "null "; } else { resultString += ">" + serial.id + "< "; } } } catch (Throwable t) { Window.alert("failed to process"); } Window.alert("success:" + resultString); } }); } My server is looking like this: public class GreetingServiceImpl extends RemoteServiceServlet implements GreetingService { public List<SerialClass> greetServer() throws IllegalArgumentException { List<SerialClass> list = new ArrayList<SerialClass>(); for (int i = 0; i < 100; i++) { list.add(new SerialClass()); } return list; } } Case 1 = everything works fine I am using this SerialClass (either without any annotation, or with any annotation other than Entity - for example javax.persistence.PersistenceContext works fine): //@Entity public class SerialClass implements Serializable, IsSerializable { public int id = 4711; } The popup contains (as expected): success:>4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< >4711< The data sent over HTTP looks like this: //OK[4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,100,1,["java.util.ArrayList/3821976829","serial.shared.SerialClass/10650133"],0,6] Case 2 = its not working at all I am using this SerialClass: @Entity public class SerialClass implements Serializable, IsSerializable { public int id = 4711; } My popup contains (THIS IS MY PROBLEM): success:>2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null >2< null The data sent over HTTP looks like this (exactly the same!): //OK[4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,4711,2,100,1,["java.util.ArrayList/3821976829","serial.shared.SerialClass/10650133"],0,6] There is no suspicious logging output - neither on server, nor on client. All HTTP-responses have return code 200. My current workaround I am going to try to create transfer objects as a copy of my SerialClass - those transfer objects will look exactly the same, but will not have the @Entity annotation. Alternatively I could try to use the RequestFactory (thanks to @Hilbrand for the hint). I really don't know how to solve that problem and I'm really thankful about any suggestions, hints, tips, links, etc.

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  • Is there a Telecommunications Reference Architecture?

    - by raul.goycoolea
    @font-face { font-family: "Arial"; }@font-face { font-family: "Courier New"; }@font-face { font-family: "Wingdings"; }@font-face { font-family: "Cambria"; }p.MsoNormal, li.MsoNormal, div.MsoNormal { margin: 0cm 0cm 0.0001pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraph, li.MsoListParagraph, div.MsoListParagraph { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpFirst, li.MsoListParagraphCxSpFirst, div.MsoListParagraphCxSpFirst { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpMiddle, li.MsoListParagraphCxSpMiddle, div.MsoListParagraphCxSpMiddle { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpLast, li.MsoListParagraphCxSpLast, div.MsoListParagraphCxSpLast { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }div.Section1 { page: Section1; }ol { margin-bottom: 0cm; }ul { margin-bottom: 0cm; } Abstract   Reference architecture provides needed architectural information that can be provided in advance to an enterprise to enable consistent architectural best practices. Enterprise Reference Architecture helps business owners to actualize their strategies, vision, objectives, and principles. It evaluates the IT systems, based on Reference Architecture goals, principles, and standards. It helps to reduce IT costs by increasing functionality, availability, scalability, etc. Telecom Reference Architecture provides customers with the flexibility to view bundled service bills online with the provision of multiple services. It provides real-time, flexible billing and charging systems, to handle complex promotions, discounts, and settlements with multiple parties. This paper attempts to describe the Reference Architecture for the Telecom Enterprises. It lays the foundation for a Telecom Reference Architecture by articulating the requirements, drivers, and pitfalls for telecom service providers. It describes generic reference architecture for telecom enterprises and moves on to explain how to achieve Enterprise Reference Architecture by using SOA.   Introduction   A Reference Architecture provides a methodology, set of practices, template, and standards based on a set of successful solutions implemented earlier. These solutions have been generalized and structured for the depiction of both a logical and a physical architecture, based on the harvesting of a set of patterns that describe observations in a number of successful implementations. It helps as a reference for the various architectures that an enterprise can implement to solve various problems. It can be used as the starting point or the point of comparisons for various departments/business entities of a company, or for the various companies for an enterprise. It provides multiple views for multiple stakeholders.   Major artifacts of the Enterprise Reference Architecture are methodologies, standards, metadata, documents, design patterns, etc.   Purpose of Reference Architecture   In most cases, architects spend a lot of time researching, investigating, defining, and re-arguing architectural decisions. It is like reinventing the wheel as their peers in other organizations or even the same organization have already spent a lot of time and effort defining their own architectural practices. This prevents an organization from learning from its own experiences and applying that knowledge for increased effectiveness.   Reference architecture provides missing architectural information that can be provided in advance to project team members to enable consistent architectural best practices.   Enterprise Reference Architecture helps an enterprise to achieve the following at the abstract level:   ·       Reference architecture is more of a communication channel to an enterprise ·       Helps the business owners to accommodate to their strategies, vision, objectives, and principles. ·       Evaluates the IT systems based on Reference Architecture Principles ·       Reduces IT spending through increasing functionality, availability, scalability, etc ·       A Real-time Integration Model helps to reduce the latency of the data updates Is used to define a single source of Information ·       Provides a clear view on how to manage information and security ·       Defines the policy around the data ownership, product boundaries, etc. ·       Helps with cost optimization across project and solution portfolios by eliminating unused or duplicate investments and assets ·       Has a shorter implementation time and cost   Once the reference architecture is in place, the set of architectural principles, standards, reference models, and best practices ensure that the aligned investments have the greatest possible likelihood of success in both the near term and the long term (TCO).     Common pitfalls for Telecom Service Providers   Telecom Reference Architecture serves as the first step towards maturity for a telecom service provider. During the course of our assignments/experiences with telecom players, we have come across the following observations – Some of these indicate a lack of maturity of the telecom service provider:   ·       In markets that are growing and not so mature, it has been observed that telcos have a significant amount of in-house or home-grown applications. In some of these markets, the growth has been so rapid that IT has been unable to cope with business demands. Telcos have shown a tendency to come up with workarounds in their IT applications so as to meet business needs. ·       Even for core functions like provisioning or mediation, some telcos have tried to manage with home-grown applications. ·       Most of the applications do not have the required scalability or maintainability to sustain growth in volumes or functionality. ·       Applications face interoperability issues with other applications in the operator's landscape. Integrating a new application or network element requires considerable effort on the part of the other applications. ·       Application boundaries are not clear, and functionality that is not in the initial scope of that application gets pushed onto it. This results in the development of the multiple, small applications without proper boundaries. ·       Usage of Legacy OSS/BSS systems, poor Integration across Multiple COTS Products and Internal Systems. Most of the Integrations are developed on ad-hoc basis and Point-to-Point Integration. ·       Redundancy of the business functions in different applications • Fragmented data across the different applications and no integrated view of the strategic data • Lot of performance Issues due to the usage of the complex integration across OSS and BSS systems   However, this is where the maturity of the telecom industry as a whole can be of help. The collaborative efforts of telcos to overcome some of these problems have resulted in bodies like the TM Forum. They have come up with frameworks for business processes, data, applications, and technology for telecom service providers. These could be a good starting point for telcos to clean up their enterprise landscape.   Industry Trends in Telecom Reference Architecture   Telecom reference architectures are evolving rapidly because telcos are facing business and IT challenges.   “The reality is that there probably is no killer application, no silver bullet that the telcos can latch onto to carry them into a 21st Century.... Instead, there are probably hundreds – perhaps thousands – of niche applications.... And the only way to find which of these works for you is to try out lots of them, ramp up the ones that work, and discontinue the ones that fail.” – Martin Creaner President & CTO TM Forum.   The following trends have been observed in telecom reference architecture:   ·       Transformation of business structures to align with customer requirements ·       Adoption of more Internet-like technical architectures. The Web 2.0 concept is increasingly being used. ·       Virtualization of the traditional operations support system (OSS) ·       Adoption of SOA to support development of IP-based services ·       Adoption of frameworks like Service Delivery Platforms (SDPs) and IP Multimedia Subsystem ·       (IMS) to enable seamless deployment of various services over fixed and mobile networks ·       Replacement of in-house, customized, and stove-piped OSS/BSS with standards-based COTS products ·       Compliance with industry standards and frameworks like eTOM, SID, and TAM to enable seamless integration with other standards-based products   Drivers of Reference Architecture   The drivers of the Reference Architecture are Reference Architecture Goals, Principles, and Enterprise Vision and Telecom Transformation. The details are depicted below diagram. @font-face { font-family: "Cambria"; }p.MsoNormal, li.MsoNormal, div.MsoNormal { margin: 0cm 0cm 0.0001pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoCaption, li.MsoCaption, div.MsoCaption { margin: 0cm 0cm 10pt; font-size: 9pt; font-family: "Times New Roman"; color: rgb(79, 129, 189); font-weight: bold; }div.Section1 { page: Section1; } Figure 1. Drivers for Reference Architecture @font-face { font-family: "Arial"; }@font-face { font-family: "Courier New"; }@font-face { font-family: "Wingdings"; }@font-face { font-family: "Cambria"; }p.MsoNormal, li.MsoNormal, div.MsoNormal { margin: 0cm 0cm 0.0001pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraph, li.MsoListParagraph, div.MsoListParagraph { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpFirst, li.MsoListParagraphCxSpFirst, div.MsoListParagraphCxSpFirst { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpMiddle, li.MsoListParagraphCxSpMiddle, div.MsoListParagraphCxSpMiddle { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpLast, li.MsoListParagraphCxSpLast, div.MsoListParagraphCxSpLast { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }div.Section1 { page: Section1; }ol { margin-bottom: 0cm; }ul { margin-bottom: 0cm; } Today’s telecom reference architectures should seamlessly integrate traditional legacy-based applications and transition to next-generation network technologies (e.g., IP multimedia subsystems). This has resulted in new requirements for flexible, real-time billing and OSS/BSS systems and implications on the service provider’s organizational requirements and structure.   Telecom reference architectures are today expected to:   ·       Integrate voice, messaging, email and other VAS over fixed and mobile networks, back end systems ·       Be able to provision multiple services and service bundles • Deliver converged voice, video and data services ·       Leverage the existing Network Infrastructure ·       Provide real-time, flexible billing and charging systems to handle complex promotions, discounts, and settlements with multiple parties. ·       Support charging of advanced data services such as VoIP, On-Demand, Services (e.g.  Video), IMS/SIP Services, Mobile Money, Content Services and IPTV. ·       Help in faster deployment of new services • Serve as an effective platform for collaboration between network IT and business organizations ·       Harness the potential of converging technology, networks, devices and content to develop multimedia services and solutions of ever-increasing sophistication on a single Internet Protocol (IP) ·       Ensure better service delivery and zero revenue leakage through real-time balance and credit management ·       Lower operating costs to drive profitability   Enterprise Reference Architecture   The Enterprise Reference Architecture (RA) fills the gap between the concepts and vocabulary defined by the reference model and the implementation. Reference architecture provides detailed architectural information in a common format such that solutions can be repeatedly designed and deployed in a consistent, high-quality, supportable fashion. This paper attempts to describe the Reference Architecture for the Telecom Application Usage and how to achieve the Enterprise Level Reference Architecture using SOA.   • Telecom Reference Architecture • Enterprise SOA based Reference Architecture   Telecom Reference Architecture   Tele Management Forum’s New Generation Operations Systems and Software (NGOSS) is an architectural framework for organizing, integrating, and implementing telecom systems. NGOSS is a component-based framework consisting of the following elements:   ·       The enhanced Telecom Operations Map (eTOM) is a business process framework. ·       The Shared Information Data (SID) model provides a comprehensive information framework that may be specialized for the needs of a particular organization. ·       The Telecom Application Map (TAM) is an application framework to depict the functional footprint of applications, relative to the horizontal processes within eTOM. ·       The Technology Neutral Architecture (TNA) is an integrated framework. TNA is an architecture that is sustainable through technology changes.   NGOSS Architecture Standards are:   ·       Centralized data ·       Loosely coupled distributed systems ·       Application components/re-use  ·       A technology-neutral system framework with technology specific implementations ·       Interoperability to service provider data/processes ·       Allows more re-use of business components across multiple business scenarios ·       Workflow automation   The traditional operator systems architecture consists of four layers,   ·       Business Support System (BSS) layer, with focus toward customers and business partners. Manages order, subscriber, pricing, rating, and billing information. ·       Operations Support System (OSS) layer, built around product, service, and resource inventories. ·       Networks layer – consists of Network elements and 3rd Party Systems. ·       Integration Layer – to maximize application communication and overall solution flexibility.   Reference architecture for telecom enterprises is depicted below. @font-face { font-family: "Arial"; }@font-face { font-family: "Courier New"; }@font-face { font-family: "Wingdings"; }@font-face { font-family: "Cambria"; }p.MsoNormal, li.MsoNormal, div.MsoNormal { margin: 0cm 0cm 0.0001pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoCaption, li.MsoCaption, div.MsoCaption { margin: 0cm 0cm 10pt; font-size: 9pt; font-family: "Times New Roman"; color: rgb(79, 129, 189); font-weight: bold; }p.MsoListParagraph, li.MsoListParagraph, div.MsoListParagraph { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpFirst, li.MsoListParagraphCxSpFirst, div.MsoListParagraphCxSpFirst { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpMiddle, li.MsoListParagraphCxSpMiddle, div.MsoListParagraphCxSpMiddle { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpLast, li.MsoListParagraphCxSpLast, div.MsoListParagraphCxSpLast { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }div.Section1 { page: Section1; }ol { margin-bottom: 0cm; }ul { margin-bottom: 0cm; } Figure 2. Telecom Reference Architecture   The major building blocks of any Telecom Service Provider architecture are as follows:   1. Customer Relationship Management   CRM encompasses the end-to-end lifecycle of the customer: customer initiation/acquisition, sales, ordering, and service activation, customer care and support, proactive campaigns, cross sell/up sell, and retention/loyalty.   CRM also includes the collection of customer information and its application to personalize, customize, and integrate delivery of service to a customer, as well as to identify opportunities for increasing the value of the customer to the enterprise.   The key functionalities related to Customer Relationship Management are   ·       Manage the end-to-end lifecycle of a customer request for products. ·       Create and manage customer profiles. ·       Manage all interactions with customers – inquiries, requests, and responses. ·       Provide updates to Billing and other south bound systems on customer/account related updates such as customer/ account creation, deletion, modification, request bills, final bill, duplicate bills, credit limits through Middleware. ·       Work with Order Management System, Product, and Service Management components within CRM. ·       Manage customer preferences – Involve all the touch points and channels to the customer, including contact center, retail stores, dealers, self service, and field service, as well as via any media (phone, face to face, web, mobile device, chat, email, SMS, mail, the customer's bill, etc.). ·       Support single interface for customer contact details, preferences, account details, offers, customer premise equipment, bill details, bill cycle details, and customer interactions.   CRM applications interact with customers through customer touch points like portals, point-of-sale terminals, interactive voice response systems, etc. The requests by customers are sent via fulfillment/provisioning to billing system for ordering processing.   2. Billing and Revenue Management   Billing and Revenue Management handles the collection of appropriate usage records and production of timely and accurate bills – for providing pre-bill usage information and billing to customers; for processing their payments; and for performing payment collections. In addition, it handles customer inquiries about bills, provides billing inquiry status, and is responsible for resolving billing problems to the customer's satisfaction in a timely manner. This process grouping also supports prepayment for services.   The key functionalities provided by these applications are   ·       To ensure that enterprise revenue is billed and invoices delivered appropriately to customers. ·       To manage customers’ billing accounts, process their payments, perform payment collections, and monitor the status of the account balance. ·       To ensure the timely and effective fulfillment of all customer bill inquiries and complaints. ·       Collect the usage records from mediation and ensure appropriate rating and discounting of all usage and pricing. ·       Support revenue sharing; split charging where usage is guided to an account different from the service consumer. ·       Support prepaid and post-paid rating. ·       Send notification on approach / exceeding the usage thresholds as enforced by the subscribed offer, and / or as setup by the customer. ·       Support prepaid, post paid, and hybrid (where some services are prepaid and the rest of the services post paid) customers and conversion from post paid to prepaid, and vice versa. ·       Support different billing function requirements like charge prorating, promotion, discount, adjustment, waiver, write-off, account receivable, GL Interface, late payment fee, credit control, dunning, account or service suspension, re-activation, expiry, termination, contract violation penalty, etc. ·       Initiate direct debit to collect payment against an invoice outstanding. ·       Send notification to Middleware on different events; for example, payment receipt, pre-suspension, threshold exceed, etc.   Billing systems typically get usage data from mediation systems for rating and billing. They get provisioning requests from order management systems and inquiries from CRM systems. Convergent and real-time billing systems can directly get usage details from network elements.   3. Mediation   Mediation systems transform/translate the Raw or Native Usage Data Records into a general format that is acceptable to billing for their rating purposes.   The following lists the high-level roles and responsibilities executed by the Mediation system in the end-to-end solution.   ·       Collect Usage Data Records from different data sources – like network elements, routers, servers – via different protocol and interfaces. ·       Process Usage Data Records – Mediation will process Usage Data Records as per the source format. ·       Validate Usage Data Records from each source. ·       Segregates Usage Data Records coming from each source to multiple, based on the segregation requirement of end Application. ·       Aggregates Usage Data Records based on the aggregation rule if any from different sources. ·       Consolidates multiple Usage Data Records from each source. ·       Delivers formatted Usage Data Records to different end application like Billing, Interconnect, Fraud Management, etc. ·       Generates audit trail for incoming Usage Data Records and keeps track of all the Usage Data Records at various stages of mediation process. ·       Checks duplicate Usage Data Records across files for a given time window.   4. Fulfillment   This area is responsible for providing customers with their requested products in a timely and correct manner. It translates the customer's business or personal need into a solution that can be delivered using the specific products in the enterprise's portfolio. This process informs the customers of the status of their purchase order, and ensures completion on time, as well as ensuring a delighted customer. These processes are responsible for accepting and issuing orders. They deal with pre-order feasibility determination, credit authorization, order issuance, order status and tracking, customer update on customer order activities, and customer notification on order completion. Order management and provisioning applications fall into this category.   The key functionalities provided by these applications are   ·       Issuing new customer orders, modifying open customer orders, or canceling open customer orders; ·       Verifying whether specific non-standard offerings sought by customers are feasible and supportable; ·       Checking the credit worthiness of customers as part of the customer order process; ·       Testing the completed offering to ensure it is working correctly; ·       Updating of the Customer Inventory Database to reflect that the specific product offering has been allocated, modified, or cancelled; ·       Assigning and tracking customer provisioning activities; ·       Managing customer provisioning jeopardy conditions; and ·       Reporting progress on customer orders and other processes to customer.   These applications typically get orders from CRM systems. They interact with network elements and billing systems for fulfillment of orders.   5. Enterprise Management   This process area includes those processes that manage enterprise-wide activities and needs, or have application within the enterprise as a whole. They encompass all business management processes that   ·       Are necessary to support the whole of the enterprise, including processes for financial management, legal management, regulatory management, process, cost, and quality management, etc.;   ·       Are responsible for setting corporate policies, strategies, and directions, and for providing guidelines and targets for the whole of the business, including strategy development and planning for areas, such as Enterprise Architecture, that are integral to the direction and development of the business;   ·       Occur throughout the enterprise, including processes for project management, performance assessments, cost assessments, etc.     (i) Enterprise Risk Management:   Enterprise Risk Management focuses on assuring that risks and threats to the enterprise value and/or reputation are identified, and appropriate controls are in place to minimize or eliminate the identified risks. The identified risks may be physical or logical/virtual. Successful risk management ensures that the enterprise can support its mission critical operations, processes, applications, and communications in the face of serious incidents such as security threats/violations and fraud attempts. Two key areas covered in Risk Management by telecom operators are:   ·       Revenue Assurance: Revenue assurance system will be responsible for identifying revenue loss scenarios across components/systems, and will help in rectifying the problems. The following lists the high-level roles and responsibilities executed by the Revenue Assurance system in the end-to-end solution. o   Identify all usage information dropped when networks are being upgraded. o   Interconnect bill verification. o   Identify where services are routinely provisioned but never billed. o   Identify poor sales policies that are intensifying collections problems. o   Find leakage where usage is sent to error bucket and never billed for. o   Find leakage where field service, CRM, and network build-out are not optimized.   ·       Fraud Management: Involves collecting data from different systems to identify abnormalities in traffic patterns, usage patterns, and subscription patterns to report suspicious activity that might suggest fraudulent usage of resources, resulting in revenue losses to the operator.   The key roles and responsibilities of the system component are as follows:   o   Fraud management system will capture and monitor high usage (over a certain threshold) in terms of duration, value, and number of calls for each subscriber. The threshold for each subscriber is decided by the system and fixed automatically. o   Fraud management will be able to detect the unauthorized access to services for certain subscribers. These subscribers may have been provided unauthorized services by employees. The component will raise the alert to the operator the very first time of such illegal calls or calls which are not billed. o   The solution will be to have an alarm management system that will deliver alarms to the operator/provider whenever it detects a fraud, thus minimizing fraud by catching it the first time it occurs. o   The Fraud Management system will be capable of interfacing with switches, mediation systems, and billing systems   (ii) Knowledge Management   This process focuses on knowledge management, technology research within the enterprise, and the evaluation of potential technology acquisitions.   Key responsibilities of knowledge base management are to   ·       Maintain knowledge base – Creation and updating of knowledge base on ongoing basis. ·       Search knowledge base – Search of knowledge base on keywords or category browse ·       Maintain metadata – Management of metadata on knowledge base to ensure effective management and search. ·       Run report generator. ·       Provide content – Add content to the knowledge base, e.g., user guides, operational manual, etc.   (iii) Document Management   It focuses on maintaining a repository of all electronic documents or images of paper documents relevant to the enterprise using a system.   (iv) Data Management   It manages data as a valuable resource for any enterprise. For telecom enterprises, the typical areas covered are Master Data Management, Data Warehousing, and Business Intelligence. It is also responsible for data governance, security, quality, and database management.   Key responsibilities of Data Management are   ·       Using ETL, extract the data from CRM, Billing, web content, ERP, campaign management, financial, network operations, asset management info, customer contact data, customer measures, benchmarks, process data, e.g., process inputs, outputs, and measures, into Enterprise Data Warehouse. ·       Management of data traceability with source, data related business rules/decisions, data quality, data cleansing data reconciliation, competitors data – storage for all the enterprise data (customer profiles, products, offers, revenues, etc.) ·       Get online update through night time replication or physical backup process at regular frequency. ·       Provide the data access to business intelligence and other systems for their analysis, report generation, and use.   (v) Business Intelligence   It uses the Enterprise Data to provide the various analysis and reports that contain prospects and analytics for customer retention, acquisition of new customers due to the offers, and SLAs. It will generate right and optimized plans – bolt-ons for the customers.   The following lists the high-level roles and responsibilities executed by the Business Intelligence system at the Enterprise Level:   ·       It will do Pattern analysis and reports problem. ·       It will do Data Analysis – Statistical analysis, data profiling, affinity analysis of data, customer segment wise usage patterns on offers, products, service and revenue generation against services and customer segments. ·       It will do Performance (business, system, and forecast) analysis, churn propensity, response time, and SLAs analysis. ·       It will support for online and offline analysis, and report drill down capability. ·       It will collect, store, and report various SLA data. ·       It will provide the necessary intelligence for marketing and working on campaigns, etc., with cost benefit analysis and predictions.   It will advise on customer promotions with additional services based on loyalty and credit history of customer   ·       It will Interface with Enterprise Data Management system for data to run reports and analysis tasks. It will interface with the campaign schedules, based on historical success evidence.   (vi) Stakeholder and External Relations Management   It manages the enterprise's relationship with stakeholders and outside entities. Stakeholders include shareholders, employee organizations, etc. Outside entities include regulators, local community, and unions. Some of the processes within this grouping are Shareholder Relations, External Affairs, Labor Relations, and Public Relations.   (vii) Enterprise Resource Planning   It is used to manage internal and external resources, including tangible assets, financial resources, materials, and human resources. Its purpose is to facilitate the flow of information between all business functions inside the boundaries of the enterprise and manage the connections to outside stakeholders. ERP systems consolidate all business operations into a uniform and enterprise wide system environment.   The key roles and responsibilities for Enterprise System are given below:   ·        It will handle responsibilities such as core accounting, financial, and management reporting. ·       It will interface with CRM for capturing customer account and details. ·       It will interface with billing to capture the billing revenue and other financial data. ·       It will be responsible for executing the dunning process. Billing will send the required feed to ERP for execution of dunning. ·       It will interface with the CRM and Billing through batch interfaces. Enterprise management systems are like horizontals in the enterprise and typically interact with all major telecom systems. E.g., an ERP system interacts with CRM, Fulfillment, and Billing systems for different kinds of data exchanges.   6. External Interfaces/Touch Points   The typical external parties are customers, suppliers/partners, employees, shareholders, and other stakeholders. External interactions from/to a Service Provider to other parties can be achieved by a variety of mechanisms, including:   ·       Exchange of emails or faxes ·       Call Centers ·       Web Portals ·       Business-to-Business (B2B) automated transactions   These applications provide an Internet technology driven interface to external parties to undertake a variety of business functions directly for themselves. These can provide fully or partially automated service to external parties through various touch points.   Typical characteristics of these touch points are   ·       Pre-integrated self-service system, including stand-alone web framework or integration front end with a portal engine ·       Self services layer exposing atomic web services/APIs for reuse by multiple systems across the architectural environment ·       Portlets driven connectivity exposing data and services interoperability through a portal engine or web application   These touch points mostly interact with the CRM systems for requests, inquiries, and responses.   7. Middleware   The component will be primarily responsible for integrating the different systems components under a common platform. It should provide a Standards-Based Platform for building Service Oriented Architecture and Composite Applications. The following lists the high-level roles and responsibilities executed by the Middleware component in the end-to-end solution.   ·       As an integration framework, covering to and fro interfaces ·       Provide a web service framework with service registry. ·       Support SOA framework with SOA service registry. ·       Each of the interfaces from / to Middleware to other components would handle data transformation, translation, and mapping of data points. ·       Receive data from the caller / activate and/or forward the data to the recipient system in XML format. ·       Use standard XML for data exchange. ·       Provide the response back to the service/call initiator. ·       Provide a tracking until the response completion. ·       Keep a store transitional data against each call/transaction. ·       Interface through Middleware to get any information that is possible and allowed from the existing systems to enterprise systems; e.g., customer profile and customer history, etc. ·       Provide the data in a common unified format to the SOA calls across systems, and follow the Enterprise Architecture directive. ·       Provide an audit trail for all transactions being handled by the component.   8. Network Elements   The term Network Element means a facility or equipment used in the provision of a telecommunications service. Such terms also includes features, functions, and capabilities that are provided by means of such facility or equipment, including subscriber numbers, databases, signaling systems, and information sufficient for billing and collection or used in the transmission, routing, or other provision of a telecommunications service.   Typical network elements in a GSM network are Home Location Register (HLR), Intelligent Network (IN), Mobile Switching Center (MSC), SMS Center (SMSC), and network elements for other value added services like Push-to-talk (PTT), Ring Back Tone (RBT), etc.   Network elements are invoked when subscribers use their telecom devices for any kind of usage. These elements generate usage data and pass it on to downstream systems like mediation and billing system for rating and billing. They also integrate with provisioning systems for order/service fulfillment.   9. 3rd Party Applications   3rd Party systems are applications like content providers, payment gateways, point of sale terminals, and databases/applications maintained by the Government.   Depending on applicability and the type of functionality provided by 3rd party applications, the integration with different telecom systems like CRM, provisioning, and billing will be done.   10. Service Delivery Platform   A service delivery platform (SDP) provides the architecture for the rapid deployment, provisioning, execution, management, and billing of value added telecom services. SDPs are based on the concept of SOA and layered architecture. They support the delivery of voice, data services, and content in network and device-independent fashion. They allow application developers to aggregate network capabilities, services, and sources of content. SDPs typically contain layers for web services exposure, service application development, and network abstraction.   SOA Reference Architecture   SOA concept is based on the principle of developing reusable business service and building applications by composing those services, instead of building monolithic applications in silos. It’s about bridging the gap between business and IT through a set of business-aligned IT services, using a set of design principles, patterns, and techniques.   In an SOA, resources are made available to participants in a value net, enterprise, line of business (typically spanning multiple applications within an enterprise or across multiple enterprises). It consists of a set of business-aligned IT services that collectively fulfill an organization’s business processes and goals. We can choreograph these services into composite applications and invoke them through standard protocols. SOA, apart from agility and reusability, enables:   ·       The business to specify processes as orchestrations of reusable services ·       Technology agnostic business design, with technology hidden behind service interface ·       A contractual-like interaction between business and IT, based on service SLAs ·       Accountability and governance, better aligned to business services ·       Applications interconnections untangling by allowing access only through service interfaces, reducing the daunting side effects of change ·       Reduced pressure to replace legacy and extended lifetime for legacy applications, through encapsulation in services   ·       A Cloud Computing paradigm, using web services technologies, that makes possible service outsourcing on an on-demand, utility-like, pay-per-usage basis   The following section represents the Reference Architecture of logical view for the Telecom Solution. The new custom built application needs to align with this logical architecture in the long run to achieve EA benefits.   Packaged implementation applications, such as ERP billing applications, need to expose their functions as service providers (as other applications consume) and interact with other applications as service consumers.   COT applications need to expose services through wrappers such as adapters to utilize existing resources and at the same time achieve Enterprise Architecture goal and objectives.   The following are the various layers for Enterprise level deployment of SOA. This diagram captures the abstract view of Enterprise SOA layers and important components of each layer. Layered architecture means decomposition of services such that most interactions occur between adjacent layers. However, there is no strict rule that top layers should not directly communicate with bottom layers.   The diagram below represents the important logical pieces that would result from overall SOA transformation. @font-face { font-family: "Arial"; }@font-face { font-family: "Courier New"; }@font-face { font-family: "Wingdings"; }@font-face { font-family: "Cambria"; }p.MsoNormal, li.MsoNormal, div.MsoNormal { margin: 0cm 0cm 0.0001pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoCaption, li.MsoCaption, div.MsoCaption { margin: 0cm 0cm 10pt; font-size: 9pt; font-family: "Times New Roman"; color: rgb(79, 129, 189); font-weight: bold; }p.MsoListParagraph, li.MsoListParagraph, div.MsoListParagraph { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpFirst, li.MsoListParagraphCxSpFirst, div.MsoListParagraphCxSpFirst { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpMiddle, li.MsoListParagraphCxSpMiddle, div.MsoListParagraphCxSpMiddle { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpLast, li.MsoListParagraphCxSpLast, div.MsoListParagraphCxSpLast { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }div.Section1 { page: Section1; }ol { margin-bottom: 0cm; }ul { margin-bottom: 0cm; } Figure 3. Enterprise SOA Reference Architecture 1.          Operational System Layer: This layer consists of all packaged applications like CRM, ERP, custom built applications, COTS based applications like Billing, Revenue Management, Fulfilment, and the Enterprise databases that are essential and contribute directly or indirectly to the Enterprise OSS/BSS Transformation.   ERP holds the data of Asset Lifecycle Management, Supply Chain, and Advanced Procurement and Human Capital Management, etc.   CRM holds the data related to Order, Sales, and Marketing, Customer Care, Partner Relationship Management, Loyalty, etc.   Content Management handles Enterprise Search and Query. Billing application consists of the following components:   ·       Collections Management, Customer Billing Management, Invoices, Real-Time Rating, Discounting, and Applying of Charges ·       Enterprise databases will hold both the application and service data, whether structured or unstructured.   MDM - Master data majorly consists of Customer, Order, Product, and Service Data.     2.          Enterprise Component Layer:   This layer consists of the Application Services and Common Services that are responsible for realizing the functionality and maintaining the QoS of the exposed services. This layer uses container-based technologies such as application servers to implement the components, workload management, high availability, and load balancing.   Application Services: This Service Layer enables application, technology, and database abstraction so that the complex accessing logic is hidden from the other service layers. This is a basic service layer, which exposes application functionalities and data as reusable services. The three types of the Application access services are:   ·       Application Access Service: This Service Layer exposes application level functionalities as a reusable service between BSS to BSS and BSS to OSS integration. This layer is enabled using disparate technology such as Web Service, Integration Servers, and Adaptors, etc.   ·       Data Access Service: This Service Layer exposes application data services as a reusable reference data service. This is done via direct interaction with application data. and provides the federated query.   ·       Network Access Service: This Service Layer exposes provisioning layer as a reusable service from OSS to OSS integration. This integration service emphasizes the need for high performance, stateless process flows, and distributed design.   Common Services encompasses management of structured, semi-structured, and unstructured data such as information services, portal services, interaction services, infrastructure services, and security services, etc.   3.          Integration Layer:   This consists of service infrastructure components like service bus, service gateway for partner integration, service registry, service repository, and BPEL processor. Service bus will carry the service invocation payloads/messages between consumers and providers. The other important functions expected from it are itinerary based routing, distributed caching of routing information, transformations, and all qualities of service for messaging-like reliability, scalability, and availability, etc. Service registry will hold all contracts (wsdl) of services, and it helps developers to locate or discover service during design time or runtime.   • BPEL processor would be useful in orchestrating the services to compose a complex business scenario or process. • Workflow and business rules management are also required to support manual triggering of certain activities within business process. based on the rules setup and also the state machine information. Application, data, and service mediation layer typically forms the overall composite application development framework or SOA Framework.   4.          Business Process Layer: These are typically the intermediate services layer and represent Shared Business Process Services. At Enterprise Level, these services are from Customer Management, Order Management, Billing, Finance, and Asset Management application domains.   5.          Access Layer: This layer consists of portals for Enterprise and provides a single view of Enterprise information management and dashboard services.   6.          Channel Layer: This consists of various devices; applications that form part of extended enterprise; browsers through which users access the applications.   7.          Client Layer: This designates the different types of users accessing the enterprise applications. The type of user typically would be an important factor in determining the level of access to applications.   8.          Vertical pieces like management, monitoring, security, and development cut across all horizontal layers Management and monitoring involves all aspects of SOA-like services, SLAs, and other QoS lifecycle processes for both applications and services surrounding SOA governance.     9.          EA Governance, Reference Architecture, Roadmap, Principles, and Best Practices:   EA Governance is important in terms of providing the overall direction to SOA implementation within the enterprise. This involves board-level involvement, in addition to business and IT executives. At a high level, this involves managing the SOA projects implementation, managing SOA infrastructure, and controlling the entire effort through all fine-tuned IT processes in accordance with COBIT (Control Objectives for Information Technology).   Devising tools and techniques to promote reuse culture, and the SOA way of doing things needs competency centers to be established in addition to training the workforce to take up new roles that are suited to SOA journey.   Conclusions   Reference Architectures can serve as the basis for disparate architecture efforts throughout the organization, even if they use different tools and technologies. Reference architectures provide best practices and approaches in the independent way a vendor deals with technology and standards. Reference Architectures model the abstract architectural elements for an enterprise independent of the technologies, protocols, and products that are used to implement an SOA. Telecom enterprises today are facing significant business and technology challenges due to growing competition, a multitude of services, and convergence. Adopting architectural best practices could go a long way in meeting these challenges. The use of SOA-based architecture for communication to each of the external systems like Billing, CRM, etc., in OSS/BSS system has made the architecture very loosely coupled, with greater flexibility. Any change in the external systems would be absorbed at the Integration Layer without affecting the rest of the ecosystem. The use of a Business Process Management (BPM) tool makes the management and maintenance of the business processes easy, with better performance in terms of lead time, quality, and cost. Since the Architecture is based on standards, it will lower the cost of deploying and managing OSS/BSS applications over their lifecycles.

