Search Results

Search found 23804 results on 953 pages for 'void pointer'.

Page 485/953 | < Previous Page | 481 482 483 484 485 486 487 488 489 490 491 492  | Next Page >

  • Static method not called

    - by Smile
    I'm trying to call a static method (printABC()) in this class but it's not working. If I uncomment both of the lines marked T_T (1 and 2), it works! Why does it fail with only one of the lines? import java.util.Scanner; class pro0009 { static Scanner in = new Scanner(System.in); static int A,B,C; static void printABC(){ String ABC = in.nextLine(); ABC=ABC.replace("A"," "+A+" "); ABC=ABC.replace("B"," "+B+" "); ABC=ABC.replace("C"," "+C+" "); //System.out.print(ABC.substring(1)); System.out.print(ABC); } public static void main(String[] args){ int x = in.nextInt(); //1 int y = in.nextInt(); //2 int z = in.nextInt(); //3 if(x<y){//1<2 if(x<z){ //1<3 if(y<z){//x<y<z 2<3 //1<2<3 A=x; B=y; C=z; printABC();//T_T 1 System.out.println("Here"); //pro0009.printABC();//T_T 2 //System.out.println("Here2"); }else{ //x<z<y A=x; B=z; C=y; } }else{//z<x<y A=z; B=x; C=y; } }else{//y<x if(y<z){ if(x<z){//y<x<z A=y; B=x; C=z; }else{//y<z<x A=y; B=z; C=x; } }else{//z<y<x A=z; B=y; C=x; } } } }

    Read the article

  • Inserting newlines into a GtkTextView widget (GTK+ programming)

    - by Mark Roberts
    I've got a button which when clicked copies and appends the text from a GtkEntry widget into a GtkTextView widget. (This code is a modified version of an example found in the "The Text View Widget" chapter of Foundations of GTK+ Development.) I'm looking to insert a newline character before the text which gets copied and appended, such that each line of text will be on its own line in the GtkTextView widget. How would I do this? I'm brand new to GTK+. Here's the code sample: #include <gtk/gtk.h> typedef struct { GtkWidget *entry, *textview; } Widgets; static void insert_text (GtkButton*, Widgets*); int main (int argc, char *argv[]) { GtkWidget *window, *scrolled_win, *hbox, *vbox, *insert; Widgets *w = g_slice_new (Widgets); gtk_init (&argc, &argv); window = gtk_window_new (GTK_WINDOW_TOPLEVEL); gtk_window_set_title (GTK_WINDOW (window), "Text Iterators"); gtk_container_set_border_width (GTK_CONTAINER (window), 10); gtk_widget_set_size_request (window, -1, 200); w->textview = gtk_text_view_new (); w->entry = gtk_entry_new (); insert = gtk_button_new_with_label ("Insert Text"); g_signal_connect (G_OBJECT (insert), "clicked", G_CALLBACK (insert_text), (gpointer) w); scrolled_win = gtk_scrolled_window_new (NULL, NULL); gtk_container_add (GTK_CONTAINER (scrolled_win), w->textview); hbox = gtk_hbox_new (FALSE, 5); gtk_box_pack_start_defaults (GTK_BOX (hbox), w->entry); gtk_box_pack_start_defaults (GTK_BOX (hbox), insert); vbox = gtk_vbox_new (FALSE, 5); gtk_box_pack_start (GTK_BOX (vbox), scrolled_win, TRUE, TRUE, 0); gtk_box_pack_start (GTK_BOX (vbox), hbox, FALSE, TRUE, 0); gtk_container_add (GTK_CONTAINER (window), vbox); gtk_widget_show_all (window); gtk_main(); return 0; } /* Insert the text from the GtkEntry into the GtkTextView. */ static void insert_text (GtkButton *button, Widgets *w) { GtkTextBuffer *buffer; GtkTextMark *mark; GtkTextIter iter; const gchar *text; buffer = gtk_text_view_get_buffer (GTK_TEXT_VIEW (w->textview)); text = gtk_entry_get_text (GTK_ENTRY (w->entry)); mark = gtk_text_buffer_get_insert (buffer); gtk_text_buffer_get_iter_at_mark (buffer, &iter, mark); gtk_text_buffer_insert (buffer, &iter, text, -1); } You can compile this command (assuming the file is named file.c): gcc file.c -o file `pkg-config --cflags --libs gtk+-2.0` Thanks everybody!

