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  • How do I delete duplicates between two excel sheets quickly vba

    - by MainTank
    I am using vba and I have two sheets one is named "Do Not Call" and has about 800,000 rows of data in column A. I want to use this data to check column I in the second sheet, named "Sheet1". If it finds a match I want it to delete the whole row in "Sheet1". I have tailored the code I have found from a similar question here: Excel formula to Cross reference 2 sheets, remove duplicates from one sheet and ran it but nothing happens. I am not getting any errors but it is not functioning. Here is the code I am currently trying and have no idea why it is not working Option Explicit Sub CleanDupes() Dim wsA As Worksheet Dim wsB As Worksheet Dim keyColA As String Dim keyColB As String Dim rngA As Range Dim rngB As Range Dim intRowCounterA As Integer Dim intRowCounterB As Integer Dim strValueA As String keyColA = "A" keyColB = "I" intRowCounterA = 1 intRowCounterB = 1 Set wsA = Worksheets("Do Not Call") Set wsB = Worksheets("Sheet1") Dim dict As Object Set dict = CreateObject("Scripting.Dictionary") Do While Not IsEmpty(wsA.Range(keyColA & intRowCounterA).Value) Set rngA = wsA.Range(keyColA & intRowCounterA) strValueA = rngA.Value If Not dict.Exists(strValueA) Then dict.Add strValueA, 1 End If intRowCounterA = intRowCounterA + 1 Loop intRowCounterB = 1 Do While Not IsEmpty(wsB.Range(keyColB & intRowCounterB).Value) Set rngB = wsB.Range(keyColB & intRowCounterB) If dict.Exists(rngB.Value) Then wsB.Rows(intRowCounterB).delete intRowCounterB = intRowCounterB - 1 End If intRowCounterB = intRowCounterB + 1 Loop End Sub I apologize if the above code is not in a code tag. This is my first time posting code online and I have no idea if I did it correctly.

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  • How to make buttons in python/pygame?

    - by user1334014
    I'm making a game in pygame and on the first screen I want there to be buttons that you can press to (i) start the game, (ii) load a new screen with instructions, and (iii) exit the program. I've found this code online for button making, but I don't really understand it (I'm not that good at object oriented programming). If I could get some explanation as to what it's doing that would be great. Also, when I use it and try to open a file on my computer using the file path, I get the error sh: filepath :Permission denied, which I don't know how to solve. #load_image is used in most pygame programs for loading images def load_image(name, colorkey=None): fullname = os.path.join('data', name) try: image = pygame.image.load(fullname) except pygame.error, message: print 'Cannot load image:', fullname raise SystemExit, message image = image.convert() if colorkey is not None: if colorkey is -1: colorkey = image.get_at((0,0)) image.set_colorkey(colorkey, RLEACCEL) return image, image.get_rect() class Button(pygame.sprite.Sprite): """Class used to create a button, use setCords to set position of topleft corner. Method pressed() returns a boolean and should be called inside the input loop.""" def __init__(self): pygame.sprite.Sprite.__init__(self) self.image, self.rect = load_image('button.png', -1) def setCords(self,x,y): self.rect.topleft = x,y def pressed(self,mouse): if mouse[0] > self.rect.topleft[0]: if mouse[1] > self.rect.topleft[1]: if mouse[0] < self.rect.bottomright[0]: if mouse[1] < self.rect.bottomright[1]: return True else: return False else: return False else: return False else: return False def main(): button = Button() #Button class is created button.setCords(200,200) #Button is displayed at 200,200 while 1: for event in pygame.event.get(): if event.type == MOUSEBUTTONDOWN: mouse = pygame.mouse.get_pos() if button.pressed(mouse): #Button's pressed method is called print ('button hit') if __name__ == '__main__': main() Thank you to anyone who can help me.

