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  • How are you keeping abreast with latest HPC trends?

    - by Fanatic23
    For those of you primarily working on high performance computing for non-scientific purposes (as in no fortran) what are the ways by which you keep yourself abreast of the latest trends out there? Industry gossip? Random blogs from google? Search SO? I am into HPC recently and looking for the high level architectural landscape. Given that everyone from GPGPU coders to FPGA folks to Erlang developers claim they are into HPC, how are you keeping up with so much information?

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  • What is a "cross-functional team" actually?

    - by Idsa
    The general meaning of "cross-functional team" is a team which combines specialists in different fields that are required to reach the goal. But it looks like in Agile cross-functionality means not only combining different specialists, but making them mix. Henrik Kniberg defines cross-functional team this way: "Cross-functional just means that the team as a whole has all skills needed to build the product, and that each team member is willing to do more than just their own thing." But where is the line drawn? Is it normal to ask developers to become testers for an iteration if it is required?

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  • How do you ensure consistent experience across multiple graphics cards (or even driver versions)?

    - by Grigory Javadyan
    So I was writing a simple 2D game with OpenGL and SDL and had this problem when there was awful tearing when running in windowed mode (even though I explicitly asked SDL_SetVideoMode to use double buffering). Didn't worry about it all too much because most of the time the game grabs the entire screen, windowed mode is just for debugging. Anyway, yesterday I updated my nVidia drivers and tearing disappeared, the game runs smooth and looks nice in windowed mode too. I can see how the problem may be in the graphics driver, but this leads to a question. Obviously, professional game developers have to deal with a lot of different hardware/software configurations. What are the techniques they use to make sure the game looks the roughly the same on different graphics cards or even the same model of graphics card, but with different driver versions?

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  • Parsing glGetShaderInfoLog() to get error info. Is this reliable, or is there a better way?

    - by m4ttbush
    I want to get a list of errors and their line numbers so I can display the error information different to how it's formatted in the error string, and also show the line in error. It looks easy enough to just parse the result of glGetShaderInfoLog(), look for "ERROR:" then read the next number up to : and then the next, and then the error description up to the next newline. But the OpenGL docs say "Application developers should not expect different OpenGL implementations to produce identical information logs." Which makes me worry that my code may behave incorrectly on different systems. I don't need them to be identical, I just need them to follow the same format. So is there a better way to get a list of errors with line number separate, is it safe to assume that they'll always follow the "ERROR: 0:123:" format, or is there simply no reliable way to do this? Thanks!

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  • Frustrated by the VS2012 'Light' and 'Dark' themes?

    - by ihaynes
    Like me you may be have been frustrated by the lack of colour in VS2012. The flat look, reminicent of the early 'Gem' OS is bad enough, but when the only choices are a washed out white look or the deadly all-black look, it's not an easy product to work with.Fortunately MS themselves seem to have quietly taken notice of this, or at least one of their developers has, and a 'Color Theme Editor' extension has been released. This comes with some much better colour schemes (I'm using the blue one, which is fairly close to VS2010) and also allows you to create and edit themes youself.This extension doesn't come up when you search 'Extensions and Updates' but can be found at http://tinyurl.com/6rhkdejWith this, using VS2012 finally becomes a pleasurable experience.

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  • What are the licensing terms for the Swift Programming Language?

    - by 200_success
    What are the licensing terms of the Swift Programming Language, the API, and runtime? The only mention I have been able to find is from the Copyright and Notices section of Apple's The Swift Programming Language iBook: No licenses, express or implied, are granted with respect to any of the technology described in this document. Apple retains all intellectual property rights associated with the technology described in this document. This document is intended to assist application developers to develop applications only for Apple-branded products. … which suggests that the language is intended to be completely proprietary.

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  • Apps Script Office Hours - November 29, 2012

    Apps Script Office Hours - November 29, 2012 In this episode Arun and Ikai ... - Talk about the recent Apps Script hackathon they held in Los Angeles. - Cover the items in the release notes for recent releases. - Discuss recent Apps Script blog posts, including reminders, open source libraries, and more. - Answer a question about where best to store your data in Apps Script. Visit developers.google.com to find out when we'll be hosting our next Office Hours. From: GoogleDevelopers Views: 363 11 ratings Time: 28:55 More in Science & Technology

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  • O'Reilly deal of the week to 23:59 PT Sept 11 - Back-to-School Special

    - by TATWORTH
    At http://shop.oreilly.com/category/deals/b2s-2012-special.do, O'Reilly are offering up to 50% off a range of E-books, together with reductions on other items."Get definitive information on technology for developers, designers, admins – whatever you are or want to be. With our Back-to-School Special, you choose what to learn and we give you the tools to make it happen. Save 50% on eBooks and videos, 40% on print books from O'Reilly, Microsoft Press, SitePoint, and No Starch, or 30% on courses from O'Reilly School of Technology." There are some 37 books and e-books on offer together with 3 videos.

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  • Should Scala IDE Worksheets be part of your open git repository?