    Read the article

  • Does Java support default parameter values?

    - by gnavi
    I came across some Java code that had the following structure: public MyParameterizedFunction(String param1, int param2) { this(param1, param2, false); } public MyParameterizedFunction(String param1, int param2, boolean param3) { //use all three parameters here } I know that in C++ I can assign a parameter a default value. For example: void MyParameterizedFunction(String param1, int param2, bool param3=false); Does Java support this kind of syntax? Are there any reasons why this two step syntax is preferable?

    Read the article

  • Response is not available in this context when creation cookie's

    - by Sadegh
    hi i defined one class to create cookie by received parameter's from user. when i want to add cookie to context i receive an exception. My Class public static class ManageCookies { public static void Create(string name, string value) { HttpCookie cookie = new HttpCookie(name); cookie.Value = value; cookie.Expires = DateTime.Now.AddYears(1); HttpContext.Current.Response.Cookies.Add(cookie); } } Occured Exception: Response is not available in this context.

    Read the article

  • How to pass an IronPython instance method to a (C#) function parameter of type `Func<Foo>`

    - by Daren Thomas
    I am trying to assign an IronPython instance method to a C# Func<Foo> parameter. In C# I would have a method like: public class CSharpClass { public void DoSomething(Func<Foo> something) { var foo = something() } } And call it from IronPython like this: class IronPythonClass: def foobar(): return Foo() CSharpClass().DoSomething(foobar) But I'm getting the following error: TypeError: expected Func[Foo], got instancemethod

    Read the article

  • Container item implementation

    - by onurozcelik
    Hi, I am working in Train Traffic Controller software project. My responsibility in this project is to develop the visual railroad GUI. We are implementing the project with Qt. By now I am using QGraphicsLinearLayout to hold my items. I am using the layout because I do not want to calculate coordinates of each item. So far I wrote item classes to add the layout. For instance SwitchItem class symbolizes railroad switch in real world. Each item class is responsible for its own painting and events. So far so good. Now I need a composite item that can contain two or more item. This class is going to be responsible for painting the items contained in it. I need this class because I have to put two or more items inside same layout cell. If I don' t put them in same cell I can' t use layout. See the image below. BlockSegmentItem and SignalItem inside same cell. Here is my compositeitem implementation. #include "compositeitem.h" CompositeItem::CompositeItem(QString id,QList<FieldItem *> _children) { children = _children; } CompositeItem::~CompositeItem() { } QRectF CompositeItem::boundingRect() const { FieldItem *child; QRectF rect(0,0,0,0); foreach(child,children) { rect = rect.united(child->boundingRect()); } return rect; } void CompositeItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget ) { FieldItem *child; foreach(child,children) { child->paint(painter,option,widget); } } QSizeF CompositeItem::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const { QSizeF itsSize(0,0); FieldItem *child; foreach(child,children) { // if its size empty set first child size to itsSize if(itsSize.isEmpty()) itsSize = child->sizeHint(Qt::PreferredSize); else { QSizeF childSize = child->sizeHint(Qt::PreferredSize); if(itsSize.width() < childSize.width()) itsSize.setWidth(childSize.width()); itsSize.setHeight(itsSize.height() + childSize.height()); } } return itsSize; } void CompositeItem::contextMenuEvent(QGraphicsSceneContextMenuEvent *event) { qDebug()<<"Test"; } This code works good with painting but when it comes to item events it is problematic. QGraphicsScene treats the composite item like a single item which is right for layout but not for events. Because each item has its own event implementation.(e.g. SignalItem has its special context menu event.) I have to handle item events seperately. Also I need a composite item implementation for the layout. How can I overcome this dilemma?

