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  • Pros and cons of the Google font API

    - by Seamus
    I am currently using a font from the google font directory on my website. I don't fully understand how it works, but it seems like when someone opens my site, their browser is told to go and fetch the font from Google. (correct me if I'm wrong). Now, what I'm wondering is, what are the pros and cons of this over just specifying a font family the old-school way? Presumably doing it the google font directory way has the advantage that they'll definitely see the font I want them to. (as long as the font directory is up). But does this way have disadvantages? Maybe using fonts that are stored locally speeds up the site loading?

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  • IOS where to put the configuration of facebook sdk

    - by Carol Smith
    I am trying to integrated my IOS 7 application with Facebook SDK I following this official tutorial https://developers.facebook.com/docs/ios/getting-started which states Configure the .plist Follow these three steps: Create a key called FacebookAppID with a string value, and add the app ID there. Create a key called FacebookDisplayName with a string value, and add the Display Name you configured in the App Dashboard. Create an array key called URL types with a single array sub-item called URL Schemes. Give this a single item with your app ID prefixed with fb. This is used to ensure the application will receive the callback URL of the web-based OAuth flow. The finished .plist should look something like this: My question is where to put these values? They already put this image, maybe it helps you to answer me Edit The problem that I don't have any plist file in my framework in xcode and I can't add a new one because if i did, I would have to add all the variables that you see in the image but the tutorial just stated about some of them

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  • MeioUpload and phpThumb() does not exist error

    - by Cameeob2003
    I am currently using CakePHP v2.2.1 and MeioUpload 4.0 along with phpThumb() to try and generate image uploads and thumbnails for those images. If i set my $actAs = array() without the thumbsizes property everything is uploaded well, but when I add the following: 'thumbsizes' => array( 'small' => array('width' => 165, 'height' => 115), 'medium' => array('width' => 800, 'height' => 600) ), to generate thumbnails I get an error stating the following: "E:/xampp/htdocs/site/vendors/phpthumb/img/posts/image-name.jpg" does not exist I have tried several different methods of fixing this from around the web and nothing seems to work. I am new to cakephp so this may be an easy fix and I am just not connecting the dots to find the solution. Any help would be very much appreciated.

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  • try...else...except syntax error

    - by iform
    I can't understand this... Cannot get this code to run and I've no idea why it is a syntax error. try: newT.read() #existingArtist = newT['Exif.Image.Artist'].value #existingKeywords = newT['Xmp.dc.subject'].value except KeyError: print "KeyError" else: #Program will NOT remove existing values newT.read() if existingArtist != "" : newT['Exif.Image.Artist'] = artistString print existingKeywords keywords = os.path.normpath(relativePath).split(os.sep) print keywords newT['Xmp.dc.subject'] = existingKeywords + keywords newT.write() except: print "Cannot write tags to ",filePath Syntax error occurs on the last "except:". Again...I have no idea why python is throwing a syntax error (spent ~3hrs on this problem).

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  • UINavigationController (drawRect:)

    - by ludo
    Hi, I created an application with a TabBarController, 4 TabBarItems and every TabBarItem have is own NavigationController file (everything created in IB). I'm using the drawRect function to design my navigationBar: @implementation UINavigationBar (customImage) -(void)drawRect:(CGRect)rect { UIImage *image = [UIImage imageNamed:@"MyImage.png"]; [image drawInRect:CGRectMake(0,0, self.frame.size.width,self.frame.size.height)]; } @end The problem is that the NavigationBar change for every ViewController inside my app, what I want is only draw the NavigationBar for one TabBarItem only and use the default navigationBar for other controller. How to do that? Thanks,

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  • ruby memory leak Gdk::PixbufLoader

    - by Reed Debaets
    So I'm beginning to wonder how leaky the gnome2 libraries for ruby1.8.6 are. #!/usr/bin/env ruby require 'gtk2' while true sleep 0.1 pixbuf = Gdk::PixbufLoader.new pixbuf = nil end this leaks about 16kb/sec according to watch -n 1 ps -o rss -p <process id> This is compounded if you start trying to write a chunk of large chunks of image data to it using pixbuf.last_write img_data Any ideas how to get around this (and the second issue)? I need to update image data within my code but it seems like anything that ends up using a pixbuf leaks like a sieve.

