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  • C++ visitor pattern handling templated string types?

    - by Steve the Plant
    I'm trying to use the visitor pattern to serialize the contents of objects. However one snag I'm hitting is when I'm visiting strings. My strings are of a templated type, similar to STL's basic_string. So something like: basic_string<char_type, memory_allocator, other_possible_stuff> \\ many variations possible! Since I can have very many different templated string types, I can't go and add them to my visitor interface. It would be ridiculous. But I can't add templates to my VisitString method because C++ prevents using templates parameters in virtual methods. So what are my options to work around this?

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  • Transferring Data Between Server and Client (Mobile)

    - by Byron
    Scenario: Client (Mobile) - .Net CF 2.0, SQL CE 3.0 Server - .Net 2.0, SQL Server 2005, Web Service Client and Server database schemas differ. From server - only certain columns from certain tables need to be synced. From client - everything will need to be synced once client has made changes. Client will continually poll a web service to download and upload data. A framework will be developed to package and unpackage data, used by both client and server. How would you develop the packaging and unpackaging? Use datasets, serialise strongly typed objects? All suggestions welcome. Thanks

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  • List method creation

    - by Jonathan D
    I'm creating a list of my defined objects like so List<clock> cclocks = new List<clocks>(); for each object in the list i'm calling a method moveTime, like so foreach(clock c in cclocks) { c.moveTime(); } is the a way i can write some cleaver thing so i can call cclocks.moveTime(); it would then go though the list doing that method I guess I want to create a collection method? I'm guessing there must be some thing I can do I just don't know what. thanks for your help

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  • Need help creating flash animation with clickable buttons at the end.

    - by goldenfeelings
    Very inexperienced with Flash, but I hope this is simple enough for someone to walk me through. I'm ultimately trying to create a flash page for an html website that has a brief five-second animation during which 3 buttons fade in (buttons then become clickable after the animation is over). The animation part is done. Right now, I am trying to get my movie to stop and hold on the last frame, where I want to add the 3 buttons that the user can click on to take them to one 3 different html pages of my website. All instructions that I've found online have said to create a new layer for actions, insert a keyframe on the last frame of the movie, and add stop(); in the actionscript window. However, when I have the keyframe selected, my actionscript window says "current selection cannot have actions applied to it". Any ideas? I definitely don't have any objects selected, just the keyframe. Or, am I approaching this totally wrong?

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  • How do polymorphic inline caches work with mutable types?

    - by kingkilr
    A polymorphic inline cache works by caching the actual method by the type of the object, in order to avoid the expensive lookup procedures (usually a hashtable lookup). How does one handle the type comparison if the type objects are mutable (i.e. the method might be monkey patched into something different at run time). The one idea I've come up with would be a "class counter" that gets incremented each time a method is adjusted, however this seems like it would be exceptionally expensive in a heavily monkey patched environ since it would kill all the PICs for that class, even if the methods for them weren't altered. I'm sure there must be a good solution to this, as this issue is directly applicable to Javascript and AFAIK all 3 of the big JS VMs have PICs (wow acronym ahoy).

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  • Implementing operator< in C++

    - by Vulcan Eager
    I have a class with a few numeric fields such as: class Class1 { int a; int b; int c; public: // constructor and so on... bool operator<(const Class1& other) const; }; I need to use objects of this class as a key in an std::map. I therefore implement operator<. What is the simplest implementation of operator< to use here?

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  • how do i supply data to my gwt tree

    - by molleman
    Hello, So i need to create a tree with tree items for my gwt project. i am using the composite pattern to store all the information i need to be placed within a tree. A User has a root Folder that extends Hierarchy, this root Folder then has a list of Hierarchy objects, that can be FileLocations or Folders. Trouble i am having is building my tree based on this pattern. this data is all stored using hibernate in a mysql database How would i be able to implement this as a tree in gwt. Also the tree item that i create would have to reference back to the object so i can rename or move it.

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  • Why is Decimal('0') > 9999.0 True in Python?