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  • Agile Development

    - by James Oloo Onyango
    Alot of literature has and is being written about agile developement and its surrounding philosophies. In my quest to find the best way to express the importance of agile methodologies, i have found Robert C. Martin's "A Satire Of Two Companies" to be both the most concise and thorough! Enjoy the read! Rufus Inc Project Kick Off Your name is Bob. The date is January 3, 2001, and your head still aches from the recent millennial revelry. You are sitting in a conference room with several managers and a group of your peers. You are a project team leader. Your boss is there, and he has brought along all of his team leaders. His boss called the meeting. "We have a new project to develop," says your boss's boss. Call him BB. The points in his hair are so long that they scrape the ceiling. Your boss's points are just starting to grow, but he eagerly awaits the day when he can leave Brylcream stains on the acoustic tiles. BB describes the essence of the new market they have identified and the product they want to develop to exploit this market. "We must have this new project up and working by fourth quarter October 1," BB demands. "Nothing is of higher priority, so we are cancelling your current project." The reaction in the room is stunned silence. Months of work are simply going to be thrown away. Slowly, a murmur of objection begins to circulate around the conference table.   His points give off an evil green glow as BB meets the eyes of everyone in the room. One by one, that insidious stare reduces each attendee to quivering lumps of protoplasm. It is clear that he will brook no discussion on this matter. Once silence has been restored, BB says, "We need to begin immediately. How long will it take you to do the analysis?" You raise your hand. Your boss tries to stop you, but his spitwad misses you and you are unaware of his efforts.   "Sir, we can't tell you how long the analysis will take until we have some requirements." "The requirements document won't be ready for 3 or 4 weeks," BB says, his points vibrating with frustration. "So, pretend that you have the requirements in front of you now. How long will you require for analysis?" No one breathes. Everyone looks around to see whether anyone has some idea. "If analysis goes beyond April 1, we have a problem. Can you finish the analysis by then?" Your boss visibly gathers his courage: "We'll find a way, sir!" His points grow 3 mm, and your headache increases by two Tylenol. "Good." BB smiles. "Now, how long will it take to do the design?" "Sir," you say. Your boss visibly pales. He is clearly worried that his 3 mms are at risk. "Without an analysis, it will not be possible to tell you how long design will take." BB's expression shifts beyond austere.   "PRETEND you have the analysis already!" he says, while fixing you with his vacant, beady little eyes. "How long will it take you to do the design?" Two Tylenol are not going to cut it. Your boss, in a desperate attempt to save his new growth, babbles: "Well, sir, with only six months left to complete the project, design had better take no longer than 3 months."   "I'm glad you agree, Smithers!" BB says, beaming. Your boss relaxes. He knows his points are secure. After a while, he starts lightly humming the Brylcream jingle. BB continues, "So, analysis will be complete by April 1, design will be complete by July 1, and that gives you 3 months to implement the project. This meeting is an example of how well our new consensus and empowerment policies are working. Now, get out there and start working. I'll expect to see TQM plans and QIT assignments on my desk by next week. Oh, and don't forget that your crossfunctional team meetings and reports will be needed for next month's quality audit." "Forget the Tylenol," you think to yourself as you return to your cubicle. "I need bourbon."   Visibly excited, your boss comes over to you and says, "Gosh, what a great meeting. I think we're really going to do some world shaking with this project." You nod in agreement, too disgusted to do anything else. "Oh," your boss continues, "I almost forgot." He hands you a 30-page document. "Remember that the SEI is coming to do an evaluation next week. This is the evaluation guide. You need to read through it, memorize it, and then shred it. It tells you how to answer any questions that the SEI auditors ask you. It also tells you what parts of the building you are allowed to take them to and what parts to avoid. We are determined to be a CMM level 3 organization by June!"   You and your peers start working on the analysis of the new project. This is difficult because you have no requirements. But from the 10-minute introduction given by BB on that fateful morning, you have some idea of what the product is supposed to do.   Corporate process demands that you begin by creating a use case document. You and your team begin enumerating use cases and drawing oval and stick diagrams. Philosophical debates break out among the team members. There is disagreement as to whether certain use cases should be connected with <<extends>> or <<includes>> relationships. Competing models are created, but nobody knows how to evaluate them. The debate continues, effectively paralyzing progress.   After a week, somebody finds the iceberg.com Web site, which recommends disposing entirely of <<extends>> and <<includes>> and replacing them with <<precedes>> and <<uses>>. The documents on this Web site, authored by Don Sengroiux, describes a method known as stalwart-analysis, which claims to be a step-by-step method for translating use cases into design diagrams. More competing use case models are created using this new scheme, but again, people can't agree on how to evaluate them. The thrashing continues. More and more, the use case meetings are driven by emotion rather than by reason. If it weren't for the fact that you don't have requirements, you'd be pretty upset by the lack of progress you are making. The requirements document arrives on February 15. And then again on February 20, 25, and every week thereafter. Each new version contradicts the previous one. Clearly, the marketing folks who are writing the requirements, empowered though they might be, are not finding consensus.   At the same time, several new competing use case templates have been proposed by the various team members. Each template presents its own particularly creative way of delaying progress. The debates rage on. On March 1, Prudence Putrigence, the process proctor, succeeds in integrating all the competing use case forms and templates into a single, all-encompassing form. Just the blank form is 15 pages long. She has managed to include every field that appeared on all the competing templates. She also presents a 159- page document describing how to fill out the use case form. All current use cases must be rewritten according to the new standard.   You marvel to yourself that it now requires 15 pages of fill-in-the-blank and essay questions to answer the question: What should the system do when the user presses Return? The corporate process (authored by L. E. Ott, famed author of "Holistic Analysis: A Progressive Dialectic for Software Engineers") insists that you discover all primary use cases, 87 percent of all secondary use cases, and 36.274 percent of all tertiary use cases before you can complete analysis and enter the design phase. You have no idea what a tertiary use case is. So in an attempt to meet this requirement, you try to get your use case document reviewed by the marketing department, which you hope will know what a tertiary use case is.   Unfortunately, the marketing folks are too busy with sales support to talk to you. Indeed, since the project started, you have not been able to get a single meeting with marketing, which has provided a never-ending stream of changing and contradictory requirements documents.   While one team has been spinning endlessly on the use case document, another team has been working out the domain model. Endless variations of UML documents are pouring out of this team. Every week, the model is reworked.   The team members can't decide whether to use <<interfaces>> or <<types>> in the model. A huge disagreement has been raging on the proper syntax and application of OCL. Others on the team just got back from a 5-day class on catabolism, and have been producing incredibly detailed and arcane diagrams that nobody else can fathom.   On March 27, with one week to go before analysis is to be complete, you have produced a sea of documents and diagrams but are no closer to a cogent analysis of the problem than you were on January 3. **** And then, a miracle happens.   **** On Saturday, April 1, you check your e-mail from home. You see a memo from your boss to BB. It states unequivocally that you are done with the analysis! You phone your boss and complain. "How could you have told BB that we were done with the analysis?" "Have you looked at a calendar lately?" he responds. "It's April 1!" The irony of that date does not escape you. "But we have so much more to think about. So much more to analyze! We haven't even decided whether to use <<extends>> or <<precedes>>!" "Where is your evidence that you are not done?" inquires your boss, impatiently. "Whaaa . . . ." But he cuts you off. "Analysis can go on forever; it has to be stopped at some point. And since this is the date it was scheduled to stop, it has been stopped. Now, on Monday, I want you to gather up all existing analysis materials and put them into a public folder. Release that folder to Prudence so that she can log it in the CM system by Monday afternoon. Then get busy and start designing."   As you hang up the phone, you begin to consider the benefits of keeping a bottle of bourbon in your bottom desk drawer. They threw a party to celebrate the on-time completion of the analysis phase. BB gave a colon-stirring speech on empowerment. And your boss, another 3 mm taller, congratulated his team on the incredible show of unity and teamwork. Finally, the CIO takes the stage to tell everyone that the SEI audit went very well and to thank everyone for studying and shredding the evaluation guides that were passed out. Level 3 now seems assured and will be awarded by June. (Scuttlebutt has it that managers at the level of BB and above are to receive significant bonuses once the SEI awards level 3.)   As the weeks flow by, you and your team work on the design of the system. Of course, you find that the analysis that the design is supposedly based on is flawedno, useless; no, worse than useless. But when you tell your boss that you need to go back and work some more on the analysis to shore up its weaker sections, he simply states, "The analysis phase is over. The only allowable activity is design. Now get back to it."   So, you and your team hack the design as best you can, unsure of whether the requirements have been properly analyzed. Of course, it really doesn't matter much, since the requirements document is still thrashing with weekly revisions, and the marketing department still refuses to meet with you.     The design is a nightmare. Your boss recently misread a book named The Finish Line in which the author, Mark DeThomaso, blithely suggested that design documents should be taken down to code-level detail. "If we are going to be working at that level of detail," you ask, "why don't we simply write the code instead?" "Because then you wouldn't be designing, of course. And the only allowable activity in the design phase is design!" "Besides," he continues, "we have just purchased a companywide license for Dandelion! This tool enables 'Round the Horn Engineering!' You are to transfer all design diagrams into this tool. It will automatically generate our code for us! It will also keep the design diagrams in sync with the code!" Your boss hands you a brightly colored shrinkwrapped box containing the Dandelion distribution. You accept it numbly and shuffle off to your cubicle. Twelve hours, eight crashes, one disk reformatting, and eight shots of 151 later, you finally have the tool installed on your server. You consider the week your team will lose while attending Dandelion training. Then you smile and think, "Any week I'm not here is a good week." Design diagram after design diagram is created by your team. Dandelion makes it very difficult to draw these diagrams. There are dozens and dozens of deeply nested dialog boxes with funny text fields and check boxes that must all be filled in correctly. And then there's the problem of moving classes between packages. At first, these diagram are driven from the use cases. But the requirements are changing so often that the use cases rapidly become meaningless. Debates rage about whether VISITOR or DECORATOR design patterns should be used. One developer refuses to use VISITOR in any form, claiming that it's not a properly object-oriented construct. Someone refuses to use multiple inheritance, since it is the spawn of the devil. Review meetings rapidly degenerate into debates about the meaning of object orientation, the definition of analysis versus design, or when to use aggregation versus association. Midway through the design cycle, the marketing folks announce that they have rethought the focus of the system. Their new requirements document is completely restructured. They have eliminated several major feature areas and replaced them with feature areas that they anticipate customer surveys will show to be more appropriate. You tell your boss that these changes mean that you need to reanalyze and redesign much of the system. But he says, "The analysis phase is system. But he says, "The analysis phase is over. The only allowable activity is design. Now get back to it."   You suggest that it might be better to create a simple prototype to show to the marketing folks and even some potential customers. But your boss says, "The analysis phase is over. The only allowable activity is design. Now get back to it." Hack, hack, hack, hack. You try to create some kind of a design document that might reflect the new requirements documents. However, the revolution of the requirements has not caused them to stop thrashing. Indeed, if anything, the wild oscillations of the requirements document have only increased in frequency and amplitude.   You slog your way through them.   On June 15, the Dandelion database gets corrupted. Apparently, the corruption has been progressive. Small errors in the DB accumulated over the months into bigger and bigger errors. Eventually, the CASE tool just stopped working. Of course, the slowly encroaching corruption is present on all the backups. Calls to the Dandelion technical support line go unanswered for several days. Finally, you receive a brief e-mail from Dandelion, informing you that this is a known problem and that the solution is to purchase the new version, which they promise will be ready some time next quarter, and then reenter all the diagrams by hand.   ****   Then, on July 1 another miracle happens! You are done with the design!   Rather than go to your boss and complain, you stock your middle desk drawer with some vodka.   **** They threw a party to celebrate the on-time completion of the design phase and their graduation to CMM level 3. This time, you find BB's speech so stirring that you have to use the restroom before it begins. New banners and plaques are all over your workplace. They show pictures of eagles and mountain climbers, and they talk about teamwork and empowerment. They read better after a few scotches. That reminds you that you need to clear out your file cabinet to make room for the brandy. You and your team begin to code. But you rapidly discover that the design is lacking in some significant areas. Actually, it's lacking any significance at all. You convene a design session in one of the conference rooms to try to work through some of the nastier problems. But your boss catches you at it and disbands the meeting, saying, "The design phase is over. The only allowable activity is coding. Now get back to it."   ****   The code generated by Dandelion is really hideous. It turns out that you and your team were using association and aggregation the wrong way, after all. All the generated code has to be edited to correct these flaws. Editing this code is extremely difficult because it has been instrumented with ugly comment blocks that have special syntax that Dandelion needs in order to keep the diagrams in sync with the code. If you accidentally alter one of these comments, the diagrams will be regenerated incorrectly. It turns out that "Round the Horn Engineering" requires an awful lot of effort. The more you try to keep the code compatible with Dandelion, the more errors Dandelion generates. In the end, you give up and decide to keep the diagrams up to date manually. A second later, you decide that there's no point in keeping the diagrams up to date at all. Besides, who has time?   Your boss hires a consultant to build tools to count the number of lines of code that are being produced. He puts a big thermometer graph on the wall with the number 1,000,000 on the top. Every day, he extends the red line to show how many lines have been added. Three days after the thermometer appears on the wall, your boss stops you in the hall. "That graph isn't growing quickly enough. We need to have a million lines done by October 1." "We aren't even sh-sh-sure that the proshect will require a m-million linezh," you blather. "We have to have a million lines done by October 1," your boss reiterates. His points have grown again, and the Grecian formula he uses on them creates an aura of authority and competence. "Are you sure your comment blocks are big enough?" Then, in a flash of managerial insight, he says, "I have it! I want you to institute a new policy among the engineers. No line of code is to be longer than 20 characters. Any such line must be split into two or more preferably more. All existing code needs to be reworked to this standard. That'll get our line count up!"   You decide not to tell him that this will require two unscheduled work months. You decide not to tell him anything at all. You decide that intravenous injections of pure ethanol are the only solution. You make the appropriate arrangements. Hack, hack, hack, and hack. You and your team madly code away. By August 1, your boss, frowning at the thermometer on the wall, institutes a mandatory 50-hour workweek.   Hack, hack, hack, and hack. By September 1st, the thermometer is at 1.2 million lines and your boss asks you to write a report describing why you exceeded the coding budget by 20 percent. He institutes mandatory Saturdays and demands that the project be brought back down to a million lines. You start a campaign of remerging lines. Hack, hack, hack, and hack. Tempers are flaring; people are quitting; QA is raining trouble reports down on you. Customers are demanding installation and user manuals; salespeople are demanding advance demonstrations for special customers; the requirements document is still thrashing, the marketing folks are complaining that the product isn't anything like they specified, and the liquor store won't accept your credit card anymore. Something has to give.    On September 15, BB calls a meeting. As he enters the room, his points are emitting clouds of steam. When he speaks, the bass overtones of his carefully manicured voice cause the pit of your stomach to roll over. "The QA manager has told me that this project has less than 50 percent of the required features implemented. He has also informed me that the system crashes all the time, yields wrong results, and is hideously slow. He has also complained that he cannot keep up with the continuous train of daily releases, each more buggy than the last!" He stops for a few seconds, visibly trying to compose himself. "The QA manager estimates that, at this rate of development, we won't be able to ship the product until December!" Actually, you think it's more like March, but you don't say anything. "December!" BB roars with such derision that people duck their heads as though he were pointing an assault rifle at them. "December is absolutely out of the question. Team leaders, I want new estimates on my desk in the morning. I am hereby mandating 65-hour work weeks until this project is complete. And it better be complete by November 1."   As he leaves the conference room, he is heard to mutter: "Empowermentbah!" * * * Your boss is bald; his points are mounted on BB's wall. The fluorescent lights reflecting off his pate momentarily dazzle you. "Do you have anything to drink?" he asks. Having just finished your last bottle of Boone's Farm, you pull a bottle of Thunderbird from your bookshelf and pour it into his coffee mug. "What's it going to take to get this project done? " he asks. "We need to freeze the requirements, analyze them, design them, and then implement them," you say callously. "By November 1?" your boss exclaims incredulously. "No way! Just get back to coding the damned thing." He storms out, scratching his vacant head.   A few days later, you find that your boss has been transferred to the corporate research division. Turnover has skyrocketed. Customers, informed at the last minute that their orders cannot be fulfilled on time, have begun to cancel their orders. Marketing is re-evaluating whether this product aligns with the overall goals of the company. Memos fly, heads roll, policies change, and things are, overall, pretty grim. Finally, by March, after far too many sixty-five hour weeks, a very shaky version of the software is ready. In the field, bug-discovery rates are high, and the technical support staff are at their wits' end, trying to cope with the complaints and demands of the irate customers. Nobody is happy.   In April, BB decides to buy his way out of the problem by licensing a product produced by Rupert Industries and redistributing it. The customers are mollified, the marketing folks are smug, and you are laid off.     Rupert Industries: Project Alpha   Your name is Robert. The date is January 3, 2001. The quiet hours spent with your family this holiday have left you refreshed and ready for work. You are sitting in a conference room with your team of professionals. The manager of the division called the meeting. "We have some ideas for a new project," says the division manager. Call him Russ. He is a high-strung British chap with more energy than a fusion reactor. He is ambitious and driven but understands the value of a team. Russ describes the essence of the new market opportunity the company has identified and introduces you to Jane, the marketing manager, who is responsible for defining the products that will address it. Addressing you, Jane says, "We'd like to start defining our first product offering as soon as possible. When can you and your team meet with me?" You reply, "We'll be done with the current iteration of our project this Friday. We can spare a few hours for you between now and then. After that, we'll take a few people from the team and dedicate them to you. We'll begin hiring their replacements and the new people for your team immediately." "Great," says Russ, "but I want you to understand that it is critical that we have something to exhibit at the trade show coming up this July. If we can't be there with something significant, we'll lose the opportunity."   "I understand," you reply. "I don't yet know what it is that you have in mind, but I'm sure we can have something by July. I just can't tell you what that something will be right now. In any case, you and Jane are going to have complete control over what we developers do, so you can rest assured that by July, you'll have the most important things that can be accomplished in that time ready to exhibit."   Russ nods in satisfaction. He knows how this works. Your team has always kept him advised and allowed him to steer their development. He has the utmost confidence that your team will work on the most important things first and will produce a high-quality product.   * * *   "So, Robert," says Jane at their first meeting, "How does your team feel about being split up?" "We'll miss working with each other," you answer, "but some of us were getting pretty tired of that last project and are looking forward to a change. So, what are you people cooking up?" Jane beams. "You know how much trouble our customers currently have . . ." And she spends a half hour or so describing the problem and possible solution. "OK, wait a second" you respond. "I need to be clear about this." And so you and Jane talk about how this system might work. Some of her ideas aren't fully formed. You suggest possible solutions. She likes some of them. You continue discussing.   During the discussion, as each new topic is addressed, Jane writes user story cards. Each card represents something that the new system has to do. The cards accumulate on the table and are spread out in front of you. Both you and Jane point at them, pick them up, and make notes on them as you discuss the stories. The cards are powerful mnemonic devices that you can use to represent complex ideas that are barely formed.   At the end of the meeting, you say, "OK, I've got a general idea of what you want. I'm going to talk to the team about it. I imagine they'll want to run some experiments with various database structures and presentation formats. Next time we meet, it'll be as a group, and we'll start identifying the most important features of the system."   A week later, your nascent team meets with Jane. They spread the existing user story cards out on the table and begin to get into some of the details of the system. The meeting is very dynamic. Jane presents the stories in the order of their importance. There is much discussion about each one. The developers are concerned about keeping the stories small enough to estimate and test. So they continually ask Jane to split one story into several smaller stories. Jane is concerned that each story have a clear business value and priority, so as she splits them, she makes sure that this stays true.   The stories accumulate on the table. Jane writes them, but the developers make notes on them as needed. Nobody tries to capture everything that is said; the cards are not meant to capture everything but are simply reminders of the conversation.   As the developers become more comfortable with the stories, they begin writing estimates on them. These estimates are crude and budgetary, but they give Jane an idea of what the story will cost.   At the end of the meeting, it is clear that many more stories could be discussed. It is also clear that the most important stories have been addressed and that they represent several months worth of work. Jane closes the meeting by taking the cards with her and promising to have a proposal for the first release in the morning.   * * *   The next morning, you reconvene the meeting. Jane chooses five cards and places them on the table. "According to your estimates, these cards represent about one perfect team-week's worth of work. The last iteration of the previous project managed to get one perfect team-week done in 3 real weeks. If we can get these five stories done in 3 weeks, we'll be able to demonstrate them to Russ. That will make him feel very comfortable about our progress." Jane is pushing it. The sheepish look on her face lets you know that she knows it too. You reply, "Jane, this is a new team, working on a new project. It's a bit presumptuous to expect that our velocity will be the same as the previous team's. However, I met with the team yesterday afternoon, and we all agreed that our initial velocity should, in fact, be set to one perfectweek for every 3 real-weeks. So you've lucked out on this one." "Just remember," you continue, "that the story estimates and the story velocity are very tentative at this point. We'll learn more when we plan the iteration and even more when we implement it."   Jane looks over her glasses at you as if to say "Who's the boss around here, anyway?" and then smiles and says, "Yeah, don't worry. I know the drill by now."Jane then puts 15 more cards on the table. She says, "If we can get all these cards done by the end of March, we can turn the system over to our beta test customers. And we'll get good feedback from them."   You reply, "OK, so we've got our first iteration defined, and we have the stories for the next three iterations after that. These four iterations will make our first release."   "So," says Jane, can you really do these five stories in the next 3 weeks?" "I don't know for sure, Jane," you reply. "Let's break them down into tasks and see what we get."   So Jane, you, and your team spend the next several hours taking each of the five stories that Jane chose for the first iteration and breaking them down into small tasks. The developers quickly realize that some of the tasks can be shared between stories and that other tasks have commonalities that can probably be taken advantage of. It is clear that potential designs are popping into the developers' heads. From time to time, they form little discussion knots and scribble UML diagrams on some cards.   Soon, the whiteboard is filled with the tasks that, once completed, will implement the five stories for this iteration. You start the sign-up process by saying, "OK, let's sign up for these tasks." "I'll take the initial database generation." Says Pete. "That's what I did on the last project, and this doesn't look very different. I estimate it at two of my perfect workdays." "OK, well, then, I'll take the login screen," says Joe. "Aw, darn," says Elaine, the junior member of the team, "I've never done a GUI, and kinda wanted to try that one."   "Ah, the impatience of youth," Joe says sagely, with a wink in your direction. "You can assist me with it, young Jedi." To Jane: "I think it'll take me about three of my perfect workdays."   One by one, the developers sign up for tasks and estimate them in terms of their own perfect workdays. Both you and Jane know that it is best to let the developers volunteer for tasks than to assign the tasks to them. You also know full well that you daren't challenge any of the developers' estimates. You know these people, and you trust them. You know that they are going to do the very best they can.   The developers know that they can't sign up for more perfect workdays than they finished in the last iteration they worked on. Once each developer has filled his or her schedule for the iteration, they stop signing up for tasks.   Eventually, all the developers have stopped signing up for tasks. But, of course, tasks are still left on the board.   "I was worried that that might happen," you say, "OK, there's only one thing to do, Jane. We've got too much to do in this iteration. What stories or tasks can we remove?" Jane sighs. She knows that this is the only option. Working overtime at the beginning of a project is insane, and projects where she's tried it have not fared well.   So Jane starts to remove the least-important functionality. "Well, we really don't need the login screen just yet. We can simply start the system in the logged-in state." "Rats!" cries Elaine. "I really wanted to do that." "Patience, grasshopper." says Joe. "Those who wait for the bees to leave the hive will not have lips too swollen to relish the honey." Elaine looks confused. Everyone looks confused. "So . . .," Jane continues, "I think we can also do away with . . ." And so, bit by bit, the list of tasks shrinks. Developers who lose a task sign up for one of the remaining ones.   The negotiation is not painless. Several times, Jane exhibits obvious frustration and impatience. Once, when tensions are especially high, Elaine volunteers, "I'll work extra hard to make up some of the missing time." You are about to correct her when, fortunately, Joe looks her in the eye and says, "When once you proceed down the dark path, forever will it dominate your destiny."   In the end, an iteration acceptable to Jane is reached. It's not what Jane wanted. Indeed, it is significantly less. But it's something the team feels that can be achieved in the next 3 weeks.   And, after all, it still addresses the most important things that Jane wanted in the iteration. "So, Jane," you say when things had quieted down a bit, "when can we expect acceptance tests from you?" Jane sighs. This is the other side of the coin. For every story the development team implements,   Jane must supply a suite of acceptance tests that prove that it works. And the team needs these long before the end of the iteration, since they will certainly point out differences in the way Jane and the developers imagine the system's behaviour.   "I'll get you some example test scripts today," Jane promises. "I'll add to them every day after that. You'll have the entire suite by the middle of the iteration."   * * *   The iteration begins on Monday morning with a flurry of Class, Responsibilities, Collaborators sessions. By midmorning, all the developers have assembled into pairs and are rapidly coding away. "And now, my young apprentice," Joe says to Elaine, "you shall learn the mysteries of test-first design!"   "Wow, that sounds pretty rad," Elaine replies. "How do you do it?" Joe beams. It's clear that he has been anticipating this moment. "OK, what does the code do right now?" "Huh?" replied Elaine, "It doesn't do anything at all; there is no code."   "So, consider our task; can you think of something the code should do?" "Sure," Elaine said with youthful assurance, "First, it should connect to the database." "And thereupon, what must needs be required to connecteth the database?" "You sure talk weird," laughed Elaine. "I think we'd have to get the database object from some registry and call the Connect() method. "Ah, astute young wizard. Thou perceives correctly that we requireth an object within which we can cacheth the database object." "Is 'cacheth' really a word?" "It is when I say it! So, what test can we write that we know the database registry should pass?" Elaine sighs. She knows she'll just have to play along. "We should be able to create a database object and pass it to the registry in a Store() method. And then we should be able to pull it out of the registry with a Get() method and make sure it's the same object." "Oh, well said, my prepubescent sprite!" "Hay!" "So, now, let's write a test function that proves your case." "But shouldn't we write the database object and registry object first?" "Ah, you've much to learn, my young impatient one. Just write the test first." "But it won't even compile!" "Are you sure? What if it did?" "Uh . . ." "Just write the test, Elaine. Trust me." And so Joe, Elaine, and all the other developers began to code their tasks, one test case at a time. The room in which they worked was abuzz with the conversations between the pairs. The murmur was punctuated by an occasional high five when a pair managed to finish a task or a difficult test case.   As development proceeded, the developers changed partners once or twice a day. Each developer got to see what all the others were doing, and so knowledge of the code spread generally throughout the team.   Whenever a pair finished something significant whether a whole task or simply an important part of a task they integrated what they had with the rest of the system. Thus, the code base grew daily, and integration difficulties were minimized.   The developers communicated with Jane on a daily basis. They'd go to her whenever they had a question about the functionality of the system or the interpretation of an acceptance test case.   Jane, good as her word, supplied the team with a steady stream of acceptance test scripts. The team read these carefully and thereby gained a much better understanding of what Jane expected the system to do. By the beginning of the second week, there was enough functionality to demonstrate to Jane. She watched eagerly as the demonstration passed test case after test case. "This is really cool," Jane said as the demonstration finally ended. "But this doesn't seem like one-third of the tasks. Is your velocity slower than anticipated?"   You grimace. You'd been waiting for a good time to mention this to Jane but now she was forcing the issue. "Yes, unfortunately, we are going more slowly than we had expected. The new application server we are using is turning out to be a pain to configure. Also, it takes forever to reboot, and we have to reboot it whenever we make even the slightest change to its configuration."   Jane eyes you with suspicion. The stress of last Monday's negotiations had still not entirely dissipated. She says, "And what does this mean to our schedule? We can't slip it again, we just can't. Russ will have a fit! He'll haul us all into the woodshed and ream us some new ones."   You look Jane right in the eyes. There's no pleasant way to give someone news like this. So you just blurt out, "Look, if things keep going like they're going, we're not going to be done with everything by next Friday. Now it's possible that we'll figure out a way to go faster. But, frankly, I wouldn't depend on that. You should start thinking about one or two tasks that could be removed from the iteration without ruining the demonstration for Russ. Come hell or high water, we are going to give that demonstration on Friday, and I don't think you want us to choose which tasks to omit."   "Aw forchrisakes!" Jane barely manages to stifle yelling that last word as she stalks away, shaking her head. Not for the first time, you say to yourself, "Nobody ever promised me project management would be easy." You are pretty sure it won't be the last time, either.   Actually, things went a bit better than you had hoped. The team did, in fact, have to drop one task from the iteration, but Jane had chosen wisely, and the demonstration for Russ went without a hitch. Russ was not impressed with the progress, but neither was he dismayed. He simply said, "This is pretty good. But remember, we have to be able to demonstrate this system at the trade show in July, and at this rate, it doesn't look like you'll have all that much to show." Jane, whose attitude had improved dramatically with the completion of the iteration, responded to Russ by saying, "Russ, this team is working hard, and well. When July comes around, I am confident that we'll have something significant to demonstrate. It won't be everything, and some of it may be smoke and mirrors, but we'll have something."   Painful though the last iteration was, it had calibrated your velocity numbers. The next iteration went much better. Not because your team got more done than in the last iteration but simply because the team didn't have to remove any tasks or stories in the middle of the iteration.   By the start of the fourth iteration, a natural rhythm has been established. Jane, you, and the team know exactly what to expect from one another. The team is running hard, but the pace is sustainable. You are confident that the team can keep up this pace for a year or more.   The number of surprises in the schedule diminishes to near zero; however, the number of surprises in the requirements does not. Jane and Russ frequently look over the growing system and make recommendations or changes to the existing functionality. But all parties realize that these changes take time and must be scheduled. So the changes do not cause anyone's expectations to be violated. In March, there is a major demonstration of the system to the board of directors. The system is very limited and is not yet in a form good enough to take to the trade show, but progress is steady, and the board is reasonably impressed.   The second release goes even more smoothly than the first. By now, the team has figured out a way to automate Jane's acceptance test scripts. The team has also refactored the design of the system to the point that it is really easy to add new features and change old ones. The second release was done by the end of June and was taken to the trade show. It had less in it than Jane and Russ would have liked, but it did demonstrate the most important features of the system. Although customers at the trade show noticed that certain features were missing, they were very impressed overall. You, Russ, and Jane all returned from the trade show with smiles on your faces. You all felt as though this project was a winner.   Indeed, many months later, you are contacted by Rufus Inc. That company had been working on a system like this for its internal operations. Rufus has canceled the development of that system after a death-march project and is negotiating to license your technology for its environment.   Indeed, things are looking up!

