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  • Inserting only unique values into an array

    - by karl
    I have a set of values that I'm pushing into an array in the order they occur $valsArray = array(); //I process each value from a file (code removed for simplicity) //and then add into the array $valsArray[] = $val; How do I turn this into an associative array instead where the value gets inserted (as $key of associative array) only if it doesn't exist. If it does exist increment its count ($value of associative array) by 1. I'm trying to find a more efficient way of handling those values compared to what I'm doing now.

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  • question about c# asp.net

    - by daddyCool
    in order to use the FolderBrowserDialog control in asp.net, i had to add a reference to System.Windows.Forms in my project. i wrote this code: FolderBrowserDialog f = new FolderBrowserDialog(); f.ShowDialog(); but this error occured: Current thread must be set to single thread apartment (STA) mode before OLE calls can be made. Ensure that your Main function has STAThreadAttribute marked on it. This exception is only raised if a debugger is attached to the process. any help?

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  • UI Terminology - Enabled vs. Active

    - by Pamela
    When designing a feature that can be accessed by different user levels, I'm wondering how the use of "enabled" versus "active" will work. If I'm an administrator, it means I have the ability to turn on and off a feature. Does this mean the feature is enabled for me or active? Once I turn this feature on, is it then enabled or active? Terminology is the pits. On the subject, does anyone know of a reference book or site dedicated to questions regarding standard terminology for UIs? Thanks a million!

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  • C#, weird optimization

    - by Snake
    Hi, I'm trying to read my compiled C# code. this is my code: using(OleDbCommand insertCommand = new OleDbCommand("...", connection)) { // do super stuff } But! We all know that a using gets translated to this: { OleDbCommand insertCommand = new OleDbCommand("...", connection) try { //do super stuff } finally { if(insertCommand != null) ((IDisposable)insertCommand).Dispose(); } } (since OleDbCommand is a reference type). But when I decompile my assembly (compiled with .NET 2.0) I get this in Resharper: try { insertCommand = new OleDbCommand("", connection); Label_0017: try { //do super stuff } finally { Label_0111: if ((insertCommand == null) != null) { goto Label_0122; } insertCommand.Dispose(); Label_0122:; } I'm talking about this line: if ((insertCommand == null) != null). True is not null, it never is, nor is false. So how is my object disposed properly? WTF? Thanks! -Kristof

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  • C# Reading and Writing a Char[] to and from a Byte[] - Updated with Solution

