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  • Jumping with Mecanim synchronization

    - by Abhishek Deb
    I am using Unity3D 4.1 for one of my projects. I have a robot character which is always running. I am using mecanim animation system. What I really want:When I press Space bar, the character should jump up in the air, triggering an animation clip and then by the time it reaches the ground, the animation clip should also end. What actually is happening:When I press Space bar, the character jumps in the air. Animation clip plays as it should, but ends way before it reaches the ground. So, it looks like he is running in the mid air. What have I done: I have this humanoid robot setup with a jump animation bounded with the space bar key. Also, instead of using root motion, I am directly moving the robot from code. //Jumping if(Input.GetKeyDown(KeyCode.Space)){ rigidbody.AddForce(Vector3.up*jumpVelocty); anim.SetBool("Jump",true); } else anim.SetBool("Jump",false); Character's Details: Rigidbody = Mass:30, Freeze rotaion:x,y,z Capsule Collider = Material: metal, center(0,4.5,0), radius:1, height:11 Script = jumpVelocity:20000 Jump Animation Clip: ~ 2 seconds. I am really out of ideas how to synchronize everything. Should I make the character jump in some other way so that it quickly comes down and touches the ground to match the animation clip? If yes, please provide a direction.

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  • Blur gets displaced compared to original image

    - by user1294203
    I have implemented a SSAO and I'm using a blur step to smooth it out. The problem is that the blurred texture is slightly displaced compared to the original. I'm blurring using a 4x4 kernel since that was my noise kernel in SSAO. The following is the blurring shader: float result = 0.0; for(int i = 0; i < 4; i++){ for(int j = 0; j < 4; j++){ vec2 offset = vec2(TEXEL_SIZE.x * i, TEXEL_SIZE.y * j); result += texture(aoSampler, TexCoord + offset).r; } } out_AO = vec4(vec3(0.0), result * 0.0625); Where TEXEL_SIZE is one over my window resolution. I was thinking that this is was an error based on how OpenGL counts the Texel center, so I tried displacing the texture coordinate I was using by 0.5 * TEXEL_SIZE, but there was still a slight displacement. The texture input to my blur shader, has wrap parameters: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); When I tell the blur shader to just output the the value of the pixel, the result is not displaced, so it must have something to do with how neighboring pixels are sampled. Any thoughts?

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  • Show which modifier keys are pressed during screen recording?

    - by Jenko
    I'd like to see which modifier keys I've pressed during screen recordings so my students can understand what keys I've pressed while I click and drag. Is there any software that can do this? I'm aware that Windows 7 does this internally, if there's a way to enable it. Windows 7 When you have a Wacom tablet connected to your PC, or if you have a Tablet PC, windows shows little yellow tip bubbles whenever you press modifier keys. Any way to enable these on a normal PC? Update: I've tried starting the Tablet PC Input Service but nothing happens. The Tablet PC Settings dialog has nothing interesting either. Is there a registry setting I can tweak?

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  • Netcat I/O enhancements

    - by user13277689
    When Netcat integrated into OpenSolaris it was already clear that there will be couple of enhancements needed. The biggest set of the changes made after Solaris 11 Express was released brings various I/O enhancements to netcat shipped with Solaris 11. Also, since Solaris 11, the netcat package is installed by default in all distribution forms (live CD, text install, ...). Now, let's take a look at the new functionality: /usr/bin/netcat alternative program name (symlink) -b bufsize I/O buffer size -E use exclusive bind for the listening socket -e program program to execute -F no network close upon EOF on stdin -i timeout extension of timeout specification -L timeout linger on close timeout -l -p port addr previously not allowed usage -m byte_count Quit after receiving byte_count bytes -N file pattern for UDP scanning -I bufsize size of input socket buffer -O bufsize size of output socket buffer -R redir_spec port redirection addr/port[/{tcp,udp}] syntax of redir_spec -Z bypass zone boundaries -q timeout timeout after EOF on stdin Obviously, the Swiss army knife of networking tools just got a bit thicker. While by themselves the options are pretty self explanatory, their combination together with other options, context of use or boundary values of option arguments make it possible to construct small but powerful tools. For example: the port redirector allows to convert TCP stream to UDP datagrams. the buffer size specification makes it possible to send one byte TCP segments or to produce IP fragments easily. the socket linger option can be used to produce TCP RST segments by setting the timeout to 0 execute option makes it possible to simulate TCP/UDP servers or clients with shell/python/Perl/whatever script etc. If you find some other helpful ways use please share via comments. Manual page nc(1) contains more details, along with examples on how to use some of these new options.

