Search Results

Search found 30742 results on 1230 pages for 'folder size'.

Page 488/1230 | < Previous Page | 484 485 486 487 488 489 490 491 492 493 494 495  | Next Page >

  • How to host a site in another site - with little or no coding

    - by tunmise fasipe
    SUMMARY: All of these happens on Site A User visits site A User enter username and password User click on Login Button User authenticated on Site B behind the scene User is shown a page on Site A that contains his/her profile from Site B as layout/styled from Site B User can click links in the Profile page that links to other area in Site B Meaning: Session has to be maintained somehow I have web application where I store users' password and username. If you logon to this site, you can login with the password and username to have access to your profile. There is another option that requires you to login to my site from your site and have your profile displayed within your site. This is because you might already have a site that your clients know you with. This link is close to what I want to do: http://aspmessageboard.com/showthread.php?t=235069 A user on Site A login to Site B and have the information on site B showing in site A. He should not know whether Site B exists. It should be as if everything is happening in Site A This latter part is what I don't know to implement. I have these ideas: Have a fixed IFrame within your site to contain my site: but I am concerned about size/layout since different clients have different layout/size for their content section. I am thinking of how to maintain session too A webservice: I don't know how feasible this is since the Password and ID are on my server. You may have to send them back and forth. It means client would have to code with my API. But I am not just returning data, I have to show them a page that contains the profile details OpenID, Single-SignOn: Just guessing - but the authentication and data resides on my server. there is nothing to access on your side in this case Examples: like login into facebook within my site and still be able to do post updates, receive notifications Facebook implement some of these with IFrame e.g. the Like button *NOTE: * I have tested the IFrame option. It worked but I still have to remove my site specific content like my page Banner, Side Navigation etc. I was able to login normally as if I was actually on the site. This show my GUI but - style sheet was missing - content not styled with CSS - Any relative url won't work. It would look for that resource relative to the current server. Unless I change links to absolute - Clicking on the LogIn button produces this error: The state information is invalid for this page and might be corrupted. UPDATE: I was reading about REST webservice few days ago and I got this idea: What about the idea of returning an XML from a webservice [REST or SOAP] and providing an XSLT (that I can provide) to display it. Thus they won't have to do much coding?

    Read the article

  • Memory Glutton

    - by AreYouSerious
    I have to admit that I can't get enough storage. I have hard drives just sitting around in case I need to move somthing, or I'm going to a friends and either they want something I have or I want something they might have. What I'm going to talk about today is cost effective memory for devices. I don't know how this particualr device will work in a camera, as That's not what I use in my camera, in fact I don't have a camera that doesn't either use SD, or the old compact flash card, that's not so compact anymore. There's this thing that uses two micro sd cards to double the capacity of your memory, and it costs about 4 bucks, without the Micro SD card. I have had one for about a year and was going to throw it away because I couldn't get it to work with my computer, or with my Sony Reader. However I found out by one last ditch effort that this thing works beautifully with my Sony PSP. there is no software to speak of associated with this thing, you simply put in two SD cards of the same size... (if you put in two different sizes it will still work, you'll only double the smallest cards size though) and format through the psp. Viola you know have a 29 GB memory card for your PSP. why is this important ? well for starters you can carry more music and more videos. Second if you have gone the way of the hacker.... you can store more games on your card... There are just a few things you have to note.... I speak from experience... you have to use the usb connection to the PSP to do any file moving, as I said previously said card doesn't play well with my computers or card readers... I not saying it won't work at all, just hasn't work with anything I own. Second. If for some reason you try to Hack/crack your PSP don't attempt to delete a game from the psp, use the usb file browser to remove games. if you delete from the PSP you are likely to have to move all your files off, reformat and start again... just a couple things I have noticed... if I had done something like that.   anyway, Here's a link.... http://www.photofast-adapter.com/  and if you want to buy one, get it off ebay, I've seen them as low as $1.99

    Read the article

  • Can a NodeJS webserver handle multiple hostnames on the same IP?

    - by Matthew Patrick Cashatt
    I have just begun learning NodeJS and LOVE it so far. I have set up a Linux box to run it and, in learning to use the event-driven model, I am curious if I can use a common IP for multiple domain names. Could I point, for example, www.websiteA.com, www.websiteB.com, and www.websiteC.com all to the same IP (node webserver) and then route to the appropriate source files based on the request? Would this cause certain doom when it came to scaling to any reasonable size?