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  • Parallelizing L2S Entity Retrieval

    - by MarkB
    Assuming a typical domain entity approach with SQL Server and a dbml/L2S DAL with a logic layer on top of that: In situations where lazy loading is not an option, I have settled on a convention where getting a list of entities does not also get each item's child entities (no loading), but getting a single entity does (eager loading). Since getting a single entity also gets children, it causes a cascading effect in which each child then gets its children too. This sounds bad, but as long as the model is not too deep, I usually don't see performance problems that outweigh the benefits of the ease of use. So if I want to get a list in which each of the items is fully hydrated with children, I combine the GetList and GetItem methods. So I'll get a list and then loop through it getting each item with the full cascade. Even this is generally acceptable in many of the projects I've worked on - but I have recently encountered situations with larger models and/or more data in which it needs to be more efficient. I've found that partitioning the loop and executing it on multiple threads yields excellent results. In my first experiment with a list of 50 items from one particular project, I did 5 threads of 10 items each and got a 3X improvement in time. Of course, the mileage will vary depending on the project but all else being equal this is clearly a big opportunity. However, before I go further, I was wondering what others have done that have already been through this. What are some good approaches to parallelizing this type of thing?

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  • Python: Sorting array with custom pattern

    - by Binka
    In my little project here I have sorted a list in decending order, however, my goal is to sort it in this custom pattern. (largest - smallest - next largest - next smallest -)etc. In java I was able to do this like this... My goal is to do the same thing but in python, except backwards. Any ideas on how to convert that last for loop that does the wackysort into python and make it go backwards? public static void wackySort(int[] nums){ //first, this simply sorts the array by ascending order. int sign = 0; int temp = 0; int temp2 = 0; for (int i = 0; i < nums.length; i++){ for (int j = 0; j < nums.length -1; j++){ if (nums[j] > nums[j+1]){ temp = nums[j]; nums[j] = nums[j+1]; nums[j+1] = temp; } } } //prepare for new array to actually do the wacky sort. System.out.println(); int firstPointer = 0; int secondPointer = nums.length -1; int[] newarray = new int[nums.length]; int size = nums.length; //for loop that increments by two taking second slot replacing the last (n-1) term for (int i = 0; i < nums.length -1; i+=2){ newarray[i] = nums[firstPointer++]; newarray[i+1] = nums[secondPointer--]; } //storing those values back in the nums array for (int i = 0; i < nums.length; i++){ nums[i] = newarray[i]; } }

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  • close other infowindows nicely.

    - by raklos
    Im currently doing this to create markers for my google map. function createMarker(posn, title, html) { var marker = new google.maps.Marker({ position: posn, title: title, draggable: false }); marker['infowindow'] = new google.maps.InfoWindow({ content: html }); infoWindows.push(marker['infowindow']); google.maps.event.addListener(marker, "click", function () { for (i = 0; i < infoWindows.length; i++) { infoWindows[i].close(); } this['infowindow'].open(map, this); }); return marker; } im not happy with the for loop, for closing the markers, i know something similar to this can be done by using one refernce: if (infowindow) infowindow.close(); the reason I am using code like above is because i am doing something like markers[myPoint]['infowindow'].open(map, markers[myPoint]); else where, (myPoint is a number). how can i avoid this for loop to close open infowindows and do it the nice way?

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  • Another php array looping question

    - by Dan
    Been battling with this one for what seems, like forever. I have an array: $url_array It contains this info: Array ( [ppp] => Array ( [0] => stdClass Object ( [id] => 46660 [entity_id] => 0 [redirect_url] => http://www.google.com [type] => Image ) [1] => stdClass Object ( [id] => 52662 [entity_id] => 0 [pixel_redirect_url] => http://www.yahoo.com [type] => Image ) [2] => stdClass Object ( [id] => 53877 [entity_id] => 0 [redirect_url] => http://www.msn.com [pixel_type] => Image ) ) [total_count] => 3 ) I need to loop through it, and do things to each variable. I can get this to work: foreach ($piggies_array as $key => $value) { $id = $value[0]->id; $redirect_url = $value[0]->redirect_url; } Not unsurprisingly, it's only echoing the first value of those variables, but no matter what I try I cannot get it to loop through: $value->redirect_url; $value=>redirect_url; I would appreciate any help.

