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  • Native arrays and computing hashvalues (VB, C#)

    - by Jeffrey Kern
    I feel bad asking this question but I am currently not able to program and test this as I'm writing this on my cell-phone and not on my dev machine :P (Easy rep points if someone answers! XD ) Anyway, I've had experience with using hashvalues from String objects. E.g., if I have StringA and StringB both equal to "foo", they'll both compute out the same hashvalue, because they're set to equal values. Now what if I have a List, with T being a native data type. If I tried to compute the hashvalue of ListA and ListB, assuming that they'd both be the same size and contain the same information, wouldn't they have equal hashvalues as well?

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  • using google maps api without a key

    - by Don
    The instructions for v.3 of the Google Maps API say that I should load the Maps API using an API key Curiously it says I should..., rather than I must..... Anyhow, at the moment, I am not using an API key simply because (as far as I can remember) there was no mention of an API key when I was writing the code that calls this API. Should I go back and add an API key to the URL that loads the API? It seems to work fine without the key, so I don't have any particular incentive to do this.

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  • How to determine the port numbers for peripheral devices?

    - by smwikipedia
    I know that peripheral devices such as a hard driver, a floppy driver, etc are controlled by reading/writing certain control registers on their device controllers. I am wondering about the following questions: Is it true that when these peripheral devices are plugged onto the computer, the addresses(port numbers) of their control registers are thus determined by how they are attached to the address bus (i.e. the hard-wiring rules, not any soft things)? Who makes the scheme of the port number assignment? If I was given a naked computer(with no operating system and with many peripheral devices), how could I figure out the port number assignment so I can use them to control peripheral deveices. At last and as usual, thanks for your patience and reply. 8^)

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  • Online Game programming in Google App Engine: AI

    - by Hortinstein
    I am currently in the planning stages of a game for google app engine, but cannot wrap my head around how I am going to handle AI. I intend to have persistant NPCs that will move about the map, but short of writing a program that generates the same XML requests I use to control player actions, than run it on another server I am stuck on how to do it. I have looked at the Task Queue feature, but due to long running processes not being an option on the App engine, I am a little stuck. I intend to run multiple server instances with 200+ persistant NPC entities that I will need to update. Most action is slowly roaming around based on player movements/concentrations, and attacking close range players(you can probably guess the type of game im developing)

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  • Best directory to store application data with read\write rights for all users?

    - by Wodzu
    Hi guys. Until Windows Vista I was saving my application data into the directory where the program was located. The most common place was "C:\Program Files\MyApplication". As we know, under Vista and later the common user does't have rights to write under "Program Files" folder. So my first idea was to save the application data under "All Useres\Application Data" folder. But it seams that this folder has writing restrictions too! So to sum up, my requirements are: Folder should exist under Windows XP and above Microsoft's systems. All useres of the system should read\write\creation rights to this folder and it subfolders and files. I want to have only one copy of file\files for all useres. Thanks for your time.

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  • How should I be storing objects that I wish to access in reverse order of the way I placed them in

    - by andrew hicks
    I'm following this guide here: http://www.mazeworks.com/mazegen/mazetut/index.htm Or more specficially create a CellStack (LIFO) to hold a list of cell locations set TotalCells = number of cells in grid choose a cell at random and call it CurrentCell set VisitedCells = 1 while VisitedCells < TotalCells find all neighbors of CurrentCell with all walls intact if one or more found choose one at random knock down the wall between it and CurrentCell push CurrentCell location on the CellStack make the new cell CurrentCell add 1 to VisitedCells else pop the most recent cell entry off the CellStack make it CurrentCell endIf endWhile Im writing this in java, My problem is. How should I be storing my visited cells, So that I can access them from reverse order of when I placed them in. Like this? List<Location> visitedCells = new ArrayList<Location>(); Then do I grab with visitedCells.get(visitedCells.size()-1)? Location stores the x, y and z. Not something Im trying to ask you.

