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  • Regex to use each letter only once?

    - by gtcaz
    Is it possible to construct a PCRE-style regular expression that will only match each letter in a list only once? For example, if you have the letters "lrsa" and you try matching a word list against: ^[lrsa]*m[lrsa]*$ you're going to match "lams" (valid), but also "lamas" (invalid for our purposes because you only had one "a"). If your letter set was "lrsaa", you would want to match "lamas". Is this possible with regular expressions, or should I handle it programmatically?

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  • Envoking mouse capturing function onmousedown?

    - by Babiker
    I have the following: <html> <script type="text/javascript"> document.onmousemove = getCursorXY; function getCursorXY(e) { document.getElementById('cursorX').value = (window.Event) ? e.pageX : event.clientX + (document.documentElement.scrollLeft ? document.documentElement.scrollLeft : document.body.scrollLeft); document.getElementById('cursorY').value = (window.Event) ? e.pageY : event.clientY + (document.documentElement.scrollTop ? document.documentElement.scrollTop : document.body.scrollTop); } </script> <body> <input id="cursorX" size="3"> <input id="cursorY" size="3"> <input type="button" id="button"> </body> </html> With this my mouse coordinates are displayed in the input fields when the page loads and whenever i move the mouse. How can i make this work only when i mousedown over #button and then stop at the last coordinates when i mouseup only over #button? using firefox 3.6.3 Thanks in advance :)

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  • PHP Echo a large block of text

    - by Thomas
    Im new to PHP and I can't figure out what the rules are for using the echo function. For example, if I need to echo a large block of css/js, do I need to add echo to each line of text or is there a way to echo a large block of code with a single echo? When I try to echo a big block of code like this one, I get an error: if (is_single()) { echo '<link type="text/css" rel="stylesheet" href="http://jotform.com/css/styles/form.css"/><style type="text/css"> .form-label{ width:150px !important; } .form-label-left{ width:150px !important; } .form-line{ padding:10px; } .form-label-right{ width:150px !important; } body, html{ margin:0; padding:0; background:false; } .form-all{ margin:0px auto; padding-top:20px; width:650px !important; color:Black; font-family:Verdana; font-size:12px; } </style> <link href="http://jotform.com/css/calendarview.css" rel="stylesheet" type="text/css" /> <script src="http://jotform.com/js/prototype.js" type="text/javascript"></script> <script src="http://jotform.com/js/protoplus.js" type="text/javascript"></script> <script src="http://jotform.com/js/protoplus-ui.js" type="text/javascript"></script> <script src="http://jotform.com/js/jotform.js?v3" type="text/javascript"></script> <script src="http://jotform.com/js/location.js" type="text/javascript"></script> <script src="http://jotform.com/js/calendarview.js" type="text/javascript"></script> <script type="text/javascript"> JotForm.init(function(){ $('input_6').hint('ex: [email protected]'); }); </script>'; }else { } Is there a better way to echo large blocks of code without a lot of work (adding echo to each line for example)?

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  • IE8 rendering of local-files is wrong

    - by Eric
    It appears that IE8 is not rendering properly a local file: Consider this simple webpage: http://sayang.free.fr/ie8render.html (html code below) extracted from a w3c tutorial on opacity. Save it locally and display it again: the local file has no opacity! That's very annoying, especially when one wants to design complex pages on prototypes placed in local files. Do you have a solution to that ? <html> <head> <title>IE8 Local File</title> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" /> <meta http-equiv="pragma" content="no-cache" /> <meta http-equiv="cache-control" content="no-cache" /> <meta http-equiv="expires" content="-1" /> <style type="text/css"> div.background { width: 500px; height: 250px; background: url(http://www.w3schools.com/css/klematis.jpg) repeat; border: 2px solid black; } div.transbox { width: 400px; height: 180px; margin: 30px 50px; background-color: #ffffff; border: 1px solid black; /* for IE */ filter:alpha(opacity=60); /* CSS3 standard */ opacity:0.6; } div.transbox p { margin: 30px 40px; font-weight: bold; color: #000000; } </style> </head> <body> <h2>Save this file locally and open it to see the difference</h2> <div class="background"> <div class="transbox"> <p>This is some text that is placed in the transparent box. This is some text that is placed in the transparent box. This is some text that is placed in the transparent box. This is some text that is placed in the transparent box. This is some text that is placed in the transparent box.</p> </div> </div> </body> </html>