    Read the article

  • Why is it necessary to install EFI/rEFInd/UEFI/... on a SD Card since the Macbook Pro seems to already have it?

    - by user170794
    Dear askubuntu members, I own a Macbook Pro (late 2009) and when I boot the laptop and hold the alt key meanwhile, there is a EFI screen, so EFI is installed on... the firmware? I had a few troubles with my hard disk, so I had to change it, but I haven't installed OS X, I have only installed Ubuntu and still the EFI screen is there which is surely a good thing. As the new hard disk is making troubles again, I am using Puppy Linux, booting from a CD each time, which is unconfortable. So I am trying to have Ubuntu installed on a SD Card. After having spent many months on the internet grabing informations anywhere I can and trying several things, I applied this method: http://www.weihermueller.de/mac/ I succeeded in making one SD Card recognizable by the EFI of my laptop (holding alt key @ boot), but nothing installed on it yet as I fear to lose the recognizable-by-EFI part. I haven't succeded in producing the same result on another SD Card. I have a bootable USB key of Ubuntu (yipee) which works like a live CD, made with the help of Universal Linux UDF Creator, found there: http://www.pendrivelinux.com/universal-usb-installer-easy-as-1-2-3/ on which I have put Ubuntu 13.04 64bit, retrieved from the official deposits. Eventhough I have to add the "nouveau.noaccel=1" option to the grub command line launching Linux, it works (yipee again) properly as a live cd. When installing Ubuntu I come across the "where do I wanna put Ubuntu" window, I partition another SD Card in: the EFI part (40MB) the Linux part (15GB< <16GB) The installation works fine and finishes with no problem. But at the reboot, the SD Card where Linux is installed is not recognized by the EFI, the icons are : the CD (Puppy Linux), the USB stick (from Linux UDF Creator), the hard drive (the formerly-working Ubuntu 12) but no fourth icon of the SD Card whatsoever. As the title of this thread suggests, I am wondering: why there is a need for EFI to be installed on the SD Card since EFI seems to be on my laptop anyway? why EFI has to be on a different partition than the Linux's one? How do both parts communicate? why the EFI part on the SD Card made with the help of the live-USB key isn't recognized? on the EFI partition, there is a folder named "EFI" which contains another folder named "ubuntu" which contains a file named "grubx64.efi", why is there a thing called grub? Is it the Linux's grub where one can chose either to boot, to boot in safe mode, etc.? Thank you for your patience, looking forward for any kind of answer, Julien

    Read the article

  • Optimize video filesize without quality loss

    - by user12015
    Is there a simple way (on the command line - I want to write a script which compresses all videos in a folder) to reduce the filesize of a video (almost) without quality loss? Is there a method which works equally well for different video format (mp4, flv, m4v, mpg, mov, avi)? I should mention that most of the videos I would like to compress are downloaded web-videos (mp4, flv), so it's not clear if there is much room for further compression.

    Read the article

  • disk space error, cant use internet

    - by James
    after trying to install drivers using sudo apt-get update && sudo apt-get upgrade, im faced with a message saying no space left on device, i ran disk usage analyzer as root and there was three folders namely, main volume, home folder, and my 116gb hard drive (which is practically empty) yet both other folders are full, which is stopping me installing drivers because of space, how do i get ubuntu to use this space on my hard drive? its causing problems because i cant gain access to the internet as i cant download drivers when i havnt got enough space, this happens every time i try it

    Read the article

  • Indicator menu require long press to open

    - by thor
    I am using 11.10 on my laptop and have a following issue: If I single click on items in notification area (or indicators), like messaging menu, sound menu, calendar, a menu appears and disappears as soon as mouse button is released. I need to do a long press then move pointer to menu area to be able to select items in it. Any clues to fix it? P.S. This is a fresh install but my home folder (thus settings) were restored from previous Ubuntu installation.