    - by parxier
    This is somehow related to my question Why is ''0 True in Python? In Python 2.6.4: >> Decimal('0') > 9999.0 True From the answer to my original question I understand that when comparing objects of different types in Python 2.x the types are ordered by their name. But in this case: >> type(Decimal('0')).__name__ > type(9999.0).__name__ False Why is Decimal('0') > 9999.0 == True then? UPDATE: I usually work on Ubuntu (Linux 2.6.31-20-generic #57-Ubuntu SMP Mon Feb 8 09:05:19 UTC 2010 i686 GNU/Linux, Python 2.6.4 (r264:75706, Dec 7 2009, 18:45:15) [GCC 4.4.1] on linux2). On Windows (WinXP Professional SP3, Python 2.6.4 (r264:75706, Nov 3 2009, 13:23:17) [MSC v.1500 32 bit (Intel)] on win32) my original statement works differently: >> Decimal('0') > 9999.0 False I even more puzzled now. %-(

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  • Is re-using a Command and Connection object in ado.net a legitimate way of reducing new object creat

    - by Neil Trodden
    The current way our application is written, involves creating a new connection and command object in every method that access our sqlite db. Considering we need it to run on a WM5 device, that is leading to hideous performance. Our plan is to use just one connection object per-thread but it's also occurred to us to use one global command object per-thread too. The benefit of this is it reduces the overhead on the garbage collector created by instantiating objects all over the place. I can't find any advice against doing this but wondered if anyone can answer definitively if this is a good or bad thing to do, and why?

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  • How to use NSArray of NSArray object in objective c?

    - by user1306926
    I declared a NSArray object in .h file as @property (nonatomic, assign) NSArray *scnArray; and in .h file under - (void)viewDidLoad I created three different NSArray objects as NSArray *obj1 = [[NSArray alloc] initWithObjects:@"1",@"0",@"0",nil]; NSArray *obj2 = [[NSArray alloc] initWithObjects:@"0",@"3",@"0",nil]; NSArray *obj3 = [[NSArray alloc] initWithObjects:@"0",@"0",@"5",nil]; scnArray = [[NSArray alloc] initWithArray:obj1]; [scnArray arrayByAddingObjectsFromArray:obj2]; [scnArray arrayByAddingObjectsFromArray:obj3]; and if I access this scnArray from any other function NSArray *caseArray = [scnArray objectAtIndex:index];//index will be 0, 1, 2... I am getting BAD_ACCESS_ERROR. What is the problem here and how can I correct to use it?

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  • How do I query/filter a to-many relationship in Core Data

    - by Kris Bixler
    I have Customer, Event and Address objects in my data model. Both Customer and Address have a one-to-many relationship to Event. I can get the distinct list of addresses for a customer's events for by doing this: NSSet *addressSet = [customer valueForKeyPath:@"events.address"]; For the part of the UI I'm working on now, I need to display the address from the most recent event prior to now that has an address. I'm starting to go down the path of creating a NSFetchRequest, setting it's entity, sort descriptors, predicate and then looping through the results, but it seems like a lot of code. Am I missing some obvious way of filtering/sorting on the "events" relationship of the Customer object or is creating the NSFetchRequest the best solution?

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  • C# + Disposing DbConnection and DbCommand and catching error

    - by Eatdoku
    Hi, I am trying to understand DbConnection and DbCommand, and the proper way to dispose those objects after use. Following is the code snippet I have. By using "using statement" on DbConnection and DbCommand, would it be sufficient? I am trying to prevent possible memory leak. 2nd question, Do I have to Dispose DbCommand object? thanks a lot DbProviderFactory fac = DbProviderFactories.GetFactory(this.DatabaseProviderName); using (DbConnection dbConn = fac.CreateConnection()) { dbConn.ConnectionString = this.ConnectionString; using (DbCommand comm = fac.CreateCommand()) { comm.CommandText = "select * from aTable"; comm.Connection = dbConn; DataTable targetTable = new DataTable(); DbDataAdapter facDA = fac.CreateDataAdapter(); facDA.SelectCommand = comm; facDA.Fill(targetTable); //assuming Adapter would open / close connection (right assumption?) //do something with the datatable } }

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  • How to implement file transfer with Java sockets?