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  • Javascript: Adding selected text to an array

    - by joeybaker
    My goal: each time a user selects text, and clicks a button, that text gets added to an array. The problem: each time the button is pressed, the all objects of the array get overridden with the currently selected text. I'd really appreciate help changing the behavior so that the selected text doesn't override all previous array items. <script type="text/javascript"> var selects = new Array(); selects.push("1"); function getSelText() { var i = 0; while (i<1) { var txt = [null]; var x = 0; if (window.getSelection) { txt[x] = window.getSelection(); } else if (document.getSelection) { txt[x] = document.getSelection(); } else if (document.selection) { txt[x] = document.selection.createRange().text; } else return; selects.push(txt); x++; i++; }; document.menu.selectedtext.value = selects; } </script> <form class="menu" name="menu"> <input type="button" value="highlight" class="highlightButton" onmousedown="getSelText()"/> <textarea name="selectedtext" rows="5" cols="20"></textarea> </form> <p>Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p>

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  • Save object states in .data or attr - Performance vs CSS?

    - by Neysor
    In response to my answer yesterday about rotating an Image, Jamund told me to use .data() instead of .attr() First I thought that he is right, but then I thought about a bigger context... Is it always better to use .data() instead of .attr()? I looked in some other posts like what-is-better-data-or-attr or jquery-data-vs-attrdata The answers were not satisfactory for me... So I moved on and edited the example by adding CSS. I thought it might be useful to make a different Style on each image if it rotates. My style was the following: .rp[data-rotate="0"] { border:10px solid #FF0000; } .rp[data-rotate="90"] { border:10px solid #00FF00; } .rp[data-rotate="180"] { border:10px solid #0000FF; } .rp[data-rotate="270"] { border:10px solid #00FF00; } Because design and coding are often separated, it could be a nice feature to handle this in CSS instead of adding this functionality into JavaScript. Also in my case the data-rotate is like a special state which the image currently has. So in my opinion it make sense to represent it within the DOM. I also thought this could be a case where it is much better to save with .attr() then with .data(). Never mentioned before in one of the posts I read. But then i thought about performance. Which function is faster? I built my own test following: <!DOCTYPE HTML> <html> <head> <title>test</title> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js"></script> <script type="text/javascript"> function runfirst(dobj,dname){ console.log("runfirst "+dname); console.time(dname+"-attr"); for(i=0;i<10000;i++){ dobj.attr("data-test","a"+i); } console.timeEnd(dname+"-attr"); console.time(dname+"-data"); for(i=0;i<10000;i++){ dobj.data("data-test","a"+i); } console.timeEnd(dname+"-data"); } function runlast(dobj,dname){ console.log("runlast "+dname); console.time(dname+"-data"); for(i=0;i<10000;i++){ dobj.data("data-test","a"+i); } console.timeEnd(dname+"-data"); console.time(dname+"-attr"); for(i=0;i<10000;i++){ dobj.attr("data-test","a"+i); } console.timeEnd(dname+"-attr"); } $().ready(function() { runfirst($("#rp4"),"#rp4"); runfirst($("#rp3"),"#rp3"); runlast($("#rp2"),"#rp2"); runlast($("#rp1"),"#rp1"); }); </script> </head> <body> <div id="rp1">Testdiv 1</div> <div id="rp2" data-test="1">Testdiv 2</div> <div id="rp3">Testdiv 3</div> <div id="rp4" data-test="1">Testdiv 4</div> </body> </html> It should also show if there is a difference with a predefined data-test or not. One result was this: runfirst #rp4 #rp4-attr: 515ms #rp4-data: 268ms runfirst #rp3 #rp3-attr: 505ms #rp3-data: 264ms runlast #rp2 #rp2-data: 260ms #rp2-attr: 521ms runlast #rp1 #rp1-data: 284ms #rp1-attr: 525ms So the .attr() function did always need more time than the .data() function. This is an argument for .data() I thought. Because performance is always an argument! Then I wanted to post my results here with some questions, and in the act of writing I compared with the questions Stack Overflow showed me (similar titles) And true enough, there was one interesting post about performance I read it and run their example. And now I am confused! This test showed that .data() is slower then .attr() !?!! Why is that so? First I thought it is because of a different jQuery library so I edited it and saved the new one. But the result wasn't changing... So now my questions to you: Why are there some differences in the performance in these two examples? Would you prefer to use data- HTML5 attributes instead of data, if it represents a state? Although it wouldn't be needed at the time of coding? Why - Why not? Now depending on the performance: Would performance be an argument for you using .attr() instead of data, if it shows that .attr() is better? Although data is meant to be used for .data()? UPDATE 1: I did see that without overhead .data() is much faster. Misinterpreted the data :) But I'm more interested in my second question. :) Would you prefer to use data- HTML5 attributes instead of data, if it represents a state? Although it wouldn't be needed at the time of coding? Why - Why not? Are there some other reasons you can think of, to use .attr() and not .data()? e.g. interoperability? because .data() is jquery style and HTML Attributes can be read by all... UPDATE 2: As we see from T.J Crowder's speed test in his answer attr is much faster then data! which is again confusing me :) But please! Performance is an argument, but not the highest! So give answers to my other questions please too!