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  • Need a Java based interruptible timer thread

    - by LambeauLeap
    I have a Main Program which is running a script on the target device(smart phone) and in a while loop waiting for stdout messages. However in this particular case, some of the heartbeat messages on the stdout could be spaced almost 45secs to a 1minute apart. something like: stream = device.runProgram(RESTORE_LOGS, new String[] {}); stream.flush(); String line = stream.readLine(); while (line.compareTo("") != 0) { reporter.commentOnJob(jobId, line); line = stream.readLine(); } So, I want to be a able to start a new interruptible thread after reading line from stdout with a required a sleep window. Upon being able to read a new line, I want to be able to interrupt/stop(having trouble killing the process), handle the newline of stdout text and restart a process. And it the event I am not able to read a line within the timer window(say 45secs) I want to a way to get out of my while loop either. I already tried the thread.run, thread.interrupt approach. But having trouble killing and starting a new thread. Is this the best way out or am I missing something obvious?

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  • .NET 4 ... Parallel.ForEach() question

    - by CirrusFlyer
    I understand that the new TPL (Task Parallel Library) has implemented the Parallel.ForEach() such that it works with "expressed parallelism." Meaning, it does not guarantee that your delegates will run in multiple threads, but rather it checks to see if the host platform has multiple cores, and if true, only then does it distribute the work across the cores (essentially 1 thread per core). If the host system does not have multiple cores (getting harder and harder to find such a computer) then it will run your code sequenceally like a "regular" foreach loop would. Pretty cool stuff, frankly. Normally I would do something like the following to place my long running operation on a background thread from the ThreadPool: ThreadPool.QueueUserWorkItem( new WaitCallback(targetMethod), new Object2PassIn() ); In a situation whereby the host computer only has a single core does the TPL's Parallel.ForEach() automatically place the invocation on a background thread? Or, should I manaully invoke any TPL calls from a background thead so that if I am executing from a single core computer at least that logic will be off of the GUI's dispatching thread? My concern is if I leave the TPL in charge of all this I want to ensure if it determines it's a single core box that it still marshalls the code that's inside of the Parallel.ForEach() loop on to a background thread like I would have done, so as to not block my GUI. Thanks for any thoughts or advice you may have ...

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  • VB looping complication

    - by user1819469
    I have to come up with a program that shifts names in a text box a random amount of times. I have gotten everything up to the point where the names shifts a random amount of times. It only shifts its once, but my messagebox appears through the code as many times as the names should be shifting once i click ok. Does anyone know why the loop is not working for the name shifts. I was thinking maybe the messagebox needs to control the loop, but I have searched endlessly and cannot find how that would be done. Any suggestions or referrals to other sites would be nice thanks. My code is below. Public Class Form1 Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim RandomNumber As Integer Dim min, max As Integer Dim temp, temp2, temp3, temp4, temp5, temp6 As String Dim i As Integer min = 3 max = 11 Randomize() RandomNumber = Int((max - min + 1) * Rnd() + min) temp = n1.Text temp2 = n2.Text temp3 = n3.Text temp4 = n4.Text temp5 = n5.Text temp6 = n6.Text For i = 0 To RandomNumber - 1 n1.Text = temp6 n2.Text = temp n3.Text = temp2 n4.Text = temp3 n5.Text = temp4 n6.Text = temp5 MessageBox.Show("Shift " & i & " of " & RandomNumber & " complete") Next End Sub End Class

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  • populating an nsarray

    - by MoKaM
    I intend to make a program that does the following: Create an NSArray populated with numbers from 1 to 100,000. Loop over some code that deletes certain elements of the NSArray when certain conditions are met. Store the resultant NSArray. However the above steps will also be looped over many times and so I need a fast way of making this NSArray that has 100,000 number elements. So what is the fastest way of doing it? Is there an alternative to iteratively populating an Array using a for loop? Such as an NSArray method that could do this quickly for me? Or perhaps I could make the NSArray with the 100,000 numbers by any means the first time. And then create every new NSArray (for step 1) by using method arraywithArray? (is it quicker way of doing it?) Or perhaps you have something completely different in mind that will achieve what I want. edit: Replace NSArray with NSMutableArray in this post.

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  • What do I do about a Java program that spawned two instaces of itself?