    Read the article

  • Master-slave vs. peer-to-peer archictecture: benefits and problems

    - by Ashok_Ora
    Normal 0 false false false EN-US X-NONE X-NONE Almost two decades ago, I was a member of a database development team that introduced adaptive locking. Locking, the most popular concurrency control technique in database systems, is pessimistic. Locking ensures that two or more conflicting operations on the same data item don’t “trample” on each other’s toes, resulting in data corruption. In a nutshell, here’s the issue we were trying to address. In everyday life, traffic lights serve the same purpose. They ensure that traffic flows smoothly and when everyone follows the rules, there are no accidents at intersections. As I mentioned earlier, the problem with typical locking protocols is that they are pessimistic. Regardless of whether there is another conflicting operation in the system or not, you have to hold a lock! Acquiring and releasing locks can be quite expensive, depending on how many objects the transaction touches. Every transaction has to pay this penalty. To use the earlier traffic light analogy, if you have ever waited at a red light in the middle of nowhere with no one on the road, wondering why you need to wait when there’s clearly no danger of a collision, you know what I mean. The adaptive locking scheme that we invented was able to minimize the number of locks that a transaction held, by detecting whether there were one or more transactions that needed conflicting eyou could get by without holding any lock at all. In many “well-behaved” workloads, there are few conflicts, so this optimization is a huge win. If, on the other hand, there are many concurrent, conflicting requests, the algorithm gracefully degrades to the “normal” behavior with minimal cost. We were able to reduce the number of lock requests per TPC-B transaction from 178 requests down to 2! Wow! This is a dramatic improvement in concurrency as well as transaction latency. The lesson from this exercise was that if you can identify the common scenario and optimize for that case so that only the uncommon scenarios are more expensive, you can make dramatic improvements in performance without sacrificing correctness. So how does this relate to the architecture and design of some of the modern NoSQL systems? NoSQL systems can be broadly classified as master-slave sharded, or peer-to-peer sharded systems. NoSQL systems with a peer-to-peer architecture have an interesting way of handling changes. Whenever an item is changed, the client (or an intermediary) propagates the changes synchronously or asynchronously to multiple copies (for availability) of the data. Since the change can be propagated asynchronously, during some interval in time, it will be the case that some copies have received the update, and others haven’t. What happens if someone tries to read the item during this interval? The client in a peer-to-peer system will fetch the same item from multiple copies and compare them to each other. If they’re all the same, then every copy that was queried has the same (and up-to-date) value of the data item, so all’s good. If not, then the system provides a mechanism to reconcile the discrepancy and to update stale copies. So what’s the problem with this? There are two major issues: First, IT’S HORRIBLY PESSIMISTIC because, in the common case, it is unlikely that the same data item will be updated and read from different locations at around the same time! For every read operation, you have to read from multiple copies. That’s a pretty expensive, especially if the data are stored in multiple geographically separate locations and network latencies are high. Second, if the copies are not all the same, the application has to reconcile the differences and propagate the correct value to the out-dated copies. This means that the application program has to handle discrepancies in the different versions of the data item and resolve the issue (which can further add to cost and operation latency). Resolving discrepancies is only one part of the problem. What if the same data item was updated independently on two different nodes (copies)? In that case, due to the asynchronous nature of change propagation, you might land up with different versions of the data item in different copies. In this case, the application program also has to resolve conflicts and then propagate the correct value to the copies that are out-dated or have incorrect versions. This can get really complicated. My hunch is that there are many peer-to-peer-based applications that don’t handle this correctly, and worse, don’t even know it. Imagine have 100s of millions of records in your database – how can you tell whether a particular data item is incorrect or out of date? And what price are you willing to pay for ensuring that the data can be trusted? Multiple network messages per read request? Discrepancy and conflict resolution logic in the application, and potentially, additional messages? All this overhead, when all you were trying to do was to read a data item. Wouldn’t it be simpler to avoid this problem in the first place? Master-slave architectures like the Oracle NoSQL Database handles this very elegantly. A change to a data item is always sent to the master copy. Consequently, the master copy always has the most current and authoritative version of the data item. The master is also responsible for propagating the change to the other copies (for availability and read scalability). Client drivers are aware of master copies and replicas, and client drivers are also aware of the “currency” of a replica. In other words, each NoSQL Database client knows how stale a replica is. This vastly simplifies the job of the application developer. If the application needs the most current version of the data item, the client driver will automatically route the request to the master copy. If the application is willing to tolerate some staleness of data (e.g. a version that is no more than 1 second out of date), the client can easily determine which replica (or set of replicas) can satisfy the request, and route the request to the most efficient copy. This results in a dramatic simplification in application logic and also minimizes network requests (the driver will only send the request to exactl the right replica, not many). So, back to my original point. A well designed and well architected system minimizes or eliminates unnecessary overhead and avoids pessimistic algorithms wherever possible in order to deliver a highly efficient and high performance system. If you’ve every programmed an Oracle NoSQL Database application, you’ll know the difference! /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;}