    - by JacobusR
    Those familiar with Scala IDE will know about the great testing environment offered by the Scala Worksheet. You can scribble and scratch, much like in the REPL, but with all the goodness added by the IDE as a whole (refactoring, saving, error checking, etc). When you create a worksheet, it is created with the .sc extension, and also creates a artifact under a hidden directory called .worksheet. This is all fine and dandy, but should one include these in your public .git repositories? People who does not use Scala IDE (or older versions) may find these files confusing. On the other hand, making some of your experiments public to developers who are using Scala IDE, may give them a quick start into experimenting and learning the project.

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  • Advice on what to learn? [closed]

    - by ICTech
    Currently I work as a .NET C# programmer, quite fresh faced at that (only been working professionally for 8 months) I'm enjoying what I'm doing, but I'm now thinking ahead for other languages to learn. I've heard from quite a few seasoned developers that they reckon it's worth getting in to HTML5. Before I asked this question I read a few of the other questions similar to this, but most were dated back a few years. I'm wondering what your advice would be to an aspiring programmer, what I should avoid going for (i.e. as I understand it Flash is essentially going to be phased out due to HTML5) I was looking in to WPF and the more updated .NET technologies, but someone advised me that WPF stuff will probably be redundant in the future. Thanks for your advice and opinions :)

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  • FxCop ... Where have you been all my life?

    - by PhilSando
    I was recently introduced to microsoft's tool that analyzes managed code assemblies called FxCop. It points out possible design, localization, performance, and security improvements against a pre defined set of rules (and also accepts custom rules). At first I was unsure how to go about using it as it seems to be aimed at software developers (.exe and .dll) . Its easy to get around this with the following steps: 1)Create a new folder (i.e C:\Code Analysis) 2)Publish your web application into the new folder 3)Open FxCop and add all the dll files from the newly created bin folder  to be scrutinized. Lots more info / docs available here on msdn and you can also download fxcop free

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  • Back to the future! New version of the VB6 InteropForms toolkit is released!!

    Along with all the new goodies that we released yesterday as part of Visual Studio 2010, one additional thing we did yesterday as well is release an update to the popular interopforms toolkit.   This update brings VS 2010 (and VS 2008!) support to the toolkit and fixes a smattering of reported bugs.    As many of you are aware, VB6 applications are alive and well in the community and this toolkit has proven to be quite successful in helping developers evolve these apps with...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Book recommendation/advice for a future CTO? [closed]

    - by andrewtweber
    I'm the current lead developer for a small start-up. I spend the majority of my time coding, while the remainder is split between recruiting more programmers and managing the one I do work with. We just hired two more developers and are waiting to hear back from a third. I have about a month to prepare before they start. Any good book recommendations on developing my leadership skills, especially tech-related? Or advice from those who have been in this situation? Note: I'm less than a year out of college. Fortunately (for me), all of the new hires are younger than I.

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  • Alternatives to OAuth?

    - by sdolgy
    The Web industry is shifting / has shifted towards using OAuth when extending API services to external consumers & developers. There is some elegance in simple....and well, the 3-step OAuth process isn't too bad ... i just find it is the best of a bad bunch of options. Are there alternatives out there that could be better, and more secure? The security reference is derived from the following URLs: http://www.infoq.com/news/2010/09/oauth2-bad-for-web http://hueniverse.com/2010/09/oauth-2-0-without-signatures-is-bad-for-the-web/

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  • How to run/test JavaScript? [closed]

    - by user702
    I'm reading David Flanagan's "JavaScript: The Definitive Guide, 6th ed". It only actually tells users how to run JS code on page 311, where users are told of the following solutions: "Client-side JavaScript code is embedded within HTML documents in four ways: Inline, between a pair of <script> and </script> tags From an external file specified by the src attribute in a <script> tag In an HTML event handler attribute, such as onclick or onmouseover In a URL that uses the special javascript: protocol." I was wondering what professional JS developers use to write and test their code: Do they use a good text editor with syntax high-lighting + autocompletion, hit F5 in the browser to reload the page every time they make a change, and use some add-on in the browser to investigate errors? Or are there full-fledged IDE's similar to MS VisualStudio for non-web languages?

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  • PHP - Data Access Layer

    - by scarpacci
    I am currently reviewing a code base and noticed that a majority of the calls (along with DB connections) are just buried inside the PHP scripts. I would have assumed that like other languages they would have developed some sort of data access layer (Like I would do in .Net or Java) for all of the communication to the DB (or implemented MVC, etc). Is this still a common pattern in PHP or is there alternative methodologies/patterns for this technology? I am just trying to understand why the subs would have developed it this way. Any insight/info on how experienced developers design an approach data access in PHP would be very much appreciated.

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  • Security &amp; Dev Opinions needed for 2013 Global Information Security Workforce study and have a chance to win an Ipad!

