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  • How to Use USER_DEFINED Activity in OWB Process Flow

    - by Jinggen He
    Process Flow is a very important component of Oracle Warehouse Builder. With Process Flow, we can create and control the ETL process by setting all kinds of activities in a well-constructed flow. In Oracle Warehouse Builder 11gR2, there are 28 kinds of activities, which fall into three categories: Control activities, OWB specific activities and Utility activities. For more information about Process Flow activities, please refer to OWB online doc. Most of those activities are pre-defined for some specific use. For example, the Mapping activity allows execution an OWB mapping in Process Flow and the FTP activity allows an interaction between the local host and a remote FTP server. Besides those activities for specific purposes, the User Defined activity enables you to incorporate into a Process Flow an activity that is not defined within Warehouse Builder. So the User Defined activity brings flexibility and extensibility to Process Flow. In this article, we will take an amazing tour of using the User Defined activity. Let's start. Enable execution of User Defined activity Let's start this section from creating a very simple Process Flow, which contains a Start activity, a User Defined activity and an End Success activity. Leave all parameters of activity USER_DEFINED unchanged except that we enter /tmp/test.sh into the Value column of the COMMAND parameter. Then let's create the shell script test.sh in /tmp directory. Here is the content of /tmp/test.sh (this article is demonstrating a scenario in Linux system, and /tmp/test.sh is a Bash shell script): echo Hello World! > /tmp/test.txt Note: don't forget to grant the execution privilege on /tmp/test.sh to OS Oracle user. For simplicity, we just use the following command. chmod +x /tmp/test.sh OK, it's so simple that we’ve almost done it. Now deploy the Process Flow and run it. For a newly installed OWB, we will come across an error saying "RPE-02248: For security reasons, activity operator Shell has been disabled by the DBA". See below. That's because, by default, the User Defined activity is DISABLED. Configuration about this can be found in <ORACLE_HOME>/owb/bin/admin/Runtime.properties: property.RuntimePlatform.0.NativeExecution.Shell.security_constraint=DISABLED The property can be set to three different values: NATIVE_JAVA, SCHEDULER and DISBALED. Where NATIVE_JAVA uses the Java 'Runtime.exec' interface, SCHEDULER uses a DBMS Scheduler external job submitted by the Control Center repository owner which is executed by the default operating system user configured by the DBA. DISABLED prevents execution via these operators. We enable the execution of User Defined activity by setting: property.RuntimePlatform.0.NativeExecution.Shell.security_constraint= NATIVE_JAVA Restart the Control Center service for the change of setting to take effect. cd <ORACLE_HOME>/owb/rtp/sql sqlplus OWBSYS/<password of OWBSYS> @stop_service.sql sqlplus OWBSYS/<password of OWBSYS> @start_service.sql And then run the Process Flow again. We will see that the Process Flow completes successfully. The execution of /tmp/test.sh successfully generated a file /tmp/test.txt, containing the line Hello World!. Pass parameters to User Defined Activity The Process Flow created in the above section has a drawback: the User Defined activity doesn't accept any information from OWB nor does it give any meaningful results back to OWB. That's to say, it lacks interaction. Maybe, sometimes such a Process Flow can fulfill the business requirement. But for most of the time, we need to get the User Defined activity executed according to some information prior to that step. In this section, we will see how to pass parameters to the User Defined activity and pass them into the to-be-executed shell script. First, let's see how to pass parameters to the script. The User Defined activity has an input parameter named PARAMETER_LIST. This is a list of parameters that will be passed to the command. Parameters are separated from one another by a token. The token is taken as the first character on the PARAMETER_LIST string, and the string must also end in that token. Warehouse Builder recommends the '?' character, but any character can be used. For example, to pass 'abc,' 'def,' and 'ghi' you can use the following equivalent: ?abc?def?ghi? or !abc!def!ghi! or |abc|def|ghi| If the token character or '\' needs to be included as part of the parameter, then it must be preceded with '\'. For example '\\'. If '\' is the token character, then '/' becomes the escape character. Let's configure the PARAMETER_LIST parameter as below: And modify the shell script /tmp/test.sh as below: echo $1 is saying hello to $2! > /tmp/test.txt Re-deploy the Process Flow and run it. We will see that the generated /tmp/test.txt contains the following line: Bob is saying hello to Alice! In the example above, the parameters passed into the shell script are static. This case is not so useful because: instead of passing parameters, we can directly write the value of the parameters in the shell script. To make the case more meaningful, we can pass two dynamic parameters, that are obtained from the previous activity, to the shell script. Prepare the Process Flow as below: The Mapping activity MAPPING_1 has two output parameters: FROM_USER, TO_USER. The User Defined activity has two input parameters: FROM_USER, TO_USER. All the four parameters are of String type. Additionally, the Process Flow has two string variables: VARIABLE_FOR_FROM_USER, VARIABLE_FOR_TO_USER. Through VARIABLE_FOR_FROM_USER, the input parameter FROM_USER of USER_DEFINED gets value from output parameter FROM_USER of MAPPING_1. We achieve this by binding both parameters to VARIABLE_FOR_FROM_USER. See the two figures below. In the same way, through VARIABLE_FOR_TO_USER, the input parameter TO_USER of USER_DEFINED gets value from output parameter TO_USER of MAPPING_1. Also, we need to change the PARAMETER_LIST of the User Defined activity like below: Now, the shell script is getting input from the Mapping activity dynamically. Deploy the Process Flow and all of its necessary dependees then run the Process Flow. We see that the generated /tmp/test.txt contains the following line: USER B is saying hello to USER A! 'USER B' and 'USER A' are two outputs of the Mapping execution. Write the shell script within Oracle Warehouse Builder In the previous section, the shell script is located in the /tmp directory. But sometimes, when the shell script is small, or for the sake of maintaining consistency, you may want to keep the shell script inside Oracle Warehouse Builder. We can achieve this by configuring these three parameters of a User Defined activity properly: COMMAND: Set the path of interpreter, by which the shell script will be interpreted. PARAMETER_LIST: Set it blank. SCRIPT: Enter the shell script content. Note that in Linux the shell script content is passed into the interpreter as standard input at runtime. About how to actually pass parameters to the shell script, we can utilize variable substitutions. As in the following figure, ${FROM_USER} will be replaced by the value of the FROM_USER input parameter of the User Defined activity. So will the ${TO_USER} symbol. Besides the custom substitution variables, OWB also provide some system pre-defined substitution variables. You can refer to the online document for that. Deploy the Process Flow and run it. We see that the generated /tmp/test.txt contains the following line: USER B is saying hello to USER A! Leverage the return value of User Defined activity All of the previous sections are connecting the User Defined activity to END_SUCCESS with an unconditional transition. But what should we do if we want different subsequent activities for different shell script execution results? 1.  The simplest way is to add three simple-conditioned out-going transitions for the User Defined activity just like the figure below. In the figure, to simplify the scenario, we connect the User Defined activity to three End activities. Basically, if the shell script ends successfully, the whole Process Flow will end at END_SUCCESS, otherwise, the whole Process Flow will end at END_ERROR (in our case, ending at END_WARNING seldom happens). In the real world, we can add more complex and meaningful subsequent business logic. 2.  Or we can utilize complex conditions to work with different results of the User Defined activity. Previously, in our script, we only have this line: echo ${FROM_USER} is saying hello to ${TO_USER}! > /tmp/test.txt We can add more logic in it and return different values accordingly. echo ${FROM_USER} is saying hello to ${TO_USER}! > /tmp/test.txt if CONDITION_1 ; then ...... exit 0 fi if CONDITION_2 ; then ...... exit 2 fi if CONDITION_3 ; then ...... exit 3 fi After that we can leverage the result by checking RESULT_CODE in condition expression of those out-going transitions. Let's suppose that we have the Process Flow as the following graph (SUB_PROCESS_n stands for more different further processes): We can set complex condition for the transition from USER_DEFINED to SUB_PROCESS_1 like this: Other transitions can be set in the same way. Note that, in our shell script, we return 0, 2 and 3, but not 1. As in Linux system, if the shell script comes across a system error like IO error, the return value will be 1. We can explicitly handle such a return value. Summary Let's summarize what has been discussed in this article: How to create a Process Flow with a User Defined activity in it How to pass parameters from the prior activity to the User Defined activity and finally into the shell script How to write the shell script within Oracle Warehouse Builder How to do variable substitutions How to let the User Defined activity return different values and in what way can we leverage

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  • Creating a JSONP Formatter for ASP.NET Web API

    - by Rick Strahl
    Out of the box ASP.NET WebAPI does not include a JSONP formatter, but it's actually very easy to create a custom formatter that implements this functionality. JSONP is one way to allow Browser based JavaScript client applications to bypass cross-site scripting limitations and serve data from the non-current Web server. AJAX in Web Applications uses the XmlHttp object which by default doesn't allow access to remote domains. There are number of ways around this limitation <script> tag loading and JSONP is one of the easiest and semi-official ways that you can do this. JSONP works by combining JSON data and wrapping it into a function call that is executed when the JSONP data is returned. If you use a tool like jQUery it's extremely easy to access JSONP content. Imagine that you have a URL like this: http://RemoteDomain/aspnetWebApi/albums which on an HTTP GET serves some data - in this case an array of record albums. This URL is always directly accessible from an AJAX request if the URL is on the same domain as the parent request. However, if that URL lives on a separate server it won't be easily accessible to an AJAX request. Now, if  the server can serve up JSONP this data can be accessed cross domain from a browser client. Using jQuery it's really easy to retrieve the same data with JSONP:function getAlbums() { $.getJSON("http://remotedomain/aspnetWebApi/albums?callback=?",null, function (albums) { alert(albums.length); }); } The resulting callback the same as if the call was to a local server when the data is returned. jQuery deserializes the data and feeds it into the method. Here the array is received and I simply echo back the number of items returned. From here your app is ready to use the data as needed. This all works fine - as long as the server can serve the data with JSONP. What does JSONP look like? JSONP is a pretty simple 'protocol'. All it does is wrap a JSON response with a JavaScript function call. The above result from the JSONP call looks like this:Query17103401925975181569_1333408916499( [{"Id":"34043957","AlbumName":"Dirty Deeds Done Dirt Cheap",…},{…}] ) The way JSONP works is that the client (jQuery in this case) sends of the request, receives the response and evals it. The eval basically executes the function and deserializes the JSON inside of the function. It's actually a little more complex for the framework that does this, but that's the gist of what happens. JSONP works by executing the code that gets returned from the JSONP call. JSONP and ASP.NET Web API As mentioned previously, JSONP support is not natively in the box with ASP.NET Web API. But it's pretty easy to create and plug-in a custom formatter that provides this functionality. The following code is based on Christian Weyers example but has been updated to the latest Web API CodePlex bits, which changes the implementation a bit due to the way dependent objects are exposed differently in the latest builds. Here's the code:  using System; using System.IO; using System.Net; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.Threading.Tasks; using System.Web; using System.Net.Http; namespace Westwind.Web.WebApi { /// <summary> /// Handles JsonP requests when requests are fired with /// text/javascript or application/json and contain /// a callback= (configurable) query string parameter /// /// Based on Christian Weyers implementation /// https://github.com/thinktecture/Thinktecture.Web.Http/blob/master/Thinktecture.Web.Http/Formatters/JsonpFormatter.cs /// </summary> public class JsonpFormatter : JsonMediaTypeFormatter { public JsonpFormatter() { SupportedMediaTypes.Add(new MediaTypeHeaderValue("application/json")); SupportedMediaTypes.Add(new MediaTypeHeaderValue("text/javascript")); //MediaTypeMappings.Add(new UriPathExtensionMapping("jsonp", "application/json")); JsonpParameterName = "callback"; } /// <summary> /// Name of the query string parameter to look for /// the jsonp function name /// </summary> public string JsonpParameterName {get; set; } /// <summary> /// Captured name of the Jsonp function that the JSON call /// is wrapped in. Set in GetPerRequestFormatter Instance /// </summary> private string JsonpCallbackFunction; public override bool CanWriteType(Type type) { return true; } /// <summary> /// Override this method to capture the Request object /// and look for the query string parameter and /// create a new instance of this formatter. /// /// This is the only place in a formatter where the /// Request object is available. /// </summary> /// <param name="type"></param> /// <param name="request"></param> /// <param name="mediaType"></param> /// <returns></returns> public override MediaTypeFormatter GetPerRequestFormatterInstance(Type type, HttpRequestMessage request, MediaTypeHeaderValue mediaType) { var formatter = new JsonpFormatter() { JsonpCallbackFunction = GetJsonCallbackFunction(request) }; return formatter; } /// <summary> /// Override to wrap existing JSON result with the /// JSONP function call /// </summary> /// <param name="type"></param> /// <param name="value"></param> /// <param name="stream"></param> /// <param name="contentHeaders"></param> /// <param name="transportContext"></param> /// <returns></returns> public override Task WriteToStreamAsync(Type type, object value, Stream stream, HttpContentHeaders contentHeaders, TransportContext transportContext) { if (!string.IsNullOrEmpty(JsonpCallbackFunction)) { return Task.Factory.StartNew(() => { var writer = new StreamWriter(stream); writer.Write( JsonpCallbackFunction + "("); writer.Flush(); base.WriteToStreamAsync(type, value, stream, contentHeaders, transportContext).Wait(); writer.Write(")"); writer.Flush(); }); } else { return base.WriteToStreamAsync(type, value, stream, contentHeaders, transportContext); } } /// <summary> /// Retrieves the Jsonp Callback function /// from the query string /// </summary> /// <returns></returns> private string GetJsonCallbackFunction(HttpRequestMessage request) { if (request.Method != HttpMethod.Get) return null; var query = HttpUtility.ParseQueryString(request.RequestUri.Query); var queryVal = query[this.JsonpParameterName]; if (string.IsNullOrEmpty(queryVal)) return null; return queryVal; } } } Note again that this code will not work with the Beta bits of Web API - it works only with post beta bits from CodePlex and hopefully this will continue to work until RTM :-) This code is a bit different from Christians original code as the API has changed. The biggest change is that the Read/Write functions no longer receive a global context object that gives access to the Request and Response objects as the older bits did. Instead you now have to override the GetPerRequestFormatterInstance() method, which receives the Request as a parameter. You can capture the Request there, or use the request to pick up the values you need and store them on the formatter. Note that I also have to create a new instance of the formatter since I'm storing request specific state on the instance (information whether the callback= querystring is present) so I return a new instance of this formatter. Other than that the code should be straight forward: The code basically writes out the function pre- and post-amble and the defers to the base stream to retrieve the JSON to wrap the function call into. The code uses the Async APIs to write this data out (this will take some getting used to seeing all over the place for me). Hooking up the JsonpFormatter Once you've created a formatter, it has to be added to the request processing sequence by adding it to the formatter collection. Web API is configured via the static GlobalConfiguration object.  protected void Application_Start(object sender, EventArgs e) { // Verb Routing RouteTable.Routes.MapHttpRoute( name: "AlbumsVerbs", routeTemplate: "albums/{title}", defaults: new { title = RouteParameter.Optional, controller = "AlbumApi" } ); GlobalConfiguration .Configuration .Formatters .Insert(0, new Westwind.Web.WebApi.JsonpFormatter()); }   That's all it takes. Note that I added the formatter at the top of the list of formatters, rather than adding it to the end which is required. The JSONP formatter needs to fire before any other JSON formatter since it relies on the JSON formatter to encode the actual JSON data. If you reverse the order the JSONP output never shows up. So, in general when adding new formatters also try to be aware of the order of the formatters as they are added. Resources JsonpFormatter Code on GitHub© Rick Strahl, West Wind Technologies, 2005-2012Posted in Web Api   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • CodePlex Daily Summary for Sunday, February 20, 2011

    CodePlex Daily Summary for Sunday, February 20, 2011Popular ReleasesView Layout Replicator for Microsoft Dynamics CRM 2011: View Layout Replicator (1.0.119.18): Initial releaseWindows Phone 7 Isolated Storage Explorer: WP7 Isolated Storage Explorer v1.0 Beta: Current release features:WPF desktop explorer client Visual Studio integrated tool window explorer client (Visual Studio 2010 Professional and above) Supported operations: Refresh (isolated storage information), Add Folder, Add Existing Item, Download File, Delete Folder, Delete File Explorer supports operations running on multiple remote applications at the same time Explorer detects application disconnect (1-2 second delay) Explorer confirms operation completed status Explorer d...Advanced Explorer for Wp7: Advanced Explorer for Wp7 Version 1.4 Test8: Added option to run under Lockscreen. Fixed a bug when you open a pdf/mobi file without starting adobe reader/amazon kindle first boost loading time for folders added \Windows directory (all devices) you can now interact with the filesystem while it is loading!Game Files Open - Map Editor: Game Files Open - Map Editor Beta 2 v1.0.0.0: The 2° beta release of the Map Editor, we have fixed a big bug of the files regen.Document.Editor: 2011.6: Whats new for Document.Editor 2011.6: New Left to Right and Left to Right support New Indent more/less support Improved Home tab Improved Tooltips/shortcut keys Minor Bug Fix's, improvements and speed upsCatel - WPF and Silverlight MVVM library: 1.2: Catel history ============= (+) Added (*) Changed (-) Removed (x) Error / bug (fix) For more information about issues or new feature requests, please visit: http://catel.codeplex.com =========== Version 1.2 =========== Release date: ============= 2011/02/17 Added/fixed: ============ (+) DataObjectBase now supports Isolated Storage out of the box: Person.Save(myStream) stores a whole object graph in Silverlight (+) DataObjectBase can now be converted to Json via Person.ToJson(); (+)...??????????: All-In-One Code Framework ??? 2011-02-18: ?????All-In-One Code Framework?2011??????????!!http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 ?????,?????AzureBingMaps??????,??Azure,WCF, Silverlight, Window Phone????????,????????????????????????。 ???: Windows Azure SQL Azure Windows Azure AppFabric Windows Live Messenger Connect Bing Maps ?????: ??????HTML??? ??Windows PC?Mac?Silverlight??? ??Windows Phone?Silverlight??? ?????:http://blog.csdn.net/sjb5201/archive/2011...Image.Viewer: 2011: First version of 2011Silverlight Toolkit: Silverlight for Windows Phone Toolkit - Feb 2011: Silverlight for Windows Phone Toolkit OverviewSilverlight for Windows Phone Toolkit offers developers additional controls for Windows Phone application development, designed to match the rich user experience of the Windows Phone 7. Suggestions? Features? Questions? Ask questions in the Create.msdn.com forum. Add bugs or feature requests to the Issue Tracker. Help us shape the Silverlight Toolkit with your feedback! Please clearly indicate that the work items and issues are for the phone t...VsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 29 Beta: Note: This release does not work with custom VsTortoise toolbars. These get removed every time when you shutdown Visual Studio. (#7940) Build 29 (beta)New: Added VsTortoise Solution Explorer integration for Web Project Folder, Web Folder and Web Item. Fix: TortoiseProc was called with invalid parameters, when using TSVN 1.4.x or older #7338 (thanks psifive) Fix: Add-in does not work, when "TortoiseSVN/bin" is not added to PATH environment variable #7357 Fix: Missing error message when ...Sense/Net CMS - Enterprise Content Management: SenseNet 6.0.3 Community Edition: Sense/Net 6.0.3 Community Edition We are happy to introduce you the latest version of Sense/Net with integrated ECM Workflow capabilities! In the past weeks we have been working hard to migrate the product to .Net 4 and include a workflow framework in Sense/Net built upon Windows Workflow Foundation 4. This brand new feature enables developers to define and develop workflows, and supports users when building and setting up complicated business processes involving content creation and response...thinktecture WSCF.blue: WSCF.blue V1 Update (1.0.11): Features Added a new option that allows properties on data contract types to be marked as virtual. Bug Fixes Fixed a bug caused by certain project properties not being available on Web Service Software Factory projects. Fixed a bug that could result in the WrapperName value of the MessageContractAttribute being incorrect when the Adjust Casing option is used. The menu item code now caters for CommandBar instances that are not available. For example the Web Item CommandBar does not exist ...Terminals: Version 2 - RC1: The "Clean Install" will overwrite your log4net configuration (if you have one). If you run in a Portable Environment, you can use the "Clean Install" and target your portable folder. Tested and it works fine. Changes for this release: Re-worked on the Toolstip settings are done, just to avoid the vs.net clash with auto-generating files for .settings files. renamed it to .settings.config Packged both log4net and ToolStripSettings files into the installer Upgraded the version inform...SQL Server Process Info Log: Release: releaseAllNewsManager.NET: AllNewsManager.NET 1.3: AllNewsManager.NET 1.3. This new version provide several new features, improvements and bug fixes. Some new features: Online Users. Avatars. Copy function (to create a new article from another one). SEO improvements (friendly urls). New admin buttons. And more...Facebook Graph Toolkit: Facebook Graph Toolkit 0.8: Version 0.8 (15 Feb 2011)moved to Beta stage publish photo feature "email" field of User object added new Graph Api object: Group, Event new Graph Api connection: likes, groups, eventsDJME - The jQuery extensions for ASP.NET MVC: DJME2 -The jQuery extensions for ASP.NET MVC beta2: The source code and runtime library for DJME2. For more product info you can goto http://www.dotnetage.com/djme.html What is new ?The Grid extension added The ModelBinder added which helping you create Bindable data Action. The DnaFor() control factory added that enabled Model bindable extensions. Enhance the ListBox , ComboBox data binding.Jint - Javascript Interpreter for .NET: Jint - 0.9.0: New CLR interoperability features Many bugfixesBuild Version Increment Add-In Visual Studio: Build Version Increment v2.4.11046.2045: v2.4.11046.2045 Fixes and/or Improvements:Major: Added complete support for VC projects including .vcxproj & .vcproj. All padding issues fixed. A project's assembly versions are only changed if the project has been modified. Minor Order of versioning style values is now according to their respective positions in the attributes i.e. Major, Minor, Build, Revision. Fixed issue with global variable storage with some projects. Fixed issue where if a project item's file does not exist, a ...Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.1: Coding4Fun.Phone.Toolkit v1.1 release. Bug fixes and minor feature requests addedNew Projects.NET Core Audio APIs: This project provides a lightweight set of .NET wrappers around each section of the Windows Core Audio APIs.Akwen: Akwen aspirantbigserve: made in load sof languages a serve ralternative to iis and apacheCathedral game framework: (Will eventually be) A framework for creating 2d region-based games in Silverlight.Gmail Like File Uploader In .NET: Many times I wounder, How does gmail uploads files and monitor the upload status. I suppose many of you also have gone through the same experience. Most of you knows that the Choose File button on the Gmail Page is actually a flash button but how about the progressbar? AJAX rightinicomInterface: ????ini???????COM??iOnlineExamCenter - Trung Tâm Thi Tr?c Tuy?n: Tìm hi?u các phuong pháp thi tr?c nghi?m . Áp d?ng xây d?ng trung tâm thi tr?c tuy?n. ?ng d?ng du?c xây d?ng d?a trên n?n t?ng - .NET Framework v4.0 - ASP.NET MVC v3 - Entity Framework v4 - Silverlight v4 - jQueryLee Utility Library: Lee Utility LibrarySocialCore: Social Core is a framework for developing Social applications using a distributed infrastructure. The focus of Social Core is on collaboration, security and transparency. Privacy is not dead, it just is not implemented correctly.TestAmazonCloud: tacTftp.Net: This projects implements the TFTP (Trivial File Transfer) protocol for .NET in an easy-to-use library. It allows you to integrate TFTP client and server functionality into your project. It is s table, unit-tested and comes with a sample TFTP client and server.Using the Repository Pattern and DI to switch between SQL and XML: This is an example application, showing how Dependency Injection and the Repository can be used to allow interchangeable persistence between XML and SQLWebForms Razor converter - WinForms: Telerik developed a command line "WebForms to Razor (CSHTML) conversion tool" and uploaded in git -https://github.com/telerik/razor-converter This project uses the same Telerik API, but the client is the GUI/WinForms and allow developer to convert multiple files in a one go.XNA and Dependency Injection: Test code sample for XNA and Dependency Injection.XNA and IoC Container: Test code sample for XNA and IoC Container.XNA and Unit Testing: Test code sample for XNA and Unit Testing.Xplore World: Xplore World es un navegador web avanzado disponible para Windows Xp/Vista/7 y actualmente solo está disponible en español. Con este navegador puedes hacer cosas maravillosas como ver imágenes de cualquier web a tu estilo, administrar los usuarios, modificar tus marcadores, etc.ZO (ZeroOne): ZeroOne is the editor for programmers who think in binary.

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  • How do I get a Dane-Elec mp3/mp4 player working?