    - by user288915
    I have a java JAR file that is triggered by a SQL server job. It's been running successfully for months. The process pulls in a structured flat file to a staging database then pushes that data into an XML file. However yesterday the process was triggered twice at the same time. I can tell from a log file that gets created, it looks like the process ran twice simultaneously. This caused a lot of issues and the XML file that it kicked out was malformed and contained duplicate nodes etc. My question is, is this a known issue with Java JVM's spawning multiple instances of itself? Or should I be looking at sql server as the culprit? I'm looking into 'socket locking' or file locking to prevent multiple instances in the future. This is the first instance of this issue that I've ever heard of. More info: The job is scheduled to run every minute. The job triggers a .bat file that contains the java.exe - jar filename.jar The java program runs, scans a directory for a file and then executes a loop to process if the file if it finds one. After it processes the file it runs another loop that kicks out XML messages. I can provide code samples if that would help. Thank you, Kevin

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  • Error while converting function from oracle to mssql

    - by sss
    Hi, I am migrating a function from oracle to mssql 2008.This function raises Select statements included within a function cannot return data to a client as error.How can i solve this problem? Original PLSQL Code CREATE OR REPLACE function f_birim_cevrim_katsayi (p_ID_MAMUL in number, p_ID_BIRIMDEN in number, p_ID_BIRIME in number) return number is v_katsayi number; begin v_katsayi:=0; if p_ID_BIRIMDEN!=p_ID_BIRIME then for c in ( select * from CR_BIRIM_CEVRIM where ID_MAMUL = p_ID_MAMUL and ( (ID_BIRIM = p_ID_BIRIMDEN and ID_BIRIM2 = p_ID_BIRIME) OR ( ID_BIRIM2 = p_ID_BIRIMDEN and ID_BIRIM = p_ID_BIRIME) ) and VALID = 1) loop if c.ID_BIRIM=p_ID_BIRIMDEN then v_katsayi:=c.MT_ORAN; else v_katsayi:=1/c.MT_ORAN; end if; end loop; else v_katsayi:=1; end if; return round(v_katsayi,10); exception when others then return 0; end; TSQL CODE If Exists ( SELECT name FROM sysobjects WHERE name = 'f_birim_cevrim_katsayi' AND type = 'FN') DROP FUNCTION f_birim_cevrim_katsayi GO CREATE FUNCTION f_birim_cevrim_katsayi ( @p_ID_MAMUL FLOAT , @p_ID_BIRIMDEN FLOAT , @p_ID_BIRIME FLOAT ) RETURNS float AS BEGIN DECLARE @adv_error INT DECLARE @v_katsayi FLOAT SELECT @v_katsayi = 0 IF @p_ID_BIRIMDEN != @p_ID_BIRIME BEGIN DECLARE cursor_for_inline_select1 CURSOR LOCAL FOR SELECT * FROM CR_BIRIM_CEVRIM WHERE ID_MAMUL = @p_ID_MAMUL AND ((ID_BIRIM = @p_ID_BIRIMDEN AND ID_BIRIM2 = @p_ID_BIRIME) OR (ID_BIRIM2 = @p_ID_BIRIMDEN AND ID_BIRIM = @p_ID_BIRIME)) AND VALID = 1 OPEN cursor_for_inline_select1 FETCH NEXT FROM cursor_for_inline_select1 WHILE (@@FETCH_STATUS <> -1) BEGIN IF c.ID_BIRIM = @p_ID_BIRIMDEN BEGIN SELECT @v_katsayi = c.MT_ORAN END ELSE BEGIN SELECT @v_katsayi = 1/c.MT_ORAN END END CLOSE cursor_for_inline_select1 DEALLOCATE cursor_for_inline_select1 END ELSE BEGIN SELECT @v_katsayi = 1 END DEALLOCATE cursor_for_inline_select1 return ROUND(@v_katsayi, 10) GOTO ExitLabel1 Exception1: BEGIN DEALLOCATE cursor_for_inline_select1 return 0 END ExitLabel1: return ROUND(@v_katsayi, 10) END GO

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  • Updating Cells in a DataTable