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  • Flash External Interface issue with Firefox

    - by majestiq
    I am having a hard time getting ExternalInterface to work on Firefox. I am trying to call a AS3 function from javascript. The SWF is setup with the right callbacks and it is working in IE. I am using AC_RunActiveContent.js to embed the swf into my page. However, I have modified it to add an ID to the Object / Embed Tags. Below are object and embed tag that are generated for IE and for Firefox respectively. <object codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="400" height="400" align="middle" id="jpeg_encoder2" name="jpeg_encoder3" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" > <param name="movie" value="/jpeg_encoder/jpeg_encoder3.swf" /> <param name="quality" value="high" /> <param name="play" value="true" /> <param name="loop" value="true" /> <param name="scale" value="showall" /> <param name="wmode" value="window" /> <param name="devicefont" value="false" /> <param name="bgcolor" value="#ffffff" /> <param name="menu" value="false" /> <param name="allowFullScreen" value="false" /> <param name="allowScriptAccess" value="always" /> </object> <embed width="400" height="400" src="/jpeg_encoder/jpeg_encoder3.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" align="middle" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="jpeg_encoder2" bgcolor="#ffffff" name="jpeg_encoder3" menu="false" allowFullScreen="false" allowScriptAccess="always" type="application/x-shockwave-flash" > </embed> I am calling the function like this... <script> try { document.getElementById('jpeg_encoder2').processImage(z); } catch (e) { alert(e.message); } </script> In Firefox, I get an error saying "document.getElementById("jpeg_encoder2").processImage is not a function" Any Ideas?

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  • Flex AdvancedDatagrid inline commentary functionality required

    - by Forkrul Assail
    I'm using Flex's Advanced Datagrid for a project and need inline comments, in a similar style to Excel spreadsheet comments. A little visual indicator should indicate if a field is associated with a comment, and on clicking on the element should open or trigger an action for displaying that particular comment. Any suggestions on how I would go about implementing this?

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  • How do I add and remove an event listener using a function with parameters?

    - by Bungle
    Sorry if this is a common question, but I couldn't find any answers that seemed pertinent through searching. If I attach an event listener like this: window.addEventListener('scroll', function() { check_pos(box); }, false); it doesn't seem to work to try to remove it later, like this: window.removeEventListener('scroll', function() { check_pos(box); }, false); I assume this is because the addEventListener and removeEventListener methods want a reference to the same function, while I've provided them with anonymous functions, which, while identical in code, are not literally the same. How can I change my code to get the call to removeEventListener to work? The "box" argument refers to the name of an <iframe> that I'm tracking on the screen; that is, I want to be able to subscribe to the scroll event once for each <iframe> that I have (the quantity varies), and once the check_pos() function measures a certain position, it will call another function and also remove the event listener to free up system resources. My hunch is that the solution will involve a closure and/or naming the anonymous function, but I'm not sure exactly what that looks like, and would appreciate a concrete example. Hope that makes sense. Thanks for any help!

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  • FWA for CSS based sites

    - by weotch
    Does anyone have a favorite style site that posts the latest and greatest sites constructed with CSS + HTML + JS? I'm thinking of something like thefwa.com but not for all flash microsites. Trying to find the definitive portal.