    - by user40432
    My MP3/MP4 does not plug-in and play and therefore I can not transfer any file to the MP3/MP4 dane-elec music my touch or only dane-elec with 8 gb in memory and perhapses model zt1 with radio,..and microsdhc card slot following the above link the mp3/mp4 is there and it is MP3 Player: TOUCH MY MUSIC and the complete information is on this site http://www.danedigital.com/8-Music-Media-Players/2-music-touch.html as the Technical Specifications MP3 Player: TOUCH MY MUSIC The Mp4 player has a very classy. It allows its users to play music and view photos and video. His fluent interface, its touch-pad, his radio and RDS Micro SDHC reader makes him a very complete device will become the ideal musical companion. ubuntu i am with is ubuntu 11.10 kernel 3.0.0-14-generic the latest I tried to install many applications but nothing worked. With disk utility I can see that Ubuntu can recognize something, that as a peripheral device named rockchip usbdisk user and rockchip usbdisk sd, and i can plug and play other devices, and only this mp3/mp4 do not connect to the computer with ubuntu and the device as no problem working disconnected to computer I try to see if work on Windows and it does! I can see the device and transfer files to the MP3/MP4 dane-elec folder device and use FAT32. So why can not do on Ubuntu!? What can I do and why does not work on Ubuntu? What is wrong with it? Here are the logs: Jan 4 17:27:34 a-ubuntu kernel: [ 141.948863] init: apport pre-start process (1970) terminated with status 1 Jan 4 17:27:34 a-ubuntu kernel: [ 141.963202] init: apport post-stop process (1994) terminated with status 1 Jan 4 17:30:02 a-ubuntu kernel: [ 289.564049] usb 2-4: new high speed USB device number 3 using ehci_hcd Jan 4 17:30:02 a-ubuntu kernel: [ 289.988706] usbcore: registered new interface driver uas Jan 4 17:30:02 a-ubuntu kernel: [ 289.992056] Initializing USB Mass Storage driver... Jan 4 17:30:02 a-ubuntu kernel: [ 289.992272] scsi6 : usb-storage 2-4:1.0 Jan 4 17:30:02 a-ubuntu kernel: [ 289.993082] usbcore: registered new interface driver usb-storage Jan 4 17:30:02 a-ubuntu kernel: [ 289.993088] USB Mass Storage support registered. Jan 4 17:30:03 a-ubuntu kernel: [ 290.996887] scsi 6:0:0:0: Direct-Access RockChip USBDISK User 1.00 PQ: 0 ANSI: 0 Jan 4 17:30:03 a-ubuntu kernel: [ 290.997372] scsi 6:0:0:1: Direct-Access RockChip USBDISK SD 1.00 PQ: 0 ANSI: 0 Jan 4 17:30:03 a-ubuntu kernel: [ 290.997478] scsi: killing requests for dead queue Jan 4 17:30:03 a-ubuntu kernel: [ 291.002712] scsi: killing requests for dead queue Jan 4 17:30:03 a-ubuntu kernel: [ 291.002880] scsi: killing requests for dead queue Jan 4 17:30:04 a-ubuntu kernel: [ 291.016249] scsi: killing requests for dead queue Jan 4 17:30:04 a-ubuntu kernel: [ 291.032252] scsi: killing requests for dead queue Jan 4 17:30:04 a-ubuntu kernel: [ 291.048182] scsi: killing requests for dead queue Jan 4 17:30:04 a-ubuntu kernel: [ 291.060178] scsi: killing requests for dead queue Jan 4 17:30:04 a-ubuntu kernel: [ 291.060357] scsi: killing requests for dead queue Jan 4 17:30:04 a-ubuntu kernel: [ 291.080381] sd 6:0:0:0: Attached scsi generic sg2 type 0 Jan 4 17:30:04 a-ubuntu kernel: [ 291.080646] sd 6:0:0:1: Attached scsi generic sg3 type 0 Jan 4 17:30:04 a-ubuntu kernel: [ 291.088381] sd 6:0:0:0: [sdb] 16015360 512-byte logical blocks: (8.19 GB/7.63 GiB) Jan 4 17:30:04 a-ubuntu kernel: [ 291.088988] sd 6:0:0:1: [sdc] Attached SCSI removable disk Jan 4 17:30:04 a-ubuntu kernel: [ 291.200050] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:30:04 a-ubuntu kernel: [ 291.448044] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:30:04 a-ubuntu kernel: [ 291.696055] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:30:04 a-ubuntu kernel: [ 291.832046] sd 6:0:0:0: [sdb] Test WP failed, assume Write Enabled Jan 4 17:30:04 a-ubuntu kernel: [ 291.832994] sd 6:0:0:0: [sdb] Asking for cache data failed Jan 4 17:30:04 a-ubuntu kernel: [ 291.833001] sd 6:0:0:0: [sdb] Assuming drive cache: write through Jan 4 17:30:04 a-ubuntu kernel: [ 291.834378] sdb: detected capacity change from 8199864320 to 0 Jan 4 17:30:04 a-ubuntu kernel: [ 291.835367] sd 6:0:0:0: [sdb] Attached SCSI removable disk Jan 4 17:30:06 a-ubuntu kernel: [ 293.004741] sd 6:0:0:0: [sdb] 16015360 512-byte logical blocks: (8.19 GB/7.63 GiB) Jan 4 17:30:06 a-ubuntu kernel: [ 293.116051] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:30:21 a-ubuntu kernel: [ 308.228043] usb 2-4: device descriptor read/64, error -110 Jan 4 17:30:36 a-ubuntu kernel: [ 323.444072] usb 2-4: device descriptor read/64, error -110 Jan 4 17:30:36 a-ubuntu kernel: [ 323.660047] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:30:51 a-ubuntu kernel: [ 338.772085] usb 2-4: device descriptor read/64, error -110 Jan 4 17:31:06 a-ubuntu kernel: [ 353.988064] usb 2-4: device descriptor read/64, error -110 Jan 4 17:31:07 a-ubuntu kernel: [ 354.204058] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:31:12 a-ubuntu kernel: [ 359.224115] usb 2-4: device descriptor read/8, error -110 Jan 4 17:31:17 a-ubuntu kernel: [ 364.344136] usb 2-4: device descriptor read/8, error -110 Jan 4 17:31:17 a-ubuntu kernel: [ 364.560037] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:31:22 a-ubuntu kernel: [ 369.580132] usb 2-4: device descriptor read/8, error -110 Jan 4 17:31:27 a-ubuntu kernel: [ 374.700126] usb 2-4: device descriptor read/8, error -110 Jan 4 17:31:27 a-ubuntu kernel: [ 374.804121] usb 2-4: USB disconnect, device number 3 Jan 4 17:31:27 a-ubuntu kernel: [ 374.804518] sd 6:0:0:0: Device offlined - not ready after error recovery Jan 4 17:31:27 a-ubuntu kernel: [ 374.804600] sd 6:0:0:0: [sdb] No Caching mode page present Jan 4 17:31:27 a-ubuntu kernel: [ 374.804606] sd 6:0:0:0: [sdb] Assuming drive cache: write through Jan 4 17:31:27 a-ubuntu kernel: [ 374.804693] sd 6:0:0:0: [sdb] READ CAPACITY failed Jan 4 17:31:27 a-ubuntu kernel: [ 374.804698] sd 6:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK Jan 4 17:31:27 a-ubuntu kernel: [ 374.804704] sd 6:0:0:0: [sdb] Sense not available. Jan 4 17:31:27 a-ubuntu kernel: [ 374.804744] sd 6:0:0:0: [sdb] No Caching mode page present Jan 4 17:31:27 a-ubuntu kernel: [ 374.804748] sd 6:0:0:0: [sdb] Assuming drive cache: write through Jan 4 17:31:27 a-ubuntu kernel: [ 374.804754] sdb: detected capacity change from 8199864320 to 0 Jan 4 17:31:27 a-ubuntu kernel: [ 374.820273] scsi: killing requests for dead queue Jan 4 17:31:27 a-ubuntu kernel: [ 374.852240] scsi: killing requests for dead queue Jan 4 17:31:27 a-ubuntu kernel: [ 374.980054] usb 2-4: new high speed USB device number 4 using ehci_hcd Jan 4 17:31:43 a-ubuntu kernel: [ 390.092059] usb 2-4: device descriptor read/64, error -110 Jan 4 17:31:58 a-ubuntu kernel: [ 405.308070] usb 2-4: device descriptor read/64, error -110 Jan 4 17:31:58 a-ubuntu kernel: [ 405.524078] usb 2-4: new high speed USB device number 5 using ehci_hcd and the other post is: http://pastebin.ubuntu.com/792915/ and the other bDeviceSubClass 2 ? bDeviceProtocol 1 Interface Association bMaxPacketSize0 64 idVendor 0x04f2 Chicony Electronics Co., Ltd idProduct 0xb008 USB 2.0 Camera bcdDevice 93.27 iManufacturer 2 Chicony Electronics Co., Ltd. iProduct 1 Chicony USB 2.0 Camera iSerial 3 SN0001 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 565 bNumInterfaces 2 bConfigurationValue 1 iConfiguration 0 bmAttributes 0x80 (Bus Powered) MaxPower 500mA Interface Association: bLength 8 bDescriptorType 11 bFirstInterface 0 bInterfaceCount 2 bFunctionClass 14 Video bFunctionSubClass 3 Video Interface Collection bFunctionProtocol 0 iFunction 1 Chicony USB 2.0 Camera Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 1 Video Control bInterfaceProtocol 0 iInterface 1 Chicony USB 2.0 Camera VideoControl Interface Descriptor: bLength 13 bDescriptorType 36 bDescriptorSubtype 1 (HEADER) bcdUVC 1.00 wTotalLength 77 dwClockFrequency 15.000000MHz bInCollection 1 baInterfaceNr( 0) 1 VideoControl Interface Descriptor: bLength 9 bDescriptorType 36 bDescriptorSubtype 3 (OUTPUT_TERMINAL) bTerminalID 2 wTerminalType 0x0101 USB Streaming bAssocTerminal 0 bSourceID 4 iTerminal 0 VideoControl Interface Descriptor: bLength 26 bDescriptorType 36 bDescriptorSubtype 6 (EXTENSION_UNIT) bUnitID 4 guidExtensionCode {7033f028-1163-2e4a-ba2c-6890eb334016} bNumControl 1 bNrPins 1 baSourceID( 0) 3 bControlSize 1 bmControls( 0) 0x01 iExtension 0 VideoControl Interface Descriptor: bLength 18 bDescriptorType 36 bDescriptorSubtype 2 (INPUT_TERMINAL) bTerminalID 1 wTerminalType 0x0201 Camera Sensor bAssocTerminal 0 iTerminal 0 wObjectiveFocalLengthMin 0 wObjectiveFocalLengthMax 0 wOcularFocalLength 0 bControlSize 3 bmControls 0x00000000 VideoControl Interface Descriptor: bLength 11 bDescriptorType 36 bDescriptorSubtype 5 (PROCESSING_UNIT) Warning: Descriptor too short bUnitID 3 bSourceID 1 wMaxMultiplier 0 bControlSize 2 bmControls 0x0000053f Brightness Contrast Hue Saturation Sharpness Gamma Backlight Compensation Power Line Frequency iProcessing 0 bmVideoStandards 0x a NTSC - 525/60 SECAM - 625/50 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x83 EP 3 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0010 1x 16 bytes bInterval 6 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 0 bNumEndpoints 0 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 VideoStreaming Interface Descriptor: bLength 14 bDescriptorType 36 bDescriptorSubtype 1 (INPUT_HEADER) bNumFormats 1 wTotalLength 345 bEndPointAddress 129 bmInfo 0 bTerminalLink 2 bStillCaptureMethod 0 bTriggerSupport 1 bTriggerUsage 0 bControlSize 1 bmaControls( 0) 27 VideoStreaming Interface Descriptor: bLength 27 bDescriptorType 36 bDescriptorSubtype 4 (FORMAT_UNCOMPRESSED) bFormatIndex 1 bNumFrameDescriptors 7 guidFormat {59555932-0000-1000-8000-00aa00389b71} bBitsPerPixel 16 bDefaultFrameIndex 1 bAspectRatioX 0 bAspectRatioY 0 bmInterlaceFlags 0x00 Interlaced stream or variable: No Fields per frame: 2 fields Field 1 first: No Field pattern: Field 1 only bCopyProtect 0 VideoStreaming Interface Descriptor: bLength 46 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 1 bmCapabilities 0x00 Still image unsupported wWidth 640 wHeight 480 dwMinBitRate 614400 dwMaxBitRate 18432000 dwMaxVideoFrameBufferSize 614400 dwDefaultFrameInterval 333333 bFrameIntervalType 5 dwFrameInterval( 0) 333333 dwFrameInterval( 1) 500000 dwFrameInterval( 2) 666666 dwFrameInterval( 3) 1000000 dwFrameInterval( 4) 2000000 VideoStreaming Interface Descriptor: bLength 46 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 2 bmCapabilities 0x00 Still image unsupported wWidth 352 wHeight 288 dwMinBitRate 202752 dwMaxBitRate 6082560 dwMaxVideoFrameBufferSize 202752 dwDefaultFrameInterval 333333 bFrameIntervalType 5 dwFrameInterval( 0) 333333 dwFrameInterval( 1) 500000 dwFrameInterval( 2) 666666 dwFrameInterval( 3) 1000000 dwFrameInterval( 4) 2000000 VideoStreaming Interface Descriptor: bLength 46 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 3 bmCapabilities 0x00 Still image unsupported wWidth 320 wHeight 240 dwMinBitRate 153600 dwMaxBitRate 4608000 dwMaxVideoFrameBufferSize 153600 dwDefaultFrameInterval 333333 bFrameIntervalType 5 dwFrameInterval( 0) 333333 dwFrameInterval( 1) 500000 dwFrameInterval( 2) 666666 dwFrameInterval( 3) 1000000 dwFrameInterval( 4) 2000000 VideoStreaming Interface Descriptor: bLength 46 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 4 bmCapabilities 0x00 Still image unsupported wWidth 176 wHeight 144 dwMinBitRate 50688 dwMaxBitRate 1520640 dwMaxVideoFrameBufferSize 50688 dwDefaultFrameInterval 333333 bFrameIntervalType 5 dwFrameInterval( 0) 333333 dwFrameInterval( 1) 500000 dwFrameInterval( 2) 666666 dwFrameInterval( 3) 1000000 dwFrameInterval( 4) 2000000 VideoStreaming Interface Descriptor: bLength 46 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 5 bmCapabilities 0x00 Still image unsupported wWidth 160 wHeight 120 dwMinBitRate 38400 dwMaxBitRate 1152000 dwMaxVideoFrameBufferSize 38400 dwDefaultFrameInterval 333333 bFrameIntervalType 5 dwFrameInterval( 0) 333333 dwFrameInterval( 1) 500000 dwFrameInterval( 2) 666666 dwFrameInterval( 3) 1000000 dwFrameInterval( 4) 2000000 VideoStreaming Interface Descriptor: bLength 34 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 6 bmCapabilities 0x00 Still image unsupported wWidth 1280 wHeight 800 dwMinBitRate 2048000 dwMaxBitRate 18432000 dwMaxVideoFrameBufferSize 2048000 dwDefaultFrameInterval 1333333 bFrameIntervalType 2 dwFrameInterval( 0) 1333333 dwFrameInterval( 1) 2000000 VideoStreaming Interface Descriptor: bLength 34 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 7 bmCapabilities 0x00 Still image unsupported wWidth 1280 wHeight 1024 dwMinBitRate 2621440 dwMaxBitRate 23592960 dwMaxVideoFrameBufferSize 2621440 dwDefaultFrameInterval 1333333 bFrameIntervalType 2 dwFrameInterval( 0) 1333333 dwFrameInterval( 1) 2000000 VideoStreaming Interface Descriptor: bLength 6 bDescriptorType 36 bDescriptorSubtype 13 (COLORFORMAT) bColorPrimaries 1 (BT.709,sRGB) bTransferCharacteristics 1 (BT.709) bMatrixCoefficients 4 (SMPTE 170M (BT.601)) Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 1 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 5 Transfer Type Isochronous Synch Type Asynchronous Usage Type Data wMaxPacketSize 0x0080 1x 128 bytes bInterval 1 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 2 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 5 Transfer Type Isochronous Synch Type Asynchronous Usage Type Data wMaxPacketSize 0x0100 1x 256 bytes bInterval 1 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 3 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 5 Transfer Type Isochronous Synch Type Asynchronous Usage Type Data wMaxPacketSize 0x0320 1x 800 bytes bInterval 1 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 4 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 5 Transfer Type Isochronous Synch Type Asynchronous Usage Type Data wMaxPacketSize 0x0b20 2x 800 bytes bInterval 1 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 5 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 5 Transfer Type Isochronous Synch Type Asynchronous Usage Type Data wMaxPacketSize 0x1320 3x 800 bytes bInterval 1 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 6 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 5 Transfer Type Isochronous Synch Type Asynchronous Usage Type Data wMaxPacketSize 0x13e8 3x 1000 bytes bInterval 1 Device Qualifier (for other device speed): bLength 10 bDescriptorType 6 bcdUSB 2.00 bDeviceClass 239 Miscellaneous Device bDeviceSubClass 2 ? bDeviceProtocol 1 Interface Association bMaxPacketSize0 64 bNumConfigurations 1 Device Status: 0x0000 (Bus Powered) Bus 006 Device 002: ID 04d9:1503 Holtek Semiconductor, Inc. Shortboard Lefty Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 1.10 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 8 idVendor 0x04d9 Holtek Semiconductor, Inc. idProduct 0x1503 Shortboard Lefty bcdDevice 3.10 iManufacturer 1 iProduct 2 USB Keyboard iSerial 0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 59 bNumInterfaces 2 bConfigurationValue 1 iConfiguration 0 bmAttributes 0xa0 (Bus Powered) Remote Wakeup MaxPower 100mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 3 Human Interface Device bInterfaceSubClass 1 Boot Interface Subclass bInterfaceProtocol 1 Keyboard iInterface 0 HID Device Descriptor: bLength 9 bDescriptorType 33 bcdHID 1.10 bCountryCode 0 Not supported bNumDescriptors 1 bDescriptorType 34 Report wDescriptorLength 62 Report Descriptors: ** UNAVAILABLE ** Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0008 1x 8 bytes bInterval 10 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 3 Human Interface Device bInterfaceSubClass 0 No Subclass bInterfaceProtocol 0 None iInterface 0 HID Device Descriptor: bLength 9 bDescriptorType 33 bcdHID 1.10 bCountryCode 0 Not supported bNumDescriptors 1 bDescriptorType 34 Report wDescriptorLength 101 Report Descriptors: ** UNAVAILABLE ** Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x82 EP 2 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0008 1x 8 bytes bInterval 10 Device Status: 0x0000 (Bus Powered)

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  • Building the Ultimate SharePoint 2010 Development Environment

    - by Manesh Karunakaran
    It’s been more than a month since SharePoint 2010 RTMed. And a lot of people have downloaded and set up their very own SharePoint 2010 development rigs. And quite a few people have written blogs about setting up good development environments, there is even an MSDN article on it. Two of the blogs worth noting are from MVPs Sahil Malik and Wictor Wilén. Make sure that you check these out as well. Part of the bad side-effects of being a geek is the need to do the technical stuff the best way possible (pragmatic or otherwise), but the problem with this is that what is considered “best” is relative. Precisely the reason why you are reading this post now. Most of the posts that I read are out dated/need updations or are using the wrong OS’es or virtualization solutions (again, opinions vary) or using them the wrong way. Here’s a developer’s view of Building the Ultimate SharePoint 2010 Development Rig. If you are a sales guy, it’s time to close this window. Confusion 1: Which Host Operating System and Virtualization Solution to use? This point has been beaten to death in numerous blog posts in the past, if you have time to invest, read this excellent post by our very own SharePoint Joel on this subject. But if you are planning to build the Ultimate Development Rig, then Windows Server 2008 R2 with Hyper-V is the option that you should be looking at. I have been using this as my primary OS for about 6-7 months now, and I haven’t had any Driver issue or Application compatibility issue. In my experience all the Windows 7 drivers work fine with WIN2008 R2 also. You can enable Aero for eye candy (and the Windows 7 look and feel) and except for a few things like the Hibernation support (which a can be enabled if you really want it), Windows Server 2008 R2, is the best Workstation OS that I have used till date. But frankly the answer to this question of which OS to use depends primarily on one question - Are you willing to change your primary OS? If the answer to that is ‘Yes’, then Windows 2008 R2 with Hyper-V is the best option, if not look at vmWare or VirtualBox, both are equally good. Those who are familiar with a Virtual PC background might prefer Sun VirtualBox. Besides, these provide support for running 64 bit guest machines on 32 bit hosts if the underlying hardware is truly 64 bit. See my earlier post on this. Since we are going to make the ultimate rig, we will use Windows Server 2008 R2 with Hyper-V, for reasons mentioned above. Confusion 2: Should I use a multi-(virtual) server set up? A lot of people use multiple servers for their development environments - like Wictor Wilén is suggesting - one server hosting the Active directory, one hosting SharePoint Server and another one for SQL Server. True, this mimics the production environment the best possible way, but as somebody who has fallen for this set up earlier, I can tell you that you don’t really get anything by doing this. Microsoft has done well to ensure that if you can do it on one machine, you can do it in a farm environment as well. Besides, when you run multiple Server class machine instances in parallel, there are a lot of unwanted processor cycles wasted for no good use. In my personal experience, as somebody who needs to switch between MOSS 2007/SharePoint 2010 environments from time to time, the best possible solution is to Make the host Windows Server 2008 R2 machine your Domain Controller (AD Server) Make all your Virtual Guest OS’es join this domain. Have each Individual Guest OS Image have it’s own local SQL Server instance. The advantages are that you can reuse the users and groups in each of the Guest operating systems, you can manage the users in one place, AD is light weight and doesn't take too much resources on your host machine and also having separate SQL instances for each of the Development images gives you maximum flexibility in terms of configuration, for example your SharePoint rigs can have simpler DB configurations, compared to your MS BI blast pits. Confusion 3: Which Operating System should I use to run SharePoint 2010 Now that’s a no brainer. Use Windows 2008 R2 as your Guest OS. When you are building the ultimate rig, why compromise? If you are planning to run Windows Server 2008 as your Guest OS, there are a few patches that you need to install at different times during the installation, for that follow the steps mentioned here Okay now that we have made our choices, let’s get to the interesting part of building the rig, Step 1: Prepare the host machine – Install Windows Server 2008 R2 Install Windows Server 2008 R2 on your best Desktop/Laptop. If you have read this far, I am quite sure that you are somebody who can install an OS on your own, so go ahead and do that. Make sure that you run the compatibility wizard before you go ahead and nuke your current OS. There are plenty of blogs telling you how to make a good Windows 2008 R2 Workstation that feels and behaves like a Windows 7 machine, follow one and once you are done, head to Step 2. Step 2: Configure the host machine as a Domain Controller Before we begin this, let me tell you, this step is completely optional, you don’t really need to do this, you can simply use the local users on the Guest machines instead, but if this is a much cleaner approach to manage users and groups if you run multiple guest operating systems.  This post neatly explains how to configure your Windows Server 2008 R2 host machine as a Domain Controller. Follow those simple steps and you are good to go. If you are not able to get it to work, try this. Step 3: Prepare the guest machine – Install Windows Server 2008 R2 Open Hyper-V Manager Choose to Create a new Guest Operating system Allocate at least 2 GB of Memory to the Guest OS Choose the Windows 2008 R2 Installation Media Start the Virtual Machine to commence installation. Once the Installation is done, Activate the OS. Step 4: Make the Guest operating systems Join the Domain This step is quite simple, just follow these steps below, Fire up Hyper-V Manager, open your Guest OS Click on Start, and Right click on ‘Computer’ and choose ‘Properties’ On the window that pops-up, click on ‘Change Settings’ On the ‘System Properties’ Window that comes up, Click on the ‘Change’ button Now a window named ‘Computer Name/Domain Changes’ opens up, In the text box titled Domain, type in the Domain name from Step 2. Click Ok and windows will show you the welcome to domain message and ask you to restart the machine, click OK to restart. If the addition to domain fails, that means that you have not set up networking in Hyper-V for the Guest OS to communicate with the Host. To enable it, follow the steps I had mentioned in this post earlier. Step 5: Install SQL Server 2008 R2 on the Guest Machine SQL Server 2008 R2 gets installed with out hassle on Windows Server 2008 R2. SQL Server 2008 needs SP2 to work properly on WIN2008 R2. Also SQL Server 2008 R2 allows you to directly add PowerPivot support to SharePoint. Choose to install in SharePoint Integrated Mode in Reporting Server Configuration. Step 6: Install KB971831 and SharePoint 2010 Pre-requisites Now install the WCF Hotfix for Microsoft Windows (KB971831) from this location, and SharePoint 2010 Pre-requisites from the SP2010 Installation media. Step 7: Install and Configure SharePoint 2010 Install SharePoint 2010 from the installation media, after the installation is complete, you are prompted to start the SharePoint Products and Technologies Configuration Wizard. If you are using a local instance of Microsoft SQL Server 2008, install the Microsoft SQL Server 2008 KB 970315 x64 before starting the wizard. If your development environment uses a remote instance of Microsoft SQL Server 2008 or if it has a pre-existing installation of Microsoft SQL Server 2008 on which KB 970315 x64 has already been applied, this step is not necessary. With the wizard open, do the following: Install SQL Server 2008 KB 970315 x64. After the Microsoft SQL Server 2008 KB 970315 x64 installation is finished, complete the wizard. Alternatively, you can choose not to run the wizard by clearing the SharePoint Products and Technologies Configuration Wizard check box and closing the completed installation dialog box. Install SQL Server 2008 KB 970315 x64, and then manually start the SharePoint Products and Technologies Configuration Wizard by opening a Command Prompt window and executing the following command: C:\Program Files\Common Files\Microsoft Shared Debug\Web Server Extensions\14\BIN\psconfigui.exe The SharePoint Products and Technologies Configuration Wizard may fail if you are using a computer that is joined to a domain but that is not connected to a domain controller. Step 8: Install Visual Studio 2010 and SharePoint 2010 SDK Install Visual Studio 2010 Download and Install the Microsoft SharePoint 2010 SDK Step 9: Install PowerPivot for SharePoint and Configure Reporting Services Pop-In the SQLServer 2008 R2 installation media once again and install PowerPivot for SharePoint. This will get added as another instance named POWERPIVOT. Configure Reporting Services by following the steps mentioned here, if you need to get down to the details on how the integration between SharePoint 2010 and SQL Server 2008 R2 works, see Working Together: SQL Server 2008 R2 Reporting Services Integration in SharePoint 2010 an excellent article by Alan Le Marquand Step 10: Download and Install Sample Databases for Microsoft SQL Server 2008R2 SharePoint 2010 comes with a lot of cool stuff like PerformancePoint Services and BCS, if you need to try these out, you need to have data in your databases. So if you want to save yourself the trouble of creating sample data for your PerformancePoint and BCS experiments, download and install Sample Databases for Microsoft SQL Server 2008R2 from CodePlex. And you are done! Fire up your Visual Studio 2010 and Start Coding away!!

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  • CodePlex Daily Summary for Wednesday, February 23, 2011

    CodePlex Daily Summary for Wednesday, February 23, 2011Popular ReleasesSQL Server CLR Function for Address Correction and Geocoding: Release 2.1: Adds support for the User Key argument in Process function calls.ClosedXML - The easy way to OpenXML: ClosedXML 0.45.2: New on this release: 1) Added data validation. See Data Validation 2) Deleting or clearing cells deletes the hyperlinks too. New on v0.45.1 1) Fixed issues 6237, 6240 New on v0.45.2 1) Fixed issues 6257, 6266 New Examples Data ValidationCrystalbyte Equinox (LINQ to IMAP): Equinox Alpha Release v0.3.0.0: Fixed bugsFixed issue introduced in last release; No connection could be established since the client did not read the welcome message during the initial connection attempt. Contact names are now being properly parsed into the envelope Introduced featuresImplemented SMTP support, the client is contained inside the Crystalbyte.Equinox.Smtp.dll which was added to the current release.OMEGA CMS: OMEGA CMA - Alpha 0.2: A few fixes for OMEGA Framework (DLL) A few tweeks for OMEGA CMSJSLint for Visual Studio 2010: 1.2.4: Bug Fix release.Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.2: New control, Toast Prompt! Removed progress bar since Silverlight Toolkit Feb 2010 has it.Umbraco CMS: Umbraco 4.7: Service release fixing 31 issues. A full changelog will be available with the final stable release of 4.7 Important when upgradingUpgrade as if it was a patch release (update /bin, /umbraco and /umbraco_client). For general upgrade information follow the guide found at http://our.umbraco.org/wiki/install-and-setup/upgrading-an-umbraco-installation 4.7 requires the .NET 4.0 framework Web.Config changes Update the web web.config to include the 4 changes found in (they're clearly marked in...HubbleDotNet - Open source full-text search engine: V1.1.0.0: Add Sqlite3 DBAdapter Add App Report when Query Cache is Collecting. Improve the performance of index through Synchronize. Add top 0 feature so that we can only get count of the result. Improve the score calculating algorithm of match. Let the score of the record that match all items large then others. Add MySql DBAdapter Improve performance for multi-fields sort . Using hash table to access the Payload data. The version before used bin search. Using heap sort instead of qui...Silverlight????[???]: silverlight????[???]2.0: ???????,?????,????????silverlight????。DBSourceTools: DBSourceTools_1.3.0.0: Release 1.3.0.0 Changed editors from FireEdit to ICSharpCode.TextEditor. Complete re-vamp of Intellisense ( further testing needed). Hightlight Field and Table Names in sql scripts. Added field dropdown on all tables and views in DBExplorer. Added data option for viewing data in Tables. Fixed comment / uncomment bug as reported by tareq. Included Synonyms in scripting engine ( nickt_ch ).IronPython: 2.7 Release Candidate 1: We are pleased to announce the first Release Candidate for IronPython 2.7. This release contains over two dozen bugs fixed in preparation for 2.7 Final. See the release notes for 60193 for details and what has already been fixed in the earlier 2.7 prereleases. - IronPython TeamCaliburn Micro: A Micro-Framework for WPF, Silverlight and WP7: Caliburn.Micro 1.0 RC: This is the official Release Candicate for Caliburn.Micro 1.0. The download contains the binaries, samples and VS templates. VS Templates The templates included are designed for situations where the Caliburn.Micro source needs to be embedded within a single project solution. This was targeted at government and other organizations that expressed specific requirements around using an open source project like this. NuGet This release does not have a corresponding NuGet package. The NuGet pack...Caliburn: A Client Framework for WPF and Silverlight: Caliburn 2.0 RC: This is the official Release Candidate for Caliburn 2.0. It contains all binaries, samples and generated code docs.Chiave File Encryption: Chiave 0.9: Application for file encryption and decryption using 512 Bit rijndael encyrption algorithm with simple to use UI. Its written in C# and compiled in .Net version 3.5. It incorporates features of Windows 7 like Jumplists, Taskbar progress and Aero Glass. Feedbacks are Welcome!....Rawr: Rawr 4.0.20 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Trac...PowerGUI Visual Studio Extension: PowerGUI VSX 1.3.2: New FeaturesPowerGUI Console Tool Window PowerShell Project Type PowerGUI 2.4 SupportMiniTwitter: 1.66: MiniTwitter 1.66 ???? ?? ?????????? 2 ??????????????????? User Streams ?????????Windows Phone 7 Isolated Storage Explorer: WP7 Isolated Storage Explorer v1.0 Beta: Current release features:WPF desktop explorer client Visual Studio integrated tool window explorer client (Visual Studio 2010 Professional and above) Supported operations: Refresh (isolated storage information), Add Folder, Add Existing Item, Download File, Delete Folder, Delete File Explorer supports operations running on multiple remote applications at the same time Explorer detects application disconnect (1-2 second delay) Explorer confirms operation completed status Explorer d...Image.Viewer: 2011: First version of 2011Silverlight Toolkit: Silverlight for Windows Phone Toolkit - Feb 2011: Silverlight for Windows Phone Toolkit OverviewSilverlight for Windows Phone Toolkit offers developers additional controls for Windows Phone application development, designed to match the rich user experience of the Windows Phone 7. Suggestions? Features? Questions? Ask questions in the Create.msdn.com forum. Add bugs or feature requests to the Issue Tracker. Help us shape the Silverlight Toolkit with your feedback! Please clearly indicate that the work items and issues are for the phone t...New Projects.Net Dating & Social Software Suite: A free, open source dating and social software suite. Dot Net Dating Suite uses the latest features in .Net combined with experienced developers efforts. This allows us to deliver professional public SEO websites with the support of an enterprise enabled administration suite.AllegroSharp: Biblioteka zapewniajaca obsluge serwisu aukcyjnego Allegro.pl w oparciu o udostepniona publicznie usluge Allegro Web API.asdfasdfasdf: asdfasdfasdfauto: auto siteAWS Monitor: A web app utilizing the Amazon Web Services API with a focus on browsing through and analyzing data graphically, mostly from CloudWatch - the API providing metrics about the usage of all the Amazon Web Services such as EC2 (Cloud Computing) and ELB (Elastic Load Balancing).Calculation of FEM using DirectX Libraries: Calculation of FEM using DirectX LibrariesCART: System CART (Creative Application to Remedy Traffics) poprawi przepustowosc infrastruktury drogowej i plynnosci ruchu pojazdów w aglomeracjach miejskich. Chaining Assertion for MSTest: Chaining Assertion for MSTest. Simpleness Assert Extension Method on Object. This provides only one .cs file.CodeFirst Membership Provider: Custom Membership Provider based on SimpleMembershipProvider using Entity Framework Code-First, intended for use in ASP.NET MVC 3. Thanks to ASP.NET Web Pages team for building a simple membership provider :PFourSquareSharp: Simple OAuth2 Implementation of FourSquare API in .NETHelix Engine: The Helix Engine is an Isometric Rendering Engine for SilverlightLighthouse - Versatile Unit Test Runner for Silverlight: Lighthouse provides you with set of simple but powerful tools to run Silverlight Unit Tests from Command Line, Windows Test Runner Application and from Resharper plugin for Visual Studio.MISCE: Designs for a Minimal Instruction Set Computer for Education along with a simulator/compiler written in Excel. A computer "from first principles" that utilises a minimal instruction set and can be built for demonstration purposes as part of a technology or computing course. Oh My Log: Oh My Log inventorises eventlog files from Windows Servers in a network. Clean and simple sysadmin tool. OSIS Interop Tests: These are the tests created for use by the OSIS working group (http://osis.idcommons.net) to test interoperability features of user-centric solutions during interop events.Program Options: Parse command line optionsSearchable Property Updater for Microsoft Dynamics CRM 2011: Searchable Property Updater makes it easier for Microsoft Dynamics CRM 2011 customizers to bulk change the "Active for advanced find" property of entities attributesSilverlight Bolo: silverlight bolo cloneSimulacia a vizualizacia vlasov: simulacia a vizualizacia vlasov pomocou GPUSmartkernel: Smartkernel:Framework,Example,Platform,Tool,AppSusuCMS: SusuCMSSwimlanes for Scrum: Swimlanes Taskboard for Scrum Team Projects with TFS setup using SfTS (Scrum for Team System) V3 templateteamdoer: These are the actual source codes that power teamdoer.com - a simple collaborative task/project management software apptiencd: Tiencd projectVG Current Item Display Web Part: VG Current Item Display Web Part allows to display current SharePoint item metadata. For example if you put it on to the Web Part page or list item form it will display the custom view of the current item properties. Output is easily customized with XSLT file.Virtual Interactive Shopper: Addin for SeeMe Rehabilitation System. More information about the SeeMe system can be found at http://www.brontesprocessing.com/health/SeeMeVisual Studio Strategy Manager: Provide a way to create code generation strategies and to manage them in Visual Studio 2010. Strategies can interact with Visual Studio events like document events (saved, closed, opened), building event or DSL Tools events (model element created, deleted, modified..).VMarket: <project name>VMarket</project name> <programming language>asp.net</programming language> <project description> VMarket is virtual market systems which allow users to act as seller or buyer and manage their property online </project description>webclerk: webclerk's project based on microsoft techWebTest: Just Test!Work efficiency (WE) ????????: Work efficiency ???????? ????: ???? ????zrift: nothing here, move along

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  • CodePlex Daily Summary for Monday, June 10, 2013

    CodePlex Daily Summary for Monday, June 10, 2013Popular ReleasesNexusCamera: NexusCamera: Nexus Camera is a control for Windows Phone 7 & 8, which can be used as a menu on the Camera. The idea in making this control when we use a camera nexus. Thanks for Nexus. Need Windows Phone Toolkit https://phone.codeplex.com/ View Sample Camera http://tctechcrunch2011.files.wordpress.com/2012/11/nexus4-camera.jpgVR Player: VR Player 0.3 ALPHA: New plugin system with individual folders TrackIR support Maya and 3ds max formats support Dual screen support Mono layouts (left and right) Cylinder height parameter Barel effect factor parameter Razer hydra filter parameter VRPN bug fixes UI improvements Performances improvements Stabilization and logging with Log4Net New default values base on users feedback CTRL key to open menuZXMAK2: Version 2.7.5.4: - add hayes modem device (thanks to Eltaron) - add host joystick selection - fix joystick bits (swapped in previous version)SimCityPak: SimCityPak 0.1.0.8: SimCityPak 0.1.0.8 New features: Import BMP color palettes for vehicles Import RASTER file (uncompressed 8.8.8.8 DDS files) View different channels of RASTER files or preview of all layers combined Find text in javascripts TGA viewer Ground textures added to lot editor Many additional identified instances and propertiesWsus Package Publisher: Release v1.2.1306.09: Add more verifications on certificate validation. WPP will not let user to try publishing an update until the certificate is valid. Add certificate expiration date on the 'About' form. Filter Approbation to avoid a user to try to approve an update for uninstallation when the update do not support uninstallation. Add the server and console version on the 'About' form. WPP will not let user to publish an update until the server and console are not at the same level. WPP do not let user ...AJAX Control Toolkit: June 2013 Release: AJAX Control Toolkit Release Notes - June 2013 Release Version 7.0607June 2013 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). 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Avatar.exists property fixed in scripting. cb0t custom font protocol re-added and updated to support new Ares.ASP.NET MVC Forum: MVCForum v1.3.5: This is a bug release version, with a couple of small usability features and UI changes. All the small amount of bugs reported in v1.3 have been fixed, no upgrade needed just overwrite the files and everything should just work.Json.NET: Json.NET 5.0 Release 6: New feature - Added serialized/deserialized JSON to verbose tracing New feature - Added support for using type name handling with ISerializable content Fix - Fixed not using default serializer settings with primitive values and JToken.ToObject Fix - Fixed error writing BigIntegers with JsonWriter.WriteToken Fix - Fixed serializing and deserializing flag enums with EnumMember attribute Fix - Fixed error deserializing interfaces with a valid type converter Fix - Fixed error deser...Christoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.3 for VS2012: V2.3 - Release Date 6/5/2013 Items addressed in this 2.3 release Fixed bad namespace for BusinessController in one of the C# templates. Updated documentation in all templates. Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesPulse: Pulse 0.6.7.0: A number of small bug fixes to stabilize the previous Beta. Sorry about the never ending "New Version" bug!QlikView Extension - Animated Scatter Chart: Animated Scatter Chart - v1.0: Version 1.0 including Source Code qar File Example QlikView application Tested With: Browser Firefox 20 (x64) Google Chrome 27 (x64) Internet Explorer 9 QlikView QlikView Desktop 11 - SR2 (x64) QlikView Desktop 11.2 - SR1 (x64) QlikView Ajax Client 11.2 - SR2 (based on x64)BarbaTunnel: BarbaTunnel 7.2: Warning: HTTP Tunnel is not compatible with version 6.x and prior, HTTP packet format has been changed. 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(6) ?????????????????????Media Companion: Media Companion MC3.569b: New* Movies - Autoscrape/Batch Rescrape extra fanart and or extra thumbs. * Movies - Alternative editor can add manually actors. * TV - Batch Rescraper, AutoScrape extrafanart, if option enabled. Fixed* Movies - Slow performance switching to movie tab by adding option 'Disable "Not Matching Rename Pattern"' to Movie Preferences - General. * Movies - Fixed only actors with images were scraped and added to nfo * Movies - Fixed filter reset if selected tab was above Home Movies. * Updated Medi...Nearforums - ASP.NET MVC forum engine: Nearforums v9.0: Version 9.0 of Nearforums with great new features for users and developers: SQL Azure support Admin UI for Forum Categories Avoid html validation for certain roles Improve profile picture moderation and support Warn, suspend, and ban users Web administration of site settings Extensions support Visit the Roadmap for more details. Webdeploy package sha1 checksum: 9.0.0.0: e687ee0438cd2b1df1d3e95ecb9d66e7c538293b New ProjectsASP.NET MVC 4 and RequireJS: ASP.NET MVC 4 application with Areas and RequireJSBaseX - Base converter and calculator: Dealing with numbers of any base in .NET.C# Exercises: C# ExercisesClassfinder: ClassfinderCreative OS ALPHA: This is a OS!!!!CSS Exercises: CSS ExercisesCustom Workflow Action: Project showing how to create and use Custom Workflow Action for SharePoint Designer 2013.Devshed Tools: Provides easy to use and compile-time-support solution for various type of projects on the .NET framework. 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  • XNA Screen Manager problem with transitions