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  • Using optimization to assign by preference

    - by Aarthi
    I have 100 objects ("candies") that I need to distribute between five people so that each has an equal number of candies (in this case, 20 candies per person). However, each person has also expressed their preferences of candy to me in a chart, similar to below. Top-favored candies receive 10 points, least-favored candies receive -10 points, and neutral-favored candies receive 0.5 points. I need to sort the items out so that: Each person receives the same number of candies Each person's total "satisfaction" (points) is maximized My output is a list of each person's assigned items I'm familiar with Excel's in-house Monte Carlo simulation tools (Solver, F9 diceroll, etc) and would like to stick to those tools. While I know how to set up the chart, and how to use the column summation to input into Solver, I don't know how to get it to give me the desired output. Furthermore, how do I adjust the solver so it takes into account individual preferences rather than empirical ones? To wit: how do I begin setting up this model?

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  • How or why would this mechanic (not) work to bring game balance to a singleplayer RPG? [closed]

    - by 0xFFF1
    Mechanic details The player, the monsters, and the merchants act as three separate parties. The player needs to beat up monsters for exp points and resources to sell and to buy potions from merchants to continue to fight. The monsters need healing and reviving to survive (also bought from merchants) and the merchants need potion ingredients from the player and the monsters to make potions to sell. These potions are only able to be processed in such bulk by merchants thus their potions would be cheaper than making them yourself. Only the monsters can farm ingredients in bulk. Only the player is or has to be overly aggressive (in bulk). Monsters can farm and produce "Level up candies" that do the work of exp. they are eaten right away after they are made and are never stockpiled or held for fear of the player and merchants who want to sell to the player. The monsters will defend themselves. Reviving is very expensive. The merchants can be found either with a concerned expression or a grinning expression based on how much profit they are making compared to their morale standing. The economies of each monster town and merchant city are distinct but interconnected. Magic Swords are worth a lot. So what I need to know is what concerns would there be to design a game around this mechanic and/or design this mechanic around a developing game. which would fare better? Is game balance an issue here? (how strong the monsters get or how quickly they die off based on the player's input into the system), Or is game balance solely in the hands of the player? (he decides if he overkills monsters or get underleveled.) What do I need to think about to make sure it isn't too easy or too hard to swing the amount/strength of monsters compared to the player and the amount of profit the merchants get vs the player. Would indicating how out of whack things are getting in game help with this?

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  • beginner - best way to do a 'Confirm' page? [closed]

    - by W_P
    I am a beginning web app developer, wondering about the best way to implement a "Confirm Page" upon form submission. I have heard that it's best for the script that a form POSTs to to be implemented by handling the POST data and then redirecting to another page, so the user isn't directly viewing the page that was POSTed to. My question is about the best way to implement a "Confirm before data save" page. Do I Have my form POST to a script, which marshals the data, puts in a GET, and redirects to the confirm page, which unmarshals and displays the data in another form, where the user can then either confirm (which causes another POST to a script that actually saves the data) or deny (which causes the user to be redirected back to the original form, with their input added)? Have my form POST directly to the confirm page, which is displayed to the user and then, like #1, gives the user the option to confirm or deny? Have my form GET the confirm page, which then does the expected behavior? I feel like there is a common-sense answer to this question that I am just not getting.

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  • Automatically wake up notebooks not on the ethernet

    - by gletscher
    I am looking for an automated backup system and I like bacula. I have 3 Notebooks and a Desktop computer that need regular backup. Now I don't want to let them run all night just to do the backuping, so I was thinking I could use wake-on-lan to have bacula wake up the machines, then do the backups, and shut them down afterswards. While this may work with devices on the ethernet, it won't work with the Notebooks on the wifi. So is it possible to have the Notebooks schedules to automatically wake up from suspend or shutdown ? Or is it possible to interject a shutdown command if it is after a certain hour and call the bacula director to start the backup now? I'm new to controlling the linux system using scripts, so any hints on how and where to start are greatly appreciated. Thanks alot for your help, input and ideas.

