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  • Detecting and handling third-party library filehandle leaks in Java

    - by tucuxi
    Is there any way to detect and handle whether a Java library is correctly releasing file-handles (via "close") from within a Java program that is using said library, short of having access to the actual library code and inserting the corresponding "finally close" statements? If detection is feasible, is there any way to close those file-handles without a reference to the Reader (or FileInputStream) that was reading the file?

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  • Detecting Visual Studio Smart-tags events

    - by devoured elysium
    Is it possible to detect with VSX when any (or a particular) smart tag event is happening? I mean, every time we rename a variable, for example, a smart tag is available that allows us to change it through a form. I'd like to know if I can access that "text is changing" event. I don't mean to have to check for myself if the text is being changed and such, I'd like to make use of VS event system (if there is one). I gave this example but I'd like to know the "general system" of how smart tags work with VSX. Thanks

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  • C++ Detecting ENTER key pressed by user

    - by user69514
    I have a loop where I ask the user to enter a name. I need to stop when the user presses the ENTER key..... or when 20 names have been entered. However my method doesn't stop when the user presses the ENTER key //loop until ENTER key is entered or 20 elements have been added bool stop = false; int ind = 0; while( !stop || ind >= 20 ){ cout << "Enter name #" << (ind+1) << ":"; string temp; getline(cin, temp); int enterKey = atoi(temp.c_str()); if(enterKey == '\n'){ stop = true; } else{ names[ind] = temp; } ind++; }

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  • Visual Studio 2008 not detecting Errors while coding

    - by mouthpiec
    Hi, I just installed VS on another PC, but this time, while I am coding, it is not marking syntax errors while I am coding..... I need to press F6 to get the errors. Normally when for example typing the line below, I get 's' underlined saying that there is a mismatch. Any ideas how I can enable this option? string s = 4;

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  • Detecting extended mousedown event on iPhone

    - by Alan Neal
    I want to detect an extended mousedown. The following code works in Firefox and Safari... var mousedownTimeout; $('#testButton').mousedown(function(){ mousedownTimeout = window.setTimeout(function(){ alert("Hey, let go."); }, 2000); }); $('#testButton').mouseup(function(){ window.clearTimeout(mousedownTimeout); }); ... but not on the iPhone because (quoting quirksmore.org)... The iPhone fires the mousedown, mouseup and click events in the correct order on a click (tap), but it either fires all three or none at all. Is there a way around this?

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  • Java: Detecting image formate - resize (scale) and save as JPEG

    - by BoDiE2003
    This is the code I have, it actually works, not perfectly but it does, the problem is that the resized thumbnails are not pasting on the white Drawn rectangle, breaking the images aspect ratio, here is the code, could someone suggest me a fix for it, please? Thank you import java.awt.Color; import java.awt.Graphics2D; import java.awt.Image; import java.awt.RenderingHints; import java.awt.geom.Rectangle2D; import java.awt.image.BufferedImage; import java.io.BufferedInputStream; import java.io.ByteArrayInputStream; import java.io.ByteArrayOutputStream; import java.io.IOException; import java.io.InputStream; import javax.imageio.ImageIO; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; public class ImageScalerImageIoImpl implements ImageScaler { private static final String OUTPUT_FORMAT_ID = "jpeg"; // Re-scaling image public byte[] scaleImage(byte[] originalImage, int targetWidth, int targetHeight) { try { InputStream imageStream = new BufferedInputStream( new ByteArrayInputStream(originalImage)); Image image = (Image) ImageIO.read(imageStream); int thumbWidth = targetWidth; int thumbHeight = targetHeight; // Make sure the aspect ratio is maintained, so the image is not skewed double thumbRatio = (double)thumbWidth / (double)thumbHeight; int imageWidth = image.getWidth(null); int imageHeight = image.getHeight(null); double imageRatio = (double)imageWidth / (double)imageHeight; if (thumbRatio < imageRatio) { thumbHeight = (int)(thumbWidth / imageRatio); } else { thumbWidth = (int)(thumbHeight * imageRatio); } // Draw the scaled image BufferedImage thumbImage = new BufferedImage(thumbWidth, thumbHeight, BufferedImage.TYPE_INT_RGB); System.out.println("Thumb width Buffered: " + thumbWidth + " || Thumb height Buffered: " + thumbHeight); Graphics2D graphics2D = thumbImage.createGraphics(); // Use of BILNEAR filtering to enable smooth scaling graphics2D.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); // graphics2D.drawImage(image, 0, 0, thumbWidth, thumbHeight, null); // White Background graphics2D.setPaint(Color.WHITE); graphics2D.fill(new Rectangle2D.Double(0, 0, targetWidth, targetHeight)); graphics2D.fillRect(0, 0, targetWidth, targetHeight); System.out.println("Target width: " + targetWidth + " || Target height: " + targetHeight); // insert the resized thumbnail between X and Y of the image graphics2D.drawImage(image, 0, 0, thumbWidth, thumbHeight, null); System.out.println("Thumb width: " + thumbWidth + " || Thumb height: " + thumbHeight); // Write the scaled image to the outputstream ByteArrayOutputStream out = new ByteArrayOutputStream(); ImageIO.write(thumbImage, OUTPUT_FORMAT_ID, out); return out.toByteArray(); } catch (IOException ioe) { throw new ImageResizingException(ioe); } } }