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  • You Might Be a DBA

    - by BuckWoody
    With all apologies to Jeff Foxworthy, I was up late Friday night on a holiday weekend (which translated into T-SQL becomes “Maintenance Window”) and I got bored in between the two or three minutes I had between clicks. So I started a “Twitter” meme – and it just took off. I haven’t cleaned these up much, but here, in author order as of Saturday the 29th of May is the list “You might be a DBA” from around the Twitterverse: buckwoody Your two main enemies are developers and SAN admins #youmightbeaDBA  buckwoody People can use Access as a cross or garlic on you #youmightbeaDBA  buckwoody You always plan an exit strategy, even when entering a McDonald's #youmightbeaDBA  buckwoody You can't explain to your family what you really do for a living #youmightbeaDBA  buckwoody You have at least one set of scripts you won't share #youmightbeaDBA  buckwoody You have an opinion on the best code-beautifier #youmightbeaDBA  buckwoody You have children older than the rest of your team #youmightbeaDBA  buckwoody You and the Oracle DBA would kill each other, but you'll happily fight off a developer together first #youmightbeaDBA  buckwoody You've threatened to quit if they give anyone the sa password on production #youmightbeaDBA  buckwoody You've sent a vendor suggestions on improving their database design or code (and been ignored) #youmightbeaDBA  buckwoody You've sent a vendor suggestions on improving their database design or code (and been ignored) #youmightbeaDBA  buckwoody You have an opinion on the best code-beautifier #youmightbeaDBA  buckwoody You have at least one set of scripts you won't share #youmightbeaDBA  buckwoody You refer to co-workers as "carbon-units" #youmightbeaDBA  buckwoody Being paranoid is on your resume at the top #youmightbeaDBA  buckwoody Everyone comes to your cube to find the MSDN DVD's #youmightbeaDBA  buckwoody You always plan an exit strategy, even when entering a McDonald's #youmightbeaDBA  buckwoody You've worn down developers to get your way by explaining normalization levels #youmightbeaDBA  buckwoody You refer to clothes as "Data Abstractions" #youmightbeaDBA  buckwoody Users pester you to be able to put data in a database, then they pester you to take it out and put it in Excel #youmightbeaDBA  buckwoody Others try to de-duplicate data, you try to copy it to more than three locations #youmightbeaDBA  buckwoody You have at least one DLT tape in the trunk of your car #youmightbeaDBA  buckwoody You use twitter and facebook to talk with colleagues because there's no one else in your company that does what you do #youmightbeaDBA  buckwoody Your spouse knows what "ETL" means #youmightbeaDBA  buckwoody You've referred to yourself as the "Data Janitor" #youmightbeaDBA  buckwoody You don't have positive connotations of the word "upgrade" #youmightbeaDBA  buckwoody You get your coffee before you check your servers, because you know you won't get any if you don't #youmightbeaDBA  buckwoody You always come to work through the back door so no one hijacks you on the way to your cube #youmightbeaDBA  buckwoody You check your server logs before you check your e-mail in the morning so you can reply "Yeah, I already fixed that." #youmightbeaDBA  buckwoody You have more conference badges than clean socks #youmightbeaDBA  buckwoody Your coffee mug says "It depends" #youmightbeaDBA  buckwoody You can convince a boss that you need 16GB of RAM in your laptop #youmightbeaDBA  buckwoody You've used ebay to find production equipment #youmightbeaDBA  buckwoody You pad all project timelines by 2X, and you still miss them #youmightbeaDBA  buckwoody You know when your company is acquiring another even before the CFO #youmightbeaDBA  buckwoody You pad all project timelines by 2X, and you still miss them #youmightbeaDBA  buckwoody You call aspirin "work vitamins" #youmightbeaDBA  buckwoody You get the same amount of sleep even after you have a child #youmightbeaDBA  buckwoody You obsess about performance metrics from over one year ago #youmightbeaDBA  buckwoody The first thing you buy after the database software is aftermarket tools to manage the database software #youmightbeaDBA  buckwoody You've tried to convince someone else to become a DBA #youmightbeaDBA  buckwoody You use twitter and facebook to talk with colleagues because there's no one else in your company that does what you do #youmightbeaDBA  buckwoody You only know other DBA's by their Tweet Handle #youmightbeaDBA  buckwoody You've explained the difference between 32 and 64-bit to more than one manager in terms they can understand, using puppets #youmightbeaDBA  buckwoody Your two main enemies are developers and SAN admins #youmightbeaDBA  buckwoody You've driven to the Datacenter to install SQL Server because "you don't trust those NOC admins" #youmightbeaDBA  buckwoody You pay more for faster Internet connections than cable at home so you don't have to drive in #youmightbeaDBA  buckwoody You call texting a "queuing system" #youmightbeaDBA  buckwoody You know that if someone can read Perl, they manage an Oracle system #youmightbeaDBA  buckwoody You have an e-mail rule for backup notifications #youmightbeaDBA  buckwoody Your food pyramid includes coffee, salt and fat #youmightbeaDBA  buckwoody You wish everything had a graphical query plan #youmightbeaDBA  buckwoody You refactor your e-mails #youmightbeaDBA  buckwoody You've gotten more help from twitter and facebook than all your years in college #youmightbeaDBA  buckwoody You would pay money for a license plate that has the letters S-Q-L together #youmightbeaDBA  buckwoody You have actually considered making a RAID array from thumb drives #youmightbeaDBA  buckwoody Everything on your laptop is installed from your MSDN subscription #youmightbeaDBA  buckwoody You've written blog posts on technology you've never actually implemented in production #youmightbeaDBA  buckwoody Everything on your laptop is installed from your MSDN subscription #youmightbeaDBA  buckwoody @MidnightDBA Click the #youmightbeaDBA tag. I've had WAY too much coffee today.  buckwoody There is no other position that is 1-deep except you and the CEO #youmightbeaDBA  buckwoody When you watch "The Office" you call it "OJT" #youmightbeaDBA  buckwoody You would pay money for a license plate that has the letters S-Q-L together #youmightbeaDBA  buckwoody Your blog would make a "best practices" or "worst practices" book #youmightbeaDBA  buckwoody You have actually considered making a RAID array from thumb drives #youmightbeaDBA  buckwoody The first thing you install on your netbook is SSMS #youmightbeaDBA  buckwoody Everything on your laptop is installed from your MSDN subscription #youmightbeaDBA  buckwoody Your watch is set to UTC because it's just easier #youmightbeaDBA  buckwoody You make plenty of money, but you're excited to get a $2.00 squeeze-ball from Quest and Redgate #youmightbeaDBA  buckwoody You make plenty of money, but you're excited to get a $2.00 squeeze-ball from Quest and Redgate #youmightbeaDBA  buckwoody You think data can be represented as something OTHER than XML #youmightbeaDBA  buckwoody You tell people that you made a database query go faster, and expect them to be happy for you #youmightbeaDBA  buckwoody You take the word "NoSQL" as a personal attack #youmightbeaDBA  buckwoody People can use Access as a cross or garlic on you #youmightbeaDBA  buckwoody * == bad #youmightbeaDBA  buckwoody * == bad #youmightbeaDBA  buckwoody There are just as many females in your technical field as males #youmightbeaDBA  buckwoody People can use Access as a cross or garlic on you #youmightbeaDBA  buckwoody You've gotten more help from twitter and facebook than all your years in college #youmightbeaDBA  buckwoody You think that something OTHER than the database might be the performance bottleneck #youmightbeaDBA  buckwoody You refer to time as a "Clustered Index" #youmightbeaDBA  buckwoody You know why "user" refers to both business people and crack addicts #youmightbeaDBA  buckwoody You make plenty of money, but you're excited to get a $2.00 squeeze-ball from Quest and Redgate #youmightbeaDBA  buckwoody You can't explain to your family what you really do for a living #youmightbeaDBA  buckwoody You tell people that you made a database query go faster, and expect them to be happy for you #youmightbeaDBA  buckwoody You think a millisecond is a really long time #youmightbeaDBA  buckwoody You're sitting and typing #youmightbeaDBA when you could be outside #youmightbeaDBA  buckwoody You can't wait for a technical conference so you can wear a kilt - and you're not Scottish #youmightbeaDBA  buckwoody You know that "DBA" stands for "Default Blame Acceptor" #youmightbeaDBA  buckwoody People can use Access as a cross or garlic on you #youmightbeaDBA  buckwoody You know what "the truth, thole truth and nothing but the truth, so help me Codd" means #youmightbeaDBA  buckwoody You've gotten more help from twitter and facebook than all your years in college #youmightbeaDBA  buckwoody You can't talk fast enough to get a concept out of your head so you tweet it instead #youmightbeaDBA  buckwoody You cry when someone doesn't use a WHERE clause #youmightbeaDBA  buckwoody You think data can be represented as something OTHER than XML #youmightbeaDBA  buckwoody You think "Set theory" is not an verb but a noun #youmightbeaDBA  buckwoody You try to convince random strangers to vote on your Connect item #youmightbeaDBA  buckwoody You think 3 hours of contiguous sleep is a good thing #youmightbeaDBA or #youmightbeamother  buckwoody You don't like Oracle, and not just because of what she did to Neo #youmightbeaDBA  buckwoody You know when to say "sequel" and "s-q-l" #youmightbeaDBA  buckwoody You know where the data is #youmightbeaDBA  buckwoody You refer to your children as "Fully Redundant Mirrors" #youmightbeaDBA  buckwoody Holiday == "Maintenance Window" #youmightbeaDBA  buckwoody Your laptop is more powerful than the servers in most companies - including your own #youmightbeaDBA  buckwoody You capitalize SELECTed words #youmightbeaDBA  buckwoody You take the word "NoSQL" as a personal attack #youmightbeaDBA  buckwoody You know why "user" refers to both business people and crack addicts #youmightbeaDBA  buckwoody You cringe in public when the word "upgrade" is used in a sentence #youmightbeaDBA  buckwoody Holiday == "Maintenance Window" #youmightbeaDBA  buckwoody All Data Is MetaData means something to you #youmightbeaDBA  buckwoody You've never seen the driveway to your house in the daylight #youmightbeaDBA  buckwoody You think that something OTHER than the database might be the performance bottleneck #youmightbeaDBA  buckwoody Most of your bloodstream is composed of caffeine #youmightbeaDBA  buckwoody Your task list is labeled "CRUD Matrix" #youmightbeaDBA  buckwoody You call your wife/husband a "Linked Server" #youmightbeaDBA  anonythemouse When someone tells you they are going to take a dump and you wonder of which database then #youmightbeaDBA  anonythemouse When it's 11pm on a holiday weekend and you are working #youmightbeaDBA  anonythemouse When you sit down at a table and look for it's primary key #youmightbeaDBA  anonythemouse When getting milk from the fridge you check the expiry date is > getdate() #youmightbeaDBA  blakmk when you wake up dreaming about sql #youmightbeaDBA  CharlesGarver You think a @buckwoody bobblehead would be a cool thing to have on the dashboard of your car #youmightbeaDBA  CharlesGarver Your friends don't understand why you think there's a difference between single and double quotes #youmightbeaDBA  CharlesGarver Even the newest employees know your name from all the downtime notices you've sent out #youmightbeaDBA  CharlesGarver You sometimes feel anxious and think "I should test restoring those backups" and then the feeling passes #youmightbeadba  CharlesGarver You know what a co-worker means when they ask "how is your squirrel server?" #youmightbeadba  CharlesGarver You can't sleep at night and you ponder the logisitcs of collecting every copy of Access for the world's biggest bonfire #youmightbeaDBA  CharlesGarver You can't sleep at night and you ponder the logisitcs of collecting every copy of Access for the world's biggest bonfire #youmightbeaDBA  CharlesGarver You're willing to move someone's job up in priority for a box of #voodoodonuts #youmightbeaDBA  CharlesGarver Each person in your company seems to think you work for THEM #youmightbeaDBA  CharlesGarver You have a Love/Hate relationship going on with #Microsoft #youmightbeaDBA  CharlesGarver People ask you to troubleshoot their Access program #youmightbeaDBA  CharlesGarver The first words you hear in the morning are 'your voicemail box is full' #youmightbeaDBA  CharlesGarver The thought of disrupting 500 people's work so you can do something doesn't phase you #youmightbeaDBA  CharlesGarver You can't sleep at night and you ponder the logisitcs of collecting every copy of Access for the world's biggest bonfire #youmightbeaDBA  CharlesGarver Your home computer is backed up in 3 different places #youmightbeaDBA  CharlesGarver Your wardrobe for work includes pajamas #youmightbeaDBA  CharlesGarver Someone tells you to look in the INDEX and you look puzzled before finally going to the back of the book. #youmightbeaDBA  chuckboycejr If you have ever set up a SQLAgent job to email your mobile phone to serve as an alarm clock #youmightbeaDBA  chuckboycejr If you'd rather meet Itzik than Jay Z #youmightbeaDBA  chuckboycejr If you'd rather meet Itzik than Jay Z #youmightbeaDBA  chuckboycejr If you'd wrestle a SysAdmin to the ground to implement #DPA best practices as per @aspiringgeek #youmightbeaDBA  databaseguy I need to be up in 7 hours, so I'm off to bed! I'll have to read the rest of @buckwoody's #youmightbeaDBA posts in the AM. (g'night Buck!)  databaseguy When people ask you about your house, the first thing you describe is the network. #youmightbeaDBA  databaseguy The last thing you say at the office each day is, "is anybody else here? I'm shutting off the lights!" #youmightbeaDBA  databaseguy Your blood pressure rises when you read application specs drafted by marketing. #youmightbeaDBA  databaseguy A good day at work is one when nobody pays you no mind. #youmightbeaDBA  databaseguy You care about latches and wait states. #youmightbeaDBA  databaseguy You have worked over 200 hours on a performance tuning project that required no application changes at all. #youmightbeaDBA  databaseguy The late-night security guard knows the names of your spouse and kids. #youmightbeaDBA  databaseguy You have had vigorous debates about whether it should be pronounced "sequel" or "ess-queue-ell". #youmightbeaDBA  databaseguy You have VPN and RDP software installed on your phone ... just in case. #youmightbeaDBA  databaseguy You have edited a data file by hand, just to see what would happen. #youmightbeaDBA  databaseguy You decorate your office walls with database catalog posters. #youmightbeaDBA  databaseguy You've built programs that access data just to keep other developers from asking you to run queries all the time. #youmightbeaDBA  databaseguy When you watch movies like The Matrix, you find yourself calculating the fasibility of storing all that data. #youmightbeaDBA  databaseguy You have tried to convince someone to spend money on an SSD storage array. #youmightbeaDBA  databaseguy When CPU is spiked on a server, you want to gather forensic evidence. #youmightbeaDBA  databaseguy You have to remind developers not to push code to production without checking if the database is ready. #youmightbeaDBA  databaseguy Nobody cares what you wear to work, as long as the thing keeps running. #youmightbeaDBA  databaseguy Telepathy is a job requirement when working with app dev teams. #youmightbeaDBA  databaseguy You read database statistics for the educational value. #youmightbeaDBA  databaseguy And your boss freely admits this to anyone within earshot. #youmightbeaDBA  databaseguy Your boss cannot explain or understand what you do. #youmightbeaDBA  databaseguy You envision ERDs when you see a GUI. #youmightbeaDBA  databaseguy You say things like "applications come and go, but data lasts forever." #youmightbeaDBA  databaseguy You have memorized the names of several of the AdventureWorks employees. #youmightbeaDBA  databaseguy You know what MAXDOP setting you can get away with for a big query based on current server load. #youmightbeaDBA  databaseguy And you immediately recognize the recursion in my last tweet. #youmightbeaDBA  databaseguy You find 50 simultaneous tweets from @buckwoody about #youmightbeaDBA :O)  DBAishness You have "funny stories" about the times your developers accidentally deleted the T-log in their test environment. #youmightbeaDBA  DBAishness Planning to slice and dice your MDW data with PowerPivot makes you giggle like a schoolgirl. #youmightbeaDBA  donalddotfarmer You think @buckwoody lives in the "real world." #youmightbeaDBA  jamach09 @buckwoody #youmightbeaDBA Why go outside when you can sit in the nice cool server room?  jamach09 If you refer to procreation as "Replication", #youmightbeaDBA.  jamach09 If you think ORM is a four-letter word, #youmightbeaDBA  JamesMarsh If you have ever preached the value of Source Code Control, #YouMightBeADBA  jethrocarr @venzann You store your shopping list in a ACID compliant DB #youmightbeaDBA  joe_positive @buckwoody thought it stood for "Don't Bother Asking" #youmightbeaDBA  joe_positive when you check your IT Events Calendar before making weekend plans #youmightbeaDBA  LadyRuna You cringe whenever someone calls Excel a database #youmightbeaDBA  LadyRuna When the waiter says he'll be your server today, you ask how many terabytes he is #youmightbeaDBA  LadyRuna you always call the asterisk a "Star" #youmightbeaDBA  LadyRuna You walk into a server room, say "Nice RACK!" and everyone there knows you're talking about server rack... #youmightbeaDBA  LadyRuna You receive more messages from servers than from friends #youmightbeaDBA  LadyRuna hmmm... #youmightbeaDBA if your recipe for gumbo is "SELECT * FROM Refrigerator"  markjholmes @SQLSoldier Heh. #youmightbeaDBA if you correct other DBAs' spelling of @PaulRandal  markjholmes #youmightbeaDBA if you actually test RAID5 vs RAID10 on your SAN because when it comes to configuration, "it depends."  markjholmes #youmightbeaDBA if you have at least 3 definitions of the word "cluster"  MarlonRibunal 3 Words: @BrentO, snicker, & Access #youmightbeaDBA  MarlonRibunal @onpnt @mikeSQL my appeal was a couple of mins late. Enjoying #youmightbeaDBA  MarlonRibunal @mikeSQL @onpnt pls, don't mention bacon #youmightbeaDBA  merv @buckwoody You HATE 3-way joins #youmightbeaDBA  MidnightDBA If you're up at midnight Tweeting about SQL #youmightbeaDBA  MidnightDBA @buckwoody I'd noticed that. :) #youmightbeaDBA  mikeSQL when people talk about "their type" you're thinking varchar, bigint, binary, etc #youmightbeadba  mikeSQL people ask you to go to lunch , but you can't go because you're attending #SQLlunch #youmightbeadba  mikeSQL you laugh for hours at all of the #sqlmoviequotes ....things in which a normal individual would scratch their head at. #youmightbeadba  mikeSQL you laugh for hours at all of the #sqlmoviequotes ....things in which a normal individual would scratch their head at. #youmightbeadba  mrdenny If you think that @buckwoody's demo using PowerPivot to analyze index usage data from DMVs is awesome then #youmightbeaDBA  mrdenny You wish @PaulRandal still worked at Microsoft so that they would make a bobble head of him #youmightbeadba  mrdenny When it's 11pm on a holiday weekend, and your posting stupid jokes on Twitter then #youmightbeadba  mrdenny If you go out with friends and wonder why no one's wearing a kilt then #YouMightBeADBA  mrdenny You can't do basic math, but you know off the top of your head how many CALs $14,412 can buy you. #YoumightbeaDBA  mrdenny If you've ever setup a SQL Job to email you to get you out of a regularly scheduled meeting #YouMightBeADBA.  mrdenny You throw up in your mouth a little when ever you here the word "Access". Even if it doesn't relate to a MS product. #YouMightBeADBA  msdtjones You spend more time listening to @buckwoody than your wife #youmightbeaDBA  NFDotCom You perform "hail deltas" on a regular basis. #YouMightBeADBA  NoelMcKinney If you tell your wife you want to go to Columbus Ohio for your wedding anniversary so you can attend #sqlsat42 then #youmightbeaDBA  NoelMcKinney You read a union is on strike and wonder if it's a UNION ALL #youmightbeaDBA  NoelMcKinney You read a union is on strike and wonder if it's a UNION ALL #youmightbeaDBA  NoelMcKinney Someone asks you to throw another log on the fire and you tell them not to worry about it because Autogrowth is turned on #youmightbeaDBA  Nuurdygirl Even if you have a girlfriend...its possible #youmightbeadba. Yeah-i said its possible!  Nuurdygirl When your girlfriend has to lean around the laptop to kiss you goodnight #youmightbeadba  Old_Man_Fish If you worry about how big your package is and how long it takes to finish #youmightbeaDBA  Old_Man_Fish If you no longer wonder if someone is in trouble or died if you are getting calls at 2AM #youmightbeaDBA  Old_Man_Fish If, when you hear the word ACCESS with no connotation you blood pressure jumps 50 points, #youmightbeaDBA  onpnt When you hear the word inject you immediately get concerned if your databases are OK #youmightbeaDBA  onpnt Your servers haven't been rebooted in a year #youmightbeaDBA  onpnt You know why it's funny when @PaulRandal has the word, "Sheep" in a tweet #youmightbeaDBA  onpnt You have read BOL without actually having a problem to figure out #youmightbeaDBA  onpnt You can type "SELECT columns FROM tables" without typos but tipen ni Banglish ares a messis #youmightbeaDBA  onpnt DR strategies doesn't include the word, RAID in them #youmightbeaDBA  onpnt you can move a SQL Server instance to a new server without the users ever knowing #youmightbeaDBA  onpnt You have made an SSIS package that is more than one step #youmightbeaDBA  onpnt You have the balls to say no to your boss when they ask for the sa password #youmightbeaDBA  onpnt you google to trouble shoot a problem and end up at your own blog (and it fixes it) #youmightbeaDBA  onpnt You talk your wife into moving the family vacation a week earlier so you can attend the areas local SSUG meeting #youmightbeaDBA  onpnt you can explain to a nontechnical person what a deadlock is #youmightbeaDBA  onpnt You hope a girl asks you what your collation is #youmightbeaDBA  onpnt you make jokes that include the words shrink, truncate and 1205. And you are the only one that laughs at them #youmightbeaDBA  onpnt You rate your ability to stay awake to work longer on blogs, twitter, forums and your day to day job with the 5 9's goal #youmightbeaDBA  onpnt you have major surgery and beg the doctor to release you back to work 5 days later because you miss your servers #youmightbeaDBA #TrueStory  onpnt You do have backups and you know how to use them #youmightbeaDBA  onpnt It's the network #youmightbeaDBA  onpnt When the developers get to work your mood changes rapidly #youmightbeaDBA  onpnt When someone says, "PASS", you first think of karaoke #youmightbeaDBA  onpnt Recruiters try to get you to call them *just* because they think you'll give them @BrentO contact info #youmightbeaDBA  onpnt You chuckle every time you go to grab the "CLR" Calcium, Lime and Rust Remover to clean something #youmightbeaDBA  onpnt @MarlonRibunal @mikeSQL Sorry man, it was already in motion ;-) #youmightbeaDBA  onpnt When you have an "I love bacon" sticker on your laptop. #youmightbeaDBA http://twitpic.com/1ry671  onpnt You sing SELECT statements in the shower #youmightbeaDBA  onpnt When you see a chicken it doesn't remind you of food. It reminds you of a guy named Jorge #youmightbeaDBA  onpnt At time, SQL is your mistress #youmightbeaDBA  onpnt Your wife wonders if SQL is the code name of your mistress at times #youmightbeaDBA  onpnt it's Friday and you are on twitter thinking really hard about what would be funny for hash tag #youmightbeaDBA  onpnt You organize your wife's "decorative"pillows on the bed in a B-Tree structure #youmightbeaDBA  PaulWhiteNZ If you: SELECT TOP (1) milk FROM fridge WHERE use_by_date >= GET_DATE() ORDER BY use_by_date ASC #YouMightBeaDBA  RonDBA #youmightbeaDBA if you read @buckwoody's and @BrentO's blogs.  ryaneastabrook @buckwoody omg, you have to stand up a website with these on them, they are awesome #youmightbeaDBA  soulvy @StrateSQL @LadyRuna Or a "Splat" #youmightbeaDBA  speedracer You can still fall asleep after three cups of coffee #youmightbeaDBA  speedracer You retweet @buckwoody on a Friday night #youmightbeaDBA  speedracer You can still fall asleep after three cups of coffee #youmightbeaDBA  speedracer Developers make you twitch #youmightbeaDBA  sqlagentman You know what X/1024*8 is. #YouMightBeADBA  SqlAsylum Your still in the office at 5:00 on memorial day weekend. #youmightbeadba :)  SQLBob Whenever someone you know gets pregnant you bring up INNER JOINs or SQL Injection attacks... #youmightbeaDBA  SQLChicken You know one or more SQL folks in the community with an animal in their username #youmightbeaDBA  SQLChicken You've used one or more car analogies to explain how a database works #youmightbeaDBA  SQLChicken “@sqljoe: #youmightbeaDBA if you applied to attend #sqlu and requested @SQLChicken to pull strings for you” lmao nice!  SQLChicken When talking about SSIS your discussions break down into various jokes about packages #youmightbeaDBA  SQLChicken Just SEEING the code for cursors makes you break out in hives #youmightbeaDBA  SQLChicken Just SEEING the code for cursors makes you break out in hives #youmightbeaDBA  SQLCraftsman You coined the phrase "Magic SAN Dust" because calling a vendor's marketing claims BS is not acceptable in a meeting. #YouMightBeADBA  SQLCraftsman If you hear about a new feature with the acronym "DAC" and wonder what disaster of a feature it is attached to this time. #YouMightBeADBA  SQLCraftsman You really own a "Stick of Much Developer Whacking" #YouMightBeADBA  SQLCraftsman You coined the phrase "Magic SAN Dust" because calling a vendor's marketing claims BS is not acceptable in a meeting. #YouMightBeADBA  SQLCraftsman Default Blame Acceptor #YouMightBeADBA  SQLCraftsman If you hear about a new feature with the acronym "DAC" and wonder what disaster of a feature it is attached to this time. #YouMightBeADBA  SQLCraftsman Default Blame Acceptor #YouMightBeADBA  SQLCraftsman If you hear about a new feature with the acronym "DAC" and wonder what disaster of a feature it is attached to this time. #YouMightBeADBA  sqljoe #youmightbeaDBA if you wished your wife knew T-sql. USE ShoppingList SELECT NecessaryItems from Supermarket WHERE Category<> ("junk food")  sqljoe #youmightbeaDBA if the first thing you kiss when you wake up is your mobile for not waking you up in the middle of the night  sqljoe #youmightbeaDBA if your wife has a "Do Not Fly" family vacation list of her own including your laptop and mobile  sqljoe #youmightbeaDBA if you have researched for DBA Anonymous groups and attended a #SSUG willing to drop your database (vice)  sqljoe #youmightbeaDBA if your only maintenance windows are staff meetings  sqljoe #youmightbeaDBA if you think of yourself as "The One" in The Matrix "balancing the equation" from The Architect's (developers) poor coding  sqljoe #youmightbeaDBA if you think @PaulRandal should have played the Oracle in The Matrix  sqljoe #youmightbeaDBA if home CD & Movie collection is stored in secured containers,in logical order & naming convention,and with a backup copy  sqljoe #youmightbeaDBA if you applied to attend #sqlu and requested @SQLChicken to pull strings for you  sqljoe #youmightbeaDBA if you have tried to TiVo @MidnightDBA broadcasts  sqljoe #youmightbeaDBA if your #sql user group feels like #AA meetings  sqljoe #youmightbeaDBA if you thought of bringing your #sql books to #sqlsaturday and #sqlpass for autographs  sqljoe #youmightbeaDBA if #sqlpass feels like the #oscars  sqljoe #youmightbeaDBA if you are proud of your small package  SQLLawman #youmightbeaDBA when you hear MDX and Acura is not first thought that comes to mind.  sqlrunner If your wife double checks that there isn't a SQLSat within 200 miles of your vacation destination #youmightbeaDBA  sqlrunner When you're on a conference call and your wife thinks your speaking in a foreign language #youmightbeaDBA  sqlrunner When you're on a conference call and your wife thinks your speaking in a foreign language #youmightbeaDBA  sqlrunner You treat the word 'access' as a verb, not a noun #youmightbeaDBA  sqlrunner If you are happy with sub-second performance #youmightbeaDBA  sqlrunner When you know the names of the NOC people AND their families #youmightbeadba  sqlrunner When you know the names of the NOC people AND their families #youmightbeadba  sqlrunner Your company set's up international phone coverage for your cruise #youmightbeaDBA  sqlsamson @buckwoody if your manager asks you for data and you respond with "there's a script for that" #youmightbeadba  sqlsamson @buckwoody If you receive more messages from your server then your spouse #youmightbeadba  SQLSoldier You've spent all night Valentines Day upgrading the SQL Servers and forgot to tell your wife you'd be working late. #youmightbeadba  SQLSoldier You're flattered when someone calls you a geek. #youmightbeadba  SQLSoldier @llangit @mrdenny it's 11pm on a holiday weekend, & your reading stupid jokes on Twitter then #youmightbeadba  SQLSoldier Your manager borrows lunch money from you because your salary is 30% higher than his. #youmightbeaDBA  SQLSoldier You think "intellisense" is a double negative because it's not intelligent nor makes sense. #youmightbeaDBA  SQLSoldier 75% of the emails you receive at home have the phrase "now following you on Twitter!" in the subject line. #youmightbeaDBA  SQLSoldier You petition Ken Burns to remake Office Space because it should have been 18 hours long. #youmightbeaDBA  SQLSoldier You select a candidate for a Jr DBA position because his resume said he's willing to get your coffee. #youmightbeaDBA  SQLSoldier Somebody misquotes @PaulRandall and you call him on your cell to verify. #youmightbeaDBA  SQLSoldier You wish the elevator in your building was slower because it's the last time you'll be left alone all day. #youmightbeaDBA  SQLSoldier The developers sacrifice small animals before giving you their code for review. #youmightbeaDBA  SQLSoldier Developers bring you coffee and a BLT when you review their code. #youmightbeaDBA #IWish  SQLSoldier You can get out of any family get-together by saying you have to work and nobody questions it. #youmightbeaDBA  SQLSoldier You've requested a HP Superdome for you "test" box. #youmightbeaDBA  SQLSoldier Your leave work early because your internet connection to the data center is better at home #youmightbeaDBA  SQLSoldier The new CEO asks you to justify your salary, so you go on vacation for 2 weeks. And he never questions you again. #youmightbeaDBA  SQLSoldier You cheer when Milton burns down the company in Office Space #youmightbeaDBA  SQLSoldier A dev. asks if you've heard about some great new feature in SQL and you show the 16 blog posts you wrote on it ... last year #youmightbeaDBA  SQLSoldier Your dev team is still testing SQL 2008 and you're already planning for SQL 11. #youmightbeaDBA #TrueStory  SQLSoldier The new CEO asks you to justify your salary, so you go on vacation for 2 weeks. And he never questions you again. #youmightbeaDBA  SQLSoldier Your dev team is still testing SQL 2008 and you're already planning for SQL 11. #youmightbeaDBA  SQLSoldier You use a cell phone service coverage map to plan your next vacation. #youmightbeaDBA  SQLSoldier You come in to work at 7 AM because it gives you at least 3 hours without any developers around. #youmightbeaDBA  SQLSoldier You figure out a way to make take your wife on a cruise and deduct it as a business expense. #youmightbeaDBA #sqlcruise  SQLSoldier You name your cat SQLDog because the name @SQLCat was already taken. #youmightbeaDBA  SQLSoldier You rate your blog posts based on the number of retweets you get. #youmightbeaDBA  SQLSoldier You disable random logins just to mess with people. #youmightbeaDBA  SQLSoldier You fall for the pickup line, "Hey baby, what's your collation?" #youmightbeaDBA  SQLSoldier You can blame an outage on anyone in the company because you're the only one that knows how to find out what really happened #youmightbeaDBA  SQLSoldier You can blame an outage on anyone in the company because you're the only one that knows how to find out what really happened #youmightbeaDBA  SQLSoldier You cheer when Milton burns down the company in Office Space #youmightbeaDBA  SQLSoldier Your leave work early because your internet connection to the data center is better at home #youmightbeaDBA  SQLSoldier You cheer when Milton burns down the company in Office Space #youmightbeaDBA  SQLSoldier Your think the 4 food groups are coffee, bacon, fast food, and Mountain Dew. #youmightbeaDBA  SQLSoldier You tell someone your job title and they ask "What?" You describe it and they ask "What?". So you say "computer geek". #youmightbeaDBA  SQLSoldier The #1 referrer to your blog is Twitter.com. #youmightbeaDBA  SQLSoldier Your idea of a good time on a Saturday involves free training. #youmightbeaDBA #sqlsat43  SQLSoldier You write a book that all of your co-workers have and none have read it. #youmightbeaDBA  SQLSoldier You write a book that sells a couple thousand copies and is heralded a best seller. #youmightbeaDBA  SQLSoldier No matter how sick you are, you go to work if it's time to pass the pager on to the next guy. #youmightbeaDBA #TrueStory  SQLSoldier You go out on the town, and strangers walk up to you and say, "Hey you're that SQL guy" #youmightbeaDBA #TrueStory  SQLSoldier Your wife asks you to fix something, and you request a downtime window. #youmightbeaDBA  SQLSoldier Your wife asks when you'll be home, and you tell her that you wish you knew. #youmightbeaDBA  SQLSoldier Your best pickup line, "Hey baby, what's your collation?" #youmightbeaDBA  SQLSoldier Your wife asks when you'll be home, and you tell her that you wish you knew. #youmightbeaDBA  SQLSoldier You know that @BuckWoody is not someone's porno name. #youmightbeaDBA  SQLSoldier You list TSQL as your native language on the 2010 census. #youmightbeaDBA  SQLSoldier Starbucks' stock price drops every time you go on vacation. #youmightbeaDBA  SQLSoldier You're happy when the web master says that the website is down. #youmightbeaDBA  SQLSoldier You know that @BuckWoody is not someone's porno name. #youmightbeaDBA  SQLSoldier You get mad when someone calls your car a "heap" because you've always considered it to be a "clustered index". #youmightbeaDBA  SQLSoldier Your blog has more hits than your company's website. #youmightbeaDBA  SQLSoldier You systematically remove the asterisk key from all keyboards in the company except yours. #youmightbeaDBA  SQLSoldier When asked if you recycle, you reply that you run sp_cycle_errorlog every night at midnight #youmightbeaDBA  SQLSoldier You wouldn't allow someone named @AdamMachanic to work on your car. #youmightbeaDBA  SQLSoldier You switch offices every 3 days to avoid developers #youmightbeaDBA  SQLSoldier PSS has your number on speed dial. #youmightbeaDBA  SQLSoldier You frown when you they tell Neo that he's going to the Oracle #youmightbeaDBA  swhaley you regretted saying "This shouldn't effect production" #youmightbeaDBA  swhaley you regretted saying "This shouldn't effect production" #youmightbeaDBA  Tarwn A pleasurable saturday means spending the day learning more about what you already do the rest of the week #youmightbeaDBA ...oh, wait...  thelostforum For great justice; all our base are belong to YOU !! #youmightbeadba  thelostforum @SQLSoldier: You need a witness to use a mirror #youmightbeaDBA ;)  TimCost you capitalize key words. always. everywhere. you can't help it, usually don't even notice. #youmightbeaDBA  Toshana Your the only one in your company not impressed with the developers new application. #youmightbeaDBA  venzann Coming soon from a (respected) book publisher - @buckwoody's #youmightbeaDBA  venzann He's on a role tonight. @buckwoody is summing up my life with his #youmightbeaDBA tweets...  venzann I love the #youmightbeaDBA tag. Found at least 6 new DBAs to follow..  venzann He's on a role tonight. @buckwoody is summing up my life with his #youmightbeaDBA tweets...  venzann You use #sqlhelp as a primary resource during troubleshooting #youmightbeaDBA  venzann You insist on stricter password security for your sql servers than you implement on your own laptop #youmightbeaDBA  WesBrownSQL @buckwoody you are up so late the only tweets you see are from @buckwoody #youmightbeaDBA  WesBrownSQL @SQLSoldier you are upgrading all your 2005 prod servers to 2008 R2 on a three day weekend... #youmightbeaDBA  zippy1981 #youmightbeaDBA if everytime you do something with #mongodb you think of the Vulcan proverb "only Nixon could go to China."  Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • StackOverFlowError while creating Mac object on AS400/Java