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  • Game Resource Generation

    - by Darthg8r
    I am currently building a game that has a "City" entity. These cities generate and consume resources such as food variably over a period of time. I need to be able query the server often to find exactly how much food the city at any given point. These queries can take place multiple times per minute. There could also be 400,000 cities to track at a given time. How would you handle tracking these resources? Would you do it in real time, keeping an instance of the city in memory on the server, with some sort of a snapshot in time of the resources, then computing the growth/consumption from that snapshot time for subsequent queries? Would you work exclusively with a database, using a similar "snapshoting" scheme? Maybe a mixture of the 2, caching recently queried cities in memory for a period of time? There is also a lot of other data that each city needs to track. A player can queue units to build in a barrack. The armies available in the city will need to be updated as units complete. I'm interested in everyone's input on where/when/how you'd manage the real time data.

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  • Fuzzing for Security

    - by Sylvain Duloutre
    Yesterday, I attended an internal workshop about ethical hacking. Hacking skills like fuzzing can be used to quantitatively assess and measure security threats in software.  Fuzzing is a software testing technique used to discover coding errors and security loopholes in software, operating systems or networks by injecting massive amounts of random data, called fuzz, to the system in an attempt to make it crash. If the program contains a vulnerability that can leads to an exception, crash or server error (in the case of web apps), it can be determined that a vulnerability has been discovered.A fuzzer is a program that generates and injects random (and in general faulty) input to an application. Its main purpose is to make things easier and automated.There are typically two methods for producing fuzz data that is sent to a target, Generation or Mutation. Generational fuzzers are capable of building the data being sent based on a data model provided by the fuzzer creator. Sometimes this is simple and dumb as sending random bytes, swapping bytes or much smarter by knowing good values and combining them in interesting ways.Mutation on the other hand starts out with a known good "template" which is then modified. However, nothing that is not present in the "template" or "seed" will be produced.Generally fuzzers are good at finding buffer overflow, DoS, SQL Injection, Format String bugs etc. They do a poor job at finding vulnerabilites related to information disclosure, encryption flaws and any other vulnerability that does not cause the program to crash.  Fuzzing is simple and offers a high benefit-to-cost ratio but does not replace other proven testing techniques.What is your computer doing over the week-end ?

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  • Multicasting and multicast address

    - by Zia ur Rahman
    I have confusion about the multicast addresses, I have read an example which is given by. Suppose two applications have been built to send audio over a network. One application accepts and digitizes an audio input stream, and then sends the resulting frame across the network to other application. The second application receives the digitized audio from the network, converts it back to the audio signal and plays the result over a speaker. Unless the two applications use broadcast to send frames, no other computers on the network will receive a copy of the frame. Multicasting provides an excellent solution to the problems of allowing some computers to participate in audio transmission. To use multicasting , a multicast address must be chosen for the audio application. And the receiving application passes the multicast address to the network interface. The interface begins to accept the packets sent to that address. Question: how this multicast address is chosen, how the receiving application knows that the sender using this specific destination address for the audio frames.

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  • What are the maths behind 'Raiden 2' purple laser?

    - by Aybe
    The path of the laser is affected by user input and enemies present on the screen. Here is a video, at 5:00 minutes the laser in question is shown : Raiden II (PS) - 1 Loop Clear - Part 2 UPDATE Here is a test using Inkscape, ship is at bottom, the first 4 enemies are targeted by the plasma. There seems to be a sort of pattern. I moved the ship first, then the handle from it to form a 45° angle, then while trying to fit the curve I found a pattern of parallel handles and continued so until I reached the last enemy. Update, 5/26/2012 : I started an XNA project using beziers, there is still some work needed, will update the question next week. Stay tuned ! Update : 5/30/2012 : It really seems that they are using Bézier curves, I think I will be able to replicate/imitate a plasma of such grade. There are two new topics I discovered since last time : Arc length, Runge's phenomenon, first one should help in having a linear movement possible over a Bézier curve, second should help in optimizing the number of vertices. Next time I will put a video so you can see the progress 8-)

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  • MySQL port 3306 blocked in csf yet can still telnet to port 3306 from external host