    - by NexAddo
    I'm having issues using the game statemanagement example in the game I am developing. I have no issues with my first three screens transitioning between one another. I have a main menu screen, a splash screen and a high score screen that cycle: mainMenuScreen->splashScreen->highScoreScreen->mainMenuScreen The screens change every 15 seconds. Transition times public MainMenuScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.0); currentCreditAmount = Global.CurrentCredits; } public SplashScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public HighScoreScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public GamePlayScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } When a user inserts credits they can play the game after pressing start mainMenuScreen->splashScreen->highScoreScreen->(loops forever) || || || ===========Credits In============= || Start || \/ LoadingScreen || Start || \/ GamePlayScreen During each of these transitions, between screens, the same code is used, which exits(removes) all current active screens and respects transitions, then adds the new screen to the screen manager: foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); //AddScreen takes a new screen to manage and the controlling player ScreenManager.AddScreen(new NameOfScreenHere(), null); Each screen is removed from the ScreenManager with ExitScreen() and using this function, each screen transition is respected. The problem I am having is with my gamePlayScreen. When the current game is finished and the transition is complete for the gamePlayScreen, it should be removed and the next screens should be added to the ScreenManager. GamePlayScreen Code Snippet private void FinishCurrentGame() { AudioManager.StopSounds(); this.UnloadContent(); if (Global.SaveDevice.IsReady) Stats.Save(); if (HighScoreScreen.IsInHighscores(timeLimit)) { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); Global.TimeRemaining = timeLimit; ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MessageBoxScreen("Enter your Initials", true), null); } else { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MainMenuScreen(), null); } } The problem is that when isExiting is set to true by screen.ExitScreen() for the gamePlayScreen, the transition never completes the transition and removes the screen from the ScreenManager. Every other screen that I use the same technique to add and remove each screen fully transitions On/Off and is removed at the appropriate time from the ScreenManager, but noy my GamePlayScreen. Has anyone that has used the GameStateManagement example experienced this issue or can someone see the mistake I am making? EDIT This is what I tracked down. When the game is done, I call foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); to start the transition off process for the gameplay screen. At this point there is only 1 screen on the ScreenManager stack. The gamePlay screen gets isExiting set to true and starts to transition off. Right after the above call to ExitScreen() I add a background screen and menu screen to the screenManager: ScreenManager.AddScreen(new background(), null); ScreenManager.AddScreen(new Menu(), null); The count of the ScreenManager is now 3. What I noticed while stepping through the updates for GameScreen and ScreenManager, the gameplay screen never gets to the point where the transistion process finishes so the ScreenManager can remove it from the stack. This anomaly does not happen to any of my other screens when I switch between them. Screen Manager Code #region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #define DEMO #region Using Statements using System; using System.Diagnostics; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using PerformanceUtility.GameDebugTools; #endregion namespace GameStateManagement { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances. It maintains a stack of screens, calls their Update and Draw /// methods at the appropriate times, and automatically routes input to the /// topmost active screen. /// </summary> public class ScreenManager : DrawableGameComponent { #region Fields List<GameScreen> screens = new List<GameScreen>(); List<GameScreen> screensToUpdate = new List<GameScreen>(); InputState input = new InputState(); SpriteBatch spriteBatch; SpriteFont font; Texture2D blankTexture; bool isInitialized; bool getOut; bool traceEnabled; #if DEBUG DebugSystem debugSystem; Stopwatch stopwatch = new Stopwatch(); bool debugTextEnabled; #endif #endregion #region Properties /// <summary> /// A default SpriteBatch shared by all the screens. This saves /// each screen having to bother creating their own local instance. /// </summary> public SpriteBatch SpriteBatch { get { return spriteBatch; } } /// <summary> /// A default font shared by all the screens. This saves /// each screen having to bother loading their own local copy. /// </summary> public SpriteFont Font { get { return font; } } public Rectangle ScreenRectangle { get { return new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); } } /// <summary> /// If true, the manager prints out a list of all the screens /// each time it is updated. This can be useful for making sure /// everything is being added and removed at the right times. /// </summary> public bool TraceEnabled { get { return traceEnabled; } set { traceEnabled = value; } } #if DEBUG public bool DebugTextEnabled { get { return debugTextEnabled; } set { debugTextEnabled = value; } } public DebugSystem DebugSystem { get { return debugSystem; } } #endif #endregion #region Initialization /// <summary> /// Constructs a new screen manager component. /// </summary> public ScreenManager(Game game) : base(game) { // we must set EnabledGestures before we can query for them, but // we don't assume the game wants to read them. //TouchPanel.EnabledGestures = GestureType.None; } /// <summary> /// Initializes the screen manager component. /// </summary> public override void Initialize() { base.Initialize(); #if DEBUG debugSystem = DebugSystem.Initialize(Game, "Fonts/MenuFont"); #endif isInitialized = true; } /// <summary> /// Load your graphics content. /// </summary> protected override void LoadContent() { // Load content belonging to the screen manager. ContentManager content = Game.Content; spriteBatch = new SpriteBatch(GraphicsDevice); font = content.Load<SpriteFont>(@"Fonts\menufont"); blankTexture = content.Load<Texture2D>(@"Textures\Backgrounds\blank"); // Tell each of the screens to load their content. foreach (GameScreen screen in screens) { screen.LoadContent(); } } /// <summary> /// Unload your graphics content. /// </summary> protected override void UnloadContent() { // Tell each of the screens to unload their content. foreach (GameScreen screen in screens) { screen.UnloadContent(); } } #endregion #region Update and Draw /// <summary> /// Allows each screen to run logic. /// </summary> public override void Update(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Update", Color.Blue); if (debugTextEnabled && getOut == false) { debugSystem.FpsCounter.Visible = true; debugSystem.TimeRuler.Visible = true; debugSystem.TimeRuler.ShowLog = true; getOut = true; } else if (debugTextEnabled == false) { getOut = false; debugSystem.FpsCounter.Visible = false; debugSystem.TimeRuler.Visible = false; debugSystem.TimeRuler.ShowLog = false; } #endif // Read the keyboard and gamepad. input.Update(); // Make a copy of the master screen list, to avoid confusion if // the process of updating one screen adds or removes others. screensToUpdate.Clear(); foreach (GameScreen screen in screens) screensToUpdate.Add(screen); bool otherScreenHasFocus = !Game.IsActive; bool coveredByOtherScreen = false; // Loop as long as there are screens waiting to be updated. while (screensToUpdate.Count > 0) { // Pop the topmost screen off the waiting list. GameScreen screen = screensToUpdate[screensToUpdate.Count - 1]; screensToUpdate.RemoveAt(screensToUpdate.Count - 1); // Update the screen. screen.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (screen.ScreenState == ScreenState.TransitionOn || screen.ScreenState == ScreenState.Active) { // If this is the first active screen we came across, // give it a chance to handle input. if (!otherScreenHasFocus) { screen.HandleInput(input); otherScreenHasFocus = true; } // If this is an active non-popup, inform any subsequent // screens that they are covered by it. if (!screen.IsPopup) coveredByOtherScreen = true; } } // Print debug trace? if (traceEnabled) TraceScreens(); #if DEBUG debugSystem.TimeRuler.EndMark("Update"); #endif } /// <summary> /// Prints a list of all the screens, for debugging. /// </summary> void TraceScreens() { List<string> screenNames = new List<string>(); foreach (GameScreen screen in screens) screenNames.Add(screen.GetType().Name); Debug.WriteLine(string.Join(", ", screenNames.ToArray())); } /// <summary> /// Tells each screen to draw itself. /// </summary> public override void Draw(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Draw", Color.Yellow); #endif foreach (GameScreen screen in screens) { if (screen.ScreenState == ScreenState.Hidden) continue; screen.Draw(gameTime); } #if DEBUG debugSystem.TimeRuler.EndMark("Draw"); #endif #if DEMO SpriteBatch.Begin(); SpriteBatch.DrawString(font, "DEMO - NOT FOR RESALE", new Vector2(20, 80), Color.White); SpriteBatch.End(); #endif } #endregion #region Public Methods /// <summary> /// Adds a new screen to the screen manager. /// </summary> public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer) { screen.ControllingPlayer = controllingPlayer; screen.ScreenManager = this; screen.IsExiting = false; // If we have a graphics device, tell the screen to load content. if (isInitialized) { screen.LoadContent(); } screens.Add(screen); } /// <summary> /// Removes a screen from the screen manager. You should normally /// use GameScreen.ExitScreen instead of calling this directly, so /// the screen can gradually transition off rather than just being /// instantly removed. /// </summary> public void RemoveScreen(GameScreen screen) { // If we have a graphics device, tell the screen to unload content. if (isInitialized) { screen.UnloadContent(); } screens.Remove(screen); screensToUpdate.Remove(screen); } /// <summary> /// Expose an array holding all the screens. We return a copy rather /// than the real master list, because screens should only ever be added /// or removed using the AddScreen and RemoveScreen methods. /// </summary> public GameScreen[] GetScreens() { return screens.ToArray(); } /// <summary> /// Helper draws a translucent black fullscreen sprite, used for fading /// screens in and out, and for darkening the background behind popups. /// </summary> public void FadeBackBufferToBlack(float alpha) { Viewport viewport = GraphicsDevice.Viewport; spriteBatch.Begin(); spriteBatch.Draw(blankTexture, new Rectangle(0, 0, viewport.Width, viewport.Height), Color.Black * alpha); spriteBatch.End(); } #endregion } } Game Screen Parent of GamePlayScreen #region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; //using Microsoft.Xna.Framework.Input.Touch; using System.IO; #endregion namespace GameStateManagement { /// <summary> /// Enum describes the screen transition state. /// </summary> public enum ScreenState { TransitionOn, Active, TransitionOff, Hidden, } /// <summary> /// A screen is a single layer that has update and draw logic, and which /// can be combined with other layers to build up a complex menu system. /// For instance the main menu, the options menu, the "are you sure you /// want to quit" message box, and the main game itself are all implemented /// as screens. /// </summary> public abstract class GameScreen { #region Properties /// <summary> /// Normally when one screen is brought up over the top of another, /// the first screen will transition off to make room for the new /// one. This property indicates whether the screen is only a small /// popup, in which case screens underneath it do not need to bother /// transitioning off. /// </summary> public bool IsPopup { get { return isPopup; } protected set { isPopup = value; } } bool isPopup = false; /// <summary> /// Indicates how long the screen takes to /// transition on when it is activated. /// </summary> public TimeSpan TransitionOnTime { get { return transitionOnTime; } protected set { transitionOnTime = value; } } TimeSpan transitionOnTime = TimeSpan.Zero; /// <summary> /// Indicates how long the screen takes to /// transition off when it is deactivated. /// </summary> public TimeSpan TransitionOffTime { get { return transitionOffTime; } protected set { transitionOffTime = value; } } TimeSpan transitionOffTime = TimeSpan.Zero; /// <summary> /// Gets the current position of the screen transition, ranging /// from zero (fully active, no transition) to one (transitioned /// fully off to nothing). /// </summary> public float TransitionPosition { get { return transitionPosition; } protected set { transitionPosition = value; } } float transitionPosition = 1; /// <summary> /// Gets the current alpha of the screen transition, ranging /// from 1 (fully active, no transition) to 0 (transitioned /// fully off to nothing). /// </summary> public float TransitionAlpha { get { return 1f - TransitionPosition; } } /// <summary> /// Gets the current screen transition state. /// </summary> public ScreenState ScreenState { get { return screenState; } protected set { screenState = value; } } ScreenState screenState = ScreenState.TransitionOn; /// <summary> /// There are two possible reasons why a screen might be transitioning /// off. It could be temporarily going away to make room for another /// screen that is on top of it, or it could be going away for good. /// This property indicates whether the screen is exiting for real: /// if set, the screen will automatically remove itself as soon as the /// transition finishes. /// </summary> public bool IsExiting { get { return isExiting; } protected internal set { isExiting = value; } } bool isExiting = false; /// <summary> /// Checks whether this screen is active and can respond to user input. /// </summary> public bool IsActive { get { return !otherScreenHasFocus && (screenState == ScreenState.TransitionOn || screenState == ScreenState.Active); } } bool otherScreenHasFocus; /// <summary> /// Gets the manager that this screen belongs to. /// </summary> public ScreenManager ScreenManager { get { return screenManager; } internal set { screenManager = value; } } ScreenManager screenManager; public KeyboardState KeyboardState { get {return Keyboard.GetState();} } /// <summary> /// Gets the index of the player who is currently controlling this screen, /// or null if it is accepting input from any player. This is used to lock /// the game to a specific player profile. The main menu responds to input /// from any connected gamepad, but whichever player makes a selection from /// this menu is given control over all subsequent screens, so other gamepads /// are inactive until the controlling player returns to the main menu. /// </summary> public PlayerIndex? ControllingPlayer { get { return controllingPlayer; } internal set { controllingPlayer = value; } } PlayerIndex? controllingPlayer; /// <summary> /// Gets whether or not this screen is serializable. If this is true, /// the screen will be recorded into the screen manager's state and /// its Serialize and Deserialize methods will be called as appropriate. /// If this is false, the screen will be ignored during serialization. /// By default, all screens are assumed to be serializable. /// </summary> public bool IsSerializable { get { return isSerializable; } protected set { isSerializable = value; } } bool isSerializable = true; #endregion #region Initialization /// <summary> /// Load graphics content for the screen. /// </summary> public virtual void LoadContent() { } /// <summary> /// Unload content for the screen. /// </summary> public virtual void UnloadContent() { } #endregion #region Update and Draw /// <summary> /// Allows the screen to run logic, such as updating the transition position. /// Unlike HandleInput, this method is called regardless of whether the screen /// is active, hidden, or in the middle of a transition. /// </summary> public virtual void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { this.otherScreenHasFocus = otherScreenHasFocus; if (isExiting) { // If the screen is going away to die, it should transition off. screenState = ScreenState.TransitionOff; if (!UpdateTransition(gameTime, transitionOffTime, 1)) { // When the transition finishes, remove the screen. ScreenManager.RemoveScreen(this); } } else if (coveredByOtherScreen) { // If the screen is covered by another, it should transition off. if (UpdateTransition(gameTime, transitionOffTime, 1)) { // Still busy transitioning. screenState = ScreenState.TransitionOff; } else { // Transition finished! screenState = ScreenState.Hidden; } } else { // Otherwise the screen should transition on and become active. if (UpdateTransition(gameTime, transitionOnTime, -1)) { // Still busy transitioning. screenState = ScreenState.TransitionOn; } else { // Transition finished! screenState = ScreenState.Active; } } } /// <summary> /// Helper for updating the screen transition position. /// </summary> bool UpdateTransition(GameTime gameTime, TimeSpan time, int direction) { // How much should we move by? float transitionDelta; if (time == TimeSpan.Zero) transitionDelta = 1; else transitionDelta = (float)(gameTime.ElapsedGameTime.TotalMilliseconds / time.TotalMilliseconds); // Update the transition position. transitionPosition += transitionDelta * direction; // Did we reach the end of the transition? if (((direction < 0) && (transitionPosition <= 0)) || ((direction > 0) && (transitionPosition >= 1))) { transitionPosition = MathHelper.Clamp(transitionPosition, 0, 1); return false; } // Otherwise we are still busy transitioning. return true; } /// <summary> /// Allows the screen to handle user input. Unlike Update, this method /// is only called when the screen is active, and not when some other /// screen has taken the focus. /// </summary> public virtual void HandleInput(InputState input) { } public KeyboardState currentKeyState; public KeyboardState lastKeyState; public bool IsKeyHit(Keys key) { if (currentKeyState.IsKeyDown(key) && lastKeyState.IsKeyUp(key)) return true; return false; } /// <summary> /// This is called when the screen should draw itself. /// </summary> public virtual void Draw(GameTime gameTime) { } #endregion #region Public Methods /// <summary> /// Tells the screen to serialize its state into the given stream. /// </summary> public virtual void Serialize(Stream stream) { } /// <summary> /// Tells the screen to deserialize its state from the given stream. /// </summary> public virtual void Deserialize(Stream stream) { } /// <summary> /// Tells the screen to go away. Unlike ScreenManager.RemoveScreen, which /// instantly kills the screen, this method respects the transition timings /// and will give the screen a chance to gradually transition off. /// </summary> public void ExitScreen() { if (TransitionOffTime == TimeSpan.Zero) { // If the screen has a zero transition time, remove it immediately. ScreenManager.RemoveScreen(this); } else { // Otherwise flag that it should transition off and then exit. isExiting = true; } } #endregion #region Helper Methods /// <summary> /// A helper method which loads assets using the screen manager's /// associated game content loader. /// </summary> /// <typeparam name="T">Type of asset.</typeparam> /// <param name="assetName">Asset name, relative to the loader root /// directory, and not including the .xnb extension.</param> /// <returns></returns> public T Load<T>(string assetName) { return ScreenManager.Game.Content.Load<T>(assetName); } #endregion } }

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  • CodePlex Daily Summary for Wednesday, May 05, 2010

    CodePlex Daily Summary for Wednesday, May 05, 2010New Projects2010微软精英大挑战Heritage of Dragon项目: 我们来自上海市同济大学,兴趣相投,集聚于此共同构建一个开放的网络平台。致力于运用构建在云端基于地图的服务,使用文字、图片、视频、互动动画等形式来展示全国各地的传统手工艺。并且充分发挥网络的优势,通过开放协作的维基平台人人都可以参与到内容的添加修改与完善中来。目的在于记录、展示、挖掘、传承中国古...AutoArchive: Auto archive your "my documents" to a remote machine. I'm writing this so my wife can put things in "my documents" and it'll automaticly archive i...BigDoor .NET Client: A .NET client for the BigDoor Media API. The API enables secured virtual transactions with support for any number of currencies, transactions, awar...bubujie: Dreamweaver LibraryGeckoGit: GeckoGit is a combination of TortoiseSVN and AnkhSVN, but for Git repositories, and built on the GitSharp library.Global: global, config, mail, http, rest, xml, serialization, helper, path, ioIndustrial Dashboard Connected Grid webpart: This Sharepoint 2007/10 webpart provides a simple way to display grid based reports populated with data that comes from a SQL Server stored procedu...IpControls: "IpControls" contains IPv4 and IPv6 text boxes, both as Windows Forms and WPF version. The IPv6 control automatically detects the older hybrid for...LiteME: LiteME is short for LiteMapleStoryEmulator... it is v75, open-source, and still going through it's alpha stages. It is still in development!Meditel PHP Class: Une classe PHP qui vous permet de d'envoyer des SMS vers tous les numeros Meditel en utilisant leservice des SMS gratuits depuis le site Meditel.maMoneySafe: Help people.Mouse Zoom - Visual Studio Extension: Mouse Zoom is a Visual Studio 2010 extension that will cause the mouse zoom functionality to zoom at the mouse's cursor instead of at the top of th...Multi-Language Words Memorizer: This .net application is designed for learning words and help foreign language learners by lots of automatic features. After you select a list of ...Navigation for ASP.NET Web Forms: Navigation for ASP.NET Web Forms manages movement and data passing between aspx Pages in a unit testable manner. There is no Client-side logic, so ...NazTek.Extension.Clr4: CLR 4.0 extensions and utility APIOpalis Community Releases: Sample workflows, objects, code and other items related to System Center's Opalis Integration Server, published by the Opalis team.Power Video Player: Power Video Player is a slim feature-rich video/dvd player that meets everyday needs in video playback on PC with a bunch of advanced features on b...SchemeEditor: <WPF> <.NET> <Editor> <Silverlight> <Scheme> <Graphics> <simulink> <schematic>StyleCop+: StyleCop+ is a plug-in that extends original StyleCop features.timemanager2010: Just another work time managerTweetTunes: Updates Twitter with current song playing in iTunes - if your Twitter account is linked to Facebook - it will update that too The twittervb2 down...WCF Discovery Library: WCF Discovery Library is a small collection of utilities that makes it easy to add WCF 4.0 Discovery features into your projects.New ReleasesAjaxControlToolkit additional extenders: ControlToolkitExtended: this build contains web example with BreadCrumbsAnyCAD: AnyCAD Free Beta1: AnyCAD Free Beta1Baccarat: Single player practice baccarat: This is a simple baccarat game for Windows Mobile. It is single player and is only a practice version, which will help users familiarize themselve...BigDoor .NET Client: BigDoor .NET 2.0 Client (Alpha): Our first iteration of the .NET client. Please fork and or ask to be added if you want to make any contributions.CBM-Command: 2010-05-04: Release NotesNew Features Panel navigation now complete. Scroll up and down through directories using the up and down cursor keys. Switch between...Directory Linker: Directory Linker 2.1: This release introduces XP support, more information about all features can be found at http://www.humblecoder.co.uk/?p=141Extend SmallBasic: Teaching Extensions v.015: added high low quizGoogle AJAX Search Services for jQuery: jquery.gss-0.1.3.js: First official release - use at your own discretion. Thanks, AndrewIndustrial Dashboard Connected Grid webpart: Filtered Industrial Grid: Filtered Industrial Grid web part for SharePoint 2007/2010, First Release.jQuery Library for SharePoint Web Services: SPServices 0.5.5: IMPORTANT NOTE: This release is in an alpha state. You should only download it if you know what you are getting and are interested in testing it f...Meditel PHP Class: Meditel PHP Class: Zipped File : Example : exemplemeditel.php PHP Class : meditel.class.phpMulti-Language Words Memorizer: Memorizer 1.0: First release.mwNSPECT: mwNSPECT Plugin DLL: mwNSPECT Mapwindow plugin dll. Place in your MapWindow or BASINS plugins directory. Presently only for testing form functionality (not including...mwNSPECT: mwNSPECT Simple Installer: Simplistic mwNSPECT Mapwindow plugin installer using Inno setup. Installs all the files you'll need for NSPECT into the C:\NSPECT folder and insta...MyWSAT - ASP.NET Membership Administration Tool: MyWSAT v3.5.3: MyWSAT 3.5.3 Update Notes - May 4th 2010 1.) Added the user search box and a-z navigation menu to all relevant user gridviews. 2.) Added a membersh...Object/Relational Mapper & Code Generator in Net 2.0 for Relational & XML Schema: 2.7: Upgraded UI-generation templates for special case of associative tables (2-column primary keys). Minor bugfix with template-editor.Open NFSe: Open NFSe 2.0: Versao para Belo Horizonte utilizando Windows Services.Power Video Player: PVP 1.1.3776: v1.1.3776 This is mainly a rebuild of version 1.1 under Ms-PL license and is the 1st version available at CodePlex.PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT: PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT-3.1: The following error has been corrected: PCG ERROR: srcproj -- 3933 PCG ERROR: srcproj -- 2943 PCG ERROR: devproj -- 1474 PCG ERROR: mainprj -- 128...Rehost Image: 1.3.9: Fixed locations saving for mac and linux platforms.Robot Shootans: Robot Shootans 0.5.1 (Windows): This is the first public release of this game. Instructions on how to play are included in the game itself Known issues: Changing control style wh...SchemeEditor: SchemeEditor Beta: First release. Wait for documentation & update for some new functionSharePoint Rsync List: SharePoint Rsync 0.9.0.0: Initial release of sprsync. Comments, questions, feedback, and code enhancements are welcome!Software Is Hardwork: Sw. Is Hw. Lib. 3.0.0.x+01: Sw. Is Hw. Lib. 3.0.0.x+01 UNSUPPORTED, UNTESTED ALPHA RELEASE Code may disappear. This is just a preview of code that was in progress. Code is s...Software Localization Tool: SharpSLT 1.0.1: Minor release: bug fixes slight changes in the UIStyleCop+: StyleCop+ 0.6: Several important improvements made for Advanced Naming Rules: - Added new entities for fields and constants - Added new entities for methods (incl...turing machine simulator: First version of turing machine: Overview: First version of turing simulator with example script (transaction function). Files: SimulatorGui.exe - main GUI of simulator TuringMach...VCC: Latest build, v2.1.30504.0: Automatic drop of latest buildVocabulary Training Center: Basic Edition 1.1: A release with medium large changes: New functionality: Multiple-choice questions added Grammatical questions added Evaluation changed accordin...Web Service Software Factory: Web Service Software Factory 2010 RC: To use the Web Service Software Factory 2010, you need the following software installed on your computer: • Microsoft Visual Studio 2010 (Ultima...Web Service Software Factory: WSSF2010 Guide: This is the help and guidance for Web Service Software Factory 2010Windows Phone 7 Panorama control: panorama control v0.6 + samples: IMPORTANT NOTE: Please read the following bug + suggested workaround. I'll fix this in a new release shortly. Panorama Control source code + sampl...WPF Behavior Library: WPF Behavior Library 0.2 Release: Drag & Drop Took away the ItemType and DataTemplate requirements Added functions for inheritors to be able to provide custom logic to handle movi...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight Toolkitpatterns & practices – Enterprise LibraryWindows Presentation Foundation (WPF)iTuner - The iTunes CompanionDotNetNuke® Community EditionASP.NETMost Active Projectspatterns & practices – Enterprise LibraryAJAX Control FrameworkHydroServer - CUAHSI Hydrologic Information System ServerIonics Isapi Rewrite Filterpatterns & practices: Azure Security GuidanceRawrBlogEngine.NETTinyProjectNB_Store - Free DotNetNuke Ecommerce Catalog ModuleAll-In-One Code Framework

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  • CodePlex Daily Summary for Friday, February 25, 2011

    CodePlex Daily Summary for Friday, February 25, 2011Popular ReleasesMono.Addins: Mono.Addins 0.6: The 0.6 release of Mono.Addins includes many improvements, bug fixes and new features: Add-in engine Add-in name and description can now be localized. There are new custom attributes for defining them, and can also be specified as xml elements in an add-in manifest instead of attributes. Support for custom add-in properties. It is now possible to specify arbitrary properties in add-ins, which can be queried at install time (using the Mono.Addins.Setup API) or at run-time. Custom extensio...patterns & practices: Project Silk: Project Silk Community Drop 3 - 25 Feb 2011: IntroductionWelcome to the third community drop of Project Silk. For this drop we are requesting feedback on overall application architecture, code review of the JavaScript Conductor and Widgets, and general direction of the application. Project Silk provides guidance and sample implementations that describe and illustrate recommended practices for building modern web applications using technologies such as HTML5, jQuery, CSS3 and Internet Explorer 9. This guidance is intended for experien...PhoneyTools: Initial Release (0.1): This is the 0.1 version for preview of the features.Minemapper: Minemapper v0.1.5: Now supports new Minecraft beta v1.3 map format, thanks to updated mcmap. Disabled biomes, until Minecraft Biome Extractor supports new format.Smartkernel: Smartkernel: ????,??????Document.Editor: 2011.7: Whats new for Document.Editor 2011.7: New Find dialog Improved Email dialog Improved Home tab Improved Format tab Minor Bug Fix's, improvements and speed upsChiave File Encryption: Chiave 0.9.1: Application for file encryption and decryption using 512 Bit rijndael encyrption algorithm with simple to use UI. Its written in C# and compiled in .Net version 3.5. It incorporates features of Windows 7 like Jumplists, Taskbar progress and Aero Glass. Change Log from 0.9 Beta to 0.9.1: ======================= >Added option for system shutdown, sleep, hibernate after operation completed. >Minor Changes to the UI. >Numerous Bug fixes. Feedbacks are Welcome!....Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.2: New control, Toast Prompt! Removed progress bar since Silverlight Toolkit Feb 2010 has it.Umbraco CMS: Umbraco 4.7: Service release fixing 31 issues. A full changelog will be available with the final stable release of 4.7 Important when upgradingUpgrade as if it was a patch release (update /bin, /umbraco and /umbraco_client). For general upgrade information follow the guide found at http://our.umbraco.org/wiki/install-and-setup/upgrading-an-umbraco-installation 4.7 requires the .NET 4.0 framework Web.Config changes Update the web web.config to include the 4 changes found in (they're clearly marked in...HubbleDotNet - Open source full-text search engine: V1.1.0.0: Add Sqlite3 DBAdapter Add App Report when Query Cache is Collecting. Improve the performance of index through Synchronize. Add top 0 feature so that we can only get count of the result. Improve the score calculating algorithm of match. Let the score of the record that match all items large then others. Add MySql DBAdapter Improve performance for multi-fields sort . Using hash table to access the Payload data. The version before used bin search. Using heap sort instead of qui...Silverlight????[???]: silverlight????[???]2.0: ???????,?????,????????silverlight??????。DBSourceTools: DBSourceTools_1.3.0.0: Release 1.3.0.0 Changed editors from FireEdit to ICSharpCode.TextEditor. Complete re-vamp of Intellisense ( further testing needed). Hightlight Field and Table Names in sql scripts. Added field dropdown on all tables and views in DBExplorer. Added data option for viewing data in Tables. Fixed comment / uncomment bug as reported by tareq. Included Synonyms in scripting engine ( nickt_ch ).IronPython: 2.7 Release Candidate 1: We are pleased to announce the first Release Candidate for IronPython 2.7. This release contains over two dozen bugs fixed in preparation for 2.7 Final. See the release notes for 60193 for details and what has already been fixed in the earlier 2.7 prereleases. - IronPython TeamCaliburn Micro: A Micro-Framework for WPF, Silverlight and WP7: Caliburn.Micro 1.0 RC: This is the official Release Candicate for Caliburn.Micro 1.0. The download contains the binaries, samples and VS templates. VS Templates The templates included are designed for situations where the Caliburn.Micro source needs to be embedded within a single project solution. This was targeted at government and other organizations that expressed specific requirements around using an open source project like this. NuGet This release does not have a corresponding NuGet package. The NuGet pack...Caliburn: A Client Framework for WPF and Silverlight: Caliburn 2.0 RC: This is the official Release Candidate for Caliburn 2.0. It contains all binaries, samples and generated code docs.Rawr: Rawr 4.0.20 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Trac...Azure Storage Samples: Version 1.0 (February 2011): These downloads contain source code. Each is a complete sample that fully exercises Windows Azure Storage across blobs, queues, and tables. The difference between the downloads is implementation approach. Storage DotNet CS.zip is a .NET StorageClient library implementation in the C# language. This library come with the Windows Azure SDK. Contains helper classes for accessing blobs, queues, and tables. Storage REST CS.zip is a REST implementation in the C# language. The code to implement R...PowerGUI Visual Studio Extension: PowerGUI VSX 1.3.2: New FeaturesPowerGUI Console Tool Window PowerShell Project Type PowerGUI 2.4 SupportMiniTwitter: 1.66: MiniTwitter 1.66 ???? ?? ?????????? 2 ??????????????????? User Streams ?????????Windows Phone 7 Isolated Storage Explorer: WP7 Isolated Storage Explorer v1.0 Beta: Current release features:WPF desktop explorer client Visual Studio integrated tool window explorer client (Visual Studio 2010 Professional and above) Supported operations: Refresh (isolated storage information), Add Folder, Add Existing Item, Download File, Delete Folder, Delete File Explorer supports operations running on multiple remote applications at the same time Explorer detects application disconnect (1-2 second delay) Explorer confirms operation completed status Explorer d...New ProjectsAgriscope: This is an open information visualization tool used to assist RADA and other Agriculture officers in retrieving and analyzing data in day to day tasks.AVCampos NF-e: Realizar a emissão e controle de nf-e, através de ambientes moveis.Babel Obfuscator NAnt Tasks: This is an NAnt task for Babel Obfuscator. Babel Obfuscator protect software components realized with Microsoft .NET Framework in order to make reverse engineering difficult. Babel Obfuscator can be downloaded at http://www.babelfor.netConcurrent Programming Library: Concurrent Programming Library provides an opportunity to develop a parallel programs using .net framework 2.0 and above. It includes an implementation of various parallel algorithms, thread-safe collections and patterns.EOrg: Gelistirme maksatli yaptigim çalismalar.Extend Grid View: Extend grid view is user control. It help paging a dataset is set on gridview.FinlogiK ReSharper Contrib: FinlogiK ReSharper Contrib is a plugin for ReSharper 5.1 which adds code cleanup and inspection options for static qualifiers.Game development with Playstation Move and Ogre3D: This project is a research aiming to develop a program which can handle the Playstation Move on PC. After that, we will implement a game based on it. The programming language is C++. The graphics is handled by Ogre3D.JAD: Projeto de software.JSARP: This tool allows describing and verifying Petri Nets with the support of a graphical interface. This tool, is being developed in Java.KangmoDB - A replacement for the storage engine of SQLite: KangmoDB claims to be a real-time storage engine that replaces the one in SQLite. KangmoDB tries to achieve the lowest latency time for a transaction with ACID properties. It will be mainly used for the stock market that requires lowest latency with highest stability. MetaprogrammingInDotNetBook: This project will contain code and other artifacts related to the "Metaprogramming in .NET" book that should be avaible in October 2011.munix workstation: The µnix project is an endeavour to create a complete workstation and UNIX-like OS using standard logic IC's and 8-bit AVR microcontrollers. The goal isn't to make something that will compete with a traditional workstation in computation but instead to have a great DIY project.PhoneyTools: Set of controls and utilities for WP7 development.Plist Builder: Serialize non-circular-referencing .NET objects to plist in .NET.Quake3.NET: A port of the Quake 3 engine to C#. This is not merely a port of Quake 3 to run in a managed environment, but a complete rewrite of the engine using C# 4.0's powerful language features.SecViz: Web server security attack graph alert correlation IDS SerialNome: This is a multiport serial applicationsprout sms: a wp7 cabbage clientUsing external assembly in Biztalk 2009 map: Using external assembly in Biztalk 2009 map.

