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  • How can I show a texture in a separate window in an XNA game?

    - by John
    I'm playing around with random map generation and what I want to do is: Input a command to generate a random map. A texture will be created resembling the generation, each pixel resembling each tile. A new window will pop-up, without removing the original one, that will contain the texture. I know how to do this except for the last part. Would someone please tell me how to create a new window and draw a texture to this window?

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  • new block adding error

    - by ata ur rehman
    g++: error: ./gr_my_swig.cc: No such file or directory g++: fatal error: no input files compilation terminated. make[3]: *** [_gr_my_swig_la-gr_my_swig.lo] Error 1 make[3]: Leaving directory `/home/ataurrehman/gr-my-basic/swig' make[2]: *** [all] Error 2 make[2]: Leaving directory `/home/ataurrehman/gr-my-basic/swig' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/home/ataurrehman/gr-my-basic' make: *** [all] Error 2

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  • How to associate hardware volume control to USB speakers?

    - by Wolfger
    My Xubuntu system recognizes my speakers, and I can change the mixer settings to make them the active sound device, but no matter what I do, the hardware dial will only affect the onboard sound device. generic-usb 0003:046D:0A19.0003: input,hidraw1: USB HID v1.00 Device [ Logitech Logitech Z205 ] on usb-0000:00:1d.1-1/input2 updated to reflect the fact that this was Xubuntu desktop (from Kubuntu install originally) where I had this problem. I was able to easily do this from Ubuntu Natty installation.

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  • After locking the screen in Ubuntu 14.04, password is not accepted, How can it be fixed?

    - by Itai Ganot
    I'm running Ubuntu 14.04 fully updated on my laptop. Since the last update every time I lock the screen (when leaving my room for example) - when I get back and input my password, it is not accepted even though it's the correct password, the error I get is: Password incorrect, please try again I found that clicking the "Switch Account" fixes the issue but it is very annoying, if you know any way to fix it, it would be nice. Thanks in advance

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  • How to remove the boundary effects arising due to zero padding in scipy/numpy fft?

    - by Omkar
    I have made a python code to smoothen a given signal using the Weierstrass transform, which is basically the convolution of a normalised gaussian with a signal. The code is as follows: #Importing relevant libraries from __future__ import division from scipy.signal import fftconvolve import numpy as np def smooth_func(sig, x, t= 0.002): N = len(x) x1 = x[-1] x0 = x[0] # defining a new array y which is symmetric around zero, to make the gaussian symmetric. y = np.linspace(-(x1-x0)/2, (x1-x0)/2, N) #gaussian centered around zero. gaus = np.exp(-y**(2)/t) #using fftconvolve to speed up the convolution; gaus.sum() is the normalization constant. return fftconvolve(sig, gaus/gaus.sum(), mode='same') If I run this code for say a step function, it smoothens the corner, but at the boundary it interprets another corner and smoothens that too, as a result giving unnecessary behaviour at the boundary. I explain this with a figure shown in the link below. Boundary effects This problem does not arise if we directly integrate to find convolution. Hence the problem is not in Weierstrass transform, and hence the problem is in the fftconvolve function of scipy. To understand why this problem arises we first need to understand the working of fftconvolve in scipy. The fftconvolve function basically uses the convolution theorem to speed up the computation. In short it says: convolution(int1,int2)=ifft(fft(int1)*fft(int2)) If we directly apply this theorem we dont get the desired result. To get the desired result we need to take the fft on a array double the size of max(int1,int2). But this leads to the undesired boundary effects. This is because in the fft code, if size(int) is greater than the size(over which to take fft) it zero pads the input and then takes the fft. This zero padding is exactly what is responsible for the undesired boundary effects. Can you suggest a way to remove this boundary effects? I have tried to remove it by a simple trick. After smoothening the function I am compairing the value of the smoothened signal with the original signal near the boundaries and if they dont match I replace the value of the smoothened func with the input signal at that point. It is as follows: i = 0 eps=1e-3 while abs(smooth[i]-sig[i])> eps: #compairing the signals on the left boundary smooth[i] = sig[i] i = i + 1 j = -1 while abs(smooth[j]-sig[j])> eps: # compairing on the right boundary. smooth[j] = sig[j] j = j - 1 There is a problem with this method, because of using an epsilon there are small jumps in the smoothened function, as shown below: jumps in the smooth func Can there be any changes made in the above method to solve this boundary problem?