    Read the article

  • i need ur help [closed]

    - by aisha khan
    Write a program that prompts the user to enter the size of the array, allocate memory using malloc(), ask the user to enter elements of the array and displays if the puzzle is solvable. As part of this program, write a recursive function int Solvable(int start, int squares[]) that takes a starting position of the marker along with the array of squares. The function should return 1 if it is possible to solve the puzzle from the starting configuration and 0 if it is impossible

    Read the article

  • What should filenames and URLs of images contain for SEO benefit?

    - by Baumr
    We know that good site architecture usually looks like this: example-company.com/ example-company.com/about/ example-company.com/contact/ example-company.com/products/ example-company.com/products/category/ example-company.com/products/category/productname/ Now, when it comes to Google Image search, it is clear that the img alt tag, filename/URL, and surrounding text (captions, headings, paragraphs) have an effect on ranking. I want to ask about the filename of the images that we should use (e.g. product-photo.jpg). ...but first about the URL: Often web developers stick all images in a single folder in the root: example-company.com/img/ — and I have stopped doing that. (I don't want to get into it, but basically, it seems more semantic for images which make up part of the content at each sub-directory) However, when all images appear in a folder, I feel that their filename needs to reflect what they are a bit more than usual, for example: example-company.com/img/example-company-productname-category.jpg It's a longer filename than just product.png, but as long as it's relevant, I see no problem with regards to SEO (unless you're keyword stuffing), and it could even help rank for keywords: "example company" "productname" "category" So no questions there. But what about when we have places images in the site architecture we outlined at the beginning? In other words, what if image URL paths look like this: example-company.com/products/category/productname/productname.jpg My question is, should the URL be kept short like above and only have the "productname" (and some descriptive keywords) as part of it's filename? Or, should it also include the "example-company" and "category"? Like so: example-company.com/products/category/productname/example-company-category-productname.jpg That seems much longer, and redundant when we look at the URL, but here are a few considerations. Images are often downloaded onto computers, and, to the average user, they lose their original URL and thus — it isn't clear where they came from. Also, some social networks, forums, and other platforms leave the filename intact when uploaded. (Many others rewrite it, for example, Pinterest and Facebook.) Another consideration, will this really help (even if ever so slightly) rank in Google Image Search, or at least inform Google that the product is something specific to the "example-company"? For example, what if this product can only be bought at this store and is the flagship product? In addition to an abundance of internal links to this product page, would having the "example company" name and "category" help it appear in "example company" searches? In other words, is less more?

    Read the article

  • Best way to render card images

    - by user1065145
    I have high-quality SVG card images, but they drastically lose their quality when I downsize them. I have tried two ways of rendering cards (using Inkscape and Imagemagics): 1) Render SVG to high-res PNG and resize it then; 2) Render SVG to image of proper size at once. Both approaches generate blurry card images, which looks even worse than old Windows cards. What are the best way to generate smaller card images from SVG sources and not to loose their quality a lot?

    Read the article

  • How to Change the Default Save Location for Office 2013

    - by Taylor Gibb
    The new version of Office comes complete with SkyDrive integration, but sadly SkyDrive is the default save location. Here’s how to make your Office apps save documents to your PC by default instead of SkyDrive. Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

    Read the article

  • What is the default file system of /var/run, /var/lock

    - by Casey
    Trying to figure out if my /var/run is using disk or not. See the command output: $ df -h Filesystem Size Used Avail Use% Mounted on /dev/mapper/vg0-root 40G 15G 26G 36% / none 3.9G 340K 3.9G 1% /dev none 3.9G 1.1M 3.9G 1% /dev/shm tmpfs 3.9G 600K 3.9G 1% /tmp none 3.9G 452K 3.9G 1% /var/run none 3.9G 0 3.9G 0% /var/lock none 3.9G 0 3.9G 0% /lib/init/rw /dev/md0 236M 59M 165M 27% /boot /dev/mapper/vg0-home 60G 58G 2.3G 97% /home

    Read the article

  • VMWare Workstation 8 can't find the headers directory

    - by BackSlash
    I'm having an issue with VMware Workstation 8. I installed it but when i run it, it shows this window: But, when I press on "Browse", this window comes up Even if I select the linux-headers-3.8.0-31-generic folder, it says that it can't find the C headers for that kernel. Why? P.S. I already tried sudo apt-get install linux-headers-3.8.0-31-generic and the terminal says that the kernel is up to date.