    - by Prasanna K Rao
    Hello all, I am a newbie to AS400-Java programming. I am trying to create my first program to test the implementation of Message Authentication Code (MAC). I am trying to use the HMACSHA1 hash function. My (Java 1.4) program runs fine on a dev box (V5R4).But fails terribly on the QA box (V5R3). My program is as below: ===================================================== import java.security.InvalidKeyException; import java.security.NoSuchAlgorithmException; import java.security.Security; import java.security.Provider; import javax.crypto.Mac; import javax.crypto.spec.SecretKeySpec; import javax.crypto.SecretKey; public class Test01 { private static final String HMAC_SHA1_ALGORITHM = "HmacSHA1"; public static void main (String [] arguments) { byte[] key = { 1,2,3,4,5,6,7,8}; SecretKeySpec SHA1key = new SecretKeySpec(key, "HmacSHA1"); Mac hmac; String strFinalRslt = ""; try { hmac = Mac.getInstance("HmacSHA1"); hmac.init(SHA1key); byte[] result = hmac.doFinal(); strFinalRslt = toHexString(result); }catch (NoSuchAlgorithmException e) { // TODO Auto-generated catch block e.printStackTrace(); }catch (InvalidKeyException e) { // TODO Auto-generated catch block e.printStackTrace(); }catch(StackOverflowError e){ e.printStackTrace(); } System.out.println(strFinalRslt); System.out.println("All done!!!"); } public static byte[] fromHexString ( String s ) { int stringLength = s.length(); if ( (stringLength & 0x1) != 0 ) { throw new IllegalArgumentException ( "fromHexString requires an even number of hex characters" ); } byte[] b = new byte[stringLength / 2]; for ( int i=0,j=0; i 4] ); //look up low nibble char sb.append( hexChar [b[i] & 0x0f] ); } return sb.toString(); } static char[] hexChar = { '0' , '1' , '2' , '3' , '4' , '5' , '6' , '7' , '8' , '9' , 'a' , 'b' , 'c' , 'd' , 'e' , 'f'}; } This program compiles fine and gets the correct response on my win-xp client and also my dev box. But, fails with the following error on the QA box: java.lang.StackOverflowError at java.lang.Throwable.(Throwable.java:180) at java.lang.Error.(Error.java:37) at java.lang.StackOverflowError.(StackOverflowError.java:24) at java.io.Os400FileSystem.list(Native method) at java.io.File.list(File.java:922) at javax.crypto.b.e(Unknown source) at javax.crypto.b.a(Unknown source) at javax.crypto.b.c(Unknown source) at javax.crypto.b£0.run(Unknown source) at javax.crypto.b.(Unknown source) at javax.crypto.Mac.getInstance(Unknown source) I have verified the java.security file and entry corresponding to the jce files are all ok. The DMPJVM command gives me the following response: Thu Jun 03 12:25:34 E Java Virtual Machine Information 016822/QPGMR/11111 ........................................................................ . Classpath . ........................................................................ java.version=1.4 sun.boot.class.path=/QIBM/ProdData/OS400/Java400/jdk/lib/jdkptf14.zip:/QIBM /ProdData/OS400/Java400/ext/ibmjssefw.jar:/QIBM/ProdData/CAP/ibmjsseprovide r.jar:/QIBM/ProdData/OS400/Java400/ext/ibmjsseprovider2.jar:/QIBM/ProdData/ OS400/Java400/ext/ibmpkcs11impl.jar:/QIBM/ProdData/CAP/ibmjssefips.jar:/QIB M/ProdData/OS400/Java400/jdk/lib/IBMiSeriesJSSE.jar:/QIBM/ProdData/OS400/Ja va400/jdk/lib/jce.jar:/QIBM/ProdData/OS400/Java400/jdk/lib/jaas.jar:/QIBM/P rodData/OS400/Java400/jdk/lib/ibmcertpathfw.jar:/QIBM/ProdData/OS400/Java40 0/jdk/lib/ibmcertpathprovider.jar:/QIBM/ProdData/OS400/Java400/ext/ibmpkcs. jar:/QIBM/ProdData/OS400/Java400/jdk/lib/ibmjgssfw.jar:/QIBM/ProdData/OS400 /Java400/jdk/lib/ibmjgssprovider.jar:/QIBM/ProdData/OS400/Java400/jdk/lib/s ecurity.jar:/QIBM/ProdData/OS400/Java400/jdk/lib/charsets.jar:/QIBM/ProdDat a/OS400/Java400/jdk/lib/resources.jar:/QIBM/ProdData/OS400/Java400/jdk/lib/ rt.jar:/QIBM/ProdData/OS400/Java400/jdk/lib/sunrsasign.jar:/QIBM/ProdData/O S400/Java400/ext/IBMmisc.jar:/QIBM/ProdData/Java400/ java.class.path=/myhome/lib/commons-codec-1.3.jar:/myhome/lib/commons-httpc lient-3.1.jar:/myhome/lib/commons-logging-1.1.jar:/myhome/lib/log4j-1.2.15.jar:/myhome/lib/log4j-core.jar ; java.ext.dirs=/QIBM/ProdData/OS400/Java400/jdk/lib/ext:/QIBM/UserData/Java4 00/ext:/QIBM/ProdData/Java400/jdk14/lib/ext java.library.path=/QSYS.LIB/ROBOTLIB.LIB:/QSYS.LIB/QTEMP.LIB:/QSYS.LIB/ODIP GM.LIB:/QSYS.LIB/QGPL.LIB ........................................................................ . Garbage Collection . ........................................................................ Garbage collector parameters Initial size: 16384 K Max size: 240000000 K Current values Heap size: 437952 K Garbage collections: 58 Additional values JIT heap size: 53824 K JVM heap size: 55752 K Last GC cycle time: 1333 ms ........................................................................ . Thread information . ........................................................................ Information for 4 thread(s) of 4 thread(s) processed Thread: 00000004 Thread-0 TDE: B00380000BAA0000 Thread priority: 5 Thread status: Running Thread group: main Runnable: java/lang/Thread Stack: java/io/Os400FileSystem.list(Ljava/io/File;)[Ljava/lang/String;+0 (Os400FileSystem.java:0) java/io/File.list()[Ljava/lang/String;+19 (File.java:922) javax/crypto/b.e()[B+127 (:0) javax/crypto/b.a(Ljava/security/cert/X509Certificate;)V+7 (:0) javax/crypto/b.access$500(Ljava/security/cert/X509Certificate;)V+1 (:0) javax/crypto/b$0.run()Ljava/lang/Object;+98 (:0) javax/crypto/b.()V+507 (:0) javax/crypto/Mac.getInstance(Ljava/lang/String;)Ljavax/crypto/Mac;+10 (:0) Locks: None Thread: 00000007 jitcompilethread TDE: B00380000BD58000 Thread priority: 5 Thread status: Java wait Thread group: system Runnable: java/lang/Thread Stack: None Locks: None Thread: 00000005 Reference Handler TDE: B00380000BAAC000 Thread priority: 10 Thread status: Waiting Wait object: java/lang/ref/Reference$Lock Thread group: system Runnable: java/lang/ref/Reference$ReferenceHandler Stack: java/lang/Object.wait()V+1 (Object.java:452) java/lang/ref/Reference$ReferenceHandler.run()V+47 (Reference.java:169) Locks: None Thread: 00000006 Finalizer TDE: B00380000BAB3000 Thread priority: 8 Thread status: Waiting Wait object: java/lang/ref/ReferenceQueue$Lock Thread group: system Runnable: java/lang/ref/Finalizer$FinalizerThread Stack: java/lang/ref/ReferenceQueue.remove(J)Ljava/lang/ref/Reference;+43 (ReferenceQueue.java:111) java/lang/ref/ReferenceQueue.remove()Ljava/lang/ref/Reference;+1 (ReferenceQueue.java:127) java/lang/ref/Finalizer$FinalizerThread.run()V+3 (Finalizer.java:171) Locks: None ........................................................................ . Class loader information . ........................................................................ 0 Default class loader 1 sun/reflect/DelegatingClassLoader 2 sun/misc/Launcher$ExtClassLoader ........................................................................ . GC heap information . ........................................................................ Loader Objects Class name ------ ------- ---------- 0 1493 [C 0 2122181 java/lang/String 0 47 [Ljava/util/Hashtable$Entry; 0 68 [Ljava/lang/Object; 0 1016 java/lang/Class 0 31 java/util/HashMap 0 37 java/util/Hashtable 0 2 java/lang/ThreadGroup 0 2 java/lang/RuntimePermission 0 2 java/lang/ref/ReferenceQueue$Null 0 5 java/lang/ref/ReferenceQueue 0 50 java/util/Vector 0 4 java/util/Stack 0 3 sun/misc/SoftCache 0 1 [Ljava/lang/ThreadGroup; 0 5 [Ljava/io/ObjectStreamField; 0 1 sun/reflect/ReflectionFactory 0 7 java/lang/ref/ReferenceQueue$Lock 0 10 java/lang/Object 0 1 java/lang/String$CaseInsensitiveComparator 0 1 java/util/Hashtable$EmptyEnumerator 0 1 java/util/Hashtable$EmptyIterator 0 33 [Ljava/util/HashMap$Entry; 0 19210 [J 0 1 sun/nio/cs/StandardCharsets 0 5 java/util/TreeMap 0 1075 java/util/TreeMap$Entry 0 469 [Ljava/lang/String; 0 1 java/lang/StringBuffer 0 2 java/io/FileInputStream 0 2 java/io/FileOutputStream 0 2 java/io/BufferedOutputStream 0 1 java/lang/reflect/ReflectPermission 0 1 [[Ljava/lang/ref/SoftReference; 0 2 [Ljava/lang/ref/SoftReference; 0 2 sun/nio/cs/Surrogate$Parser 0 3 sun/misc/Signal 0 1 [Ljava/io/File; 0 6 java/io/File 0 1 java/util/BitSet 0 17 sun/reflect/NativeConstructorAccessorImpl 0 2 java/net/URLClassLoader$ClassFinder 0 12 java/util/ArrayList 0 32 java/io/RandomAccessFile 0 16 java/lang/Thread 0 1 java/lang/ref/Reference$ReferenceHandler 0 1 java/lang/ref/Finalizer$FinalizerThread 0 266 [B 0 2 java/util/Properties 0 71 java/lang/ref/Finalizer 0 2 com/ibm/nio/cs/DirectEncoder 0 38 java/lang/reflect/Constructor 0 33 java/util/jar/JarFile 0 19200 java/lang/StackOverflowError 0 5 java/security/AccessControlContext 0 2 [Ljava/lang/Thread; 0 4 java/lang/OutOfMemoryError 0 1065 java/util/Hashtable$Entry 0 1 java/io/BufferedInputStream 0 2 java/io/PrintStream 0 2 java/io/OutputStreamWriter 0 428 [I 0 3 java/lang/ClassLoader$NativeLibrary 0 25 java/util/Locale 0 3 sun/misc/URLClassPath 0 30 java/util/zip/Inflater 0 612 java/util/HashMap$Entry 0 2 java/io/FilePermission 0 10 java/io/ObjectStreamField 0 1 java/security/BasicPermissionCollection 0 2 java/security/ProtectionDomain 0 1 java/lang/Integer$1 0 1 java/lang/ref/Reference$Lock 0 1 java/lang/Shutdown$Lock 0 1 java/lang/Runtime 0 36 java/io/FileDescriptor 0 1 java/lang/Long$1 0 202 java/lang/Long 0 3 java/lang/ThreadLocal 0 3 java/nio/charset/CodingErrorAction 0 2 java/nio/charset/CoderResult 0 1 java/nio/charset/CoderResult$1 0 1 java/nio/charset/CoderResult$2 0 1 sun/misc/Unsafe 0 2 java/nio/ByteOrder 0 1 java/io/Os400FileSystem 0 3 java/lang/Boolean 0 1 java/lang/Terminator$1 0 23 java/lang/Integer 0 2 sun/misc/NativeSignalHandler 0 1 sun/misc/Launcher$Factory 0 1 sun/misc/Launcher 0 53 [Ljava/lang/Class; 0 1 java/lang/reflect/ReflectAccess 0 18 sun/reflect/DelegatingConstructorAccessorImpl 0 1 sun/net/www/protocol/file/Handler 0 3 java/util/HashSet 0 3 sun/net/www/protocol/jar/Handler 0 1 java/util/jar/JavaUtilJarAccessImpl 0 1 java/net/UnknownContentHandler 0 2 [Ljava/security/Principal; 0 10 [Ljava/security/cert/Certificate; 0 2 sun/misc/AtomicLongCSImpl 0 3 sun/reflect/DelegatingMethodAccessorImpl 0 1 sun/security/util/ByteArrayLexOrder 0 1 sun/security/util/ByteArrayTagOrder 0 7 sun/security/x509/CertificateVersion 0 7 sun/security/x509/CertificateSerialNumber 0 7 sun/security/x509/SerialNumber 0 7 sun/security/x509/CertificateAlgorithmId 0 7 sun/security/x509/CertificateIssuerName 0 60 sun/security/x509/RDN 0 60 [Lsun/security/x509/AVA; 0 67 sun/security/util/DerInputStream 0 3 [Ljava/math/BigInteger; 0 2 com/ibm/nio/cs/Converter 0 2 sun/nio/cs/StreamEncoder$CharsetSE 0 35 java/lang/ref/SoftReference 0 2 java/nio/HeapByteBuffer 0 2 java/io/BufferedWriter 0 33 sun/misc/URLClassPath$JarLoader 0 4 java/lang/ThreadLocal$ThreadLocalMap$Entry 0 76 java/net/URL 0 1 sun/misc/Launcher$ExtClassLoader 0 1 sun/misc/Launcher$AppClassLoader 0 4 java/lang/Throwable 0 7 java/lang/reflect/Method 0 2 sun/misc/URLClassPath$FileLoader 0 2 java/security/CodeSource 0 2 java/security/Permissions 0 2 java/io/FilePermissionCollection 0 1 java/lang/ThreadLocal$ThreadLocalMap 0 1 javax/crypto/spec/SecretKeySpec 0 17 java/util/jar/Attributes$Name 0 1 [Ljava/lang/ThreadLocal$ThreadLocalMap$Entry; 0 1 java/security/SecureRandom 0 2 sun/security/provider/Sun 0 1 java/util/jar/JarFile$JarFileEntry 0 1 java/util/jar/JarVerifier 0 3 sun/reflect/NativeMethodAccessorImpl 0 116 sun/security/util/ObjectIdentifier 0 1 java/lang/Package 0 2 [S 0 104 java/math/BigInteger 0 20 sun/security/x509/AlgorithmId 0 14 sun/security/x509/X500Name 0 14 [Lsun/security/x509/RDN; 0 60 sun/security/x509/AVA 0 67 sun/security/util/DerValue 0 67 sun/security/util/DerInputBuffer 0 21 sun/security/x509/AVAKeyword 0 6 sun/security/x509/X509CertImpl 0 7 sun/security/x509/X509CertInfo 0 1 [Lsun/security/util/ObjectIdentifier; 0 1 [[Ljava/lang/Byte; 0 3 [[B 0 7 sun/security/provider/DSAPublicKey 0 7 sun/security/x509/AuthorityKeyIdentifierExtension 0 12 [Ljava/lang/Byte; 0 14 java/lang/Byte 0 7 sun/security/x509/CertificateSubjectName 0 7 sun/security/x509/CertificateX509Key 0 14 sun/security/x509/KeyIdentifier 0 4 [Z 0 5 sun/text/Normalizer$Mode 0 7 sun/security/x509/CertificateValidity 0 14 java/util/Date 0 7 sun/security/provider/DSAParameters 0 7 sun/security/util/BitArray 0 7 sun/security/x509/CertificateExtensions 0 7 java/security/AlgorithmParameters 0 7 sun/security/x509/SubjectKeyIdentifierExtension 0 5 sun/security/x509/BasicConstraintsExtension 0 2 sun/security/x509/KeyUsageExtension 0 1 sun/text/CompactCharArray 0 1 sun/text/CompactByteArray 0 1 sun/net/www/protocol/jar/JarFileFactory 0 1 java/util/Collections$EmptySet 0 1 java/util/Collections$EmptyList 0 1 java/util/Collections$ReverseComparator 0 1 com/ibm/security/jgss/i18n/PropertyResource 0 1 javax/crypto/b$0 0 1 sun/security/provider/X509Factory 0 1 sun/reflect/BootstrapConstructorAccessorImpl 1 1 sun/reflect/GeneratedConstructorAccessor3202134454 2 1 com/ibm/crypto/provider/IBMJCE 0 6 java/util/ResourceBundle$LoaderReference 0 1 [Lsun/security/x509/NetscapeCertTypeExtension$MapEntry; 0 1 com/sun/rsajca/Provider 0 1 com/ibm/security/cert/IBMCertPath 0 1 com/ibm/as400/ibmonly/net/ssl/Provider 0 1 com/ibm/jsse/IBMJSSEProvider 0 1 com/ibm/security/jgss/IBMJGSSProvider 0 5 org/ietf/jgss/Oid 0 1 java/util/PropertyResourceBundle 0 7 java/util/ResourceBundle$ResourceCacheKey 0 2 sun/net/www/protocol/jar/URLJarFile 0 6 sun/misc/SoftCache$ValueCell 0 1 java/util/Random 0 1 java/util/Collections$EmptyMap 0 112 com/ibm/security/util/ObjectIdentifier 0 5 java/security/Security$ProviderProperty 0 1 java/security/cert/CertificateFactory 0 1 sun/security/provider/SecureRandom 0 2 java/security/MessageDigest$Delegate 0 2 sun/security/provider/SHA 0 1 sun/util/calendar/ZoneInfo 0 4 com/ibm/security/x509/X500Name 0 2 [Ljava/security/cert/X509Certificate; 0 1 sun/reflect/DelegatingClassLoader 0 1 sun/security/x509/NetscapeCertTypeExtension 0 7 sun/security/x509/NetscapeCertTypeExtension$MapEntry 0 3 [[Ljava/lang/String; 0 3 java/util/Arrays$ArrayList 0 7 com/ibm/security/x509/NetscapeCertTypeExtension$MapEntry 0 1 com/ibm/security/validator/EndEntityChecker 0 1 java/util/AbstractList$Itr 0 1 com/ibm/security/util/ByteArrayLexOrder 0 1 com/ibm/security/util/ByteArrayTagOrder 0 18 [Lcom/ibm/security/x509/AVA; 0 18 com/ibm/security/util/DerInputStream 0 5 com/ibm/security/util/text/Normalizer$Mode 0 1 com/ibm/security/validator/SimpleValidator 0 1 [Lcom/ibm/security/x509/NetscapeCertTypeExtension$MapEntry; 0 4 [Lcom/ibm/security/x509/RDN; 0 1 java/util/Hashtable$Enumerator 0 4 java/util/LinkedHashMap$Entry 0 1 sun/text/resources/LocaleElements 0 1 sun/text/resources/LocaleElements_en 0 22 com/ibm/security/x509/AVAKeyword 0 4 javax/security/auth/x500/X500Principal 0 18 com/ibm/security/x509/RDN 0 18 com/ibm/security/x509/AVA 0 18 com/ibm/security/util/DerInputBuffer 0 18 com/ibm/security/util/DerValue 0 1 com/ibm/security/util/text/CompactCharArray 0 1 com/ibm/security/util/text/CompactByteArray 0 2 java/util/LinkedHashMap 0 1 java/net/InetAddress$1 0 2 [Ljava/net/InetAddress; 0 2 java/net/InetAddress$Cache 0 1 java/net/Inet4AddressImpl 0 3 java/net/Inet4Address 0 2 java/net/InetAddress$CacheEntry ........................................................................ . Global registry information . ........................................................................ Loader Objects Class name ------ ------- ---------- 0 23 [C 0 1017 java/lang/Class 0 1 java/lang/ref/Reference$ReferenceHandler 0 1 java/lang/ref/Finalizer$FinalizerThread 0 1 sun/misc/Launcher$AppClassLoader 0 32 java/io/RandomAccessFile 0 32 [B Can someone please advise me? Thanks a lot, Prasanna

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  • problem with google chrome

    - by user365559
    hi. i have javscript file for history management.IT is not supported by chrome when i am trying to navigate to back page with backbutton in the browser.I can see the url change but it doesnt go to preceeding page. BrowserHistoryUtils = { addEvent: function(elm, evType, fn, useCapture) { useCapture = useCapture || false; if (elm.addEventListener) { elm.addEventListener(evType, fn, useCapture); return true; } else if (elm.attachEvent) { var r = elm.attachEvent('on' + evType, fn); return r; } else { elm['on' + evType] = fn; } } } BrowserHistory = (function() { // type of browser var browser = { ie: false, firefox: false, safari: false, opera: false, version: -1 }; // if setDefaultURL has been called, our first clue // that the SWF is ready and listening //var swfReady = false; // the URL we'll send to the SWF once it is ready //var pendingURL = ''; // Default app state URL to use when no fragment ID present var defaultHash = ''; // Last-known app state URL var currentHref = document.location.href; // Initial URL (used only by IE) var initialHref = document.location.href; // Initial URL (used only by IE) var initialHash = document.location.hash; // History frame source URL prefix (used only by IE) var historyFrameSourcePrefix = 'history/historyFrame.html?'; // History maintenance (used only by Safari) var currentHistoryLength = -1; var historyHash = []; var initialState = createState(initialHref, initialHref + '#' + initialHash, initialHash); var backStack = []; var forwardStack = []; var currentObjectId = null; //UserAgent detection var useragent = navigator.userAgent.toLowerCase(); if (useragent.indexOf("opera") != -1) { browser.opera = true; } else if (useragent.indexOf("msie") != -1) { browser.ie = true; browser.version = parseFloat(useragent.substring(useragent.indexOf('msie') + 4)); } else if (useragent.indexOf("safari") != -1) { browser.safari = true; browser.version = parseFloat(useragent.substring(useragent.indexOf('safari') + 7)); } else if (useragent.indexOf("gecko") != -1) { browser.firefox = true; } if (browser.ie == true && browser.version == 7) { window["_ie_firstload"] = false; } // Accessor functions for obtaining specific elements of the page. function getHistoryFrame() { return document.getElementById('ie_historyFrame'); } function getAnchorElement() { return document.getElementById('firefox_anchorDiv'); } function getFormElement() { return document.getElementById('safari_formDiv'); } function getRememberElement() { return document.getElementById("safari_remember_field"); } // Get the Flash player object for performing ExternalInterface callbacks. // Updated for changes to SWFObject2. function getPlayer(id) { if (id && document.getElementById(id)) { var r = document.getElementById(id); if (typeof r.SetVariable != "undefined") { return r; } else { var o = r.getElementsByTagName("object"); var e = r.getElementsByTagName("embed"); if (o.length > 0 && typeof o[0].SetVariable != "undefined") { return o[0]; } else if (e.length > 0 && typeof e[0].SetVariable != "undefined") { return e[0]; } } } else { var o = document.getElementsByTagName("object"); var e = document.getElementsByTagName("embed"); if (e.length > 0 && typeof e[0].SetVariable != "undefined") { return e[0]; } else if (o.length > 0 && typeof o[0].SetVariable != "undefined") { return o[0]; } else if (o.length > 1 && typeof o[1].SetVariable != "undefined") { return o[1]; } } return undefined; } function getPlayers() { var players = []; if (players.length == 0) { var tmp = document.getElementsByTagName('object'); players = tmp; } if (players.length == 0 || players[0].object == null) { var tmp = document.getElementsByTagName('embed'); players = tmp; } return players; } function getIframeHash() { var doc = getHistoryFrame().contentWindow.document; var hash = String(doc.location.search); if (hash.length == 1 && hash.charAt(0) == "?") { hash = ""; } else if (hash.length >= 2 && hash.charAt(0) == "?") { hash = hash.substring(1); } return hash; } /* Get the current location hash excluding the '#' symbol. */ function getHash() { // It would be nice if we could use document.location.hash here, // but it's faulty sometimes. var idx = document.location.href.indexOf('#'); return (idx >= 0) ? document.location.href.substr(idx+1) : ''; } /* Get the current location hash excluding the '#' symbol. */ function setHash(hash) { // It would be nice if we could use document.location.hash here, // but it's faulty sometimes. if (hash == '') hash = '#' document.location.hash = hash; } function createState(baseUrl, newUrl, flexAppUrl) { return { 'baseUrl': baseUrl, 'newUrl': newUrl, 'flexAppUrl': flexAppUrl, 'title': null }; } /* Add a history entry to the browser. * baseUrl: the portion of the location prior to the '#' * newUrl: the entire new URL, including '#' and following fragment * flexAppUrl: the portion of the location following the '#' only */ function addHistoryEntry(baseUrl, newUrl, flexAppUrl) { //delete all the history entries forwardStack = []; if (browser.ie) { //Check to see if we are being asked to do a navigate for the first //history entry, and if so ignore, because it's coming from the creation //of the history iframe if (flexAppUrl == defaultHash && document.location.href == initialHref && window['_ie_firstload']) { currentHref = initialHref; return; } if ((!flexAppUrl || flexAppUrl == defaultHash) && window['_ie_firstload']) { newUrl = baseUrl + '#' + defaultHash; flexAppUrl = defaultHash; } else { // for IE, tell the history frame to go somewhere without a '#' // in order to get this entry into the browser history. getHistoryFrame().src = historyFrameSourcePrefix + flexAppUrl; } setHash(flexAppUrl); } else { //ADR if (backStack.length == 0 && initialState.flexAppUrl == flexAppUrl) { initialState = createState(baseUrl, newUrl, flexAppUrl); } else if(backStack.length > 0 && backStack[backStack.length - 1].flexAppUrl == flexAppUrl) { backStack[backStack.length - 1] = createState(baseUrl, newUrl, flexAppUrl); } if (browser.safari) { // for Safari, submit a form whose action points to the desired URL if (browser.version <= 419.3) { var file = window.location.pathname.toString(); file = file.substring(file.lastIndexOf("/")+1); getFormElement().innerHTML = '<form name="historyForm" action="'+file+'#' + flexAppUrl + '" method="GET"></form>'; //get the current elements and add them to the form var qs = window.location.search.substring(1); var qs_arr = qs.split("&"); for (var i = 0; i < qs_arr.length; i++) { var tmp = qs_arr[i].split("="); var elem = document.createElement("input"); elem.type = "hidden"; elem.name = tmp[0]; elem.value = tmp[1]; document.forms.historyForm.appendChild(elem); } document.forms.historyForm.submit(); } else { top.location.hash = flexAppUrl; } // We also have to maintain the history by hand for Safari historyHash[history.length] = flexAppUrl; _storeStates(); } else { // Otherwise, write an anchor into the page and tell the browser to go there addAnchor(flexAppUrl); setHash(flexAppUrl); } } backStack.push(createState(baseUrl, newUrl, flexAppUrl)); } function _storeStates() { if (browser.safari) { getRememberElement().value = historyHash.join(","); } } function handleBackButton() { //The "current" page is always at the top of the history stack. var current = backStack.pop(); if (!current) { return; } var last = backStack[backStack.length - 1]; if (!last && backStack.length == 0){ last = initialState; } forwardStack.push(current); } function handleForwardButton() { //summary: private method. Do not call this directly. var last = forwardStack.pop(); if (!last) { return; } backStack.push(last); } function handleArbitraryUrl() { //delete all the history entries forwardStack = []; } /* Called periodically to poll to see if we need to detect navigation that has occurred */ function checkForUrlChange() { if (browser.ie) { if (currentHref != document.location.href && currentHref + '#' != document.location.href) { //This occurs when the user has navigated to a specific URL //within the app, and didn't use browser back/forward //IE seems to have a bug where it stops updating the URL it //shows the end-user at this point, but programatically it //appears to be correct. Do a full app reload to get around //this issue. if (browser.version < 7) { currentHref = document.location.href; document.location.reload(); } else { if (getHash() != getIframeHash()) { // this.iframe.src = this.blankURL + hash; var sourceToSet = historyFrameSourcePrefix + getHash(); getHistoryFrame().src = sourceToSet; } } } } if (browser.safari) { // For Safari, we have to check to see if history.length changed. if (currentHistoryLength >= 0 && history.length != currentHistoryLength) { //alert("did change: " + history.length + ", " + historyHash.length + "|" + historyHash[history.length] + "|>" + historyHash.join("|")); // If it did change, then we have to look the old state up // in our hand-maintained array since document.location.hash // won't have changed, then call back into BrowserManager. currentHistoryLength = history.length; var flexAppUrl = historyHash[currentHistoryLength]; if (flexAppUrl == '') { //flexAppUrl = defaultHash; } //ADR: to fix multiple if (typeof BrowserHistory_multiple != "undefined" && BrowserHistory_multiple == true) { var pl = getPlayers(); for (var i = 0; i < pl.length; i++) { pl[i].browserURLChange(flexAppUrl); } } else { getPlayer().browserURLChange(flexAppUrl); } _storeStates(); } } if (browser.firefox) { if (currentHref != document.location.href) { var bsl = backStack.length; var urlActions = { back: false, forward: false, set: false } if ((window.location.hash == initialHash || window.location.href == initialHref) && (bsl == 1)) { urlActions.back = true; // FIXME: could this ever be a forward button? // we can't clear it because we still need to check for forwards. Ugg. // clearInterval(this.locationTimer); handleBackButton(); } // first check to see if we could have gone forward. We always halt on // a no-hash item. if (forwardStack.length > 0) { if (forwardStack[forwardStack.length-1].flexAppUrl == getHash()) { urlActions.forward = true; handleForwardButton(); } } // ok, that didn't work, try someplace back in the history stack if ((bsl >= 2) && (backStack[bsl - 2])) { if (backStack[bsl - 2].flexAppUrl == getHash()) { urlActions.back = true; handleBackButton(); } } if (!urlActions.back && !urlActions.forward) { var foundInStacks = { back: -1, forward: -1 } for (var i = 0; i < backStack.length; i++) { if (backStack[i].flexAppUrl == getHash() && i != (bsl - 2)) { arbitraryUrl = true; foundInStacks.back = i; } } for (var i = 0; i < forwardStack.length; i++) { if (forwardStack[i].flexAppUrl == getHash() && i != (bsl - 2)) { arbitraryUrl = true; foundInStacks.forward = i; } } handleArbitraryUrl(); } // Firefox changed; do a callback into BrowserManager to tell it. currentHref = document.location.href; var flexAppUrl = getHash(); if (flexAppUrl == '') { //flexAppUrl = defaultHash; } //ADR: to fix multiple if (typeof BrowserHistory_multiple != "undefined" && BrowserHistory_multiple == true) { var pl = getPlayers(); for (var i = 0; i < pl.length; i++) { pl[i].browserURLChange(flexAppUrl); } } else { getPlayer().browserURLChange(flexAppUrl); } } } //setTimeout(checkForUrlChange, 50); } /* Write an anchor into the page to legitimize it as a URL for Firefox et al. */ function addAnchor(flexAppUrl) { if (document.getElementsByName(flexAppUrl).length == 0) { getAnchorElement().innerHTML += "<a name='" + flexAppUrl + "'>" + flexAppUrl + "</a>"; } } var _initialize = function () { if (browser.ie) { var scripts = document.getElementsByTagName('script'); for (var i = 0, s; s = scripts[i]; i++) { if (s.src.indexOf("history.js") > -1) { var iframe_location = (new String(s.src)).replace("history.js", "historyFrame.html"); } } historyFrameSourcePrefix = iframe_location + "?"; var src = historyFrameSourcePrefix; var iframe = document.createElement("iframe"); iframe.id = 'ie_historyFrame'; iframe.name = 'ie_historyFrame'; //iframe.src = historyFrameSourcePrefix; try { document.body.appendChild(iframe); } catch(e) { setTimeout(function() { document.body.appendChild(iframe); }, 0); } } if (browser.safari) { var rememberDiv = document.createElement("div"); rememberDiv.id = 'safari_rememberDiv'; document.body.appendChild(rememberDiv); rememberDiv.innerHTML = '<input type="text" id="safari_remember_field" style="width: 500px;">'; var formDiv = document.createElement("div"); formDiv.id = 'safari_formDiv'; document.body.appendChild(formDiv); var reloader_content = document.createElement('div'); reloader_content.id = 'safarireloader'; var scripts = document.getElementsByTagName('script'); for (var i = 0, s; s = scripts[i]; i++) { if (s.src.indexOf("history.js") > -1) { html = (new String(s.src)).replace(".js", ".html"); } } reloader_content.innerHTML = '<iframe id="safarireloader-iframe" src="about:blank" frameborder="no" scrolling="no"></iframe>'; document.body.appendChild(reloader_content); reloader_content.style.position = 'absolute'; reloader_content.style.left = reloader_content.style.top = '-9999px'; iframe = reloader_content.getElementsByTagName('iframe')[0]; if (document.getElementById("safari_remember_field").value != "" ) { historyHash = document.getElementById("safari_remember_field").value.split(","); } } if (browser.firefox) { var anchorDiv = document.createElement("div"); anchorDiv.id = 'firefox_anchorDiv'; document.body.appendChild(anchorDiv); } //setTimeout(checkForUrlChange, 50); } return { historyHash: historyHash, backStack: function() { return backStack; }, forwardStack: function() { return forwardStack }, getPlayer: getPlayer, initialize: function(src) { _initialize(src); }, setURL: function(url) { document.location.href = url; }, getURL: function() { return document.location.href; }, getTitle: function() { return document.title; }, setTitle: function(title) { try { backStack[backStack.length - 1].title = title; } catch(e) { } //if on safari, set the title to be the empty string. if (browser.safari) { if (title == "") { try { var tmp = window.location.href.toString(); title = tmp.substring((tmp.lastIndexOf("/")+1), tmp.lastIndexOf("#")); } catch(e) { title = ""; } } } document.title = title; }, setDefaultURL: function(def) { defaultHash = def; def = getHash(); //trailing ? is important else an extra frame gets added to the history //when navigating back to the first page. Alternatively could check //in history frame navigation to compare # and ?. if (browser.ie) { window['_ie_firstload'] = true; var sourceToSet = historyFrameSourcePrefix + def; var func = function() { getHistoryFrame().src = sourceToSet; window.location.replace("#" + def); setInterval(checkForUrlChange, 50); } try { func(); } catch(e) { window.setTimeout(function() { func(); }, 0); } } if (browser.safari) { currentHistoryLength = history.length; if (historyHash.length == 0) { historyHash[currentHistoryLength] = def; var newloc = "#" + def; window.location.replace(newloc); } else { //alert(historyHash[historyHash.length-1]); } //setHash(def); setInterval(checkForUrlChange, 50); } if (browser.firefox || browser.opera) { var reg = new RegExp("#" + def + "$"); if (window.location.toString().match(reg)) { } else { var newloc ="#" + def; window.location.replace(newloc); } setInterval(checkForUrlChange, 50); //setHash(def); } }, /* Set the current browser URL; called from inside BrowserManager to propagate * the application state out to the container. */ setBrowserURL: function(flexAppUrl, objectId) { if (browser.ie && typeof objectId != "undefined") { currentObjectId = objectId; } //fromIframe = fromIframe || false; //fromFlex = fromFlex || false; //alert("setBrowserURL: " + flexAppUrl); //flexAppUrl = (flexAppUrl == "") ? defaultHash : flexAppUrl ; var pos = document.location.href.indexOf('#'); var baseUrl = pos != -1 ? document.location.href.substr(0, pos) : document.location.href; var newUrl = baseUrl + '#' + flexAppUrl; if (document.location.href != newUrl && document.location.href + '#' != newUrl) { currentHref = newUrl; addHistoryEntry(baseUrl, newUrl, flexAppUrl); currentHistoryLength = history.length; } return false; }, browserURLChange: function(flexAppUrl) { var objectId = null; if (browser.ie && currentObjectId != null) { objectId = currentObjectId; } pendingURL = ''; if (typeof BrowserHistory_multiple != "undefined" && BrowserHistory_multiple == true) { var pl = getPlayers(); for (var i = 0; i < pl.length; i++) { try { pl[i].browserURLChange(flexAppUrl); } catch(e) { } } } else { try { getPlayer(objectId).browserURLChange(flexAppUrl); } catch(e) { } } currentObjectId = null; } } })(); // Initialization // Automated unit testing and other diagnostics function setURL(url) { document.location.href = url; } function backButton() { history.back(); } function forwardButton() { history.forward(); } function goForwardOrBackInHistory(step) { history.go(step); } //BrowserHistoryUtils.addEvent(window, "load", function() { BrowserHistory.initialize(); }); (function(i) { var u =navigator.userAgent;var e=/*@cc_on!@*/false; var st = setTimeout; if(/webkit/i.test(u)){ st(function(){ var dr=document.readyState; if(dr=="loaded"||dr=="complete"){i()} else{st(arguments.callee,10);}},10); } else if((/mozilla/i.test(u)&&!/(compati)/.test(u)) || (/opera/i.test(u))){ document.addEventListener("DOMContentLoaded",i,false); } else if(e){ (function(){ var t=document.createElement('doc:rdy'); try{t.doScroll('left'); i();t=null; }catch(e){st(arguments.callee,0);}})(); } else{ window.onload=i; } })( function() {BrowserHistory.initialize();} );

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  • Infragistics UltraWebTab

    - by user354089
    Im using Infragistcs UltraWebTab. The code is shown below ` <div class="tab-content"> <asp:Panel ID="PnlGeneral" runat="server"> <table width="100%" border="0" cellspacing="0" cellpadding="0" class="tab-list"> <tr> <td style="border-bottom-color: White"> <asp:Label ID="LblErrors" runat="server" CssClass="ErrorMessage1"></asp:Label> <asp:Label ID="LblSuccessMsg" runat="server" CssClass="SuccessMessage1"></asp:Label> </td> </tr> <tr> <td> <table cellpadding="0" cellspacing="0" width="100%" border="0" class="tab-list"> <tr> <th width="205" class="FormLabel1"> Campaign Name <span class="ErrorMessage">*</span> </th> <td width="80%"> <asp:TextBox ID="TxtCampaignName" runat="server" CssClass="TextBox1"></asp:TextBox> </td> </tr> <tr> <th width="205" class="FormLabel1"> CRM Name <span class="ErrorMessage">*</span> </th> <td width="80%"> <asp:TextBox ID="TxtCRMName" runat="server" CssClass="TextBox1"></asp:TextBox> </td> </tr> <tr> <th class="FormLabel1"> Campaign Type <span class="ErrorMessage">*</span> </th> <td> <asp:DropDownList ID="DDLCampaignType" runat="server" CssClass="TextBox1" AutoPostBack="true" Width="117px" OnSelectedIndexChanged="DDLCampaignType_SelectedIndexChanged"> </asp:DropDownList> </td> </tr> <tr visible="false" id="trCompanyRow" runat="server"> <th class="FormLabel1"> Company <span class="ErrorMessage">*</span> </th> <td> <table cellpadding="0" cellspacing="0" border="0" width="100%"> <tr> <td class="style2" style="border-bottom-color: White"> <asp:DropDownList ID="DDLCompany" runat="server" CssClass="TextBox1" Width="117px" OnSelectedIndexChanged="DDLCompany_SelectedIndexChanged"> </asp:DropDownList> </td> <td class="style3" style="border-bottom-color: White"> <asp:LinkButton ID="btnlnknewCompany" runat="server" Style="font-size: 100%;" Text="Add New" OnClick="btnlnknewCompany_Click"></asp:LinkButton> </td> <td style="border-bottom-color: White"> <table cellpadding="0" cellspacing="0" border="0" width="100%" id="tdNewComapny" visible="false" runat="server"> <tr> <td class="style4" style="border-bottom-color: White"> <asp:TextBox ID="txtCompanyName" runat="server"></asp:TextBox> </td> <td style="border-bottom-color: White"> <asp:Button ID="btnCompanyAdd" runat="server" CssClass="btn1" Height="20px" Text="Add" Width="25%" OnClick="btnCompanyAdd_Click" /> </td> </tr> </table> </td> </tr> </table> </td> </tr> <tr id="trBannerImage" runat="server" visible="false"> <th class="FormLabel1"> Banner Image <span class="ErrorMessage">*</span> </th> <td> <asp:FileUpload ID="FileUploadBannerImage" runat="server" ToolTip="Add images for banner" /> </td> </tr> <tr> <th class="FormLabel1"> Start Date <span class="ErrorMessage">*</span> </th> <td> <asp:TextBox ID="TxtStartDate" runat="server" CssClass="TextBox1"></asp:TextBox><rjs:PopCalendar ID="CalStartDate" runat="server" Control="TxtStartDate" Format="dd mm yyyy" ShowErrorMessage="false" /> &nbsp;dd-mm-yyyy </td> </tr> <tr> <th class="FormLabel1"> End Date <span class="ErrorMessage">*</span> </th> <td> <asp:TextBox ID="TxtEndDate" runat="server" CssClass="TextBox1"></asp:TextBox><rjs:PopCalendar ID="CalEndDate" runat="server" Control="TxtEndDate" Format="dd mm yyyy" ShowErrorMessage="false" /> &nbsp;dd-mm-yyyy </td> </tr> <tr> <th class="FormLabel1"> Enabled? </th> <td> <asp:CheckBox ID="ChkEnabled" runat="server" /> </td> </tr> <tr style="border-bottom-color: White" id="tblVerificationFields" visible="false" runat="server"> <th style="border-bottom-color: White"> Company's Verification Fields </th> <td style="border-bottom-color: White"> <table border="0" cellspacing="0" cellpadding="0" class="tab-form" width="100%"> <tr> <td colspan="3" align="center"> <br /> <p> <label style="font-size: 14px; font-weight: bold; text-align: center;"> Select from existing verification fields below</label></p> </td> </tr> <tr> <td colspan="2"> <asp:Repeater ID="RptrVeriFieldsParamType" runat="server"> <HeaderTemplate> <table border="0" cellpadding="0" cellspacing="0" class="tab-grid" style="border: 0px"> <tr> <th> </th> <th> Field Name </th> <th> Type </th> <th> </th> </tr> </HeaderTemplate> <ItemTemplate> <tr> <td style="border-bottom-color: White"> <asp:CheckBox ID="RptrChkVeriFields" runat="server" /> </td> <td style="border-bottom-color: White"> <asp:Label ID="RptrFieldName" runat="server" Text='<%# Eval("FieldName") %>'> </asp:Label> </td> <td style="border-bottom-color: White"> <asp:Label ID="RptrParamterTypeName" runat="server" Text='<%# Eval("PARAMETERTYPENAME") %>'> </asp:Label> </td> <td> <asp:Label ID="RptrHdnFieldId" runat="server" Text='<%# Eval("FIELDID") %>' Visible="false"></asp:Label> </td> </tr> </ItemTemplate> <FooterTemplate> </table> </FooterTemplate> </asp:Repeater> </td> </tr> <tr> <td style="border-bottom-color: White"> </td> </tr> <tr> <td> <table border="0" cellpadding="0" cellspacing="0" width="100%" runat="server"> <tr> <td colspan="6" style="border-bottom-color: White" align="center"> <br /> <p> <label style="font-size: 14px; font-weight: bold; text-align: center; width: 100%;"> Or Add New verification field</label> </p> </td> </tr> <tr id="trVerifcationFields" runat="server" visible="false"> <th style="border-bottom-color: White" width="110px"> <strong>Verification Name</strong> </th> <td style="border-bottom-color: White" width="50px"> <asp:TextBox ID="TxtVeriField" runat="server"> </asp:TextBox> </td> <th style="border-bottom-color: White" width="100px"> <strong>Parameter Type</strong> </th> <td style="border-bottom-color: White" width="100px"> <asp:DropDownList ID="DDLParameterType" runat="server"> </asp:DropDownList> </td> <th> </th> <td align="left" style="border-bottom-color: White"> <asp:Button ID="BtnAddVeriField" runat="server" CssClass="btn1" Height="20px" Text="Add" OnClick="BtnAddVeriField_Click" Width="75%" /> </td> </tr> </table> </td> </tr> </table> </td> </tr> </table> </td> </tr> <tr> <td> <table cellpadding="0" cellspacing="0" width="100%" border="0" class="tab-list"> <tr align="right"> <td> </td> <td align="right" class="tab-list"> <asp:Button runat="server" ID="Next" Visible="true" Text="Next >" CssClass="btn" /> </td> </tr> </table> </td> </tr> </table> </asp:Panel> </div> </ContentTemplate> </igtab:Tab> <igtab:Tab Text="CRM Deals (Step-2)" Key="Tab2"> <ContentTemplate> <div style="clear: both"> </div> <div class="tab-content"> <asp:Panel ID="PnlCRMDeals" runat="server" ScrollBars="Vertical" Height="500px"> <table width="100%" border="0" cellspacing="0" cellpadding="0" class="tab-list"> <tr> <td> <asp:GridView ID="GridDeals" AutoGenerateColumns="False" runat="server" BorderStyle="none" BorderWidth="0" CellPadding="0" CellSpacing="0" GridLines="None" ShowFooter="false" HorizontalAlign="Left" CssClass="tab-grid" Width="100%"> <HeaderStyle CssClass="header" HorizontalAlign="Center" /> <PagerStyle CssClass="pager" /> <AlternatingRowStyle CssClass="odd" /> <Columns> <asp:TemplateField> <ItemStyle Width="5%" /> <ItemTemplate> <asp:CheckBox ID="ChkDeals" runat="server" Visible="true" /> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Deal Name"> <ItemStyle Width="25%" /> <ItemTemplate> <asp:Label ID="DealName" runat="server" Text='<%# Eval("DealName") %>' /> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Name in CRM"> <ItemTemplate> <asp:Label ID="CRMDealName" runat="server" Text='<%# Eval("CRM_NAME") %>' /> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Deal Code"> <ItemTemplate> <asp:Label ID="PartNum" runat="server" Text='<%# Eval("PARTNUM") %>' /> </ItemTemplate> </asp:TemplateField> </Columns> </asp:GridView> </td> </tr> </table> </asp:Panel> </div> </ContentTemplate> </igtab:Tab> ` The problem im facing is after the "BtnAddVeriField" add button is clicked the Panel for the next tab gets displayed below the first tab's Panel. Furthermore, that Add button is not displayed as well.