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  • How to unit test with lots of IO

    - by Eric
    I write Linux embedded software which closely integrates with hardware. My modules are such as : -CMOS video input with kernel driver (v4l2) -Hardware h264/mpeg4 encoders (texas instuments) -Audio Capture/Playback (alsa) -Network IO I'd like to have automated testing for those functionalities, such as integration testing. I am not sure how I can automate this process since most of the top level functionalities I face are IO bound. Sure, it is easy to test functions individually, but whole process checking means depending on tons of external dependencies only available at runtime.

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  • Sql Injection Prevention

    To protect your application from SQL injection, perform the following steps: * Step 1. Constrain input. * Step 2. Use parameters with stored procedures. * Step 3. Use parameters with dynamic SQL.

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  • Can't update nor install anything due to "unrecoverable fatal error"

    - by Dunya Cengiz
    I haven't done any changes to my Ubuntu but since yesterday I can't download anything from Software Center nor can I update. All the time I get an error. I don't know why is this happening. I am currently using Ubuntu 12.04. Important part of the message from image: dpkg: unrecoverable fatal error, aborting: reading files list for package 'linux-headers-3.2.0-24': input/output error Error in function:

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  • Download files from a SharePoint site using the RSSBus SSIS Components

    - by dataintegration
    In this article we will show how to use a stored procedure included in the RSSBus SSIS Components for SharePoint to download files from SharePoint. While the article uses the RSSBus SSIS Components for SharePoint, the same process will work for any of our SSIS Components. Step 1: Open Visual Studio and create a new Integration Services Project. Step 2: Add a new Data Flow Task to the Control Flow screen and open the Data Flow Task. Step 3: Add an RSSBus SharePoint Source to the Data Flow Task. Step 4: In the RSSBus SharePoint Source, add a new Connection Manager, and add your credentials for the SharePoint site. Step 5: Now from the Table or View dropdown, choose the name of the Document Library that you are going to back up and close the wizard. Step 6: Add a Script Component to the Data Flow Task and drag an output arrow from the 'RSSBus SharePoint Source' to it. Step 7: Open the Script Component, go to edit the Input Columns, and choose all the columns. Step 8: This will open a new Visual Studio instance, with a project in it. In this project add a reference to the RSSBus.SSIS2008.SharePoint assembly available in the RSSBus SSIS Components for SharePoint installation directory. Step 9: In the 'ScriptMain' class, add the System.Data.RSSBus.SharePoint namespace and go to the 'Input0_ProcessInputRow' method (this method's name may vary depending on the input name in the Script Component). Step 10: In the 'Input0_ProcessInputRow' method, you can add code to use the DownloadDocument stored procedure. Below we show the sample code: String connString = "Offline=False;Password=PASSWORD;User=USER;URL=SHAREPOINT-SITE"; String downloadDir = "C:\\Documents\\"; SharePointConnection conn = new SharePointConnection(connString); SharePointCommand comm = new SharePointCommand("DownloadDocument", conn); comm.CommandType = CommandType.StoredProcedure; comm.Parameters.Clear(); String file = downloadDir+Row.LinkFilenameNoMenu.ToString(); comm.Parameters.Add(new SharePointParameter("@File", file)); String list = Row.ServerUrl.ToString().Split('/')[1].ToString(); comm.Parameters.Add(new SharePointParameter("@Library", list)); String remoteFile = Row.LinkFilenameNoMenu.ToString(); comm.Parameters.Add(new SharePointParameter("@RemoteFile", remoteFile)); comm.ExecuteNonQuery(); After saving your changes to the Script Component, you can execute the project and find the downloaded files in the download directory. SSIS Sample Project To help you with getting started using the SharePoint Data Provider within SQL Server SSIS, download the fully functional sample package. You will also need the SharePoint SSIS Connector to make the connection. You can download a free trial here. Note: Before running the demo, you will need to change your connection details in both the 'Script Component' code and the 'Connection Manager'.