    Read the article

  • jQuery post request is not sent until first post request is compleated

    - by Champ
    I have a function which have a long execution time. public void updateCampaign() { context.Session[processId] = "0|Fetching Lead360 Campaign"; Lead360 objLead360 = new Lead360(); string campaignXML = objLead360.getCampaigns(); string todayDate = DateTime.Now.ToString("dd-MMMM-yyyy"); context.Session[processId] = "1|Creating File for Lead360 Campaign on " + todayDate; string fileName = HttpContext.Current.Server.MapPath("campaigns") + todayDate + ".xml"; objLead360.createFile(fileName, campaignXML); context.Session[processId] = "2|Reading The latest Lead360 Campaign"; string file = File.ReadAllText(fileName); context.Session[processId] = "3|Updating Lead360 Campaign"; string updateStatus = objLead360.updateCampaign(fileName); string[] statusArr = updateStatus.Split('|'); context.Session[processId] = "99|" + statusArr[0] + " New Inserted , " + statusArr[1] + " Updated , With " + statusArr[2] + " Error , "; } So to track the Progress of the function I wrote a another function public void getProgress() { if (context.Session[processId] == null) { string json = "{\"error\":true}"; Response.Write(json); Response.End(); }else{ string[] status = context.Session[processId].ToString().Split('|'); if (status[0] == "99") context.Session.Remove(processId); string json = "{\"error\":false,\"statuscode\":" + status[0] + ",\"statusmsz\":\"" + status[1] + "\" }"; Response.Write(json); Response.End(); } } To call this by jQuery post request is used reqUrl = "AjaxPages/lead360Campaign.aspx?processid=" + progressID + "&action=updatecampaign"; $.post(reqUrl); setTimeout(getProgress, 500); get getProgress is : function getProgress() { reqUrl = "AjaxPages/lead360Campaign.aspx?processid=" + progressID + "&action=getProgress"; $.post(reqUrl, function (response) { var progress = jQuery.parseJSON(response); console.log(progress) if (progress.error) { $("#fetchedCampaign .waitingMsz").html("Some error occured. Please try again later."); $("#fetchedCampaign .waitingMsz").css({ "background": "url(common/images/ajax_error.jpg) no-repeat center 6px" }); return; } if (progress.statuscode == 99) { $("#fetchedCampaign .waitingMsz").html("Update Status :"+ progress.statusmsz ); $("#fetchedCampaign .waitingMsz").css({ "background": "url(common/images/ajax_loded.jpg) no-repeat center 6px" }); return; } $("#fetchedCampaign .waitingMsz").html("Please Wait... " + progress.statusmsz); setTimeout(getProgress, 500); }); } But the problem is that I can't see the intermediate message. Only the last message is been displayed after a long lime of ajax loading message Also on the browser console I just see that after a long time first requested is completed and after that the second request is completed. but there should be for getProgress ? I have checked jquery.doc and it says that $post is an asynchronous request. Can anyone please explain what is wrong with the code or logic?

    Read the article

  • setContentOffset only works if animated is set to YES

    - by Sheehan Alam
    I have a UITableView which I would like to be displayed 100px down. For some reason this only works when animated is set to YES. Why is this? - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; /*[self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathForRow:1 inSection:0] atScrollPosition:UITableViewScrollPositionNone animated:NO];*/ /*[self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathWithIndex:1] atScrollPosition:UITableViewScrollPositionNone animated:NO];*/ [self.tableView setContentOffset:CGPointMake(0,100) animated:YES]; }

    Read the article

  • How can I pass a UIEvent to a UIScrollView

    - by rickharrison
    I am subclassing UIWindow and creating an implementation of sendEvent: as follows: - (void)sendEvent:(UIEvent *)event { [super sendEvent:event]; // Send event to UIScrollView here } How can I send the event to a UIScrollView. I tried calling the touchesBegan:, etc. messages, but that did not do anything.