    - by SoftwareSecurity
    You have the opportunity to help guide the security profession world wide with your opinions and experiences by taking part in the 2013 edition of (ISC)2 Global Information Security Workforce Study and have the chance to win an Ipad!  This study will provide an understanding about upcoming trends, technologies, and visions that as technology professional you will be able to provide invaluable understanding.  The study is being conducted by Frost & Sullivan.  You can participate in the study by clicking here.  Read the last study that was conducted in 2011 and provided tremendous insight into upcoming Trends.  Software developers are encouraged to respond!

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  • Being hire-able [closed]

    - by RealityDysfunction
    Hello fellow developers, I am in my last year of Undergrad (Applied Math). I have discovered my passion for programming after taking a programming course (required by program), it was a basic Java course but I loved it! So I picked up an Apress C# Pro by Andrew Troelsen book. My degree is not in CompSci and I have under a year left to graduation. How do I prove myself as a programmer? What would you recommend I do in order to become hire-able?

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  • How to achieve excellence in iOS Development? [on hold]

    - by Ashish Pisey
    I have been developing iOS apps for six months now and every day i find something new and exciting to learn. i feel blessed with apple docs and 3rd party APIs.I have four apps on the App Store.i have tried almost all the basic core features of iOS except core-data. MY recent interests are dynamic UI,physics(sprite kit) and social apps.As i feel lost in vast pool of knowledge,i would like to know from you expert iOS developers, what particular features should i concentrate on for the future? should i try opengl-es for 3d gaming for 64 bit processors or stick to basic 2d physics gaming for some time or the evergreen social apps category ? appreciate your help, thanx

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  • "// ..." comments at end of code block after } - good or bad?

    - by gablin
    I've often seen such comments be used: function foo() { ... } // foo while (...) { ... } // while if (...) { ... } // if and sometimes even as far as if (condition) { ... } // if (condition) I've never understood this practice and thus never applied it. If your code is so long that you need to know what this ending } is then perhaps you should consider splitting it up into separate functions. Also, most developers tools are able to jump to the matching bracket. And finally the last is, for me, a clear violation to the DRY principle; if you change the condition you would have to remember to change the comment as well (or else it could get messy for the maintainer, or even for you). So why do people use this? Should we use it, or is it bad practice?

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  • What do you do when one think the code isn't complicated enough?

    - by Chris
    After six months of development on a project, our stakeholders have had a "gut check" and have decided that the path that we've been walking (a custom designed application framework and data access layer) is holding us (the developers) back from quickly developing the features they would like to see. After several days of debate management and the development team have decided to scrap the current incarnation and start over using ASP.net MVC, with Entity Framework as the bases of the a 'quick and dirty', lets just get it done project. In days following, our senior developer who has never worked with MVC or Entity Framework has finally gotten into a sample project and done some work. His take on ASP.net MVC, "this is not software engineering". So my question is this; what do you do, when one doesn't think the code is complicated enough?

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  • Apps Script Office Hours - November 9, 2012

    Apps Script Office Hours - November 9, 2012 In this episode Ikai and Eric ... - Plugged the upcoming hackathon in Los Angeles. - Covered the release notes from the past week, which included some great enchancements to the Gmail and Drive services. - Discussed the new Google Cloud SQL integration in Apps Script. - Hyped the upcoming special episode with the creator of the "Google Analytics Report Automation (Magic)" script. - Answered questions about integrating Apps Script with Google Docs and Forms. The schedule of future episodes can be found at: developers.google.com From: GoogleDevelopers Views: 61 2 ratings Time: 31:24 More in Science & Technology

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  • ASP.NET Podcast Show #142 - MonoTouch - iPhone Development with .NET/C# - Video & Audio

    Subscribe to Everything. Subscribe to WMV. Subscribe to M4V. Subscribe to MP3. Download WMV. Download M4V. Download MOV. Download MP3. Show Notes: Apple, Developers, and Licensing.Why Develop on the iPhone.What is Mono and MonoTouch.Getting started with a Hello World style application.UITableView with a custom table cell.Acceleration. Note: There is a shake event, this is done to show acceleration.MonoTouch ebook.Professional iPhone Development wit MonoTouch and .NET/C#....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Moving Data From Excel to SQL Server - 10 Steps to Follow

    SQL Server Integration Services provide a versatile way of reading Excel files into SQL Server. A task like this illustrates the advantages of the graphical approach of SSIS. Andy Brown explains. Want to work faster with SQL Server?If you want to work faster try out the SQL Toolbelt. "The SQL Toolbelt provides tools that database developers as well as DBAs should not live without." William Van Orden. Download the SQL Toolbelt here.

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  • O'Reilly Deal of the day - 10/June/2012 - Introducing HTML5 Game Development

    - by TATWORTH
    Today's deal of the day from O'Reilly at http://shop.oreilly.com/product/0636920022633.do?code=DEAL is Introducing HTML5 Game Development"Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn step-by-step how to create a real 2D game from start to finish. In the process, you’ll use Impact, the JavaScript game framework that works with HTML5’s Canvas element. Not only will you pick up important tips about game design, you’ll also learn how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels."

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