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  • java: useful example of a shutdown hook?

    - by Jason S
    I'm trying to make sure my Java application takes reasonable steps to be robust, and part of that involves shutting down gracefully. I am reading about shutdown hooks and I don't actually get how to make use of them in practice. Is there a practical example out there? Let's say I had a really simple application like this one below, which writes numbers to a file, 10 to a line, in batches of 100, and I want to make sure a given batch finishes if the program is interrupted. I get how to register a shutdown hook but I have no idea how to integrate that into my application. Any suggestions? package com.example.test.concurrency; import java.io.File; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.PrintWriter; public class GracefulShutdownTest1 { final private int N; final private File f; public GracefulShutdownTest1(File f, int N) { this.f=f; this.N = N; } public void run() { PrintWriter pw = null; try { FileOutputStream fos = new FileOutputStream(this.f); pw = new PrintWriter(fos); for (int i = 0; i < N; ++i) writeBatch(pw, i); } catch (FileNotFoundException e) { e.printStackTrace(); } finally { pw.close(); } } private void writeBatch(PrintWriter pw, int i) { for (int j = 0; j < 100; ++j) { int k = i*100+j; pw.write(Integer.toString(k)); if ((j+1)%10 == 0) pw.write('\n'); else pw.write(' '); } } static public void main(String[] args) { if (args.length < 2) { System.out.println("args = [file] [N] " +"where file = output filename, N=batch count"); } else { new GracefulShutdownTest1( new File(args[0]), Integer.parseInt(args[1]) ).run(); } } }

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  • Double.ToString with N Number of Decimal Places

    - by Ngu Soon Hui
    I know that if we want to display a double as a two decimal digit, one would just have to use public void DisplayTwoDecimal(double dbValue) { Console.WriteLine(dbValue.ToString("0.00")); } But how to extend this to N decimal places, where N is determined by the user? public void DisplayNDecimal(double dbValue, int nDecimal) { // how to display }

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  • pls give reason why this java program always comes to the else part

    - by Anbu
    public class Test { public static void main(String[] args){ if (5.0 5) // (5.0<5) for both case it is going to else System.out.println("5.0 is greater than 5"); else System.out.println("else part always comes here"); /another sample/ if (5.0 == 5) System.out.println("equals"); else System.out.println("not equal"); } } can any one explain the first "if statement" why it always come to else part

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  • How can I define multiple types with the same name and different type parameters using Reflection Em

    - by wawa
    How can I generate types like these using the System.Reflection.Emit libraries: public class Test<T> {} public class Test<T1, T2> {} When I call ModuleBuilder.DefineType(string) with the second type declaration, I get an exception because there is already another type in the module with the same name (I've already defined the type parameter on the first type). Any ideas?

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  • onFling method of Gallery not getting called on swipe of images

    - by dnana
    I have MYGallery class extended by Gallery. onSwipe onFling method is not getting called what need to do. code is as below public MyGallery(PhotoAlbumDetailActivity context) { super(context); this.context = context; this.setFadingEdgeLength(0); //this.setSpacing(10); } public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { System.out.println("On Fling"); } in my main activity this.mConverseGallery = new ConverseGallery(this);

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  • Custom base class for workflow activity , how to declare dependecy property ?

    - by Ajax2020
    Generally we derive custom activity from Activity or CompositeActivity class, i want to have my custom base class for all activities : like public class BusinessActivity : Activity { } then my custom activities will derive from BusinessActivity . The quetions is if i want ErrorMessageProperty and RetryCountProperty as dependency properties then in the BusinessActivity how to declare third param in Register method like public static DependencyProperty RetryCountProperty = DependencyProperty.Register("RetryCount", typeof(int), typeof(**BusinessActivity**)); What will happen if i derive from BusinessActivity class ?

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  • ActionScript Reading Static Const Array

    - by TheDarkIn1978
    how can i evaluate weather my test array is equal to my static constant DEFAULT_ARRAY? shouldn't my output be returning true? public class myClass extends Sprite { private static const DEFAULT_ARRAY:Array = new Array(1, 2, 3); public function myClass() { var test:Array = new Array(1, 2, 3); trace (test == DEFAULT_ARRAY); } //traces false

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  • asp.net-mvc: javascript caching

    - by Omu
    I'm thinking whether it makes sense in order to increase the speed of the website to do some strategy of caching the js files that are being included ? one idea that I have is to do something like this: [OutputCache(Location = OutputCacheLocation.Any, Duration = 3600)] public JsController : Controller public ActionResult JQuery() { //I would have a ascx with the entire jquery script inside return View(); } and on the site.master: <%=Html.RenderAction("JQuery","JsController");

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  • Create a java executable with Eclipse

    - by Micah
    This is a totally newbie question. I'm running Eclipse on Ubuntu. I created a test project that I want to compile to an executable (whataver the linux equivalent is of a Windows .exe file). Here's the contents of my program: public class MyTest { public static void main(String[] args) { System.out.println("You passed in: " + args[0]); } } I want to know how to compile it and then how to execute it from the command line. Thanks!