    - by ZeKoU
    Hello, I am working on a chat implementation with Java sockets. I have focused on few functionalities, like authentication, one person chat and a group chat. I was thinking about adding file transfer functionality, and I wonder what's the good practice about this. Should I have separate socket on the server with different port listening just for file transfers? Right now input and output streams that I get from server socket are binded to Scanner and PrintWriter objects respectively, so I find it hard to use that for file transfer. Any patterns you guys could recommend or give me good recommendations are very appreciated. Thanks, ZeKoU

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  • Element point map for html5 canvas element, need algorithm

    - by Artiom Chilaru
    I'm currently working on a pure html 5 canvas implementation of the "flying tag cloud sphere", which many of you have undoubtedly seen as a flash object in some pages. The tags are drawn fine, and the performance is satisfactory, but there's one thing in the canvas element that's kind of breaking this idea: you can't identify the objects that you've drawn on a canvas, as it's just a simple flat "image".. What I have to do in this case is catch the click event, and try to "guess" which element was clicked. So I have to have some kind of matrix, which stores a link to a tag object for each pixel on the canvas, AND I have to update this matrix on every redraw. Now this sounds incredibly inefficient, and before I even start trying to implement this, I want to ask the community - is there some "well known" algorithm that would help me in this case? Or maybe I'm just missing something, and the answer is right behind the corner? :)

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  • Setting tabindex in dynamic table vertically then horizontally

    - by Wil
    I have a page that is currently generating dynamically created textboxes in a table format. The users are requesting that the tab order be changed from horizontal-vertical to vertical-horizontal. I know that you can use the tabindex attribute to control the tab ordering, but I can't for the life of me figure out the right way to get the sequential number properly for the textboxes. I guess this is more of a math question than anything else! FYI, the textboxes are made while looping two different collections. First collection looped to make the rows, for each row, second collection (which is a property of the first collection objects) is looped to create the columns. Any help would be greatly appreciated. Thanks!

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  • Rails Nested Attributes, Relationship for Shared or Common Object

    - by SooDesuNe
    This has to be a common problem, so I'm surprised that Google didn't turn up more answers. I'm working on a rails app that has several different kinds of entities, those entities by need a relation to a different entity. For example: Address: a Model that stores the details of a street address (this is my shared entity) PersonContact: a Model that includes things like home phone, cell phone and email address. This model needs to have an address associated with it DogContact: Obviously, if you want to contact a dog, you have to go to where it lives. So, PersonContact and DogContact should have foreign keys to Address. Even, though they are really the "owning" object of Address. This would be fine, except that accepts_nested_attributes_for is counting on the foreign key being in Address to work correctly. What's the correct strategy to keep the foreign key in Address, but have PersonContact and DogContact be the owning objects?

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  • How do you determine when an object is drawn on-screen in OpenGL?

    - by Harry
    I'm extremely new to OpenGL. I'm writing a program that displays flying text on screen. I need to know when certain text string appears (drawn) onto the screen and are visible to the user. The program needs to identify which text strings are displayed. At first, I started to think that I could use OpenGL's picking mechanism, but so far I've only seen examples where the selection area is focused on some sort of user interaction. I want to know what objects are displayed on the entire window area. This leads me to think I'm on the wrong track... Am I missing something? Any suggestions are welcome.

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  • Pattern for null settings

    - by user21243
    Hi, I would like to hear your thoughts and ideas about this one. in my application i have controls that are binded to objects properties. but.. the controls always looks like that: a check box, label that explain the settings and then the edited control (for ex: text box) when unchecking the checkbox i disable the text box (using binding) when the checkbox is unchecked i want the property to contain null, and when it is checked i would like the property to contain the text box's text. Of course text box can be NumericUpDown, ComboBox, DatePicker etc.. Do you have any smart way of doing it using binding or do i have to do everything on code; I really would like to a build a control that supports that and re-use it all over Ideas? Thanks,

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  • Data Access Layer in ASP.Net: Where do I create the Connection?

    - by atticae
    If I want to create a 3-Layer ASP.Net application (Presentation Layer, Business Layer, Data Access Layer), where is the best place to create the Connection objects? So far I used a helper class in my Presentation Layer to create an IDbCommand from the ConnectionString in the web.config on each page and passed it on to the DAL classes/methods. Now I am not so sure, if this part shouldn't also be included in the DAL somehow, because it obviously is part of the Data Access. The DAL is in a separately compilated project, so I dont have access to the web.config and cannot access the connection string (right?). What is the best practice here?

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  • Java Program Design Layout Recommendations?

    - by Leebuntu
    I've learned enough to begin writing programs from scratch, but I'm running into the problem of not knowing how to design the layout and implementation of a program. To be more precise, I'm having difficulty finding a good way to come up with an action plan before I dive in to the programming part. I really want to know what classes, methods, and objects I would need beforehand instead of just adding them along the way. My intuition is leading me to using some kind of charting software that gives a hierarchal view of all the classes and methods. I've been using OmniGraffle Pro and while it does seem to work somewhat, I'm still having trouble planning out the program in its entirety. How should I approach this problem? What softwares out there are available to help with this problem? Any good reads out there on this issue? Thanks so much! Edit: Oh yeah, I'm using Eclipse and I code mainly in Java right now.