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  • Resque Runtime Error at /workers: wrong number of arguments for 'exists' command

    - by Superflux
    I'm having a runtime errror when i'm looking at the "workers" tab on resque-web (localhost). Everything else works. Edit: when this error occurs, i also have some (3 or 4) unknown workers 'not working'. I think they are responsible for the error but i don't understand how they got here Can you help me on this ? Did i do something wrong ? Config: Resque 1.8.5 as a gem in a rails 2.3.8 app on Snow Leopard redis 1.0.7 / rack 1.1 / sinatra 1.0 / vegas 0.1.7 file: client.rb location: format_error_reply line: 558 BACKTRACE: * /Library/Ruby/Gems/1.8/gems/redis-1.0.7/lib/redis/client.rb in format_error_reply * 551. when DOLLAR then format_bulk_reply(line) 552. when ASTERISK then format_multi_bulk_reply(line) 553. else raise ProtocolError.new(reply_type) 554. end 555. end 556. 557. def format_error_reply(line) 558. raise "-" + line.strip 559. end 560. 561. def format_status_reply(line) 562. line.strip 563. end 564. 565. def format_integer_reply(line) * /Library/Ruby/Gems/1.8/gems/redis-1.0.7/lib/redis/client.rb in format_reply * 541. 542. def reconnect 543. disconnect && connect_to_server 544. end 545. 546. def format_reply(reply_type, line) 547. case reply_type 548. when MINUS then format_error_reply(line) 549. when PLUS then format_status_reply(line) 550. when COLON then format_integer_reply(line) 551. when DOLLAR then format_bulk_reply(line) 552. when ASTERISK then format_multi_bulk_reply(line) 553. else raise ProtocolError.new(reply_type) 554. end 555. end * /Library/Ruby/Gems/1.8/gems/redis-1.0.7/lib/redis/client.rb in read_reply * 478. disconnect 479. 480. raise Errno::EAGAIN, "Timeout reading from the socket" 481. end 482. 483. raise Errno::ECONNRESET, "Connection lost" unless reply_type 484. 485. format_reply(reply_type, @sock.gets) 486. end 487. 488. 489. if "".respond_to?(:bytesize) 490. def get_size(string) 491. string.bytesize 492. end * /Library/Ruby/Gems/1.8/gems/redis-1.0.7/lib/redis/client.rb in process_command * 448. return pipeline ? results : results[0] 449. end 450. 451. def process_command(command, argvv) 452. @sock.write(command) 453. argvv.map do |argv| 454. processor = REPLY_PROCESSOR[argv[0].to_s] 455. processor ? processor.call(read_reply) : read_reply 456. end 457. end 458. 459. def maybe_lock(&block) 460. if @thread_safe 461. @mutex.synchronize(&block) 462. else * /Library/Ruby/Gems/1.8/gems/redis-1.0.7/lib/redis/client.rb in map * 446. end 447. 448. return pipeline ? results : results[0] 449. end 450. 451. def process_command(command, argvv) 452. @sock.write(command) 453. argvv.map do |argv| 454. processor = REPLY_PROCESSOR[argv[0].to_s] 455. processor ? processor.call(read_reply) : read_reply 456. end 457. end 458. 459. def maybe_lock(&block) 460. if @thread_safe * /Library/Ruby/Gems/1.8/gems/redis-1.0.7/lib/redis/client.rb in process_command * 446. end 447. 448. return pipeline ? results : results[0] 449. end 450. 451. def process_command(command, argvv) 452. @sock.write(command) 453. argvv.map do |argv| 454. processor = REPLY_PROCESSOR[argv[0].to_s] 455. processor ? processor.call(read_reply) : read_reply 456. end 457. end 458. 459. def maybe_lock(&block) 460. if @thread_safe * /Library/Ruby/Gems/1.8/gems/redis-1.0.7/lib/redis/client.rb in raw_call_command * 435. @sock.write(command) 436. return true 437. end 438. # The normal command execution is reading and processing the reply. 439. results = maybe_lock do 440. begin 441. set_socket_timeout!(0) if requires_timeout_reset?(argvv[0][0].to_s) 442. process_command(command, argvv) 443. ensure 444. set_socket_timeout!(@timeout) if requires_timeout_reset?(argvv[0][0].to_s) 445. end 446. end 447. 448. return pipeline ? results : results[0] 449. end * /Library/Ruby/Gems/1.8/gems/redis-1.0.7/lib/redis/client.rb in synchronize * 454. processor = REPLY_PROCESSOR[argv[0].to_s] 455. processor ? processor.call(read_reply) : read_reply 456. end 457. end 458. 459. def maybe_lock(&block) 460. if @thread_safe 461. @mutex.synchronize(&block) 462. else 463. block.call 464. end 465. end 466. 467. def read_reply 468. * /Library/Ruby/Gems/1.8/gems/redis-1.0.7/lib/redis/client.rb in maybe_lock * 454. processor = REPLY_PROCESSOR[argv[0].to_s] 455. processor ? processor.call(read_reply) : read_reply 456. end 457. end 458. 459. def maybe_lock(&block) 460. if @thread_safe 461. @mutex.synchronize(&block) 462. else 463. block.call 464. end 465. end 466. 467. def read_reply 468. * /Library/Ruby/Gems/1.8/gems/redis-1.0.7/lib/redis/client.rb in raw_call_command * 432. end 433. # When in Pub/Sub mode we don't read replies synchronously. 434. if @pubsub 435. @sock.write(command) 436. return true 437. end 438. # The normal command execution is reading and processing the reply. 439. results = maybe_lock do 440. begin 441. set_socket_timeout!(0) if requires_timeout_reset?(argvv[0][0].to_s) 442. process_command(command, argvv) 443. ensure 444. set_socket_timeout!(@timeout) if requires_timeout_reset?(argvv[0][0].to_s) 445. end 446. end * /Library/Ruby/Gems/1.8/gems/redis-1.0.7/lib/redis/client.rb in call_command * 336. # try to reconnect just one time, otherwise let the error araise. 337. def call_command(argv) 338. log(argv.inspect, :debug) 339. 340. connect_to_server unless connected? 341. 342. begin 343. raw_call_command(argv.dup) 344. rescue Errno::ECONNRESET, Errno::EPIPE, Errno::ECONNABORTED 345. if reconnect 346. raw_call_command(argv.dup) 347. else 348. raise Errno::ECONNRESET 349. end 350. end * /Library/Ruby/Gems/1.8/gems/redis-1.0.7/lib/redis/client.rb in method_missing * 385. connect_to(@host, @port) 386. call_command([:auth, @password]) if @password 387. call_command([:select, @db]) if @db != 0 388. @sock 389. end 390. 391. def method_missing(*argv) 392. call_command(argv) 393. end 394. 395. def raw_call_command(argvp) 396. if argvp[0].is_a?(Array) 397. argvv = argvp 398. pipeline = true 399. else * /Library/Ruby/Gems/1.8/gems/redis-namespace-0.4.4/lib/redis/namespace.rb in send * 159. args = add_namespace(args) 160. args.push(last) if last 161. when :alternate 162. args = [ add_namespace(Hash[*args]) ] 163. end 164. 165. # Dispatch the command to Redis and store the result. 166. result = @redis.send(command, *args, &block) 167. 168. # Remove the namespace from results that are keys. 169. result = rem_namespace(result) if after == :all 170. 171. result 172. end 173. * /Library/Ruby/Gems/1.8/gems/redis-namespace-0.4.4/lib/redis/namespace.rb in method_missing * 159. args = add_namespace(args) 160. args.push(last) if last 161. when :alternate 162. args = [ add_namespace(Hash[*args]) ] 163. end 164. 165. # Dispatch the command to Redis and store the result. 166. result = @redis.send(command, *args, &block) 167. 168. # Remove the namespace from results that are keys. 169. result = rem_namespace(result) if after == :all 170. 171. result 172. end 173. * /Library/Ruby/Gems/1.8/gems/resque-1.8.5/lib/resque/worker.rb in state * 416. def idle? 417. state == :idle 418. end 419. 420. # Returns a symbol representing the current worker state, 421. # which can be either :working or :idle 422. def state 423. redis.exists("worker:#{self}") ? :working : :idle 424. end 425. 426. # Is this worker the same as another worker? 427. def ==(other) 428. to_s == other.to_s 429. end 430. * /Library/Ruby/Gems/1.8/gems/resque-1.8.5/lib/resque/server/views/workers.erb in __tilt_a2112543c5200dbe0635da5124b47311 * 46. <tr> 47. <th>&nbsp;</th> 48. <th>Where</th> 49. <th>Queues</th> 50. <th>Processing</th> 51. </tr> 52. <% for worker in (workers = resque.workers.sort_by { |w| w.to_s }) %> 53. <tr class="<%=state = worker.state%>"> 54. <td class='icon'><img src="<%=u state %>.png" alt="<%= state %>" title="<%= state %>"></td> 55. 56. <% host, pid, queues = worker.to_s.split(':') %> 57. <td class='where'><a href="<%=u "workers/#{worker}"%>"><%= host %>:<%= pid %></a></td> 58. <td class='queues'><%= queues.split(',').map { |q| '<a class="queue-tag" href="' + u("/queues/#{q}") + '">' + q + '</a>'}.join('') %></td> 59. 60. <td class='process'> * /Library/Ruby/Gems/1.8/gems/resque-1.8.5/lib/resque/server/views/workers.erb in each * /Library/Ruby/Gems/1.8/gems/resque-1.8.5/lib/resque/server/views/workers.erb in __tilt_a2112543c5200dbe0635da5124b47311 * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/tilt.rb in send * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/tilt.rb in evaluate * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/tilt.rb in render * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in render * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in erb * /Library/Ruby/Gems/1.8/gems/resque-1.8.5/lib/resque/server.rb in show * /Library/Ruby/Gems/1.8/gems/resque-1.8.5/lib/resque/server.rb in GET /workers * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in call * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in route * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in instance_eval * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in route_eval * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in route! * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in catch * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in route! * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in each * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in route! * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in dispatch! * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in call! * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in instance_eval * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in invoke * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in catch * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in invoke * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in call! * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in call * /Volumes/Donnees/Users/**/.gem/ruby/1.8/gems/rack-1.1.0/lib/rack/showexceptions.rb in call * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in call * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in synchronize * /Library/Ruby/Gems/1.8/gems/sinatra-1.0/lib/sinatra/base.rb in call * /Volumes/Donnees/Users/**/.gem/ruby/1.8/gems/rack-1.1.0/lib/rack/content_length.rb in call * /Volumes/Donnees/Users/**/.gem/ruby/1.8/gems/rack-1.1.0/lib/rack/chunked.rb in call * /Volumes/Donnees/Users/**/.gem/ruby/1.8/gems/rack-1.1.0/lib/rack/handler/mongrel.rb in process * /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb in process_client * /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb in each * /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb in process_client * /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb in run * /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb in initialize * /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb in new * /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb in run * /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb in initialize * /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb in new * /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb in run * /Volumes/Donnees/Users/**/.gem/ruby/1.8/gems/rack-1.1.0/lib/rack/handler/mongrel.rb in run * /Library/Ruby/Gems/1.8/gems/vegas-0.1.7/lib/vegas/runner.rb in run! * /Library/Ruby/Gems/1.8/gems/vegas-0.1.7/lib/vegas/runner.rb in start * /Library/Ruby/Gems/1.8/gems/resque-1.8.5/bin/resque-web in new * /Library/Ruby/Gems/1.8/gems/resque-1.8.5/bin/resque-web in nil * /usr/bin/resque-web in load

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  • Java JPanel not showing up....

    - by user69514
    I'm not sure what I am doing wrong, but the text for my JPanels is not showing up. I just get the question number text, but the question is not showing up. Any ideas what I am doing wrong? import java.awt.*; import java.awt.event.*; import javax.swing.*; import javax.swing.event.*; class NewFrame extends JFrame { JPanel centerpanel; // For the questions. CardLayout card; // For the centerpanel. JTextField tf; // Used in question 1. boolean // Store selections for Q2. q2Option1, q2Option2, q2Option3, q2Option4; JList q4List; // For question 4. double // Score on each question. q1Score = 0, q2Score = 0, q3Score = 0, q4Score = 0; // Constructor. public NewFrame (int width, int height) { this.setTitle ("Snoot Club Membership Test"); this.setResizable (true); this.setSize (width, height); Container cPane = this.getContentPane(); // cPane.setLayout (new BorderLayout()); // First, a welcome message, as a Label. JLabel L = new JLabel ("<html><b>Are you elitist enough for our exclusive club?" + " <br>Fill out the form and find out</b></html>"); L.setForeground (Color.blue); cPane.add (L, BorderLayout.NORTH); // Now the center panel with the questions. card = new CardLayout (); centerpanel = new JPanel (); centerpanel.setLayout (card); centerpanel.setOpaque (false); // Each question will be created in a separate method. // The cardlayout requires a label as second parameter. centerpanel.add (firstQuestion (), "1"); centerpanel.add (secondQuestion(), "2"); centerpanel.add (thirdQuestion(), "3"); centerpanel.add (fourthQuestion(), "4"); cPane.add (centerpanel, BorderLayout.CENTER); // Next, a panel of four buttons at the bottom. // The four buttons: quit, submit, next-question, previous-question. JPanel bottomPanel = getBottomPanel (); cPane.add (bottomPanel, BorderLayout.SOUTH); // Finally, show the frame. this.setVisible (true); } // No-parameter constructor. public NewFrame () { this (500, 300); } // The first question uses labels for the question and // gets input via a textfield. A panel containing all // these things is returned. The question asks for // a vacation destination: the more exotic the location, // the higher the score. JPanel firstQuestion () { // We will package everything into a panel and return the panel. JPanel subpanel = new JPanel (); // We will place things in a single column, so // a GridLayout with one column is appropriate. subpanel.setLayout (new GridLayout (8,1)); JLabel L1 = new JLabel ("Question 1:"); L1.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L1); JLabel L2 = new JLabel (" Select a vacation destination"); L2.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L2); JLabel L3 = new JLabel (" 1. Baltimore"); L3.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L3); JLabel L4 = new JLabel (" 2. Disneyland"); L4.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L4); JLabel L5 = new JLabel (" 3. Grand Canyon"); L5.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L5); JLabel L6 = new JLabel (" 4. French Riviera"); L6.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L6); JLabel L7 = new JLabel ("Enter 1,2,3 or 4 below:"); L7.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L7); // Here's the textfield to get user-input. tf = new JTextField (); tf.addActionListener ( new ActionListener () { // This interface has only one method. public void actionPerformed (ActionEvent a) { String q1String = a.getActionCommand(); if (q1String.equals ("2")) q1Score = 2; else if (q1String.equals ("3")) q1Score = 3; else if (q1String.equals ("4")) q1Score = 4; else q1Score = 1; } } ); subpanel.add (tf); return subpanel; } // For the second question, a collection of checkboxes // will be used. More than one selection can be made. // A listener is required for each checkbox. The state // of each checkbox is recorded. JPanel secondQuestion () { JPanel subpanel = new JPanel (); subpanel.setLayout (new GridLayout (7,1)); JLabel L1 = new JLabel ("Question 2:"); L1.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L1); JLabel L2 = new JLabel (" Select ONE OR MORE things that "); L2.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L2); JLabel L3 = new JLabel (" you put into your lunch sandwich"); L3.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L3); // Initialize the selections to false. q2Option1 = q2Option2 = q2Option3 = q2Option4 = false; // First checkbox. JCheckBox c1 = new JCheckBox ("Ham, beef or turkey"); c1.addItemListener ( new ItemListener () { public void itemStateChanged (ItemEvent i) { JCheckBox c = (JCheckBox) i.getSource(); q2Option1 = c.isSelected(); } } ); subpanel.add (c1); // Second checkbox. JCheckBox c2 = new JCheckBox ("Cheese"); c2.addItemListener ( new ItemListener () { // This is where we will react to a change in checkbox. public void itemStateChanged (ItemEvent i) { JCheckBox c = (JCheckBox) i.getSource(); q2Option2 = c.isSelected(); } } ); subpanel.add (c2); // Third checkbox. JCheckBox c3 = new JCheckBox ("Sun-dried Arugula leaves"); c3.addItemListener ( new ItemListener () { public void itemStateChanged (ItemEvent i) { JCheckBox c = (JCheckBox) i.getSource(); q2Option3 = c.isSelected(); } } ); subpanel.add (c3); // Fourth checkbox. JCheckBox c4 = new JCheckBox ("Lemon-enhanced smoked Siberian caviar"); c4.addItemListener ( new ItemListener () { public void itemStateChanged (ItemEvent i) { JCheckBox c = (JCheckBox) i.getSource(); q2Option4 = c.isSelected(); } } ); subpanel.add (c4); return subpanel; } // The third question allows only one among four choices // to be selected. We will use radio buttons. JPanel thirdQuestion () { JPanel subpanel = new JPanel (); subpanel.setLayout (new GridLayout (6,1)); JLabel L1 = new JLabel ("Question 3:"); L1.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L1); JLabel L2 = new JLabel (" And which mustard do you use?"); L2.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L2); // First, create the ButtonGroup instance. // We will add radio buttons to this group. ButtonGroup bGroup = new ButtonGroup(); // First checkbox. JRadioButton r1 = new JRadioButton ("Who cares?"); r1.addItemListener ( new ItemListener () { public void itemStateChanged (ItemEvent i) { JRadioButton r = (JRadioButton) i.getSource(); if (r.isSelected()) q3Score = 1; } } ); bGroup.add (r1); subpanel.add (r1); // Second checkbox. JRadioButton r2 = new JRadioButton ("Safeway Brand"); r2.addItemListener ( new ItemListener () { public void itemStateChanged (ItemEvent i) { JRadioButton r = (JRadioButton) i.getSource(); if (r.isSelected()) q3Score = 2; } } ); bGroup.add (r2); subpanel.add (r2); // Third checkbox. JRadioButton r3 = new JRadioButton ("Fleishman's"); r3.addItemListener ( new ItemListener () { public void itemStateChanged (ItemEvent i) { JRadioButton r = (JRadioButton) i.getSource(); if (r.isSelected()) q3Score = 3; } } ); bGroup.add (r3); subpanel.add (r3); // Fourth checkbox. JRadioButton r4 = new JRadioButton ("Grey Poupon"); r4.addItemListener ( new ItemListener () { public void itemStateChanged (ItemEvent i) { JRadioButton r = (JRadioButton) i.getSource(); if (r.isSelected()) q3Score = 4; } } ); bGroup.add (r4); subpanel.add (r4); return subpanel; } // For the fourth question we will use a drop-down Choice. JPanel fourthQuestion () { JPanel subpanel = new JPanel (); subpanel.setLayout (new GridLayout (3,1)); JLabel L1 = new JLabel ("Question 4:"); L1.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L1); JLabel L2 = new JLabel (" Your movie preference, among these:"); L2.setFont (new Font ("SansSerif", Font.ITALIC, 15)); subpanel.add (L2); // Create a JList with options. String[] movies = { "Lethal Weapon IV", "Titanic", "Saving Private Ryan", "Le Art Movie avec subtitles"}; q4List = new JList (movies); q4Score = 1; q4List.addListSelectionListener ( new ListSelectionListener () { public void valueChanged (ListSelectionEvent e) { q4Score = 1 + q4List.getSelectedIndex(); } } ); subpanel.add (q4List); return subpanel; } void computeResult () { // Clear the center panel. centerpanel.removeAll(); // Create a new panel to display in the center. JPanel subpanel = new JPanel (new GridLayout (5,1)); // Score on question 1. JLabel L1 = new JLabel ("Score on question 1: " + q1Score); L1.setFont (new Font ("Serif", Font.ITALIC, 15)); subpanel.add (L1); // Score on question 2. if (q2Option1) q2Score += 1; if (q2Option2) q2Score += 2; if (q2Option3) q2Score += 3; if (q2Option4) q2Score += 4; q2Score = 0.6 * q2Score; JLabel L2 = new JLabel ("Score on question 2: " + q2Score); L2.setFont (new Font ("Serif", Font.ITALIC, 15)); subpanel.add (L2); // Score on question 3. JLabel L3 = new JLabel ("Score on question 3: " + q3Score); L3.setFont (new Font ("Serif", Font.ITALIC, 15)); subpanel.add (L3); // Score on question 4. JLabel L4 = new JLabel ("Score on question 4: " + q4Score); L4.setFont (new Font ("Serif", Font.ITALIC, 15)); subpanel.add (L4); // Weighted score. double avg = (q1Score + q2Score + q3Score + q4Score) / (double) 4; JLabel L5; if (avg <= 3.5) L5 = new JLabel ("Your average score: " + avg + " - REJECTED!"); else L5 = new JLabel ("Your average score: " + avg + " - WELCOME!"); L5.setFont (new Font ("Serif", Font.BOLD, 20)); //L5.setAlignment (JLabel.CENTER); subpanel.add (L5); // Now add the new subpanel. centerpanel.add (subpanel, "5"); // Need to mark the centerpanel as "altered" centerpanel.invalidate(); // Everything "invalid" (e.g., the centerpanel above) // is now re-computed. this.validate(); } JPanel getBottomPanel () { // Create a panel into which we will place buttons. JPanel bottomPanel = new JPanel (); // A "previous-question" button. JButton backward = new JButton ("Previous question"); backward.setFont (new Font ("Serif", Font.PLAIN | Font.BOLD, 15)); backward.addActionListener ( new ActionListener () { public void actionPerformed (ActionEvent a) { // Go back in the card layout. card.previous (centerpanel); } } ); bottomPanel.add (backward); // A forward button. JButton forward = new JButton ("Next question"); forward.setFont (new Font ("Serif", Font.PLAIN | Font.BOLD, 15)); forward.addActionListener ( new ActionListener () { public void actionPerformed (ActionEvent a) { // Go forward in the card layout. card.next (centerpanel); } } ); bottomPanel.add (forward); // A submit button. JButton submit = new JButton ("Submit"); submit.setFont (new Font ("Serif", Font.PLAIN | Font.BOLD, 15)); submit.addActionListener ( new ActionListener () { public void actionPerformed (ActionEvent a) { // Perform submit task. computeResult(); } } ); bottomPanel.add (submit); JButton quitb = new JButton ("Quit"); quitb.setFont (new Font ("Serif", Font.PLAIN | Font.BOLD, 15)); quitb.addActionListener ( new ActionListener () { public void actionPerformed (ActionEvent a) { System.exit (0); } } ); bottomPanel.add (quitb); return bottomPanel; } } public class Survey { public static void main (String[] argv) { NewFrame nf = new NewFrame (600, 300); } }

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  • How to avoid LinearAlloc Exceeded Capacity error android