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  • Scaling-out Your Services by Message Bus based WCF Transport Extension &ndash; Part 1 &ndash; Background

    - by Shaun
    Cloud computing gives us more flexibility on the computing resource, we can provision and deploy an application or service with multiple instances over multiple machines. With the increment of the service instances, how to balance the incoming message and workload would become a new challenge. Currently there are two approaches we can use to pass the incoming messages to the service instances, I would like call them dispatcher mode and pulling mode.   Dispatcher Mode The dispatcher mode introduces a role which takes the responsible to find the best service instance to process the request. The image below describes the sharp of this mode. There are four clients communicate with the service through the underlying transportation. For example, if we are using HTTP the clients might be connecting to the same service URL. On the server side there’s a dispatcher listening on this URL and try to retrieve all messages. When a message came in, the dispatcher will find a proper service instance to process it. There are three mechanism to find the instance: Round-robin: Dispatcher will always send the message to the next instance. For example, if the dispatcher sent the message to instance 2, then the next message will be sent to instance 3, regardless if instance 3 is busy or not at that moment. Random: Dispatcher will find a service instance randomly, and same as the round-robin mode it regardless if the instance is busy or not. Sticky: Dispatcher will send all related messages to the same service instance. This approach always being used if the service methods are state-ful or session-ful. But as you can see, all of these approaches are not really load balanced. The clients will send messages at any time, and each message might take different process duration on the server side. This means in some cases, some of the service instances are very busy while others are almost idle. For example, if we were using round-robin mode, it could be happened that most of the simple task messages were passed to instance 1 while the complex ones were sent to instance 3, even though instance 1 should be idle. This brings some problem in our architecture. The first one is that, the response to the clients might be longer than it should be. As it’s shown in the figure above, message 6 and 9 can be processed by instance 1 or instance 2, but in reality they were dispatched to the busy instance 3 since the dispatcher and round-robin mode. Secondly, if there are many requests came from the clients in a very short period, service instances might be filled by tons of pending tasks and some instances might be crashed. Third, if we are using some cloud platform to host our service instances, for example the Windows Azure, the computing resource is billed by service deployment period instead of the actual CPU usage. This means if any service instance is idle it is wasting our money! Last one, the dispatcher would be the bottleneck of our system since all incoming messages must be routed by the dispatcher. If we are using HTTP or TCP as the transport, the dispatcher would be a network load balance. If we wants more capacity, we have to scale-up, or buy a hardware load balance which is very expensive, as well as scaling-out the service instances. Pulling Mode Pulling mode doesn’t need a dispatcher to route the messages. All service instances are listening to the same transport and try to retrieve the next proper message to process if they are idle. Since there is no dispatcher in pulling mode, it requires some features on the transportation. The transportation must support multiple client connection and server listening. HTTP and TCP doesn’t allow multiple clients are listening on the same address and port, so it cannot be used in pulling mode directly. All messages in the transportation must be FIFO, which means the old message must be received before the new one. Message selection would be a plus on the transportation. This means both service and client can specify some selection criteria and just receive some specified kinds of messages. This feature is not mandatory but would be very useful when implementing the request reply and duplex WCF channel modes. Otherwise we must have a memory dictionary to store the reply messages. I will explain more about this in the following articles. Message bus, or the message queue would be best candidate as the transportation when using the pulling mode. First, it allows multiple application to listen on the same queue, and it’s FIFO. Some of the message bus also support the message selection, such as TIBCO EMS, RabbitMQ. Some others provide in memory dictionary which can store the reply messages, for example the Redis. The principle of pulling mode is to let the service instances self-managed. This means each instance will try to retrieve the next pending incoming message if they finished the current task. This gives us more benefit and can solve the problems we met with in the dispatcher mode. The incoming message will be received to the best instance to process, which means this will be very balanced. And it will not happen that some instances are busy while other are idle, since the idle one will retrieve more tasks to make them busy. Since all instances are try their best to be busy we can use less instances than dispatcher mode, which more cost effective. Since there’s no dispatcher in the system, there is no bottleneck. When we introduced more service instances, in dispatcher mode we have to change something to let the dispatcher know the new instances. But in pulling mode since all service instance are self-managed, there no extra change at all. If there are many incoming messages, since the message bus can queue them in the transportation, service instances would not be crashed. All above are the benefits using the pulling mode, but it will introduce some problem as well. The process tracking and debugging become more difficult. Since the service instances are self-managed, we cannot know which instance will process the message. So we need more information to support debug and track. Real-time response may not be supported. All service instances will process the next message after the current one has done, if we have some real-time request this may not be a good solution. Compare with the Pros and Cons above, the pulling mode would a better solution for the distributed system architecture. Because what we need more is the scalability, cost-effect and the self-management.   WCF and WCF Transport Extensibility Windows Communication Foundation (WCF) is a framework for building service-oriented applications. In the .NET world WCF is the best way to implement the service. In this series I’m going to demonstrate how to implement the pulling mode on top of a message bus by extending the WCF. I don’t want to deep into every related field in WCF but will highlight its transport extensibility. When we implemented an RPC foundation there are many aspects we need to deal with, for example the message encoding, encryption, authentication and message sending and receiving. In WCF, each aspect is represented by a channel. A message will be passed through all necessary channels and finally send to the underlying transportation. And on the other side the message will be received from the transport and though the same channels until the business logic. This mode is called “Channel Stack” in WCF, and the last channel in the channel stack must always be a transport channel, which takes the responsible for sending and receiving the messages. As we are going to implement the WCF over message bus and implement the pulling mode scaling-out solution, we need to create our own transport channel so that the client and service can exchange messages over our bus. Before we deep into the transport channel, let’s have a look on the message exchange patterns that WCF defines. Message exchange pattern (MEP) defines how client and service exchange the messages over the transportation. WCF defines 3 basic MEPs which are datagram, Request-Reply and Duplex. Datagram: Also known as one-way, or fire-forgot mode. The message sent from the client to the service, and no need any reply from the service. The client doesn’t care about the message result at all. Request-Reply: Very common used pattern. The client send the request message to the service and wait until the reply message comes from the service. Duplex: The client sent message to the service, when the service processing the message it can callback to the client. When callback the service would be like a client while the client would be like a service. In WCF, each MEP represent some channels associated. MEP Channels Datagram IInputChannel, IOutputChannel Request-Reply IRequestChannel, IReplyChannel Duplex IDuplexChannel And the channels are created by ChannelListener on the server side, and ChannelFactory on the client side. The ChannelListener and ChannelFactory are created by the TransportBindingElement. The TransportBindingElement is created by the Binding, which can be defined as a new binding or from a custom binding. For more information about the transport channel mode, please refer to the MSDN document. The figure below shows the transport channel objects when using the request-reply MEP. And this is the datagram MEP. And this is the duplex MEP. After investigated the WCF transport architecture, channel mode and MEP, we finally identified what we should do to extend our message bus based transport layer. They are: Binding: (Optional) Defines the channel elements in the channel stack and added our transport binding element at the bottom of the stack. But we can use the build-in CustomBinding as well. TransportBindingElement: Defines which MEP is supported in our transport and create the related ChannelListener and ChannelFactory. This also defines the scheme of the endpoint if using this transport. ChannelListener: Create the server side channel based on the MEP it’s. We can have one ChannelListener to create channels for all supported MEPs, or we can have ChannelListener for each MEP. In this series I will use the second approach. ChannelFactory: Create the client side channel based on the MEP it’s. We can have one ChannelFactory to create channels for all supported MEPs, or we can have ChannelFactory for each MEP. In this series I will use the second approach. Channels: Based on the MEPs we want to support, we need to implement the channels accordingly. For example, if we want our transport support Request-Reply mode we should implement IRequestChannel and IReplyChannel. In this series I will implement all 3 MEPs listed above one by one. Scaffold: In order to make our transport extension works we also need to implement some scaffold stuff. For example we need some classes to send and receive message though out message bus. We also need some codes to read and write the WCF message, etc.. These are not necessary but would be very useful in our example.   Message Bus There is only one thing remained before we can begin to implement our scaling-out support WCF transport, which is the message bus. As I mentioned above, the message bus must have some features to fulfill all the WCF MEPs. In my company we will be using TIBCO EMS, which is an enterprise message bus product. And I have said before we can use any message bus production if it’s satisfied with our requests. Here I would like to introduce an interface to separate the message bus from the WCF. This allows us to implement the bus operations by any kinds bus we are going to use. The interface would be like this. 1: public interface IBus : IDisposable 2: { 3: string SendRequest(string message, bool fromClient, string from, string to = null); 4:  5: void SendReply(string message, bool fromClient, string replyTo); 6:  7: BusMessage Receive(bool fromClient, string replyTo); 8: } There are only three methods for the bus interface. Let me explain one by one. The SendRequest method takes the responsible for sending the request message into the bus. The parameters description are: message: The WCF message content. fromClient: Indicates if this message was came from the client. from: The channel ID that this message was sent from. The channel ID will be generated when any kinds of channel was created, which will be explained in the following articles. to: The channel ID that this message should be received. In Request-Reply and Duplex MEP this is necessary since the reply message must be received by the channel which sent the related request message. The SendReply method takes the responsible for sending the reply message. It’s very similar as the previous one but no “from” parameter. This is because it’s no need to reply a reply message again in any MEPs. The Receive method takes the responsible for waiting for a incoming message, includes the request message and specified reply message. It returned a BusMessage object, which contains some information about the channel information. The code of the BusMessage class is 1: public class BusMessage 2: { 3: public string MessageID { get; private set; } 4: public string From { get; private set; } 5: public string ReplyTo { get; private set; } 6: public string Content { get; private set; } 7:  8: public BusMessage(string messageId, string fromChannelId, string replyToChannelId, string content) 9: { 10: MessageID = messageId; 11: From = fromChannelId; 12: ReplyTo = replyToChannelId; 13: Content = content; 14: } 15: } Now let’s implement a message bus based on the IBus interface. Since I don’t want you to buy and install the TIBCO EMS or any other message bus products, I will implement an in process memory bus. This bus is only for test and sample purpose. It can only be used if the service and client are in the same process. Very straightforward. 1: public class InProcMessageBus : IBus 2: { 3: private readonly ConcurrentDictionary<Guid, InProcMessageEntity> _queue; 4: private readonly object _lock; 5:  6: public InProcMessageBus() 7: { 8: _queue = new ConcurrentDictionary<Guid, InProcMessageEntity>(); 9: _lock = new object(); 10: } 11:  12: public string SendRequest(string message, bool fromClient, string from, string to = null) 13: { 14: var entity = new InProcMessageEntity(message, fromClient, from, to); 15: _queue.TryAdd(entity.ID, entity); 16: return entity.ID.ToString(); 17: } 18:  19: public void SendReply(string message, bool fromClient, string replyTo) 20: { 21: var entity = new InProcMessageEntity(message, fromClient, null, replyTo); 22: _queue.TryAdd(entity.ID, entity); 23: } 24:  25: public BusMessage Receive(bool fromClient, string replyTo) 26: { 27: InProcMessageEntity e = null; 28: while (true) 29: { 30: lock (_lock) 31: { 32: var entity = _queue 33: .Where(kvp => kvp.Value.FromClient == fromClient && (kvp.Value.To == replyTo || string.IsNullOrWhiteSpace(kvp.Value.To))) 34: .FirstOrDefault(); 35: if (entity.Key != Guid.Empty && entity.Value != null) 36: { 37: _queue.TryRemove(entity.Key, out e); 38: } 39: } 40: if (e == null) 41: { 42: Thread.Sleep(100); 43: } 44: else 45: { 46: return new BusMessage(e.ID.ToString(), e.From, e.To, e.Content); 47: } 48: } 49: } 50:  51: public void Dispose() 52: { 53: } 54: } The InProcMessageBus stores the messages in the objects of InProcMessageEntity, which can take some extra information beside the WCF message itself. 1: public class InProcMessageEntity 2: { 3: public Guid ID { get; set; } 4: public string Content { get; set; } 5: public bool FromClient { get; set; } 6: public string From { get; set; } 7: public string To { get; set; } 8:  9: public InProcMessageEntity() 10: : this(string.Empty, false, string.Empty, string.Empty) 11: { 12: } 13:  14: public InProcMessageEntity(string content, bool fromClient, string from, string to) 15: { 16: ID = Guid.NewGuid(); 17: Content = content; 18: FromClient = fromClient; 19: From = from; 20: To = to; 21: } 22: }   Summary OK, now I have all necessary stuff ready. The next step would be implementing our WCF message bus transport extension. In this post I described two scaling-out approaches on the service side especially if we are using the cloud platform: dispatcher mode and pulling mode. And I compared the Pros and Cons of them. Then I introduced the WCF channel stack, channel mode and the transport extension part, and identified what we should do to create our own WCF transport extension, to let our WCF services using pulling mode based on a message bus. And finally I provided some classes that need to be used in the future posts that working against an in process memory message bus, for the demonstration purpose only. In the next post I will begin to implement the transport extension step by step.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Is there a Generic USB TouchScreen Driver 12.04?

    - by lbjoum
    Is there a Generic USB TouchScreen Driver 12.04? Device 03eb:201c I've been looking for 4 days solid (not very skilled) and can't find a solution. I have a generic tablet: C97- Atom N2600 9.7" 2GB 32GB Bluetooth WiFi WebCam Ext.3G Windows 7 Tablet PC Using 12.04 and cannot find a driver. I installed android and the touchscreen works but still lots of other bugs. Oh well, stuck with Windows 7 and not happy about it. Will keep trying, but too much time wasted already. If you have a solution I would love to try it. ubuntu@ubuntu:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 002: ID 0cf2:6238 ENE Technology, Inc. Bus 001 Device 003: ID 1a40:0101 Terminus Technology Inc. 4-Port HUB Bus 001 Device 005: ID 05e1:0100 Syntek Semiconductor Co., Ltd 802.11g + Bluetooth Wireless Adapter Bus 001 Device 006: ID 090c:3731 Silicon Motion, Inc. - Taiwan (formerly Feiya Technology Corp.) Bus 003 Device 002: ID 03eb:201c Atmel Corp. at90usbkey sample firmware (HID mouse) (from Windows: HID\VID_03EB&PID_201C\6&5F38127&0&0000 USB\VID_03EB&PID_201C\5&193ADADC&1&2 ) Bus 001 Device 007: ID 0518:0001 EzKEY Corp. USB to PS2 Adaptor v1.09 Bus 001 Device 008: ID 192f:0916 Avago Technologies, Pte. ubuntu@ubuntu:~$ sudo lsusb -v Bus 003 Device 002: ID 03eb:201c Atmel Corp. at90usbkey sample firmware (HID mouse) Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 2.00 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 32 idVendor 0x03eb Atmel Corp. idProduct 0x201c at90usbkey sample firmware (HID mouse) bcdDevice 45.a2 iManufacturer 1 CDT iProduct 2 9.75 iSerial 0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 34 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0x00 (Missing must-be-set bit!) (Bus Powered) MaxPower 100mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 3 Human Interface Device bInterfaceSubClass 0 No Subclass bInterfaceProtocol 0 None iInterface 0 HID Device Descriptor: bLength 9 bDescriptorType 33 bcdHID 1.11 bCountryCode 0 Not supported bNumDescriptors 1 bDescriptorType 34 Report wDescriptorLength 177 Report Descriptors: ** UNAVAILABLE ** Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0020 1x 32 bytes bInterval 5 Device Status: 0x00fb Self Powered Remote Wakeup Enabled Debug Mode ubuntu@ubuntu:~$ sudo lshw ubuntu description: Notebook product: To be filled by O.E.M. (To be filled by O.E.M.) vendor: To be filled by O.E.M. version: To be filled by O.E.M. serial: To be filled by O.E.M. width: 32 bits capabilities: smbios-2.7 dmi-2.7 smp-1.4 smp configuration: boot=normal chassis=notebook cpus=2 family=To be filled by O.E.M. sku=To be filled by O.E.M. uuid=00020003-0004-0005-0006-000700080009 *-core description: Motherboard product: Tiger Hill vendor: INTEL Corporation physical id: 0 version: To be filled by O.E.M. serial: To be filled by O.E.M. slot: To be filled by O.E.M. *-firmware description: BIOS vendor: American Megatrends Inc. physical id: 0 version: 4.6.5 date: 08/24/2012 size: 64KiB capacity: 960KiB capabilities: pci upgrade shadowing cdboot bootselect socketedrom edd int13floppy1200 int13floppy720 int13floppy2880 int5printscreen int9keyboard int14serial int17printer acpi usb biosbootspecification *-cpu:0 description: CPU product: Intel(R) Atom(TM) CPU N2600 @ 1.60GHz vendor: Intel Corp. physical id: 4 bus info: cpu@0 version: 6.6.1 serial: 0003-0661-0000-0000-0000-0000 slot: CPU 1 size: 1600MHz capacity: 1600MHz width: 64 bits clock: 400MHz capabilities: x86-64 boot fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe nx constant_tsc arch_perfmon pebs bts nonstop_tsc aperfmperf pni dtes64 monitor ds_cpl est tm2 ssse3 cx16 xtpr pdcm movbe lahf_lm arat configuration: cores=2 enabledcores=1 id=2 threads=2 *-cache:0 description: L1 cache physical id: 5 slot: L1-Cache size: 24KiB capacity: 24KiB capabilities: internal write-back unified *-cache:1 description: L2 cache physical id: 6 slot: L2-Cache size: 512KiB capacity: 512KiB capabilities: internal varies unified *-logicalcpu:0 description: Logical CPU physical id: 2.1 width: 64 bits capabilities: logical *-logicalcpu:1 description: Logical CPU physical id: 2.2 width: 64 bits capabilities: logical *-logicalcpu:2 description: Logical CPU physical id: 2.3 width: 64 bits capabilities: logical *-logicalcpu:3 description: Logical CPU physical id: 2.4 width: 64 bits capabilities: logical *-memory description: System Memory physical id: 28 slot: System board or motherboard size: 2GiB *-bank:0 description: SODIMM [empty] product: [Empty] vendor: [Empty] physical id: 0 serial: [Empty] slot: DIMM0 *-bank:1 description: SODIMM DDR3 Synchronous 800 MHz (1.2 ns) vendor: 69 physical id: 1 serial: 00000210 slot: DIMM1 size: 2GiB width: 64 bits clock: 800MHz (1.2ns) *-cpu:1 physical id: 1 bus info: cpu@1 version: 6.6.1 serial: 0003-0661-0000-0000-0000-0000 size: 1600MHz capabilities: ht configuration: id=2 *-logicalcpu:0 description: Logical CPU physical id: 2.1 capabilities: logical *-logicalcpu:1 description: Logical CPU physical id: 2.2 capabilities: logical *-logicalcpu:2 description: Logical CPU physical id: 2.3 capabilities: logical *-logicalcpu:3 description: Logical CPU physical id: 2.4 capabilities: logical *-pci description: Host bridge product: Atom Processor D2xxx/N2xxx DRAM Controller vendor: Intel Corporation physical id: 100 bus info: pci@0000:00:00.0 version: 03 width: 32 bits clock: 33MHz *-display UNCLAIMED description: VGA compatible controller product: Atom Processor D2xxx/N2xxx Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 32 bits clock: 33MHz capabilities: pm msi vga_controller bus_master cap_list configuration: latency=0 resources: memory:dfe00000-dfefffff ioport:f100(size=8) *-multimedia description: Audio device product: N10/ICH 7 Family High Definition Audio Controller vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 02 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:42 memory:dff00000-dff03fff *-pci:0 description: PCI bridge product: N10/ICH 7 Family PCI Express Port 1 vendor: Intel Corporation physical id: 1c bus info: pci@0000:00:1c.0 version: 02 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:40 ioport:2000(size=4096) memory:80000000-801fffff ioport:80200000(size=2097152) *-usb:0 description: USB controller product: N10/ICH 7 Family USB UHCI Controller #1 vendor: Intel Corporation physical id: 1d bus info: pci@0000:00:1d.0 version: 02 width: 32 bits clock: 33MHz capabilities: uhci bus_master configuration: driver=uhci_hcd latency=0 resources: irq:23 ioport:f0a0(size=32) *-usb:1 description: USB controller product: N10/ICH 7 Family USB UHCI Controller #2 vendor: Intel Corporation physical id: 1d.1 bus info: pci@0000:00:1d.1 version: 02 width: 32 bits clock: 33MHz capabilities: uhci bus_master configuration: driver=uhci_hcd latency=0 resources: irq:19 ioport:f080(size=32) *-usb:2 description: USB controller product: N10/ICH 7 Family USB UHCI Controller #3 vendor: Intel Corporation physical id: 1d.2 bus info: pci@0000:00:1d.2 version: 02 width: 32 bits clock: 33MHz capabilities: uhci bus_master configuration: driver=uhci_hcd latency=0 resources: irq:18 ioport:f060(size=32) *-usb:3 description: USB controller product: N10/ICH 7 Family USB UHCI Controller #4 vendor: Intel Corporation physical id: 1d.3 bus info: pci@0000:00:1d.3 version: 02 width: 32 bits clock: 33MHz capabilities: uhci bus_master configuration: driver=uhci_hcd latency=0 resources: irq:16 ioport:f040(size=32) *-usb:4 description: USB controller product: N10/ICH 7 Family USB2 EHCI Controller vendor: Intel Corporation physical id: 1d.7 bus info: pci@0000:00:1d.7 version: 02 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:23 memory:dff05000-dff053ff *-pci:1 description: PCI bridge product: 82801 Mobile PCI Bridge vendor: Intel Corporation physical id: 1e bus info: pci@0000:00:1e.0 version: e2 width: 32 bits clock: 33MHz capabilities: pci subtractive_decode bus_master cap_list *-isa description: ISA bridge product: NM10 Family LPC Controller vendor: Intel Corporation physical id: 1f bus info: pci@0000:00:1f.0 version: 02 width: 32 bits clock: 33MHz capabilities: isa bus_master cap_list configuration: latency=0 *-storage description: SATA controller product: N10/ICH7 Family SATA Controller [AHCI mode] vendor: Intel Corporation physical id: 1f.2 bus info: pci@0000:00:1f.2 logical name: scsi0 version: 02 width: 32 bits clock: 66MHz capabilities: storage msi pm ahci_1.0 bus_master cap_list emulated configuration: driver=ahci latency=0 resources: irq:41 ioport:f0f0(size=8) ioport:f0e0(size=4) ioport:f0d0(size=8) ioport:f0c0(size=4) ioport:f020(size=16) memory:dff04000-dff043ff *-disk description: ATA Disk product: BIWIN SSD physical id: 0.0.0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: 1206 serial: 123403501060 size: 29GiB (32GB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=8fbe402b *-volume:0 description: Windows NTFS volume physical id: 1 bus info: scsi@0:0.0.0,1 logical name: /dev/sda1 version: 3.1 serial: 249bde5d-8246-9a40-88c7-2d5e3bcaf692 size: 19GiB capacity: 19GiB capabilities: primary bootable ntfs initialized configuration: clustersize=4096 created=2011-04-04 02:27:51 filesystem=ntfs state=clean *-volume:1 description: Windows NTFS volume physical id: 2 bus info: scsi@0:0.0.0,2 logical name: /dev/sda2 version: 3.1 serial: de12d40f-d5ca-8642-b306-acd9349fda1a size: 10231MiB capacity: 10GiB capabilities: primary ntfs initialized configuration: clustersize=4096 created=2011-04-04 01:52:26 filesystem=ntfs state=clean *-serial UNCLAIMED description: SMBus product: N10/ICH 7 Family SMBus Controller vendor: Intel Corporation physical id: 1f.3 bus info: pci@0000:00:1f.3 version: 02 width: 32 bits clock: 33MHz configuration: latency=0 resources: ioport:f000(size=32) *-scsi:0 physical id: 2 bus info: usb@1:1 logical name: scsi4 capabilities: emulated scsi-host configuration: driver=usb-storage *-disk description: SCSI Disk physical id: 0.0.0 bus info: scsi@4:0.0.0 logical name: /dev/sdb size: 29GiB (31GB) capabilities: partitioned partitioned:dos configuration: signature=00017463 *-volume description: Windows FAT volume vendor: mkdosfs physical id: 1 bus info: scsi@4:0.0.0,1 logical name: /dev/sdb1 logical name: /cdrom version: FAT32 serial: 129b-4f87 size: 29GiB capacity: 29GiB capabilities: primary bootable fat initialized configuration: FATs=2 filesystem=fat mount.fstype=vfat mount.options=rw,relatime,fmask=0022,dmask=0022,codepage=cp437,iocharset=iso8859-1,shortname=mixed,errors=remount-ro state=mounted *-scsi:1 physical id: 3 bus info: usb@1:3.1 logical name: scsi6 capabilities: emulated scsi-host configuration: driver=usb-storage *-disk description: SCSI Disk physical id: 0.0.0 bus info: scsi@6:0.0.0 logical name: /dev/sdc size: 7400MiB (7759MB) capabilities: partitioned partitioned:dos configuration: signature=c3072e18 *-volume description: Windows FAT volume vendor: mkdosfs physical id: 1 bus info: scsi@6:0.0.0,1 logical name: /dev/sdc1 logical name: /media/JOUM8G version: FAT32 serial: e676-9311 size: 7394MiB capacity: 7394MiB capabilities: primary bootable fat initialized configuration: FATs=2 filesystem=fat label=Android mount.fstype=vfat mount.options=rw,nosuid,nodev,relatime,uid=999,gid=999,fmask=0022,dmask=0077,codepage=cp437,iocharset=iso8859-1,shortname=mixed,showexec,utf8,flush,errors=remount-ro state=mounted ubuntu@ubuntu:~$ ubuntu@ubuntu:~$ xinput list ? Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? Plus More Enterprise LTD. USB-compliant keyboard id=10 [slave pointer (2)] ? ? USB Optical Mouse id=11 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Power Button id=7 [slave keyboard (3)] ? Sleep Button id=8 [slave keyboard (3)] ? Plus More Enterprise LTD. USB-compliant keyboard id=9 [slave keyboard (3)] ? USB 2.0 Webcam - Front id=12 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=13 [slave keyboard (3)] ubuntu@ubuntu:~$

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  • Internet doesn't work by default