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  • Android app after update: crashes on Motorola Cliq with weird stacktrace

    - by sandis
    So after updating my app on the market I am getting reports from motorola cliq-users that my app crashes on start. The stacktrace is below, and is not very helpful since it does not go trough my app! Unfortunately I have no access to a motorola cliq-phone by myself, and I have changed too many things in this update to know what is causing the trouble. Have anyone of you guys run into the same problem? I would very much appreciate help with this problem! 05-26 11:44:06.521 I/PacketReader( 116): Got the features element 05-26 11:44:06.941 W/WindowManager( 86): No window to dispatch pointer action 0 05-26 11:44:07.381 W/WindowManager( 86): No window to dispatch pointer action 1 05-26 11:44:07.691 W/ActivityManager( 86): Launch timeout has expired, giving up wake lock! 05-26 11:44:07.931 W/ActivityManager( 86): Activity idle timeout for HistoryRecord{43714db8 {my.package/my.package.Main}} 05-26 11:44:08.531 E/AndroidRuntime( 565): Uncaught handler: thread main exiting due to uncaught exception 05-26 11:44:08.541 E/AndroidRuntime( 565): java.lang.RuntimeException: Unable to start activity ComponentInfo{my.packageC/my.package.Main}: java.lang.NullPointerException 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2297) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2313) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread.access$2000(ActivityThread.java:115) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1721) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.os.Handler.dispatchMessage(Handler.java:99) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.os.Looper.loop(Looper.java:123) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread.main(ActivityThread.java:3977) 05-26 11:44:08.541 E/AndroidRuntime( 565): at java.lang.reflect.Method.invokeNative(Native Method) 05-26 11:44:08.541 E/AndroidRuntime( 565): at java.lang.reflect.Method.invoke(Method.java:521) 05-26 11:44:08.541 E/AndroidRuntime( 565): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) 05-26 11:44:08.541 E/AndroidRuntime( 565): at com.android.internal.os.ZygoteI

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  • Can I wrap img alt text? [html]

    - by Khan
    I have an image set by css style to 100x75. When it doesn't load, the alt text loads into the space, but expands the container to beyond 100px width. How can I prevent this?? Either by cutting it off or wrapping it

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  • Implementing dynamic scope when using CPS as intermediate language

    - by asandroq
    I am currently studying the implementation of programming languages and became interested in using Continuation-Passing Style as the intermediate language of the compiler. I also want to implement limited dynamic scope (for exception-handling or Scheme parameter objects) but I cannot find the relevant literature. I think it can be done with a separate environment passed as a variable to every closure, but this solution seems ugly to me. Could anyone point me to the relevant literature, or give me an idea of how this can be done?

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  • How to retain the state of a activity that has a GLSurfaceView

    - by user348639
    My problem is our game can switch into menu and setting mode instantly but it will need 4-6 seconds to load texture, init GL render mode eventually I just used 6 simple textures to create 6 sprites in game. Please help me answer two questions: 1. How can I preload our assets in android os to start our game quicker? 2. In order to use a trick to create instance switch between activity, how can I retain my activity with GLSurfaceView state? I order to help you understanding my situation, please read the following code: The game using 3 activities as you can see in following configuration: <application android:label="@string/app_name" android:icon="@drawable/icon" android:allowBackup="true"> <activity android:name=".Menu" android:screenOrientation="portrait" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:launchMode="singleTop"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".ReTouch" android:screenOrientation="portrait" /> <activity android:name=".Preference" android:screenOrientation="portrait" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" /> </application> My .ReTouch class is a class that extended from RokonActivity (I am using rokon engine for my game), this engine will create a GLSurefaceView to render my game in OpenGL ES You can get RokonAcitivity's source code here: http://code.google.com/p/rokon/source/browse/tags/release/1.1.1/src/com/stickycoding/Rokon/RokonActivity.java public class ReTouch extends RokonActivity { public static final int REPLAY_DELAY_INTERVAL = 1000; private ReTouchGameBoard reTouchGame; and .Menu, .Preference are two normal standard activity in an android application. I am using this method to start and switch between activities: playButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); startActivity(new Intent(Menu.this, ReTouch.class)); } }); settingButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); startActivity(new Intent(Menu.this, Preference.class)); } }); quitButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); finish(); } });

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  • Experimental IDE concepts

    - by efbenson
    I am interesting and building a new style IDE for a side project. Mainly to do away with the normal notepad on steroids IDE. I am looking for some inspiration for things that have been tried or that you have seen (or not) that looked cool and would be useful to have in an IDE. Things that I can up with are: http://digitaltools.node3000.com/blog/1052-field-experimental-programming-suite http://www.cs.brown.edu/people/acb/codebubbles_site.htm

