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  • In Search Data Structure And Algorithm Project Title Based on Topic

    - by Salehin Suhaimi
    As the title says, my lecturer gave me a project that i needed to finish in 3 weeks before final semester exams. So i thought i will start now. The requirement is to "build a simple program that has GUI based on all the chapter that we've learned." But i got stuck on WHAT program should i build. Any idea a program that is related to this chapter i've learned? Any input will help. list, array list, linked list, vectors, stacks, Queues, ADT, Hashing, Binary Search Tree, AVL Tree, That's about all i can remember. Any idea where can i start looking?

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  • Sharing ideas without risk of leaking

    - by eversor
    As freelancers, we meet somewhere and chat about a new idea for a project, brainstorm etc. Up to this point, we have taken notes of the ideas, but we would like to be able to share more efficiently the ideas with each other. However, I fear that if I use some online product (such as Google Docs) these ideas could be seen by people outside the team (employees of the company of the online product, other users...). I am not sure if I am being a little Paranoid parrot... One solution that we have considered is to install a Subversion with just one ideas.txt. But that would require a server in one of our houses, which is a little unconfortable. So how do you share your ideas for a new project with your team without risking the ideas to be stolen?

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  • How to layout class definition when inheriting from multiple interfaces

    - by gabr
    Given two interface definitions ... IOmniWorkItem = interface ['{3CE2762F-B7A3-4490-BF22-2109C042EAD1}'] function GetData: TOmniValue; function GetResult: TOmniValue; function GetUniqueID: int64; procedure SetResult(const value: TOmniValue); // procedure Cancel; function DetachException: Exception; function FatalException: Exception; function IsCanceled: boolean; function IsExceptional: boolean; property Data: TOmniValue read GetData; property Result: TOmniValue read GetResult write SetResult; property UniqueID: int64 read GetUniqueID; end; IOmniWorkItemEx = interface ['{3B48D012-CF1C-4B47-A4A0-3072A9067A3E}'] function GetOnWorkItemDone: TOmniWorkItemDoneDelegate; function GetOnWorkItemDone_Asy: TOmniWorkItemDoneDelegate; procedure SetOnWorkItemDone(const Value: TOmniWorkItemDoneDelegate); procedure SetOnWorkItemDone_Asy(const Value: TOmniWorkItemDoneDelegate); // property OnWorkItemDone: TOmniWorkItemDoneDelegate read GetOnWorkItemDone write SetOnWorkItemDone; property OnWorkItemDone_Asy: TOmniWorkItemDoneDelegate read GetOnWorkItemDone_Asy write SetOnWorkItemDone_Asy; end; ... what are your ideas of laying out class declaration that inherits from both of them? My current idea (but I don't know if I'm happy with it): TOmniWorkItem = class(TInterfacedObject, IOmniWorkItem, IOmniWorkItemEx) strict private FData : TOmniValue; FOnWorkItemDone : TOmniWorkItemDoneDelegate; FOnWorkItemDone_Asy: TOmniWorkItemDoneDelegate; FResult : TOmniValue; FUniqueID : int64; strict protected procedure FreeException; protected //IOmniWorkItem function GetData: TOmniValue; function GetResult: TOmniValue; function GetUniqueID: int64; procedure SetResult(const value: TOmniValue); protected //IOmniWorkItemEx function GetOnWorkItemDone: TOmniWorkItemDoneDelegate; function GetOnWorkItemDone_Asy: TOmniWorkItemDoneDelegate; procedure SetOnWorkItemDone(const Value: TOmniWorkItemDoneDelegate); procedure SetOnWorkItemDone_Asy(const Value: TOmniWorkItemDoneDelegate); public constructor Create(const data: TOmniValue; uniqueID: int64); destructor Destroy; override; public //IOmniWorkItem procedure Cancel; function DetachException: Exception; function FatalException: Exception; function IsCanceled: boolean; function IsExceptional: boolean; property Data: TOmniValue read GetData; property Result: TOmniValue read GetResult write SetResult; property UniqueID: int64 read GetUniqueID; public //IOmniWorkItemEx property OnWorkItemDone: TOmniWorkItemDoneDelegate read GetOnWorkItemDone write SetOnWorkItemDone; property OnWorkItemDone_Asy: TOmniWorkItemDoneDelegate read GetOnWorkItemDone_Asy write SetOnWorkItemDone_Asy; end; As noted in answers, composition is a good approach for this example but I'm not sure it applies in all cases. Sometimes I'm using multiple inheritance just to split read and write access to some property into public (typically read-only) and private (typically write-only) part. Does composition still apply here? I'm not really sure as I would have to move the property in question out from the main class and I'm not sure that's the correct way to do it. Example: // public part of the interface interface IOmniWorkItemConfig = interface function OnExecute(const aTask: TOmniBackgroundWorkerDelegate): IOmniWorkItemConfig; function OnRequestDone(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; function OnRequestDone_Asy(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; end; // private part of the interface IOmniWorkItemConfigEx = interface ['{42CEC5CB-404F-4868-AE81-6A13AD7E3C6B}'] function GetOnExecute: TOmniBackgroundWorkerDelegate; function GetOnRequestDone: TOmniWorkItemDoneDelegate; function GetOnRequestDone_Asy: TOmniWorkItemDoneDelegate; end; // implementing class TOmniWorkItemConfig = class(TInterfacedObject, IOmniWorkItemConfig, IOmniWorkItemConfigEx) strict private FOnExecute : TOmniBackgroundWorkerDelegate; FOnRequestDone : TOmniWorkItemDoneDelegate; FOnRequestDone_Asy: TOmniWorkItemDoneDelegate; public constructor Create(defaults: IOmniWorkItemConfig = nil); public //IOmniWorkItemConfig function OnExecute(const aTask: TOmniBackgroundWorkerDelegate): IOmniWorkItemConfig; function OnRequestDone(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; function OnRequestDone_Asy(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; public //IOmniWorkItemConfigEx function GetOnExecute: TOmniBackgroundWorkerDelegate; function GetOnRequestDone: TOmniWorkItemDoneDelegate; function GetOnRequestDone_Asy: TOmniWorkItemDoneDelegate; end;