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  • Ubuntu 12.04 Asus Eee PC 1005 weird keyboard

    - by radioheads
    After upgrading to 12.04 on my netbook the keyboard got weird behaviour Before logging in to any session everything's OK (i tested the input in vt1) but as i log in with any session (unity or unity-2d) keyboard behaves as if Fn key was pressed (i got numbers and special symbols instead of normal chars. I think the problem may be in acpi support, but i don't know where to start exactly. I will appreciate any help =) P.S. Sorry for my english - I am not a native speaker =)

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  • Writing Game Engine from scratch with OpenGL [on hold]

    - by Wazery
    I want to start writing my game engine from scratch for learning purpose, what is the prerequisites and how to do that, what programming languages and things you recommend me? Also if you have good articles and books on that it will be great. Thanks in advance! My Programming languages and tools are: C/C++ is it good to use only C? Python OpenGL Git GDB What I want to learn from it: Core Game Engine Rendering / Graphics Game Play/Rules Input (keyboard/mouse/controllers, etc) In Rendering/Graphics: 3D Shading Lighting Texturing

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  • How do I use IIS7 rewrite to redirect requests for (HTTP or HTTPS):// (www or no-www) .domainaliases.ext to HTTPS://maindomain.ext

    - by costax
    I have multiple domain names assigned to the same site and I want all possible access combinations redirected to one domain. In other words whether the visitor uses http://domainalias.ext or http://www.domainalias.ext or https://www.domainalias3.ext or https://domainalias4.ext or any other combination, including http://maindomain.ext, http://www.maindomain.ext, and https://www.maindomain.ext they are all redirected to https://maindomain.ext I currently use the following code to partially achieve my objectives: <?xml version="1.0" encoding="UTF-8"?> <configuration> <system.webServer> <rewrite> <rules> <rule name="CanonicalHostNameRule" stopProcessing="true"> <match url="(.*)" /> <conditions> <add input="{HTTP_HOST}" pattern="^MAINDOMAIN\.EXT$" negate="true" /> </conditions> <action type="Redirect" redirectType="Permanent" url="https://MAINDOMAIN.EXT/{R:1}" /> </rule> <rule name="HTTP2HTTPS" stopProcessing="true"> <match url="(.*)" /> <conditions> <add input="{HTTPS}" pattern="off" ignoreCase="true" /> </conditions> <action type="Redirect" redirectType="Permanent" url="https://MAINDOMAIN.EXT/{R:1}" /> </rule> </rules> </rewrite> </system.webServer> </configuration> ...but it fails to work in all instances. It does not redirect to https://maindomain.ext when user inputs https://(www.)domainalias.ext So my question is, are there any programmers here familiar with IIS7 ReWrite that can help me modify my existing code to cover all possibilities and reroute all my domain aliases, loaded by themselves or using www in front, in HTTP or HTTPS mode, to my main domain in HTTPS format??? The logic would be: if entire URL does NOT start with https://maindomain.ext then REDIRECT to https://maindomain.ext/(plus_whatever_else_that_followed). Thank you very much for your attention and any help would be appreciated. NOTE TO MODS: If my question is not in the correct format, please edit or advise. Thanks in advance.

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  • Fixing a NoClassDefFoundError

    - by Chris Okyen
    I have some code: package ftc; import java.util.Scanner; public class Fer_To_Cel { public static void main(String[] argv) { // Scanner object to get the temp in degrees Farenheit Scanner keyboard = new Scanner(System.in); boolean isInt = true; // temporarily put as true in case the user enters a valid int the first time int degreesF = 0; // initialy set to 0 do { try { // Input the temperature text. System.out.print("\nPlease enter a temperature (integer number, no fractional part) in degrees Farenheit: "); degreesF = Integer.parseInt(keyboard.next()); // Get user input and Assign the far. temperature variable, which is casted from String to int. } // Let the user know in a user friendly notice that the value entered wasnt an int ( give int value range ) , and then give error log catch(java.lang.Exception e) { System.out.println("Sorry but you entered a non-int value ( needs to be between ( including ) -2,147,483,648 and 2,147,483,647 ).. \n"); e.printStackTrace(); isInt = false; } } while(!isInt); System.out.println(""); // print a new line. final int degreesC = (5*(degreesF-32)/9); // convert the degrees from F to C and store the resulting expression in degreesC // Print out a newline, then print what X degrees F is in Celcius. System.out.println("\n" + degreesF + " degrees Farenheit is " + degreesC + " degrees Celcius"); } } And The following error: C:\Program Files\Java\jdk1.7.0_06\bin>java Fer_To_Cel Exception in thread "main" java.lang.NoClassDefFoundError: Fer_To_Cel (wrong name: ftc/Fer_To_Cel) at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:791) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:14 at java.net.URLClassLoader.defineClass(URLClassLoader.java:449) at java.net.URLClassLoader.access$100(URLClassLoader.java:71) at java.net.URLClassLoader$1.run(URLClassLoader.java:361) at java.net.URLClassLoader$1.run(URLClassLoader.java:355) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:354) at java.lang.ClassLoader.loadClass(ClassLoader.java:423) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:308) at java.lang.ClassLoader.loadClass(ClassLoader.java:356) at sun.launcher.LauncherHelper.checkAndLoadMain(LauncherHelper.java:480) The code compiled without compile errors, but presented errors during execution. Which leads me to two questions. I know Errors can be termed Compiler, Runtime and Logic Errors, but the NoClassDefFoundError inherits java.lang.LinkageError. Does that make it a Linker error, being niether of the three types of errors I listed, If I am right this is the answer. For someone else who obtains the singular .java file and compiles it, would this be the only way to solve this problem? Or can I (should I ) do/have done something to fix this problem? Basically, based on a basis of programming, is this a fault of me as the writer? Could this be done once on, my half and be distributed and not needed be done again?