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  • Get a random folder C# .NET

    - by Joshua
    Hi. public sealed static class FolderHelper { public static string GetRandomFolder() { // do work } } But.... How? Like start at c:\ (or whatever the main drive is) and then randomly take routes? Not even sure how to do that.

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  • boolean VB expression returning false for integer 1

    - by Bill
    This is probably a really basic (no pun intended) question, but I can't seem to find an answer anywhere. Why does the result of func1 return False and func2 returns True? On every other test I have done, integer 1 is converted to boolean true and 0 to false. Works ok if I just set rtnValue to 1 or 0. Public Function func1() As Boolean Dim rtnValue As Integer = 0 Return rtnValue = 1 End Function Public Function func2() As Boolean Dim rtnValue As Integer = 0 Return rtnValue = 0 End Function

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  • What to prefer in the following case?

    - by GK
    say suppose I have class as : public class Age { private int age; public int getAge() { return this.age; } } In my Main class I am calling the getAge() method many times. So I wanted to know is it advisable to call so many times or call once and assign it to some variable and use that variable. Which is best and why?

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  • Terminating a long-executing thread and then starting a new one in response to user changing parameters via UI in an applet

    - by user1817170
    I have an applet which creates music using the JFugue API and plays it for the user. It allows the user to input a music phrase which the piece will be based on, or lets them choose to have a phrase generated randomly. I had been using the following method (successfully) to simply stop and start the music, which runs in a thread using the Player class from JFugue. I generate the music using my classes and user input from the applet GUI...then... private playerThread pthread; private Thread threadPlyr; private Player player; (from variables declaration) public void startMusic(Pattern p) // pattern is a JFugue object which holds the generated music { if (pthread == null) { pthread = new playerThread(); } else { pthread = null; pthread = new playerThread(); } if (threadPlyr == null) { threadPlyr = new Thread(pthread); } else { threadPlyr = null; threadPlyr = new Thread(pthread); } pthread.setPattern(p); threadPlyr.start(); } class playerThread implements Runnable // plays midi using jfugue Player { private Pattern pt; public void setPattern(Pattern p) { pt = p; } @Override public void run() { try { player.play(pt); // takes a couple mins or more to execute resetGUI(); } catch (Exception exception) { } } } And the following to stop music when user presses the stop/start button while Player.isPlaying() is true: public void stopMusic() { threadPlyr.interrupt(); threadPlyr = null; pthread = null; player.stop(); } Now I want to implement a feature which will allow the user to change parameters while the music is playing, create an updated music pattern, and then play THAT pattern. Basically, the idea is to make it simulate "real time" adjustments to the generated music for the user. Well, I have been beating my head against the wall on this for a couple of weeks. I've read all the standard java documentation, researched, read, and searched forums, and I have tried many different ideas, none of which have succeeded. The problem I've run into with all approaches I've tried is that when I start the new thread with the new, updated musical pattern, all the old threads ALSO start, and there is a cacophony of unintelligible noise instead of my desired output. From what I've gathered, the issue seems to be that all the methods I've come across require that the thread is able to periodically check the value of a "flag" variable and then shut itself down from within its "run" block in response to that variable. However, since my thread makes a call that takes several minutes minimum to execute (playing the music), and I need to terminate it WHILE it is executing this, there is really no safe way to do so. So, I'm wondering if there is something I'm missing when it comes to threads, or if perhaps I can accomplish my goal using a totally different approach. Any ideas or guidance is greatly appreciated! Thank you!

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  • Is it possible for an abstract class to force it's children to have a constructor in PHP?

    - by Logan Serman
    I would like to do something like this: abstract class Foo { public function __construct() { echo 'This is the parent constructor'; } abstract function __construct(); } class Bar extends Foo { // constructor is required as this class extends Foo public function __construct() { //call parent::__construct() if necessary echo 'This is the child constructor'; } } But I get a fatal error when doing this: Fatal error: Cannot redeclare Foo::__construct() in Foo.php on line 8 Is there another way to ensure child classes have a constructor?

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  • Android - what's the difference between the various methods to get a Context?

    - by Alnitak
    In various bits of Android code I've seen: public class MyActivity extends Activity { public void method() { mContext = this; // since Activity extends Context mContext = getApplicationContext(); mContext = getBaseContext(); } } However I can't find any decent explanation of which is preferable, and under what circumstances which should be used. Pointers to documentation on this, and guidance about what might break if the wrong one is chosen, would be much appreciated.