    - by Maxim Z.
    I'm writing a small app to do a little processing on some cells in a CSV file I have. I've figured out how to read and write CSV files with a library I found online, but I'm having trouble: the library parses CSV files into a DataTable, but, when I try to change a cell of the table, it isn't saving the change in the table! Below is the code in question. I've separated the process into multiple variables and renamed some of the things to make it easier to debug for this question. Code Inside the loop: string debug1 = readIn.Rows[i].ItemArray[numColumnToCopyTo].ToString(); string debug2 = readIn.Rows[i].ItemArray[numColumnToCopyTo].ToString().Trim(); string debug3 = readIn.Rows[i].ItemArray[numColumnToCopyFrom].ToString().Trim(); string towrite = debug2 + ", " + debug3; readIn.Rows[i].ItemArray[numColumnToCopyTo] = (object)towrite; After the loop: readIn.AcceptChanges(); When I debug my code, I see that towrite is being formed correctly and everything's OK, except that the row isn't updated: why isn't it working? I have a feeling that I'm making a simple mistake here: the last time I worked with DataTables (quite a long time ago), I had similar problems. If you're wondering why I'm adding another comma in towrite, it's because I'm combining a street address field with a zip code field - I hope that's not messing anything up. My code is kind of messy, as I'm only trying to edit one file to make a small fix, so sorry.

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  • How to output multiple rows from an SQL query using the mysqli object

    - by Jonathan
    Assuming that the mysqli object is already instantiatied (and connected) with the global variable $mysql, here is the code I am trying to work with. class Listing { private $mysql; function getListingInfo($l_id = "", $category = "", $subcategory = "", $username = "", $status = "active") { $condition = "`status` = '$status'"; if (!empty($l_id)) $condition .= "AND `L_ID` = '$l_id'"; if (!empty($category)) $condition .= "AND `category` = '$category'"; if (!empty($subcategory)) $condition .= "AND `subcategory` = '$subcategory'"; if (!empty($username)) $condition .= "AND `username` = '$username'"; $result = $this->mysql->query("SELECT * FROM listing WHERE $condition") or die('Error fetching values'); $this->listing = $result->fetch_array() or die('could not create object'); foreach ($this->listing as $key => $value) : $info[$key] = stripslashes(html_entity_decode($value)); endforeach; return $info; } } there are several hundred listings in the db and when I call $result-fetch_array() it places in an array the first row in the db. however when I try to call the object, I can't seem to access more than the first row. for instance: $listing_row = new Listing; while ($listing = $listing_row-getListingInfo()) { echo $listing[0]; } this outputs an infinite loop of the same row in the db. Why does it not advance to the next row? if I move the code: $this->listing = $result->fetch_array() or die('could not create object'); foreach ($this->listing as $key => $value) : $info[$key] = stripslashes(html_entity_decode($value)); endforeach; if I move this outside the class, it works exactly as expected outputting a row at a time while looping through the while statement. Is there a way to write this so that I can keep the fetch_array() call in the class and still loop through the records?

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  • How can I create a .jar file?

    - by Roman
    In the tutorial I found out that jar files can be created in the following way: jar cf jar-file input-file(s) However, it was not clear what are the input-file(s). Is that .java files or .class files? From the examples on the same page I can assume that should be .class files. But now it is not clear which .class files should I put there. After the compilation of .java files I have a lot of .class files. One of the reason of that is that I have a lot files like that: GameWindow$2$10class, GameWindow$2$7.class and so on. Should I include all of them into the command line for the creation of the .jar file? To run my application I use java Game. So, my be I need to use only Game.class file when I create a .jar file? On the other hand other class files corresponds to classes used by the application. My software use external libraries (during compilation I specify .jar files of these libraries). Will .jar file of my application be able to run on the computer which does not contain the .jar file of used library?

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  • How do you chain functions dynamically in jQuery?