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  • How can I write a scrolling text in cocos2d ?

    - by srikanth rongali
    I have a text and it should be abled to scrolled only up and down to see entire text. and my application is a game and written in cocos2d. So, I have layers. There is also an image(CCSprite) adjacent to text. The text should be scrolled and the image have a touchesEnded: property. I used CCLabel for text and CCParallaxNode to add the text. But the text appears like a continues paragraph. But, my text should have different lines. My text is like this. //text starts Hey Player. Do you want to play the game right now then play. Do you want to practice or Play? what want to do? ...text continues //text ends What should I use for this ? Thank you.

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  • Zend Framework: How to hide extra text field with captcha ?

    - by Awan
    I am using captcha in Zend. But When I render captcha element in view, it shows image, an field for enter text and also another field with a string in it. I want hide this text field with a string. I am creating captcha element like this in Form.php: $captcha = new Zend_Form_Element_Captcha( 'captcha', array('label' => "", 'captcha' => array( 'captcha' => 'Image', 'name' => 'myCaptcha', 'wordLen' => 5, 'timeout' => 300, 'font' => 'captchaFonts/ACME_ExplosiveBold.ttf', 'imgDir' => 'captchaImages/', 'imgUrl' => '/captchaImages/', ))); Then render this in view.phtml: $this->element->captcha Why it is showing an extra text box on browser with a string and how to hide this? Thanks.

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  • C# inherit from a class in a different DLL

    - by Onno
    I need to make an application that needs to be highly modular and that can easily be expanded with new functionality. I've thought up a design where I have a main window and a list of actions that are implemented using a strategy pattern. I'd like to implement the base classes/interfaces in a DLL and have the option of loading actions from DLL's which are loaded dynamically when the application starts. This way the main window can initiate actions without having to recompile or redistribute a new version. I just have to (re)distribute new DLL's which I can update dynamically at runtime. This should enable very easy modular updating from a central online source. The 'action' DLL's all inherit their structure from the code defined in the the DLL which defines the main strategy pattern structure and it's abstract factory. I'd like to know if C# /.Net will allow such a construction. I'd also like to know whether this construction has any major problems in terms of design.

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  • Wifi problem in ubuntu using macbook pro when it restart

    - by Amro
    I was read that subject : http://ubuntuforums.org/showthread.php?t=2011756 and i follow it step by step in the page n 1 , then i was connect but after i restart my macbook again , i was lost the wifi connection.i dont know why or whats the problem exactly. every time I run this command: dmesg | grep -e b43 -e bcma I get this output: [ 2012.769684] bcma-pci-bridge 0000:02:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [ 2012.769701] bcma-pci-bridge 0000:02:00.0: setting latency timer to 64 [ 2012.769775] bcma: Core 0 found: ChipCommon (manuf 0x4BF, id 0x800, rev 0x25, class 0x0) [ 2012.769808] bcma: Core 1 found: IEEE 802.11 (manuf 0x4BF, id 0x812, rev 0x1D, class 0x0) [ 2012.769889] bcma: Core 2 found: PCIe (manuf 0x4BF, id 0x820, rev 0x13, class 0x0) [ 2012.770175] bcma: PMU resource config unknown for device 0x4331 [ 2012.824527] bcma: Bus registered [ 2012.831744] b43-phy0: Broadcom 4331 WLAN found (core revision 29) [ 2013.371031] b43-phy0: Loading firmware version 666.2 (2011-02-23 01:15:07) and to get the connection again every time i must entery that code in the step of reload driver. How i can let the ubuntu see my wifi and wireless device automatically when i reboot my computer????