    - by Neek
    We have a Centos 6 VPS that was recently migrated to a new machine within the same web hosting company. It's running WHM/cPanel and has csf/lfd installed. csf is set up with mostly vanilla config. I'm no iptables expert, csf has not let me down before. If a port isn't in the TCP_IN list, it should be blocked on the firewall by iptables. My problem is that I can telnet to port 3306 from an external host, yet I think iptables ought to be blocking 3306 because of csf's rules. We are now failing a security check because of this open port. (this output is obfuscated to protect the innocent: www.ourhost.com is the host with the firewall problem) [root@nickfenwick log]# telnet www.ourhost.com 3306 Trying 158.255.45.107... Connected to www.ourhost.com. Escape character is '^]'. HHost 'nickfenwick.com' is not allowed to connect to this MySQL serverConnection closed by foreign host. So the connection is established, and MySQL refuses the connection due to its configuration. I need the network connection to be refused at the firewall level, before it reaches MySQL. Using WHM's csf web UI I can see 'Firewall Configuration' includes a fairly sensible TCP_IN line: TCP_IN: 20,21,22,25,53,80,110,143,222,443,465,587,993,995,2077,2078,2082,2083,2086,2087,2095,2096,8080 (lets ignore that I could trim that a little for now, my concern is that 3306 is not listed in that list) When csf is restarted it logs the usual slew of output as it sets up iptables rules, for example what looks like it blocking all traffic and then allowing specific ports like SSH on 22: [cut] DROP all opt -- in * out * 0.0.0.0/0 -> 0.0.0.0/0 [cut] ACCEPT tcp opt -- in !lo out * 0.0.0.0/0 -> 0.0.0.0/0 state NEW tcp dpt:22 [cut] I can see that iptables is running, service iptables status returns a long list of firewall rules. Here is my Chain INPUT section from service iptables status, hopefully that's enough to show how the firewall is configured. Table: filter Chain INPUT (policy DROP) num target prot opt source destination 1 acctboth all -- 0.0.0.0/0 0.0.0.0/0 2 ACCEPT tcp -- 217.112.88.10 0.0.0.0/0 tcp dpt:53 3 ACCEPT udp -- 217.112.88.10 0.0.0.0/0 udp dpt:53 4 ACCEPT tcp -- 217.112.88.10 0.0.0.0/0 tcp spt:53 5 ACCEPT udp -- 217.112.88.10 0.0.0.0/0 udp spt:53 6 ACCEPT tcp -- 8.8.4.4 0.0.0.0/0 tcp dpt:53 7 ACCEPT udp -- 8.8.4.4 0.0.0.0/0 udp dpt:53 8 ACCEPT tcp -- 8.8.4.4 0.0.0.0/0 tcp spt:53 9 ACCEPT udp -- 8.8.4.4 0.0.0.0/0 udp spt:53 10 ACCEPT tcp -- 8.8.8.8 0.0.0.0/0 tcp dpt:53 11 ACCEPT udp -- 8.8.8.8 0.0.0.0/0 udp dpt:53 12 ACCEPT tcp -- 8.8.8.8 0.0.0.0/0 tcp spt:53 13 ACCEPT udp -- 8.8.8.8 0.0.0.0/0 udp spt:53 14 LOCALINPUT all -- 0.0.0.0/0 0.0.0.0/0 15 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 16 INVALID tcp -- 0.0.0.0/0 0.0.0.0/0 17 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 18 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:20 19 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:21 20 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:22 21 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:25 22 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:53 23 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:80 24 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:110 25 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:143 26 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:222 27 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:443 28 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:465 29 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:587 30 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:993 31 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:995 32 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2077 33 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2078 34 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2082 35 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2083 36 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2086 37 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2087 38 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2095 39 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:2096 40 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:8080 41 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 state NEW udp dpt:20 42 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 state NEW udp dpt:21 43 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 state NEW udp dpt:53 44 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 state NEW udp dpt:222 45 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 state NEW udp dpt:8080 46 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 8 47 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 0 48 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 11 49 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 3 50 LOGDROPIN all -- 0.0.0.0/0 0.0.0.0/0 What's the next thing to check?

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  • How to change a function/formula in a whole column where I also have empty cells

    - by Zvi
    I have a column with a formula/function that has other cells as parameters. However in the column, every few rows I have a subtotal and blanks, for readability. Now I decided to change the formula/function but I can not do copy+paste on the whole column because of the subtotals/blank cells, and I can not do change+replace because there are parameters in the functions that uses other cells and thus it is different in each cell in the column. For example, if the formula is =if(A5>24,1,"") and I want to change it to =AA_userfn(A5,B5) Any idea how to change it easily? currently I copy+paste few rows at a time, but that is tedious. Maybe a Sub that will go all over the column (the column number as an input parameter) and looks for =if(, and then replaces it with =aa_userfn(Ax, By) where Ax and By are calculated based on the position of the cell currently changed in reference to the previous values in that cell. Any ideas will be welcomed

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  • How to manage own bots at the server?

