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  • The most efficient method of drawing multiple quads in OpenGL

    - by CPatton
    I'm not very keen with OpenGL and I was wondering if someone could give me some insight on this. I'm a 'seasoned' programmer, I've read the redbook about VBOs and the like, but I was wondering from a more experienced person about the best/most efficient way of achieving this. I've been producing this 2d tile-based game engine to be used in several projects. I have a class called "ScreenObject" which is mainly composed of a Dictionary<Point, Tile> The Point key is to show where to render the Tile on the screen, and the Tile contains one or more textures to be drawn at that point. This ScreenObject is where the tiles will be modified, deleted, added, etc.. My original method of drawing the tiles in the testing I've done was to iterate through the ScreenObject and draw each quad at each location separately. From what I've read, this is a massive waste of resources. It wasn't horribly slow in the testing, but after I've completed the animation classes and effect classes, I'm sure it would be extremely slow. And one last thing, if you wouldn't mind.. As I said before, the Tile class can contain multiple textures to be drawn at the Point location on the screen. I recognize possibly two options for me here. Either add a quad at that location for each texture to be drawn, or, somehow.. use a multiple texture for the same quad (if it's possible). Even if each tile contained one texture only, that would be 64 quads to be drawn on the screen. Most of the tiles will contain 2-5 textures, so the number of total quads would increase dramatically with this method. Would it be feasible to add a quad for each new texture, or am I ignoring a better way to do this? Just need some help understanding this if you don't mind :) I've tried to be as concise as possible, and I'd greatly appreciate any responses.. and even some criticism. Programming is often a learning process and one who develops seems to never stops learning. Thanks for your time.

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  • SASS implementation for Java?

    - by cofko
    I'm looking for SASS implementation in Java (could be used with JSP/JSF). For Python I've found CleverCSS, but there is nothing for Java. Anyone heard something about this sort of tool for generating CSS?

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  • Did iPhone Simulator 3.0 break two-finger div scrolling?

    - by Edward
    I recently upgraded to iPhone Simulator 3.0, and when I do a two-finger scroll on a div (in Safari or UIWebView), it no longer works. To do a two-finger scroll in iPhone simulator, hold option to get two fingers, hold shift to lock the fingers in place relative to eachother, and then click and drag the div. You can try scrolling the example div on this page: http://www.domedia.org/oveklykken/css-div-scroll.php Can anyone reproduce this?

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  • UDK "Error, 'DefaultMesh': Bad command or expression"

    - by Ricket
    I'm porting UT3 code to UDK, and I am getting the following compile error with the UDK compiler: C:\UDK\UDK-2010-03\Development\Src\FixIt\Classes\ZPawn.uc(25) : Error, 'DefaultMesh': Bad command or expression The ZPawn class extends UTPawn. Line 25 is the following: DefaultMesh = SkeletalMesh(DynamicLoadObject(ZBotOwner(Owner).MeshToUse, class'SkeletalMesh')); Where did DefaultMesh go in UDK?

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  • How to test UI interaction of Silverlight dialogs?

    - by Bernard Vander Beken
    I am using Silverlight 3.0 Unit Testing, version Silverlight Toolkit November 2009. Apart from unit tests, it allows to do UI interaction tests, typically using AutomationPeer subclasses (eg ButtonAutomationPeer to interact with a Button). Are there AutomationPeer classes to test the interaction with the following: OpenFileDialog SaveFileDialog MessageBox In unit tests it would be possible to stub these, but for integration and browser testing it would be great to have this testable.

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  • Silverlight 4 Default Button Service

    - by Mark Cooper
    For a few months I have been successfully using David Justices Default Button example in my SL 3 app. This approach is based on an attached property. After upgrading to SL4, the approach no longer works, and I get a XAML exception: "Unknown parser error: Scanner 2148474880" Has anyone succesfully used this (or any other) default button attached behaviours in SL4? Is there any other way to achieve default button behaviour in SL4 with the new classes that are available? Thanks, Mark

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  • Generic relations missing with grappelli

    - by diegueus9
    I'm using the last svn revision of grappelli and rev 11840 of django (before multidatabases and stuff), and i'm trying to use generic relations in the admin, but doesn't work, The model: class AutorProyectoLey(DatedModel): tipo_autor = models.ForeignKey(ContentType) autor_id = models.PositiveIntegerField() content_object = generic.GenericForeignKey('tipo_autor', 'autor_id') proyecto_ley = models.ForeignKey(ProyectoLey) The admin: class AutorInline(GenericInlineModelAdmin): model = AutorProyectoLey allow_add = True ct_field = 'tipo_autor' ct_fk_field = 'autor_id' classes = ('collapse-open',) And i put this model of var inlines in another adminmodel, but the html render is : <!-- Inlines --> <!-- Submit-Row -->