    - by Udaykiran
    The application gets crashing every-time, when am running eclipse saying LinearAlloc exceeded capacity (5242880), last=208 This is happening, when am creating AsyncTask, thats strange this is happening everytime . when am commenting and running its running. Logcat is: 02-09 04:02:23.374: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/apache/http/HttpEntityEnclosingRequest;' 02-09 04:02:23.374: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/apache/commons/codec/binary/Base64;' 02-09 04:02:23.378: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/commons/codec/net/QuotedPrintableCodec;': multiple definitions 02-09 04:02:23.378: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/commons/codec/net/StringEncodings;': multiple definitions 02-09 04:02:23.378: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/commons/codec/net/URLCodec;': multiple definitions 02-09 04:02:23.394: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/apache/commons/logging/LogFactory;' 02-09 04:02:23.397: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/apache/commons/codec/net/URLCodec;' 02-09 04:02:23.487: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/apache/commons/logging/impl/LogFactoryImpl;' 02-09 04:02:23.487: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/commons/logging/impl/LogFactoryImpl;': multiple definitions 02-09 04:02:23.487: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/commons/logging/impl/NoOpLog;': multiple definitions 02-09 04:02:23.487: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/commons/logging/impl/SimpleLog$1;': multiple definitions 02-09 04:02:23.487: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/commons/logging/impl/SimpleLog;': multiple definitions 02-09 04:02:23.581: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/ConnectionClosedException;': multiple definitions /http/StatusLine;': multiple definitions 02-09 04:02:23.581: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/TokenIterator;': multiple definitions 02-09 04:02:23.581: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/UnsupportedHttpVersionException;': multiple definitions 02-09 04:02:23.581: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/auth/AUTH;': multiple definitions 02-09 04:02:23.581: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/auth/AuthScheme;': multiple definitions 02-09 04:02:23.581: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/auth/AuthSchemeFactory;': multiple definitions 02-09 04:02:23.581: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/auth/AuthSchemeRegistry;': multiple definitions 02-09 04:02:23.581: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/auth/AuthScope;': multiple definitions 02-09 04:02:23.589: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/conn/ConnectionKeepAliveStrategy;': multiple definitions 02-09 04:02:23.589: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/conn/ConnectionPoolTimeoutException;': multiple definitions 02-09 04:02:23.589: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/conn/EofSensorInputStream;': multiple definitions 02-09 04:02:23.589: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/conn/HttpHostConnectException;': multiple definitions 02-09 04:02:23.589: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/conn/ManagedClientConnection;': multiple definitions 02-09 04:02:23.589: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/conn/MultihomePlainSocketFactory;': multiple definitions 02-09 04:02:23.589: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/conn/OperatedClientConnection;': multiple definitions 02-09 04:02:23.589: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/conn/params/ConnConnectionParamBean;': multiple definitions 02-09 04:02:23.589: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/conn/params/ConnManagerParamBean;': multiple definitions 02-09 04:02:23.589: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/conn/params/ConnPerRoute;': multiple definitions 02-09 04:02:23.589: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/conn/params/ConnManagerParams$1;': multiple definitions 02-09 04:02:23.597: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/impl/client/DefaultRequestDirector;': multiple definitions 02-09 04:02:23.597: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/impl/client/DefaultTargetAuthenticationHandler;': multiple definitions 02-09 04:02:23.597: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/impl/client/DefaultUserTokenHandler;': multiple definitions 02-09 04:02:23.597: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/impl/client/RequestWrapper;': multiple definitions 02-09 04:02:23.597: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/impl/client/EntityEnclosingRequestWrapper;': multiple definitions 02-09 04:02:23.597: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/apache/http/client/methods/HttpRequestBase;' 02-09 04:02:23.597: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/impl/client/RedirectLocations;': multiple definitions 02-09 04:02:23.597: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/impl/client/RoutedRequest;': multiple definitions 02-09 04:02:23.597: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/impl/client/TunnelRefusedException;': multiple definitions 02-09 04:02:23.597: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/impl/conn/AbstractClientConnAdapter;': multiple definitions 02-09 04:02:23.597: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/impl/conn/AbstractPoolEntry;': multiple definitions 02-09 04:02:23.608: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/protocol/ResponseServer;': multiple definitions 02-09 04:02:23.608: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/protocol/SyncBasicHttpContext;': multiple definitions 02-09 04:02:23.608: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/protocol/UriPatternMatcher;': multiple definitions 02-09 04:02:23.608: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/util/ByteArrayBuffer;': multiple definitions 02-09 04:02:23.608: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/util/CharArrayBuffer;': multiple definitions 02-09 04:02:23.608: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/util/EncodingUtils;': multiple definitions 02-09 04:02:23.608: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/util/EntityUtils;': multiple definitions 02-09 04:02:23.608: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/util/ExceptionUtils;': multiple definitions 02-09 04:02:23.608: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/util/LangUtils;': multiple definitions 02-09 04:02:23.608: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/apache/http/util/VersionInfo;': multiple definitions 02-09 04:02:23.608: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/apache/commons/logging/LogFactory;' 02-09 04:02:23.612: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/apache/commons/logging/LogFactory;' 02-09 04:02:23.612: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/apache/commons/logging/LogFactory;' 02-09 04:02:23.612: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/apache/commons/logging/LogFactory;' 02-09 04:02:23.616: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/apache/commons/logging/LogFactory;' 02-09 04:02:24.312: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/xmlpull/v1/XmlPullParser;' 02-09 04:02:24.312: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/xmlpull/v1/XmlPullParser;' 02-09 04:02:24.312: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/xmlpull/v1/XmlPullParser;' 02-09 04:02:24.312: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/xmlpull/v1/XmlPullParser;' 02-09 04:02:24.312: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/xmlpull/v1/XmlPullParser;' 02-09 04:02:24.312: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/xmlpull/v1/XmlPullParser;' 02-09 04:02:24.312: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/xmlpull/v1/XmlPullParser;' 02-09 04:02:24.312: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/kxml2/io/KXmlSerializer;' 02-09 04:02:24.315: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/xmlpull/v1/XmlPullParser;': multiple definitions 02-09 04:02:24.315: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/kxml2/io/KXmlParser;': multiple definitions 02-09 04:02:24.315: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/xmlpull/v1/XmlSerializer;': multiple definitions 02-09 04:02:24.315: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/kxml2/io/KXmlSerializer;': multiple definitions 02-09 04:02:24.315: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/kxml2/kdom/Node;': multiple definitions 02-09 04:02:24.315: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/kxml2/kdom/Document;': multiple definitions 02-09 04:02:24.315: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/kxml2/kdom/Element;': multiple definitions 02-09 04:02:24.315: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/kxml2/wap/Wbxml;': multiple definitions 02-09 04:02:24.315: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/kxml2/wap/WbxmlParser;': multiple definitions 02-09 04:02:24.315: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/kxml2/wap/WbxmlSerializer;': multiple definitions 02-09 04:02:24.315: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/kxml2/wap/syncml/SyncML;': multiple definitions 02-09 04:02:24.315: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/kxml2/wap/wml/Wml;': multiple definitions 02-09 04:02:24.315: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/kxml2/wap/wv/WV;': multiple definitions 02-09 04:02:24.323: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/apache/commons/codec/binary/Base64;' 02-09 04:02:24.398: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/xmlpull/v1/XmlPullParserFactory;' 02-09 04:02:24.398: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/xmlpull/v1/XmlPullParser;' 02-09 04:02:24.398: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/xmlpull/v1/XmlPullParser;' 02-09 04:02:24.398: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/xmlpull/v1/XmlPullParser;' 02-09 04:02:24.398: I/dalvikvm(3351): DexOpt: not resolving ambiguous class 'Lorg/xmlpull/v1/XmlPullParser;' 02-09 04:02:24.495: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/xmlpull/v1/XmlPullParserException;': multiple definitions 02-09 04:02:24.495: D/dalvikvm(3351): DexOpt: not verifying 'Lorg/xmlpull/v1/XmlPullParserFactory;': multiple definitions 02-09 04:02:24.612: E/dalvikvm(3351): LinearAlloc exceeded capacity (5242880), last=208 02-09 04:02:24.612: E/dalvikvm(3351): VM aborting 02-09 04:02:24.640: D/dalvikvm(3307): GC_FOR_MALLOC freed 18195 objects / 1125640 bytes in 287ms 02-09 04:02:24.745: I/DEBUG(2372): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 02-09 04:02:24.745: I/DEBUG(2372): Build fingerprint: 'samsung/SGH-T849/SGH-T849/SGH-T849:2.2/FROYO/UVJJB:user/release-keys' 02-09 04:02:24.745: I/DEBUG(2372): pid: 3351, tid: 3351 >>> /system/bin/dexopt <<< 02-09 04:02:24.745: I/DEBUG(2372): signal 11 (SIGSEGV), fault addr deadd00d 02-09 04:02:24.745: I/DEBUG(2372): r0 00000026 r1 afd14921 r2 afd14921 r3 00000000 02-09 04:02:24.745: I/DEBUG(2372): r4 800a13f4 r5 800a13f4 r6 004fffa4 r7 000000d0 02-09 04:02:24.745: I/DEBUG(2372): r8 00000000 r9 00000000 10 00000000 fp 00000000 02-09 04:02:24.745: I/DEBUG(2372): ip deadd00d sp beade740 lr afd1596b pc 80042078 cpsr 20000030 02-09 04:02:24.745: I/DEBUG(2372): d0 643a64696f72646e d1 6472656767756265 02-09 04:02:24.745: I/DEBUG(2372): d2 410be43800000067 d3 00000000410c080a 02-09 04:02:24.745: I/DEBUG(2372): d4 6c706d49746e6569 d5 74746977744c293b 02-09 04:02:24.745: I/DEBUG(2372): d6 746e692f6a347265 d7 74682f6c616e7265 02-09 04:02:24.745: I/DEBUG(2372): d8 0000003108f12b80 d9 0000000000000000 02-09 04:02:24.745: I/DEBUG(2372): d10 0000000000000000 d11 0000000000000000 02-09 04:02:24.745: I/DEBUG(2372): d12 0000000000000000 d13 0000000000000000 02-09 04:02:24.745: I/DEBUG(2372): d14 0000000000000000 d15 0000000000000000 02-09 04:02:24.745: I/DEBUG(2372): d16 0000000000000000 d17 0000000000000000 02-09 04:02:24.745: I/DEBUG(2372): d18 0000000000000000 d19 0000000000000000 02-09 04:02:24.745: I/DEBUG(2372): d20 0000000000000000 d21 0000000000000000 02-09 04:02:24.745: I/DEBUG(2372): d22 0000000000000000 d23 0000000000000000 02-09 04:02:24.745: I/DEBUG(2372): d24 0000000000000000 d25 0000000000000000 02-09 04:02:24.745: I/DEBUG(2372): d26 0000000000000000 d27 0000000000000000 02-09 04:02:24.745: I/DEBUG(2372): d28 0000000000000000 d29 0000000000000000 02-09 04:02:24.745: I/DEBUG(2372): d30 0000000000000000 d31 0000000000000000 02-09 04:02:24.745: I/DEBUG(2372): scr 00000000 02-09 04:02:24.757: I/DEBUG(2372): #00 pc 00042078 /system/lib/libdvm.so 02-09 04:02:24.757: I/DEBUG(2372): #01 pc 00049f40 /system/lib/libdvm.so 02-09 04:02:24.757: I/DEBUG(2372): #02 pc 00067998 /system/lib/libdvm.so 02-09 04:02:24.757: I/DEBUG(2372): #03 pc 00067dba /system/lib/libdvm.so 02-09 04:02:24.757: I/DEBUG(2372): #04 pc 00068612 /system/lib/libdvm.so 02-09 04:02:24.757: I/DEBUG(2372): #05 pc 00068846 /system/lib/libdvm.so 02-09 04:02:24.757: I/DEBUG(2372): #06 pc 0006806a /system/lib/libdvm.so 02-09 04:02:24.757: I/DEBUG(2372): #07 pc 00057a0c /system/lib/libdvm.so 02-09 04:02:24.757: I/DEBUG(2372): #08 pc 00057fe6 /system/lib/libdvm.so 02-09 04:02:24.757: I/DEBUG(2372): #09 pc 00053d1e /system/lib/libdvm.so 02-09 04:02:24.757: I/DEBUG(2372): #10 pc 000566d4 /system/lib/libdvm.so 02-09 04:02:24.761: I/DEBUG(2372): #11 pc 000576c0 /system/lib/libdvm.so 02-09 04:02:24.761: I/DEBUG(2372): #12 pc 00057948 /system/lib/libdvm.so 02-09 04:02:24.761: I/DEBUG(2372): #13 pc 0005a1f4 /system/lib/libdvm.so 02-09 04:02:24.761: I/DEBUG(2372): #14 pc 0005a25c /system/lib/libdvm.so 02-09 04:02:24.761: I/DEBUG(2372): #15 pc 0005a32a /system/lib/libdvm.so 02-09 04:02:24.761: I/DEBUG(2372): #16 pc 000590f2 /system/lib/libdvm.so 02-09 04:02:24.761: I/DEBUG(2372): code around pc: 02-09 04:02:24.761: I/DEBUG(2372): 80042058 20061861 f7d418a2 2000eb8e ece6f7d4 02-09 04:02:24.761: I/DEBUG(2372): 80042068 58234808 b1036bdb f8df4798 2026c01c 02-09 04:02:24.761: I/DEBUG(2372): 80042078 0000f88c ed4cf7d4 0005f3a0 fffe300c 02-09 04:02:24.761: I/DEBUG(2372): 80042088 fffe6280 0000039c deadd00d f8dfb40e 02-09 04:02:24.761: I/DEBUG(2372): 80042098 b503c02c bf00490a 188ba200 f853aa03 02-09 04:02:24.761: I/DEBUG(2372): code around lr: 02-09 04:02:24.761: I/DEBUG(2372): afd15948 b5f74b0d 490da200 2600189b 585c4602 02-09 04:02:24.761: I/DEBUG(2372): afd15958 686768a5 f9b5e008 b120000c 46289201 02-09 04:02:24.761: I/DEBUG(2372): afd15968 9a014790 35544306 37fff117 6824d5f3 02-09 04:02:24.761: I/DEBUG(2372): afd15978 d1ed2c00 bdfe4630 0002c9d8 000000d8 02-09 04:02:24.761: I/DEBUG(2372): afd15988 b086b570 f602fb01 9004460c a804a901 02-09 04:02:24.761: I/DEBUG(2372): stack: 02-09 04:02:24.761: I/DEBUG(2372): beade700 410e9e18 /dev/ashmem/mspace/dalvik-heap/0 (deleted) 02-09 04:02:24.765: I/DEBUG(2372): beade704 410e9e18 /dev/ashmem/mspace/dalvik-heap/0 (deleted) 02-09 04:02:24.765: I/DEBUG(2372): beade708 afd425a0 /system/lib/libc.so 02-09 04:02:24.765: I/DEBUG(2372): beade70c afd4254c /system/lib/libc.so 02-09 04:02:24.765: I/DEBUG(2372): beade710 00000000 02-09 04:02:24.765: I/DEBUG(2372): beade714 afd1596b /system/lib/libc.so 02-09 04:02:24.765: I/DEBUG(2372): beade718 afd14921 /system/lib/libc.so 02-09 04:02:24.765: I/DEBUG(2372): beade71c afd14921 /system/lib/libc.so 02-09 04:02:24.765: I/DEBUG(2372): beade720 afd14978 /system/lib/libc.so 02-09 04:02:24.765: I/DEBUG(2372): beade724 800a13f4 /system/lib/libdvm.so 02-09 04:02:24.765: I/DEBUG(2372): beade728 800a13f4 /system/lib/libdvm.so 02-09 04:02:24.765: I/DEBUG(2372): beade72c 004fffa4 02-09 04:02:24.765: I/DEBUG(2372): beade730 000000d0 02-09 04:02:24.765: I/DEBUG(2372): beade734 afd14985 /system/lib/libc.so 02-09 04:02:24.765: I/DEBUG(2372): beade738 df002777 02-09 04:02:24.765: I/DEBUG(2372): beade73c e3a070ad 02-09 04:02:24.765: I/DEBUG(2372): #00 beade740 00016810 [heap] 02-09 04:02:24.765: I/DEBUG(2372): beade744 80049f45 /system/lib/libdvm.so 02-09 04:02:24.765: I/DEBUG(2372): #01 beade748 000000d0 02-09 04:02:24.765: I/DEBUG(2372): beade74c 000fc750 [heap] 02-09 04:02:24.765: I/DEBUG(2372): beade750 0050007c 02-09 04:02:24.765: I/DEBUG(2372): beade754 00000004 02-09 04:02:24.765: I/DEBUG(2372): beade758 00016814 [heap] 02-09 04:02:24.765: I/DEBUG(2372): beade75c afd0c9c3 /system/lib/libc.so 02-09 04:02:24.765: I/DEBUG(2372): beade760 42978eee /system/framework/core.odex 02-09 04:02:24.765: I/DEBUG(2372): beade764 42978efe /system/framework/core.odex 02-09 04:02:24.765: I/DEBUG(2372): beade768 410e9e18 /dev/ashmem/mspace/dalvik-heap/0 (deleted) 02-09 04:02:24.765: I/DEBUG(2372): beade76c 00000000 02-09 04:02:24.765: I/DEBUG(2372): beade770 00000004 02-09 04:02:24.765: I/DEBUG(2372): beade774 8006799d /system/lib/libdvm.so 02-09 04:02:25.129: I/DEBUG(2372): dumpmesg > /data/log/dumpstate_app_native.log 02-09 04:02:25.218: I/dumpstate(3355): begin 02-09 04:02:25.253: I/dalvikvm(2495): threadid=3: reacting to signal 3 02-09 04:02:25.276: I/dalvikvm(2495): Wrote stack traces to '/data/anr/traces.txt' 02-09 04:02:25.444: I/dalvikvm(2593): threadid=3: reacting to signal 3 02-09 04:02:25.452: I/dalvikvm(2593): Wrote stack traces to '/data/anr/traces.txt' 02-09 04:02:25.460: I/dalvikvm(2598): threadid=3: reacting to signal 3 02-09 04:02:25.464: I/dalvikvm(2598): Wrote stack traces to '/data/anr/traces.txt' 02-09 04:02:25.480: I/dalvikvm(2601): threadid=3: reacting to signal 3 02-09 04:02:25.487: I/dalvikvm(2601): Wrote stack traces to '/data/anr/traces.txt' 02-09 04:02:25.503: I/dalvikvm(2655): threadid=3: reacting to signal 3 02-09 04:02:25.526: I/dalvikvm(2655): Wrote stack traces to '/data/anr/traces.txt' 02-09 04:02:25.703: I/dalvikvm(2676): threadid=3: reacting to signal 3 02-09 04:02:25.851: I/dalvikvm(2708): threadid=3: reacting to signal 3 02-09 04:02:25.855: I/dalvikvm(2676): Wrote stack traces to '/data/anr/traces.txt' 02-09 04:02:25.866: I/dalvikvm(2746): threadid=3: reacting to signal 3 02-09 04:02:25.886: I/dalvikvm(2746): Wrote stack traces to '/data/anr/traces.txt' 02-09 04:02:25.901: I/dalvikvm(2753): threadid=3: reacting to signal 3 02-09 04:02:25.905: I/dalvikvm(2753): Wrote stack traces to '/data/anr/traces.txt' 02-09 04:02:26.097: I/dalvikvm(2795): threadid=3: reacting to signal 3 02-09 04:02:26.315: I/dalvikvm(2850): threadid=3: reacting to signal 3 am using jaxab-xalan-1.5 jar in referenced libraries. How to avoid this Linearalloc exceeded capacity error ? Thanks

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  • WMI/VBS/HTML System Information Script

    - by Methical
    Hey guys; havin' a problem with this code here; can't seem to work out whats goin' wrong with it. All other variables seem to print fine in the HTML ouput; but I get an error that relates to the cputype variable. I get the following error C:\Users\Methical\Desktop\sysinfo.vbs(235,1) Microsoft VBScript runtime error: Invalid procedure call or argument I think it has somethin' to do with this line here fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>CPU</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & cputype & "</i></td></tr>" If i delete this line; the script compiles and outputs with no errors. Here is the full code below Dim strComputer, objWMIService, propValue, objItem Dim strUserName, strPassword, colItems, SWBemlocator ' This section querries for the workstation to be scanned. UserName = "" Password = "" strComputer = "127.1.1.1" ImgDir = "C:\Scripts\images\" 'Sets up the connections and opjects to be used throughout the script. Set SWBemlocator = CreateObject("WbemScripting.SWbemLocator") Set objWMIService = SWBemlocator.ConnectServer(,"root\CIMV2",strUserName,strPassword) 'This determines the current date and time of the PC being scanned. Set colItems = objWMIService.ExecQuery("SELECT * FROM Win32_LocalTime", "WQL", wbemFlagReturnImmediately + wbemFlagForwardOnly) For Each objItem in colItems If objItem.Minute < 10 Then theMinutes = "0" & objItem.Minute Else theMinutes = objItem.Minute End If If objItem.Second < 10 Then theSeconds = "0" & objItem.Second Else theSeconds = objItem.Second End If DateTime = objItem.Month & "/" & objItem.Day & "/" & objItem.Year & " - " & objItem.Hour & ":" & theMinutes & ":" & theSeconds Next 'Gets some ingomation about the Operating System including Service Pack level. Set colItems = objWMIService.ExecQuery("Select * from Win32_OperatingSystem",,48) For Each objItem in colItems WKID = objItem.CSName WKOS = objItem.Caption CSD = objItem.CSDVersion Architecture = objItem.OSArchitecture SysDir = objItem.SystemDirectory SysDrive = objItem.SystemDrive WinDir = objItem.WindowsDirectory ServicePack = objItem.ServicePackMajorVersion & "." & objItem.ServicePackMinorVersion Next 'This section returns the Time Zone Set colItems = objWMIService.ExecQuery("Select * from Win32_TimeZone") For Each objItem in colItems Zone = objItem.Description Next 'This section displays the Shadow Storage information Set colItems = objWMIService.ExecQuery("Select * from Win32_ShadowStorage") For Each objItem in colItems Allocated = int((objItem.AllocatedSpace/1024)/1024+1) UsedSpace = int((objItem.UsedSpace/1024)/1024+1) MaxSpace = int((objItem.MaxSpace/1024)/1024+1) Next 'This section returns the InstallDate of the OS Set objSWbemDateTime = _ CreateObject("WbemScripting.SWbemDateTime") Set colOperatingSystems = _ objWMIService.ExecQuery _ ("Select * from Win32_OperatingSystem") For Each objOperatingSystem _ in colOperatingSystems objSWbemDateTime.Value = _ objOperatingSystem.InstallDate InstallDate = _ objSWbemDateTime.GetVarDate(False) Next 'This section returns the Video card and current resolution. Set colItems = objWMIService.ExecQuery("Select * from Win32_DisplayConfiguration",,48) For Each objItem in colItems VideoCard = objItem.DeviceName Resolution = objItem.PelsWidth & " x " & objItem.PelsHeight & " x " & objItem.BitsPerPel & " bits" Next 'This section returns the Video card memory. Set objWMIService = GetObject("winmgmts:root\cimv2") Set colItems = objWMIService.ExecQuery ("Select * from Win32_VideoController") For Each objItem in colItems VideoMemory = objItem.AdapterRAM/1024/1024 Next 'This returns various system information including current logged on user, domain, memory, manufacture and model. Set colItems = objWMIService.ExecQuery("Select * from Win32_ComputerSystem",,48) For Each objItem in colItems UserName = objItem.UserName Domain = objItem.Domain TotalMemory = int((objItem.TotalPhysicalMemory/1024)/1024+1) Manufacturer = objItem.Manufacturer Model = objItem.Model SysType = objItem.SystemType Next 'This determines the total hard drive space and free hard drive space. Set colItems = objWMIService.ExecQuery("Select * from Win32_LogicalDisk Where Name='C:'",,48) For Each objItem in colItems FreeHDSpace = Fix(((objItem.FreeSpace/1024)/1024)/1024) TotalHDSpace = Fix(((objItem.Size/1024)/1024)/1024) Next 'This section returns the default printer and printer port. Set colItems = objWMIService.ExecQuery("SELECT * FROM Win32_Printer where Default=True", "WQL", wbemFlagReturnImmediately + wbemFlagForwardOnly) For Each objItem in colItems Printer = objItem.Name PortName = objItem.PortName Next 'This returns the CPU information. Set colItems = objWMIService.ExecQuery("SELECT * FROM Win32_Processor", "WQL", wbemFlagReturnImmediately + wbemFlagForwardOnly) For Each objItem in colItems CPUDesc = LTrim(objItem.Name) Next '// CPU Info For each objCPU in GetObject("winmgmts:{impersonationLevel=impersonate}\\" & strComputer & "\root\cimv2").InstancesOf("Win32_Processor") Select Case objCPU.Family Case 2 cputype = "Unknown" Case 11 cputype = "Pentium brand" Case 12 cputype = "Pentium Pro" Case 13 cputype = "Pentium II" Case 14 cputype = "Pentium processor with MMX technology" Case 15 cputype = "Celeron " Case 16 cputype = "Pentium II Xeon" Case 17 cputype = "Pentium III" Case 28 cputype = "AMD Athlon Processor Family" Case 29 cputype = "AMD Duron Processor" Case 30 cputype = "AMD2900 Family" Case 31 cputype = "K6-2+" Case 130 cputype = "Itanium Processor" Case 176 cputype = "Pentium III Xeon" Case 177 cputype = "Pentium III Processor with Intel SpeedStep Technology" Case 178 cputype = "Pentium 4" Case 179 cputype = "Intel Xeon" Case 181 cputype = "Intel Xeon processor MP" Case 182 cputype = "AMD AthlonXP Family" Case 183 cputype = "AMD AthlonMP Family" Case 184 cputype = "Intel Itanium 2" Case 185 cputype = "AMD Opteron? Family" End Select Next 'This returns the current uptime (time since last reboot) of the system. Set colOperatingSystems = objWMIService.ExecQuery ("Select * from Win32_OperatingSystem") For Each objOS in colOperatingSystems dtmBootup = objOS.LastBootUpTime dtmLastBootupTime = WMIDateStringToDate(dtmBootup) dtmSystemUptime = DateDiff("h", dtmLastBootUpTime, Now) Uptime = dtmSystemUptime Next Function WMIDateStringToDate(dtmBootup) WMIDateStringToDate = CDate(Mid(dtmBootup, 5, 2) & "/" & Mid(dtmBootup, 7, 2) & "/" & Left(dtmBootup, 4) & " " & Mid (dtmBootup, 9, 2) & ":" & Mid(dtmBootup, 11, 2) & ":" & Mid(dtmBootup,13, 2)) End Function dim objFSO Set objFSO = CreateObject("Scripting.FileSystemObject") ' -- The heart of the create file script ----------------------- ' -- Creates the file using the value of strFile on Line 11 ' -------------------------------------------------------------- Set fileOutput = objFSO.CreateTextFile( "x.html", true ) 'Set fileOutput = objExplorer.Document 'This is the code for the web page to be displayed. fileOutput.WriteLine "<html>" fileOutput.WriteLine " <head>" fileOutput.WriteLine " <title>System Information for '" & WKID & "' </title>" fileOutput.WriteLine " </head>" fileOutput.WriteLine " <body bgcolor='#FFFFFF' text='#000000' link='#0000FF' vlink='000099' alink='#00FF00'>" fileOutput.WriteLine " <center>" fileOutput.WriteLine " <h1>System Information for " & WKID & "</h1>" fileOutput.WriteLine " <table border='0' cellspacing='1' cellpadding='1' width='95%'>" fileOutput.WriteLine " <tr><td background='" & ImgDir & "blue_spacer.gif'>" fileOutput.WriteLine " <table border='0' cellspacing='0' cellpadding='0' width='100%'>" fileOutput.WriteLine " <tr><td>" fileOutput.WriteLine " <table border='0' cellspacing='0' cellpadding='0' width='100%'>" fileOutput.WriteLine " <tr>" fileOutput.WriteLine " <td width='5%' align='left' valign='middle' background='" & ImgDir & "blue_spacer.gif'><img src='" & ImgDir & "write.gif'></td>" fileOutput.WriteLine " <td width='95%' align='left' valign='middle' background='" & ImgDir & "blue_spacer.gif'> <font color='#FFFFFF' size='5'>WKInfo - </font><font color='#FFFFFF' size='3'>General information on the Workstation.</font></td>" fileOutput.WriteLine " </tr>" fileOutput.WriteLine " <tr><td colspan='2' bgcolor='#FFFFFF'>" fileOutput.WriteLine " <TABLE width='100%' cellspacing='0' cellpadding='2' border='1' bordercolor='#c0c0c0' bordercolordark='#ffffff' bordercolorlight='#c0c0c0'>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><h3>Date and Time</h3></b></TD></TR>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Date/Time</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & DateTime & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>System Uptime</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Uptime & " hours</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Time Zone</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Zone & " </i></td></tr>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><h3>General Computer Information</h3></b></TD></TR>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Manufacturer</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Manufacturer & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Model</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Model & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>System Based</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & SysType & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Operating System</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & WKOS & " " & CSD & " " & Architecture & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Operating System Install Date</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & InstallDate & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>UserName</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & UserName & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Workstation Name</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & WKID & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Domain</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Domain & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>System Drive</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & SysDrive & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>System Directory</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & SysDir & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Windows Directory</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & WinDir & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>ShadowStorage Allocated Space</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Allocated & " MB</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>ShadowStorage Used Space</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & UsedSpace & " MB</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>ShadowStorage Max Space</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & MaxSpace & " MB</i></td></tr>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><h3>General Hardware Information</h3></b></TD></TR>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>CPU</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & cputype & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Memory</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & TotalMemory & " MB</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Total HDD Space</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & TotalHDSpace & " GB</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Free HDD Space</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & FreeHDSpace & " GB</i></td></tr>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><h3>General Video Card Information</h3></b></TD></TR>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Video Card</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & VideoCard & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Resolution</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & Resolution & "</i></td></tr>" fileOutput.WriteLine " <TR><TD width='30%' align='left' bgcolor='#e0e0e0'>Memory</TD><td width='70%' bgcolor=#f0f0f0 align=left><i>" & VideoMemory & " MB</i></td></tr>" 'This section lists all the current services and their status. fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><h3>Current Service Information</h3></b></TD></TR>" fileOutput.WriteLine " <tr><td colspan='2' bgcolor='#f0f0f0'>" fileOutput.WriteLine " <TABLE width='100%' cellspacing='0' cellpadding='2' border='1' bordercolor='#c0c0c0' bordercolordark='#ffffff' bordercolorlight='#c0c0c0'>" fileOutput.WriteLine " <TR><TD width='70%' align='center' bgcolor='#e0e0e0'><b>Service Name</b></td><TD width='30%' align='center' bgcolor='#e0e0e0'><b>Service State</b></td><tr>" Set colRunningServices = objWMIService.ExecQuery("Select * from Win32_Service") For Each objService in colRunningServices fileOutput.WriteLine " <TR><TD align='left' bgcolor='#f0f0f0'>" & objService.DisplayName & "</TD><td bgcolor=#f0f0f0 align=center><i>" & objService.State & "</i></td></tr>" wscript.echo " <TR><TD align='left' bgcolor='#f0f0f0'>" & objService.DisplayName & "</TD><td bgcolor=#f0f0f0 align=center><i>" & objService.State & "</i></td></tr>" Next fileOutput.WriteLine " </table>" fileOutput.WriteLine " </td></tr>" 'This section lists all the current running processes and some information. fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><h3>Current Process Information</h3></b></TD></TR>" fileOutput.WriteLine " <tr><td colspan='2' bgcolor='#f0f0f0'>" fileOutput.WriteLine " <TABLE width='100%' cellspacing='0' cellpadding='2' border='1' bordercolor='#c0c0c0' bordercolordark='#ffffff' bordercolorlight='#c0c0c0'>" fileOutput.WriteLine " <TR><TD width='10%' align='center' bgcolor='#e0e0e0'><b>PID</b></td><TD width='35%' align='center' bgcolor='#e0e0e0'><b>Process Name</b></td><TD width='40%' align='center' bgcolor='#e0e0e0'><b>Owner</b></td><TD width='15%' align='center' bgcolor='#e0e0e0'><b>Memory</b></td></tr>" Set colProcessList = objWMIService.ExecQuery("Select * from Win32_Process") For Each objProcess in colProcessList colProperties = objProcess.GetOwner(strNameOfUser,strUserDomain) fileOutput.WriteLine " <TR><TD align='center' bgcolor='#f0f0f0'>" & objProcess.Handle & "</td><TD align='center' bgcolor='#f0f0f0'>" & objProcess.Name & "</td><TD align='center' bgcolor='#f0f0f0'>" & strUserDomain & "\" & strNameOfUser & "</td><TD align='center' bgcolor='#f0f0f0'>" & objProcess.WorkingSetSize/1024 & " kb</td><tr>" Next fileOutput.WriteLine " </table>" fileOutput.WriteLine " </td></tr>" 'This section lists all the currently installed software on the machine. fileOutput.WriteLine " <TR><TD align='center' bgcolor='#d0d0d0' colspan='2'><b><i>Installed Software</i></b></TD></TR>" fileOutput.WriteLine " <tr><td colspan='2' bgcolor='#f0f0f0'>" Set colSoftware = objWMIService.ExecQuery ("Select * from Win32_Product") For Each objSoftware in colSoftware fileOutput.WriteLine" <TABLE width='100%' cellspacing='0' cellpadding='2' border='1' bordercolor='#c0c0c0' bordercolordark='#ffffff' bordercolorlight='#c0c0c0'>" fileOutput.WriteLine" <tr><td width=30% align=center bgcolor='#e0e0e0'><b>Name</b></td><td width=30% align=center bgcolor='#e0e0e0'><b>Vendor</b></td><td width=30% align=center bgcolor='#e0e0e0'><b>Version</b></td></tr>" fileOutput.WriteLine" <tr><td align=center bgcolor=#f0f0f0>" & objSoftware.Name & "</td><td align=center bgcolor=#f0f0f0>" & objSoftware.Vendor & "</td><td align=center bgcolor=#f0f0f0>" & objSoftware.Version & "</td></tr>" fileOutput.WriteLine" <tr height=2><td height=10 align=center bgcolor=midnightblue colspan=3></td></tr>" fileOutput.WriteLine" </table>" Next fileOutput.WriteLine " </td></tr>" fileOutput.WriteLine " </table>" fileOutput.WriteLine " </td></tr>" fileOutput.WriteLine " </table>" fileOutput.WriteLine " </td></tr>" fileOutput.WriteLine " </table>" fileOutput.WriteLine " </td></tr>" fileOutput.WriteLine " </table>" fileOutput.WriteLine " <p><small></small></p>" fileOutput.WriteLine " </center>" fileOutput.WriteLine " </body>" fileOutput.WriteLine "<html>" fileOutput.close WScript.Quit

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  • adresse book with C programming, i have problem with library i think, couldn't complite my code

    - by osabri
    I've divided my code in small programm so it can be easy to excute /* ab_error.c : in case of errors following messages will be displayed */ #include "adressbook.h" static char *errormsg[] = { "", "\nNot enough space on disk", "\nCannot open file", "\nCannot read file", "\nCannot write file" }; void check(int error) { switch(error) { case 0: return; case 1: write_file(); case 2: case 3: case 4: system("cls"); fputs(errormsg[error], stderr); exit(error); } } 2nd /* ab_fileio.c : functions for file input/output */ include "adressbook.h" static char ab_file[] = "ADRESSBOOK.DAT"; //file to save the entries int read_file(void) { int error = 0; FILE *fp; ELEMENT *new_e, *last_e = NULL; DATA buffer; if( (fp = fopen(ab_file, "rb")) == NULL) return -1; //no file found while (fread(&buffer, sizeof(DATA), 1, fp) == 1) //reads one list element after another { if( (new_e = make_element()) == NULL) { error = 1; break; //not enough space } new_e->person = buffer; //copy data to new element new_e->next = NULL; if(hol.first == NULL) //list is empty? hol.first = new_e; //yes else last_e->next = new_e; //no last_e = new_e; ++hol.amount; } if( !error && !feof(fp) ) error = 3; //cannot read file fclose(fp); return error; } /-------------------------------/ int write_file(void) { int error = 0; FILE *fp; ELEMENT *p; if( (p = hol.first) == NULL) return 0; //list is empty if( (fp = fopen(ab_file, "wb")) == NULL) return 2; //cannot open while( p!= NULL) { if( fwrite(&p->person, sizeof(DATA), 1, fp) < 1) { error = 4; break; //cannot write } p = p->next; } fclose(fp); return error; } 3rd /* ab_list.c : functions to manipulate the list */ #include "adressbook.h" HOL hol = {0, NULL}; //global definition for head of list /* -------------------- */ ELEMENT *make_element(void) { return (ELEMENT *)malloc( sizeof(ELEMENT) ); } /* -------------------- */ int ins_element( DATA *newdata) { ELEMENT *new_e, *pre_p; if((new_e = make_element()) == NULL) return 1; new_e ->person = *newdata; // copy data to new element pre_p = search(new_e->person.family_name); if(pre_p == NULL) //no person in list { new_e->next = hol.first; //put it to the begin hol.first = new_e; } else { new_e->next = pre_p->next; pre_p->next = new_e; } ++hol.amount; return 0; } int erase_element( char name, char surname ) { return 0; } /* ---------------------*/ ELEMENT *search(char *name) { ELEMENT *sp, *retp; //searchpointer, returnpointer retp = NULL; sp = hol.first; while(sp != NULL && sp->person.family_name != name) { retp = sp; sp = sp->next; } return(retp); } 4th /* ab_screen.c : functions for printing information on screen */ #include "adressbook.h" #include <conio.h> #include <ctype.h> /* standard prompts for in- and output */ static char pgmname[] = "---- Oussama's Adressbook made in splendid C ----"; static char options[] = "\ 1: Enter new adress\n\n\ 2: Delete entry\n\n\ 3: Change entry\n\n\ 4: Print adress\n\n\ Esc: Exit\n\n\n\ Your choice . . .: "; static char prompt[] = "\ Name . . . .:\n\ Surname . . :\n\n\ Street . . .:\n\n\ House number:\n\n\ Postal code :\n\n\ Phone number:"; static char buttons[] = "\ <Esc> = cancel input <Backspace> = correct input\ <Return> = assume"; static char headline[] = "\ Name Surname Street House Postal code Phone number \n\ ------------------------------------------------------------------------"; static char further[] = "\ -------- continue with any key --------"; /* ---------------------------------- */ int menu(void) //show menu and read user input { int c; system ("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); printf("%s", options); while( (c = getch()) != ESC && (c < '1' || c > '4')) putch('\a'); return c; } /* ---------------------------------- */ int print_adr_book(void) //display adressbook { int line = 1; ELEMENT *p = hol.first; system("cls"); set_cur(0,20); puts(pgmname); set_cur(2,0); puts(headline); set_cur(5,0); while(p != NULL) //run through list and show entries { printf("%5d %-15s ",line, p->person.family_name); printf("%-12s %-15s ", p->person.given_name, p->person.street); printf("%-4d %-5d %-12d\n",p->person.house_number, p->person.postal_code, p->person.phone); p = p->next; if( p == NULL || ++line %16 == 1) //end of list or screen is full { set_cur(24,0); printf("%s",further); if( getch() == ESC) return 0; set_cur(5,0); scroll_up(0,5,24);//puts(headline); } } return 0; } /* -------------------------------------------*/ int make_entry(void) { char cache[50]; DATA newperson; ELEMENT *p; while(1) { system("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); puts("Please enter new data:"); set_cur(10,0); puts(prompt); set_cur(24,0); printf("%s",buttons); balken(10, 25, MAXL, ' ',0x70); //input name if(input(newperson.family_name, MAXL, ESC, CR) == ESC) return 0; balken(12,25, MAXL, ' ', 0x70); //surname if(input(newperson.given_name, MAXL, ESC, CR) == ESC) return 0; balken(14,25, 30, ' ', 0x70); //street if(input(newperson.street, 30, ESC, CR) == ESC) return 0; balken(16,25, 4, ' ',0x70); //housenumber if(input(cache, 4, ESC, CR) == ESC) return 0; newperson.house_number = atol(cache); //to string balken(18,25, 5, ' ',0x70); //postal code if(input(cache, 5, ESC, CR) == ESC) return 0; newperson.postal_code = atol(cache); //to string balken(20,25, 20, ' ',0x70); //phone number if(input(cache, 20, ESC, CR) == ESC) return 0; newperson.phone = atol(cache); //to string p = search(newperson.phone); if( p!= NULL && p->person.phone == newperson.phone) { set_cur(22,25); puts("phonenumber already exists!"); set_cur(24,0); printf("%s, further"); getch(); continue; } } } 5th /* adress_book_project.c : main program to create an adressbook */ /* copyrights by Oussama Sabri, June 2010 */ #include "adressbook.h" //project header file int main() { int rv, cmd; //return value, user command if ( (rv = read_file() ) == -1) // no data saved yet rv = make_entry(); check(rv); //prompts an error and quits program on disfunction do { switch (cmd = menu())//calls menu and gets user input back { case '1': rv = make_entry(); break; case '2': //delete entry case '3': //changes entry rv = change_entry(cmd); break; case '4': //prints adressbook on screen rv = print_adr_book(); break; case ESC: //end of program system ("cls"); rv = 0; break; } }while(cmd!= ESC); check ( write_file() ); //save adressbook return 0; } 6th /* Getcb.c --> Die Funktion getcb() liefert die naechste * * Tastatureingabe (ruft den BIOS-INT 0x16 auf). * * Return-Wert: * * ASCII-Code bzw. erweiterter Code + 256 */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> int getcb(void) { union REGS intregs; intregs.h.ah = 0; // Subfunktion 0: ein Zeichen // von der Tastatur lesen. int86( 0x16, &intregs, &intregs); if( intregs.h.al != 0) // Falls ASCII-Zeichen, return (intregs.h.al); // dieses zurueckgeben. else // Sonst den erweiterten return (intregs.h.ah + 0x100); // Code + 256 } 7th /* PUTCB.C --> enthaelt die Funktionen * * - putcb() * * - putcb9() * * - balken() * * - input() * * * * Es werden die Funktionen 9 und 14 des Video-Interrupts * * (ROM-BIOS-Interrupt 0x10) verwendet. * * * * Die Prototypen dieser Funktionen stehen in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #define VIDEO_INT 0x10 /*---------------------------------------------------------------- * putcb(c) gibt das Zeichen auf der aktuellen Cursor-Position * am Bildschirm aus. Der Cursor wird versetzt. * Steuerzeichen Back-Space, CR, LF und BELL werden * ausgefuehrt. * Return-Wert: keiner */ void putcb(unsigned char c) /* Gibt das Zeichen in c auf */ { /* den Bildschirm aus. */ union REGS intregs; intregs.h.ah = 14; /* Subfunktion 14 ("Teletype") */ intregs.h.al = c; intregs.h.bl = 0xf; /* Vordergrund-Farbe im */ /* Grafik-Modus. */ int86(VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * putcb9(c,count,mode) gibt das Zeichen in c count-mal im * angegebenen Modus auf der aktuellen * Cursor-Position am Bildschirm aus. * Der Cursor wird nicht versetzt. * * Return-Wert: keiner */ void putcb9( unsigned char c, /* das Zeichen */ unsigned count, /* die Anzahl */ unsigned mode ) /* Low-Byte: das Atrribut */ { /* High-Byte: die Bildschirmseite*/ union REGS intregs; intregs.h.ah = 9; /* Subfunktion 9 des Int 0x10 */ intregs.h.al = c; intregs.x.bx = mode; intregs.x.cx = count; int86( VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * balken() positioniert den Cursor und zeichnet einen Balken, * wobei Position, L„nge, Fllzeichen und Attribut * als Argumente bergeben werden. * Der Cursor bleibt auf der ersten Position im Balken. */ void balken( unsigned int zeile, /* Start-Position */ unsigned int spalte, unsigned int laenge, /* Laenge des Balkens */ unsigned char c, /* Fuellzeichen */ unsigned int modus) /* Low-Byte: Attribut */ /* High-Byte: Bildschirmseite */ { union REGS intregs; intregs.h.ah = 2; /* Cursor auf der angegebenen */ intregs.h.dh = zeile; /* Bildschirmseite versetzen. */ intregs.h.dl = spalte; intregs.h.bh = (modus >> 8); int86(VIDEO_INT, &intregs, &intregs); putcb9(c, laenge, modus); /* Balken ausgeben. */ } /*---------------------------------------------------------------- * input() liest Zeichen von der Tastatur ein und haengt '\0' an. * Mit Backspace kann die Eingabe geloescht werden. * Das Attribut am Bildschirm bleibt erhalten. * * Argumente: 1. Zeiger auf den Eingabepuffer. * 2. Anzahl maximal einzulesender Zeichen. * 3. Die optionalen Argumente: Zeichen, mit denen die * Eingabe abgebrochen werden kann. * Diese Liste muá mit CR = '\r' enden! * Return-Wert: Das Zeichen, mit dem die Eingabe abgebrochen wurde. */ #include <stdarg.h> int getcb( void); /* Zum Lesen der Tastatur */ int input(char *puffer, int max,... ) { int c; /* aktuelles Zeichen */ int breakc; /* Abruchzeichen */ int nc = 0; /* Anzahl eingelesener Zeichen */ va_list argp; /* Zeiger auf die weiteren Arumente */ while(1) { *puffer = '\0'; va_start(argp, max); /* argp initialisieren */ c = getcb(); do /* Mit Zeichen der Abbruchliste vergleichen */ if(c == (breakc = va_arg(argp,int)) ) return(breakc); while( breakc != '\r' ); va_end( argp); if( c == '\b' && nc > 0) /* Backspace? */ { --nc; --puffer; putcb(c); putcb(' '); putcb(c); } else if( c >= 32 && c <= 255 && nc < max ) { ++nc; *puffer++ = c; putcb(c); } else if( nc == max) putcb('\7'); /* Ton ausgeben */ } } 8th /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* BIO.H --> Enthaelt die Prototypen der BIOS-Funktionen. */ /* --- Funktionen in VIDEO.C --- */ extern void scroll_up(int anzahl, int anf_zeile,int end_zeile); extern void scroll_down(int anzahl, int anf_zeile, int end_zeile); extern void set_cur(int zeile, int spalte); extern void get_cur(int *zeile, int *spalte); extern void cls(void); extern int get_screen_page(void); extern void set_screen_page(int page); /* --- Funktionen in GETCB.C / PUTCB.C --- */ extern int getcb(void); extern void putcb(int c); extern void putcb9(int c, unsigned count, unsigned modus); extern void balken(int zeile, int spalte, int laenge, int c, unsigned modus); extern int input(char *puffer, int max,... ); need your help, can't find my mistakes:((

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  • Why are pieces of my HTML showing up on the page and breaking it? Is it PHP related?