    - by Simon G
    Hi, I have a byte array of around 10,000 bytes which is basically a blob from delphi that contains char, string, double and arrays of various types. This need to be read in and updated via C#. I've created a very basic reader that gets the byte array from the db and converts the bytes to the relevant object type when accessing the property which works fine. My problem is when I try to write to a specific char[] item, it doesn't seem to update the byte array. I've created the following extensions for reading and writing: public static class CharExtension { public static byte ToByte( this char c ) { return Convert.ToByte( c ); } public static byte ToByte( this char c, int position, byte[] blob ) { byte b = c.ToByte(); blob[position] = b; return b; } } public static class CharArrayExtension { public static byte[] ToByteArray( this char[] c ) { byte[] b = new byte[c.Length]; for ( int i = 1; i < c.Length; i++ ) { b[i] = c[i].ToByte(); } return b; } public static byte[] ToByteArray( this char[] c, int positon, int length, byte[] blob ) { byte[] b = c.ToByteArray(); Array.Copy( b, 0, blob, positon, length ); return b; } } public static class ByteExtension { public static char ToChar( this byte[] b, int position ) { return Convert.ToChar( b[position] ); } } public static class ByteArrayExtension { public static char[] ToCharArray( this byte[] b, int position, int length ) { char[] c = new char[length]; for ( int i = 0; i < length; i++ ) { c[i] = b.ToChar( position ); position += 1; } return c; } } to read and write chars and char arrays my code looks like: Byte[] _Blob; // set from a db field public char ubin { get { return _tariffBlob.ToChar( 14 ); } set { value.ToByte( 14, _Blob ); } } public char[] usercaplas { get { return _tariffBlob.ToCharArray( 2035, 10 ); } set { value.ToByteArray( 2035, 10, _Blob ); } } So to write to the objects I can do: ubin = 'C'; // this will update the byte[] usercaplas = new char[10] { 'A', 'B', etc. }; // this will update the byte[] usercaplas[3] = 'C'; // this does not update the byte[] I know the reason is that the setter property is not being called but I want to know is there a way around this using code similar to what I already have? I know a possible solution is to use a private variable called _usercaplas that I set and update as needed however as the byte array is nearly 10,000 bytes in length the class is already long and I would like a simpler approach as to reduce the overall code length and complexity. Thank Solution Here's my solution should anyone want it. If you have a better way of doing then let me know please. First I created a new class for the array: public class CharArrayList : ArrayList { char[] arr; private byte[] blob; private int length = 0; private int position = 0; public CharArrayList( byte[] blob, int position, int length ) { this.blob = blob; this.length = length; this.position = position; PopulateInternalArray(); SetArray(); } private void PopulateInternalArray() { arr = blob.ToCharArray( position, length ); } private void SetArray() { foreach ( char c in arr ) { this.Add( c ); } } private void UpdateInternalArray() { this.Clear(); SetArray(); } public char this[int i] { get { return arr[i]; } set { arr[i] = value; UpdateInternalArray(); } } } Then I created a couple of extension methods to help with converting to a byte[] public static byte[] ToByteArray( this CharArrayList c ) { byte[] b = new byte[c.Count]; for ( int i = 0; i < c.Count; i++ ) { b[i] = Convert.ToChar( c[i] ).ToByte(); } return b; } public static byte[] ToByteArray( this CharArrayList c, byte[] blob, int position, int length ) { byte[] b = c.ToByteArray(); Array.Copy( b, 0, blob, position, length ); return b; } So to read and write to the object: private CharArrayList _usercaplass; public CharArrayList usercaplas { get { if ( _usercaplass == null ) _usercaplass = new CharArrayList( _tariffBlob, 2035, 100 ); return _usercaplass; } set { _usercaplass = value; _usercaplass.ToByteArray( _tariffBlob, 2035, 100 ); } } As mentioned before its not an ideal solutions as I have to have private variables and extra code in the setter but I couldnt see a way around it.

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  • where should I put the EF entity and data annotations in asp.net mvc + entity framework project

    - by giddy
    So I have a DataEntity class generated by EntityFramework4 for my sqlexpress08 database. This data context is exposed via a WCF Data Service/Odata to silverlight and win forms clients. Should the data entities + edmx file (generated by EF4) go in a separate class library? The problem here then is I would specify data annotations for a few entities and then some of them would require specific MVC attributes (like CompareAttribute) so the class library would also reference mvc dlls. There also happen to be entity users which will be encapsulated or wrapped into an IIdentity in the website. So its pretty tied to the mvc website. Or Should it maybe go in a Base folder in the mvc project itself? Mostly the website is data driven around the database, like approve users, change global settings etc. The real business happens in the silverlight and win forms apps. Im using mvc3 rc2 with Razor. Thanks

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  • Problems finding classes in namespace

    - by Matt
    I am trying to find all of the types in the Models namespace within an ASP.NET MVC assembly from within a testing assembly. I was trying to use LINQ to find the relevant set for me but it is returning an empty set on me. I am sure it is some simple mistake, I am still relatively new to LINQ admittedly. var abstractViewModelType = typeof (AbstractViewModel); var baseAssembly = Assembly.GetAssembly(abstractViewModelType); var modelTypes = baseAssembly.GetTypes() .Where(assemblyType => (assemblyType.Namespace.EndsWith("Models") && assemblyType.Name != "AbstractViewModel")) .Select(assemblyType => assemblyType); foreach(var modelType in modelTypes) { //Assert some things } When I reach the foreach I receive a Null reference exception.

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  • Cocoa Core Data - Efficient Related Entities Counts

    - by Gary
    I am working on my first iPhone application and I've hit a wall. I'm trying to develop a 'statistics' page for a three entity relationship. My entities are the following: Department - Name, Address, Building, etc. People - Name, Gender (BOOL), Phone, etc If I have fetched a specific department how do I filter those results and only return people that are Male (Gender == 0)? If I do NSLog(@"%d", [department.people count]); I get the correct number of people in that department so I know I'm in the neighborhood. I know I could re-fetch and modify the predicate each time but with 20+ stats in my app that seems inefficient. Thanks for any advice!