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  • Dumb IE6 resize behaviour - hope it rings some bells with someone

    - by Ollie2893
    Hi, I'm having no end of fun (sic) with jQuery.tabs. The widget is quite crafty in that it turns basic HTML like so <div> <ul> <li>Tab #1</li> ... </ul> <div for panel #1> </div> <div for panel #2> </div> ... </div> into a cute tabbed dialogue. (It does so by restyling the UL and then toggling the "display" attribute for the panel DIVs to show/not show whatever panel is selected.) Now I found that I can spare myself a lot of trouble in my JS project if I insert a scrollable IFRAME into each panel. One usability problem I'm trying to ameliorate is that when the tabbed panel becomes larger than the browser's window, then the user ends up with too many scrollbars. I am trying to avoid this situation by linking the size of the tabbed panel to that of $(window). That is, I trap and process the resize event on $(window). To make my life bearable, all components are relatively sized. This is also true, in particular, of the IFRAMEs (100% width, 100% height). The only exception are the panel DIVs, which are of fixed height (in px). And this is the only dimension css attribute that I manipulate during my resize action. All of this works a treat in FF and Chrome, but IE6 is doing something rather cute: So long as I do not affect the width of the browser window (but only change its height), only the panel DIV changes in height; the IFRAME contained will not change. As a result of this behaviour, it is not possible to shorten the tabbed panel below the height of the IFRAME. I can lengthen the DIV, yes. But the IFRAME will not fill the panel in that case. All becomes good the moment I make the slightest change to the width of the browser window. In that moment, the IFRAME expands to catch up with the extended DIV or DIV and IFRAME contract in tandem. Bizarre. I inserted useless CSS instructions like "position: relative" and "zoom: 1". Also nudged the display with "display: block". No joy so far. Any ideas? Thanks.

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  • How to display variables in Taglist window in vim

    - by Yogesh Arora
    I am using Taglist plugin in vim. In the taglist window i can see tags like namespaces, classes, struct, function but not variables. I saw a screenshot(attached below) on Taglist website which had this info. I am using Vim 7 and Exuberant Ctags 5.8, and i have generated my ctags using this command ctags --c++-kinds=+p --fields=+iaS --extra=+q --language-force=C++

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  • html5 canvas hand cursor problems

    - by pfunc
    I'm playing around with html5 and some javascript to make a minor sketchpad. Whenever I click down on the canvas in chrome, the cursor becomes a text cursor. I have tried putting cursor: hand in the css, but that doesn't seem to work. This has got to be an easy thing, but I look it up and can't find it anywhere

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  • .NET asmx web services: serialize object property as string property to support versioning

    - by mcliedtk
    I am in the process of upgrading our web services to support versioning. We will be publishing our versioned web services like so: http://localhost/project/services/1.0/service.asmx http://localhost/project/services/1.1/service.asmx One requirement of this versioning is that I am not allowed to break the original wsdl (the 1.0 wsdl). The challenge lies in how to shepherd the newly versioned classes through the logic that lies behind the web services (this logic includes a number of command and adapter classes). Note that upgrading to WCF is not an option at the moment. To illustrate this, let's consider an example with Blogs and Posts. Prior to the introduction of versions, we were passing concrete objects around instead of interfaces. So an AddPostToBlog command would take in a Post object instead of an IPost. // Old AddPostToBlog constructor. public AddPostToBlog(Blog blog, Post post) { // constructor body } With the introduction of versioning, I would like to maintain the original Post while adding a PostOnePointOne. Both Post and PostOnePointOne will implement the IPost interface (they are not extending an abstract class because that inheritance breaks the wsdl, though I suppose there may be a way around that via some fancy xml serialization tricks). // New AddPostToBlog constructor. public AddPostToBlog(Blog blog, IPost post) { // constructor body } This brings us to my question regarding serialization. The original Post class has an enum property named Type. For various cross-platform compatibility issues, we are changing our enums in our web services to strings. So I would like to do the following: // New IPost interface. public interface IPost { object Type { get; set; } } // Original Post object. public Post { // The purpose of this attribute would be to maintain how // the enum currently is serialized even though now the // type is an object instead of an enum (internally the // object actually is an enum here, but it is exposed as // an object to implement the interface). [XmlMagic(SerializeAsEnum)] object Type { get; set; } } // New version of Post object public PostOnePointOne { // The purpose of this attribute would be to force // serialization as a string even though it is an object. [XmlMagic(SerializeAsString)] object Type { get; set; } } The XmlMagic refers to an XmlAttribute or some other part of the System.Xml namespace that would allow me to control the type of the object property being serialized (depending on which version of the object I am serializaing). Does anyone know how to accomplish this?