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  • What a c++ dev can expect on an interview to Rails company?

    - by Nazgob
    Hello, little background first. I have been working on C++ backend large scale apps for over 5y. I'm doing TDD, using STL and Boost etc. I decided I need a change and about year ago started learning Ruby, few months ago I started playing with Rails, html5 and css. I don't know JavaScript(yet... I focus on Rails now) What can I expect on an interview for a Ruby on Rails backend developer job? How can I present myself to take advantage of my c++ experience? I'm on a senior level now and I can't start from intern position.

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  • decent use-case for goto in c?

    - by Robz
    I really hesitate to ask this, because I don't want to "solicit debate, arguments, polling, or extended discussion" but I'm new to C and want to gain more insight into common patterns used in the language. I recently heard some distaste for the goto command, but I've also recently found a decent use-case for it. Code like this: error = function_that_could_fail_1(); if (!error) { error = function_that_could_fail_2(); if (!error) { error = function_that_could_fail_3(); ...to the n-th tab level! } else { // deal with error, clean up, and return error code } } else { // deal with error, clean up, and return error code } If the clean-up part is all very similar, could be written a little prettier (my opinion?) like this: error = function_that_could_fail_1(); if(error) { goto cleanup; } error = function_that_could_fail_2(); if(error) { goto cleanup; } error = function_that_could_fail_3(); if(error) { goto cleanup; } ... cleanup: // deal with error if it exists, clean up // return error code Is this a common or acceptable use-case of goto in C? Is there a different/better way to do this?

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  • Best language for crossplatform app with GUI [on hold]

    - by Jeremy Dicaire
    I've decided to finally get rid of all Microsoft crap and switched to linux yesterday (It feels so good!) I'm looking for a way to create a cross-platform app with a GUI using an open-source language. I came across python with qt4 (or qt5). I give a thought to Java but it's a memory eater... I'm wondering which other good options is available before starting my journey with those 2 and which tools are good to help me code. I'm currently using Eclipse for all my programming needs. Your help is appreciated! Have a nice day

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  • Should I be learning Linq, Direct SQL Commands (in .net), EF or other?