    Read the article

  • GoogleChartSharp

    - by csharp-source.net
    GoogleChartSharp is a C# wrapper for the Google Charts API. GoogleChartSharp supports all API charts and features. The Google Chart API returns a PNG-format image in response to a URL. Several types of image can be generated: line, bar, and pie charts for example. For each image type you can specify attributes such as size, colors, and labels. You can include a Chart API image in a webpage by embedding a URL.

    Read the article

  • What are the differences between Bigloo and ECL?

    - by Pubby
    I've been looking to embed Lisp in some C++ code. Two options I'm interested in is Bigloo Scheme and ECL. Reading through the docs they seem to support a very similar feature set. Obviously Bigloo is Scheme and ECL is CLisp, but what other differences do they have? In particular I'm interested in the following criteria: Ease of embedding (for C++, not just C) Performance Style of coding Size Tail call support I'm targeting this question towards someone who has used both.

    Read the article

  • default-display-manager error

    - by pwhy
    I was using gnome desktop manager, then I changed the file ./etc/X11/default-display-manager to nothing, so the login would be made via command line. The problem is that there's a file created in the same folder with the name default-display-manager~ But when I boot the pc gdm starts to load and never finishes. I tried to acess the shell via recovery mode but I'm not able to modify files. Please assist, I'm in chaos!

    Read the article

  • How do I start the postgreSQL service upon boot?

    - by Homunculus Reticulli
    I am running PostgreSQL (v 8.4) on Ubuntu 10.0.4. The PG service currently starts on reboot (after I installed PG on my machine), however, I want the service to use a new data directory. Currently, after a reboot, I have to: Stop the currently running PG service manually type: /usr/local/pgsql/bin/pg_ctl start -D /my/preffered/data/directory -l /usr/local/pgsql/data/logfile Which file do I need to edit to ensure that I always have the service using the correct data folder?

    Read the article

  • Classic UFO Identification Chart from March 1967 [Retro Image]

    - by Asian Angel
    If you love classic sci-fi goodness, then you will definitely enjoy looking through the various ‘alien’ starcraft featured in this classic chart from yesteryear! View the Full-Size Version (914*1280 pixels) UFO Identification Chart – Stargods Blog [via Cheezburger.com] Java is Insecure and Awful, It’s Time to Disable It, and Here’s How What Are the Windows A: and B: Drives Used For? HTG Explains: What is DNS?

    Read the article

  • Masking OpenGL texture by a pattern

    - by user1304844
    Tiled terrain. User wants to build a structure. He presses build and for each tile there is an "allow" or "disallow" tile sprite added to the scene. FPS drops right away, since there are 600+ tiles added to the screen. Since map equals screen, there is no scrolling. I came to an idea to make an allow grid covering the whole map and mask the disallow fields. Approach 1: Create allow and disallow grid textures. Draw a polygon on screen. Pass both textures to the fragment shader. Determine the position inside the polygon and use color from allowTexture if the fragment belongs to the allow field, disallow otherwise Problem: How do I know if I'm on the field that isn't allowed if I cannot pass the matrix representing the map (enum FieldStatus[][] (Allow / Disallow)) to the shader? Therefore, inside the shader I don't know which fragments should be masked. Approach 2: Create allow texture. Create an empty texture buffer same size as the allow texture Memset the pixels of the empty texture to desired color for each pixel that doesn't allow building. Draw a polygon on screen. Pass both textures to the fragment shader. Use texture2 color if alpha 0, texture1 color otherwise. Problem: I'm not sure what is the right way to manipulate pixels on a texture. Do I just make a buffer with width*height*4 size and memcpy the color[] to desired coordinates or is there anything else to it? Would I have to call glTexImage2D after every change to the texture? Another problem with this approach is that it takes a lot more work to get a prettier effect since I'm manipulating the color pixels instead of just masking two textures. varying vec2 TexCoordOut; uniform sampler2D Texture1; uniform sampler2D Texture2; void main(void){ vec4 allowColor = texture2D(Texture1, TexCoordOut); vec4 disallowColor = texture2D(Texture2, TexCoordOut); if(disallowColor.a > 0){ gl_FragColor= disallowColor; }else{ gl_FragColor= allowColor; }} I'm working with OpenGL on Windows. Any other suggestion is welcome.