    - by Adam Martinez
    After upgrading to Precise, I am required to run 'sudo dhclient eth0' in a terminal in order to get the internet to work. Everything worked perfectly fine on Oneiric, so It's really puzzling me. I'm thinking it could possibly be something with the kernel, but who knows. Output of dmesg: [ 0.247891] system 00:01: [io 0x0290-0x030f] has been reserved [ 0.247896] system 00:01: [io 0x0290-0x0297] has been reserved [ 0.247901] system 00:01: [io 0x0880-0x088f] has been reserved [ 0.247908] system 00:01: Plug and Play ACPI device, IDs PNP0c02 (active) [ 0.247931] pnp 00:02: [dma 4] [ 0.247935] pnp 00:02: [io 0x0000-0x000f] [ 0.247939] pnp 00:02: [io 0x0080-0x0090] [ 0.247943] pnp 00:02: [io 0x0094-0x009f] [ 0.247947] pnp 00:02: [io 0x00c0-0x00df] [ 0.248033] pnp 00:02: Plug and Play ACPI device, IDs PNP0200 (active) [ 0.248125] pnp 00:03: [io 0x0070-0x0073] [ 0.248187] pnp 00:03: Plug and Play ACPI device, IDs PNP0b00 (active) [ 0.248205] pnp 00:04: [io 0x0061] [ 0.248260] pnp 00:04: Plug and Play ACPI device, IDs PNP0800 (active) [ 0.248277] pnp 00:05: [io 0x00f0-0x00ff] [ 0.248292] pnp 00:05: [irq 13] [ 0.248348] pnp 00:05: Plug and Play ACPI device, IDs PNP0c04 (active) [ 0.248583] pnp 00:06: [io 0x03f0-0x03f5] [ 0.248588] pnp 00:06: [io 0x03f7] [ 0.248597] pnp 00:06: [irq 6] [ 0.248601] pnp 00:06: [dma 2] [ 0.248690] pnp 00:06: Plug and Play ACPI device, IDs PNP0700 (active) [ 0.248998] pnp 00:07: [io 0x03f8-0x03ff] [ 0.249008] pnp 00:07: [irq 4] [ 0.249122] pnp 00:07: Plug and Play ACPI device, IDs PNP0501 (active) [ 0.249479] pnp 00:08: [io 0x0400-0x04bf] [ 0.249584] system 00:08: [io 0x0400-0x04bf] has been reserved [ 0.249591] system 00:08: Plug and Play ACPI device, IDs PNP0c02 (active) [ 0.249628] pnp 00:09: [mem 0xffb80000-0xffbfffff] [ 0.249690] pnp 00:09: Plug and Play ACPI device, IDs INT0800 (active) [ 0.250049] pnp 00:0a: [mem 0xe0000000-0xefffffff] [ 0.250167] system 00:0a: [mem 0xe0000000-0xefffffff] has been reserved [ 0.250173] system 00:0a: Plug and Play ACPI device, IDs PNP0c02 (active) [ 0.250302] pnp 00:0b: [mem 0x000f0000-0x000fffff] [ 0.250307] pnp 00:0b: [mem 0x7ff00000-0x7fffffff] [ 0.250311] pnp 00:0b: [mem 0xfed00000-0xfed000ff] [ 0.250316] pnp 00:0b: [mem 0x0000046e-0x0000056d] [ 0.250320] pnp 00:0b: [mem 0x7fee0000-0x7fefffff] [ 0.250324] pnp 00:0b: [mem 0x00000000-0x0009ffff] [ 0.250328] pnp 00:0b: [mem 0x00100000-0x7fedffff] [ 0.250332] pnp 00:0b: [mem 0xfec00000-0xfec00fff] [ 0.250336] pnp 00:0b: [mem 0xfed14000-0xfed1dfff] [ 0.250341] pnp 00:0b: [mem 0xfed20000-0xfed9ffff] [ 0.250345] pnp 00:0b: [mem 0xfee00000-0xfee00fff] [ 0.250349] pnp 00:0b: [mem 0xffb00000-0xffb7ffff] [ 0.250353] pnp 00:0b: [mem 0xfff00000-0xffffffff] [ 0.250357] pnp 00:0b: [mem 0x000e0000-0x000effff] [ 0.250409] pnp 00:0b: disabling [mem 0x0000046e-0x0000056d] because it overlaps 0000:01:00.0 BAR 6 [mem 0x00000000-0x0007ffff pref] [ 0.250419] pnp 00:0b: disabling [mem 0x0000046e-0x0000056d disabled] because it overlaps 0000:03:00.0 BAR 6 [mem 0x00000000-0x0000ffff pref] [ 0.250430] pnp 00:0b: disabling [mem 0x0000046e-0x0000056d disabled] because it overlaps 0000:04:00.0 BAR 6 [mem 0x00000000-0x0001ffff pref] [ 0.250524] system 00:0b: [mem 0x000f0000-0x000fffff] could not be reserved [ 0.250530] system 00:0b: [mem 0x7ff00000-0x7fffffff] has been reserved [ 0.250536] system 00:0b: [mem 0xfed00000-0xfed000ff] has been reserved [ 0.250541] system 00:0b: [mem 0x7fee0000-0x7fefffff] could not be reserved [ 0.250547] system 00:0b: [mem 0x00000000-0x0009ffff] could not be reserved [ 0.250552] system 00:0b: [mem 0x00100000-0x7fedffff] could not be reserved [ 0.250558] system 00:0b: [mem 0xfec00000-0xfec00fff] could not be reserved [ 0.250563] system 00:0b: [mem 0xfed14000-0xfed1dfff] has been reserved [ 0.250568] system 00:0b: [mem 0xfed20000-0xfed9ffff] has been reserved [ 0.250574] system 00:0b: [mem 0xfee00000-0xfee00fff] has been reserved [ 0.250579] system 00:0b: [mem 0xffb00000-0xffb7ffff] has been reserved [ 0.250585] system 00:0b: [mem 0xfff00000-0xffffffff] has been reserved [ 0.250590] system 00:0b: [mem 0x000e0000-0x000effff] has been reserved [ 0.250596] system 00:0b: Plug and Play ACPI device, IDs PNP0c01 (active) [ 0.250614] pnp: PnP ACPI: found 12 devices [ 0.250617] ACPI: ACPI bus type pnp unregistered [ 0.250624] PnPBIOS: Disabled by ACPI PNP [ 0.288725] PCI: max bus depth: 1 pci_try_num: 2 [ 0.288786] pci 0000:01:00.0: BAR 6: assigned [mem 0xfb000000-0xfb07ffff pref] [ 0.288792] pci 0000:00:01.0: PCI bridge to [bus 01-01] [ 0.288797] pci 0000:00:01.0: bridge window [io 0xa000-0xafff] [ 0.288804] pci 0000:00:01.0: bridge window [mem 0xf8000000-0xfbffffff] [ 0.288811] pci 0000:00:01.0: bridge window [mem 0xd0000000-0xdfffffff 64bit pref] [ 0.288820] pci 0000:00:1c.0: PCI bridge to [bus 02-02] [ 0.288825] pci 0000:00:1c.0: bridge window [io 0x9000-0x9fff] [ 0.288833] pci 0000:00:1c.0: bridge window [mem 0xfdb00000-0xfdbfffff] [ 0.288840] pci 0000:00:1c.0: bridge window [mem 0xfd800000-0xfd8fffff 64bit pref] [ 0.288851] pci 0000:03:00.0: BAR 6: assigned [mem 0xfde00000-0xfde0ffff pref] [ 0.288856] pci 0000:00:1c.4: PCI bridge to [bus 03-03] [ 0.288861] pci 0000:00:1c.4: bridge window [io 0xd000-0xdfff] [ 0.288869] pci 0000:00:1c.4: bridge window [mem 0xfd700000-0xfd7fffff] [ 0.288876] pci 0000:00:1c.4: bridge window [mem 0xfde00000-0xfdefffff 64bit pref] [ 0.288887] pci 0000:04:00.0: BAR 6: assigned [mem 0xfdc00000-0xfdc1ffff pref] [ 0.288891] pci 0000:00:1c.5: PCI bridge to [bus 04-04] [ 0.288897] pci 0000:00:1c.5: bridge window [io 0xb000-0xbfff] [ 0.288904] pci 0000:00:1c.5: bridge window [mem 0xfdd00000-0xfddfffff] [ 0.288911] pci 0000:00:1c.5: bridge window [mem 0xfdc00000-0xfdcfffff 64bit pref] [ 0.288920] pci 0000:00:1e.0: PCI bridge to [bus 05-05] [ 0.288926] pci 0000:00:1e.0: bridge window [io 0xc000-0xcfff] [ 0.288933] pci 0000:00:1e.0: bridge window [mem 0xfda00000-0xfdafffff] [ 0.288940] pci 0000:00:1e.0: bridge window [mem 0xfd900000-0xfd9fffff 64bit pref] [ 0.288971] pci 0000:00:01.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 0.288979] pci 0000:00:01.0: setting latency timer to 64 [ 0.288991] pci 0000:00:1c.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 0.288998] pci 0000:00:1c.0: setting latency timer to 64 [ 0.289008] pci 0000:00:1c.4: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 0.289014] pci 0000:00:1c.4: setting latency timer to 64 [ 0.289030] pci 0000:00:1c.5: PCI INT B -> GSI 17 (level, low) -> IRQ 17 [ 0.289037] pci 0000:00:1c.5: setting latency timer to 64 [ 0.289047] pci 0000:00:1e.0: setting latency timer to 64 [ 0.289054] pci_bus 0000:00: resource 4 [io 0x0000-0x0cf7] [ 0.289058] pci_bus 0000:00: resource 5 [io 0x0d00-0xffff] [ 0.289063] pci_bus 0000:00: resource 6 [mem 0x000a0000-0x000bffff] [ 0.289067] pci_bus 0000:00: resource 7 [mem 0x000c0000-0x000dffff] [ 0.289072] pci_bus 0000:00: resource 8 [mem 0x7ff00000-0xfebfffff] [ 0.289077] pci_bus 0000:01: resource 0 [io 0xa000-0xafff] [ 0.289081] pci_bus 0000:01: resource 1 [mem 0xf8000000-0xfbffffff] [ 0.289086] pci_bus 0000:01: resource 2 [mem 0xd0000000-0xdfffffff 64bit pref] [ 0.289092] pci_bus 0000:02: resource 0 [io 0x9000-0x9fff] [ 0.289096] pci_bus 0000:02: resource 1 [mem 0xfdb00000-0xfdbfffff] [ 0.289101] pci_bus 0000:02: resource 2 [mem 0xfd800000-0xfd8fffff 64bit pref] [ 0.289106] pci_bus 0000:03: resource 0 [io 0xd000-0xdfff] [ 0.289110] pci_bus 0000:03: resource 1 [mem 0xfd700000-0xfd7fffff] [ 0.289115] pci_bus 0000:03: resource 2 [mem 0xfde00000-0xfdefffff 64bit pref] [ 0.289120] pci_bus 0000:04: resource 0 [io 0xb000-0xbfff] [ 0.289124] pci_bus 0000:04: resource 1 [mem 0xfdd00000-0xfddfffff] [ 0.289129] pci_bus 0000:04: resource 2 [mem 0xfdc00000-0xfdcfffff 64bit pref] [ 0.289134] pci_bus 0000:05: resource 0 [io 0xc000-0xcfff] [ 0.289138] pci_bus 0000:05: resource 1 [mem 0xfda00000-0xfdafffff] [ 0.289143] pci_bus 0000:05: resource 2 [mem 0xfd900000-0xfd9fffff 64bit pref] [ 0.289148] pci_bus 0000:05: resource 4 [io 0x0000-0x0cf7] [ 0.289152] pci_bus 0000:05: resource 5 [io 0x0d00-0xffff] [ 0.289157] pci_bus 0000:05: resource 6 [mem 0x000a0000-0x000bffff] [ 0.289161] pci_bus 0000:05: resource 7 [mem 0x000c0000-0x000dffff] [ 0.289166] pci_bus 0000:05: resource 8 [mem 0x7ff00000-0xfebfffff] [ 0.289233] NET: Registered protocol family 2 [ 0.289360] IP route cache hash table entries: 32768 (order: 5, 131072 bytes) [ 0.289754] TCP established hash table entries: 131072 (order: 8, 1048576 bytes) [ 0.290351] TCP bind hash table entries: 65536 (order: 7, 524288 bytes) [ 0.290670] TCP: Hash tables configured (established 131072 bind 65536) [ 0.290674] TCP reno registered [ 0.290680] UDP hash table entries: 512 (order: 2, 16384 bytes) [ 0.290703] UDP-Lite hash table entries: 512 (order: 2, 16384 bytes) [ 0.290868] NET: Registered protocol family 1 [ 0.290911] pci 0000:00:1a.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 0.290932] pci 0000:00:1a.0: PCI INT A disabled [ 0.290956] pci 0000:00:1a.1: PCI INT B -> GSI 21 (level, low) -> IRQ 21 [ 0.290975] pci 0000:00:1a.1: PCI INT B disabled [ 0.290992] pci 0000:00:1a.2: PCI INT D -> GSI 19 (level, low) -> IRQ 19 [ 0.291012] pci 0000:00:1a.2: PCI INT D disabled [ 0.291031] pci 0000:00:1a.7: PCI INT C -> GSI 18 (level, low) -> IRQ 18 [ 0.291068] pci 0000:00:1a.7: PCI INT C disabled [ 0.291104] pci 0000:00:1d.0: PCI INT A -> GSI 23 (level, low) -> IRQ 23 [ 0.291123] pci 0000:00:1d.0: PCI INT A disabled [ 0.291135] pci 0000:00:1d.1: PCI INT B -> GSI 19 (level, low) -> IRQ 19 [ 0.291155] pci 0000:00:1d.1: PCI INT B disabled [ 0.291166] pci 0000:00:1d.2: PCI INT C -> GSI 18 (level, low) -> IRQ 18 [ 0.291185] pci 0000:00:1d.2: PCI INT C disabled [ 0.291198] pci 0000:00:1d.7: PCI INT A -> GSI 23 (level, low) -> IRQ 23 [ 0.291219] pci 0000:00:1d.7: PCI INT A disabled [ 0.291258] pci 0000:01:00.0: Boot video device [ 0.291273] PCI: CLS 4 bytes, default 64 [ 0.291857] audit: initializing netlink socket (disabled) [ 0.291876] type=2000 audit(1336753420.284:1): initialized [ 0.337724] highmem bounce pool size: 64 pages [ 0.337734] HugeTLB registered 2 MB page size, pre-allocated 0 pages [ 0.349241] VFS: Disk quotas dquot_6.5.2 [ 0.349365] Dquot-cache hash table entries: 1024 (order 0, 4096 bytes) [ 0.350418] fuse init (API version 7.17) [ 0.350611] msgmni has been set to 1685 [ 0.351179] Block layer SCSI generic (bsg) driver version 0.4 loaded (major 253) [ 0.351229] io scheduler noop registered [ 0.351233] io scheduler deadline registered [ 0.351247] io scheduler cfq registered (default) [ 0.351450] pcieport 0000:00:01.0: setting latency timer to 64 [ 0.351502] pcieport 0000:00:01.0: irq 40 for MSI/MSI-X [ 0.351585] pcieport 0000:00:1c.0: setting latency timer to 64 [ 0.351639] pcieport 0000:00:1c.0: irq 41 for MSI/MSI-X [ 0.351728] pcieport 0000:00:1c.4: setting latency timer to 64 [ 0.351779] pcieport 0000:00:1c.4: irq 42 for MSI/MSI-X [ 0.351875] pcieport 0000:00:1c.5: setting latency timer to 64 [ 0.351927] pcieport 0000:00:1c.5: irq 43 for MSI/MSI-X [ 0.352094] pci_hotplug: PCI Hot Plug PCI Core version: 0.5 [ 0.352143] pciehp: PCI Express Hot Plug Controller Driver version: 0.4 [ 0.352311] intel_idle: MWAIT substates: 0x22220 [ 0.352315] intel_idle: does not run on family 6 model 23 [ 0.352446] input: Power Button as /devices/LNXSYSTM:00/device:00/PNP0C0C:00/input/input0 [ 0.352455] ACPI: Power Button [PWRB] [ 0.352556] input: Power Button as /devices/LNXSYSTM:00/LNXPWRBN:00/input/input1 [ 0.352562] ACPI: Power Button [PWRF] [ 0.352650] ACPI: Fan [FAN] (on) [ 0.355667] thermal LNXTHERM:00: registered as thermal_zone0 [ 0.355673] ACPI: Thermal Zone [THRM] (26 C) [ 0.355750] ERST: Table is not found! [ 0.355753] GHES: HEST is not enabled! [ 0.355898] Serial: 8250/16550 driver, 32 ports, IRQ sharing enabled [ 0.376332] serial8250: ttyS0 at I/O 0x3f8 (irq = 4) is a 16550A [ 0.376582] isapnp: Scanning for PnP cards... [ 0.709133] Freeing initrd memory: 13792k freed [ 0.729743] isapnp: No Plug & Play device found [ 0.816786] 00:07: ttyS0 at I/O 0x3f8 (irq = 4) is a 16550A [ 0.832385] Linux agpgart interface v0.103 [ 0.835605] brd: module loaded [ 0.837138] loop: module loaded [ 0.837452] ata_piix 0000:00:1f.2: version 2.13 [ 0.837473] ata_piix 0000:00:1f.2: PCI INT A -> GSI 19 (level, low) -> IRQ 19 [ 0.837480] ata_piix 0000:00:1f.2: MAP [ P0 P2 P1 P3 ] [ 0.837546] ata_piix 0000:00:1f.2: setting latency timer to 64 [ 0.838099] scsi0 : ata_piix [ 0.838253] scsi1 : ata_piix [ 0.839183] ata1: SATA max UDMA/133 cmd 0xf900 ctl 0xf800 bmdma 0xf500 irq 19 [ 0.839192] ata2: SATA max UDMA/133 cmd 0xf700 ctl 0xf600 bmdma 0xf508 irq 19 [ 0.839239] ata_piix 0000:00:1f.5: PCI INT A -> GSI 19 (level, low) -> IRQ 19 [ 0.839246] ata_piix 0000:00:1f.5: MAP [ P0 -- P1 -- ] [ 0.839300] ata_piix 0000:00:1f.5: setting latency timer to 64 [ 0.839708] scsi2 : ata_piix [ 0.839841] scsi3 : ata_piix [ 0.840301] ata3: SATA max UDMA/133 cmd 0xf200 ctl 0xf100 bmdma 0xee00 irq 19 [ 0.840308] ata4: SATA max UDMA/133 cmd 0xf000 ctl 0xef00 bmdma 0xee08 irq 19 [ 0.840429] pata_acpi 0000:03:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 0.840467] pata_acpi 0000:03:00.0: setting latency timer to 64 [ 0.840488] pata_acpi 0000:03:00.0: PCI INT A disabled [ 0.841159] Fixed MDIO Bus: probed [ 0.841205] tun: Universal TUN/TAP device driver, 1.6 [ 0.841210] tun: (C) 1999-2004 Max Krasnyansky <[email protected]> [ 0.841322] PPP generic driver version 2.4.2 [ 0.841515] ehci_hcd: USB 2.0 'Enhanced' Host Controller (EHCI) Driver [ 0.841542] ehci_hcd 0000:00:1a.7: PCI INT C -> GSI 18 (level, low) -> IRQ 18 [ 0.841567] ehci_hcd 0000:00:1a.7: setting latency timer to 64 [ 0.841573] ehci_hcd 0000:00:1a.7: EHCI Host Controller [ 0.841658] ehci_hcd 0000:00:1a.7: new USB bus registered, assigned bus number 1 [ 0.845582] ehci_hcd 0000:00:1a.7: cache line size of 4 is not supported [ 0.845610] ehci_hcd 0000:00:1a.7: irq 18, io mem 0xfdfff000 [ 0.860022] ehci_hcd 0000:00:1a.7: USB 2.0 started, EHCI 1.00 [ 0.860264] hub 1-0:1.0: USB hub found [ 0.860272] hub 1-0:1.0: 6 ports detected [ 0.860404] ehci_hcd 0000:00:1d.7: PCI INT A -> GSI 23 (level, low) -> IRQ 23 [ 0.860424] ehci_hcd 0000:00:1d.7: setting latency timer to 64 [ 0.860430] ehci_hcd 0000:00:1d.7: EHCI Host Controller [ 0.860512] ehci_hcd 0000:00:1d.7: new USB bus registered, assigned bus number 2 [ 0.864413] ehci_hcd 0000:00:1d.7: cache line size of 4 is not supported [ 0.864438] ehci_hcd 0000:00:1d.7: irq 23, io mem 0xfdffe000 [ 0.880021] ehci_hcd 0000:00:1d.7: USB 2.0 started, EHCI 1.00 [ 0.880227] hub 2-0:1.0: USB hub found [ 0.880234] hub 2-0:1.0: 6 ports detected [ 0.880369] ohci_hcd: USB 1.1 'Open' Host Controller (OHCI) Driver [ 0.880396] uhci_hcd: USB Universal Host Controller Interface driver [ 0.880431] uhci_hcd 0000:00:1a.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 0.880443] uhci_hcd 0000:00:1a.0: setting latency timer to 64 [ 0.880449] uhci_hcd 0000:00:1a.0: UHCI Host Controller [ 0.880529] uhci_hcd 0000:00:1a.0: new USB bus registered, assigned bus number 3 [ 0.880574] uhci_hcd 0000:00:1a.0: irq 16, io base 0x0000ff00 [ 0.880803] hub 3-0:1.0: USB hub found [ 0.880811] hub 3-0:1.0: 2 ports detected [ 0.880929] uhci_hcd 0000:00:1a.1: PCI INT B -> GSI 21 (level, low) -> IRQ 21 [ 0.880940] uhci_hcd 0000:00:1a.1: setting latency timer to 64 [ 0.880946] uhci_hcd 0000:00:1a.1: UHCI Host Controller [ 0.881039] uhci_hcd 0000:00:1a.1: new USB bus registered, assigned bus number 4 [ 0.881081] uhci_hcd 0000:00:1a.1: irq 21, io base 0x0000fe00 [ 0.881302] hub 4-0:1.0: USB hub found [ 0.881310] hub 4-0:1.0: 2 ports detected [ 0.881427] uhci_hcd 0000:00:1a.2: PCI INT D -> GSI 19 (level, low) -> IRQ 19 [ 0.881438] uhci_hcd 0000:00:1a.2: setting latency timer to 64 [ 0.881443] uhci_hcd 0000:00:1a.2: UHCI Host Controller [ 0.881523] uhci_hcd 0000:00:1a.2: new USB bus registered, assigned bus number 5 [ 0.881551] uhci_hcd 0000:00:1a.2: irq 19, io base 0x0000fd00 [ 0.881774] hub 5-0:1.0: USB hub found [ 0.881781] hub 5-0:1.0: 2 ports detected [ 0.881899] uhci_hcd 0000:00:1d.0: PCI INT A -> GSI 23 (level, low) -> IRQ 23 [ 0.881910] uhci_hcd 0000:00:1d.0: setting latency timer to 64 [ 0.881915] uhci_hcd 0000:00:1d.0: UHCI Host Controller [ 0.881993] uhci_hcd 0000:00:1d.0: new USB bus registered, assigned bus number 6 [ 0.882021] uhci_hcd 0000:00:1d.0: irq 23, io base 0x0000fc00 [ 0.882244] hub 6-0:1.0: USB hub found [ 0.882252] hub 6-0:1.0: 2 ports detected [ 0.882370] uhci_hcd 0000:00:1d.1: PCI INT B -> GSI 19 (level, low) -> IRQ 19 [ 0.882381] uhci_hcd 0000:00:1d.1: setting latency timer to 64 [ 0.882386] uhci_hcd 0000:00:1d.1: UHCI Host Controller [ 0.882467] uhci_hcd 0000:00:1d.1: new USB bus registered, assigned bus number 7 [ 0.882495] uhci_hcd 0000:00:1d.1: irq 19, io base 0x0000fb00 [ 0.882735] hub 7-0:1.0: USB hub found [ 0.882742] hub 7-0:1.0: 2 ports detected [ 0.882858] uhci_hcd 0000:00:1d.2: PCI INT C -> GSI 18 (level, low) -> IRQ 18 [ 0.882869] uhci_hcd 0000:00:1d.2: setting latency timer to 64 [ 0.882875] uhci_hcd 0000:00:1d.2: UHCI Host Controller [ 0.882954] uhci_hcd 0000:00:1d.2: new USB bus registered, assigned bus number 8 [ 0.882982] uhci_hcd 0000:00:1d.2: irq 18, io base 0x0000fa00 [ 0.883205] hub 8-0:1.0: USB hub found [ 0.883213] hub 8-0:1.0: 2 ports detected [ 0.883435] usbcore: registered new interface driver libusual [ 0.883535] i8042: PNP: No PS/2 controller found. Probing ports directly. [ 0.883926] serio: i8042 KBD port at 0x60,0x64 irq 1 [ 0.883936] serio: i8042 AUX port at 0x60,0x64 irq 12 [ 0.884187] mousedev: PS/2 mouse device common for all mice [ 0.884433] rtc_cmos 00:03: RTC can wake from S4 [ 0.884582] rtc_cmos 00:03: rtc core: registered rtc_cmos as rtc0 [ 0.884612] rtc0: alarms up to one month, 242 bytes nvram, hpet irqs [ 0.884719] device-mapper: uevent: version 1.0.3 [ 0.884854] device-mapper: ioctl: 4.22.0-ioctl (2011-10-19) initialised: [email protected] [ 0.884917] EISA: Probing bus 0 at eisa.0 [ 0.884921] EISA: Cannot allocate resource for mainboard [ 0.884925] Cannot allocate resource for EISA slot 1 [ 0.884929] Cannot allocate resource for EISA slot 2 [ 0.884932] Cannot allocate resource for EISA slot 3 [ 0.884936] Cannot allocate resource for EISA slot 4 [ 0.884940] Cannot allocate resource for EISA slot 5 [ 0.884943] Cannot allocate resource for EISA slot 6 [ 0.884947] Cannot allocate resource for EISA slot 7 [ 0.884950] Cannot allocate resource for EISA slot 8 [ 0.884954] EISA: Detected 0 cards. [ 0.884969] cpufreq-nforce2: No nForce2 chipset. [ 0.884973] cpuidle: using governor ladder [ 0.884976] cpuidle: using governor menu [ 0.884980] EFI Variables Facility v0.08 2004-May-17 [ 0.885476] TCP cubic registered [ 0.885708] NET: Registered protocol family 10 [ 0.886771] NET: Registered protocol family 17 [ 0.886799] Registering the dns_resolver key type [ 0.886837] Using IPI No-Shortcut mode [ 0.887028] PM: Hibernation image not present or could not be loaded. [ 0.887047] registered taskstats version 1 [ 0.902579] Magic number: 12:339:388 [ 0.902592] usb usb6: hash matches [ 0.902687] rtc_cmos 00:03: setting system clock to 2012-05-11 16:23:41 UTC (1336753421) [ 0.903185] BIOS EDD facility v0.16 2004-Jun-25, 0 devices found [ 0.903189] EDD information not available. [ 1.170710] ata3: SATA link down (SStatus 0 SControl 300) [ 1.181439] ata4: SATA link down (SStatus 0 SControl 300) [ 1.288020] Refined TSC clocksource calibration: 2499.999 MHz. [ 1.288028] Switching to clocksource tsc [ 1.292016] usb 1-5: new high-speed USB device number 3 using ehci_hcd [ 1.486745] ata2.00: SATA link down (SStatus 0 SControl 300) [ 1.486762] ata2.01: SATA link down (SStatus 0 SControl 300) [ 1.640115] ata1.00: SATA link up 1.5 Gbps (SStatus 113 SControl 300) [ 1.640130] ata1.01: SATA link down (SStatus 0 SControl 300) [ 1.648342] ata1.00: ATA-7: Maxtor 7Y250M0, YAR511W0, max UDMA/133 [ 1.648348] ata1.00: 490234752 sectors, multi 0: LBA48 [ 1.664325] ata1.00: configured for UDMA/133 [ 1.664531] scsi 0:0:0:0: Direct-Access ATA Maxtor 7Y250M0 YAR5 PQ: 0 ANSI: 5 [ 1.664745] sd 0:0:0:0: [sda] 490234752 512-byte logical blocks: (251 GB/233 GiB) [ 1.664809] sd 0:0:0:0: Attached scsi generic sg0 type 0 [ 1.664838] sd 0:0:0:0: [sda] Write Protect is off [ 1.664843] sd 0:0:0:0: [sda] Mode Sense: 00 3a 00 00 [ 1.664884] sd 0:0:0:0: [sda] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA [ 1.691699] sda: sda1 sda2 sda3 sda4 [ 1.692348] sd 0:0:0:0: [sda] Attached SCSI disk [ 1.692461] Freeing unused kernel memory: 740k freed [ 1.692820] Write protecting the kernel text: 5828k [ 1.692851] Write protecting the kernel read-only data: 2376k [ 1.692854] NX-protecting the kernel data: 4412k [ 1.723980] udevd[92]: starting version 175 [ 1.865339] Floppy drive(s): fd0 is 1.44M [ 1.865429] pata_jmicron 0000:03:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 1.865478] pata_jmicron 0000:03:00.0: setting latency timer to 64 [ 1.867875] sky2: driver version 1.30 [ 1.867926] sky2 0000:04:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [ 1.867942] sky2 0000:04:00.0: setting latency timer to 64 [ 1.867979] sky2 0000:04:00.0: Yukon-2 EC chip revision 2 [ 1.868111] sky2 0000:04:00.0: irq 44 for MSI/MSI-X [ 1.868174] scsi4 : pata_jmicron [ 1.869802] sky2 0000:04:00.0: eth0: addr 00:01:29:a4:16:0a [ 1.869828] scsi5 : pata_jmicron [ 1.869943] ata5: PATA max UDMA/100 cmd 0xdf00 ctl 0xde00 bmdma 0xdb00 irq 16 [ 1.869949] ata6: PATA max UDMA/100 cmd 0xdd00 ctl 0xdc00 bmdma 0xdb08 irq 16 [ 1.880053] usb 4-1: new full-speed USB device number 2 using uhci_hcd [ 1.884052] FDC 0 is a post-1991 82077 [ 2.032611] ata5.00: ATAPI: _NEC DVD+/-RW ND-3450A, 103C, max UDMA/33 [ 2.048585] ata5.00: configured for UDMA/33 [ 2.049777] scsi 4:0:0:0: CD-ROM _NEC DVD+-RW ND-3450A 103C PQ: 0 ANSI: 5 [ 2.051048] sr0: scsi3-mmc drive: 48x/48x writer cd/rw xa/form2 cdda tray [ 2.051054] cdrom: Uniform CD-ROM driver Revision: 3.20 [ 2.051283] sr 4:0:0:0: Attached scsi CD-ROM sr0 [ 2.051483] sr 4:0:0:0: Attached scsi generic sg1 type 5 [ 2.079838] usbcore: registered new interface driver usbhid [ 2.079844] usbhid: USB HID core driver [ 2.236660] EXT4-fs (sda1): mounted filesystem with ordered data mode. Opts: (null) [ 12.150230] ADDRCONF(NETDEV_UP): eth0: link is not ready [ 12.177342] udevd[333]: starting version 175 [ 12.195524] Adding 417684k swap on /dev/sda2. Priority:-1 extents:1 across:417684k [ 12.278032] lp: driver loaded but no devices found [ 12.516456] logitech-djreceiver 0003:046D:C52B.0003: hiddev0,hidraw0: USB HID v1.11 Device [Logitech USB Receiver] on usb-0000:00:1a.1-1/input2 [ 12.520297] input: Logitech Unifying Device. Wireless PID:1024 as /devices/pci0000:00/0000:00:1a.1/usb4/4-1/4-1:1.2/0003:046D:C52B.0003/input/input2 [ 12.520753] logitech-djdevice 0003:046D:C52B.0004: input,hidraw1: USB HID v1.11 Mouse [Logitech Unifying Device. Wireless PID:1024] on usb-0000:00:1a.1-1:1 [ 12.523286] input: Logitech Unifying Device. Wireless PID:2011 as /devices/pci0000:00/0000:00:1a.1/usb4/4-1/4-1:1.2/0003:046D:C52B.0003/input/input3 [ 12.524439] logitech-djdevice 0003:046D:C52B.0005: input,hidraw2: USB HID v1.11 Keyboard [Logitech Unifying Device. Wireless PID:2011] on usb-0000:00:1a.1-1:2 [ 12.545746] type=1400 audit(1336771433.137:2): apparmor="STATUS" operation="profile_load" name="/sbin/dhclient" pid=502 comm="apparmor_parser" [ 12.546574] type=1400 audit(1336771433.137:3): apparmor="STATUS" operation="profile_load" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=502 comm="apparmor_parser" [ 12.547034] type=1400 audit(1336771433.137:4): apparmor="STATUS" operation="profile_load" name="/usr/lib/connman/scripts/dhclient-script" pid=502 comm="apparmor_parser" [ 12.626869] Linux video capture interface: v2.00 [ 12.649104] uvcvideo: Found UVC 1.00 device <unnamed> (046d:081a) [ 12.668665] input: UVC Camera (046d:081a) as /devices/pci0000:00/0000:00:1a.7/usb1/1-5/1-5:1.0/input/input4 [ 12.668909] usbcore: registered new interface driver uvcvideo [ 12.668914] USB Video Class driver (1.1.1) [ 12.697645] snd_hda_intel 0000:00:1b.0: PCI INT A -> GSI 22 (level, low) -> IRQ 22 [ 12.697721] snd_hda_intel 0000:00:1b.0: irq 45 for MSI/MSI-X [ 12.697760] snd_hda_intel 0000:00:1b.0: setting latency timer to 64 [ 12.706772] nvidia: module license 'NVIDIA' taints kernel. [ 12.706778] Disabling lock debugging due to kernel taint [ 12.735428] EXT4-fs (sda1): re-mounted. Opts: errors=remount-ro [ 13.350252] nvidia 0000:01:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 13.350267] nvidia 0000:01:00.0: setting latency timer to 64 [ 13.350275] vgaarb: device changed decodes: PCI:0000:01:00.0,olddecodes=io+mem,decodes=none:owns=io+mem [ 13.351464] NVRM: loading NVIDIA UNIX x86 Kernel Module 295.40 Thu Apr 5 21:28:09 PDT 2012 [ 13.356785] hda_codec: ALC889A: BIOS auto-probing. [ 13.357267] init: failsafe main process (658) killed by TERM signal [ 13.372756] input: HDA Intel Line as /devices/pci0000:00/0000:00:1b.0/sound/card0/input5 [ 13.373173] input: HDA Intel Front Mic as /devices/pci0000:00/0000:00:1b.0/sound/card0/input6 [ 13.373568] input: HDA Intel Rear Mic as /devices/pci0000:00/0000:00:1b.0/sound/card0/input7 [ 13.373954] input: HDA Intel Front Headphone as /devices/pci0000:00/0000:00:1b.0/sound/card0/input8 [ 13.374339] input: HDA Intel Line-Out Side as /devices/pci0000:00/0000:00:1b.0/sound/card0/input9 [ 13.374715] input: HDA Intel Line-Out CLFE as /devices/pci0000:00/0000:00:1b.0/sound/card0/input10 [ 13.375109] input: HDA Intel Line-Out Surround as /devices/pci0000:00/0000:00:1b.0/sound/card0/input11 [ 13.375724] input: HDA Intel Line-Out Front as /devices/pci0000:00/0000:00:1b.0/sound/card0/input12 [ 13.475252] type=1400 audit(1336771434.065:5): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=735 comm="apparmor_parser" [ 13.477026] type=1400 audit(1336771434.069:6): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=735 comm="apparmor_parser" [ 13.477695] type=1400 audit(1336771434.069:7): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=735 comm="apparmor_parser" [ 13.479048] type=1400 audit(1336771434.069:8): apparmor="STATUS" operation="profile_load" name="/usr/lib/lightdm/lightdm/lightdm-guest-session-wrapper" pid=734 comm="apparmor_parser" [ 13.488994] type=1400 audit(1336771434.081:9): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/mission-control-5" pid=738 comm="apparmor_parser" [ 13.489972] type=1400 audit(1336771434.081:10): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/telepathy-*" pid=738 comm="apparmor_parser" [ 13.