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  • [iPhone app] Detecting which key has been pressed in UITextField

    - by Dough
    Hi, I have an UITextField object in my view and want to launch a method when user press backspace button and textField is empty. First I have to do is to create a cursor storing text length, so when cursor changes from 1 to 0 there is nothing to do. The only way to launch the method is when text length is 0 - press backspace - remain to 0. How to catch the event of pressing the backspace key in my UITextField ? Thanks in advance !

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  • GTK detecting window resize from the user

    - by Shmoopty
    In GTK (or pygtk or gtkmm...) How can I detect that an application window has been manually resized by the user, as is typically done by dragging the window's edge? I need to find a way to differentiate manual resizes from resizes that originate from gtk, such as changes in window content.

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  • PHP detecting filesystem encoding

    - by Evert
    Hi guys, I need to save files with non-latin filenames on a filesytem, using PHP. I want to make this work cross-platform. How do I know what encoding I can use to write the file? I understand many modern filesystems are UTF-8 based (is this correct?), but I doubt Windows XP is (for instance). So, is there a robust detection mechanism? Evert

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  • WPML is not detecting Wordpress custom post types

    - by janoChen
    I learned how to make custom post types with the following tutorial: http://sixrevisions.com/wordpress/wordpress-custom-post-types-guide/ It basically consist in adding this code to function.php: add_action( 'init', 'create_events' ); function create_events() { $labels = array( 'name' => _x('Events', 'post type general name'), 'singular_name' => _x('Event', 'post type singular name'), 'add_new' => _x('Add New', 'Event'), 'add_new_item' => __('Add New Event'), 'edit_item' => __('Edit Event'), 'new_item' => __('New Event'), 'view_item' => __('View Event'), 'search_items' => __('Search Events'), 'not_found' => __('No Events found'), 'not_found_in_trash' => __('No Events found in Trash'), 'parent_item_colon' => '' ); $supports = array('title', 'editor', 'custom-fields', 'revisions', 'excerpt'); register_post_type( 'event', array( 'labels' => $labels, 'public' => true, 'supports' => $supports ) ); } The WPML plugin help you to translate posts to different langauges. But this option doesn't appear in the custom post types. Any suggestions?

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  • Detecting and reloading updated application parameters at runtime

    - by VeeKayBee
    I am working on an ASP.NET web application(using .NET 4.5 and C#).The application deals with lot of units (for measuring like KG,Litre,KM etc). So based on the selected unit we have to implement some allowed range.This values can be configured without much effort. We identified two solutions for this Keeping a configuration xml. Suppose the values in xml, does it requires an iisreset or any other thing which can take the site down for some time, if we are changing the xml file to change some validation. Keeping in Db, then use SQL dependency caching. So an update to DB can reflect the caching values.SO i believe if we change the values, it will update the cache. How much complex is this and does it effect the performance ? It will be great helpful, if we have some other method to achieve this. Thanks in advance.

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  • Detecting end of method chain in PHP?

    - by fabrik
    Hello! I cannot find a simple example about my question above: how can i detect the end of a method chain? I'm just looked Zend_Db_Select for example but this one is too complex for this simple question i think. Is it possible to catch the 'end' of a method chain in PHP? thanks, fabrik

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  • Detecting Enter KeyPress on VB.NET 2008

    - by Tareq
    I am using 3.5 framework of VB.NET 2008. I have some textboxes in my form. I want the tab like behavior when my user presses ENTER on one of my textboxes. I used the following Code: Private Sub txtDiscount_KeyPress(ByVal sender As Object, ByVal e As System.Windows.Forms.KeyPressEventArgs) Handles txtDiscount.KeyPress If e.KeyChar = Microsoft.VisualBasic.ChrW(Keys.Return) Then SendKeys.Send("{TAB}") e.Handled = True End If End Sub But It doen't work for me. Please give me a solution.