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  • Scoping two models on approved

    - by Shaun Frost Duke Jackson
    I have three models (Book,Snippet,User) and I'd like to create a scope for where(:approved = true) I'm doing this so I can use the merit gem to define ranking based on count of approved. I'm thinking that writing this as a scope might be to complex but I don't know as I've just started leaning scopes. I've currently got this in my Book & Snippet Model: scope :approved, -> { where(approved: true) } I've playing around with this in my user model but I don't think it's correct: scope :approved, joins(:books && :snippets) Could anyone help start me off or give me some suggestions on what to read?

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  • A good F# codebase to learn from

    - by Lucas
    Hi all, I've been teaching myself F# for a while now. I've read Programming F# by Chris Smith (great book) and I've written a few small scripts for getting the job done here and there. But IMO the best way to learn a new programming language—and more importantly, the idioms that come with it—is to read a good open source codebase written in that language. Naturally, writing code in that language is crucial, but in the beginning, you're basically struggling with your own ignorance about how things should be done. You could perform certain tasks one way or the other, but it takes experience to realize the flaws and virtues of each. Even after you've gotten a firm grasp of how things work, reading the code of people who have an even firmer one helps a great deal. Most would agree that the most insightful parts of any learn-a-programming-language book are the code examples, and reading a well-written open source codebase is the next level of that. So are there any out there for F#?

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  • Alternatives to UIWebView for rich content?

    - by ojreadmore
    In my app, I am displaying 4 "tabs", each are local content through a UIWebView. I create HTML markup from my simple data. This is slow to load and I'm trying to speed it up. I'm using UIWebView to accomplish these: 1. hyperlinks 2. some styling - font colors 3. HTML tables Writing my own class to handle this is okay for (1.) hyperlinks - I can use a touch event to call a method. And (2.) styling - I can use UILables to do basic formatting, no biggie here. BUT what I really love about the UIWebViews is the (3.) HTML tables! I find it troublesome to line up the UILabels in a way that mimics HTML Tables, for instance, one cell's height in a row changes the height of all cells. I'm looking for another perspective or knowledge of an alternative.

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  • UISearchbar issue

    - by hmthur
    I am trying to add a UISearchbar to table header view. I have the icon in nib and have connected the outlets. Now in viewDidLoad, I am writing self.tableView.tableHeaderView = searchbar If i create a local var inside viewDidLoad, it shows up. But not the outlet or ivar one. But for some reason, the UISearchbar does not get displayed in the table. I am not sure what the issue is. Can a UISearchbar not be set in viewDidLoad OR is it something else? Please help.

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  • How do I convert an arbitrary list of strings to a SQL rowset?

    - by Jim Kiley
    I have a simple list of strings, which may be of arbitrary length. I'd like to be able to use this list of strings as I would use a rowset. The app in question is running against SQL Server. To be clearer, if I do SELECT 'foo', 'bar', 'baz' I get 'foo', 'bar', and 'baz' as fields in a single row. I'd like to see each one of them as a separate row. Is there a SQL (or SQLServer-specific) function or technique that I'm missing, or am I going to have to resort to writing a function in an external scripting language?

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  • App.Config file in console application C#

    - by user1240679
    I have a console application in which I want to write the name of a file. Process.Start("blah.bat"); Normally, I would have something like that in windows application by writing the name of the file 'blah.bat' to Settings file in Properties. However, here I didn't find any Settings file and I added an app.config for the same purpose. I am not sure what to write here in app.config, that would lead to me to achieve similar thing as in windows forms. For eg: In windows forms. Process.Start(Properties.Settings.Default.BatchFile); where BatchFile is a string in settings file in Properties.

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  • As a scrum master introducing scrum to an organization, how do avoid also being product owner?

    - by Michael Rosario
    As a scrum master introducing scrum to an organization, how do avoid also being product owner? problem facts: List item I am working on a project as scrum master. Since the organization is new to scrum, I have assumed the role of setting meetings with stakeholders to form their system vision into user stories. At present, the stakeholders are not writing user stories. At present, our team is guessing what the most important stories should be with light confirmation from stakeholders. Is there anything more that I can do to move the product owner role away from myself?