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  • ANTS Memory Profiler 7.0 Review

    - by Michael B. McLaughlin
    (This is my first review as a part of the GeeksWithBlogs.net Influencers program. It’s a program in which I (and the others who have been selected for it) get the opportunity to check out new products and services and write reviews about them. We don’t get paid for this, but we do generally get to keep a copy of the software or retain an account for some period of time on the service that we review. In this case I received a copy of Red Gate Software’s ANTS Memory Profiler 7.0, which was released in January. I don’t have any upgrade rights nor is my review guided, restrained, influenced, or otherwise controlled by Red Gate or anyone else. But I do get to keep the software license. I will always be clear about what I received whenever I do a review – I leave it up to you to decide whether you believe I can be objective. I believe I can be. If I used something and really didn’t like it, keeping a copy of it wouldn’t be worth anything to me. In that case though, I would simply uninstall/deactivate/whatever the software or service and tell the company what I didn’t like about it so they could (hopefully) make it better in the future. I don’t think it’d be polite to write up a terrible review, nor do I think it would be a particularly good use of my time. There are people who get paid for a living to review things, so I leave it to them to tell you what they think is bad and why. I’ll only spend my time telling you about things I think are good.) Overview of Common .NET Memory Problems When coming to land of managed memory from the wilds of unmanaged code, it’s easy to say to one’s self, “Wow! Now I never have to worry about memory problems again!” But this simply isn’t true. Managed code environments, such as .NET, make many, many things easier. You will never have to worry about memory corruption due to a bad pointer, for example (unless you’re working with unsafe code, of course). But managed code has its own set of memory concerns. For example, failing to unsubscribe from events when you are done with them leaves the publisher of an event with a reference to the subscriber. If you eliminate all your own references to the subscriber, then that memory is effectively lost since the GC won’t delete it because of the publishing object’s reference. When the publishing object itself becomes subject to garbage collection then you’ll get that memory back finally, but that could take a very long time depending of the life of the publisher. Another common source of resource leaks is failing to properly release unmanaged resources. When writing a class that contains members that hold unmanaged resources (e.g. any of the Stream-derived classes, IsolatedStorageFile, most classes ending in “Reader” or “Writer”), you should always implement IDisposable, making sure to use a properly written Dispose method. And when you are using an instance of a class that implements IDisposable, you should always make sure to use a 'using' statement in order to ensure that the object’s unmanaged resources are disposed of properly. (A ‘using’ statement is a nicer, cleaner looking, and easier to use version of a try-finally block. The compiler actually translates it as though it were a try-finally block. Note that Code Analysis warning 2202 (CA2202) will often be triggered by nested using blocks. A properly written dispose method ensures that it only runs once such that calling dispose multiple times should not be a problem. Nonetheless, CA2202 exists and if you want to avoid triggering it then you should write your code such that only the innermost IDisposable object uses a ‘using’ statement, with any outer code making use of appropriate try-finally blocks instead). Then, of course, there are situations where you are operating in a memory-constrained environment or else you want to limit or even eliminate allocations within a certain part of your program (e.g. within the main game loop of an XNA game) in order to avoid having the GC run. On the Xbox 360 and Windows Phone 7, for example, for every 1 MB of heap allocations you make, the GC runs; the added time of a GC collection can cause a game to drop frames or run slowly thereby making it look bad. Eliminating allocations (or else minimizing them and calling an explicit Collect at an appropriate time) is a common way of avoiding this (the other way is to simplify your heap so that the GC’s latency is low enough not to cause performance issues). ANTS Memory Profiler 7.0 When the opportunity to review Red Gate’s recently released ANTS Memory Profiler 7.0 arose, I jumped at it. In order to review it, I was given a free copy (which does not include upgrade rights for future versions) which I am allowed to keep. For those of you who are familiar with ANTS Memory Profiler, you can find a list of new features and enhancements here. If you are an experienced .NET developer who is familiar with .NET memory management issues, ANTS Memory Profiler is great. More importantly still, if you are new to .NET development or you have no experience or limited experience with memory profiling, ANTS Memory Profiler is awesome. From the very beginning, it guides you through the process of memory profiling. If you’re experienced and just want dive in however, it doesn’t get in your way. The help items GAHSFLASHDAJLDJA are well designed and located right next to the UI controls so that they are easy to find without being intrusive. When you first launch it, it presents you with a “Getting Started” screen that contains links to “Memory profiling video tutorials”, “Strategies for memory profiling”, and the “ANTS Memory Profiler forum”. I’m normally the kind of person who looks at a screen like that only to find the “Don’t show this again” checkbox. Since I was doing a review, though, I decided I should examine them. I was pleasantly surprised. The overview video clocks in at three minutes and fifty seconds. It begins by showing you how to get started profiling an application. It explains that profiling is done by taking memory snapshots periodically while your program is running and then comparing them. ANTS Memory Profiler (I’m just going to call it “ANTS MP” from here) analyzes these snapshots in the background while your application is running. It briefly mentions a new feature in Version 7, a new API that give you the ability to trigger snapshots from within your application’s source code (more about this below). You can also, and this is the more common way you would do it, take a memory snapshot at any time from within the ANTS MP window by clicking the “Take Memory Snapshot” button in the upper right corner. The overview video goes on to demonstrate a basic profiling session on an application that pulls information from a database and displays it. It shows how to switch which snapshots you are comparing, explains the different sections of the Summary view and what they are showing, and proceeds to show you how to investigate memory problems using the “Instance Categorizer” to track the path from an object (or set of objects) to the GC’s root in order to find what things along the path are holding a reference to it/them. For a set of objects, you can then click on it and get the “Instance List” view. This displays all of the individual objects (including their individual sizes, values, etc.) of that type which share the same path to the GC root. You can then click on one of the objects to generate an “Instance Retention Graph” view. This lets you track directly up to see the reference chain for that individual object. In the overview video, it turned out that there was an event handler which was holding on to a reference, thereby keeping a large number of strings that should have been freed in memory. Lastly the video shows the “Class List” view, which lets you dig in deeply to find problems that might not have been clear when following the previous workflow. Once you have at least one memory snapshot you can begin analyzing. The main interface is in the “Analysis” tab. You can also switch to the “Session Overview” tab, which gives you several bar charts highlighting basic memory data about the snapshots you’ve taken. If you hover over the individual bars (and the individual colors in bars that have more than one), you will see a detailed text description of what the bar is representing visually. The Session Overview is good for a quick summary of memory usage and information about the different heaps. You are going to spend most of your time in the Analysis tab, but it’s good to remember that the Session Overview is there to give you some quick feedback on basic memory usage stats. As described above in the summary of the overview video, there is a certain natural workflow to the Analysis tab. You’ll spin up your application and take some snapshots at various times such as before and after clicking a button to open a window or before and after closing a window. Taking these snapshots lets you examine what is happening with memory. You would normally expect that a lot of memory would be freed up when closing a window or exiting a document. By taking snapshots before and after performing an action like that you can see whether or not the memory is really being freed. If you already know an area that’s giving you trouble, you can run your application just like normal until just before getting to that part and then you can take a few strategic snapshots that should help you pin down the problem. Something the overview didn’t go into is how to use the “Filters” section at the bottom of ANTS MP together with the Class List view in order to narrow things down. The video tutorials page has a nice 3 minute intro video called “How to use the filters”. It’s a nice introduction and covers some of the basics. I’m going to cover a bit more because I think they’re a really neat, really helpful feature. Large programs can bring up thousands of classes. Even simple programs can instantiate far more classes than you might realize. In a basic .NET 4 WPF application for example (and when I say basic, I mean just MainWindow.xaml with a button added to it), the unfiltered Class List view will have in excess of 1000 classes (my simple test app had anywhere from 1066 to 1148 classes depending on which snapshot I was using as the “Current” snapshot). This is amazing in some ways as it shows you how in stark detail just how immensely powerful the WPF framework is. But hunting through 1100 classes isn’t productive, no matter how cool it is that there are that many classes instantiated and doing all sorts of awesome things. Let’s say you wanted to examine just the classes your application contains source code for (in my simple example, that would be the MainWindow and App). Under “Basic Filters”, click on “Classes with source” under “Show only…”. Voilà. Down from 1070 classes in the snapshot I was using as “Current” to 2 classes. If you then click on a class’s name, it will show you (to the right of the class name) two little icon buttons. Hover over them and you will see that you can click one to view the Instance Categorizer for the class and another to view the Instance List for the class. You can also show classes based on which heap they live on. If you chose both a Baseline snapshot and a Current snapshot then you can use the “Comparing snapshots” filters to show only: “New objects”; “Surviving objects”; “Survivors in growing classes”; or “Zombie objects” (if you aren’t sure what one of these means, you can click the helpful “?” in a green circle icon to bring up a popup that explains them and provides context). Remember that your selection(s) under the “Show only…” heading will still apply, so you should update those selections to make sure you are seeing the view you want. There are also links under the “What is my memory problem?” heading that can help you diagnose the problems you are seeing including one for “I don’t know which kind I have” for situations where you know generally that your application has some problems but aren’t sure what the behavior you have been seeing (OutOfMemoryExceptions, continually growing memory usage, larger memory use than expected at certain points in the program). The Basic Filters are not the only filters there are. “Filter by Object Type” gives you the ability to filter by: “Objects that are disposable”; “Objects that are/are not disposed”; “Objects that are/are not GC roots” (GC roots are things like static variables); and “Objects that implement _______”. “Objects that implement” is particularly neat. Once you check the box, you can then add one or more classes and interfaces that an object must implement in order to survive the filtering. Lastly there is “Filter by Reference”, which gives you the option to pare down the list based on whether an object is “Kept in memory exclusively by” a particular item, a class/interface, or a namespace; whether an object is “Referenced by” one or more of those choices; and whether an object is “Never referenced by” one or more of those choices. Remember that filtering is cumulative, so anything you had set in one of the filter sections still remains in effect unless and until you go back and change it. There’s quite a bit more to ANTS MP – it’s a very full featured product – but I think I touched on all of the most significant pieces. You can use it to debug: a .NET executable; an ASP.NET web application (running on IIS); an ASP.NET web application (running on Visual Studio’s built-in web development server); a Silverlight 4 browser application; a Windows service; a COM+ server; and even something called an XBAP (local XAML browser application). You can also attach to a .NET 4 process to profile an application that’s already running. The startup screen also has a large number of “Charting Options” that let you adjust which statistics ANTS MP should collect. The default selection is a good, minimal set. It’s worth your time to browse through the charting options to examine other statistics that may also help you diagnose a particular problem. The more statistics ANTS MP collects, the longer it will take to collect statistics. So just turning everything on is probably a bad idea. But the option to selectively add in additional performance counters from the extensive list could be a very helpful thing for your memory profiling as it lets you see additional data that might provide clues about a particular problem that has been bothering you. ANTS MP integrates very nicely with all versions of Visual Studio that support plugins (i.e. all of the non-Express versions). Just note that if you choose “Profile Memory” from the “ANTS” menu that it will launch profiling for whichever project you have set as the Startup project. One quick tip from my experience so far using ANTS MP: if you want to properly understand your memory usage in an application you’ve written, first create an “empty” version of the type of project you are going to profile (a WPF application, an XNA game, etc.) and do a quick profiling session on that so that you know the baseline memory usage of the framework itself. By “empty” I mean just create a new project of that type in Visual Studio then compile it and run it with profiling – don’t do anything special or add in anything (except perhaps for any external libraries you’re planning to use). The first thing I tried ANTS MP out on was a demo XNA project of an editor that I’ve been working on for quite some time that involves a custom extension to XNA’s content pipeline. The first time I ran it and saw the unmanaged memory usage I was convinced I had some horrible bug that was creating extra copies of texture data (the demo project didn’t have a lot of texture data so when I saw a lot of unmanaged memory I instantly figured I was doing something wrong). Then I thought to run an empty project through and when I saw that the amount of unmanaged memory was virtually identical, it dawned on me that the CLR itself sits in unmanaged memory and that (thankfully) there was nothing wrong with my code! Quite a relief. Earlier, when discussing the overview video, I mentioned the API that lets you take snapshots from within your application. I gave it a quick trial and it’s very easy to integrate and make use of and is a really nice addition (especially for projects where you want to know what, if any, allocations there are in a specific, complicated section of code). The only concern I had was that if I hadn’t watched the overview video I might never have known it existed. Even then it took me five minutes of hunting around Red Gate’s website before I found the “Taking snapshots from your code" article that explains what DLL you need to add as a reference and what method of what class you should call in order to take an automatic snapshot (including the helpful warning to wrap it in a try-catch block since, under certain circumstances, it can raise an exception, such as trying to call it more than 5 times in 30 seconds. The difficulty in discovering and then finding information about the automatic snapshots API was one thing I thought could use improvement. Another thing I think would make it even better would be local copies of the webpages it links to. Although I’m generally always connected to the internet, I imagine there are more than a few developers who aren’t or who are behind very restrictive firewalls. For them (and for me, too, if my internet connection happens to be down), it would be nice to have those documents installed locally or to have the option to download an additional “documentation” package that would add local copies. Another thing that I wish could be easier to manage is the Filters area. Finding and setting individual filters is very easy as is understanding what those filter do. And breaking it up into three sections (basic, by object, and by reference) makes sense. But I could easily see myself running a long profiling session and forgetting that I had set some filter a long while earlier in a different filter section and then spending quite a bit of time trying to figure out why some problem that was clearly visible in the data wasn’t showing up in, e.g. the instance list before remembering to check all the filters for that one setting that was only culling a few things from view. Some sort of indicator icon next to the filter section names that appears you have at least one filter set in that area would be a nice visual clue to remind me that “oh yeah, I told it to only show objects on the Gen 2 heap! That’s why I’m not seeing those instances of the SuperMagic class!” Something that would be nice (but that Red Gate cannot really do anything about) would be if this could be used in Windows Phone 7 development. If Microsoft and Red Gate could work together to make this happen (even if just on the WP7 emulator), that would be amazing. Especially given the memory constraints that apps and games running on mobile devices need to work within, a good memory profiler would be a phenomenally helpful tool. If anyone at Microsoft reads this, it’d be really great if you could make something like that happen. Perhaps even a (subsidized) custom version just for WP7 development. (For XNA games, of course, you can create a Windows version of the game and use ANTS MP on the Windows version in order to get a better picture of your memory situation. For Silverlight on WP7, though, there’s quite a bit of educated guess work and WeakReference creation followed by forced collections in order to find the source of a memory problem.) The only other thing I found myself wanting was a “Back” button. Between my Windows Phone 7, Zune, and other things, I’ve grown very used to having a “back stack” that lets me just navigate back to where I came from. The ANTS MP interface is surprisingly easy to use given how much it lets you do, and once you start using it for any amount of time, you learn all of the different areas such that you know where to go. And it does remember the state of the areas you were previously in, of course. So if you go to, e.g., the Instance Retention Graph from the Class List and then return back to the Class List, it will remember which class you had selected and all that other state information. Still, a “Back” button would be a welcome addition to a future release. Bottom Line ANTS Memory Profiler is not an inexpensive tool. But my time is valuable. I can easily see ANTS MP saving me enough time tracking down memory problems to justify it on a cost basis. More importantly to me, knowing what is happening memory-wise in my programs and having the confidence that my code doesn’t have any hidden time bombs in it that will cause it to OOM if I leave it running for longer than I do when I spin it up real quickly for debugging or just to see how a new feature looks and feels is a good feeling. It’s a feeling that I like having and want to continue to have. I got the current version for free in order to review it. Having done so, I’ve now added it to my must-have tools and will gladly lay out the money for the next version when it comes out. It has a 14 day free trial, so if you aren’t sure if it’s right for you or if you think it seems interesting but aren’t really sure if it’s worth shelling out the money for it, give it a try.

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  • Going Paperless

    - by Jesse
    One year ago I came to work for a company where the entire development team is 100% “remote”; we’re spread over 3 time zones and each of us works from home. This seems to be an increasingly popular way for people to work and there are many articles and blog posts out there enumerating the advantages and disadvantages of working this way. I had read a lot about telecommuting before accepting this job and felt as if I had a pretty decent idea of what I was getting into, but I’ve encountered a few things over the past year that I did not expect. Among the most surprising by-products of working from home for me has been a dramatic reduction in the amount of paper that I use on a weekly basis. Hoarding In The Workplace Prior to my current telecommute job I worked in what most would consider pretty traditional office environments. I sat in cubicles furnished with an enormous plastic(ish) modular desks, had a mediocre (at best) PC workstation, and had ready access to a seemingly endless supply of legal pads, pens, staplers and paper clips. The ready access to paper, countless conference room meetings, and abundance of available surface area on my desk and in drawers created a perfect storm for wasting paper. I brought a pad of paper with me to every meeting I ever attended, scrawled some brief notes, and then tore that sheet off to keep next to my keyboard to follow up on any needed action items. Once my immediate need for the notes was fulfilled, that sheet would get shuffled off into a corner of my desk or filed away in a drawer “just in case”. I would guess that for all of the notes that I ever filed away, I might have actually had to dig up and refer to 2% of them (and that’s probably being very generous). That said, on those rare occasions that I did have to dig something up from old notes, it was usually pretty important and I ended up being very glad that I saved them. It was only when I would leave a job or move desks that I would finally gather all those notes together and take them to shredding bin to be disposed of. When I left my last job the amount of paper I had accumulated over my three years there was absurd, and I knew coworkers who had substance-abuse caliber paper wasting addictions that made my bad habit look like nail-biting in comparison. A Product Of My Environment I always hated using all of this paper, but simply couldn’t bring myself to stop. It would look bad if I showed up to an important conference room meeting without a pad of paper. What if someone said something profound! Plus, everyone else always brought paper with them. If you saw someone walking down the hallway with a pad of paper in hand you knew they must be on their way to a conference room meeting. Some people even had fancy looking portfolio notebook sheaths that gave their legal pads all the prestige of a briefcase. No one ever worried about running out of fresh paper because there was an endless supply, and there certainly was no shortage of places to store and file used paper. In short, the traditional office was setup for using tons and tons of paper; it’s baked into the culture there. For that reason, it didn’t take long for me to kick the paper habit once I started working from home. In my home office, desk and drawer space are at a premium. I don’t have the budget (or the tolerance) for huge modular office furniture in my spare bedroom. I also no longer have access to a bottomless pit of office supplies stock piled in cabinets and closets. If I want to use some paper, I have to go out and buy it. Finally (and most importantly), all of the meetings that I have to attend these days are “virtual”. We use instant messaging, VOIP, video conferencing, and e-mail to communicate with each other. All I need to take notes during a meeting is my computer, which I happen to be sitting right in front of all day. I don’t have any hard numbers for this, but my gut feeling is that I actually take a lot more notes now than I ever did when I worked in an office. The big difference is I don’t have to use any paper to do so. This makes it far easier to keep important information safe and organized. The Right Tool For The Job When I first started working from home I tried to find a single application that would fill the gap left by the pen and paper that I always had at my desk when I worked in an office. Well, there are no silver bullets and I’ve evolved my approach over time to try and find the best tool for the job at hand. Here’s a quick summary of how I take notes and keep everything organized. Notepad++ – This is the first application I turn to when I feel like there’s some bit of information that I need to write down and save. I use Launchy, so opening Notepad++ and creating a new file only takes a few keystrokes. If I find that the information I’m trying to get down requires a more sophisticated application I escalate as needed. The Desktop – By default, I save every file or other bit of information to the desktop. Anyone who has ever had to fix their parents computer before knows that this is a dangerous game (any file my mother has ever worked on is saved directly to the desktop and rarely moves anywhere else). I agree that storing things on the desktop isn’t a great long term approach to keeping organized, which is why I treat my desktop a bit like my e-mail inbox. I strive to keep both empty (or as close to empty as I possibly can). If something is on my desktop, it means that it’s something relevant to a task or project that I’m currently working on. About once a week I take things that I’m not longer working on and put them into my ‘Notes’ folder. The ‘Notes’ Folder – As I work on a task, I tend to accumulate multiple files associated with that task. For example, I might have a bit of SQL that I’m working on to gather data for a new report, a quick C# method that I came up with but am not yet ready to commit to source control, a bulleted list of to-do items in a .txt file, etc. If the desktop starts to get too cluttered, I create a new sub-folder in my ‘Notes’ folder. Each sub-folder’s name is the current date followed by a brief description of the task or project. Then all files related to that task or project go into that sub folder. By using the date as the first part of the folder name, these folders are automatically sorted in reverse chronological order. This means that things I worked on recently will generally be near the top of the list. Using the built-in Windows search functionality I now have a pretty quick and easy way to try and find something that I worked on a week ago or six months ago. Dropbox – Dropbox is a free service that lets you store up to 2GB of files “in the cloud” and have those files synced to all of the different computers that you use. My ‘Notes’ folder lives in Dropbox, meaning that it’s contents are constantly backed up and are always available to me regardless of which computer I’m using. They also have a pretty decent iPhone application that lets you browse and view all of the files that you have stored there. The free 2GB edition is probably enough for just storing notes, but I also pay $99/year for the 50GB storage upgrade and keep all of my music, e-books, pictures, and documents in Dropbox. It’s a fantastic service and I highly recommend it. Evernote – I use Evernote mostly to organize information that I access on a fairly regular basis. For example, my Evernote account has a running grocery shopping list, recipes that my wife and I use a lot, and contact information for people I contact infrequently enough that I don’t want to keep them in my phone. I know some people that keep nearly everything in Evernote, but there’s something about it that I find a bit clunky, so I tend to use it sparingly. Google Tasks – One of my biggest paper wasting habits was keeping a running task-list next to my computer at work. Every morning I would sit down, look at my task list, cross off what was done and add new tasks that I thought of during my morning commute. This usually resulted in having to re-copy the task list onto a fresh sheet of paper when I was done. I still keep a running task list at my desk, but I’ve started using Google Tasks instead. This is a dead-simple web-based application for quickly adding, deleting, and organizing tasks in a simple checklist style. You can quickly move tasks up and down on the list (which I use for prioritizing), and even create sub-tasks for breaking down larger tasks into smaller pieces. Balsamiq Mockups – This is a simple and lightweight tool for creating drawings of user interfaces. It’s great for sketching out a new feature, brainstorm the layout of a interface, or even draw up a quick sequence diagram. I’m terrible at drawing, so Balsamiq Mockups not only lets me create sketches that other people can actually understand, but it’s also handy because you can upload a sketch to a common location for other team members to access. I can honestly say that using these tools (and having limited resources at home) have lead me to cut my paper usage down to virtually none. If I ever were to return to a traditional office workplace (hopefully never!) I’d try to employ as many of these applications and techniques as I could to keep paper usage low. I feel far less cluttered and far better organized now.

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  • CodePlex Daily Summary for Sunday, July 14, 2013

    CodePlex Daily Summary for Sunday, July 14, 2013Popular ReleasesVidCoder: 1.4.23: New in 1.4.23 Added French translation. Fixed non-x264 video encoders not sticking in video tab. New in 1.4 Updated HandBrake core to 0.9.9 Blu-ray subtitle (PGS) support Additional framerates: 30, 50, 59.94, 60 Additional sample rates: 8, 11.025, 12 and 16 kHz Additional higher bitrates for audio Same as Source Constant Framerate 24-bit FLAC encoding Added Windows Phone 8 and Apple TV 3 presets Introduced process isolation for encodes. Now if HandBrake crashes, VidCoder will ...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.96: Fix for issue #19957: EXE should output the name of the file(s) being minified. Discussion #449181: throw a Sev-2 warning when trailing commas are detected on an Array literal. Perfectly legal to do so, but the behavior ends up working differently on different browsers, so throw a cross-browser warning. Add a few more known global names for improved ES6 compatibility update Nuget package to version 2.5 and automatically add the AjaxMin.targets to your project when you update the package...JSLint.NET: JSLint.NET 0.9.1 Beta: Version 0.9.1 Beta includes: JSLint.NET Console: Console help available using the /? switch (or no arguments). See the Console Options page for more. JSLint.NET for Visual Studio: Support linked JSLintNet.json file. More about this file on the JSLint.NET Settings page. Hide un-implemented menu items. Prefix JSLint errors in the task list. JSLint.NET Core: Allow ignoring of individual files in JSLintNet.json.TypePipe: 1.15.2.0 (.NET 4.5): This is build 1.15.2.0 of the TypePipe for .NET 4.5. Find the complete release notes for the build here: Release Notes.re-linq: 1.15.2.0 (.NET 4.5): This is build 1.15.2.0 of re-linq for .NET 4.5. Find the complete release notes for the build here: Release Notes To use re-linq with .NET 3.5, use a 1.13.x build.Columbus Remote Desktop: 2.0 Sapphire: Added configuration settings Added update notifications Added ability to disable GPU acceleration Fixed connection bugsSearch for Team Foundation Server workitems changes: Release 1.2: - Issue 1184 fixed, - Changeset's comboboxes sorted by Id (From : Ascending - To : Descending) - Application window iconImpulse Media Player: Impulse Media Player 3.5.0.1: Fixed a crash that occurs when copying data from lastfm to file panelPhoneGuitarTab: Release 1.1: Improved UX. Simplified navigation. More performance improvements coming soon.The GLMET Project: Get OS Version: --DataDevelop: Beta 0.6.5: Hotfix bug in Python Table.ImportAll method Updated External Libraries Fixes in Excel Exportation Modify ConnectionString refreshes the Properties Window correctlyUser Group Labs: User Group Data: 01.00.00: This release has the following updates and new features: Initial release with a minimal feature set Easy to use (just add to the social group details page) Edit common user group properties System Requirements DNN v07.00.02 or newer .Net Framework v4.0 or newerCarrotCake, an ASP.Net WebForms CMS: Binaries and PDFs - Zip Archive (v. 4.3 20130709): Product documentation and additional templates for this version is included in the zip archive, or if you want individual files, visit the http://www.carrotware.com website. Templates, in addition to those found in the download, can be downloaded individually from the website as well. If you are coming from earlier versions, make a precautionary backup of your existing website files and database. When installing the update, the database update engine will create the new schema items (if you...Dalmatian Build Script: Dalmatian Build 0.1.3.0: -Minor bug fixes -Added Choose<T> and ChooseYesNo to Console objectPushover.NET: Pushover.NET - Stable Release 10 July 2013: This is the first stable release of Pushover.NET. It includes 14 overloads of the SendNotification method, giving you total flexibility of sending Pushover notifications from your client. Assembly is built to .NET 2.x so it can be called from .NET 2.x, 3.x and 4.x projects. Also available is the Test Harness. This is a small GUI that you can use to test calls to Pushover.NET's main DLL. It's almost fully functional--the sound effects haven't been fully configured so no matter what you pick ...MCEBuddy 2.x: MCEBuddy 2.3.14: 2.3.14 BETA is available through the Early Access Program.Click here https://mcebuddy2x.codeplex.com/discussions/439439 for details and to get access to Early Access Program to download latest releases. Changelog for 2.3.14 (32bit and 64bit) NEW FEATURES: 1. ENHANCEMENTS: 2. Improved eMail notifications 3. Improved metrics details 4. Support for larger history (INI) file (about 45,000 sections, each section can have about 1500 entries) BUG FIXES: 5. Fix for extracting Movie release year from...Azure Depot: Flask: Flask Version 01LINQ to Twitter: LINQ to Twitter v2.1.07: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.DotNetNuke® Community Edition CMS: 06.02.08: Major Highlights Fixed issue where the application throws an Unhandled Error and an HTTP Response Code of 200 when the connection to the database is lost. Security FixesNone Updated Modules/Providers ModulesNone ProvidersNoneModern UI for WPF: Modern UI 1.0.5: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. BREAKING CHANGE This version is backwards incompatible. ModernDialog.ShowMessage returns MessageBoxResult instead of bool? Related downloads NuGet ModernUI for WPF is also available as NuGet package in the NuGet gallery, id: ModernUI.WPF Download Modern UI for WPF Templates A Visual Studio 2012 extension containing a collection of project and item templates for Modern UI for WPF. The extensi...New ProjectsA Domain-Driven Design Framework for .Net: A .Net framework library for applying the domain-driven design approach to develop business software.a Linq to Workitem provider: Wilinq is a linq to workitem provider. It also contains WIQL to expression tree parser. Wilinq is based on the the fissum project source codeApprentice for WP: Apprentice for WPArgo New Deal: Data Type DBL DAL UI ToolsC# Practice: C# PracticeDardemEvo: summaryDavid.A.Zhang: Personal class LibrayEnglish Practice Helper: English Practice Helper is a C# window form application for everyone want to practice writing,speaking,listening and reading skill with your OWN computerFinancialManagement: FinancialManagementGoAgent GUI: GoAgent??????。GoAgent: https://code.google.com/p/goagentIndustrial Programming: Industrial Programming approaches tips (it's old and in russian language)ISS.IR.RRN-MS: Summary Tany :PLifeDataManager: Web project to manage some dataMixERP - ERP Solution That Sucks Less: A humble ERP solution that does not scare the users, MixERP is a purely mult-establishment and multi-currency solution.Nokia Portal: Install Nokia, HTC and LG apps on any WP8 devicePenn State SWENG 581 Team 5 Su13.2: This project is an academic extension of the NClass project found at http://nclass.sourceforge.net for the purposes of software testing and quality assurance.Pomp: testProfessor Oak's Pokemon Library DotNet: The Professor Oak's Pokemon Library is a .NET class library that aims to help programmers, by providing different tools to modify the game memory.Pure Music Player: Pure Music PlayerRandomly Balanced Trees: C# Implementations of Treap and Skiplist data structures. Which are representations of randomly balanced binary trees.ReoScript: JavaScript-like script language engine for .NET application. Easy to plug in .NET program and make API extension for script. SQL Queries: This is for all developers help.SqlSetup: This project create SQL server database automatically. Truco Pythons: Truco Argentino (Argentine truc), is a card game developed in python by Argentine programmers of the UNGS (General Sarmiento National University). WebServer .NET: Projekt zawiera oprogramowanie i zestaw narzedzi do zarzadzania serwerem http. Posiada wiele funkcjonalnosci ulatwiajacych korzystanie i konfigurowanie serwera.workspaces: solr exampleWP8NativeAccess: Win32 API wrappers for Windows Phone 8. Intended to be used in WP8 WinRT apps. Includes FileSystem project.