    Read the article

  • Retro Ad – 10 MB Hard-Drive for $3398 [Image]

    - by Asian Angel
    This is definitely one hard-drive (and price) that you will not be feeling nostalgic over! View the Full-Size Version of the Ad (Image) The Hard Disk you’ve been waiting for. [via Fail Desk] Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference

    Read the article

  • No GRUB Screen or recovery mode on Boot after 12.04 Upgrade

    - by Nick
    I tried the live boot CD and boot-repair, also loaded the Desktop install CD, and it looks like all partitions check out OK. However, when I try to boot Linux (the only bootable partition on the computer) I get a blank screen. Every so often the screen give me something akin to: Assuming write through cache Asking for cache data failed it appears to start booting, then hangs. Ctrl+Alt+Delete shuts down the machine The last message during boot is "STarting TiMidity++ ALSA midi emulation... [OK]" I used boot-repair to generate a boot info report. One thing looks odd to me- it reports a missing core.img on /dev/sda1. Here is the full info: Boot Info Script 0.61.full + Boot-Repair extra info [Boot-Info August 2nd 2012] ============================= Boot Info Summary: =============================== = Grub2 (v1.99) is installed in the MBR of /dev/sda and looks at sector 1 of the same hard drive for core.img. core.img is at this location and looks for (,msdos1)/boot/grub on this drive. = Windows is installed in the MBR of /dev/sdb. sda1: __________________________________________ File system: ext4 Boot sector type: Grub2 (v1.99) Boot sector info: Grub2 (v1.99) is installed in the boot sector of sda1 and looks at sector 18406911 of the same hard drive for core.img, but core.img can not be found at this location. Operating System: Ubuntu 12.04.1 LTS Boot files: /boot/grub/grub.cfg /etc/fstab /boot/extlinux/extlinux.conf /boot/grub/core.img sda2: __________________________________________ File system: Extended Partition Boot sector type: - Boot sector info: sda5: __________________________________________ File system: swap Boot sector type: - Boot sector info: sdb1: __________________________________________ File system: ntfs Boot sector type: Windows XP: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files: ============================ Drive/Partition Info: ============================= Drive: sda _______________________________________ Disk /dev/sda: 160.0 GB, 160041885696 bytes 255 heads, 63 sectors/track, 19457 cylinders, total 312581808 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sda1 * 63 307,339,514 307,339,452 83 Linux /dev/sda2 307,339,515 312,576,704 5,237,190 5 Extended /dev/sda5 307,339,578 312,576,704 5,237,127 82 Linux swap / Solaris Drive: sdb _______________________________________ Disk /dev/sdb: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sdb1 2,048 625,142,447 625,140,400 7 NTFS / exFAT / HPFS "blkid" output: ____________________________________ Device UUID TYPE LABEL /dev/loop0 squashfs /dev/sda1 11b4d633-7863-40b2-a6ca-da5f82c3ad0b ext4 /dev/sda5 cb8d65f4-8cf9-4088-b804-e3dea2151033 swap /dev/sdb1 349E7C109E7BC8BE ntfs Personal1 ================================ Mount points: ================================= Device Mount_Point Type Options /dev/sdb1 /media/Personal1 fuseblk (rw,nosuid,nodev,allow_other,blksize=4096,default_permissions) /dev/sr0 /live/image iso9660 (ro,noatime) ...(a bunch of config file info- let me know if anyone wants to see it!) But usually I just get "Cannot Display This Video Mode", which I know means the video output is not usable by the monitor. I'm looking for a way to get into a recovery mode.I'd really like to avoid wiping the drive. Any thoughts?