    - by Wil
    Basically, I have a very good knowledge of plain old SQL coming from Classic ASP programming. Over the past couple of months, I have been learning C# and today was my first full day at MVC 3 (Razor) which I am loving! I need to get back in to Databases and I know that writing SqlCommand everywhere is obviously outdated (although it is nice I can still do it!). I used to go to a great usergroup as an IT Pro and the developer stuff went completely over my head, however I do remember a few things which kept coming up such as LINQ... However, that was some time ago and now the same people on Twitter are saying how out dated it is. I have tried to do research on both and I am clueless as to what direction I should go in, or when to use one over another (if learning both is a good thing). I am more so confused as I thought EF was a part of the .Net Framework, however, reading through the quick start guide, I had to download a component using Nuget. ... Basically I am out of my depth here and just need some honest advice of where to go!

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  • How do I figure out the minimum number of swaps to sort a list in-place?

    - by sova
    In-place sorting is essentially swapping elements without using extra storage, correct? How can I find the minimum number of swaps required for a list? A C D Q R Z E // input | | | > > > <<< // movement A C D E Q R Z // output Swapping: A C D Q R Z E swap Q with E, ACDERZQ swap R with Q, ACDEQZR swap R with Z, ACDEQRZ. done. 3 swaps. Shifting items left or right is essentially swapping, but I want the optimal number for plucking an item out of line and switching its place with another.

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  • For an ORM supporting data validation, should constraints be enforced in the database as well?

    - by Ramnique Singh
    I have always applied constraints at the database level in addition to my (ActiveRecord) models. But I've been wondering if this is really required? A little background I recently had to unit test a basic automated timestamp generation method for a model. Normally, the test would create an instance of the model and save it without validation. But there are other required fields that aren't nullable at the in the table definition, meaning I cant save the instance even if I skip the ActiveRecord validation. So I'm thinking if I should remove such constraints from the db itself, and let the ORM handle them? Possible advantages if I skip constraints in db, imo - Can modify a validation rule in the model, without having to migrate the database. Can skip validation in testing. Possible disadvantage? If its possible that ORM validation fails or is bypassed, howsoever, the database does not check for constraints. What do you think? EDIT In this case, I'm using the Yii Framework, which generates the model from the database, hence database rules are generated also (though I could always write them post-generation myself too).

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  • What is a typical profit margin for a small, custom software development shop?

    - by jamieb
    I help manage a small (5-15 employees), custom software development shop. We're hired by various clients to produce web or mobile-based applications. We make everything from pretty simple $10k e-commerce websites to very complex applications that might cost $100k over the course of several months. Our clients are generally start-ups, but we also occasionally work with more established companies (including the federal government). I'm just curious what kind of profit margin would be typical for a business fitting this profile?

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  • Looking software for making an animated cartoon to present a new application/scenario idea [closed]

    - by Skarab
    I have an idea for an application (+usage scenario) and I would like to create an animated cartoon that shows a use case for this application and its novelty. My company is a rather big so I am looking for an interesting way to get people know my idea to get feedback/get a green light to further develop it. Therefore I am looking for an application (free or commercial) that I could use to realize such an animated cartoon. I have posted this quesion before on stackoverflow, but I think this might be a better community to ask such a question.

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  • When do you change your major/minor/patch version number?

    - by dave4351
    Do you change your major/minor/patch version numbers right before you release or right after? Example: You just released 1.0.0 to the world (huzzah!). But wait, don't celebrate too much. 1.1.0 is coming out in six weeks! So you fix a bug and do a new build. What's that build called? 1.1.0.0 or 1.0.0.xxxy (where xxxy is the build number of 1.0.0 incremented)? Keep in mind you may have 100 features and bugs to go into 1.1.0. So it might be good to call it 1.0.0.xxxy, because you're nowhere close to 1.1.0. But on the other hand, another dev may be working on 2.0.0, in which case your build might be better named 1.1.0.0 and his 2.0.0.0 instead of 1.0.0.xxxy and 1.0.0.xxxz, respectively.

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  • css - use universal '*' selector vs. html or body selector?

    - by Michael Durrant
    Applying styles to the body tag will be applied to the whole page, so body { font-family: Verdana } will be applied to the whole page. This could also be done with * {font-family: Verdana} which would apply to all elements and so would seem to have the same effect. I understand the principle that in the first instance the style is being applied to one tag, body for the whole page whereas in the second example the font is being applied against each individual html elements. What I am asking is what is the practical difference in doing that, what are the implications and what is a reason, situation or best practice that leads to using one over another. One side-effect is certainly speed (+1 Rob). I am most interested in the actual reason to choose one over the other in terms of functionality.