    - by Nikolay Kuznetsov
    There is a game server and people can play in game rooms of 2, 3 or 4. When a client connects to server he can send a request specifying a number of people or range he wants to play with. One of this value is valid: {2-4, 2-3, 3-4, 2, 3, 4} So the server maintains 3 separate queues for game room with 2, 3 and 4 people. So we can denote queues as #2, #3 and #4. It work the following way. If a client sends request, 3-4, then two separate request are added to queues #3 and #4. If queue #3 now have 3 requests from different people then game room with 3 players is created, and all other requests from those players are removed from all queues. Right now not many people are online simultaneously, so they apply for a game wait for some time and quit because game does not start in a reasonable time. That's a simple bot for beginning has been developed. So there is a need to patch server code to run a bot, if some one requests a game, but humans are not online. Input: request from human {2-4, 2-3, 3-4, 2, 3, 4} Output: number of bots to run and time to wait for each before connecting, depending on queues state. The problem is that I don't know how to manage bots properly at the server? Example: #3 has 1 request and #4 has 1 request Request from user is {3,4} then server can add one bot to play game with 3 people or two bots to play game of 4. Example: #3 has 1 request and #4 has 2 requests Request from user is {3,4} then in each case just one bot is needed so game with 4 players is more preferrable.

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  • Testcase runner for parametrized testcases

    - by Razer
    Let me explain my situation. I'm planning a kind of test case runner for doing testcases on external devices, which are microcontroller based. Lets consider the devices: Device 1 Device 2 There exist a lot of test cases which can be run with one of the devices above. For example: Testcase 1 Testcase 2 The main reason that all the testcases can be run with any device is, that the testcases validates some standard and this software should be extensible for future devices. The testcases itself must be runnable with changing parameters. For example Testcase 1 does some Timing Verification the testcase needs as input parameter the datarate: 4800, 9600, 19200. Now hoping you understand the situation, let me explain my design questions. For implementing the test cases I thought about an Attribute based approach, like nunit does it. The more complicated problem is, how to define the parametrized testcases? Like this: Device 1: Testcase 1: datarate: 4800, 9600, 19200 Testcase 2: supply: 1, 2, 3 Device 2: Testcase 1: datarate: 9600, 19200, 38400 Testcase 2: supply: 3, 4, 5 How would you design such a framework? I've done a similar desin in python where I had for every device a XML containing the testcase definitions like: <Testcase="Testcase 1" datarate=4800/> <Testcase="Testcase 1" datarate=9600/> <Testcase="Testcase 1" datarate=19200/>

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  • Can not mount /dev/loop0 (/cdrom/casper/filesystem.squashfs)

    - by simpleton
    I downloaded 12.04.1 and md5 sum checked them and everything is good. Made a live usb and booted up... Just gets to where its about to start with the purple ubuntu loading screen then it goes back to text and gives this message: BusyBox v1.18.5 (Ubuntu 1:1.18.5-1ubuntu4) built-in shell (ash) Enter 'help' for a list of built-in commands. (initramfs) mount: mounting /dev/loop0 on ///filesystem.squashfs failed: Input/output error Can not mount /dev/loop0 (/cdrom/casper/filesystem.squashfs) on //filesystem.squashfs This happens in the live option, or persistent even the file checking one doesn't work Also I've tried a few different F6 options to no avail. I used 'LiLi USB creator' and 'unetbootin' and also 'Universal USB Installer,' all with the same results. I've also tried using a VM and it showed the same. That is when I figured I had a corrupt .iso so I downloaded it again checked the MD5: e235b63c02644e219b7bf3668f479c9e. Only I'm having the same problem. I'm just about ready to give up on 12.04.1 and just go back to 10.04 utill the next LTS comes out. I've got a dell mini 10 btw. Thanks for your time.

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  • What is the fastest way to reload history commands begin with certain characters in linux?