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  • Mount: "The disk drive for UUID=<uuid for /> is not ready yet or not present."

    - by searchfgold6789
    I recently did the update from 12.04 to 12.10 on my old Dell Latitude CPx laptop (Pentium III). When I rebooted I got this error message with no response from keyboard input. Below it is says Wait to continue, press S to skip mounting, or M for manual recovery. I also see occasional errors pop up on the screen from mountall and Plymouth. I can still get into Recovery Mode. Can anyone shed some light on the matter?

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  • get stick analogue XY position using Jinput in lwjgl

    - by oIrC
    i want to capture the movement of the analogue stick of the gamePad. is there any equivalent function to this public void mouseMoved(MouseEvent mouseEvent) { mouseEvent.getX(); //return the X coordinate of the cursor inside a component mouseEvent.getY();//return the Y coordinate of the cursor inside a component } into lwjgl.input.Controllers, i found controller.getAxisValue() but this one doesn't work as the function above. any help? thanks.

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  • Is there a simple isometric graphical game engine (using vectors?) that could be used for a (multiplayer) crafting/farming game? [closed]

    - by Renier Wijnen
    Possible Duplicate: Good, free isometric game engine? With little game development experience (albeit having graphical skills and some programming knowledge) a group currently working on a game used to explain permaculture through interaction would like to create a simple concept game. Is there a specific engine or set of tools we could used to achieve this? Being able to make it an (online) multiplayer game would be much preferred. Thank you in advance for your input.

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  • Microphone crackling in Ubuntu 12.04

    - by Tomas
    I am not very experienced in linux and have this problem with microphone which works fine on Windows. Microphone is external one and when listening to recorded sound (both Sound Recorder and Skype Echo Test) you can hear crackling noise. I fixed output crackling by replacing load-module module-hal-detect with load-module module-hal-detect tsched=0 in /etc/pulse/default.pa but I have no idea how to fix input. Hardware info: Card: HDA ATI SB Chip: Realtek ALC272X Thanks for help!

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  • Best way to implement a simple bullet trajectory

    - by AirieFenix
    I searched and searched and although it's a fair simple question, I don't find the proper answer but general ideas (which I already have). I have a top-down game and I want to implement a gun which shoots bullets that follow a simple path (no physics nor change of trajectory, just go from A to B thing). a: vector of the position of the gun/player. b: vector of the mouse position (cross-hair). w: the vector of the bullet's trajectory. So, w=b-a. And the position of the bullet = [x=x0+speed*time*normalized w.x , y=y0+speed*time * normalized w.y]. I have the constructor: public Shot(int shipX, int shipY, int mouseX, int mouseY) { //I get mouse with Gdx.input.getX()/getY() ... this.shotTime = TimeUtils.millis(); this.posX = shipX; this.posY = shipY; //I used aVector = aVector.nor() here before but for some reason didn't work float tmp = (float) (Math.pow(mouseX-shipX, 2) + Math.pow(mouseY-shipY, 2)); tmp = (float) Math.sqrt(Math.abs(tmp)); this.vecX = (mouseX-shipX)/tmp; this.vecY = (mouseY-shipY)/tmp; } And here I update the position and draw the shot: public void drawShot(SpriteBatch batch) { this.lifeTime = TimeUtils.millis() - this.shotTime; //position = positionBefore + v*t this.posX = this.posX + this.vecX*this.lifeTime*speed*Gdx.graphics.getDeltaTime(); this.posY = this.posY + this.vecY*this.lifeTime*speed*Gdx.graphics.getDeltaTime(); ... } Now, the behavior of the bullet seems very awkward, not going exactly where my mouse is (it's like the mouse is 30px off) and with a random speed. I know I probably need to open the old algebra book from college but I'd like somebody says if I'm in the right direction (or points me to it); if it's a calculation problem, a code problem or both. Also, is it possible that Gdx.input.getX() gives me non-precise position? Because when I draw the cross-hair it also draws off the cursor position. Sorry for the long post and sorry if it's a very basic question. Thanks!