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  • jQuery: Sort div's according to content of different sub divs

    - by rayne
    I'm trying to create a somewhat complex sorting feature which neither uses divs nor lists. Unfortunately two hours of googling didn't help me. Here is the basic setup of my HTML: <div id="all_elements"> <!-- one element --> <div class="element"> <div class="wrapper"> <a href="/" title="links"> <img src="/img/image.jpg" border="0" alt="image" class="image" /></a> <div class="details"> <h3><a href="/" title="title">Name (Sort Argument 1)</a></h3> <div class="title"><a href="/" title="title">Title (Sort Argument 2)</a></div> <div class="year">2010 (Sort Argumentt 3)</div> <div class="country">Great Britain (Sort Argument 4)</div> </div><!-- details --> </div><!-- wrapper --> </div><!-- element --> </div> <!--all_elements--> The setup is a bit complex, but basically .element is the element that needs to be sorted alphabetically according to either the contents of h3, div.title, div.year or div.country. So the user will be able to view the contents of the site either sorted by name, by year, by country or by title. I have this jQuery snippet from a website, but all my attempts on trying to tell it to use the contents of e.g. h3 to sort have failed. Right now it sorts pretty much randomly. jQuery.fn.sort = function() { return this.pushStack([].sort.apply(this, arguments), []); }; function sortAscending(a, b) { return a.innerHTML > b.innerHTML ? 1 : -1; }; function sortDescending(a, b) { return a.innerHTML < b.innerHTML ? 1 : -1; }; $(document).ready(function() { $("#sort").toggle( function() { $('#all_elements .element').sort(sortDescending).appendTo('#all_elements'); $(this).text("Sort Asc"); }, function() { $('#all_elements .element').sort(sortAscending).appendTo('#all_elements'); $(this).text("Sort Desc"); }); }); How can I customize the function to sort the contents of my h3 or divs?

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  • Run Blustacks or Android to play clash of clans on ubuntu 13.4+

    - by Joe Hanus
    I am trying to get rid of the need to dual boot Ubuntu and windows and one thing I can do with windows I can not do with Linux is to run Bluestacks to play android games my favourite one ow is clash of clans. I have tried different VM's to run android emulators and virtual box but nothing works for clash of clans I can download the game to the VM from Google Play Store but it fails to open If Ubuntu can fix this by making a way to successfully install Bluestacks on Ubuntu or Android with Virtual box with out loading errors of all apps/games it would help the Linux community to become less dependant of Windows. Thanks in advance! go Ubuntu!

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  • Resize content for "frame" on .aspx page which draws product content from suppliers' page

    - by zenbike
    I have a retail store site, no online sales, which displays the webpage of our supplier in a "frame" in order to have the most accurate and up to date information for our customers. (example) My issue is that the size of the page it is pulling in doesn't fit in the frame. It looks pretty poor, and part of the content is obscured. Is there a way to scale the content drawn in to the size of the frame? The same site also has an intermittent issue with the Flash banner loading. When it doesn't load, the layout of the header on the page is awful. Any ideas there will also be appreciated.

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  • Best way to load rigid bodies from file

    - by Mel
    I'm trying to switch to bullet for physics simulation. Lemme just say first that I am so pleased with bullet's accuracy and performance. After messing around it for a bit, I'm now trying to load rigid bodies from files. Most of my models are in blender and with some searching, I was able to export them in .bullet format. However, loading the files into bullet doesn't look like an easy task. I've come across this page that points me to a sample application that loads bullet files. But then it goes and says that this loader is just a starting point. Is there any open source library out there that will allow me to load rigid bodies from a file? I don't really wanna spend that much time trying to create my own loader.

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  • How to rectify InvalidActiveXStateException in WPF?