    - by clarke78
    I want to loop through an object that contains functions which will execute one after another. My most ideal approach would be to have these chain somehow (ie. func2 waits for func1 and func3 waits for func2) but this needs to happen dynamically and the functions will all have different durations. I'm using jQuery so I thought that perhaps "queue()" may help but I haven't worked with it much. A main concern is to not add any scope/callbacks to the functions within the object. I'd rather somehow enclose them within a parent function to execute within the loop in order to create the callback/chaining. Here's an example of what I've got now, but dumbed down. Thanks for any help! var obj = [ {'name':'func1','callback':function(){ alert(1); }}, {'name':'func2','callback':function(){ alert(2); }}, {'name':'func3','callback':function(){ alert(3); }} ]; $.each(obj, function(x, el) { el.callback(); });

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  • Fade in an HTML element with raw javascript over 500 miliseconds.

    - by Juan C. Rois
    Hello everybody, Once again I find myself stuck by something that I just don't understand. Any help would be appreciated. I'm working on a modal window, you click something and the background is masked and a modal window shows some content. I have a div with "display:none" and "opacity:0", and when the user triggers the modal, this div will overlay everything and have certain transparency to it. In my mind, what I need to do is: Set the opacity Perform a "for" loop that will check if the opacity is less than the desired value. Inside this loop, perform a "setInterval" to gradually increment the value of the opacity until it reaches the desired value. When the desired value has been reached, perform an "if" statement to "clearInterval". My code so far is as follows: var showMask = document.getElementById('mask'); function fireModal(){ showMask.style.opacity = 0; showMask.style.display = 'block'; var getCurrentOpacity = showMask.style.opacity; var increaseOpacity = 0.02; var finalOpacity = 0.7; var intervalIncrement = 20; var timeLapse = 500; function fadeIn(){ for(var i = getCurrentOpacity; i < finalOpacity; i++){ setInterval(function(){ showMask.style.opacity = i; }, intervalIncrement) } if(getCurrentOpacity == finalOpacity){ clearInterval(); } } fadeIn(); } As you all can guess, this is not working, all it does is set the opacity to "1" without gradually fade it in. Thanks in advance for your help.

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  • Dealloc'd Predicate crashing iPhone App!

    - by DVG
    To preface, this is a follow up to an inquiry made a few days ago: http://stackoverflow.com/questions/2981803/iphone-app-crashes-when-merging-managed-object-contexts Short Version: EXC_BAD_ACCESS is crashing my app, and zombie-mode revealed the culprit to be my predicate embedded within the fetch request embedded in my Fetched Results Controller. How does an object within an object get released without an explicit command to do so? Long Version: Application Structure Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller When a row gets clicked on the Platforms view, it sets an instance variable in Games View for that platform, then the Games Fetched Results Controller builds a fetch request in the normal way: - (NSFetchedResultsController *)fetchedResultsController{ if (fetchedResultsController != nil) { return fetchedResultsController; } //build the fetch request for Games NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Game" inManagedObjectContext:context]; [request setEntity:entity]; //predicate NSPredicate *predicate = [NSPredicate predicateWithFormat:@"platform == %@", selectedPlatform]; [request setPredicate:predicate]; //sort based on name NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; //fetch and build fetched results controller NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:context sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [sortDescriptor release]; [sortDescriptors release]; [predicate release]; [request release]; [aFetchedResultsController release]; return fetchedResultsController; } At the end of this method, the fetchedResultsController's _fetch_request - _predicate member is set to an NSComparisonPredicate object. All is well in the world. By the time - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section gets called, the _predicate is now a Zombie, which will eventually crash the application when the table attempts to update itself. I'm more or less flummoxed. I'm not releasing the fetched results controller or any of it's parts, and the only part getting dealloc'd is the predicate. Any ideas?

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  • Logic in the db for maintaining a points system relationship?

    - by MarcusBooster
    I'm making a little web based game and need to determine where to put logic that checks the integrity of some underlying data in the sql database. Each user keeps track of points assigned to him, and points are awarded by various tasks. I keep a record of each task transaction to make sure they're not repeated, and to keep track of the value of the task at the time of completion, since an individual award level my fluctuate over time. My schema looks like this so far: create table player ( player_ID serial primary key, player_Points int not null default 0 ); create table task ( task_ID serial primary key, task_PointsAwarded int not null ); create table task_list ( player_ID int references player(player_ID), task_ID int references task(task_ID), when_completed timestamp default current_timestamp, point_value int not null, --not fk because task value may change later constraint pk_player_task_id primary key (player_ID, task_ID) ); So, the player.player_Points should be the total of all his cumulative task points in the task_list. Now where do I put the logic to enforce this? Should I do away with player.player_Points altogether and do queries every time I want to know the total score? Which seems wasteful since I'll be doing that query a lot over the course of a game. Or, put a trigger in the task_list that automatically updates the player.player_Points? Is that too much logic to have in the database and should just maintain this relationship in the application? Thanks.