    - by gerry
    In Dos we can input the first several characters to filter command history and find proper one rapidly. But how to do the same thing in Linux ? for example when I am testing a local server: cd sudo /etc/init.d/vsftpd start wget ... ls emacs ... sudo /etc/init.d/vsftpd restart sudo /etc/init.d/vsftpd stop ... In Dos you can easily type sudo and switch among the three commands beginning with it using arrow keys. But in Linux, is below command the best we can do ? historty | grep sudo I don't like it, because history can easily become a mess, and it also need mouse action.

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  • mpd conflicting with other applications -- taking control of pulse?

    - by Jamie Schembri
    Simple explanation If mpd is playing and sound attempts to play through another application, x, sound from x will not be output. If sound from another application, x, is playing and mpd then attempts to play, no sound will be output from mpd whilst sound from x continues to play. Details I first noticed this problem with Flash, and this continues to be the most common scenario. I posted a question about this before realising it was not strictly Flash-related, but instead is something to do with mpd. My biggest frustration comes from trying to get mpd working again, as I can't seem to pin down any method. Sometimes pulseaudio -k seems to help, other times sudo /etc/init.d/mpd restart, others killing Chromium (due to Flash) with SIGTERM. Most of the time it's a combination of the above. I think this might be because I run mpd as another user and use pulseaudio. It is not run as root or current user. Also, mpd is compiled with pulse support. I have tried numerous things, however I honestly couldn't recite what, as it has been some time since. I'd rather not go poking around without some direction, but I'd be really happy to fix this problem once and for all. mpd.conf Simplified by removing comments/blank lines. music_directory "/var/lib/mpd/music" playlist_directory "/var/lib/mpd/playlists" db_file "/var/lib/mpd/tag_cache" log_file "/var/log/mpd/mpd.log" pid_file "/var/run/mpd/pid" state_file "/var/lib/mpd/state" user "mpd" bind_to_address "wilson" input { plugin "curl" } audio_output { type "pulse" name "My Pulse Output" } filesystem_charset "UTF-8" id3v1_encoding "UTF-8" Question For the sake of keeping this a question: does anyone know what is causing this, or how to fix it?

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  • DC on Hyper V Host

    - by Saif Khan
    I've read a few similar questions but wasn't clear. I have a small office (13) users and recently purchased a new single server (this is all I have to work with for now). Server specs Memory - 16GB Drives - 6 SCSI (2TB) PROCESSOR - DUAL QUAD I plan on making the Hyper-V host the DC and then 2 VMs, one for a file server and the other an application server. Question - since I am restricted to this single server, would it be a big issue making the Hyper-V host the domain controller? Your input greatly appreciated.

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  • Google authorship verification issue

    - by Fraser
    I'm trying to get my blog content author verified so my face gets into the Google search results. I managed to achieve this a few weeks back - When testing my content in the Google authorship testing tool it reported that I had been verified and I could see my mug in the results. All I had to do was wait a couple of weeks before I started popping up in the search results (I think(?)). However, I seem to have thrown a spanner in the works. I set up Google apps for my domain and merged my old Google+ profile into my google apps account. This seemed to reset my Google+ profile (no biggy, since it was a new profile and only had 1 connection). I re-set up my G+ account and tied it all in to my blog and it's content. I am now seeing some very strange behaviour. If you take a look at one of my blog posts through the snippet testing tool: http://www.google.com/webmasters/tools/richsnippets?url=http%3A%2F%2Fblog.fraser-hart.co.uk%2Fjquery-fullscreen-background-slideshow%2F&html= You will see that it is not recognising me as an author. However, when you enter my profile URL (https://plus.google.com/108765138229426105004) into the "Authorship verification by email" input, you will see that it does in fact recognise it as verified. Now, if you try and verify the same page again, it reverts back to unverified. I thought I may have to just wait it out but this has been over a week now and previously (before I merged my profile) it happened instantaneously. Has anyone experienced this bizarre behaviour before? What is happening here? More importantly, is there anything I can do to resolve it? (Apologies for the long and boring question). Cheers!

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  • How do I securely execute commands as root via a web control panel?

    - by Chris J
    I would like to build a very simple PHP based web based control panel to add and remove users to/from and add and remove sections to/from nginx config files on my linode vps (Ubuntu 8.04 LTS). What is the most secure way of executing commands as root based on input from a web based control panel? I am loathe to run PHP as root (even if behind an IP tables firewall) for the obvious reasons. Suggestions welcome. It must be possible as several commercial (and bloated, for my needs) control panels offer similar functionality. Thanks

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  • Is djvubundle available in Ubuntu?