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  • How to implement callback functions inside classes (PHP)

    - by sombe
    I need to use a class callback method on an array inside another method (the callback function belongs to the class). class Database { public function escape_string_for_db($string){ return mysql_real_escape_string($string); } public function escape_all_array($array){ return array_filter($array,"$this->escape_string_for_db"); } } Is this the right way to go about that? (I mean, in terms of the second parameter passed to array_filter)

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  • Problem with java and conditional (game of life)

    - by Muad'Dib
    Hello everybody, I'm trying to implement The Game of Life in java, as an exercise to learn this language. Unfortunately I have a problem, as I don't seem able to make this program run correctly. I implemented a torodial sum (the plane is a donut) with no problem: int SumNeighbours (int i, int j) { int value = 0; value = world[( i - 1 + row ) % row][( j - 1 + column ) % column]+world[( i - 1 + row ) % row][j]+world[( i - 1 + row ) % row][( j + 1 ) % column]; value = value + world[i][( j - 1 + column ) % column] + world[i][( j + 1 ) % column]; value = value + world[( i + 1 ) % row][( j - 1 + column ) % column] + world[( i + 1 ) % row][j]+world[ ( i+1 ) % row ][( j + 1 ) % column]; return value; } And it sums correctly when I test it: void NextWorldTest () { int count; int [][] nextWorld = new int[row][row]; nextWorld = world; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { count = SumNeighbours(i,j); System.out.print(" " + count + " "); } System.out.println(); } world=nextWorld; } Unfortunately when I add the conditions of game of life (born/death) the program stop working correctly, as it seems not able anymore to count correctly the alive cells in the neighborhood. It counts where there are none, and it doesn't count when there are some. E.g.: it doesn't count the one below some living cells. It's a very odd behaviour, and it's been giving me a headache for 3 days now... maybe I'm missing something basic about variables? Here you can find the class. void NextWorld () { int count; int [][] nextWorld = new int[row][column]; nextWorld = world; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { count = SumNeighbours(i,j); System.out.print(" " + count + " "); if ( ( world[i][j] == 0) && ( count == 3 ) ) { nextWorld[i][j] = 1; } else if ( ( world[i][j] == 1 ) && ( (count == 3) || (count == 2) )) { nextWorld[i][j] = 1; } else { nextWorld[i][j]=0; } } System.out.println(); } world=nextWorld; } } Am I doing something wrong? Below you can find the full package. package com.GaOL; public class GameWorld { int [][] world; int row; int column; public int GetRow() { return row; } public int GetColumn() { return column; } public int GetWorld (int i, int j) { return world[i][j]; } void RandomGen (int size, double p1) { double randomCell; row = size; column = size; world = new int[row][column]; for (int i = 0; i<row; i++ ) { for (int j = 0; j<column; j++ ) { randomCell=Math.random(); if (randomCell < 1-p1) { world[i][j] = 0; } else { world[i][j] = 1; } } } } void printToConsole() { double test = 0; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { if ( world[i][j] == 0 ) { System.out.print(" "); } else { System.out.print(" * "); test++; } } System.out.println(""); } System.out.println("ratio is " + test/(row*column)); } int SumNeighbours (int i, int j) { int value = 0; value = world[( i - 1 + row ) % row][( j - 1 + column ) % column]+world[( i - 1 + row ) % row][j]+world[( i - 1 + row ) % row][( j + 1 ) % column]; value = value + world[i][( j - 1 + column ) % column] + world[i][( j + 1 ) % column]; value = value + world[( i + 1 ) % row][( j - 1 + column ) % column] + world[( i + 1 ) % row][j]+world[ ( i+1 ) % row ][( j + 1 ) % column]; return value; } void NextWorldTest () { int count; int [][] nextWorld = new int[row][row]; nextWorld = world; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { count = SumNeighbours(i,j); System.out.print(" " + count + " "); } System.out.println(); } world=nextWorld; } void NextWorld () { int count; int [][] nextWorld = new int[row][column]; nextWorld = world; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { count = SumNeighbours(i,j); System.out.print(" " + count + " "); if ( ( world[i][j] == 0) && ( count == 3 ) ) { nextWorld[i][j] = 1; } else if ( ( world[i][j] == 1 ) && ( (count == 3) || (count == 2) )) { nextWorld[i][j] = 1; } else { nextWorld[i][j]=0; } } System.out.println(); } world=nextWorld; } } and here the test class: package com.GaOL; public class GameTestClass { public static void main(String[] args) { GameWorld prova = new GameWorld(); prova.RandomGen(10, 0.02); for (int i=0; i<3; i++) { prova.printToConsole(); prova.NextWorld(); } } }

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  • In the Enterprise Library, how does the abstract Validator.cs have a method definition?

    - by Soham
    Consider this piece of code: public abstract class Validator { protected Validator() { } protected abstract void ValidateCore(object instance, string value, IList<ValidationResult> results); public void Validate(object instance, string value, IList<ValidationResult> results) { if (null == instance) throw new ArgumentNullException("instance"); if (null == results) throw new ArgumentNullException("results"); ValidateCore(instance, value, results); } } Look at the Validate() overload, how can an abstract class have definitions like this?

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  • Symfony: trying to retrieve a variable saved using sfContext::getInstance()

    - by user248959
    Hi, i have these methods in module1/actions/actions.class.php: public function executeMethod1(sfWebRequest $request){ $a = 10; sfContext::getInstance()->set('a', $a); return $this->redirect('module1/method2'); } public function executeMethod2(sfWebRequest $request){ echo sfContext::getInstance()->get('a'); } When i execute module1/method1 i get this error: "The "a" object does not exist in the current context." Any idea? Javi

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