    - by Gagan
    I am trying to make a WPF Application and using the Visio Controls. I have a dll named AxInterop.Microsoft.Office.Interop.VisOcx and I refer it to instantiate an object of the type AxDrawingControl(). Now as soon as I write this code: AxDrawingControl objDrawControl=new AxDrawingControl(); and check the attributes of this object objDrawControl in the debug mode, I see this message: Exception of type 'System.Windows.Forms.AxHost+InvalidActiveXStateException' was thrown. Here is how it looks like: Please help me to get this thing resolved! Please! I just realized the image isn't visible. So here is the link of the image showing the error message: http://www.freeimagehosting.net/uploads/fed103f4d3.jpg

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  • A generic error occurred in GDI+.

    - by Pinu
    A generic error occurred in GDI+ [ExternalException (0x80004005): A generic error occurred in GDI+.] System.Drawing.Image.Save(Stream stream, ImageCodecInfo encoder, EncoderParameters encoderParams) +615257 I have a webpage in which a pdf is converted to png, and using the response.outputstream it is displayed. when i run this on my local machine is works fine. but when i run the same code on server is throws this exception. my question is , where i could look in for error. as there is no inner exception or any other information provided. only clue is that it's happening on Image.Save , but the same code works perfectly fine on my local machine , then y is it not working on production???

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  • What are good JS libraries for game dev?

    - by acidzombie24
    If I decide to write a simple game both text and graphical (2d) what libraries would I use? (Assume we are using a HTML5 compatible browser) The main things I can think of Rendering text on screen Animating sprites (using images/css) Input (capturing the arrow keys and getting relative mouse positions) Perhaps some preloading resource or dynamically loading resources and choosing order Sound (but I am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop. Networking (low priority) to connect a user to another or to continuously GET data without multiple request (I know this exist but I don't know how easy it is to setup or use. But this isn't important to me. Its for the question).

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  • C#4: Why does this static field always get initialized over-eagerly?

    - by TheSilverBullet
    I am looking at this excellent article from Jon Skeet at this location: http://csharpindepth.com/Articles/General/Beforefieldinit.aspx While executing the demo code, Jon Skeet says that we can expect three different kinds of behaviours. To quote that article: The runtime could decide to run the type initializer on loading the assembly to start with... Or perhaps it will run it when the static method is first run... Or even wait until the field is first accessed... When I try this out (on framework 4), I always get the first result. That is, the static method is initialized before the assembly is loaded. I have tried running this multiple times and get the same result. (I tried both the debug and release versions) Why is this so? Am I missing something?

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  • Migrating Core Data to new UIManagedDocument in iOS 5