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  • Centralised/shared COM DLL, possible?

    - by vikp
    Hi, We have a system that makes a use of 3rd party COM DLL written in vba We have a centralised web application and 1-50 client machines that must reference that COM DLL in order to use our centralised web application. The COM DLL is going to be updated rapidly in the future, which means that it has to be re-installed on every machine manually. Is it possible to centralise this COM DLL somwhere on the network? Is there any other alternatives? Otherwise the maintenance overhead will be huge... Thank you

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  • MicroChip Sample Code setting Current to a CMPDAC, DAC threshold which expect an voltage

    - by jason hong
    Sorry, the MicroChip Forum is very slow,I prefer to use overflow site to ask questions. dsPIC33FJ06GS101/X02 and dsPIC33FJ16GSX02/X04 device Sample Code // configure comparator2 CMPCON2bits.CMPON = 1; // enable comparator CMPCON2bits.INSEL = 1; // select CMP2B input pin (RB0) CMPCON2bits.RANGE = 1; // select high range, max DAC value = Avdd/2 //CMPDACx: COMPARATOR DAC CONTROL REGISTER //CMREF<9:0>: Comparator Reference Voltage Select bits CMPDAC2 = CURR_HWLIM; // DAC threshold #define CURR_HWLIM 1023 // 1023 // 10.15 * 101A MicroChip Sample code setting CURR_HWLIM which 1023A to COMPDAC2 which expects voltage I think that's mistake.

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  • Space bar and arrow keys on Radio buttons trigger TypeError: Error #1009

    - by Sr.Richie
    I've just discovered a bug in my app, it looks like a Flash player bug, i would like to know if anyone has found a workaround or something. I've some radio buttons groups in my app. If I press the arrow keys while holding the spacebar pressed, it ends up triggering TypeError: Error #1009: Cannot access a property or method of a null object reference. at fl.controls::LabelButton/drawIcon() at fl.controls::LabelButton/draw() at fl.controls::RadioButton/draw() at fl.core::UIComponent/callLaterDispatcher() If found this thread that describes my same situation. Do you think there's any workaround for this? Is it really a flash bug?

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  • RenderAction in an HtmlHelperExtension Method?

    - by TimLeung
    I am trying to call the RenderAction Extension Method within my own Html Helper: System.Web.Mvc.Html.ChildActionExtensions.RenderAction(helper, "account", "login"); this is so that along with some additional logic, I would like all html helpers to use a common method name structure when calling it on the view: <%= Html.CompanyName().RenderAccount() %> but the problem I am having is that, asp.net will complain about not finding the actual route it needs to process. It does not take in the parameters of "controller" to be used as the action and "login" to be used as the action. It seems to only reference the current route. Any ideas how I can package up the RenderAction?

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  • Split or save a subset of a ESRI Shape SHP file to a new file?

    - by Eric Palakovich Carr
    I'm working with shape files in GeoDjango. Right now I'm trying to write a test for code that loads in a shape file and saves it to a database. The shape file currently has a feature count of 64,118. I'd like to reduce this to a handful so the test can quickly load it and confirm everything is right. Since shape files aren't in a text format, is there a free application or library I can use to pluck out a handful of features and save them to a new file? I should mention I don't have a license nor access to any of the ESRI product line.

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  • Change input text to regular text on blur and ability to edit jQuery

    - by eknown
    I'm creating a form where I'm eliminating the use of a save button. The form is made up of input text boxes and textareas. After the user enters data into the input field, I want to trigger an onBlur function and change the input into a span that contains the information that the user entered. I also want to have the ability to edit this information, so if the user clicks on the newly created span with text, it will turn back into the input field with the current information for their editing pleasure. For reference, I'm looking to have a functionality pretty much like on editing a photo title on Flickr. If possible, I'd also like to have the textbox show "saving..." for half a second after the blur to reflect interaction with server.

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  • Cocos2d: is it good practice to use a shared GameScene when having various levels?