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  • Detecting when a cell's detail-disclosure button has been clicked (when using a custom cell XIB)

    - by Gloria
    1 if (cell == nil) 2 { 3 [[NSBundle mainBundle] loadNibNamed:@"TVCell" owner:self options:nil]; 4 cell = tvCell; 5 self.tvCell = nil; 6 } There's some code from an Apple example of using your own "custom cell XIB" to create cells in a UITableView. It appears to work... but I think I would do better to actually UNDERSTAND what is being done there. Why isn't line #3 assigning the value TO something? cell = [[NSBundle mainBundle] loadNibNamed:@"TVCell" owner:self options:nil]; (In fact, cell and tvCell aren't being used at all.) Why is line #4 assigning using tvCell when nothing has been put it in at all, yet? Why is line #5 nulling out the tvCell that I need? Why is "@property (nonatomic, assign) IBOutlet UITableViewCell *tvCell;" using assign, not retain? About the only thing I can't get working correctly is when I put a disclosure-button on my custom cell XIB. Is there a way for me to detect when the user has clicked on it? (Hopefully, without using 100s of TAGs.)

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  • addEventListener() isn't detecting KEY_UP nor KEY_DOWN

    - by Zirenth
    My full code is import flash.events.KeyboardEvent; import flash.events.Event; //init some variables var speedX = 0; var speedY = 0; msg.visible = false; var curLevel = 2; var level = new Array(); var flagVar; var won = false; //Adding level platforms for(var i = 0; i < numChildren; i++) { if(getChildAt(i) is platform) { level.push(getChildAt(i).getRect(this)); } if(getChildAt(i) is flag) { flagVar = getChildAt(i).getRect(this); } } //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } addEventListener(Event.ENTER_FRAME, loopAround); function loopAround(e:Event) { //horizontal movement if(kLeft) { speedX = -10; } else if(kRight) { speedX = 10; } else { speedX *= 0.5; } player.x += speedX; //horizontal collision checks for(var i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedX > 0) { player.x = level[i].left - player.width; } if(speedX < 0) { player.x = level[i].right; } speedX = 0; } } //vertical movement speedY += 1; player.y += speedY; var jumpable = false; //Vertical collision for(i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedY > 0) { player.y = level[i].top - player.height; speedY = 0; jumpable = true; } if(speedY < 0) { player.y = level[i].bottom; speedY *= -0.5; } } } //JUMP! if((kUp || kSpace) && jumpable) { speedY=-20; } //Moving camera and other this.x = -player.x + (stage.stageWidth/2); this.y = -player.y + (stage.stageHeight/2); msg.x = player.x - (msg.width/2); msg.y = player.y - (msg.height/2); //Checking win if(player.getRect(this).intersects(flagVar)) { msg.visible = true; won = true; } //Check for next level request if(kSpace && won) { curLevel++; gotoAndStop(curLevel); won = false; } } The section in question is //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } This was working fine last night, but today I moved it to a new keyframe and now it's not working. I'm not getting any errors (even if I debug). It just won't move the character or even show up in output. I'm still quite new to as3, so I don't really know what to do. Thanks in advance. Edit: After playing with it a bit, I've found out that the reason it's not working is due to the menu. The menu has a single button and two text elements, which are fine. The code that I'm using on the menu is this: import flash.events.MouseEvent; stop(); var format:TextFormat = new TextFormat(); format.size = 26; format.bold = true; playGameButton.setStyle("textFormat", format); stage.addEventListener(MouseEvent.CLICK, playGame); function playGame(e:MouseEvent) { if(e.target.name == "playGameButton") { gotoAndStop(2); } } If I use just gotoAndStop(2); it works fine, but with everything else it just goes to the second frame, and nothing else works after that. Edit #2: I've narrowed it down even farther to the if statement itself. if(e.target == playGameButton) if(e.target.name == "playGameButton") Both of those don't work. If I just remove the if statement all together it works perfectly fine.