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  • Creating meaningful routes in wizard style ASP.NET MVC form

    - by R0MANARMY
    I apologize in advance for a long question, figured better have a bit more information than not enough. I'm working on an application with a fairly complex form (~100 fields on it). In order to make the UI a little more presentable the fields are organized into regions and split across multiple (~10) tabs (not unlike this, but each tab does a submit/redirect to next tab). This large input form can also be in one of 3 views (read only, editable, print friendly). The form represents a large domain object (let's call it Foo). I have a controller for said domain object (FooController). It makes sense to me to have the controller be responsible for all the CRUD related operations. Here are the problems I'm having trouble figuring out. Goals: I'd like to keep to conventions so that Foo/Create creates a new record Foo/Delete deletes a record Foo/Edit/{foo_id} takes you to the first tab of the form ...etc I'd like to be able to not repeat the data access code such that I can have Foo/Edit/{foo_id}/tab1 Foo/View/{foo_id}/tab1 Foo/Print/{foo_id}tab1 ...etc use the same data access code to get the data and just specify which view to use to render it. My current implementation has a massive FooController with Create, Delete, Tab1, Tab2, etc actions. Tab actions are split out into separate files for organization (using partial classes, which may or may not be abuse of partial classes). Problem I'm running into is how to organize my controller(s) and routes to make that happen. I have the default route {controller}/{action}/{id} Which handles goal 1 properly but doesn't quite play nice with goal 2. I tried to address goal 2 by defining extra routes like so: routes.MapRoute( "FooEdit", "Foo/Edit/{id}/{action}", new { controller = "Foo", action = "Tab1", mode = "Edit", id = (string)null } ); routes.MapRoute( "FooView", "Foo/View/{id}/{action}", new { controller = "Foo", action = "Tab1", mode = "View", id = (string)null } ); routes.MapRoute( "FooPrint", "Foo/Print/{id}/{action}", new { controller = "Foo", action = "Tab1", mode = "Print", id = (string)null } ); However defining these extra routes causes the Url.Action to generate routs like Foo/Edit/Create instead of Foo/Create. That leads me to believe I designed something very very wrong, but this is my first attempt an asp.net mvc project and I don't know any better. Any advice with this particular situation would be awesome, but feedback on design in similar projects is welcome.

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  • How can I get the WebClient to use Cookies?

    - by Jeremy Child
    I would like the VB.net WebClient to remember cookies. I have searched and tried numerous overloads classes. I want to login to a website via POST, then POST to another page and get its contents whilst still retaining my session. Is this possible with VB.net without using WebBrowser control ? I tried Chilkat.HTTP and it works, but I want to use .Net libraries. Regards, Jeremy.

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  • python html generator

    - by Meloun
    I am looking for an easily implemented html generator for python. I found this one http://www.decalage.info/python/html but there is no way to add css elements (id, class) for table. thx

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  • ASP.NET MVC using App_Code directory

    - by Ben
    I've added an App_Code directory to my ASP.NET MVC project so that I get dynamic compilation for plugins. Only slight annoyance is that when developing new plugins, I don't get intellisense on classes inside the App_Code directory. Currently I am creating them in another directory inside my project and then copying them into App_Code. is there any way around this?

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  • looking for automated modeling tool for ASP.Net class diagramming

    - by alchemical
    I'm walking into a project with 500+ classes, and am wondering if anyone has had good experiences with automated modeling tools that can import from ASP.Net /C#? It would be a bonus if I could get an automated model based on all the objects called to completely load a single ASP.Net page, with relationships indicating which objects are calling out to which other ones, etc. Thanks for sharing your thoughts or recomendations.

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  • Creating GUI for Bantumi game

    - by owca
    I've written backend for simple Bantumi game. Now I'd like to create a simple GUI for it, so that it would look like this : How to start ? What layout should I use, and what type of component each element should be? Classes : Basket Player Game Main Shared

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  • When to use Python special methods?

    - by bodacydo
    I know that classes can implement various special methods, such as __iter__, __setitem__, __len__, __setattr__, and many others. But when should I use them? Can anyone describe typical scenarios when I would want to implement them and they would simplify programming in Python? Thanks, Boda Cydo.

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  • Any software to auto generate doxygen comment blocks?

    - by Simone Margaritelli
    Hello, i'm developing a quite big C++ software and now (better late than neve :)) i've decided to document it in the doxy standards. There are plenty of classes, methods, functions, macros and so on therefore i'm searching for a software that would scan my source tree and insert doxy comment blocks on top of every "documentable item" to let me edit them later and add details such as methods description and so on. Some hint?

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