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  • Yet another question about C++ books..

    - by suicideducky
    Intro rant Hey all, so after just over a year of browsing I decided it's time to ask a question for myself, it's sadly similar to many that have been asked before. I'm 18, am studying towards a BSc in Comp SCi and have been programming 'on and off' for about 6 years now, after wrestling with C++ for a bit then stumbling upon (and reading cover to cover) "Programming: Principles and Practice Using C++" by the great man himself I feel pretty comfortable with C++, I am almost finished writing my first open source program in C++ (a mediawiki parser, http://code.google.com/p/apertium-mediawiki/). I have decided I want to really get to know the power of C++, get familiar with some of its 'darker' corners and also delve into game programming, at this point I am rather keen on the book "Essential 3D Game Programming: with C++ and OpenGL" (released 24 may '10), I would also like to get 1 or 2 other books on 'general C++' that I can read cover to cover during my spare time. At this point I am pretty open to suggestions I would like something in the intermediate/advanced zone, some books I am rather keen on include: The C++ Standard Library: A tutorial and reference, C++ Template, the complete guide, and Modern C++ Design: Generic Programming and Design Patterns Applied Thanks in advance.

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  • jQuery only firing last class in multiple-class click

    - by user1134644
    I have a set of links like so: <a href="#internalLink1" class="classA">This has Class A</a> <a href="#internalLink2" class="classB">This has Class B</a> <a href="#internalLink3" class="classA classB">This has Class A and Class B</a> And here's the corresponding jQuery: $('.classA').click(function(){ // do class A stuff }); $('.classB').click(function(){ // do class B stuff }); Currently, when I click on the first link with Class A, it does the Class A stuff like it's supposed to. Similarly, when I click on the second link with Class B, it does the Class B stuff like it's supposed to. No worries there. My issue is, when I click on the third link with BOTH classes, it only fires the function for whichever class comes last (in this case, class B. If I put class A at the end instead, it performs class A's function). I want it to fire both. What am I doing wrong? Thanks in advance. EDIT: To those posting fiddles, nearly all of them work, so as many have said, it's most likely not my code, but the way it displays in my file. For a little more clarification, I was teaching myself some jQuery and decided to try making a (very) simple "Choose Your Own Adventure" type game. Here's a jsfiddle containing the opening of my bare-bones-please-don't-laugh game. Click on "Hide in the bushes", then "Examine the victim", then "Take any valuables and leave, he's dead already" <-- THIS is where the issue is. It's supposed to add 98 gold ("hawks") to your inventory, AND tell you that your alignment has shifted 1 point towards Chaotic. At the moment, it only does the chaotic alert, and no gold gets added to your inventory. The other option (refresh the fiddle to restart) that adds money to your inventory, but DOES NOT make you chaotic, works just fine (if you select "Search him for identification" instead of "take the money and run") Sorry this is so long!

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  • Unknown reason for code executing the way it does in python

    - by Jasper
    Hi I am a beginner programmer, using python on Mac. I created a function as a part of a game which receives the player's input for the main character's name. The code is: import time def newGameStep2(): print ' ****************************************** ' print '\nStep2\t\t\t\tCharacter Name' print '\nChoose a name for your character. This cannot\n be changed during the game. Note that there\n are limitations upon the name.' print '\nLimitations:\n\tYou cannot use:\n\tCommander\n\tLieutenant\n\tMajor\n\t\tas these are reserved.\n All unusual capitalisations will be removed.\n There is a two-word-limit on names.' newStep2Choice = raw_input('>>>') newStep2Choice = newStep2Choice.lower() if 'commander' in newStep2Choice or 'lieutenant' in newStep2Choice or 'major' in newStep2Choice: print 'You cannot use the terms \'commander\', \'lieutenant\' or \'major\' in the name. They are reserved.\n' print time.sleep(2) newGameStep2() else: newStep2Choice = newStep2Choice.split(' ') newStep2Choice = [newStep2Choice[0].capitalize(), newStep2Choice[1].capitalize()] newStep2Choice = ' ' .join(newStep2Choice) return newStep2Choice myVar = newGameStep2() print myVar When I was testing, I inputted 'major a', and when it asked me to input another name, i inputted 'a b'. However, when it returned the output of the function, it returns 'major a'. I went through this with a debugger, yet I still can't seem to find where the problem occurred. Thanks for any help, Jasper