    - by mm24
    In my code (based on the ShootEmUp example in this book, which I highly reccomend, source code in chapter 8 available here) I often use the trick of accessing the GameScene via: +(GameScene*) sharedGameScene; which returns a reference to the static instance of GameScene. Is a static instance of GameScene as in the book still a valid pattern in case I want a MainMenu calling GameScene initialized with different level data each time (e.g. different enemies)? (I have created a sceneWithId:(int) method where I load different level data each time. Or should I pheraps create a GameScene class and then sublcass it? E.g. FirstGameScene : GameScene

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  • Google Local Search API

    - by Gublooo
    hey guys couple of quick questions 1) In the local search results - we can get a lot of parameters like street title, address, city, state, lat, long , url etc - In order for me to uniquely identify this record - can I consider URL to be unique to this address or concatenation of latitude and longitude Ref: http://code.google.com/apis/ajaxsearch/documentation/reference.html#_class_GlocalResult 2) In terms of usage, depending upon what user enters, I'm displaying a list of local business for the user to choose. Now when a user selects a particular business address - is it legal for me to store that business address along with lat and longitude information in my database for future look ups. I've seen a lot of blogs talking about storing the lat/long info but just want to be sure that i'm not violating and google rules. Thanks

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  • Why does GetClusterShape return null when the cluster specification was retrieved through the GetClu

    - by Markus Olsson
    Suppose I have a virtual earth shape layer called shapeLayer1 (my creative energy is apparently at an alltime low). When i call the GetClusteredShapes method I get an array of VEClusterSpecification objects that represent each and every one of my currently visible clusters; no problem there. But when I call the GetClusterShape() method it returns null... null! Why on earth would it do that? I used firebug to confirm that the private variable of the VEClusterSpecification that's supposed to hold a reference to the shape is indeed null so it's not the method that's causing the problem. Some have suggested that this is actually documented behavior Returns null if a VEClusterSpecification object was returned from the VEShapeLayer.GetClusteredShapes Method But looking at the current MSDN documentation for the VEShape class it says: Returns if a VEClusterSpecification object was returned from the VEShapeLayer.GetClusteredShapes Method Is this a bug or a feature? Is there any known workarounds or (if it is a bug) some plan on when they are going to fix it?

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  • C# How to kill parent thread

    - by Royson
    A parent has several child threads. If user click on stop button the parent thread should be killed with all child threads. //calls a main thread mainThread = new Thread(new ThreadStart(startWorking)); mainThread.Start(); //////////////////////////////////////////////// startWorking() { ManualResetEventInstance = new ManualResetEvent(false); ThreadPool.SetMaxThreads(m_ThreadPoolLimit, m_ThreadPoolLimit); for(int i = 0; i < list.count ; i++) { ThreadData obj_ThreadData = new ThreadData(); obj_ThreadData.name = list[i]; m_ThreadCount++; //execute WaitCallback obj_waitCallBack = new WaitCallback(startParsing); ThreadPool.QueueUserWorkItem(obj_waitCallBack, obj_ThreadData); } ManualResetEventInstance.WaitOne(); } I want to kill mainThread.

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  • Constrain generic extension method to base types and string

    - by hitch
    I want to have an extension method for XElement/XAttribute that allows me to apply a "ValueOrDefault" logic - perhaps with various slightly different implementations: ValueOrNull, ValueOrDefault, NumericValueOrDefault (which validates if the value is numeric), but I want to constrain these methods so that they can only work with ValueTypes or String (i.e. it does not really make sense to use any other reference types. Is it possible to do this with one implementation of each method, or will I have to have one where the constraint is "Structure" and one where the constraint is "String" - if I combine Structure and String in the generic constraint, I get the error : 'Structure' constraint and a specific class type constraint cannot be combined. An example of the current method implementation is as follows: <Extension()> _ Public Function ValueOrDefault(Of T As {Structure})(ByVal xe As XElement, ByVal defaultValue As T) As T If xe Is Nothing or xe.Value = "" Then Return defaultValue End If Return CType(Convert.ChangeType(xe.Value, GetType(T)), T) End Function

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  • How to determine which class has called a function

    - by dannyc
    Hi, I am working on a Flex Front End at the moment, and have been using the Parsley framework for passing messages/events around. I was wondering if there is a simple way for a function (in this case, an event's constructor) to obtain a reference to the object which called it? This is to ensure that a certain event that I am defining can only be dispatched by one specified class. My thinking is to check the caller of the constructor somehow, and throw an error if it is not of the correct type. I am open to suggestions of alternative approaches here, but I would ideally like to stick to using the Parsley 'MessageHandler' approach if at all possible. Thanks for reading guys..