    - by Jason Rhodes
    I've been building a site in PHP, HTML, CSS, and using a healthy dose of jQuery javascript. The site looks absolutely fine on my Mac browsers, but for some reason, when my client uses PC Safari, she's seeing strange bits of my HTML show up on the page. Here are some (small) screenshot examples: Figure 1: This one is just a closing </li> tag that should've been on the Media li element. Not much harm done, but strange. Figure 2: Here this was part of <div class='submenu'> and since the div tag didn't render properly, the entire contents of that div don't get styled correctly by CSS. Figure 3: This last example shows what should have been <a class='top current' href=... but for some reason half of the HTML tag stops being rendered and just gets printed out. So the rest of that list menu is completely broken. Here's the code from the header.php file itself. The main navigation section (seen in the screenshots) is further down, marked by a line of asterisks if you want to skip there. <?php // Setting up location variables if(isset($_GET['page'])) { $page = Page::find_by_slug($_GET['page']); } elseif(isset($_GET['post'])) { $page = Page::find_by_id(4); } else { $page = Page::find_by_id(1); } $post = isset($_GET['post']) ? Blogpost::find_by_slug($_GET['post']) : false; $front = $page->id == 1 ? true : false; $buildblog = $page->id == 4 ? true : false; $eventpage = $page->id == 42 ? true : false; // Setting up content edit variables $edit = isset($_GET['edit']) ? true : false; $preview = isset($_GET['preview']) ? true : false; // Finding page slug value $pageslug = $page->get_slug($loggedIn); ?> <!DOCTYPE html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title> <?php if(!$post) { if($page->id != 1) { echo $page->title." | "; } echo $database->site_name(); } elseif($post) { echo "BuildBlog | ".$post->title; } ?> </title> <link href="<?php echo SITE_URL; ?>/styles/style.css" media="all" rel="stylesheet" /> <?php include(SITE_ROOT."/scripts/myJS.php"); ?> </head> <body class=" <?php if($loggedIn) { echo "logged"; } else { echo "public"; } if($front) { echo " front"; } ?>"> <?php $previewslug = str_replace("&edit", "", $pageslug); ?> <?php if($edit) { echo "<form id='editPageForm' action='?page={$previewslug}&preview' method='post'>"; } ?> <?php if($edit && !$preview) : // Edit original ?> <div id="admin_meta_nav" class="admin_meta_nav"> <ul class="center nolist"> <li class="title">Edit</li> <li class="cancel"><a class="cancel" href="?page=<?php echo $pageslug; ?>&cancel">Cancel</a></li> <li class="save"><input style='position: relative; z-index: 500' class='save' type="submit" name="newpreview" value="Preview" /></li> <li class="publish"><input style='position: relative; z-index: 500' class='publish button' type="submit" name="publishPreview" value="Publish" /></li> </ul> </div> <?php elseif($preview && !$edit) : // Preview your edits ?> <div id="admin_meta_nav" class="admin_meta_nav"> <ul class="center nolist"> <li class="title">Preview</li> <li class="cancel"><a class="cancel" href="?page=<?php echo $pageslug; ?>&cancel">Cancel</a></li> <li class="save"><a class="newpreview" href="?page=<?php echo $pageslug; ?>&preview&edit">Continue Editing</a></li> <li class="publish"><a class="publish" href="?page=<?php echo $pageslug; ?>&publishLastPreview">Publish</a></li> </ul> </div> <?php elseif($preview && $edit) : // Return to preview and continue editing ?> <div id="admin_meta_nav" class="admin_meta_nav"> <ul class="center nolist"> <li class="title">Edit Again</li> <li class="cancel"><a class="cancel" href="?page=<?php echo $pageslug; ?>&cancel">Cancel</a></li> <li class="save"><input style='position: relative; z-index: 500' class='save button' type="submit" name="newpreview" value="Preview" /></li> <li class="publish"><input style='position: relative; z-index: 500' class='publish button' type="submit" name="publishPreview" value="Publish" /></li> </ul> </div> <?php else : ?> <div id="meta_nav" class="meta_nav"> <ul class="center nolist"> <li><a href="login.php?logout">Logout</a></li> <li><a href="<?php echo SITE_URL; ?>/admin">Admin</a></li> <li><a href="<?php if($front) { echo "admin/?admin=frontpage"; } elseif($event || $eventpage) { echo "admin/?admin=events"; } elseif($buildblog) { if($post) { echo "admin/editpost.php?post={$post->id}"; } else { echo "admin/?admin=blog"; } } else { echo "?page=".$pageslug."&edit"; } ?>">Edit Mode</a></li> <li><a href="<?php echo SITE_URL; ?>/?page=donate">Donate</a></li> <li><a href="<?php echo SITE_URL; ?>/?page=calendar">Calendar</a></li> </ul> <div class="clear"></div> </div> <?php endif; ?> <div id="public_meta_nav" class="public_meta_nav"> <div class="center"> <ul class="nolist"> <li><a href="<?php echo SITE_URL; ?>/?page=donate">Donate</a></li> <li><a href="<?php echo SITE_URL; ?>/?page=calendar">Calendar</a></li> </ul> <div class="clear"></div> </div> </div> * Main Navigation Section, as seen in screenshots above, starts here ** <div class="header"> <div class="center"> <a class="front_logo" href="<?php echo SITE_URL; ?>"><?php echo $database->site_name(); ?></a> <ul class="nolist main_nav"> <?php $tops = Page::get_top_pages(); $topcount = 1; foreach($tops as $top) { $current = $top->id == $topID ? true : false; $title = $top->title == "Front Page" ? "Home" : ucwords($top->title); $url = ($top->title == "Front Page" || !$top->get_slug($loggedIn)) ? SITE_URL : SITE_URL . "/?page=".$top->get_slug($loggedIn); if(isset($_GET['post']) && $top->id == 1) { $current = false; } if(isset($_GET['post']) && $top->id == 4) { $current = true; } echo "<li"; if($topcount > 3) { echo " class='right'"; } echo "><a class='top"; if($current) { echo " current"; } echo "' href='{$url}'>{$title}</a>"; if($children = Page::get_children($top->id)) { echo "<div class='submenu'>"; echo "<div class='corner-helper'></div>"; foreach($children as $child) { echo "<ul class='nolist level1"; if(!$subchildren = Page::get_children($child->id)) { echo " nochildren"; } echo "'>"; $title = ucwords($child->title); $url = !$child->get_slug($loggedIn) ? SITE_URL : SITE_URL . "/?page=".$child->get_slug($loggedIn); if($child->has_published() || $loggedIn) { echo "<li><a class='title' href='{$url}'>{$title}</a>"; if($subchildren = Page::get_children($child->id)) { echo "<ul class='nolist level2'>"; foreach($subchildren as $subchild) { if($subchild->has_published() || $loggedIn) { $title = ucwords($subchild->title); $url = !$subchild->get_slug($loggedIn) ? SITE_URL : SITE_URL . "/?page=".$subchild->get_slug($loggedIn); echo "<li><a href='{$url}'>{$title}</a>"; } } echo "</ul>"; } echo "</li>"; } echo "</ul>"; } echo "</div>"; } echo "</li>"; $topcount++; } ?> </ul> <div class="clear"></div> </div> </div> <div id="mediaLibraryPopup" class="mediaLibraryPopup"> <h3>Media Library</h3> <ul class="box nolist"></ul> <div class="clear"></div> <a href="#" class="cancel">Cancel</a> </div> <div class="main_content"> Does anyone have any idea why the PC Safari browser would be breaking things up like this? I'm assuming it's PHP related but I cannot figure out why it would do that.

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  • Wordpress Template HTML CSS Layout Confusion

    - by Jess McKenzie
    I am having huge confusion with a template that I have purchased and I am trying to modify to handle a widget contact form. I am getting close with this but I have now muddled up the CSS or I have a feeling every page has a different CSS structure. The General Layout: What I Manage To Get: HTML View Source: <div id="innerright"> <div id="home" class="page"> <div id="homeslides"> <div class="welcomeslide"> <h1 class="large">Welcome</h1> </div> </div><!-- end home slides --> </div><!-- end page --> <div id="portfolio" class="page"> <div class="verticalline"> <div class="scrollprevnext"></div> </div> <div class="pageheader"> <h3><span>P</span>ortfolio</h3> </div><!--end pageheader --> <div id="portfolioscroller" class="scrollerenabledpage"> <div class="content"> <h5>Recent Work</h5> <ul class="thumb"> <li><a rel="precision_gallery" href="" title=""><img alt="" src="" /></a></li> </ul> </div> </div><!--end v scroll inner--> </div><!-- end page --> <div id="contact" class="page"> <div class="verticalline"> <div class="scrollprevnext"></div> </div> <div class="pageheader"> <h3><span>C</span>ontact</h3> </div><!--end pageheader --> <div id="contactscroller"> <h5>Get In Touch</h5> <div id="contactform">content</div> </div><!--end v scroll inner--> </div><!-- end page --> </div><!--end innerright--> CSS: CSS index.php: <!DOCTYPE HTML> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title><?php bloginfo('name'); ?></title> <link rel="stylesheet" type="text/css" href="<?php echo get_template_directory_uri(); ?>/style.css" /> <link rel="stylesheet" type="text/css" href="<?php echo get_template_directory_uri(); ?>/fancybox/jquery.fancybox-1.3.4.css" media="screen" /> <?php // jquery will be included by wp_head function as well as scripts and styles by third party plugins wp_head(); ?> <script type="text/javascript" src="<?php echo get_template_directory_uri(); ?>/js/plugins.js"></script> <script type="text/javascript" src="<?php echo get_template_directory_uri(); ?>/js/script.js"></script> <script type="text/javascript" src="<?php echo get_template_directory_uri(); ?>/fancybox/jquery.fancybox-1.3.4.pack.js"></script> <?php // background image if one has been set via options if (function_exists('get_option_tree')) { $background_image = get_option_tree('precision_background_image'); //$background_image = ''; $background_color = get_option_tree('precision_background_color'); if ($background_color != '') { echo '<style>body { background-color:'.$background_color.'; }</style>'; } } ?> <script type="text/javascript"> jQuery(document).ready(function($) { $('.page').each(function(index, element) { $(this).css('left', index * 500); }); <?php // if background is set via the OptionTree then load it first if ($background_image != '') { ?> $.vegas({ src:'<?php echo $background_image; ?>', fade:1000, complete:function() { $("#wrapper").fadeIn(1000); $("#bgpanel").fadeIn(1000); $('#mainslide').crossSlide( { speed: 15, fade: 1 }, [ <?php echo $slides; ?> ] ) $('#homeslides').bxSlider({ mode: 'fade', auto: true, controls:false, speed:1000, pause:5000 }); } }); <?php } else { // if no background has been set then fade-in the page ?> $("#wrapper").fadeIn(1000); $("#bgpanel").fadeIn(1000); $('#mainslide').crossSlide( { speed: 15, fade: 1 }, [ //ENTER YOUR MAIN SLIDESHOW IMAGES HERE\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ <?php echo $slides; ?> ] ) $('#homeslides').bxSlider({ mode: 'fade', auto: true, controls:false, speed:1000, pause:5000 }); <?php } ?> //BX SLIDER INNER PAGE SCROLLERS//////////////////////// $('.scrollerenabledpage').each(function(index, element) { $('#' + $(this).attr('id')).bxSlider({ mode: 'vertical', easing: 'easeInOutQuint', auto: false, controls: true, prevImage:'<?php echo get_template_directory_uri(); ?>/images/up.png', nextImage:'<?php echo get_template_directory_uri(); ?>/images/down.png', infiniteLoop: false, hideControlOnEnd: true, pager: true, pagerType:'short', pagerShortSeparator:'of', speed:800, }); }); //END BX SLIDER INNER PAGE SCROLLERS///////////////// $('#submit').click(function(e) { e.preventDefault(); $('form').submit(); }); // contact form $('form').submit(function(e) { $('#main').append('<img src="<?php echo get_template_directory_uri(); ?>/images/loader.gif" class="loaderIcon" alt="Loading..." />'); $.post("<?php bloginfo('wpurl'); ?>/wp-admin/admin-ajax.php", {action:'precision_contact_form_handler', uname:$('input#uname').val(), uemail:$('input#uemail').val(), ucomments:$('textarea#ucomments').val()}, function(data) { $('#main img.loaderIcon').fadeOut(1000); if (data.status == "success") { $('#response').html("Forum has been successfully submitted."); } else { if (data.response != '') { $('#response').html(data.response); } else { $('#response').html("An error occurred while submitting the form. Please try again."); } } }, "json"); return false; }); }); //hides contact form labels when a field gets focus function initOverLabels () { if (!document.getElementById) return; var labels, id, field; labels = document.getElementsByTagName('label'); for (var i = 0; i < labels.length; i++) { if (labels[i].className == 'overlabel') { id = labels[i].htmlFor || labels[i].getAttribute('for'); if (!id || !(field = document.getElementById(id))) { continue; } labels[i].className = 'overlabel-apply'; if (field.value !== '') { hideLabel(field.getAttribute('id'), true); } field.onfocus = function () { hideLabel(this.getAttribute('id'), true); }; field.onblur = function () { if (this.value === '') { hideLabel(this.getAttribute('id'), false); } }; labels[i].onclick = function () { var id, field; id = this.getAttribute('for'); if (id && (field = document.getElementById(id))) { field.focus(); } }; } } }; function hideLabel(field_id, hide) { var field_for; var labels = document.getElementsByTagName('label'); for (var i = 0; i < labels.length; i++) { field_for = labels[i].htmlFor || labels[i].getAttribute('for'); if (field_for == field_id) { labels[i].style.textIndent = (hide) ? '-1000px' : '0px'; return true; } } } window.onload = function () { setTimeout(initOverLabels, 50); }; </script> <?php if (function_exists('get_option_tree')) { $precision_font_family_1 = get_option_tree('precision_font_family_1'); ?> <link href='http://fonts.googleapis.com/css?family=<?php echo $precision_font_family_1; ?>' rel='stylesheet' type='text/css'> <?php } ?> <style> h1, h2 { font-family:<?php echo $precision_font_family_1; ?>; } </style> </head> <body> <div id="wrapper"> <div id="innerleft"> <div id="header"> <?php if (function_exists('get_option_tree')) { $site_logo = get_option_tree('precision_site_logo'); ?> <a href="/" title="<?php bloginfo('name');?>"><img src="<?php echo $site_logo; ?>" alt="<?php bloginfo('name');?>" /></a> <?php } ?> </div><!--end header--> <?php if (function_exists('get_option_tree')) { $precision_slideshow_image = get_option_tree('precision_slideshow_image'); } ?> <ul id="nav"><!--Navigation--> <?php //instead of using wp_nav_menu, we use wp_get_nav_menu_items so that we can store the data in array and re-use it again //wp_nav_menu(array('theme_location' => 'precision-main-menu', 'container' => 'false')); $slt_menuItems = wp_get_nav_menu_items( "precision-main-menu" ); $menusItems = array(); foreach ($slt_menuItems as $slt_menuItem) { $page_title = $slt_menuItem->title; $menuItem = new stdClass; $menuItem->title = $page_title; $menuItem->page_id = $slt_menuItem->object_id; $menusItems[] = $menuItem; ?> <li id="<?php echo strtolower($page_title); ?>nav"><a href="#<?php echo strtolower($page_title); ?>"><?php echo $page_title; ?></a></li> <?php } ?> </ul> <div id="socialMedia"> <ul class="social"> <?php if (function_exists('get_option_tree')) { $twitter_link = get_option_tree('precision_twitter_link'); $facebook_link = get_option_tree('precision_facebook_link'); $gplus_link = get_option_tree('precision_gplus_link'); $delicious_link = get_option_tree('precision_delicious_link'); $flickr_link = get_option_tree('precision_flickr_link'); $vimeo_link = get_option_tree('precision_vimeo_link'); $youtube_link = get_option_tree('precision_youtube_link'); $linkedin_link = get_option_tree('precision_linkedin_link'); ?> <!-- start linkedin icon --> <?php if($linkedin_link != ''){ ?> <li><a href="<?php echo $linkedin_link;?>" title="Follow <?php bloginfo('name'); ?> on Linkedin"><img src="<?php echo get_template_directory_uri();?>/images/social-icons/linkedin.png" width="49" height="64" alt="<?php bloginfo('name'); ?> Linkedin"/></a><li> <?php } ?> <!-- end linkedin icon --> <!--start twitter icon--> <?php if ($twitter_link != '') { ?> <li><a href="<?php echo $twitter_link; ?>" title="Follow <?php bloginfo('name'); ?> on Twitter"><img src="<?php echo get_template_directory_uri(); ?>/images/social-icons/twitter.png" width="49" height="64" alt="<?php bloginfo('name'); ?> Twitter" /></a></li> <?php } ?> <!--end twitter icon--> <!--start facebook icon--> <?php if ($facebook_link != '') { ?> <li><a href="<?php echo $facebook_link; ?>" title="Follow <?php bloginfo('name'); ?> on Facebook"><img src="<?php echo get_template_directory_uri(); ?>/images/social-icons/facebook.png" width="49" height="64" alt="<?php bloginfo('name'); ?> Facebook" /></a></li> <?php } ?> <!--end facebook icon--> <!--start google plus icon--> <?php if ($gplus_link != '') { ?> <li><a href="<?php echo $gplus_link; ?>"><img src="<?php echo get_template_directory_uri(); ?>/images/social-icons/google_plus.png" width="16" height="16" alt="google+" /></a></li> <?php } ?> <!--end google plus icon--> <!--start delicious icon--> <?php if ($delicious_link != '') { ?> <li><a href="<?php echo $delicious_link; ?>"><img src="<?php echo get_template_directory_uri(); ?>/images/social-icons/delicious.png" width="16" height="16" alt="delicious" /></a></li> <?php } ?> <!--end delicious icon--> <!--start flickr icon--> <?php if ($flickr_link != '') { ?> <li><a href="<?php echo $flickr_link; ?>"><img src="<?php echo get_template_directory_uri(); ?>/images/social-icons/flickr.png" width="16" height="16" alt="flickr" /></a></li> <?php } ?> <!--end flickr icon--> <!--start vimeo icon--> <?php if ($vimeo_link != '') { ?> <li><a href="<?php echo $vimeo_link; ?>"><img src="<?php echo get_template_directory_uri(); ?>/images/social-icons/vimeo.png" width="16" height="16" alt="vimeo" /></a></li> <?php } ?> <!--end vimeo icon--> <!--start youtube icon--> <?php if ($youtube_link != '') { ?> <li><a href="<?php echo $youtube_link; ?>"><img src="<?php echo get_template_directory_uri(); ?>/images/social-icons/youtube.png" width="16" height="16" alt="youtube" /></a></li> <?php } ?> <!--end youtube icon--> <?php } ?> </ul> </div> </div><!--end innerleft--> <div id="innerright"> <?php if (function_exists('get_option_tree')) { $precision_home_page_option = get_option_tree('precision_home_page'); $precision_home_page = strtolower(get_the_title($precision_home_page_option)); if ($precision_home_page == '') { $precision_home_page = 'home'; } $precision_contact_page_option = get_option_tree('precision_contact_page'); $precision_contact_page = strtolower(get_the_title($precision_contact_page_option)); if ($precision_contact_page == '') { $precision_contact_page = 'contact'; } } foreach ($menusItems as $menuItem) { ?> <div id="<?php echo strtolower($menuItem->title); ?>" class="page"> <?php if (strtolower($menuItem->title) == $precision_home_page) { ?> <div id="homeslides"> <?php $page_data = get_page($menuItem->page_id); $content = apply_filters('the_content', $page_data->post_content); echo $content; ?> </div><!-- end home slides --> <?php } else { ?> <div class="verticalline"> <div class="scrollprevnext"></div> </div> <div class="pageheader"> <h3><span><?php echo substr($menuItem->title, 0, 1); ?></span><?php echo substr($menuItem->title, 1); ?></h3> </div><!--end pageheader --> <?php $classes = ''; if (strtolower($menuItem->title) == $precision_contact_page) { ?> <div id="<?php echo strtolower($menuItem->title); ?>scroller"> <?php $page_data = get_page($menuItem->page_id); $content = apply_filters('the_content', $page_data->post_content); echo $content; ?> </div><!--end v scroll inner--> <?php } else { $classes = 'scrollerenabledpage'; ?> <div id="<?php echo strtolower($menuItem->title); ?>scroller" class="<?php echo $classes; ?>"> <?php $page_data = get_page($menuItem->page_id); $content = apply_filters('the_content', $page_data->post_content); echo $content; ?> </div><!--end v scroll inner--> <?php } } ?> </div><!-- end page --> <?php } ?> </div><!--end innerright--> <div id="footer"> <p>&copy; <a href="/"><?php bloginfo('name');?></a> | <?php echo date('Y');?></p> </div> </div><!--end wrapper--> </div> <!--Live Preview--> </body> </html>

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  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { this->timer->stop(); // Stops the timer. delete this->timer; // Deletes timer. } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } void GridWindow::timerFired() { // I'm not sure how to write this code. // I want to take the original vector-vector, and also make a new, empty vector-vector of the same size. // I would then go through the code below with the original vector, and apply the rules to the new vector-vector. // Finally, I would make the new vector-vecotr the original vector-vector. (That would be one step in the simulation.) cout << cells[1][2]; /* for (unsigned int m = 0; m < original.size(); m++) { for (unsigned int n = 0; n < original.at(m).size(); n++) { unsigned int neighbors = 0; //Begin counting number of neighbors. if (original[m-1][n-1].getType() == LIVE) // If a cell next to [i][j] is LIVE, add one to the neighbor count. neighbors += 1; if (original[m-1][n].getType() == LIVE) neighbors += 1; if (original[m-1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n-1].getType() == LIVE) neighbors += 1; if (original[m][n+1].getType() == LIVE) neighbors += 1; if (original[m+1][n-1].getType() == LIVE) neighbors += 1; if (original[m+1][n].getType() == LIVE) neighbors += 1; if (original[m+1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n].getType() == LIVE && neighbors < 2) // Apply game rules to cells: Create new, updated grid with the roundtwo vector. roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == LIVE && neighbors > 3) roundtwo[m][n].setType(DEAD); else if (original[m][n].getType() == LIVE && (neighbors == 2 || neighbors == 3)) roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == DEAD && neighbors == 3) roundtwo[m][n].setType(LIVE); } }*/ }

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  • Address book with C programming; cannot compile my code.

    - by osabri
    I've divided my code into small programs so it can be easy to excute /* ab_error.c : in case of errors following messages will be displayed */ #include "adressbook.h" static char *errormsg[] = { "", "\nNot enough space on disk", "\nCannot open file", "\nCannot read file", "\nCannot write file" }; void check(int error) { switch(error) { case 0: return; case 1: write_file(); case 2: case 3: case 4: system("cls"); fputs(errormsg[error], stderr); exit(error); } } 2nd /* ab_fileio.c : functions for file input/output */ #include "adressbook.h" static char ab_file[] = "ADRESSBOOK.DAT"; //file to save the entries int read_file(void) { int error = 0; FILE *fp; ELEMENT *new_e, *last_e = NULL; DATA buffer; if( (fp = fopen(ab_file, "rb")) == NULL) return -1; //no file found while (fread(&buffer, sizeof(DATA), 1, fp) == 1) //reads one list element after another { if( (new_e = make_element()) == NULL) { error = 1; break; //not enough space } new_e->person = buffer; //copy data to new element new_e->next = NULL; if(hol.first == NULL) //list is empty? hol.first = new_e; //yes else last_e->next = new_e; //no last_e = new_e; ++hol.amount; } if( !error && !feof(fp) ) error = 3; //cannot read file fclose(fp); return error; } /*-------------------------------*/ int write_file(void) { int error = 0; FILE *fp; ELEMENT *p; if( (p = hol.first) == NULL) return 0; //list is empty if( (fp = fopen(ab_file, "wb")) == NULL) return 2; //cannot open while( p!= NULL) { if( fwrite(&p->person, sizeof(DATA), 1, fp) < 1) { error = 4; break; //cannot write } p = p->next; } fclose(fp); return error; } 3rd /* ab_list.c : functions to manipulate the list */ #include "adressbook.h" HOL hol = {0, NULL}; //global definition for head of list /* -------------------- */ ELEMENT *make_element(void) { return (ELEMENT *)malloc( sizeof(ELEMENT) ); } /* -------------------- */ int ins_element( DATA *newdata) { ELEMENT *new_e, *pre_p; if((new_e = make_element()) == NULL) return 1; new_e ->person = *newdata; // copy data to new element pre_p = search(new_e->person.family_name); if(pre_p == NULL) //no person in list { new_e->next = hol.first; //put it to the begin hol.first = new_e; } else { new_e->next = pre_p->next; pre_p->next = new_e; } ++hol.amount; return 0; } int erase_element( char name, char surname ) { return 0; } /* ---------------------*/ ELEMENT *search(char *name) { ELEMENT *sp, *retp; //searchpointer, returnpointer retp = NULL; sp = hol.first; while(sp != NULL && sp->person.family_name != name) { retp = sp; sp = sp->next; } return(retp); } 4th /* ab_screen.c : functions for printing information on screen */ #include "adressbook.h" #include <conio.h> #include <ctype.h> /* standard prompts for in- and output */ static char pgmname[] = "---- Oussama's Adressbook made in splendid C ----"; static char options[] = "\ 1: Enter new adress\n\n\ 2: Delete entry\n\n\ 3: Change entry\n\n\ 4: Print adress\n\n\ Esc: Exit\n\n\n\ Your choice . . .: "; static char prompt[] = "\ Name . . . .:\n\ Surname . . :\n\n\ Street . . .:\n\n\ House number:\n\n\ Postal code :\n\n\ Phone number:"; static char buttons[] = "\ <Esc> = cancel input <Backspace> = correct input\ <Return> = assume"; static char headline[] = "\ Name Surname Street House Postal code Phone number \n\ ------------------------------------------------------------------------"; static char further[] = "\ -------- continue with any key --------"; /* ---------------------------------- */ int menu(void) //show menu and read user input { int c; system ("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); printf("%s", options); while( (c = getch()) != ESC && (c < '1' || c > '4')) putch('\a'); return c; } /* ---------------------------------- */ int print_adr_book(void) //display adressbook { int line = 1; ELEMENT *p = hol.first; system("cls"); set_cur(0,20); puts(pgmname); set_cur(2,0); puts(headline); set_cur(5,0); while(p != NULL) //run through list and show entries { printf("%5d %-15s ",line, p->person.family_name); printf("%-12s %-15s ", p->person.given_name, p->person.street); printf("%-4d %-5d %-12d\n",p->person.house_number, p->person.postal_code, p->person.phone); p = p->next; if( p == NULL || ++line %16 == 1) //end of list or screen is full { set_cur(24,0); printf("%s",further); if( getch() == ESC) return 0; set_cur(5,0); scroll_up(0,5,24);//puts(headline); } } return 0; } /* -------------------------------------------*/ int make_entry(void) { char cache[50]; DATA newperson; ELEMENT *p; while(1) { system("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); puts("Please enter new data:"); set_cur(10,0); puts(prompt); set_cur(24,0); printf("%s",buttons); balken(10, 25, MAXL, ' ',0x70); //input name if(input(newperson.family_name, MAXL, ESC, CR) == ESC) return 0; balken(12,25, MAXL, ' ', 0x70); //surname if(input(newperson.given_name, MAXL, ESC, CR) == ESC) return 0; balken(14,25, 30, ' ', 0x70); //street if(input(newperson.street, 30, ESC, CR) == ESC) return 0; balken(16,25, 4, ' ',0x70); //housenumber if(input(cache, 4, ESC, CR) == ESC) return 0; newperson.house_number = atol(cache); //to string balken(18,25, 5, ' ',0x70); //postal code if(input(cache, 5, ESC, CR) == ESC) return 0; newperson.postal_code = atol(cache); //to string balken(20,25, 20, ' ',0x70); //phone number if(input(cache, 20, ESC, CR) == ESC) return 0; newperson.phone = atol(cache); //to string p = search(newperson.phone); if( p!= NULL && p->person.phone == newperson.phone) { set_cur(22,25); puts("phonenumber already exists!"); set_cur(24,0); printf("%s, further"); getch(); continue; } } } 5th /* adress_book_project.c : main program to create an adressbook */ /* copyrights by Oussama Sabri, June 2010 */ #include "adressbook.h" //project header file int main() { int rv, cmd; //return value, user command if ( (rv = read_file() ) == -1) // no data saved yet rv = make_entry(); check(rv); //prompts an error and quits program on disfunction do { switch (cmd = menu())//calls menu and gets user input back { case '1': rv = make_entry(); break; case '2': //delete entry case '3': //changes entry rv = change_entry(cmd); break; case '4': //prints adressbook on screen rv = print_adr_book(); break; case ESC: //end of program system ("cls"); rv = 0; break; } }while(cmd!= ESC); check ( write_file() ); //save adressbook return 0; } 6th /* Getcb.c --> Die Funktion getcb() liefert die naechste * * Tastatureingabe (ruft den BIOS-INT 0x16 auf). * * Return-Wert: * * ASCII-Code bzw. erweiterter Code + 256 */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> int getcb(void) { union REGS intregs; intregs.h.ah = 0; // Subfunktion 0: ein Zeichen // von der Tastatur lesen. int86( 0x16, &intregs, &intregs); if( intregs.h.al != 0) // Falls ASCII-Zeichen, return (intregs.h.al); // dieses zurueckgeben. else // Sonst den erweiterten return (intregs.h.ah + 0x100); // Code + 256 } 7th /* PUTCB.C --> enthaelt die Funktionen * * - putcb() * * - putcb9() * * - balken() * * - input() * * * * Es werden die Funktionen 9 und 14 des Video-Interrupts * * (ROM-BIOS-Interrupt 0x10) verwendet. * * * * Die Prototypen dieser Funktionen stehen in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #define VIDEO_INT 0x10 /*---------------------------------------------------------------- * putcb(c) gibt das Zeichen auf der aktuellen Cursor-Position * am Bildschirm aus. Der Cursor wird versetzt. * Steuerzeichen Back-Space, CR, LF und BELL werden * ausgefuehrt. * Return-Wert: keiner */ void putcb(unsigned char c) /* Gibt das Zeichen in c auf */ { /* den Bildschirm aus. */ union REGS intregs; intregs.h.ah = 14; /* Subfunktion 14 ("Teletype") */ intregs.h.al = c; intregs.h.bl = 0xf; /* Vordergrund-Farbe im */ /* Grafik-Modus. */ int86(VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * putcb9(c,count,mode) gibt das Zeichen in c count-mal im * angegebenen Modus auf der aktuellen * Cursor-Position am Bildschirm aus. * Der Cursor wird nicht versetzt. * * Return-Wert: keiner */ void putcb9( unsigned char c, /* das Zeichen */ unsigned count, /* die Anzahl */ unsigned mode ) /* Low-Byte: das Atrribut */ { /* High-Byte: die Bildschirmseite*/ union REGS intregs; intregs.h.ah = 9; /* Subfunktion 9 des Int 0x10 */ intregs.h.al = c; intregs.x.bx = mode; intregs.x.cx = count; int86( VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * balken() positioniert den Cursor und zeichnet einen Balken, * wobei Position, L„nge, Fllzeichen und Attribut * als Argumente bergeben werden. * Der Cursor bleibt auf der ersten Position im Balken. */ void balken( unsigned int zeile, /* Start-Position */ unsigned int spalte, unsigned int laenge, /* Laenge des Balkens */ unsigned char c, /* Fuellzeichen */ unsigned int modus) /* Low-Byte: Attribut */ /* High-Byte: Bildschirmseite */ { union REGS intregs; intregs.h.ah = 2; /* Cursor auf der angegebenen */ intregs.h.dh = zeile; /* Bildschirmseite versetzen. */ intregs.h.dl = spalte; intregs.h.bh = (modus >> 8); int86(VIDEO_INT, &intregs, &intregs); putcb9(c, laenge, modus); /* Balken ausgeben. */ } /*---------------------------------------------------------------- * input() liest Zeichen von der Tastatur ein und haengt '\0' an. * Mit Backspace kann die Eingabe geloescht werden. * Das Attribut am Bildschirm bleibt erhalten. * * Argumente: 1. Zeiger auf den Eingabepuffer. * 2. Anzahl maximal einzulesender Zeichen. * 3. Die optionalen Argumente: Zeichen, mit denen die * Eingabe abgebrochen werden kann. * Diese Liste muá mit CR = '\r' enden! * Return-Wert: Das Zeichen, mit dem die Eingabe abgebrochen wurde. */ #include <stdarg.h> int getcb( void); /* Zum Lesen der Tastatur */ int input(char *puffer, int max,... ) { int c; /* aktuelles Zeichen */ int breakc; /* Abruchzeichen */ int nc = 0; /* Anzahl eingelesener Zeichen */ va_list argp; /* Zeiger auf die weiteren Arumente */ while(1) { *puffer = '\0'; va_start(argp, max); /* argp initialisieren */ c = getcb(); do /* Mit Zeichen der Abbruchliste vergleichen */ if(c == (breakc = va_arg(argp,int)) ) return(breakc); while( breakc != '\r' ); va_end( argp); if( c == '\b' && nc > 0) /* Backspace? */ { --nc; --puffer; putcb(c); putcb(' '); putcb(c); } else if( c >= 32 && c <= 255 && nc < max ) { ++nc; *puffer++ = c; putcb(c); } else if( nc == max) putcb('\7'); /* Ton ausgeben */ } } 8th /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* BIO.H --> Enthaelt die Prototypen der BIOS-Funktionen. */ /* --- Funktionen in VIDEO.C --- */ extern void scroll_up(int anzahl, int anf_zeile,int end_zeile); extern void scroll_down(int anzahl, int anf_zeile, int end_zeile); extern void set_cur(int zeile, int spalte); extern void get_cur(int *zeile, int *spalte); extern void cls(void); extern int get_screen_page(void); extern void set_screen_page(int page); /* --- Funktionen in GETCB.C / PUTCB.C --- */ extern int getcb(void); extern void putcb(int c); extern void putcb9(int c, unsigned count, unsigned modus); extern void balken(int zeile, int spalte, int laenge, int c, unsigned modus); extern int input(char *puffer, int max,... ); need your help, can't find my mistakes:((

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  • C++ - Conway's Game of Life & Stepping Backwards