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  • Oracle Solaris 11 ZFS Lab for Openworld 2012

    - by user12626122
    Preface This is the content from the Oracle Openworld 2012 ZFS lab. It was well attended - the feedback was that it was a little short - thats probably because in writing it I bacame very time-concious after the ASM/ACFS on Solaris extravaganza I ran last year which was almost too long for mortal man to finish in the 1 hour session. Enjoy. Table of Contents Exercise Z.1: ZFS Pools Exercise Z.2: ZFS File Systems Exercise Z.3: ZFS Compression Exercise Z.4: ZFS Deduplication Exercise Z.5: ZFS Encryption Exercise Z.6: Solaris 11 Shadow Migration Introduction This set of exercises is designed to briefly demonstrate new features in Solaris 11 ZFS file system: Deduplication, Encryption and Shadow Migration. Also included is the creation of zpools and zfs file systems - the basic building blocks of the technology, and also Compression which is the compliment of Deduplication. The exercises are just introductions - you are referred to the ZFS Adminstration Manual for further information. From Solaris 11 onward the online manual pages consist of zpool(1M) and zfs(1M) with further feature-specific information in zfs_allow(1M), zfs_encrypt(1M) and zfs_share(1M). The lab is easily carried out in a VirtualBox running Solaris 11 with 6 virtual 3 Gb disks to play with. Exercise Z.1: ZFS Pools Task: You have several disks to use for your new file system. Create a new zpool and a file system within it. Lab: You will check the status of existing zpools, create your own pool and expand it. Your Solaris 11 installation already has a root ZFS pool. It contains the root file system. Check this: root@solaris:~# zpool list NAME SIZE ALLOC FREE CAP DEDUP HEALTH ALTROOT rpool 15.9G 6.62G 9.25G 41% 1.00x ONLINE - root@solaris:~# zpool status pool: rpool state: ONLINE scan: none requested config: NAME STATE READ WRITE CKSUM rpool ONLINE 0 0 0 c3t0d0s0 ONLINE 0 0 0 errors: No known data errors Note the disk device the root pool is on - c3t0d0s0 Now you will create your own ZFS pool. First you will check what disks are available: root@solaris:~# echo | format Searching for disks...done AVAILABLE DISK SELECTIONS: 0. c3t0d0 <ATA-VBOX HARDDISK-1.0 cyl 2085 alt 2 hd 255 sec 63> /pci@0,0/pci8086,2829@d/disk@0,0 1. c3t2d0 <ATA-VBOX HARDDISK-1.0 cyl 1534 alt 2 hd 128 sec 32> /pci@0,0/pci8086,2829@d/disk@2,0 2. c3t3d0 <ATA-VBOX HARDDISK-1.0 cyl 1534 alt 2 hd 128 sec 32> /pci@0,0/pci8086,2829@d/disk@3,0 3. c3t4d0 <ATA-VBOX HARDDISK-1.0 cyl 1534 alt 2 hd 128 sec 32> /pci@0,0/pci8086,2829@d/disk@4,0 4. c3t5d0 <ATA-VBOX HARDDISK-1.0 cyl 1534 alt 2 hd 128 sec 32> /pci@0,0/pci8086,2829@d/disk@5,0 5. c3t6d0 <ATA-VBOX HARDDISK-1.0 cyl 1534 alt 2 hd 128 sec 32> /pci@0,0/pci8086,2829@d/disk@6,0 6. c3t7d0 <ATA-VBOX HARDDISK-1.0 cyl 1534 alt 2 hd 128 sec 32> /pci@0,0/pci8086,2829@d/disk@7,0 Specify disk (enter its number): Specify disk (enter its number): The root disk is numbered 0. The others are free for use. Try creating a simple pool and observe the error message: root@solaris:~# zpool create mypool c3t2d0 c3t3d0 'mypool' successfully created, but with no redundancy; failure of one device will cause loss of the pool So destroy that pool and create a mirrored pool instead: root@solaris:~# zpool destroy mypool root@solaris:~# zpool create mypool mirror c3t2d0 c3t3d0 root@solaris:~# zpool status mypool pool: mypool state: ONLINE scan: none requested config: NAME STATE READ WRITE CKSUM mypool ONLINE 0 0 0 mirror-0 ONLINE 0 0 0 c3t2d0 ONLINE 0 0 0 c3t3d0 ONLINE 0 0 0 errors: No known data errors Back to topExercise Z.2: ZFS File Systems Task: You have to create file systems for later exercises. You can see that when a pool is created, a file system of the same name is created: root@solaris:~# zfs list NAME USED AVAIL REFER MOUNTPOINT mypool 86.5K 2.94G 31K /mypool Create your filesystems and mountpoints as follows: root@solaris:~# zfs create -o mountpoint=/data1 mypool/mydata1 The -o option sets the mount point and automatically creates the necessary directory. root@solaris:~# zfs list mypool/mydata1 NAME USED AVAIL REFER MOUNTPOINT mypool/mydata1 31K 2.94G 31K /data1 Back to top Exercise Z.3: ZFS Compression Task:Try out different forms of compression available in ZFS Lab:Create 2nd filesystem with compression, fill both file systems with the same data, observe results You can see from the zfs(1) manual page that there are several types of compression available to you, set with the property=value syntax: compression=on | off | lzjb | gzip | gzip-N | zle Controls the compression algorithm used for this dataset. The lzjb compression algorithm is optimized for performance while providing decent data compression. Setting compression to on uses the lzjb compression algorithm. The gzip compression algorithm uses the same compression as the gzip(1) command. You can specify the gzip level by using the value gzip-N where N is an integer from 1 (fastest) to 9 (best compression ratio). Currently, gzip is equivalent to gzip-6 (which is also the default for gzip(1)). Create a second filesystem with compression turned on. Note how you set and get your values separately: root@solaris:~# zfs create -o mountpoint=/data2 mypool/mydata2 root@solaris:~# zfs set compression=gzip-9 mypool/mydata2 root@solaris:~# zfs get compression mypool/mydata1 NAME PROPERTY VALUE SOURCE mypool/mydata1 compression off default root@solaris:~# zfs get compression mypool/mydata2 NAME PROPERTY VALUE SOURCE mypool/mydata2 compression gzip-9 local Now you can copy the contents of /usr/lib into both your normal and compressing filesystem and observe the results. Don't forget the dot or period (".") in the find(1) command below: root@solaris:~# cd /usr/lib root@solaris:/usr/lib# find . -print | cpio -pdv /data1 root@solaris:/usr/lib# find . -print | cpio -pdv /data2 The copy into the compressing file system takes longer - as it has to perform the compression but the results show the effect: root@solaris:/usr/lib# zfs list NAME USED AVAIL REFER MOUNTPOINT mypool 1.35G 1.59G 31K /mypool mypool/mydata1 1.01G 1.59G 1.01G /data1 mypool/mydata2 341M 1.59G 341M /data2 Note that the available space in the pool is shared amongst the file systems. This behavior can be modified using quotas and reservations which are not covered in this lab but are covered extensively in the ZFS Administrators Guide. Back to top Exercise Z.4: ZFS Deduplication The deduplication property is used to remove redundant data from a ZFS file system. With the property enabled duplicate data blocks are removed synchronously. The result is that only unique data is stored and common componenents are shared. Task:See how to implement deduplication and its effects Lab: You will create a ZFS file system with deduplication turned on and see if it reduces the amount of physical storage needed when we again fill it with a copy of /usr/lib. root@solaris:/usr/lib# zfs destroy mypool/mydata2 root@solaris:/usr/lib# zfs set dedup=on mypool/mydata1 root@solaris:/usr/lib# rm -rf /data1/* root@solaris:/usr/lib# mkdir /data1/2nd-copy root@solaris:/usr/lib# zfs list NAME USED AVAIL REFER MOUNTPOINT mypool 1.02M 2.94G 31K /mypool mypool/mydata1 43K 2.94G 43K /data1 root@solaris:/usr/lib# find . -print | cpio -pd /data1 2142768 blocks root@solaris:/usr/lib# zfs list NAME USED AVAIL REFER MOUNTPOINT mypool 1.02G 1.99G 31K /mypool mypool/mydata1 1.01G 1.99G 1.01G /data1 root@solaris:/usr/lib# find . -print | cpio -pd /data1/2nd-copy 2142768 blocks root@solaris:/usr/lib#zfs list NAME USED AVAIL REFER MOUNTPOINT mypool 1.99G 1.96G 31K /mypool mypool/mydata1 1.98G 1.96G 1.98G /data1 You could go on creating copies for quite a while...but you get the idea. Note that deduplication and compression can be combined: the compression acts on metadata. Deduplication works across file systems in a pool and there is a zpool-wide property dedupratio: root@solaris:/usr/lib# zpool get dedupratio mypool NAME PROPERTY VALUE SOURCE mypool dedupratio 4.30x - Deduplication can also be checked using "zpool list": root@solaris:/usr/lib# zpool list NAME SIZE ALLOC FREE CAP DEDUP HEALTH ALTROOT mypool 2.98G 1001M 2.01G 32% 4.30x ONLINE - rpool 15.9G 6.66G 9.21G 41% 1.00x ONLINE - Before moving on to the next topic, destroy that dataset and free up some space: root@solaris:~# zfs destroy mypool/mydata1 Back to top Exercise Z.5: ZFS Encryption Task: Encrypt sensitive data. Lab: Explore basic ZFS encryption. This lab only covers the basics of ZFS Encryption. In particular it does not cover various aspects of key management. Please see the ZFS Adminastrion Manual and the zfs_encrypt(1M) manual page for more detail on this functionality. Back to top root@solaris:~# zfs create -o encryption=on mypool/data2 Enter passphrase for 'mypool/data2': ******** Enter again: ******** root@solaris:~# Creation of a descendent dataset shows that encryption is inherited from the parent: root@solaris:~# zfs create mypool/data2/data3 root@solaris:~# zfs get -r encryption,keysource,keystatus,checksum mypool/data2 NAME PROPERTY VALUE SOURCE mypool/data2 encryption on local mypool/data2 keysource passphrase,prompt local mypool/data2 keystatus available - mypool/data2 checksum sha256-mac local mypool/data2/data3 encryption on inherited from mypool/data2 mypool/data2/data3 keysource passphrase,prompt inherited from mypool/data2 mypool/data2/data3 keystatus available - mypool/data2/data3 checksum sha256-mac inherited from mypool/data2 You will find the online manual page zfs_encrypt(1M) contains examples. In particular, if time permits during this lab session you may wish to explore the changing of a key using "zfs key -c mypool/data2". Exercise Z.6: Shadow Migration Shadow Migration allows you to migrate data from an old file system to a new file system while simultaneously allowing access and modification to the new file system during the process. You can use Shadow Migration to migrate a local or remote UFS or ZFS file system to a local file system. Task: You wish to migrate data from one file system (UFS, ZFS, VxFS) to ZFS while mainaining access to it. Lab: Create the infrastructure for shadow migration and transfer one file system into another. First create the file system you want to migrate root@solaris:~# zpool create oldstuff c3t4d0 root@solaris:~# zfs create oldstuff/forgotten Then populate it with some files: root@solaris:~# cd /var/adm root@solaris:/var/adm# find . -print | cpio -pdv /oldstuff/forgotten You need the shadow-migration package installed: root@solaris:~# pkg install shadow-migration Packages to install: 1 Create boot environment: No Create backup boot environment: No Services to change: 1 DOWNLOAD PKGS FILES XFER (MB) Completed 1/1 14/14 0.2/0.2 PHASE ACTIONS Install Phase 39/39 PHASE ITEMS Package State Update Phase 1/1 Image State Update Phase 2/2 You then enable the shadowd service: root@solaris:~# svcadm enable shadowd root@solaris:~# svcs shadowd STATE STIME FMRI online 7:16:09 svc:/system/filesystem/shadowd:default Set the filesystem to be migrated to read-only root@solaris:~# zfs set readonly=on oldstuff/forgotten Create a new zfs file system with the shadow property set to the file system to be migrated: root@solaris:~# zfs create -o shadow=file:///oldstuff/forgotten mypool/remembered Use the shadowstat(1M) command to see the progress of the migration: root@solaris:~# shadowstat EST BYTES BYTES ELAPSED DATASET XFRD LEFT ERRORS TIME mypool/remembered 92.5M - - 00:00:59 mypool/remembered 99.1M 302M - 00:01:09 mypool/remembered 109M 260M - 00:01:19 mypool/remembered 133M 304M - 00:01:29 mypool/remembered 149M 339M - 00:01:39 mypool/remembered 156M 86.4M - 00:01:49 mypool/remembered 156M 8E 29 (completed) Note that if you had created /mypool/remembered as encrypted, this would be the preferred method of encrypting existing data. Similarly for compressing or deduplicating existing data. The procedure for migrating a file system over NFS is similar - see the ZFS Administration manual. That concludes this lab session.

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  • CodePlex Daily Summary for Sunday, March 06, 2011

    CodePlex Daily Summary for Sunday, March 06, 2011Popular ReleasesIIS Tuner: IIS Tuner 1.0: IIS and ASP.NET performance optimization toolMinemapper: Minemapper v0.1.6: Once again supports biomes, thanks to an updated Minecraft Biome Extractor, which added support for the new Minecraft beta v1.3 map format. Updated mcmap to support new biome format.CRM 2011 OData Query Designer: CRM 2011 OData Query Designer: The CRM 2011 OData Query Designer is a Silverlight 4 application that is packaged as a Managed CRM 2011 Solution. This tool allows you to build OData queries by selecting filter criteria, select attributes and order by attributes. The tool also allows you to Execute the query and view the ATOM and JSON data returned. The look and feel of this component will improve and new functionality will be added in the near future so please provide feedback on your experience. Import this solution int...AutoLoL: AutoLoL v1.6.4: It is now possible to run the clicker anyway when it can't detect the Masteries Window Fixed a critical bug in the open file dialog Removed the resize button Some UI changes 3D camera movement is now more intuitive (Trackball rotation) When an error occurs on the clicker it will attempt to focus AutoLoLYAF.NET (aka Yet Another Forum.NET): v1.9.5.5 RTW: YAF v1.9.5.5 RTM (Date: 3/4/2011 Rev: 4742) Official Discussion Thread here: http://forum.yetanotherforum.net/yaf_postsm47149_v1-9-5-5-RTW--Date-3-4-2011-Rev-4742.aspx Changes in v1.9.5.5 Rev. #4661 - Added "Copy" function to forum administration -- Now instead of having to manually re-enter all the access masks, etc, you can just duplicate an existing forum and modify after the fact. Rev. #4642 - New Setting to Enable/Disable Last Unread posts links Rev. #4641 - Added Arabic Language t...Snippet Designer: Snippet Designer 1.3.1: Snippet Designer 1.3.1 for Visual Studio 2010This is a bug fix release. Change logFixed bug where Snippet Designer would fail if you had the most recent Productivity Power Tools installed Fixed bug where "Export as Snippet" was failing in non-english locales Fixed bug where opening a new .snippet file would fail in non-english localesChiave File Encryption: Chiave 1.0: Final Relase for Chave 1.0 Stable: Application for file encryption and decryption using 512 Bit rijndael encyrption algorithm with simple to use UI. Its written in C# and compiled in .Net version 3.5. It incorporates features of Windows 7 like Jumplists, Taskbar progress and Aero Glass. Now with added support to Windows XP! Change Log from 0.9.2 to 1.0: ==================== Added: > Added Icon Overlay for Windows 7 Taskbar Icon. >Added Thumbnail Toolbar buttons to make the navigation easier...DotNetNuke® Community Edition: 05.06.02 Beta: Major HighlightsFixed issue where "My Folder" was not available in the URL control and the Telerik HTML Editor Fixed issue where HTML Editor dialogs were not displaying correctly in alternate languages Fixed issue with Regex for email validation Fixed race condition in the core scheduler Fixed issue where editing Host page settings would result in broken host menu Fixed issue where "Apply to All Modules" setting was not propogating settings correctly. Fixed issue where browser lan...DirectQ: Release 1.8.7 (RC1): Release candidate 1 of 1.8.7GoogleTrail: TrailMap Beta 1: Trailmap beta 1 release Now we have updated custom map builder. Now we have complete gpx file editor. Now we have elevation data update service for any gpx file. (currently supports only google only).Chirpy - VS Add In For Handling Js, Css, DotLess, and T4 Files: Margogype Chirpy (ver 2.0): Chirpy loves Americans. Chirpy hates Americanos.ASP.NET: Sprite and Image Optimization Preview 3: The ASP.NET Sprite and Image Optimization framework is designed to decrease the amount of time required to request and display a page from a web server by performing a variety of optimizations on the page’s images. This is the third preview of the feature and works with ASP.NET Web Forms 4, ASP.NET MVC 3, and ASP.NET Web Pages (Razor) projects. The binaries are also available via NuGet: AspNetSprites-Core AspNetSprites-WebFormsControl AspNetSprites-MvcAndRazorHelper It includes the foll...Sandcastle Help File Builder: SHFB v1.9.2.0 Release: This release supports the Sandcastle June 2010 Release (v2.6.10621.1). It includes full support for generating, installing, and removing MS Help Viewer files. This new release is compiled under .NET 4.0, supports Visual Studio 2010 solutions and projects as documentation sources, and adds support for projects targeting the Silverlight Framework. NOTE: The included help file and the online help have not been completely updated to reflect all changes in this release. A refresh will be issue...Network Monitor Open Source Parsers: Microsoft Network Monitor Parsers 3.4.2554: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, we have added 4 new protocol parsers and updated 79 existing parsers in the NetworkMonitor_Pa...Image Resizer for Windows: Image Resizer 3 Preview 1: Prepare to have your minds blown. This is the first preview of what will eventually become 39613. There are still a lot of rough edges and plenty of areas still under construction, but for your basic needs, it should be relativly stable. Note: You will need the .NET Framework 4 installed to use this version. Below is a status report of where this release is in terms of the overall goal for version 3. If you're feeling a bit technically ambitious and want to check out some of the features th...JSON Toolkit: JSON Toolkit 1.1: updated GetAllJsonObjects() method and GetAllProperties() methods to JsonObject and Properties propertiesFacebook Graph Toolkit: Facebook Graph Toolkit 1.0: Refer to http://computerbeacon.net for Documentation and Tutorial New features:added FQL support added Expires property to Api object added support for publishing to a user's friend / Facebook Page added support for posting and removing comments on posts added support for adding and removing likes on posts and comments added static methods for Page class added support for Iframe Application Tab of Facebook Page added support for obtaining the user's country, locale and age in If...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.1: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager small improvements for some helpers and AjaxDropdown has Data like the Lookup except it's value gets reset and list refilled if any element from data gets changedManaged Extensibility Framework: MEF 2 Preview 3: This release aims .net 4.0 and Silverlight 4.0. Accordingly, there are two solutions files. The assemblies are named System.ComponentModel.Composition.Codeplex.dll as a way to avoid clashing with the version shipped with the 4th version of the framework. Introduced CompositionOptions to container instantiation CompositionOptions.DisableSilentRejection makes MEF throw an exception on composition errors. Useful for diagnostics Support for open generics Support for attribute-less registr...PHPExcel: PHPExcel 1.7.6 Production: DonationsDonate via PayPal via PayPal. If you want to, we can also add your name / company on our Donation Acknowledgements page. PEAR channelWe now also have a full PEAR channel! Here's how to use it: New installation: pear channel-discover pear.pearplex.net pear install pearplex/PHPExcel Or if you've already installed PHPExcel before: pear upgrade pearplex/PHPExcel The official page can be found at http://pearplex.net. Want to contribute?Please refer the Contribute page.New Projectsasp.net mvc 3 simple cms: asp.net mvc3 cms for learling purpose.C++ Mini Framework: C++ Mini Framework is a simple and easy to use class library in source format to quickly do things you commonly need to do in native projects with the purpose to get you started specifically targeting new C++ developers hopping you will be productive from the very start.Community Megaphone Helpers: Community Megaphone Helpers is a project intended as a means of sharing and accepting contributions for reusable Razor helper modules for functionality used in the Community Megaphone events web application, including Bing maps and more. Supports Microsoft WebMatrix & MVC 3CRM 2011 OData Query Designer: The CRM 2011 OData Query Designer is a Silverlight 4 application that is packaged as a Managed CRM 2011 Solution. The tool allows you to build OData REST queries by selecting filter criteria, select attributes and order by attributes. The tool also allows you to Execute the queryFaceted Search: Implementation of faceted (advanced) search with composite client side UI. Abstraction interfaces for intagration with different server side technologies, implementation for ASP.NET MVC. FileRenamePro: FileRenamePro makes it easier for users to rename files using advanced rules and regular expressions. It's developed in C#.GT5 Mobile: Gran-Turismo Remote Racing mobile site wrapper.KAT: KAT - Knowledge Assessment Tool is a Solution from IndERP in order to automate Performance and Process Management for a Technology/Job Oriented Companies. monopoly game: Monopoly is an open source project for educational purposes. The project will incorporate XNA, Silverlight, WCF technologies. The project will also show good design patterns considerations, and integration into Facebook App. The project will be written in C#.MuDB: MuDB is an embedded object-oriented database for the .NET Micro Framework which provides a simple yet useful interface for managing data.NDataStructure: A library providing a handful of useful data structures omitted from the .NET framework.Set NuGet version number: A simple command line tool that makes it easy to set the version number within a NuGet .nuspec package configuration file. This is useful for when you want to automatically update and publish a NuGet package from your build system.Sightreader: Small application to aid in the wrote learning of basic musical notation.SSAS Operations Templates: SSAS Operations Templates includes SSIS packages, scripts and code samples for automating maintenance of SSAS in a production environment. Includes operations such as backup the current state of cube designs in production, scripting paritition creation, etc.Team Run Log: Team Run LogTEDHelper: Download TED movie's subtitle. ?? TED ?????。testprojectit339: project339Ultimate Resume Repository: A class library and application for storing resumes of multiple people with the ability to export a targeted resume in various, configurable formats. Further additions may include cover letters, browser add-ons to populate applications, job search engine integration, etc...Umbraco: Inspired DataTypes: New datatypes that are not in the default install to make Umbraco have some new controls such as Content/Media Treeview, Content/Media Drop Down List with Treeview. Controls have options to restrict DocumentTypes or MediaType and the start location to retreive fromUsing different schemas in the same Orchestration Receive Port: Using different schemas in the same Orchestration Receive PortWF4Host: Examples in re-hosting Workflow 4 designer.WMP Hotkeys: WMP Hotkeys is a windows media player plugin that enable users to use VLC player like keyboard shortcuts(e.g SPACE to play/pause) in Windows Media Player.

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  • CodePlex Daily Summary for Sunday, May 25, 2014

    CodePlex Daily Summary for Sunday, May 25, 2014Popular ReleasesClosedXML - The easy way to OpenXML: ClosedXML 0.71.0: Major improvement when saving large files.SimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"SEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...51Degrees - Device Detection and Redirection: 3.1.1.12: Version 3.1 HighlightsDevice detection algorithm is over 100 times faster. Regular expressions and levenshtein distance calculations are no longer used. The device detection algorithm performance is no longer limited by the number of device combinations contained in the dataset. Two modes of operation are available: Memory – the detection data set is loaded into memory and there is no continuous connection to the source data file. Slower initialisation time but faster detection performanc...VisioAutomation: Visio PowerShell Module (VisioPS) 1.2.0: DocumentationDocumentation is here http://sdrv.ms/11AWkp7 Screencasthttp://vimeo.com/61329170 FilesFor easy installation, download and run the MSI file. If you want to manually install, a ZIP file is provided. ChangeLogInvoke-* cmdlets replaced with more specific PowerShell Verbs Enhanced handling of values in User-Defined Cells Get-VisioShape works more unituitivelyNino Seisei Code Generator: Nino Seisei v2.1.1: Mejoras en la interfaz, posibilidad de ejecutar instrucciones Berta cíclicas una dentro de otra con la nueva instrucción @BSETRECURSIVITY_ON. GUI Improvements, posibility of running ciclic Berta instructions one inside another with the new @BSETRECURSIVITY_ON instruction.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...ULS Log Viewer: Alpha 0.2: Changeset CI&T ULS Log 22/05/2014 - Inclusão do botão de limpar filtro - Inclusão da possibilidade de filtrar as entradas pelo texto da mensagem; - Inclusão da opção de abrir mais de um arquivo de log no mesmo grid para análise; - Inclusão da tela de Sobre. - Campo de Filtro Rápido Level carrega somente os Levels encontrados no arquivo de log carregado; - Campo de exibição rápida de mensagem setado para somente leitura; - Inclusão da Barra de Status com informações do nome do arquivo ...Application Parameters for Microsoft Dynamics CRM: Application Parameters (1.2.0.1): Fix plugin when updating parameters without changing parameter typeWordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.Wsus Package Publisher: Release v1.3.1405.17: Add Russian translation (thanks to VSharmanov) Fix a bug that make WPP to crash if the user click on "Connect/Reload" while the Report Tab is loading. Enhance the way WPP store the password for remote computers command.MoreTerra (Terraria World Viewer): More Terra 1.12.9: =========== = Compatibility = =========== Updated to account for new format 1.2.4.1 =========== = Issues = =========== all items have not been added. Some colors for new tiles may be off. I wanted to get this out so people have a usable program.LINQ to Twitter: LINQ to Twitter v3.0.3: Supports .NET 4.5x, Windows Phone 8.x, Windows 8.x, Windows Azure, Xamarin.Android, and Xamarin.iOS. New features include Status/Lookup, Mute APIs, and bug fixes. 100% Twitter API v1.1 coverage, Async, Portable Class Library (PCL).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.26.0: Added access to the Release Notes during 'Check for Updates...'' Debug panels Added support for generic types members Members are grouped into 'Raw View' and 'Non-Public members' categories Implemented dedicated (array-like) view for Lists and Dictionaries http://download-codeplex.sec.s-msft.com/Download?ProjectName=csscriptnpp&DownloadId=846498New Projects2111110107: Thanh Loi2111110152: Nguy?n Doãn Tu?nASP.NET MVC4 Warehouse management system: WMSNet is an easy to use warehouse management solution for manually operated warehouses and can smoothly be customized according to your requirements. Code Snippets: Code snippets to empower the developers to write quality code faster while adhering to the industry standards.CRM 2011 / CRM 2013 Form Helper: Library of CRM 2011 / CRM 2013 Web Resources that can be used on Forms for making input simpler; ex Automatic title case Kinect Translation Tool: From Sign Language to spoken text and vice versa: Software System Component 1. Kinect SDKver.1.7 for the Kinect sensor. 2. Windows 7 standard APIs- The audio, speech, and media APIs in Windows 7MDriven Getting started - MVC: This is the suggested getting started template for doing MVC with MDriven. Fork it and begin to fill up with your model. Rules Engine Validator: A simple rules validator. It's based on a rule manager component (an implementation of the Command GoF pattern), with a main method called Validate().Simple Connect To Db: ????? ???? ?? ??????? ?? ????? ??? ? ??????? ????? ??z3-str-purdue: test geekchina.com

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  • FMw Diagnostic Framework : Automatic Capture of Diagnostic Data Upon First Failure!

    - by Daniel Mortimer
    Introduction There is nothing more frustrating than a problem that "cannot be reproduced". Logs, configuration files have been analysed but there just isn't enough information to establish the root cause. The issue maybe closed, but you are left with the feeling that the problem will raise its ugly head again in the future. Trouble is, to resolve such issues you need to capture diagnostic data at the exact time the incident occurs. Step forward Fusion Middleware Diagnostic Framework!  Diagnostic Framework monitors WebLogic Managed Servers and delivers "Automatic capture of diagnostic data upon first failure". To quote fromOracle Fusion Middleware Administrator's Guide 11g Release 1 (11.1.1)Chapter 13 Diagnosing Problems "When a critical error occurs ... the Diagnostic Framework automatically collects diagnostics, such as thread dumps, DMS metric dumps, and WebLogic Diagnostics Framework (WLDF) server image dumps ... The data is stored in a file-based repository and is accessible with command-line utilities." In other words the data collected upon first failure - especially the thread and image dumps - provides a snapshot of the system as or immediately after the problem occurs. The table below shows the type of WebLogic Server issues which fall into the scope of Diagnostic Framework How to Configure Diagnostic Framework? Depending on your Fusion Middleware product choice you may not need to do anything! Diagnostic Framework is automatically installed, configured and initiated for any WebLogic Domain which has the Oracle Java Required Files (JRF) template applied. This template is applied by default whenever you configure WebLogic Managed Servers for products such as Portal / Forms / Reports / Discoverer Identity Management ( OID , OAM , OIM etc) WebCenter SOA Check your WebLogic Domain directory structure. If you have an "adr" sub directory under DOMAIN_HOME/servers/<servername>/ then JRF template has been applied and Diagnostic Framework will be in play. Should the "adr" sub directory not exist, review the advice given in My Oracle Support article How to Apply FMW ( EM ) Control and JRF to a WebLogic Domain and Managed Servers [ID 947043.1] If you are working with a standalone WebLogic Server solution and applying Oracle JRF is not acceptable, consider using WLDF - WebLogic Diagnostic Framework. (Fusion Middleware Diagnostic Framework makes use of WLDF under the covers.) Couple of useful links about WLDF are listed below Configuring and Using the Diagnostics Framework for Oracle WebLogic Server 11g WebLogic Diagnostics Framework-A Very Useful Tool [A nice blog which describes a WLDF use case] How to Get Started With Diagnostic Framework To be frank, the Fusion Middleware Administrator's Guide is the best place to start your learning Oracle Fusion Middleware Administrator's Guide 11g Release 1 (11.1.1)Chapter 13 Diagnosing Problems A lot of reading here,  but if you are in hurry and just want to get the right information to Oracle Support to help resolve your issue, check out the next section below. How to Upload Diagnostic Framework Incident Data to Oracle Support Some Background Information There are three interfaces to the Repository: Enterprise Manager Cloud Control (Support Workbench) WLST (Command Line) ADRCI (Command Line) The Enterprise Manager Cloud Control does provide a nice GUI interface to search, view and package diagnostic framework incidents. However, this software is not to be confused with Fusion Middleware (EM) Control. Cloud Control (formerly known as Grid Control) is part of the Enterprise Manager media package. EM Cloud Control has it's own install and configuration story. Therefore, for the benefit of those yet to install and play with Cloud Control, I am going to describe how to use the command line tools. Ideally, you would only need to one command line interface, but currently I suggest using both - mainly due to the fact that ADRCI SHOW INCIDENTS does not reveal the description behind the Diagnostic Framework error code. Instructions: Note: WLST and ADRCI are case sensitive when it comes to handling parameter values. If you make a mistake, expect an unfriendly syntax error message. 1) Find the incident Note: The managed server which you are troubleshooting must be up and running. If the managed server is down, ensure the domain's Admin Server is accessible. If you cannot connect to the Admin Server or the Managed Server the example WLST commands will not work. a) Launch WLST  Note: Use the WLST which resides in the "oracle_common" directory (not WL_HOME/common/bin) otherwise you will get a syntax error like the one below Traceback (innermost last):  File "<console>", line 1, in ?NameError: listIncidents MW_HOME/oracle_common/common/bin/wlst.sh b) Connect to the managed server or the admin server e.g. wls:/offline> connect('weblogic','welcome1','t3://localhost:7020') c) Run the command wls:/MyDomain/serverConfig> listIncidents() This will list the incidents for the server to which you have connected. If you have connected to the Admin Server and want to list the incidents for a managed server within the domain, use the command wls:/MyDomain/serverConfig> listIncidents(adrHome='diag\ofm\MyDomain\MyManagedServer' ,server='MyManagedServer') Example output Incident Id     Problem Key              Incident Time         1       DFW-99998 [java.lang.NullPointerException] [oracle.error.simulator.ErrorSimulator.createNullPointerException][errorWebApp_1-0-0-0]        Fri Nov 02 10:38:46 GMT 2012  The piece highlighted in bold is the description you do not see when using the ADRCI 'SHOW INCIDENT' command. Make a note of the incident id. You are ready to move to step 2 2. Package the incident a) Set up the environment - example commands below are for Unix cd <DOMAIN_HOME>/bin . ./setDomainEnv.sh If you want ADRCI to run a Remote Diagnostic Agent collection (recommended) at generate package time, point ORACLE_HOME at oracle_common ORACLE_HOME=$MW_HOME/oracle_common; export ORACLE_HOME To prevent ADRCI from running RDA at generate package time, point ORACLE_HOME at WL_HOME/server/adr directory.  ORACLE_HOME=$WL_HOME/server/adr; export ORACLE_HOME b) Launch adrci $WL_HOME/server/adr/adrci c) Set BASE and HOMEPATH adrci> SET BASE /oracle/middleware/user_projects/domains/ mydomain/servers/mymanagedserver/adr adrci> SET HOMEPATH diag/ofm/mydomain/mymanagedserver d)  Optionally run SHOW INCIDENTS e.g. adrci> SHOW INCIDENTS -MODE DETAIL ADR Home = /oracle/middleware/user_projects/domains/mydomain/ servers/mymanagedserver/adr/diag/ofm/mydomain/mymanagedserver:***********************************************************************************************************************************INCIDENT INFO RECORD 1**********************************************************   INCIDENT_ID                   1   STATUS                        ready   CREATE_TIME                   2012-11-02 10:38:46.468000 +00:00   PROBLEM_ID                    1   CLOSE_TIME                    <NULL>   FLOOD_CONTROLLED              none   ERROR_FACILITY                DFW   ERROR_NUMBER                  99998   ERROR_ARG1                    <NULL>   ERROR_ARG2                    <NULL>   ERROR_ARG3                    <NULL>   ERROR_ARG4                    <NULL>   ERROR_ARG5                    <NULL>   ERROR_ARG6                    <NULL>   ERROR_ARG7                    <NULL>   ERROR_ARG8                    <NULL>   ERROR_ARG9                    <NULL>   ERROR_ARG10                   <NULL>   ERROR_ARG11                   <NULL>   ERROR_ARG12                   <NULL>   SIGNALLING_COMPONENT          <NULL>   SIGNALLING_SUBCOMPONENT       <NULL>   SUSPECT_COMPONENT             <NULL>   SUSPECT_SUBCOMPONENT          <NULL>   ECID                          5162744c6a2eea5e:155ff445:13ac0aae7cb:-8000-0000000000000325   IMPACTS                       01 rows fetched e)  Create a logical package IPS CREATE PACKAGE INCIDENT incident_number e.g. adrci> IPS CREATE PACKAGE INCIDENT 1Created package 1 based on incident id 1, correlation level typical f) Generate the package IPS GENERATE PACKAGE package_number IN path e.g. adrci> IPS GENERATE PACKAGE 1 IN /tmp Generated package 1 in file /tmp/DFW99998j_20121102113633_COM_1.zip, mode complete Note: If the generate package command hangs, ADRCI may be experiencing an issue when running RDA. To avoid such trouble, exit ADRCI and point the ORACLE_HOME environment variable at WL_HOME/server/adr 3) Upload the package zip to Oracle Support via your Service Request a) Log into My Oracle Support and locate your Service Request b) Click on "Add Attachments c) And upload the zip file

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  • CodePlex Daily Summary for Sunday, February 27, 2011