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  • IE event callback object JavaScript

    - by Randy Hall
    I may be WAY off on my terminology, so please feel free to correct me. Perhaps this is why I cannot seem to find anything relevant. No libraries, please. I have an event handler, which invokes a callback function. Fancy, right? In IE<9 the this object in the handler is the window. I don't know why, or how to access the correct object. if (document.addEventListener){ element.addEventListener(event, callback, false); } else { element.attachEvent('on' +event, callback); } This part DOES WORK. This part doesn't: function callback(event){ console.log(this); } this in IE is returning [object Window], whereas it returns the element that called the callback function in every other browser. This is cut down significantly from my full script, but this should be everything that's relevant. EDIT This link provided by @metadings How to reference the caller object ("this") using attachEvent is very close. However, there are still two issues. 1) I need to get both the event object and the DOM element calling this function. 2) This event is handled delegation style: there may be child DOM elements firing the event, meaning event.target is not necessarily (and in my case, not typically) the element with the listener.

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  • How to code the label tag for XHTML

    - by oReiLLy
    Label tag coding style. Can I write my label tag like this. <input type="text" name="lname" id="ln" /> <label for="ln">Last Name:</label> Instead of like this. <label for="ln">Last Name:</label> <input type="text" name="lname" id="ln" />

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  • Literature and Tutorials for Writing a Ray Tracer

    - by grrussel
    I am interested in finding recommendations on books on writing a raytracer, simple and clear implementations of ray tracing that can be seen on the web, and online resources on introductory raytracing. Ideally, the approach would be incremental and tutorial in style, and explain both the programming techniques and underyling mathematics, starting from the basics.

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  • Very simple jquery ui drag and drop does not work. Why not?

    - by Catfish
    WHy doesn't this work? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <style type="text/css"> #content { background:#CCCCCC; width:500px; height:500px; } #drop { height:200px; width:200px; background:#00FFFF; float:right; } #drag { background:#009966; width:100px; height:100px; float:left; } .active { background:#FFCC33; } </style> <script type="text/ecmascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js"></script> <script type="text/javascript"> $(document).ready(function() { $('#drag').draggable({ containment: '#content', scrollSensitivity: 60, revert: true, cursor: 'move' }); $('#drop').droppable({ accept: '#drag', drop: function(event, ui) { $(this).addClass('.active'); } }); }); </script> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Untitled Document</title> </head> <body> <div id="content"> <div id="drag"> </div> <div id="drop"> </div> </div> </body> </html>

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  • Looping login with Facebook JS SDK and Rails

    - by nafe
    I'm using the Facebook JS SDK for single-sign with my rails app. I translated the php code from the Facebook example (at the bottom of the page under "Single Sign-on with the JavaScript SDK") into ruby. This appeared to be working great but I've noticed one user that gets continual redirects when trying to login. The logs look like: Processing UsersController#login (for X.X.X.X at 2010-05-22 17:25:55) [GET] Redirected to http://myapp.com/ Completed in 0ms (DB: 0) | 302 Found [http://myapp.com/login] (times as many entries as my unfortunate user leaves the browser redirecting in a loop). My client side code includes a callback with the "auth.sessionChange": FB.Event.subscribe('auth.sessionChange', function(response) { if (response.session) { // A user has logged in, and a new cookie has been saved window.location = "/login"; } else { // The user has logged out, and the cookie has been cleared window.location = "/logout"; } }); So it seems to me like this event is continually firing. Although, I can't test this theory because I can't recreate this scenario locally. I don't think it's the rails controller. The code here is just: def login # if first time user create db entry # now redirect back to where the user came from begin redirect_to :back rescue ActionController::RedirectBackError redirect_to root_url end end Does anyone have any idea on what's going on?

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  • How can I set the TextColor of a TextAppearanceSpan?

    - by michael
    Hi, I currently able to create a Medium size TextAppearanceSpan, But how can I set the text color to a specified RBG color (say #c71585)? new TextAppearanceSpan(context, android.R.style.TextAppearance_Medium); I see there is a constructor for public TextAppearanceSpan(Context context, int appearance, int colorList) { But what is the int for colorList? Is there any example for this? Thank you.

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