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  • Problem with large Canvas in Silverlight

    - by Fury
    Hi, I am developing (using Silvelight 3) an aplication that creates some kind of timeline and places objects on it. For this purpose I need a really large Canvas (up to 2000000 pixels width) with long lines on it, but whenever I create Canvas even 40000 pixels width it behaves very strangely, randomly disappearing. I have found a post with the description of the exactly same problem on silverlight forums and another one here on the stackoverflow. It seems that is a known problem since silverlight 2, but I can't find any good workaround. Does anybody know such workaround or can check is it still an issue in Silverlight 4? Thanks in advance.

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  • GridView items are displaying the wrong drawables sometimes.

    - by originalbryan
    I've implemented a GridView based on this tutorial. It works great unless open up the search dialog or rotate the screen then scroll around. When the search dialog and virtual keyboard appear, the drawables for each of my grid items shift. I can click on them and they do what I expect, except the drawable is wrong. The same problem happens when I go into landscape mode and scroll around. If I scroll down, up, the down again, the drawables are shuffled. For better illustration, let's say I have three objects, each with an image. Obj A shows an Apple Obj B shows a Banana Obj C shows a Cantaloupe When the shift occurs I end up with: Obj A shows an Cantaloupe Obj B shows a Banana Obj C shows a Apple The problem isn't consistent between the two causes (search dialog and screen rotate n' scroll), but each cause itself is consistent. Scrolling around repeatedly reveals a pattern as does the search dialog appearing. How can I stop this from happening?

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  • django getting current user id

    - by dana
    hello, i have a mini app where users can login, view their profile, and follow each other. 'Follow' is a relation like a regular 'friend' relationship in virtual communities, but it is not necessarily reciprocal, meaning that one can follow a user, without the need that the user to be following back that person who follows him. my problem is: if i am a logged in user, and i navigate to a profile X, and push the button follow, how can i take the current profile id ?(current profile meaning the profile that I, the logged in user, am viewing right now.) the view: def follow(request): if request.method == 'POST': form = FollowForm(request.POST) if form.is_valid(): new_obj = form.save(commit=False) new_obj.initiated_by = request.user u = User.objects. what here? new_obj.follow = u new_obj.save() return HttpResponseRedirect('.') else: form = FollowForm() return render_to_response('followme/follow.html', { 'form': form, }, context_instance=RequestContext(request)) thanks in advance!

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  • Python: User-Defined Exception That Proves The Rule

    - by bandana
    Python documentations states: Exceptions should typically be derived from the Exception class, either directly or indirectly. the word 'typically' leaves me in an ambiguous state. consider the code: class good(Exception): pass class bad(object): pass Heaven = good() Hell = bad() >>> raise Heaven Traceback (most recent call last): File "<pyshell#163>", line 1, in <module> raise Heaven good >>> raise Hell Traceback (most recent call last): File "<pyshell#171>", line 1, in <module> raise Hell TypeError: exceptions must be classes or instances, not bad so when reading the python docs, should i change 'typically' with ''? what if i have a class hierarchy that has nothing to do with the Exception class, and i want to 'raise' objects belonging to the hierarchy? i can always raise an exception with an argument: raise Exception, Hell This seems slightly awkward to me What's so special about the Exception class, that only its family members can be raised?

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  • Calculating terrain height in 3d-space

    - by Jonas B
    Hi I'm diving into 3d programming a bit and am currently learning by writing a procedural terrain generator that generates terrain based on a heightmap. I would also want to implement some physics and my first attempt at terrain collision was by simply checking the current position vs the heightmap. This however wont work well against small objects as you'd have to calculate the height by taking the heightdifference of the nearest vertices of the object and doing this every colision check is pretty slow. Beleive me I tried googling for it but there's simply so much crap and millions of blogs posting ripped-of newbie tutorials everywhere with basically no real information on the subject, I can't find anything that explains it or even names any generally used techniques. I'm not asking for code or a complete solution, but if anyone knows a particular technique good for calculating a high-res heightmap out of the already generated and smoothed terrain I would be very happy as I could look into it further when I know what I'm looking for. Thanks

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