    CodePlex Daily Summary for Sunday, February 27, 2011Popular ReleasesVidCoder: 0.8.2: Updated auto-naming to handle seconds and frames ranges as well. Deprecated the {chapters} token for auto-naming in favor of {range}. Allowing file drag to preview window and enabling main window shortcut keys to work no matter what window is focused. Added option in config to enable giving custom names to audio tracks. (Note that these names will only show up certain players like iTunes or on the iPod. Players that support custom track names normally may not show them.) Added tooltips ...DirectQ: Release 1.8.7 Beta 2: Beta 2 release to fix some early reported problems with the original 1.8.7 Beta.Chiave File Encryption: Chiave 0.9.2: Release Notes Application for file encryption and decryption using 512 Bit rijndael encyrption algorithm with simple to use UI. Its written in C# and compiled in .Net version 3.5. It incorporates features of Windows 7 like Jumplists, Taskbar progress and Aero Glass. Now with added support to Windows XP! Change Log from 0.9.1 to 0.9.2: ==================== Added: > Now it displays number of files added in the wizard to the Window Title bar. > Added support to Windows XP. > Minor UI tweaks. I...Claims Based Identity & Access Control Guide: Drop 1 - Claims Identity Guide V2: Highlights of drop #1 This is the first drop of the new "Claims Identity Guide" edition. In this release you will find: All previous samples updated and enhanced. All code upgraded to .NET 4 and Visual Studio 2010. Extensive cleanup. Refactored Simulated Issuers: each solution now gets its own issuers. This results in much cleaner and simpler to understand code. Added Single Sign Out support. Added first sample using ACS ("ACS as a Federation Provider"). This sample extends the ori...Simple Notify: Simple Notify Beta 2011-02-25: Feature: host the service with a single click in console Feature: host the service as a windows service Feature: notification cient application Feature: push client application Feature: push notifications from your powershell script Feature: C# wrapper libraries for your applicationsMono.Addins: Mono.Addins 0.6: The 0.6 release of Mono.Addins includes many improvements, bug fixes and new features: Add-in engine Add-in name and description can now be localized. There are new custom attributes for defining them, and can also be specified as xml elements in an add-in manifest instead of attributes. Support for custom add-in properties. It is now possible to specify arbitrary properties in add-ins, which can be queried at install time (using the Mono.Addins.Setup API) or at run-time. Custom extensio...patterns & practices: Project Silk: Project Silk Community Drop 3 - 25 Feb 2011: IntroductionWelcome to the third community drop of Project Silk. For this drop we are requesting feedback on overall application architecture, code review of the JavaScript Conductor and Widgets, and general direction of the application. Project Silk provides guidance and sample implementations that describe and illustrate recommended practices for building modern web applications using technologies such as HTML5, jQuery, CSS3 and Internet Explorer 9. This guidance is intended for experien...PhoneyTools: Initial Release (0.1): This is the 0.1 version for preview of the features.Minemapper: Minemapper v0.1.5: Now supports new Minecraft beta v1.3 map format, thanks to updated mcmap. Disabled biomes, until Minecraft Biome Extractor supports new format.Smartkernel: Smartkernel: ????,??????Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.2: New control, Toast Prompt! Removed progress bar since Silverlight Toolkit Feb 2010 has it.Umbraco CMS: Umbraco 4.7: Service release fixing 31 issues. A full changelog will be available with the final stable release of 4.7 Important when upgradingUpgrade as if it was a patch release (update /bin, /umbraco and /umbraco_client). For general upgrade information follow the guide found at http://our.umbraco.org/wiki/install-and-setup/upgrading-an-umbraco-installation 4.7 requires the .NET 4.0 framework Web.Config changes Update the web web.config to include the 4 changes found in (they're clearly marked in...HubbleDotNet - Open source full-text search engine: V1.1.0.0: Add Sqlite3 DBAdapter Add App Report when Query Cache is Collecting. Improve the performance of index through Synchronize. Add top 0 feature so that we can only get count of the result. Improve the score calculating algorithm of match. Let the score of the record that match all items large then others. Add MySql DBAdapter Improve performance for multi-fields sort . Using hash table to access the Payload data. The version before used bin search. Using heap sort instead of qui...DJME - The jQuery extensions for ASP.NET MVC: DJME2 -The jQuery extensions for ASP.NET MVC beta3: Grid jQuery Mvc extension is added,the Grid extension support data binding, server / client (ajax) mode, master/detail view, scrolling, paging, filtering, grouping and sorting. For more product info you can goto http://www.dotnetage.com/djme.htmlSilverlight????[???]: silverlight????[???]2.0: ???????,?????,????????silverlight??????。DBSourceTools: DBSourceTools_1.3.0.0: Release 1.3.0.0 Changed editors from FireEdit to ICSharpCode.TextEditor. Complete re-vamp of Intellisense ( further testing needed). Hightlight Field and Table Names in sql scripts. Added field dropdown on all tables and views in DBExplorer. Added data option for viewing data in Tables. Fixed comment / uncomment bug as reported by tareq. Included Synonyms in scripting engine ( nickt_ch ).IronPython: 2.7 Release Candidate 1: We are pleased to announce the first Release Candidate for IronPython 2.7. This release contains over two dozen bugs fixed in preparation for 2.7 Final. See the release notes for 60193 for details and what has already been fixed in the earlier 2.7 prereleases. - IronPython TeamCaliburn Micro: A Micro-Framework for WPF, Silverlight and WP7: Caliburn.Micro 1.0 RC: This is the official Release Candicate for Caliburn.Micro 1.0. The download contains the binaries, samples and VS templates. VS Templates The templates included are designed for situations where the Caliburn.Micro source needs to be embedded within a single project solution. This was targeted at government and other organizations that expressed specific requirements around using an open source project like this. NuGet This release does not have a corresponding NuGet package. The NuGet pack...Rawr: Rawr 4.0.20 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Trac...PowerGUI Visual Studio Extension: PowerGUI VSX 1.3.2: New FeaturesPowerGUI Console Tool Window PowerShell Project Type PowerGUI 2.4 SupportNew ProjectsAppology SugarSync API: A SugarSync API for Windows Desktop, Silverlight, and Windows Phone 7.CodeField - collection of sample code on algorithms: Collection of sample code on algorithms. It's contributed by myself. There's no plan to release them as a single product or part of it.Donsole: A live debugger console for windows client applications.F# AlgoLib: F# Algorithm Library - fully open source - under constructionFileShred: An easy-to-use secure File ShredderHyperlinked Validation System for WinForms: A very small system for validating complex forms in WinForms. It´s simple to use and takes a massive piece of work.KFtpClient - Ftp client (core et helper): <project name>kFtpClientmanagedCUDA: managedCUDA makes the CUDA Driver API available in .net. It also includes classes for an easy handling and interop with CUDA, i.e. build-in CUDA types like float3, but also classes for thread safe CUDA-context handling.Mini Dots: A simplified dots game with two remote playersMovieCollection: Programm to manage movie filesMSForge NextGen: MSForge NextGen je projekat izrade novog web sajta za MIcrosoft Community u Srbiji, što obuhvata izradu nekoliko wireframe-ova, dizajn Orchard CMS tema, alata za migraciu sadržaja sa starog sajta...OdeToFood: For people who love food ... and code. This is a sample application for ASP.NET MVC 3 using C# and Razor. PanzerTemplate: PanzerTemplate ????? http://zsharedcode.googlecode.com/ ???,??? zsharedcode ? panzer ?????????,??? DataWindowCore,IEBrowser ?,?? panzer ?????,??????????????。 ??????????????,???????????????。Sanal bildirimler: Sanal bildirisilverlight123_Shreous_Internal: This an project developed for internal purposeSkyper: TODOThai Airway & Nok Air WP7 App.: Flight Booking, Flight Info, Flight Check In.TicketValidator: A .net CF application to validate tickets with a barcode. A Denso BHT-420BW is used in my case.Toggl Time Traking for Windows Phone 7: Toggl is a web application that provides an easy way to track time spent on projects. It works well for both teams and freelancers. Unida Gestão Acadêmica: Sistema de Gestão Acadêmica

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  • CodePlex Daily Summary for Tuesday, December 21, 2010

    CodePlex Daily Summary for Tuesday, December 21, 2010Popular ReleasesSQL Monitor - tracking sql server activities: SQL Monitor 3.0 alpha 7: 1. added script save/load in user query window 2. fixed problem with connection dialog when choosing windows auth but still ask for user name 3. auto open user table when double click one table node 4. improved alert message, added log only methodOpen NFe: Open NFe 2.0 (Beta): Última versão antes da versão final a ser lançada nos próximos dias.EnhSim: EnhSim 2.2.6 ALPHA: 2.2.6 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Fixing up some r...LINQ to Twitter: LINQ to Twitter Beta v2.0.18: Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation. Bug fixes.ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.4.3: Helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager new stuff: Improvements for confirm, popup, popup form RenderView controller extension the user experience for crud in live demo has been substantially improved + added search all the features are shown in the live demoGanttPlanner: GanttPlanner V1.0: GanttPlanner V1.0 include GanttPlanner.dll and also a Demo application.N2 CMS: 2.1 release candidate 3: * Web platform installer support available N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) A bunch of bugs were fixed File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the templ...TweetSharp: TweetSharp v2.0.0.0 - Preview 6: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 6 ChangesMaintenance release with user reported fixes Preview 5 ChangesMaintenance release with user reported fixes Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numer...Team Foundation Server Administration Tool: 2.1: TFS Administration Tool 2.1, is the first version of the TFS Administration Tool which is built on top of the Team Foundation Server 2010 object model. TFS Administration Tool 2.1 can be installed on machines that are running either Team Explorer 2010, or Team Foundation Server 2010.Hacker Passwords: HackerPasswords.zip: Source code, executable and documentationSubtitleTools: SubtitleTools 1.3: - Added .srt FileAssociation & Win7 ShowRecentCategory feature. - Applied UnifiedYeKe to fix Persian search problems. - Reduced file size of Persian subtitles for uploading @OSDB.Facebook C# SDK: 4.1.0: - Lots of bug fixes - Removed Dynamic Runtime Language dependencies from non-dynamic platforms. - Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample - Changed internal serialization to use Json.net - BREAKING CHANGE: Canvas Session is no longer support. Use Signed Request instead. Canvas Session has been deprecated by Facebook. - BREAKING CHANGE: Some renames and changes with Authorizer, CanvasAuthorizer, and Authorization ac...NuGet (formerly NuPack): NuGet 1.0 build 11217.102: Note: this release is slightly newer than RC1, and fixes a couple issues relating to updating packages to newer versions. NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. This new build targets the newer feed (h...WCF Community Site: WCF Web APIs 10.12.17: Welcome to the second release of WCF Web APIs on codeplex Here is what is new in this release. WCF Support for jQuery - create WCF web services that are easy to consume from JavaScript clients, in particular jQuery. Better support for using JsonValue as dynamic Support for JsonValue change notification events for databinding and other purposes Support for going between JsonValue and CLR types WCF HTTP - create HTTP / REST based web services. This is a minor release which contains fixe...LiveChat Starter Kit: LCSK v1.0: This is a working version of the LCSK for Visual Studio 2010, ASP.NET MVC 3 (using Razor View Engine). this is still provider based (with 1 provider Sql) and this is still using WebService and Windows Forms operator console. The solution is cleaner, with an installer to create tables etc. You can also install it via nuget (Install-Package lcsk) Let me know your feedbackOrchard Project: Orchard 0.9: Orchard Release Notes Build: 0.9.253 Published: 12/16/2010 How to Install OrchardTo install the Orchard tech preview using Web PI, follow these instructions: http://www.orchardproject.net/docs/Installing-Orchard-Using-Web-PI.ashx Web PI will detect your hardware environment and install the application. --OR-- Alternatively, to install the release manually, download the Orchard.Web.0.9.253.zip file. The zip contents are pre-built and ready-to-run. Simply extract the contents of the Orch...DotSpatial: DotSpatial 12-15-2010: This release contains a few minor bug fixes and hopefully the GDAL libraries for the 3.5 x86 build actually built to the correct directory this time.DotNetNuke® Community Edition: 05.06.01 Beta: This is the initial Beta of DotNetNuke 5.6.1. See the DotNetNuke Roadmap a full list of changes in this release.MSBuild Extension Pack: December 2010: Release Blog Post The MSBuild Extension Pack December 2010 release provides a collection of over 380 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GU...Silverlight Contrib: Silverlight Contrib 2010.1.0: 2010.1.0 New FeaturesCompatibility Release for Silverlight 4 and Visual Studio 2010New Projectsaqq2: aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2aqq2Cameleon CMS: Caméléon, le CMS open-source le plus simple d'utilisation sur le marché.Dail Emulator: Dail Emulator is a software that emulates the server software of Aeonsofts game FlyFF. Specifically made for the now defunct version 6 of the game.Dmitry Lyalin's WP7 Sample Application: A project where im putting all my public samples in a single WP7 client test applicationElixir: DotNetNuke module test framework. Use this DLL to write concise, to-the-point tests for your modules that can target multiple DNN platforms and multiple browsers.FlightTableEditor: This edits the Flight and Healing Tables of Pokémon Fire Red and Pokémon Leaf Green.Genetico UNLaM: Algoritmo Genetico UNLaMHelpCentral HelpDesk Ticket Application: An open-ended framework and client for a helpdesk ticket application and bug tracker. Built to be as extensible and available as possible, the central system is a WCF webservice which can be accessed by any client application.Import Media for Umbraco: This package allows you to import multiple or large files that have been uploaded to the server via FTP or other means. A new media item is created in the media tree and the media is moved from the upload location to the new directory for the media item.LargeCMS full sample (How to call CryptMsg API in streaming mode): LargeCms implements SignedLargeCMS and EnvelopedLargeCMS classes, my own version of .NET SignedCms and EnvelopedCMS to work with large data. It shows a way to call CryptMsg API in streaming mode to overcome the limitations of current .NET classesLinq.Autocompiler: Adds runtime, on demand compilation of Linq queries (in Linq to SQL), which creates CompiledQuery instances and stores them in a cache. Mathetris: it's a game.MonoWiimote: Managed c# library for using Wii Remote device under Mono/Linux enviroment. It requires libcwiimote-0.4 (sudo apt-get install libcwiimote-0.4).Movie Captor: Concorrendo no Desafio .NETNSpotifyLib: A .NET library contains wrapper classes for the Spotify Metadata API. http://developer.spotify.com/en/metadata-api/overview/ This library supports searching for artists, albums and tracks by using the Spotify Metadata API. In the future I'll add support for Lookups as well.Silverhawk: It's developed in C# programming language.SimpleSpy: Detecting object handle on cursor move and get its information. Basically this is a bare bone program for detecting object handle at cursor and add your own logic to detect for further information. SunburnJitter: JitterSunburn contains helper classes and methods to use the jitter physics engine easier in your sunburn projects. Simple component based shapes will provide easy editing in editor. It's developed in C#.Sunrod: Sunrod is a .NET wrapper for the Obsidian Portal API.TouchStack - A MonoTouch ServiceStack.NET client: TouchStack makes it easier for MonoTouch developers to consume Web services created and exposed by the brilliant ServiceStack.NET webservice framework. TouchStack is written in C# and uses the MonoTouch library.VNTViewer: Viewer for notes/memos (VNT files)VpNet: Official .NET Wrapper for Virtual Paradise.xlGUI: Streamlet GUI Framework

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  • CodePlex Daily Summary for Tuesday, May 27, 2014

    CodePlex Daily Summary for Tuesday, May 27, 2014Popular ReleasesAD4 Application Designer for flow based .NET applications: AD4.AppDesigner.18.11: AD4.Iteration.18.11(Rendering of flow chart) Bugfix: AppWrapperClassContainer MakeWrapperBuildInstances MakeFlowClassCtor Note: Currently not all elements are shown in flow chart area! This version is able to generate the source code of some samples. See: Sample Applications (You find the flow description in the documents folder of each sample). The gluing code of the AD4.AppDesigner was created by the previous version of the AD4.AppDesigner. You find the current app definition in t...ClosedXML - The easy way to OpenXML: ClosedXML 0.71.1: More performance improvements. It's faster and consumes less memory.SQL Server Change Data Capture Application: Release 1: This is the initial release of SQLCDCApp. Download the zip file. Unzip and run SQLCDCApp.exe to start.Role Based Views in Microsoft Dynamics CRM 2011: Role Based Views in CRM 2011 and 2013 - 1.1.0.0: Issues fixed in this build: 1. Works for CRM 2013 2. Lookup view not getting blockedMathos Parser: 1.0.6.1 + source code: Removed the bug with comma/dot reported and fixed by Diego.Dynamics AX Build Scripts: DynamicsAXCommunity Powershell module (0.3.0): Change log(previous release was 0.2.4) 0.3.0 AxBuild (http://msdn.microsoft.com/en-us/library/dn528954.aspx) is supported and used by default. Smarter dealing with versions - e.g. listing configurations for all versions in the same time. $AxVersionPreference shouldn't be normally needed. Additional properties returned by Get-AXConfig. 0.2.5 -StartupCmd and -Wait added to Start-AXClient. Handles console output sent from AX (http://dev.goshoom.net/en/2012/05/console-output-ax/).xFunc: xFunc 2.15.6: Fidex #77QuickMon: Version 3.12: This release is mostly just to improve the UI for the Windows client. There are a few minor fixes as well. 1. Polling frequency presets fixed (slow, normal and fast) 2. Added collector call duration to history 3. History now displays time, state, duration and details in separate columns 4. Added a quick launch drop down list to main Window (only visible when mouse hover over it) 5. Removed the toolbar border. 6. Changed Windows service collector to report error only when all services from al...VK.NET - Vkontakte API for .NET: VkNet 1.0.5: ?????????? ????? ??????.Kartris E-commerce: Kartris v2.6002: Minor release: Double check that Logins_GetList sproc is present, sometimes seems to get missed earlier if upgrading which can give error when viewing logins page Added CSV and TXT export option; this is not Google Products compatible, but can give a good base for creating a file for some other systems such as Amazon Fixed some minor combination and options issues to improve interface back and front Turn bitcoin and some other gateways off by default Minor CSS changes Fixed currenc...SimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"C64 Studio: 3.5: Add: BASIC renumber function Add: !PET pseudo op Add: elseif for !if, } else { pseudo op Add: !TRACE pseudo op Add: Watches are saved/restored with a solution Add: Ctrl-A works now in export assembly controls Add: Preliminary graphic import dialog (not fully functional yet) Add: range and block selection in sprite/charset editor (Shift-Click = range, Alt-Click = block) Fix: Expression evaluator could miscalculate when both division and multiplication were in an expression without parenthesisSEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...WordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。New Projects2112110016: BÀI T?P OOP2112110072: 2112110072 Bai tap OOPA more efficient algorithm for an NP-complete problem: Algorithm for finding Hamiltonian cycle.Asprise OCR for C#/VB.NET Sample Applications: Embeded with a high performance OCR (optical character recognition) engine, Asprise OCR SDK library for Java, VB.NET, CSharp.NET, VC++, VB6.0, C, C++, Delphi onDisenio1Obli1: Obligatorio desarrollado por Santiago Perez y Germán Otero Universidad ORT, Año 2014DuAnCuoiKy: lap trinh windows form cuoi ky, quan ly sinh vien truong hoc student management systemEnterprise Integration and BPM - A WF Integration and BPM blueprint: A CQRS based EAI (Enterprise Application Integration) and BMP (Business Process Management) blueprint using Message Queues and Windows Workflow Foundation.GU.ERP: saLaunchPad2: A remote device timing and control systemNMusicCreator: A simple program for creating music.PPM: ??SharePoint 2013 Latency Health Analyzer Rule: Analyze network latency for all SQL Servers using this custom health analyzer rule.SnapPea: A simple MVC content management system.The Bubble Index: The Bubble Index, a Java (TM) application to measure the level of financial bubbles. Published with GNU General Public License version 2 (GPLv2).Tools for Manufacturing: t4mfg is a set of programs to be used by small to medium sized companies that manufacture goods to order.Unix Project Template: A simple framework for creating unix projects using C++ and make.

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  • CodePlex Daily Summary for Sunday, October 21, 2012

    CodePlex Daily Summary for Sunday, October 21, 2012Popular ReleasesBlogEngine.NET: BlogEngine.NET 2.7 RC: Cheap ASP.NET Hosting - $4.95/Month - Click Here!! Click Here for More Info Cheap ASP.NET Hosting - $4.95/Month - Click Here! dot This is a Release Candidate version for BlogEngine.NET 2.7. The most current, stable version of BlogEngine.NET is version 2.6. Find out more about the BlogEngine.NET 2.7 RC here. To get started, be sure to check out our installation documentation. If you are upgrading from a previous version, please take a look at the Upgrading to BlogEngine.NET 2.7 instructions...Pulse: Pulse 0.6.3.0: Fixed a number of bugs that showed up since my update yesterday. Fixes included are for: - Weird issue where the initial "Nature" wallbase.cc search would duplicate itself - After changing a providers settings it wouldn't take affect until you restarted Pulse (removing or adding a provider entirely did take effect though) - Another small issue with the regex for the wallbase.cc wallpapers that I tweaked yesterday, seems good now though.Liberty: v3.4.0.0 Release 20th October 2012: Change Log -Added -Halo 4 support (invincibility, ammo editing) -Reach A warning dialog now shows up when you first attempt to swap a weapon -Fixed -A few minor bugsMCEBuddy 2.x: MCEBuddy 2.3.3: 1. MCEBuddy now supports PIPE (2.2.15 style) and the newer remote TCP communication. This is to solve problems with faulty Ceton network drivers and some issues with older system related to load. When using LOCALHOST, MCEBuddy uses PIPE communication otherwise it uses TCP based communication. 2. UPnP is now disabled by Default since it interferes with some TV Tuner cards (CETON) that represent themselves as Network devices (bad drivers). Also as a security measure to avoid external connection...Orchard Project: Orchard 1.6 RC: RELEASE NOTES This is the Release Candidate version of Orchard 1.6. You should use this version to prepare your current developments to the upcoming final release, and report problems. Please read our release notes for Orchard 1.6 RC: http://docs.orchardproject.net/Documentation/Orchard-1-6-Release-Notes Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you wil...Rawr: Rawr 5.0.1: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...Yahoo! UI Library: YUI Compressor for .Net: Version 2.1.1.0 - Sartha (BugFix): - Revered back the embedding of the 2x assemblies.Visual Studio Team Foundation Server Branching and Merging Guide: v2.1 - Visual Studio 2012: Welcome to the Branching and Merging Guide What is new? The Version Control specific discussions have been moved from the Branching and Merging Guide to the new Advanced Version Control Guide. The Branching and Merging Guide and the Advanced Version Control Guide have been ported to the new document style. See http://blogs.msdn.com/b/willy-peter_schaub/archive/2012/10/17/alm-rangers-raising-the-quality-bar-for-documentation-part-2.aspx for more information. Quality-Bar Details Documentatio...D3 Loot Tracker: 1.5.5: Compatible with 1.05.Write Once, Play Everywhere: MonoGame 3.0 (BETA): This is a beta release of the up coming MonoGame 3.0. It contains an Installer which will install a binary release of MonoGame on windows boxes with the following platforms. Windows, Linux, Android and Windows 8. If you need to build for iOS or Mac you will need to get the source code at this time as the installers for those platforms are not available yet. The installer will also install a bunch of Project templates for Visual Studio 2010 , 2012 and MonoDevleop. 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  • unexpected EOF and end of document

    - by WASasquatch
    I have been fiddling with this code for a few days. Mind you I am a beginner. I just want to get my script to be able to download a remote file, and scan MineCraft plugins. I got the scan plugins to work, but I'm having two other issues. One, I can't get the mc_addplugin to work correctly, and I get a Unexpected EOF and unexpected end of document when running any other command besides mc_scanplugins or mc_start bash: -c: line 0: unexpected EOF while looking for matching `"' bash: -c: line 1: syntax error: unexpected end of file Help would be so much appreciated! Thanks in advance. #!/bin/bash # /etc/init.d/craftbukkit # version 0.9.1 2012-07-06 (YYYY-MM-DD) ### BEGIN INIT INFO # Provides: craftbukkit # Required-Start: $local_fs $remote_fs # Required-Stop: $local_fs $remote_fs # Should-Start: $network # Should-Stop: $network # Default-Start: 2 3 4 5 # Default-Stop: 0 1 6 # Short-Description: Starts craftbukkit server # Description: Starts and controls the craftbukkit server ### END INIT INFO # SETTINGS SERVICE='craftbukkit-1.2.5-R1.0.jar' OPTIONS='nogui' USERNAME='smith' # LIST ALL THE WORLDS IN YOUR CRAFTBUKKIT SERVER FOLDER WORLDS[1]='world' WORLDS[2]='world_nether' WORLDS[3]='world_the_end' WORLDS[4]='flat_world' MCPATH='/var/www/servers/Foundation' PLUGINSPATH='/var/www/servers/Foundation/plugins' TEMPPLUGINS='/var/www/servers/Foundationplugins/temp_plugins' BACKUPPATH='/var/www/servers/Foundation/backup' CPU_COUNT=2 INVOCATION="java -Xmx2024M -Xms2024M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalPacing -XX:ParallelGCThreads=$CPU_COUNT -XX:+AggressiveOpts -jar $SERVICE $OPTIONS" ME=`whoami` as_user() { if [ $ME == $USERNAME ] ; then bash -c "$1" else su - $USERNAME -c "$1" fi } mc_start() { if pgrep -u $USERNAME -f $SERVICE > /dev/null then echo "$SERVICE is already running!" else echo "Starting $SERVICE..." cd $MCPATH as_user "cd $MCPATH && screen -dmS craftbukkit $INVOCATION" sleep 7 if pgrep -u $USERNAME -f $SERVICE > /dev/null then echo "$SERVICE is now running." else echo "Error! Could not start $SERVICE!" fi fi } mc_saveoff() { if pgrep -u $USERNAME -f $SERVICE > /dev/null then echo "$SERVICE is running... suspending saves" as_user "screen -p 0 -S craftbukkit -X eval 'stuff \"say The server is preforming a backup. Server going to read-only mode. Do not build...\"\015'" as_user "screen -p 0 -S craftbukkit -X eval 'stuff \"save-off\"\015'" as_user "screen -p 0 -S craftbukkit -X eval 'stuff \"save-all\"\015'" sync sleep 10 else echo "$SERVICE is not running. Not suspending saves." fi } mc_save() { if pgrep -u $USERNAME -f $SERVICE > /dev/null then echo "$SERVICE is running... Saving worlds..." as_user "screen -p 0 -S craftbukkit -X eval 'stuff \"save-all\"\015'" sync sleep 10 echo "Save complete!" else echo "$SERVICE is not running. Cannot save!" fi } mc_saveon() { if pgrep -u $USERNAME -f $SERVICE > /dev/null then echo "$SERVICE is running... re-enabling saves" as_user "screen -p 0 -S craftbukkit -X eval 'stuff \"save-on\"\015'" as_user "screen -p 0 -S craftbukkit -X eval 'stuff \"say Server backup has completed. Server going to read-write mode. You can now continue building...\"\015'" else echo "$SERVICE is not running. Not resuming saves." fi } mc_stop() { if pgrep -u $USERNAME -f $SERVICE > /dev/null then echo "Stopping $SERVICE" as_user "screen -p 0 -S craftbukkit -X eval 'stuff \"say $SERVERNAME is shutting down in 30 seconds! Please stop what you are doing. Check back later, we'll be back!\"\015'" as_user "screen -p 0 -S craftbukkit -X eval 'stuff \"save-all\"\015'" sleep 30 as_user "screen -p 0 -S craftbukkit -X eval 'stuff \"stop\"\015'" sleep 7 else echo "$SERVICE was not running." fi if pgrep -u $USERNAME -f $SERVICE > /dev/null then echo "Error! $SERVICE could not be stopped." else echo "$SERVICE is stopped." fi } mc_update() { if pgrep -u $USERNAME -f $SERVICE > /dev/null then echo "$SERVICE is running! Will not start update." else MC_SERVER_URL=http://dl.bukkit.org/latest-rb/craftbukkit.jar as_user "cd $MCPATH && wget -q -O $MCPATH/craftbukkit_server.jar.update $MC_SERVER_URL" if [ -f $MCPATH/craftbukkit_server.jar.update ] then if `diff $MCPATH/$SERVICE $MCPATH/craftbukkit_server.jar.update >/dev/null` then echo "You are already running the latest version of $SERVICE. Update anyway? [Y/n]" select yn in "Yes" "No"; do case $yn in Yes ) as_user "mv $MCPATH/$SERVICE $MCPATH/${SERVICE}_old.jar" as_user "mv $MCPATH/craftbukkit_server.jar.update $MCPATH/$SERVICE" echo "$SERVICE updated successfully!"; break;; No ) echo "The update was not installed! Removing temporary files and exiting..." as_user "rm $MCPATH/craftbukkit_server.jar.update" exit;; esac done else as_user "mv $MCPATH/$SERVICE $MCPATH/${SERVICE}_old.jar" as_user "mv $MCPATH/craftbukkit_server.jar.update $MCPATH/$SERVICE" echo "$SERVICE updated successfully!" fi else echo "$SERVICE update could not be downloaded." fi fi } mc_addplugin() { if pgrep -u $USERNAME -f $SERVICE > /dev/null then echo "$SERVICE is running! Please stop the service before adding a plugin." else echo "Paste the URL to the .JAR Plugin..." read JARURL JARNAME=$(basename "$JARURL") if [ -d "$TEMPPLUGINS" ] then as_user "cd $PLUGINSPATH && wget -r -A.jar $JARURL -o temp_plugins/$JARNAME" else as_user "cd $PLUGINSPATH && mkdir $TEMPPLUGINS && wget -r -A.jar $JARURL -o temp_plugins/$JARNAME" fi if [ -f "$TMPDIR/$JARNAME" ] then if [ -f "$PLUGINSPATH/$JARNAME" ] then if `diff $PLUGINSPATH/$JARNAME $TMPDIR/$JARNAME >/dev/null` then echo "You are already running the latest version of $JARNAME." else NOW=`date "+%Y-%m-%d_%Hh%M"` echo "Are you sure you want to overwrite this plugin? [Y/n]" echo "Note: Your old plugin will be moved to the "$TEMPPLUGINS" folder with todays date." select yn in "Yes" "No"; do case $yn in Yes ) as_user "mv $PLUGINSPATH/$JARNAME $TEMPPLUGINS/${JARNAME}_${NOW} && mv $TEMPPLUGINS/$JARNAME $PLUGINSPATH/$JARNAME"; break;; No ) echo "The plugin has not been installed! Removing temporary plugin and exiting..." as_user "rm $TEMPPLUGINS/$JARNAME"; exit;; esac done echo "Would you like to start the $SERVICE now? [Y/n]" select yn in "Yes" "No"; do case $yn in Yes ) mc_start; break;; No ) "$SERVICE not running! To start the service run: /etc/init.d/craftbukkit start"; exit;; esac done fi else echo "Are you sure you want to add this new plugin? [Y/n]" select yn in "Yes" "No"; do case $yn in Yes ) as_user "mv $PLUGINSPATH/$JARNAME $TEMPPLUGINS/${JARNAME}_${NOW} && mv $TEMPPLUGINS/$JARNAME $PLUGINSPATH/$JARNAME"; break;; No ) echo "The plugin has not been installed! Removing temporary plugin and exiting..." as_user "rm $TEMPPLUGINS/$JARNAME"; exit;; esac done echo "Would you like to start the $SERVICE now? [Y/n]?" select yn in "Yes" "No"; do case $yn in Yes ) mc_start; break;; No ) "$SERVICE not running! To start the service run: /etc/init.d/craftbukkit start"; exit;; esac done fi else echo "Failed to download the plugin from the URL you specified!" exit; fi fi } mc_scanplugins() { if [ "$(ls -A $PLUGINSPATH)" ] then shopt -s nullglob PLUGINS=($PLUGINSPATH/*.jar) i=1 for f in "${PLUGINS[@]}" do echo "${i}: $f" PLUGIN[$i]=$f i=$(( $i + 1 )) done echo "Enter the ID of a plugin you want removed, or any other key to cancel." read INPUT if [ ! -z "${INPUT##*[!0-9]*}" ] then if [ -f "${PLUGIN[INPUT]}" ] then echo "Removing plugin..." JAR=$(basename ${PLUGIN[INPUT]}) JARNAME=${JAR%.jar} as_user "rm -f ${PLUGIN[INPUT]}" sleep 2 as_user "cd $PLUGINSPATH && rm -rf ./${JARNAME}" if [ -f "${PLUGINSPATH}/${JARNAME}" ] then echo "Plugin folder could not be removed..." fi echo "Plugin removed." else echo "${PLUGIN[INPUT]}" echo "Invalid plugin! Does not exist! Canceling..." exit; fi else echo "Canceling..." exit; fi else echo "You have no plugins installed." exit; fi } mc_backup() { mc_saveoff for i in "${WORLDS[@]}"; do NOW=`date "+%Y-%m-%d_%Hh%M"` BACKUP_FILE="$BACKUPPATH/${i}_${NOW}.tar" echo "Backing up world: $i..." #as_user "cd $MCPATH && cp -r $i $BACKUPPATH/${i}_`date "+%Y.%m.%d_%H.%M""` as_user "tar -C \"$MCPATH\" -cf \"$BACKUP_FILE\" $i" done echo "Backing up $SERVICE" as_user "tar -C \"$MCPATH\" -rf \"$BACKUP_FILE\" $SERVICE" #as_user "cp \"$MCPATH/$SERVICE\" \"$BACKUPPATH/craftbukkit_server_${NOW}.jar\"" mc_saveon echo "Compressing backup..." as_user "tar -cvzf $BACKUPPATH/server_backup_${NOW}.tar.gz $MCPATH" echo "Backup has completed successfully." } mc_command() { command="$1"; if pgrep -u $USERNAME -f $SERVICE > /dev/null then pre_log_len=`wc -l "$MCPATH/server.log" | awk '{print $1}'` echo "$SERVICE is running... executing command" as_user "screen -p 0 -S craftbukkit -X eval 'stuff \"$command\"\015'" sleep .1 # assumes that the command will run and print to the log file in less than .1 seconds # print output tail -n $[`wc -l "$MCPATH/server.log" | awk '{print $1}'`-$pre_log_len] "$MCPATH/server.log" fi } #Start-Stop here case "$1" in start) mc_start ;; stop) mc_stop ;; restart) mc_stop mc_start ;; save) mc_save ;; update) mc_stop mc_backup mc_update mc_start ;; scanplugins) mc_scanplugins ;; addplugin) mc_addplugin ;; backup) mc_backup ;; status) if pgrep -u $USERNAME -f $SERVICE > /dev/null then echo "$SERVICE is running." else echo "$SERVICE is not running." fi ;; command) if [ $# -gt 1 ]; then shift mc_command "$*" else echo "Must specify server command (try 'help'?)" fi ;; *) echo "Usage: $0 {start|stop|update|backup|status|restart|command \"server command\"}" exit 1 ;; esac exit 0

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