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  • How to "reverse-backport" a package available on earlier Ubuntu distribution to later Distribution?

    - by Adam Ryczkowski
    There are 4 packages I am using on 12.04 which are not available on 12.10: xkcd-browser ;-) cuttlefish bluphone xserver-xorg-input-synaptics (it allows for touchpad rotation that could go along screen rotation with randr) Is there any way of more-or-less automatic reverse-backporting? (I know, that one "solution" is to wait. But unless I know for how long I should do it, it doesn't solve anything.)

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  • Creating Your First Website

    If you are looking into website creation as a form of business or just as a hobby to give an input of your freedom of expression, check out how creating your first website can be a simple task as long as you follow these simple tips and believe in yourself. The first thing you want to do when you are looking to create your first website is run a search in a search engine for guides that can help you though the process. There are hundreds of guides available online that run you through the process of website creation....

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  • Initial direction of intersection between two moving vehicles?

    - by Larolaro
    I'm working with a bit of projectile prediction for my AI and I'm looking for some ideas, any input? If a blue vehicle is moving in a direction at a constant speed of X m/s and a stationary orange vehicle has a rocket that travels Y m/s, which initial direction would the orange vehicle have to fire the rocket for it to hit the blue vehicle at the earliest time in the future? Thanks for reading!

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  • Multiple vulnerabilities in fetchmail

    - by Umang_D
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2011-3389 Improper Input Validation vulnerability 4.3 fetchmail Solaris 11 11/11 SRU 12.4 CVE-2012-3482 Denial of Service vulnerability 5.0 This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • C Minishell Command Expansion Printing Gibberish

    - by Optimus_Pwn
    I'm writing a unix minishell in C, and am at the point where I'm adding command expansion. What I mean by this is that I can nest commands in other commands, for example: $> echo hello $(echo world! ... $(echo and stuff)) hello world! ... and stuff I think I have it working mostly, however it isn't marking the end of the expanded string correctly, for example if I do: $> echo a $(echo b $(echo c)) a b c $> echo d $(echo e) d e c See it prints the c, even though I didn't ask it to. Here is my code: msh.c - http://pastebin.com/sd6DZYwB expand.c - http://pastebin.com/uLqvFGPw I have a more code, but there's a lot of it, and these are the parts that I'm having trouble with at the moment. I'll try to tell you the basic way I'm doing this. Main is in msh.c, here it gets a line of input from either the commandline or a shellfile, and then calls processline (char *line, int outFD, int waitFlag), where line is the line we just got, outFD is the file descriptor of the output file, and waitFlag tells us whether or not we should wait if we fork. When we call this from main we do it like this: processline (buffer, 1, 1); In processline, we allocate a new line: char expanded_line[EXPANDEDLEN]; We then call expand, in expand.c: expand(line, expanded_line, EXPANDEDLEN); In expand, we copy the characters literally from line to expanded_line until we find a $(, which then calls: static int expCmdOutput(char *orig, char *new, int *oldl_ind, int *newl_ind) orig is line, and new is expanded line. oldl_ind and newl_ind are the current positions in the line and expanded line, respectively. Then we pipe, and recursively call processline, passing it the nested command(for example, if we had "echo a $(echo b)", we would pass processline "echo b"). This is where I get confused, each time expand is called, is it allocating a new chunk of memory EXPANDEDLEN long? If so, this is bad because I'll run out of stack room really quickly(in the case of a hugely nested commandline input). In expand I insert a null character at the end of the expanded string, so why is it printing past it? If you guys need any more code, or explanations, just ask. Secondly, I put the code in pastebin because there's a ton of it, and in my experience people don't like it when I fill up several pages with code. Thanks.

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  • How to use uTouch on multitouch-enabled touchpads?

    - by Freddi
    I currently have a Synaptics touchpad with only few classic multitouch features (2 finger scroll, right click). By installing the uTouch testing suite, I saw that it doesn't accept my touchpad as input device. I want to buy a newer notebook and would like to benefit of uTouch features (window management, swipe, pinch, rotate). Does uTouch only work on touchscreens or also on touchpads? What requirements should I take into account when choosing a new notebook?

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