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  • How to persist and load an object which conforms to NSCoding protocol?

    - by mystify
    I have made an class which conforms to the NSCoding protocol and does all the encode and decode stuff. For my app, I simply want to persist an object from that class to the device and the next time when the app launches, I want to load that object back into memory. Basically it's just an class which holds some user input information. For example the user starts writing a text but then quits the app. Next time I want to load that data object. I guess I need NSKeyedArchiver? Is there a good tutorial on this? How do I do that?

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  • Subsonic foreign key returning collection?

    - by Shaul
    I'm just writing my first "Hello World" program using Subsonic, for which I've thrown together a simple little Customer/Invoice/InvoiceItem/Product database. The connection was successfully made to the DB, and it generated all the right ActiveRecord classes. But for some reason, the Invoice class has a property called Customers, which returns a collection of Customer objects, even though the Invoice table has a CustomerID field which has a foreign key to the Customer table. I would have expected a Customer property returning a single Customer object. I must be doing something wrong - but what?

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  • how to access method variables from within an anonomous function in javascript

    - by Hussain
    I'm writing a small ajax class for personal use. In the class, I have a "post" method for sending post requests. The post method has a callback parameter. In the onreadystatechange propperty, I need to call the callback method. Something like this: this.requestObject.onreadystatechange = function() { callback(this.responseText); } However, I can't access the callback variable from within the anonomous function. How can I bring the callback variable into the scope of the onreadystatechange anonomous function?

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  • What is the fastest way to write hundreds of files to disk using C#?

    - by Ehsan
    My program should write hundreds of files to disk, received by external resources (network) each file is a simple document that I'm currently store it with the name of GUID in a specific folder but creating hundred files, writing, closing is a lengthy process. Is there any better way to store these amount of files to disk? I've come to a solution, but I don't know if it is the best. First, I create 2 files, one of them is like allocation table and the second one is a huge file storing all the content of my documents. But reading from this file would be a nightmare; maybe a memory-mapped file technique could help. Could working with 30GB or more create a problem?

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  • Using new to allocate an array of class elements with an overloaded constructor in C++.

    - by GordoN
    As an example say I have a class foo that does not have a default constructor but one that looks like this foo:foo(int _varA,int _varB) { m_VarA = _varA; m_VarB = _varB; } How would I allocate an array of these. I seem to remember trying somthing like this unsuccessfully. foo* MyArray = new foo[100](25,14). I don't think this will work either. foo* MyArray = new foo[100](25,14) Can this be done? I typically do this by writing the default constructor using some preset values for _varA and _varB. Then adding a function to reset _varA and _varB for each element but that will not work for this case. Thanks for the help.

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  • What's the best way to implement one-dimensional collision detection?

    - by cyclotis04
    I'm writing a piece of simulation software, and need an efficient way to test for collisions along a line. The simulation is of a train crossing several switches on a track. When a wheel comes within N inches of the switch, the switch turns on, then turns off when the wheel leaves. Since all wheels are the same size, and all switches are the same size, I can represent them as a single coordinate X along the track. Switch distances and wheel distances don't change in relation to each other, once set. This is a fairly trivial problem when done through brute force by placing the X coordinates in lists, and traversing them, but I need a way to do so efficiently, because it needs to be extremely accurate, even when the train is moving at high speeds. There's a ton of tutorials on 2D collision detection, but I'm not sure the best way to go about this unique 1D scenario.

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  • How do I test switching compilers from MSVS 6 to MSVS 2008?