    Read the article

  • C++ Using a class template argument as a template argument for another type

    - by toefel
    Hey Everyone, I'm having this problem while writing my own HashTable. It all works, but when I try to templatize the thing, it gave me errors. I recreated the problem as follows: THIS CODE WORKS: typedef double Item; class A { public: A() { v.push_back(pair<string, Item>("hey", 5.0)); } void iterate() { for(Iterator iter = v.begin(); iter != v.end(); ++iter) cout << iter->first << ", " << iter->second << endl; } private: vector<pair<string, double> > v; typedef vector< pair<string, double> >::iterator Iterator; }; THIS CODE DOES NOT: template<typename ValueType> class B { public: B(){} void iterate() { for(Iterator iter = v.begin(); iter != v.end(); ++iter) cout << iter->first << ", " << iter->second << endl; } private: vector<pair<string, ValueType> > v; typedef vector< pair<string, ValueType> >::iterator Iterator; }; the error messages: g++ -O0 -g3 -Wall -c -fmessage-length=0 -omain.o ..\main.cpp ..\main.cpp:50: error: type std::vector<std::pair<std::string, ValueType>, std::allocator<std::pair<std::string, ValueType> > >' is not derived from typeB' ..\main.cpp:50: error: ISO C++ forbids declaration of `iterator' with no type ..\main.cpp:50: error: expected `;' before "Iterator" ..\main.cpp: In member function `void B::iterate()': ..\main.cpp:44: error: `Iterator' was not declared in this scope ..\main.cpp:44: error: expected `;' before "iter" ..\main.cpp:44: error: `iter' was not declared in this scope Does anybody know why this is happening? Thanks!

    Read the article

  • strtok problem in calling

    - by Moony
    I have a function using strtok like this void f1(char *name) { ... char *tmp; tmp = strtok(names, " ,"); while(tmp) { ... tmp = strtok(NULL, " ,"); } ... } And i have a call f1("abc,def"); Problem is that in first call f1 gets abc,def and in 2nd call gets just abc I am confused.. Why is this so?

    Read the article

  • MVCContrib Testing Route with Areas

    - by xkevin
    Hi, I am using MVC 2 with Area. To test routing, I am using MvcContrib. This is the testing code: [Test] public void Home() { MvcApplication.RegisterRoutes(RouteTable.Routes); "~/".ShouldMapTo(x = x.Login("Nps")); } I am not sure how to call routing definition that are stored in Areas. Calling AreaRegistration.RegisterAllAreas() is not an option as it gives an exception. Thanks Revin

    Read the article

  • Bad method names and what it says about code structure.

    - by maxfridbe
    (Apologies in advance if this is a re-post but I didn't find similar posts) What bad method name patterns have you seen in code and what did it tell you about the code. For instance, I keep seeing: public void preform___X___IfNecessary(...); I believe that this is bad because the operation X has an inversion of conditions. Note that this is a public method because classes methods might legitimately require private helpers like this

    Read the article

  • NullPointerException when generating RSA keys with boucycastle

    - by Tom Brito
    public static void main(String[] args) throws Exception { RSAKeyPairGenerator rsaKeyPairGen = new RSAKeyPairGenerator(); AsymmetricCipherKeyPair keyPair = rsaKeyPairGen.generateKeyPair(); } the rsaKeyPairGen is not null, but the generateKeyPair() method is throwing NullPointerException. What may be wrong? Error message: java.lang.NullPointerException at org.bouncycastle.crypto.generators.RSAKeyPairGenerator.generateKeyPair(Unknown Source) at pkg.main(Main.java:154)

    Read the article

  • networkActivityIndicatorVisible

    - by teo
    Hi, Is this code correct to use with the networkActivityIndicatorVisible? (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; UIApplication* app2 = [UIApplication sharedApplication]; app2.networkActivityIndicatorVisible = YES; [self loadSources]; // Loads data in table view app2.networkActivityIndicatorVisible = NO; } Teo

    Read the article

  • Animating a pulsing UILabel?