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  • MPMediaickerController memory leak

    - by Joe
    This is code from Apple's Addmusic example. MPMediaPickerController *picker = [[MPMediaPickerController alloc] initWithMediaTypes: MPMediaTypeMusic]; picker.delegate = self; picker.allowsPickingMultipleItems = YES; picker.prompt = NSLocalizedString (@"Add songs to play", "Prompt in media item picker"); // The media item picker uses the default UI style, so it needs a default-style // status bar to match it visually [[UIApplication sharedApplication] setStatusBarStyle: UIStatusBarStyleDefault animated: YES]; [self presentModalViewController: picker animated: YES]; [picker release]; I'm using this code in my app and the Leaks instrument highlights a leak on the line: [self presentModalViewController: picker animated: YES]; I think that this is because this line retains a reference to picker which cannot be subsequently released. Is there any way around this?

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  • Does a .NET 4.0 website load faster for a reason?

    - by Clarence Klopfstein
    I have been using DotNetBlogEngine for many years, and today my host (JodoHost.com) officially turned on support for .NET 4.0. What I've noticed immediately is that the website loads tremendously faster on the first load, subsequent loads are only slightly faster. The website is compiled as a .NET 2.0 web application. Is there a known reason for this performance increase? Was there a change in the .NET 4.0 framework that improved the initial load time of websites into an application pool? This is hosted on a 2003 server. Here is the site for reference: http://www.ocdprogrammer.com

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  • ASP MVC: Custom Validation Attribute

    - by user323395
    I'm trying to write my own Custom Validation attribute but i'm having some problems. The attribute i'm trying to write is that when a user logs in, the password will be compared against the confirmation password. namespace EventCompanion.Data.Attributes { public class ComparePassword : ValidationAttribute { public string PasswordToCompareWith { get; set; } public override bool IsValid(object value) { if (PasswordToCompareWith == (string)value) { return true; } return false; } } Now my problem is when i'm trying to set the attribute like this in the model file: [Required] [ComparePassword(PasswordToCompareWith=ConfirmPassword)] public string Password { get; set; } [Required] public string ConfirmPassword { get; set; } } I get the following error: Error 1 An object reference is required for the non-static field, method, or property 'Project.Data.Models.GebruikerRegistreerModel.ConfirmPassword.get' It seems that VS is not accepting the confirmpassword in the "PasswordToCompareWith=ConfirmPassword" part Now my question: What am i doing wrong? Thanks in advance!!!

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  • TStringList, Dynamic Array or Linked List in Delphi?

    - by lkessler
    I have a choice. I have an array of ordered strings that I need to store and access. It looks like I can choose between using: A TStringList A Dynamic Array of strings, and A Linked List of strings In what circumstances is each of these better than the others? Which is best for small lists (under 10 items)? Which is best for large lists (over 1000 items)? Which is best for huge lists (over 1,000,000 items)? Which is best tor minimize memory use? Which is best to minimize loading and/or access time? For reference, I am using Delphi 2009.

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  • C# ASP.Net The type or namespace name 'iAnywhere' could not be found

    - by Louis Russell
    Morning all, I know that this sounds like a simple referencing problem from the title this is becoming a nightmare! I have a code class that uses the "iAnywhere.Data.AsaClient.dll". This Dll is referenced in the project and in the code class I have added this dll in the Using section. Everything seems fine at build with no errors at all but when I go to run the application it comes up with the following Compilation Error: Compiler Error Message: CS0246: The type or namespace name 'iAnywhere' could not be found (are you missing a using directive or an assembly reference?) The line that the Error points to this line in the class: using iAnywhere.Data.AsaClient; I have set the dll to copy local and it makes no difference, the Dll is installed on my PC so is in the GAC, I use this Dll with many other C# projects and have no problems. I have scoured Google looking for an answer and haven't found anything that points me to an answer to my problem. Any help would be brilliant!

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