    - by Tim
    The official webpage says Assembling DjVu Images into Multipage Documents The batch compressors distributed as part of the DjVuText and DjVuLayered packages can directly produce multipage DjVu file when fed with multiple input files. The files produced are smaller than if the pages are compressed separately because the compressor can extract and share redundant information accross multiple pages. Individually compressed DjVu pages can be assembled into multipage documents using the free package DjVuMulti. To assemble a bunch of DjVu images into a single BUNDLED document simply type: djvubundle page1.djvu page2.djvu.... pageN.djvu document.djvu To assemble a bunch of DjVu images into an INDIRECT document, type: djvujoin page1.djvu page2.djvu.... pageN.djvu documentdir/index.djvu where documentdir must be an existing directory where all the individual page files will be copied. To disassemble a BUNDLED document into an INDIRECT one, simply say: djvujoin document.djvu documentdir/indexfile.djvu To convert a multipage document from one of the old 2.0 multipage formats, do djvureindex olddocument newdocument The programs djvujoin, and djvubundle supersede the 2.0 programs djvuindex and djvumerge. I couldn't find djvujoin and djvubundle for Ubuntu. djvulibre doesn't have them either. Do I miss something? Thanks.

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  • Minimum power requirement for VGA vs. its working

    - by Shiki
    Got a new XFX GTX260^2 video card. The only problem is the "Minimum power" is 500W on the box. I've got a Chieftec 450AA PSU with just a minimal number of attached stuff (1hdd, WD green; 6gb (4module) ram; dvd writer). Bought a cable for the 6pin power input on the card. Got picture, works in every aspect. Still. Should I get a new PSU (like a Corsair or Antec 600W)? Will the card perform slower with this PSU? (Yeah the last part is a particular question but in I'm also asking in generic. I was wondering about this so many times and I hope we'll put and end for this question for once and for all.)

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  • Using wget to download pdf files from a site that requires cookies to be set