    - by fuzzygoat
    I am trying to animate the color the the text on a UILabel to pulse from: [Black] to [White] to [Black] and repeat. - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:0.0]]; [UIView animateWithDuration:1 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:1.0]];} completion:nil]; } . [self setFadeTimer:[NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(timerFlash:) userInfo:nil repeats:YES]]; Firstly I am not sure of my method, my plan (as you can see above) was to set up a animation block and call it using a repeating NSTimer until canceled. My second problem (as you can see above) is that I am animating from black (alpha 0) to white (alpha 1) but I don't know how to animate back to black again so the animation loops seamlessly Essentially what I want is the text color to pulse on a UILabel until the user presses a button to continue. EDIT_001: I was getting into trouble because you can't animate [UILabel setColor:] you can however animated [UILabel setAlpha:] so I am going to give that a go. EDIT_002: - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setAlpha:0.5]; [UIView animateWithDuration:2 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setAlpha:0.9];} completion:nil]; } This works (BTW: I do want it to stop which is why I hooked it up to a NSTimer so I can cancel that) the only thing is that this animates from midGray to nearWhite and then pops back. Does anyone know how I would animate back from nearWhite to midGray so I get a nice smooth cycle? EDIT_003: (Solution) The code suggested by dave DeLong (see below) does indeed work when modified to use the CALayer opacity style attribute: UILabel *navTitle; @property(nonatomic, retain) UILabel *navTitle; . // ADD ANIMATION CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"opacity"]; [anim setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]]; [anim setFromValue:[NSNumber numberWithFloat:0.5]]; [anim setToValue:[NSNumber numberWithFloat:1.0]]; [anim setAutoreverses:YES]; [anim setDuration:0.5]; [[[self navTitle] layer] addAnimation:anim forKey:@"flash"]; . // REMOVE ANIMATION [[[self navTitle] layer] removeAnimationForKey:@"flash__"];

    Read the article

  • Easiest Way to read the response from WebResponse

    - by Stacker
    private void RespCallback(IAsyncResult asynchronousResult) { try { WebRequest myWebRequest1 = (WebRequest)asynchronousResult.AsyncState; // End the Asynchronous response. WebResponse webResponse = myWebRequest1.EndGetResponse(asynchronousResult); } catch (Exception) { //TODO:Log the error } } now having the webResponse Object ,what is the easiest way to read its contents?

    Read the article

  • function concept

    - by anurag18294
    void execute(int &x,int y=100) { x=x+y; cout< will the following program work in spite of not assigning a default value to the x(formal parameters in the fuction prototype).

    Read the article

  • Eclipse getResourceAsStream returning null

    - by Chris
    I cannot get getResourceAsStream to find a file. I have put the file in the top level dir, target dir, etc, etc and have tried it with a "/" in front as well. Everytime it returns null. Any suggestions ? Thanks. public class T { public static final void main(String[] args) { InputStream propertiesIS = T.class.getClassLoader().getResourceAsStream("test.txt"); System.out.println("Break"); } }

    Read the article

  • How to inject dependencies in Collection form ??

    - by Perpetualcoder
    How do I wire up dependencies where the dependency is in the form of a collection ?? For Example: public class Ninja { public List<IShuriken> Shurikens {get;set;} public IKatana Katana {get;set;} public void Attack() { // some code goes here to use weapons and kill people } } How do i use a container like Ninject in a case like this ??

    Read the article

  • use viewengine only within certain area

    - by Daniel Powell
    Is it possible to use a custom view engine for a specific area only? I have tried public override void RegisterArea(AreaRegistrationContext context) { context.MapRoute( "Forms_default", "Forms/{client}/{controller}/{action}/{id}", new { client="Generic",action = "Index", id = UrlParameter.Optional } ); ViewEngines.Engines.Clear(); ViewEngines.Engines.Add(new ClientSpecificViewEngine()); } Within my area but this seems to be a site wide affect as I'm getting errors specific to the custom view engine when visiting pages outside the area.

    Read the article

  • casting variables to movie clip

    - by user16458
    How i can convert gecko object to a movie clip function finish(boxname, arrayname:Array):void { for each (var item:String in arrayname) { trace(boxname+"_"+item); var gecko:MovieClip = (boxname+"_"+item) as MovieClip ; trace(typeof(gecko)); gecko.gotoAndPlay("glow"); } } i get the following error high_hsymbol_1 object TypeError: Error #1009: Cannot access a property or method of a null object reference. at quizz_fla::MainTimeline/finish() at quizz_fla::MainTimeline/dropIt()