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  • "Detecting" and loading of "plugins" in GAE

    - by Patrick Cornelissen
    Hi! I have a "plugin like" architecture and I want to create one instance of each class that implements a dedicated interface and put these in a cache. (To have a singleton-ish effect). The plugins will be provided as jars and put into the app engine war file before the app is uploaded. I have tried to use the ClassPathScanningCandidateComponentProvider as I'm using spring anyway, but this didn't work. The provider complained that it was not able to find the HttpServletResponse class file while scanning the classpath. I can't get around this, when I add the servlet jar, then I'll get of course problems, because the same jar is also provided by the GAE. If I don't, I'm getting the error above... So I tried to add a static initialization code, but of course this doesn't work, because the class is initialized when it's instantiated for the first time. (Well I knew that but it was worth a try) The last chance I currently see is that I create a properties file with all plugin classes when the package is created, but this requires writing of a maven plugin etc. and I'd like to avoid that. Is there something that I am missing?

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  • SVN repository browser issue

    - by williang
    Hi, I use TortoiseSVN on WindowsXP and ran into an issue inside repository browser today. Basically, I can browser/checkout fine at application level "https://domain/svn/app1". However, When I try to browse at the root level of the repository "https://domain/svn/", the following error msg displays: OPTIONS of 'https://domain/svn': 200 OK I try to access https://domain/svn in a web browser, I can see all the applications there. Thanks

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  • Flex Drag & Drop: Detecting when all data has been moved from source to destination

    - by Adam Tuttle
    I have two mx:TileList controls that I'm using to allow editing of objects in batch. The first contains a collection of all available data, and the 2nd contains the current batch. Both are bound to ArrayCollections, and using the native drag-n-drop functionality of the TileList control the data is moved from one ArrayCollection to the other when an object is dragged between them. I need to change the currentState to show & reset the batch manipulation controls when the batch count goes from 0 to n or n to 0 items. Based on the documentation, I would have thought that I should listen to the dragComplete event, but my testing shows that instead of firing after the data has been removed from the source ArrayCollection and added to the destination ArrayCollection, it fires (consistently) between these two actions. Both lists are similar to this: <mx:TileList id="srcList" dragEnabled="true" dropEnabled="true" dragMoveEnabled="true" dataProvider="{images}" dragComplete="handleDragComplete(event)" allowMultipleSelection="true" /> And here's the source of the handleDragComplete function: private function handleDragComplete(e:DragEvent):void{ trace(e.dragInitiator.name + '.dragComplete: batch.length=' + batch.length.toString()); trace(e.dragInitiator.name + '.dragComplete: images.length=' + images.length.toString()); if (batch.length > 0){ currentState = 'show'; }else{ currentState = ''; } } And lastly, here's some example output from running the code. These are all run one after the other. Case 1: The application loads with 10 objects in the first list and the batch is empty. I dragged 1 object from the source list to the batch list. srcList.dragComplete: batch.length=1 srcList.dragComplete: images.length=10 (Expected: 1,9) Clearly, the object has been added to the batch ArrayCollection but not removed from the source. Case 2: Now, I'll drag a 2nd object into the batch. srcList.dragComplete: batch.length=2 srcList.dragComplete: images.length=9 (Expected: 2,8) Firstly, we can see that images.length has changed, showing that the object that I dragged from the source list to the batch list was removed AFTER the dragComplete event fired. The same thing happens this time: The new object is added to the batch ArrayCollection (batch.length=2), the dragComplete event fires (running these traces), and then the object is removed from the source ArrayCollection. Case 3: Now, I'll drag both images from the batch list back to their original location in the source list. batchList.dragComplete: batch.length=2 batchList.dragComplete: images.length=10 (Expected: 0,10) We can see that batch.length hasn't gone down, but the source images array is back at its original length of 10. QUESTION: Am I doing something wrong? Is there another event I could listen for? (Note: I tried both DragExit and DragDrop, just to be sure, and those behave as expected, but are not what I need.) Or is there another way to get the data that I want? Or... have I found a bug in the SDK?

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  • Detecting all memory changes in C

    - by jetru
    Is there a way I can find out all changes to memory by a particular piece of code( a function or a line of code ) without knowing in advance where I expect the changes(I want to watch the whole program memory space)? watch in gdb requires me to know what I expect is changing...

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  • Detecting Handlers of a jQuery "Live" Event

    - by Anderson De Andrade
    Using: $('#foo').data('events').click We are able to access an iterative object of click handlers added to the element '#foo' but only when they were added with .bind() Is there a way to get the handlers for an event added with .live()? Is there any other way to know if an element has a click handler assigned?

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