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  • Why are there different programming languages [closed]

    - by Velizar Hristov
    I'm not asking about the usefulness of the languages that do exist already: I already know, and agree, that different languages are better for different purposes. However, why don't they just have a single language that can do it all? Why, when C# was created, they didn't keep everything from C and C++ and just add a few things, so that it can be used as both a low-level and high-level language? I see no harm in adding all kinds of commands to a single language that would allow it to be good for everything, and even eliminate the need for all other languages. Someone from another thread said that if there's a flaw in a certain language, its successor might not have it. However, why don't we just update that language to remove the flaw, and/or add anything that's missing? Arrays are different in Java and C#, but why not have them both, just use different commands for them? And so on...

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  • When it's more productive to build your own framework than using an existing one?

    - by Pierre 303
    I would like to know why you decided to build your own framework in your company. By framework, I don't mean few libraries you use often. I mean a specific way of building applications on top of it, with base classes, convention, etc. So why did you built your own framework? How could you justify that to the person that employs you. Have you measure the positive and negative impact of it? Regarding your experiences, did you notice that in some case a company framework produced real benefits, or on the other hand, increased costs of development (learning curve, debugging, maintenance, ...)?

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  • creative & complex vs simple and readable

    - by Shirish11
    Which is a better option? Its not always that when you have something creative your code is going to look ugly. But at times it does go a bit ugly. e.g. if ( (object1(0)==object2(0) && (object1(1)==object2(1) && (object1(2)==object2(2) && (object1(3)==object2(3)){ retval = true; else retval = false; is simple and readable bool retValue = (object1(0)==object2(0)) && (object1(1)==object2(1)) && (object1(2)==object2(2)) && (object1(3)==object2(3)); but having something like this will make some newbies scratch their heads. So what do I go for? including simple code everywhere might sometime hamper my performance. what I could think of was commenting wherever necessary but at times u get too curious to know what is actually happening. Any suggestions are welcome.

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  • What's so great about Clojure?

    - by marco-fiset
    I've been taking a look at Clojure lately and I stumbled upon this post on Stackoverflow that indicates some projects following best practices, and overall good Clojure code. I wanted to get my head around the language after reading some basic tutorials so I took a look at some "real-world" projects. After looking at ClojureScript and Compojure (two the the aforementioned "good" projects), I just feel like Clojure is a joke. I don't understand why someone would pick Clojure over say, Ruby or Python, two languages that I love and have such a clean syntax and are very easy to pick up whereas Clojure uses so much parenthesis and symbols everywhere that it ruins the readability for me. I think that Ruby and Python are beautiful, readable and elegant. They are easy to read even for someone who does not know the language inside out. However, Clojure is opaque to me and I feel like I must know every tiny detail about the language implementation in order to be able to understand any code. So please, enlighten me! What is so good about Clojure? What is the absolute minimum that I should know about the language in order to appreciate it?

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  • IoC containers and service locator pattern

    - by TheSilverBullet
    I am trying to get an understanding of Inversion of Control and the dos and donts of this. Of all the articles I read, there is one by Mark Seemann (which is widely linked to in SO) which strongly asks folks not to use the service locator pattern. Then somewhere along the way, I came across this article by Ken where he helps us build our own IoC. I noticed that is is nothing but an implementation of service locator pattern. Questions: Is my observation correct that this implementation is the service locator pattern? If the answer to 1. is yes, then Do all IoC containers (like Autofac) use the service locator pattern? If the answer to 1. is no, then why is this differen? Is there any other pattern (other than DI) for inversion of control?

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  • Combine auto-syncing cloud and VCS

    - by ComFreek
    This question brought me to another question: is there any VCS/tool for a VCS which automatically backups your source code between the last checkout and current changes? I had the problem of loosing uncommited source code changes just one week ago. I did not want to commit yet because the changes were incomplete. But then, an error when moving the data to an USB stick caused the data loss. That's the opposite what a cloud service (like Google Drive, SkyDrive, DropBox, ...) does: it tracks each change you made! Have you lost your data? That's no problem because you have the latest version online. So what would a combined solution look like? It would offer full functionality of a VCS including auto-syncing of any intermediate changes between two commits/checkouts to a temporary online location.