    Read the article

  • C++ Deck and Card Class Error with bad alloc

    - by user3702164
    Just started learn to code in school. Our assignment requires us to create a card game with card,deck and hand class. I am having troubles with it now and i keep getting exception: std::bad_alloc at memory location. Here are my codes right now CardType h: #ifndef cardType_h #define cardType_h #include <string> using namespace std; class cardType{ public: void print(); int getValue() const; string getSymbol() const; string getSpecial() const; string getSuit() const; int checkSpecial(int gscore) const; cardType(); cardType(string suit,int value); private: int value; string special; string symbol; string suit; }; #endif CardType cpp: #include "cardType.h" #include <iostream> #include <string> using namespace std; void cardType::print() { cout << getSymbol() << " of " << getSuit() << ", having the value of " << getValue() << "."<< endl <<"This card's special is " << getSpecial() << endl; } int cardType::getValue() const { return value; } string cardType::getSymbol() const { return symbol; } string cardType::getSpecial() const { return special; } string cardType::getSuit() const { return suit; } cardType::cardType(){ value=0; symbol="?"; special='?'; suit='?'; } cardType::cardType(string s, int v){ suit = s; value = v; switch(v){ case 1: // Ace cards have a value of 1 and have no special type symbol="Ace"; special="None"; break; case 2: // 2 cards have a value of 2 and have no special type symbol="2"; special="None"; break; case 3: symbol="3"; // 3 cards have a value of 3 and have no special type special="None"; break; case 4: symbol="4"; // 4 cards have a value of 0 and have a special type "Reverse" which reverses the flow of the game special="Reverse"; value=0; break; case 5: symbol="5"; // 5 cards have a value of 5 and have no special type special="None"; break; case 6: symbol="6"; // 6 cards have a value of 6 and have no special type special="None"; break; case 7: symbol="7"; // 7 cards have a value of 7 and have no special type special="None"; break; case 8: symbol="8"; // 8 cards have a value of 8 and have no special type special="None"; break; case 9: symbol="9"; // 9 cards have a value of 0 and have a special type "Pass" which does not add any value to the game and lets the player skip his turn. special="Pass"; value=0; break; case 10: symbol="10"; // 10 cards have a value of 10 and have a special type "subtract" which instead of adding the 10 value to the total game it is subtracted instead. special="Subtract"; value=10; break; case 11: // Jack cards have a value of 10 and have no special type symbol="Jack"; special="None"; value=10; break; case 12: // Queens cards have a value of 10 and have no special type symbol="Queen"; special="None"; value=10; break; case 13: symbol="King"; // King cards have a value of 0 and have a special type "NinetyNine" which changes the total game score to 99 reguardless what number it was previously special="NinetyNine"; value=0; break; } } int cardType::checkSpecial(int gscore) const{ if(special=="Pass"){ return gscore; } if(special=="Reverse"){ return gscore; } if(special=="Subtract"){ return gscore - value; } if(special=="NinetyNine"){ return 99; } else{ return gscore + value; } } DeckType h: #ifndef deckType_h #define deckType_h #include "cardType.h" #include <string> using namespace std; class deckType { public: void shuffle(); cardType dealCard(); deckType(); private: cardType *deck; int current; }; #endif DeckType cpp: #include <iostream> #include "deckType.h" using namespace std; deckType::deckType() { int index = 0; int current=0; deck = new cardType[52]; string suit[] = {"Hearts","Diamonds","Clubs","Spades"}; int value[] = {1,2,3,4,5,6,7,8,9,10,11,12,13}; for ( int i = 0; i <= 3; i++ ) { for ( int j = 1; j <= 13; j++ ) { deck[index] = cardType(suit[i],value[j]); index++; } } } cardType deckType::dealCard() { return deck[current]; current++; } Main cpp : #include "deckType.h" #include <iostream> using namespace std; int main() { deckType gamedeck; cout << "1" <<endl; cardType currentCard; cout << "2" <<endl; currentCard = gamedeck.dealCard(); cout << "3" <<endl; return 0; } I keep getting bad_alloc at the currentCard = gamedeck.dealCard(); I really do not know what i have done wrong.

    Read the article

< Previous Page | 481 482 483 484 485 486 487 488 489 490 491 492  | Next Page >