    - by Gabe
    I was able to create a version Conway's Game of Life that either stepped forward each click, or just ran forward using a timer. (I'm doing this using Qt.) Now, I need to be able to save all previous game grids, so that I can step backwards by clicking a button. I'm trying to use a stack, and it seems like I'm pushing the old gridcells onto the stack correctly. But when I run it in QT, the grids don't change when I click BACK. I've tried different things for the last three hours, to no avail. Any ideas? gridwindow.cpp - My problem should be in here somewhere. Probably the handleBack() func. #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { isRunning = false; QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Pauses timer before clearing. connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); // Connects to clear function to make all cells DEAD/white. buttonRow->addWidget(clearButton); // Forward Button - Steps one step forward. QPushButton *forwardButton = new QPushButton("FORWARD"); forwardButton->setFixedSize(100,25); connect(forwardButton, SIGNAL(clicked()), this, SLOT(handleForward())); // Signals to handleForward function.. buttonRow->addWidget(forwardButton); // Back Button - Steps one step backward. QPushButton *backButton = new QPushButton("BACK"); backButton->setFixedSize(100,25); connect(backButton, SIGNAL(clicked()), this, SLOT(handleBack())); // Signals to handleBack funciton. buttonRow->addWidget(backButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Deletes current timer if there is one. Then restarts everything. connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); // Signals to handleStart function. buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Signals to pause function which pauses timer. buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); // Signals the quit slot which ends the program. buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) // Loops through the rows'columns' cells. { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { isRunning = true; // It is running. Sets isRunning to true. this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { if(isRunning) // If it is running... this->timer->stop(); // Stops the timer. isRunning = false; // Set to false. } void GridWindow::handleForward() { if(isRunning); // If it's running, do nothing. else timerFired(); // It not running, step forward one step. } void GridWindow::handleBack() { std::vector<std::vector<GridCell*> > cells2; if(isRunning); // If it's running, do nothing. else if(backStack.empty()) cout << "EMPTYYY" << endl; else { cells2 = backStack.peek(); for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } cout << "PRE=POP" << endl; backStack.pop(); cout << "OYYYY" << endl; } } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } /* TimerFired function: 1) 2D-Vector cells2 is declared. 2) cells2 is initliazed with loops/push_backs so that all its cells are DEAD. 3) We loop through cells, and count the number of LIVE neighbors next to a given cell. --> Depending on how many cells are living, we choose if the cell should be LIVE or DEAD in the next simulation, according to the rules. -----> We save the cell type in cell2 at the same indice (the same row and column cell in cells2). 4) After check all the cells (and save the next round values in cells 2), we set cells's gridcells equal to cells2 gridcells. --> This causes the cells to be redrawn with cells2 types (white or black). */ void GridWindow::timerFired() { backStack.push(cells); std::vector<std::vector<GridCell*> > cells2; // Holds new values for 2D vector. These are the next simulation round of cell types. for(unsigned int i = 0; i < cells.size(); i++) // Loop through the rows of cells2. (Same size as cells' rows.) { vector<GridCell*> row; // Creates Gridcell* vector to push_back into cells2. cells2.push_back(row); // Pushes back row vectors into cells2. for(unsigned int j = 0; j < cells[i].size(); j++) // Loop through the columns (the cells in each row). { GridCell *cell = new GridCell(); // Creates new GridCell. cell->setType(DEAD); // Sets cell type to DEAD/white. cells2.at(i).push_back(cell); // Pushes back the DEAD cell into cells2. } // This makes a gridwindow the same size as cells with all DEAD cells. } for (unsigned int m = 0; m < cells.size(); m++) // Loop through cells' rows. { for (unsigned int n = 0; n < cells.at(m).size(); n++) // Loop through cells' columns. { unsigned int neighbors = 0; // Counter for number of LIVE neighbors for a given cell. // We know check all different variations of cells[i][j] to count the number of living neighbors for each cell. // We check m > 0 and/or n > 0 to make sure we don't access negative indexes (ex: cells[-1][0].) // We check m < size to make sure we don't try to access rows out of the vector (ex: row 5, if only 4 rows). // We check n < row size to make sure we don't access column item out of the vector (ex: 10th item in a column of only 9 items). // If we find that the Type = 1 (it is LIVE), then we add 1 to the neighbor. // Else - we add nothing to the neighbor counter. // Neighbor is the number of LIVE cells next to the current cell. if(m > 0 && n > 0) { if (cells[m-1][n-1]->getType() == 1) neighbors += 1; } if(m > 0) { if (cells[m-1][n]->getType() == 1) neighbors += 1; if(n < (cells.at(m).size() - 1)) { if (cells[m-1][n+1]->getType() == 1) neighbors += 1; } } if(n > 0) { if (cells[m][n-1]->getType() == 1) neighbors += 1; if(m < (cells.size() - 1)) { if (cells[m+1][n-1]->getType() == 1) neighbors += 1; } } if(n < (cells.at(m).size() - 1)) { if (cells[m][n+1]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1)) { if (cells[m+1][n]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1) && n < (cells.at(m).size() - 1)) { if (cells[m+1][n+1]->getType() == 1) neighbors += 1; } // Done checking number of neighbors for cells[m][n] // Now we change cells2 if it should switch in the next simulation step. // cells2 holds the values of what cells should be on the next iteration of the game. // We can't change cells right now, or it would through off our other cell values. // Apply game rules to cells: Create new, updated grid with the roundtwo vector. // Note - LIVE is 1; DEAD is 0. if (cells[m][n]->getType() == 1 && neighbors < 2) // If cell is LIVE and has less than 2 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && neighbors > 3) // If cell is LIVE and has more than 3 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && (neighbors == 2 || neighbors == 3)) // If cell is LIVE and has 2 or 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); else if (cells[m][n]->getType() == 0 && neighbors == 3) // If cell is DEAD and has 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); } } // Now we've gone through all of cells, and saved the new values in cells2. // Now we loop through cells and set all the cells' types to those of cells2. for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } } stack.h - Here's my stack. #ifndef STACK_H_ #define STACK_H_ #include <iostream> #include "node.h" template <typename T> class Stack { private: Node<T>* top; int listSize; public: Stack(); int size() const; bool empty() const; void push(const T& value); void pop(); T& peek() const; }; template <typename T> Stack<T>::Stack() : top(NULL) { listSize = 0; } template <typename T> int Stack<T>::size() const { return listSize; } template <typename T> bool Stack<T>::empty() const { if(listSize == 0) return true; else return false; } template <typename T> void Stack<T>::push(const T& value) { Node<T>* newOne = new Node<T>(value); newOne->next = top; top = newOne; listSize++; } template <typename T> void Stack<T>::pop() { Node<T>* oldT = top; top = top->next; delete oldT; listSize--; } template <typename T> T& Stack<T>::peek() const { return top->data; // Returns data in top item. } #endif gridcell.cpp - Gridcell implementation #include <iostream> #include "gridcell.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); // Sets type and redraws cell. } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } Thanks a lot. Let me know if you need anything else.

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  • Asp.NET custom templated datalist throws argument out of range (index) on button press

    - by MrTortoise
    I have a class BaseTemplate public abstract class BaseTemplate : ITemplate This adds the controls, and provides abstract methods to implement in the inheriting class. The inheriting class then adds its html according to its data source and manages the data binding. This all works fine - I get the control appearing with properly parsed html. The problem is that the base class adds controls into the template that have their own CommandName arguments; the idea is that the class that implements the custom templated dataList will provide the logic of setting the Selected and Edit Indexes. This class also manages the data binding, etc. It sets all of the templates on the datalist in the Init method (which was another cause of this exception). The exception gets thrown when I hit one of these buttons - I have tried hooking up both their click and command events everywhere in case this was the problem. I have also ensured that their command names do not match any of the system ones. The stack trace does not include any references to my methods or objects which is why I am so stuck. It is the most unhelpful message I can imagine. The really frustrating thing is that I cannot get a breakpoint to fire - i.e. the problem is happening after I click the button, but before and of my code can execute. The last time this exception happened was when I had this code in a user control and was assigning the templates to the datalist in the PageLoad. I moved these into init to fix that problem; however, this is a problem that was there then and I have no idea what is causing it let alone how to solve it (and index out of range doesn't really help without knowing what index.) The Exception Details Exception Details: System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: index The Stack Trace: [ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: index] System.Web.UI.ControlCollection.get_Item(Int32 index) +8665582 System.Web.UI.WebControls.DataList.GetItem(ListItemType itemType, Int32 repeatIndex) +8667655 System.Web.UI.WebControls.DataList.System.Web.UI.WebControls.IRepeatInfoUser.GetItemStyle(ListItemType itemType, Int32 repeatIndex) +11 System.Web.UI.WebControls.RepeatInfo.RenderVerticalRepeater(HtmlTextWriter writer, IRepeatInfoUser user, Style controlStyle, WebControl baseControl) +8640873 System.Web.UI.WebControls.RepeatInfo.RenderRepeater(HtmlTextWriter writer, IRepeatInfoUser user, Style controlStyle, WebControl baseControl) +27 System.Web.UI.WebControls.DataList.RenderContents(HtmlTextWriter writer) +208 System.Web.UI.WebControls.BaseDataList.Render(HtmlTextWriter writer) +30 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.HtmlControls.HtmlForm.RenderChildren(HtmlTextWriter writer) +163 System.Web.UI.HtmlControls.HtmlContainerControl.Render(HtmlTextWriter writer) +32 System.Web.UI.HtmlControls.HtmlForm.Render(HtmlTextWriter output) +51 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.HtmlControls.HtmlForm.RenderControl(HtmlTextWriter writer) +40 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.Page.Render(HtmlTextWriter writer) +29 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1266 The code Base class: public abstract class BaseTemplate : ITemplate { ListItemType _templateType; public BaseTemplate(ListItemType theTemplateType) { _templateType = theTemplateType; } public ListItemType ListItemType { get { return _templateType; } } #region ITemplate Members public void InstantiateIn(Control container) { PlaceHolder ph = new PlaceHolder(); container.Controls.Add(ph); Literal l = new Literal(); switch (_templateType) { case ListItemType.Header: { ph.Controls.Add(new LiteralControl(@"<table><tr>")); InstantiateInHeader(ph); ph.Controls.Add(new LiteralControl(@"</tr>")); break; } case ListItemType.Footer: { ph.Controls.Add(new LiteralControl(@"<tr>")); InstantiateInFooter(ph); ph.Controls.Add(new LiteralControl(@"</tr></table>")); break; } case ListItemType.Item: { ph.Controls.Add(new LiteralControl(@"<tr>")); InstantiateInItem(ph); ph.Controls.Add(new LiteralControl(@"<td>")); Button select = new Button(); select.ID = "btnSelect"; select.CommandName = "SelectRow"; select.Text = "Select"; ph.Controls.Add(select); ph.Controls.Add(new LiteralControl(@"</td>")); ph.Controls.Add(new LiteralControl(@"</tr>")); ph.DataBinding += new EventHandler(ph_DataBinding); break; } case ListItemType.AlternatingItem: { ph.Controls.Add(new LiteralControl(@"<tr>")); InstantiateInAlternatingItem(ph); ph.Controls.Add(new LiteralControl(@"<td>")); Button select = new Button(); select.ID = "btnSelect"; select.CommandName = "SelectRow"; select.Text = "Select"; ph.Controls.Add(select); ph.Controls.Add(new LiteralControl(@"</td>")); ph.Controls.Add(new LiteralControl(@"</tr>")); ph.DataBinding+=new EventHandler(ph_DataBinding); break; } case ListItemType.SelectedItem: { ph.Controls.Add(new LiteralControl(@"<tr>")); InstantiateInItem(ph); ph.Controls.Add(new LiteralControl(@"<td>")); Button edit = new Button(); edit.ID = "btnEdit"; edit.CommandName = "EditRow"; edit.Text = "Edit"; ph.Controls.Add(edit); Button delete = new Button(); delete.ID = "btnDelete"; delete.CommandName = "DeleteRow"; delete.Text = "Delete"; ph.Controls.Add(delete); ph.Controls.Add(new LiteralControl(@"</td>")); ph.Controls.Add(new LiteralControl(@"</tr>")); ph.DataBinding += new EventHandler(ph_DataBinding); break; } case ListItemType.EditItem: { ph.Controls.Add(new LiteralControl(@"<tr>")); InstantiateInEdit(ph); ph.Controls.Add(new LiteralControl(@"<td>")); Button save = new Button(); save.ID = "btnSave"; save.CommandName = "SaveRow"; save.Text = "Save"; ph.Controls.Add(save); Button cancel = new Button(); cancel.ID = "btnCancel"; cancel.CommandName = "CancelRow"; cancel.Text = "Cancel"; ph.Controls.Add(cancel); ph.Controls.Add(new LiteralControl(@"</td>")); ph.Controls.Add(new LiteralControl(@"</tr>")); ph.DataBinding += new EventHandler(ph_DataBinding); break; } case ListItemType.Separator: { InstantiateInSeperator(ph); break; } } } void ph_DataBinding(object sender, EventArgs e) { DataBindingOverride(sender, e); } /// <summary> /// the controls placed into the PlaceHolder will get wrapped in &lt;table&gt;&lt;tr&gt; &lt;/tr&gt;. I.e. you need to provide the column names wrapped in &lt;td&gt;&lt;/td&gt; tags. /// </summary> /// <param name="header"></param> public abstract void InstantiateInHeader(PlaceHolder ph); /// <summary> /// the controls will have a column added after them and so require each column to be properly wrapped in &lt;td&gt;&lt;/td&gt; tags. The &lt;tr&gt;&lt;/tr&gt; is handled in the base class. /// </summary> /// <param name="ph"></param> public abstract void InstantiateInItem(PlaceHolder ph); /// <summary> /// the controls will have a column added after them and so require each column to be properly wrapped in &lt;td&gt;&lt;/td&gt; tags. The &lt;tr&gt;&lt;/tr&gt; is handled in the base class. /// </summary> /// <param name="ph"></param> public abstract void InstantiateInAlternatingItem(PlaceHolder ph); /// <summary> /// the controls will have a column added after them and so require each column to be properly wrapped in &lt;td&gt;&lt;/td&gt; tags. The &lt;tr&gt;&lt;/tr&gt; is handled in the base class. /// </summary> /// <param name="ph"></param> public abstract void InstantiateInEdit(PlaceHolder ph); /// <summary> /// Any html used in the footer will have &lt;/tr&gt;&lt;table&gt; appended to the end. /// &lt;tr&gt; will be appended to the front. /// </summary> /// <param name="ph"></param> public abstract void InstantiateInFooter(PlaceHolder ph); /// <summary> /// the controls will have a column added after them and so require each column to be properly wrapped in &lt;td&gt;&lt;/td&gt; tags. The &lt;tr&gt;&lt;/tr&gt; is handled in the base class. /// Adds Delete and Edit Buttons after the table contents. /// </summary> /// <param name="ph"></param> public abstract void InstantiateInSelectedItem(PlaceHolder ph); /// <summary> /// The base class provides no &lt;tr&gt;&lt;/tr&gt; tags /// </summary> /// <param name="ph"></param> public abstract void InstantiateInSeperator(PlaceHolder ph); /// <summary> /// Use this method to bind the controls to their data. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> public abstract void DataBindingOverride(object sender, EventArgs e); #endregion } Inheriting class: public class NominalGroupTemplate : BaseTemplate { public NominalGroupTemplate(ListItemType theListItemType) : base(theListItemType) { } public override void InstantiateInHeader(PlaceHolder ph) { ph.Controls.Add(new LiteralControl(@"<td>ID</td><td>Group</td><td>IsPositive</td>")); } public override void InstantiateInItem(PlaceHolder ph) { ph.Controls.Add(new LiteralControl(@"<td>")); Label lblID = new Label(); lblID.ID = "lblID"; ph.Controls.Add(lblID); ph.Controls.Add(new LiteralControl(@"</td><td>")); Label lblGroup = new Label(); lblGroup.ID = "lblGroup"; ph.Controls.Add(lblGroup); ph.Controls.Add(new LiteralControl(@"</td><td>")); CheckBox chkIsPositive = new CheckBox(); chkIsPositive.ID = "chkIsPositive"; chkIsPositive.Enabled = false; ph.Controls.Add(chkIsPositive); ph.Controls.Add(new LiteralControl(@"</td>")); } public override void InstantiateInAlternatingItem(PlaceHolder ph) { InstantiateInItem(ph); } public override void InstantiateInEdit(PlaceHolder ph) { ph.Controls.Add(new LiteralControl(@"<td>")); Label lblID = new Label(); lblID.ID = "lblID"; ph.Controls.Add(lblID); ph.Controls.Add(new LiteralControl(@"</td><td>")); TextBox txtGroup = new TextBox(); txtGroup.ID = "txtGroup"; txtGroup.Visible = true; txtGroup.Enabled = true ; ph.Controls.Add(txtGroup); ph.Controls.Add(new LiteralControl(@"</td><td>")); CheckBox chkIsPositive = new CheckBox(); chkIsPositive.ID = "chkIsPositive"; chkIsPositive.Visible = true; chkIsPositive.Enabled = true ; ph.Controls.Add(chkIsPositive); ph.Controls.Add(new LiteralControl(@"</td>")); } public override void InstantiateInFooter(PlaceHolder ph) { InstantiateInHeader(ph); } public override void InstantiateInSelectedItem(PlaceHolder ph) { ph.Controls.Add(new LiteralControl(@"<td>")); Label lblID = new Label(); lblID.ID = "lblID"; ph.Controls.Add(lblID); ph.Controls.Add(new LiteralControl(@"</td><td>")); TextBox txtGroup = new TextBox(); txtGroup.ID = "txtGroup"; txtGroup.Visible = true; txtGroup.Enabled = false; ph.Controls.Add(txtGroup); ph.Controls.Add(new LiteralControl(@"</td><td>")); CheckBox chkIsPositive = new CheckBox(); chkIsPositive.ID = "chkIsPositive"; chkIsPositive.Visible = true; chkIsPositive.Enabled = false; ph.Controls.Add(chkIsPositive); ph.Controls.Add(new LiteralControl(@"</td>")); } public override void InstantiateInSeperator(PlaceHolder ph) { } public override void DataBindingOverride(object sender, EventArgs e) { PlaceHolder ph = (PlaceHolder)sender; DataListItem li = (DataListItem)ph.NamingContainer; int id = Convert.ToInt32(DataBinder.Eval(li.DataItem, "ID")); string group = (string)DataBinder.Eval(li.DataItem, "Group"); bool isPositive = Convert.ToBoolean(DataBinder.Eval(li.DataItem, "IsPositive")); switch (this.ListItemType) { case ListItemType.Item: case ListItemType.AlternatingItem: { ((Label)ph.FindControl("lblID")).Text = id.ToString(); ((Label)ph.FindControl("lblGroup")).Text = group; ((CheckBox)ph.FindControl("chkIsPositive")).Text = isPositive.ToString(); break; } case ListItemType.EditItem: case ListItemType.SelectedItem: { ((TextBox)ph.FindControl("lblID")).Text = id.ToString(); ((TextBox)ph.FindControl("txtGroup")).Text = group; ((CheckBox)ph.FindControl("chkIsPositive")).Text = isPositive.ToString(); break; } } } } From here I added the control to a page the code behind public partial class NominalGroupbroke : System.Web.UI.UserControl { public void SetNominalGroupList(IList<BONominalGroup> theNominalGroups) { XElement data = Serialiser<BONominalGroup>.SerialiseObjectList(theNominalGroups); ViewState.Add("nominalGroups", data.ToString()); dlNominalGroup.DataSource = theNominalGroups; dlNominalGroup.DataBind(); } protected void Page_init() { dlNominalGroup.HeaderTemplate = new NominalGroupTemplate(ListItemType.Header); dlNominalGroup.ItemTemplate = new NominalGroupTemplate(ListItemType.Item); dlNominalGroup.AlternatingItemTemplate = new NominalGroupTemplate(ListItemType.AlternatingItem); dlNominalGroup.SeparatorTemplate = new NominalGroupTemplate(ListItemType.Separator); dlNominalGroup.SelectedItemTemplate = new NominalGroupTemplate(ListItemType.SelectedItem); dlNominalGroup.EditItemTemplate = new NominalGroupTemplate(ListItemType.EditItem); dlNominalGroup.FooterTemplate = new NominalGroupTemplate(ListItemType.Footer); } protected void Page_Load(object sender, EventArgs e) { dlNominalGroup.ItemCommand += new DataListCommandEventHandler(dlNominalGroup_ItemCommand); } void dlNominalGroup_Init(object sender, EventArgs e) { dlNominalGroup.HeaderTemplate = new NominalGroupTemplate(ListItemType.Header); dlNominalGroup.ItemTemplate = new NominalGroupTemplate(ListItemType.Item); dlNominalGroup.AlternatingItemTemplate = new NominalGroupTemplate(ListItemType.AlternatingItem); dlNominalGroup.SeparatorTemplate = new NominalGroupTemplate(ListItemType.Separator); dlNominalGroup.SelectedItemTemplate = new NominalGroupTemplate(ListItemType.SelectedItem); dlNominalGroup.EditItemTemplate = new NominalGroupTemplate(ListItemType.EditItem); dlNominalGroup.FooterTemplate = new NominalGroupTemplate(ListItemType.Footer); } void dlNominalGroup_DataBinding(object sender, EventArgs e) { } void deleteNominalGroup(int index) { XElement data = XElement.Parse(Convert.ToString( ViewState["nominalGroups"] )); IList<BONominalGroup> list = Serialiser<BONominalGroup>.DeserialiseObjectList(data); FENominalGroup.DeleteNominalGroup(list[index].ID); list.RemoveAt(index); data = Serialiser<BONominalGroup>.SerialiseObjectList(list); ViewState["nominalGroups"] = data.ToString(); dlNominalGroup.DataSource = list; dlNominalGroup.DataBind(); } void updateNominalGroup(DataListItem theItem) { XElement data = XElement.Parse(Convert.ToString( ViewState["nominalGroups"])); IList<BONominalGroup> list = Serialiser<BONominalGroup>.DeserialiseObjectList(data); BONominalGroup old = list[theItem.ItemIndex]; BONominalGroup n = new BONominalGroup(); byte id = Convert.ToByte(((TextBox)theItem.FindControl("lblID")).Text); string group = ((TextBox)theItem.FindControl("txtGroup")).Text; bool isPositive = Convert.ToBoolean(((CheckBox)theItem.FindControl("chkIsPositive")).Text); n.ID = id; n.Group = group; n.IsPositive = isPositive; FENominalGroup.UpdateNominalGroup(old, n); list[theItem.ItemIndex] = n; data = Serialiser<BONominalGroup>.SerialiseObjectList(list); ViewState["nominalGroups"] = data.ToString(); } void dlNominalGroup_ItemCommand(object source, DataListCommandEventArgs e) { DataList l = (DataList)source; switch (e.CommandName) { case "SelectRow": { if (l.EditItemIndex == -1) { l.SelectedIndex = e.Item.ItemIndex; l.EditItemIndex = -1; } break; } case "EditRow": { if (l.SelectedIndex == e.Item.ItemIndex) { l.EditItemIndex = e.Item.ItemIndex; } break; } case "DeleteRow": { deleteNominalGroup(e.Item.ItemIndex); l.EditItemIndex = -1; try { l.SelectedIndex = e.Item.ItemIndex; } catch { l.SelectedIndex = -1; } break; } case "CancelRow": { l.SelectedIndex = l.EditItemIndex; l.EditItemIndex = -1; break; } case "SaveRow": { updateNominalGroup(e.Item); try { l.SelectedIndex = e.Item.ItemIndex; } catch { l.SelectedIndex = -1; } l.EditItemIndex = -1; break; } } } Lots of code there, I'm afraid, but it should build. Thanks if anyone manages to spot my silliness. The BONominalGroup class (please ignore my crazy getHash override, I'm not proud of it). IAudit can just be an empty interface here and all will be fine. It used to inherit from another class, I have cleaned that out - so the serialization logic may be broken here. public class BONominalGroup { public BONominalGroup() #region Fields and properties private Int16 _ID; public Int16 ID { get { return _ID; } set { _ID = value; } } private string _group; public string Group { get { return _group; } set { _group = value; } } private bool _isPositve; public bool IsPositive { get { return _isPositve; } set { _isPositve = value; } } #endregion public override bool Equals(object obj) { bool retVal = false; BONominalGroup ng = obj as BONominalGroup; if (ng!=null) if (ng._group == this._group && ng._ID == this.ID && ng.IsPositive == this.IsPositive) { retVal = true; } return retVal; } public override int GetHashCode() { return ToString().GetHashCode(); } public override string ToString() { return "BONominalGroup{ID:" + this.ID.ToString() + ",Group:" + this.Group.ToString() + ",IsPositive:" + this.IsPositive.ToString() + "," + "}"; } #region IXmlSerializable Members public override void ReadXml(XmlReader reader) { reader.ReadStartElement("BONominalGroup"); this.ID = Convert.ToByte(reader.ReadElementString("id")); this.Group = reader.ReadElementString("group"); this.IsPositive = Convert.ToBoolean(reader.ReadElementString("isPositive")); base.ReadXml(reader); reader.ReadEndElement(); } public override void WriteXml(XmlWriter writer) { writer.WriteElementString("id", this.ID.ToString()); writer.WriteElementString("group", this.Group); writer.WriteElementString("isPositive", this.IsPositive.ToString()); // writer.WriteStartElement("BOBase"); // base.WriteXml(writer); writer.WriteEndElement(); } #endregion }

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  • Problems Allocating Objects of Derived Class Where Base Class has Abstract Virtual Functions

    - by user1743901
    I am trying to get this Zombie/Human agent based simulation running, but I am having problems with these derived classes (Human and Zombie) who have parent class "Creature". I have 3 virtual functions declared in "Creature" and all three of these are re-declared AND DEFINED in both "Human" and "Zombie". But for some reason when I have my program call "new" to allocate memory for objects of type Human or Zombie, it complains about the virtual functions being abstract. Here's the code: definitions.h #ifndef definitions_h #define definitions_h class Creature; class Item; class Coords; class Grid { public: Creature*** cboard; Item*** iboard; int WIDTH; int HEIGHT; Grid(int WIDTHVALUE, int HEIGHTVALUE); void FillGrid(); //initializes grid object with humans and zombies void Refresh(); //calls Creature::Die(),Move(),Attack(),Breed() on every square void UpdateBuffer(char** buffer); bool isEmpty(int startx, int starty, int dir); char CreatureType(int xcoord, int ycoord); char CreatureType(int startx, int starty, int dir); }; class Random { public: int* rptr; void Print(); Random(int MIN, int MAX, int LEN); ~Random(); private: bool alreadyused(int checkthis, int len, int* rptr); bool isClean(); int len; }; class Coords { public: int x; int y; int MaxX; int MaxY; Coords() {x=0; y=0; MaxX=0; MaxY=0;} Coords(int X, int Y, int WIDTH, int HEIGHT) {x=X; y=Y; MaxX=WIDTH; MaxY=HEIGHT; } void MoveRight(); void MoveLeft(); void MoveUp(); void MoveDown(); void MoveUpRight(); void MoveUpLeft(); void MoveDownRight(); void MoveDownLeft(); void MoveDir(int dir); void setx(int X) {x=X;} void sety(int Y) {y=Y;} }; class Creature { public: bool alive; Coords Location; char displayletter; Creature() {Location.x=0; Location.y=0;} Creature(int i, int j) {Location.setx(i); Location.sety(j);} virtual void Attack() =0; virtual void AttackCreature(Grid G, int attackdirection) =0; virtual void Breed() =0; void Die(); void Move(Grid G); int DecideSquare(Grid G); void MoveTo(Grid G, int dir); }; class Human : public Creature { public: bool armed; //if armed, chances of winning fight increased for next fight bool vaccinated; //if vaccinated, no chance of getting infected int bitecount; //if a human is bitten, bite count is set to a random number int breedcount; //if a human goes x steps without combat, will breed if next to a human int starvecount; //if a human does not eat in x steps, will die Human() {displayletter='H';} Human(int i, int j) {displayletter='H';} void Attack(Grid G); void AttackCreature(Grid G, int attackdirection); void Breed(Grid G); //will breed after x steps and next to human int DecideAttack(Grid G); }; class Zombie : public Creature { public: Zombie() {displayletter='Z';} Zombie(int i, int j) {displayletter='Z';} void Attack(Grid G); void AttackCreature(Grid G, int attackdirection); void Breed() {} //does nothing int DecideAttack(Grid G); void AttackCreature(Grid G, int attackdirection); }; class Item { }; #endif definitions.cpp #include <cstdlib> #include "definitions.h" Random::Random(int MIN, int MAX, int LEN) //constructor { len=LEN; rptr=new int[LEN]; //allocate array of given length for (int i=0; i<LEN; i++) { int random; do { random = rand() % (MAX-MIN+1) + MIN; } while (alreadyused(random,LEN,rptr)); rptr[i]=random; } } bool Random::alreadyused(int checkthis, int len, int* rptr) { for (int i=0; i<len; i++) { if (rptr[i]==checkthis) return 1; } return 0; } Random::~Random() { delete rptr; } Grid::Grid(int WIDTHVALUE, int HEIGHTVALUE) { WIDTH = WIDTHVALUE; HEIGHT = HEIGHTVALUE; //builds 2d array of creature pointers cboard = new Creature**[WIDTH]; for(int i=0; i<WIDTH; i++) { cboard[i] = new Creature*[HEIGHT]; } //builds 2d array of item pointers iboard = new Item**[WIDTH]; for (int i=0; i<WIDTH; i++) { iboard[i] = new Item*[HEIGHT]; } } void Grid::FillGrid() { /* For each creature pointer in grid, randomly selects whether to initalize as zombie, human, or empty square. This methodology can be changed to initialize different creature types with different probabilities */ int random; for (int i=0; i<WIDTH; i++) { for (int j=0; j<HEIGHT; j++) { Random X(1,100,1); //create a single random integer from [1,100] at X.rptr random=*(X.rptr); if (random < 20) cboard[i][j] = new Human(i,j); else if (random < 40) cboard[i][j] = new Zombie(i,j); else cboard[i][j] = NULL; } } //at this point every creature pointer should be pointing to either //a zombie, human, or NULL with varying probabilities } void Grid::UpdateBuffer(char** buffer) { for (int i=0; i<WIDTH; i++) { for (int j=0; j<HEIGHT; j++) { if (cboard[i][j]) buffer[i][j]=cboard[i][j]->displayletter; else buffer[i][j]=' '; } } } bool Grid::isEmpty(int startx, int starty, int dir) { Coords StartLocation(startx,starty,WIDTH,HEIGHT); switch(dir) { case 1: StartLocation.MoveUp(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 2: StartLocation.MoveUpRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 3: StartLocation.MoveRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 4: StartLocation.MoveDownRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 5: StartLocation.MoveDown(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 6: StartLocation.MoveDownLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 7: StartLocation.MoveLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 8: StartLocation.MoveUpLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; } return 1; } char Grid::CreatureType(int xcoord, int ycoord) { if (cboard[xcoord][ycoord]) //if there is a creature at location xcoord,ycoord return (cboard[xcoord][ycoord]->displayletter); else //if pointer at location xcoord,ycoord is null, return null char return '\0'; } char Grid::CreatureType(int startx, int starty, int dir) { Coords StartLocation(startx,starty,WIDTH,HEIGHT); switch(dir) { case 1: StartLocation.MoveUp(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 2: StartLocation.MoveUpRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 3: StartLocation.MoveRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 4: StartLocation.MoveDownRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 5: StartLocation.MoveDown(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 6: StartLocation.MoveDownLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 7: StartLocation.MoveLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 8: StartLocation.MoveUpLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); } //if function hasn't returned by now, square being looked at is pointer to null return '\0'; //return null char } void Coords::MoveRight() {(x==MaxX)? (x=0):(x++);} void Coords::MoveLeft() {(x==0)? (x=MaxX):(x--);} void Coords::MoveUp() {(y==0)? (y=MaxY):(y--);} void Coords::MoveDown() {(y==MaxY)? (y=0):(y++);} void Coords::MoveUpRight() {MoveUp(); MoveRight();} void Coords::MoveUpLeft() {MoveUp(); MoveLeft();} void Coords::MoveDownRight() {MoveDown(); MoveRight();} void Coords::MoveDownLeft() {MoveDown(); MoveLeft();} void Coords::MoveDir(int dir) { switch(dir) { case 1: MoveUp(); break; case 2: MoveUpRight(); break; case 3: MoveRight(); break; case 4: MoveDownRight(); break; case 5: MoveDown(); break; case 6: MoveDownLeft(); break; case 7: MoveLeft(); break; case 8: MoveUpLeft(); break; case 0: break; } } void Creature::Move(Grid G) { int movedir=DecideSquare(G); MoveTo(G,movedir); } int Creature::DecideSquare(Grid G) { Random X(1,8,8); //X.rptr now points to 8 unique random integers from [1,8] for (int i=0; i<8; i++) { int dir=X.rptr[i]; if (G.isEmpty(Location.x,Location.y,dir)) return dir; } return 0; } void Creature::MoveTo(Grid G, int dir) { Coords OldLocation=Location; Location.MoveDir(dir); G.cboard[Location.x][Location.y]=this; //point new location to this creature G.cboard[OldLocation.x][OldLocation.y]=NULL; //point old location to NULL } void Creature::Die() { if (!alive) { delete this; this=NULL; } } void Human::Breed(Grid G) { if (!breedcount) { Coords BreedLocation=Location; Random X(1,8,8); for (int i=0; i<8; i++) { BreedLocation.MoveDir(X.rptr[i]); if (!G.cboard[BreedLocation.x][BreedLocation.y]) { G.cboard[BreedLocation.x][BreedLocation.y])=new Human(BreedLocation.x,BreedLocation.y); return; } } } } int Human::DecideAttack(Grid G) { Coords AttackLocation=Location; Random X(1,8,8); int attackdir; for (int i=0; i<8; i++) { attackdir=X.rptr[i]; switch(G.CreatureType(Location.x,Location.y,attackdir)) { case 'H': break; case 'Z': return attackdir; case '\0': break; default: break; } } return 0; //no zombies! } int AttackRoll(int para1, int para2) { //outcome 1: Zombie wins, human dies //outcome 2: Human wins, zombie dies //outcome 3: Human wins, zombie dies, but human is bitten Random X(1,100,1); int roll= *(X.rptr); if (roll < para1) return 1; else if (roll < para2) return 2; else return 3; } void Human::AttackCreature(Grid G, int attackdirection) { Coords AttackLocation=Location; AttackLocation.MoveDir(attackdirection); int para1=33; int para2=33; if (vaccinated) para2=101; //makes attackroll > para 2 impossible, never gets infected if (armed) para1-=16; //reduces chance of zombie winning fight int roll=AttackRoll(para1,para2); //outcome 1: Zombie wins, human dies //outcome 2: Human wins, zombie dies //outcome 3: Human wins, zombie dies, but human is bitten switch(roll) { case 1: alive=0; //human (this) dies return; case 2: G.cboard[AttackLocation.x][AttackLocation.y]->alive=0; return; //zombie dies case 3: G.cboard[AttackLocation.x][AttackLocation.y]->alive=0; //zombie dies Random X(3,7,1); //human is bitten bitecount=*(X.rptr); return; } } int Zombie::DecideAttack(Grid G) { Coords AttackLocation=Location; Random X(1,8,8); int attackdir; for (int i=0; i<8; i++) { attackdir=X.rptr[i]; switch(G.CreatureType(Location.x,Location.y,attackdir)) { case 'H': return attackdir; case 'Z': break; case '\0': break; default: break; } } return 0; //no zombies! } void Zombie::AttackCreature(Grid G, int attackdirection) { int reversedirection; if (attackdirection < 9 && attackdirection>0) { (attackdirection<5)? (reversedirection=attackdirection+4):(reversedirection=attackdirection-4); } else reversedirection=0; //this should never happen //when a zombie attacks a human, the Human::AttackZombie() function is called //in the "reverse" direction, utilizing that function that has already been written Coords ZombieLocation=Location; Coords HumanLocation=Location; HumanLocation.MoveDir(attackdirection); if (G.cboard[HumanLocation.x][HumanLocation.y]) //if there is a human there, which there should be G.cboard[HumanLocation.x][HumanLocation.y]->AttackCreature(G,reversedirection); } void Zombie::Attack(Grid G) { int attackdirection=DecideAttack(G); AttackCreature(G,attackdirection); } main.cpp #include <cstdlib> #include <iostream> #include "definitions.h" using namespace std; int main(int argc, char *argv[]) { Grid G(500,500); system("PAUSE"); return EXIT_SUCCESS; }

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