    - by samerpaul
    I have an app that has been on the store since iOS 3.1, so there is a large install base out there that still uses Core Data loaded up in my AppDelegate. In the most recent set of updates, I raised the minimum version to 4.3 but still kept the same way of loading the data. Recently, I decided it's time to make the minimum version 5.1 (especially with 6 around the corner), so I wanted to start using the new fancy UIManagedDocument way of using Core Data. The issue with this though is that the old database file is still sitting in the iOS app, so there is no migrating to the new document. You have to basically subclass UIManagedDocument with a new model class, and override a couple of methods to do it for you. Here's a tutorial on what I did for my app TimeTag.  Step One: Add a new class file in Xcode and subclass "UIManagedDocument" Go ahead and also add a method to get the managedObjectModel out of this class. It should look like:   @interface TimeTagModel : UIManagedDocument   - (NSManagedObjectModel *)managedObjectModel;   @end   Step two: Writing the methods in the implementation file (.m) I first added a shortcut method for the applicationsDocumentDirectory, which returns the URL of the app directory.  - (NSURL *)applicationDocumentsDirectory {     return [[[NSFileManagerdefaultManager] URLsForDirectory:NSDocumentDirectoryinDomains:NSUserDomainMask] lastObject]; }   The next step was to pull the managedObjectModel file itself (.momd file). In my project, it's called "minimalTime". - (NSManagedObjectModel *)managedObjectModel {     NSString *path = [[NSBundlemainBundle] pathForResource:@"minimalTime"ofType:@"momd"];     NSURL *momURL = [NSURL fileURLWithPath:path];     NSManagedObjectModel *managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL:momURL];          return managedObjectModel; }   After that, I need to check for a legacy installation and migrate it to the new UIManagedDocument file instead. This is the overridden method: - (BOOL)configurePersistentStoreCoordinatorForURL:(NSURL *)storeURL ofType:(NSString *)fileType modelConfiguration:(NSString *)configuration storeOptions:(NSDictionary *)storeOptions error:(NSError **)error {     // If legacy store exists, copy it to the new location     NSURL *legacyPersistentStoreURL = [[self applicationDocumentsDirectory] URLByAppendingPathComponent:@"minimalTime.sqlite"];          NSFileManager* fileManager = [NSFileManagerdefaultManager];     if ([fileManager fileExistsAtPath:legacyPersistentStoreURL.path])     {         NSLog(@"Old db exists");         NSError* thisError = nil;         [fileManager replaceItemAtURL:storeURL withItemAtURL:legacyPersistentStoreURL backupItemName:niloptions:NSFileManagerItemReplacementUsingNewMetadataOnlyresultingItemURL:nilerror:&thisError];     }          return [superconfigurePersistentStoreCoordinatorForURL:storeURL ofType:fileType modelConfiguration:configuration storeOptions:storeOptions error:error]; }   Basically what's happening above is that it checks for the minimalTime.sqlite file inside the app's bundle on the iOS device.  If the file exists, it tells you inside the console, and then tells the fileManager to replace the storeURL (inside the method parameter) with the legacy URL. This basically gives your app access to all the existing data the user has generated (otherwise they would load into a blank app, which would be disastrous). It returns a YES if successful (by calling it's [super] method). Final step: Actually load this database Due to how my app works, I actually have to load the database at launch (instead of shortly after, which would be ideal). I call a method called loadDatabase, which looks like this: -(void)loadDatabase {     static dispatch_once_t onceToken;          // Only do this once!     dispatch_once(&onceToken, ^{         // Get the URL         // The minimalTimeDB name is just something I call it         NSURL *url = [[selfapplicationDocumentsDirectory] URLByAppendingPathComponent:@"minimalTimeDB"];         // Init the TimeTagModel (our custom class we wrote above) with the URL         self.timeTagDB = [[TimeTagModel alloc] initWithFileURL:url];           // Setup the undo manager if it's nil         if (self.timeTagDB.undoManager == nil){             NSUndoManager *undoManager = [[NSUndoManager  alloc] init];             [self.timeTagDB setUndoManager:undoManager];         }                  // You have to actually check to see if it exists already (for some reason you can't just call "open it, and if it's not there, create it")         if ([[NSFileManagerdefaultManager] fileExistsAtPath:[url path]]) {             // If it does exist, try to open it, and if it doesn't open, let the user (or at least you) know!             [self.timeTagDB openWithCompletionHandler:^(BOOL success){                 if (!success) {                     // Handle the error.                     NSLog(@"Error opening up the database");                 }                 else{                     NSLog(@"Opened the file--it already existed");                     [self refreshData];                 }             }];         }         else {             // If it doesn't exist, you need to attempt to create it             [self.timeTagDBsaveToURL:url forSaveOperation:UIDocumentSaveForCreatingcompletionHandler:^(BOOL success){                 if (!success) {                     // Handle the error.                     NSLog(@"Error opening up the database");                 }                 else{                     NSLog(@"Created the file--it did not exist");                     [self refreshData];                 }             }];         }     }); }   If you're curious what refreshData looks like, it sends out a NSNotification that the database has been loaded: -(void)refreshData {     NSNotification* refreshNotification = [NSNotificationnotificationWithName:kNotificationCenterRefreshAllDatabaseData object:self.timeTagDB.managedObjectContext  userInfo:nil];     [[NSNotificationCenter defaultCenter] postNotification:refreshNotification];     }   The kNotificationCenterRefreshAllDatabaseData is just a constant I have defined elsewhere that keeps track of all the NSNotification names I use. I pass the managedObjectContext of the newly created file so that my view controllers can have access to it, and start passing it around to one another. The reason we do this as a Notification is because this is being run in the background, so we can't know exactly when it finishes. Make sure you design your app for this! Have some kind of loading indicator, or make sure your user can't attempt to create a record before the database actually exists, because it will crash the app.