    - by matt74tm
    I want to access a newspaper site and then download their epaper copies (in PDF). The site requires me to login using my email address and password and then it permits me to access those PDF URLs. I'm having trouble 'setting my session' in wget. When I login into the site from my browser, it sets two cookie values: [email protected] Password=12345 I tried: wget --post-data "[email protected]&Password=12345" http://epaper.abc.com/login.aspx However, that just downloaded the login page and saved it locally The FORM on the login page has two fields: txtUserID txtPassword and radiobuttons like this: <input id="rbtnManchester" type="radio" checked="checked" name="txtpub" value="44"> Another button: <input id="rbtnLondon" type="radio" name="txtpub" value="64"> If I post this to the login.aspx page, I get the same output wget --post-data "[email protected]&txtPassword=12345&txtpub=44" http://epaper.abc.com/login.aspx If I do: --save-cookies abc_cookies.txt it doesnt seem to have anything other than the default content. For the last if I do --debug as well it says: ... Set-Cookie: ASP.NET_SessionId=05kphcn4hjmblq45qgnjoe41; path=/; HttpOnly ... Stored cookie epaper.abc.com -1 (ANY) / <session> <insecure> [expiry none] ASP.NET_SessionId 05kphcn4hjmblq45qgnjoe41 Length: 107253 (105K) [text/html] Saving to: `login.aspx' ... Saving cookies to abc_cookies.txt. However, abc_cookies.txt shows ONLY the following: # HTTP cookie file. # Generated by Wget on 2011-08-16 08:03:05. # Edit at your own risk. (Not sure why I'm not getting any responses on SO - perhaps SU is a better forum - http://stackoverflow.com/questions/7064171/using-wget-to-download-pdf-files-from-a-site-that-requires-cookies-to-be-set) EDIT 1 C:\Temp>wget --cookies=on --keep-session-cookies --save-cookies abc_cookies.txt --post-data "txtUserID=abc%40gmail.com&txtPassword=password&txtpub=44&chkbox=checkbox&submit.x=48&submit.y=7" http://epaper.abc.com/login.aspx --debug SYSTEM_WGETRC = c:/progra~1/wget/etc/wgetrc syswgetrc = C:\Program Files (x86)\GnuWin32/etc/wgetrc DEBUG output created by Wget 1.11.4 on Windows-MinGW. --2011-08-18 08:15:59-- http://epaper.abc.com/login.aspx Resolving epaper.abc.com... seconds 0.00, 999.999.99.99 Caching epaper.abc.com => 999.999.99.99 Connecting to epaper.abc.com|999.999.99.99|:80... seconds 0.00, connected. Created socket 300. Releasing 0x00a2ae80 (new refcount 1). ---request begin--- POST /login.aspx HTTP/1.0 User-Agent: Wget/1.11.4 Accept: */* Host: epaper.abc.com Connection: Keep-Alive Content-Type: application/x-www-form-urlencoded Content-Length: 100 ---request end--- [POST data: txtUserID=abc%40gmail.com&txtPassword=password&txtpub=44&chkbox=checkbox&submit.x=48&submit.y=7] HTTP request sent, awaiting response... ---response begin--- HTTP/1.1 200 OK Connection: keep-alive Date: Thu, 18 Aug 2011 02:46:17 GMT Server: Microsoft-IIS/6.0 X-Powered-By: ASP.NET X-AspNet-Version: 2.0.50727 Set-Cookie: ASP.NET_SessionId=owcrje55yl45kgmhn43gq145; path=/; HttpOnly Cache-Control: private Content-Type: text/html; charset=utf-8 Content-Length: 107253 ---response end--- 200 OK Registered socket 300 for persistent reuse. Stored cookie epaper.abc.com -1 (ANY) / <session> <insecure> [expiry none] ASP.NET_SessionId owcrje55yl45kgmhn43gq145 Length: 107253 (105K) [text/html] Saving to: `login.aspx.1' 100%[======================================================================================================================>] 107,253 24.9K/s in 4.2s 2011-08-18 08:16:05 (24.9 KB/s) - `login.aspx.1' saved [107253/107253] Saving cookies to abc_cookies.txt. Done saving cookies. C:\Temp>wget --referer=http://epaper.abc.com/login.aspx --cookies=on --load-cookies abc_cookies.txt --keep-session-cookies --save-cookies abc_cookies.txt http://epaper.abc.com/PagePrint/16_08_2011_001.pdf --debug SYSTEM_WGETRC = c:/progra~1/wget/etc/wgetrc syswgetrc = C:\Program Files (x86)\GnuWin32/etc/wgetrc DEBUG output created by Wget 1.11.4 on Windows-MinGW. Stored cookie epaper.abc.com -1 (ANY) / <session> <insecure> [expiry none] ASP.NET_SessionId owcrje55yl45kgmhn43gq145 --2011-08-18 08:16:12-- http://epaper.abc.com/PagePrint/16_08_2011_001.pdf Resolving epaper.abc.com... seconds 0.00, 999.999.99.99 Caching epaper.abc.com => 999.999.99.99 Connecting to epaper.abc.com|999.999.99.99|:80... seconds 0.00, connected. Created socket 300. Releasing 0x00598290 (new refcount 1). ---request begin--- GET /PagePrint/16_08_2011_001.pdf HTTP/1.0 Referer: http://epaper.abc.com/login.aspx User-Agent: Wget/1.11.4 Accept: */* Host: epaper.abc.com Connection: Keep-Alive Cookie: ASP.NET_SessionId=owcrje55yl45kgmhn43gq145 ---request end--- HTTP request sent, awaiting response... ---response begin--- HTTP/1.1 200 OK Connection: keep-alive Date: Thu, 18 Aug 2011 02:46:30 GMT Server: Microsoft-IIS/6.0 X-Powered-By: ASP.NET X-AspNet-Version: 2.0.50727 content-disposition: attachement; filename=Default_logo.gif Cache-Control: private Content-Type: image/GIF Content-Length: 4568 ---response end--- 200 OK Registered socket 300 for persistent reuse. Length: 4568 (4.5K) [image/GIF] Saving to: `16_08_2011_001.pdf' 100%[======================================================================================================================>] 4,568 7.74K/s in 0.6s 2011-08-18 08:16:14 (7.74 KB/s) - `16_08_2011_001.pdf' saved [4568/4568] Saving cookies to abc_cookies.txt. Done saving cookies. Contents of abc_cookies.txt epaper.abc.com FALSE / FALSE 0 ASP.NET_SessionId owcrje55yl45kgmhn43gq145

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