    Read the article

  • Reporting on common code smells : A POC

    - by Dave Ballantyne
    Over the past few blog entries, I’ve been looking at parsing TSQL scripts in a variety of ways for a variety of tasks.  In my last entry ‘How to prevent ‘Select *’ : The elegant way’, I looked at parsing SQL to report upon uses of SELECT *.  The obvious question leading on from this is, “Great, what about other code smells ?”  Well, using the language service parser to do that was turning out to be a bit of a hard job,  sure I was getting tokens but no real context.  I wasn't even being told when an end of statement had been reached. One of the other parsing options available from Microsoft is exposed in the assembly ‘Microsoft.SqlServer.TransactSql.ScriptDom’,  this is ,I believe, installed with the client development tools with SQLServer.  It is much more feature rich than the original parser I had used and breaks a TSQL script into intuitive classes for analysis. So, what sort of smells can I now find using it ?  Well, for an opening gambit quite a nice little list. Use of NOLOCK Set of READ UNCOMMITTED Use of SELECT * Insert without column references Explicit datatype conversion on Sargs Cross server selects Non use of two-part naming convention Table and Query hint usage Changes in set options Use of single line comments Use of ordinal column positions in ORDER BY clause Now, lets not argue the point that “It depends” as smells on some of these, but as an academic exercise it is quite interesting.  The code is available from this link :https://www.dropbox.com/s/rfk32sou4fzl2cw/TSQLDomTest.zip  All the usual disclaimers apply to this code, I cannot be held responsible for anything ranging from mild annoyance through to universe destruction due to the use of this code or examples. The zip file contains a powershell script and my test cases.  The assembly used requires .Net 4 to run, which means that you will need powershell 3 ( though im running through PowerGUI and all works ok ) .  The code searches for all .sql files in the folder hierarchy for the workingpath,  you can override this if you want by simply changing the $Folder variable, and processes each in turn for the smells.  Feedback is not great at the moment, all it does is output to an xml file (Smells.xml) the offset position and a description of the smell found. Right now, I am interested in your feedback.  What do you think ?  Is this (or should it be) more than an academic exercise ?  Can tooling such as this be used as some form of code quality measure ?  Does it Work ? Do you have a case listed above which is not being reported ? Do you have a case that you would love to be reported ? Let me know , please mailto: [email protected]. Thanks

    Read the article

  • How to update off screen bitmap in a surfaceview thread

    - by DKDiveDude
    I have a Surfaceview thread and an off canvas texture bitmap that is being generated (changed), first row (line), every frame and then copied one position (line) down on regular surfaceview bitmap to make a scrolling effect, and I then continue to draw other things on top of that. Well that is what I really want, however I can't get it to work even though I am creating a separate canvas for off screen bitmap. It is just not scrolling at all. I other words I have a memory bitmap, same size as Surfaceview canvas, which I need to scroll (shift) down one line every frame, and then replace top line with new random texture, and then draw that on regular Surfaceview canvas. Here is what I thought would work; My surfaceChanged where I specify bitmap and canvasses and start thread: @Override public void surfaceCreated(SurfaceHolder holder) { intSurfaceWidth = mSurfaceView.getWidth(); intSurfaceHeight = mSurfaceView.getHeight(); memBitmap = Bitmap.createBitmap(intSurfaceWidth, intSurfaceHeight, Bitmap.Config.ARGB_8888); memCanvas = new Canvas(memCanvas); myThread = new MyThread(holder, this); myThread.setRunning(true); blnPause = false; myThread.start(); } My thread, only showing essential middle running part: @Override public void run() { while (running) { c = null; try { // Lock canvas for drawing c = myHolder.lockCanvas(null); synchronized (mSurfaceHolder) { // First draw off screen bitmap to off screen canvas one line down memCanvas.drawBitmap(memBitmap, 0, 1, null); // Create random one line(row) texture bitmap memTexture = Bitmap.createBitmap(imgTexture, 0, rnd.nextInt(intTextureImageHeight), intSurfaceWidth, 1); // Now add this texture bitmap to top of off screen canvas and hopefully bitmap memCanvas.drawBitmap(textureBitmap, intSurfaceWidth, 0, null); // Draw above updated off screen bitmap to regular canvas, at least I thought it would update (save changes) shifting down and add the texture line to off screen bitmap the off screen canvas was pointing to. c.drawBitmap(memBitmap, 0, 0, null); // Other drawing to canvas comes here } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { myHolder.unlockCanvasAndPost(c); } } } } For my game Tunnel Run. Right now I have a working solution where I instead have an array of bitmaps, size of surface height, that I populate with my random texture and then shift down in a loop for each frame. I get 50 frames per second, but I think I can do better by instead scrolling bitmap.

    Read the article

< Previous Page | 484 485 486 487 488 489 490 491 492 493 494 495  | Next Page >