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  • What is the easiest way to migrate your current programming environment to a new laptop?

    - by Fanatic23
    I have a WinXP based laptop with pretty basic hardware configuration by today's standards. I am planning to upgrade to a WinXP based laptop with a lot better hardware. The problem: My current laptop has truck loads of software like cygwin, perl, ruby etc. Installing each software manually is going to be pretty cumbersome. Not to mention customizing the packages. Is there any software (freeware or commercial, both okay) that can migrate my current programming environment with minimum fuss?

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  • Is this the correct way to implement .NET MVC website structure?

    - by aspdotnetuser
    I have recently seen a .NET MVC solution in which the markup in the .aspx views have a Controller as their model, and the .ascx user controls they contain use a separate model. I'm new to MVC and I wanted to find out about a few things I'm not clear on. An example of how the code is implemented: UserDetails.aspx view has markup that shows it's using the UserDetailsController.cs as the model. It contains RenderPartial("User_Details.ascx", UserDetailsModel) and passes it the UserDetailsModel. Is this the standard/correct way of implementing MVC? Or just one way to implement it? I also noticed that the classes used as Models appear to be Service classes that have [DataMember] and [DataContract] attributes on the class name and properties - what is the advantage of this implementation?

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  • Design in "mixed" languages: object oriented design or functional programming?

    - by dema80
    In the past few years, the languages I like to use are becoming more and more "functional". I now use languages that are a sort of "hybrid": C#, F#, Scala. I like to design my application using classes that correspond to the domain objects, and use functional features where this makes coding easier, more coincise and safer (especially when operating on collections or when passing functions). However the two worlds "clash" when coming to design patterns. The specific example I faced recently is the Observer pattern. I want a producer to notify some other code (the "consumers/observers", say a DB storage, a logger, and so on) when an item is created or changed. I initially did it "functionally" like this: producer.foo(item => { updateItemInDb(item); insertLog(item) }) // calls the function passed as argument as an item is processed But I'm now wondering if I should use a more "OO" approach: interface IItemObserver { onNotify(Item) } class DBObserver : IItemObserver ... class LogObserver: IItemObserver ... producer.addObserver(new DBObserver) producer.addObserver(new LogObserver) producer.foo() //calls observer in a loop Which are the pro and con of the two approach? I once heard a FP guru say that design patterns are there only because of the limitations of the language, and that's why there are so few in functional languages. Maybe this could be an example of it? EDIT: In my particular scenario I don't need it, but.. how would you implement removal and addition of "observers" in the functional way? (I.e. how would you implement all the functionalities in the pattern?) Just passing a new function, for example?

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  • Qualifying 'happiness' in software development?

    - by mummey
    It occurred to me today that often the real goal of questions asked on sites such as this one (where the questions tend to be more open-ended than say, SO) is for the OP to become happier upon achieving the result. We often excuse this by saying our desire is to be more productive or release a better product, but if you continue to look down this path you can determine that the OP seeks greater productivity or product-quality because those are important to his/her 'happiness'. With that in-mind I ask this: Have their been efforts to study software development from this perspective? In other words, what practises increase happiness in those who develop software as a career, and who, if anyone, has researched this specifically? As I mentioned above, they may include strategies that increase productivity or improve product quality, but by no means should they be limited to just those.

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  • My coworker created a 96 columns SQL table

    - by Eric
    Here we are in 2010, software engineers with 4 or 5 years or experience, still designing tables with 96 fracking columns. I told him it's gonna be a nightmare. I showed him that we have to use ordinals to interface MySQL with C#. I explained that tables with more columns than rows are a huge smell. Still, I get the "It's going to be simpler this way". What should I do? EDIT * This table contains data from sensors. We have sensor 1 with Dynamic_D1X Dynamic_D1Y [...] Dynamic_D6X Dynamic_D6Y [...]

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  • Why a write-enable ring?

    - by SpashHit
    Here's an "interview question" that while ostensibly about hardware really does inform a software design principal as well. Computers used to (still do I guess, somewhere) use magnetic tape reels to store data. There was a plastic accessory you could attach to a tape reel called a "write-enable ring". If the tape had such a ring, the tape drive allowed writing to the tape... if not, it only allowed read access. Why was the choice to design the system in this way? Why not have a "write protect ring" instead, with the opposite effect?

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