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  • Dynamicly Inject img alt attribute jQuery

    - by Brock
    I need some help, and before we get going, I know it is probably not best practice, but I am doing some maintenance to an existing site and need to accomplish the following for a fix. <a rel="lightbox" href="site.com" title="a generated title"><img src="site.com/img" class="post-image" alt="a long description"/></a> Okay, so I am trying to figure out how to use jQuery or any other method to take the "alt" attribute from my image, and dynamically overwrite the "title" attribute of my "a" tag. Any help would be awesome, I am kinda lost at this juncture.

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  • Dreamweaver 8 Not Starting on Ubuntu 10.04

    - by Morgan Green
    I've been trying to start Dreamweaver 8 in Wine with winetricks installed in Ubuntu 10.04LTS and it would simply show that it was loading and then stop, so I decided to try in the terminal to see what I would get and I recieve. wine Dreamweaver.exe err:module:attach_process_dlls "odbc32.dll" failed to initialize, aborting err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\Macromedia\\Dreamweaver 8\\Dreamweaver.exe" failed, status c0000005 doxramos@doxramos-laptop:~/.wine/drive_c/Program Files/Macromedia/Dreamweaver 8$ odbc32.dll is installed within the libraries and is in my System32 Folder inside of Wine. Does anyone know what could cause this issue? Thanks in advance.

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  • Ogre3D : seeking advices about game files management

    - by Tibor
    I'm working on a new game, and its related level editor, based on Ogre3D. I was thinking about how i could manage the game files, knowing that Ogre use .mesh files for models, .material for materials/texture information etc... . At first i thought about a common .zip folder decompressed at runtime (the same way Torchlight and Ogre samples do). But this way the game assets become a monolithic archive, loading takes time, and could be difficult to eventually patch them. So, let's say i have a game object named "Cube" i want to load in my program. Going for modularity, what if i create a compressed file (using zlib compression routines) named Cube.extname, containing its sub-files Cube.mesh, Cube.material and so on ? Are there any alternatives or should i stick with compressed objects? PS: Just to clear things, the answer is unrelated to my program code, at the moment i'm using "resources.cfg" pointing to the OgreSDK media directory.

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  • WWW.yoursite.com or HTTP://yoursite.com which one is futureproof?

    - by Sam
    http://yoursite.com www.yoursite.com http://www.yoursite.com yoursite.com Which of these would you choose as your favourite to work with, if you were to make a site for 2011 and beyond, which domainname would you provide to clients, websites linking to you, your letterhead, contact cards. Why one OR other? Which to avoid? Thinking of the following aspects: validity, correctly loading URL audience, most geeks know http://, most seniors/clients don't easiest to remember / URL as a brand misspellings by user input (in mobile phone or desktop browser) browsers not understanding protocol-less links total length of chars for easy user input method of peferance by major search engines/social media sites consistency sothat links dont fragment but all point to the same

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  • jquery hover propagation

    - by Chris
    I'm using this on an hover image : $('.img-style').hover (function(e) { var prixPlus = $(this).closest('a').attr('data-prix'); prixPlus = parseFloat(prixPlus); var prixNew = prix + prixPlus; $('#chgePrix').html(prixNew.toFixed(2)); $('#txtapart').fadeTo('fast', 0.1); }, function(e) { $('#chgePrix').html(prix.toFixed(2)); $('#txtapart').fadeTo('fast', 1); }); But if I pass quickly the mouse 2 or more times over the image, $('#txtapart') fade in and out 2 or more times ! How can I stop the fade propagation ? Thanks for your help...

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