    - by Leif
    When switching from MSVS 6 to MSVS 2008, what major differences should I look for when testing the software? I'm coming from more of a QA perspective. We have two programs that work closely together that were originally compiled in Visual C++ 6. Now one of the programs has been compiled in Visual C++ 2008 in order to use a specific CD writing routine. The other program is still compiled under MSVS 6. My manager is very concerned with this change and wants me to run tests specific to this change. Since I deal more with QA and less with development, I really have no idea where to start. I've looked for differences between the two, but nothing has given me a clear direction as far as testing is concerned. Any suggestions would be helpful.

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  • Test plans and how best to write them

    - by Karim
    We're trying to figure out the best way to write tests in our test plan. Specifically, when writing a test that is meant to be used by anyone including QA staff, should the steps in the test be very specific or more broad giving the tester more leeway in how the task can be accomplished. As a very simple example, if you're testing opening a document in word processing document, should the test read: Using the mouse, open the file menu Choose "Open File..." in the file menu In the open file dialog that appears, navigate to x and double-click the document called y OR Bring up the file open dialog Open the file y Now I realize one answer is probably going to be "it depends on what you're trying to test" but I'm trying to answer a broader question here: If the test steps are too specific do we risk a) making the testing process to laborious and tedious and more importantly b) do we risk missing something because we wrote down too specific a path to achieve a goal. Alternatively, if we make it broad do we depend too much on the whims of the tester at the time and lose crucial testing of paths that are more common to customers/clients?

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  • C++: How to use types that have not been defined?

    - by Jen
    C++ requires all types to be defined before they can be used, which makes it important to include header files in the right order. Fine. But what about my situation: Bunny.h: class Bunny { ... private: Reference<Bunny> parent; } The compiler complains, because technically Bunny has not been completely defined at the point where I use it in its own class definition. This is not sufficient: class Bunny; class Bunny { ... private: Reference<Bunny> parent; } Apart from re-writing my template class Reference so it takes a pointer type (in which case I can use the forward declaration of Bunny), I don't know how to solve this. Any suggestions?

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  • Rapid Prototyping for Embedded Systems

    - by dr_pepper
    For doing prototyping on small embedded projects that require physical motion, what hardware prototyping tools are available? For my projects, I tend to spend more time finding parts (i.e. wood, aluminum, etc.) and making the proper cuts, measurements, and connections than writing the software and configuring the electrical hardware. Are there any affordable products that will enable me to create physical hardware that is strong enough to support motion? If not, what techniques or tools are available to help develop the physical hardware more quickly? Currently, I typically build my projects from wood and plastic scraps that I have lying around. What types of materials enable you to prototype more quickly? CLARIFICATION: By motion, I mean something that has to bear stress like a robot arm powered by a servo motor and could handle moving or carrying 1-2 lbs.

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  • How to delay shutdown of an application when user logs off or shuts down Windows?

    - by badpanda
    I am writing an application that runs in the background from startup to shutdown, and in some circumstances I need the application to display a dialogue for the user to choose whether or not to continue shutting down. This application will only be running on Windows, but may be running on any version from 2000 onward. While I have certainly done some research on the topic, the information regarding the way that windows handles application shut down (http://msdn.microsoft.com/en-us/library/ms700677(VS.85).aspx) seems to be a bit scattered. If anyone has an example of the best way to handle this, or additional knowledge regarding the topic, I would very much appreciate it (I have very little experience with C#). Thanks!! badPanda

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  • iPhone + OpenGL + Touches: FPS drop

    - by Anton
    Hey there, Recently I ran into a very strange issue: touching the screen of the iPhone and moving a finger around can eat up to 50% of my FPS. Yeah, I checked my code for possible bottlenecks – not the issue. The last resort I tried before writing this post – commenting out all the touch processing code and looking at FPS then. Results are: no touches – 58-60. Touching and moving the finger – 35-40 FPS instantly. The rendering is done in a separate thread, so that no main runloop events shall collide with it. However, it's very crushial for me (and the game I develop) to resolve this issue, because such FPS drop is really noticeable. Thank you for your help in advance. UPDATE: seems that setting rendering thread's priority to higher value helps a bit...

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