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  • why the exception is not caught?

    - by Álvaro García
    I have the following code: List<MyEntity> lstAllMyRecords = miDbContext.MyEntity.ToList<MyEntity>(); foreach MyEntity iterator in lstMainRecord) { tasks.Add( TaskEx.Run(() => { try { checkData(lstAllMyRecords.Where(n => n.IDReference == iterator.IDReference).ToList<MyEntity>()); } catch CustomRepository ex) { //handle my custom repository } catch (Exception) { throw; } }) ); }//foreach Task.WaitAll(tasks.ToArray()); I get all the records from my data base and in the foreach loop, I group all the records that have the same IDReference. Thenk I check if the data is correct with the method chekData. The checkData method throw a custom exception if something is wrong. I would like to catch this exception to handle it. But the problem is that with this code the exceptions are not caught and all seem to work without errors, but I know that this is not true. I try to check only one group of records that I know that has problems. If I check only one group of registrers, the loop is execute once and then only task is created. In this case the exception is caught, but if I have many groups, then any exception s thrwon. Why when I only have one task the exception is caught and with many groups are not? Thanks.

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  • Where to turn upon realizing I can't program my way out of a paper bag?

    - by luminarious
    I have no job and just enough money to get by until April or so. While looking for work, I figured I might as well go through with a pet project, a browser based card game. Make it nice and free, collect donations and maybe earn enough for a movie ticket to escape reality for a while. I have dabbled in web development a bit. I can make simple stuff happen with JS/PHP if I follow tutorials. I designed my own art blog's template - http://luminarious.tumblr.com. I can visualise the game working in my head, flowcharts and everything. But then I tried to go deeper with Javascript and almost had an aneurysm before understanding what a closure is. Wether I suck at learning, have ADD or fail epically at productivity, I have not got much done. Coming up with ideas, screen mock-ups and so forth was very enjoyable, but actual implementation.. not so much. In fact, I cry a bit every time I think about the time someone competent could have finished this in. I'd like to excuse myself with my ENTP personality type, but that hardly solves anything. Rather, I'd like to know to get from A (bunch of ideas with little semblance to a web app) to B (something to proudly show others) while being unable to pay anyone? Are there any secret techniques for learning? Is there any way to get mentoring or code review? Is there anyone with too much free time willing to code for me? How to trust someone to not steal my code when I ask for assistance? Is there anything I should have asked instead of any of those?

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  • Thread-Safe lazy instantiating using MEF

    - by Xaqron
    // Member Variable private static readonly object _syncLock = new object(); // Now inside a static method foreach (var lazyObject in plugins) { if ((string)lazyObject.Metadata["key"] = "something") { lock (_syncLock) { // It seems the `IsValueCreated` is not up-to-date if (!lazyObject.IsValueCreated) lazyObject.value.DoSomething(); } return lazyObject.value; } } Here I need synchronized access per loop. There are many threads iterating this loop and based on the key they are looking for, a lazy instance is created and returned. lazyObject should not be created more that one time. Although Lazy class is for doing so and despite of the used lock, under high threading I have more than one instance created (I track this with a Interlocked.Increment on a volatile static int and log it somewhere). The problem is I don't have access to definition of Lazy and MEF defines how the Lazy class create objects. I should notice the CompositionContainer has a thread-safe option in constructor which is already used. My questions: 1) Why the lock doesn't work ? 2) Should I use an array of locks instead of one lock for performance improvement ?

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