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  • Java: Netbeans debugging session works faster than normal run

    - by Martijn Courteaux
    Hello, I'm making Braid in Netbeans 6.7.1. Computer Spec: Windows 7 Running processes: 46 Running threads: +/- 650 NVidia GeForce 9200M GS Intel Core 2 Duo CPU P8400 @ 2.26Ghz Game-spec with normal run: Memory: between 80 MB and 110 MB CPU: between 9% and 20% CPU when time rewinding: 90% The same values for the debugging session, except when I rewind the time: CPU: 20%. Is there any reason for? Is there a way to reach the same performance with a normal run. This is my repaint code: @Override public void repaint() { BufferStrategy bs = getBufferStrategy(); // numBuffers: 4 Graphics g = bs.getDrawGraphics(); g.setColor(Color.BLACK); g.fillRect(-1, -1, 2000, 2000); gamePanel.paint(g.create(x, y, gameDim.width, gameDim.height)); bs.show(); g.dispose(); Toolkit.getDefaultToolkit().sync(); update(g); } The game runs in fullscreen (undecorated + frame.size = screensize) Martijn

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  • jQuery / jqgrid / Editing form events

    - by MiBol
    I'm working with the jqGrid and I want to know if exists an event to read a double click in the Editing Form? Has example: I have a grid with ColumnA and ColumnB. I want read the event when the user perform a double click under ColumnB (In the Editing Form). Thanks! I found the solution of my problem ^^ Here is the code, to this example I use the alert "TEST!!!"... [Thanks to Oleg to wake up my mind :P] In the colModel { name: 'Total_uploads', index: 'Total_uploads', width: '100', editable: true, edittype: 'text', editoptions: { size: 10, maxlength: '20', dataInit: function (el) { $(el).click(function () { alert("TEST!!!"); }); } }, editrules: { required: true }, formoptions: { label: 'Total uploads: ', elmsuffix: '&nbsp;&nbsp; <span style="color : #0C66BE; font-family: Calibri">(*)</span>' } }

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  • Looking for design/architecture suggestions for a simple HTML game.

    - by z-boss
    Imagine that HTML page is a game surface (see picture). User can have n number of boards (blue divs) on his page. Each board can be moved, re-sized, relabeled, created new and removed. Inside each board there are m number of figures (purple divs). Each of these user can move inside the board or to another board, re-size, change color and label, delete, add new. The goal of the game is not important, but let's say it is to rearrange figures in a certain way so that they disappear. But the goal of the programmer is to save the whole game surface in the database for every user of the site, and to load it later when he returns. So, how do I go about data exchange between client and the database? I'll give my idea in one of the answers.

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  • glibc backtrace - can't redirect output to file

    - by Jason Antman
    Hi, I'm in the process of debugging a C program (that I didn't write). I have all of the internal debugging tools (a whole bunch of printf's) enabled, and I wrote a small PHP script that uses proc_open() and just grabs both stdout and stderr, and time-coordinates them in one file. At the moment, the binary is dieing with a realloc() error that's caught by glibc, and a glibc backtrace is printed, beginning with: *** glibc detected *** /sbin/rsyslogd: realloc(): invalid next size: 0x00002ace626ac910 *** Here's the thing I don't understand: I've confirmed that the PHP script is catching both stdout and stderr from the binary's process and writing them to the correct files, but this backtrace is still printed to the console. Where is this coming from? Is there some magical output channel other than stdout and stderr? Any ideas on how I go about capturing this backtrace to a file, or sending it out with stderr? Thanks, Jason

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  • SSRS Tablix Header Row Formatting

    - by tnriverfish
    I've got several reports and they have been built with various formatting. Nothing huge just the header row is different between them. I'd like to pick a standard and just update the reports so they all look the same. This can be done on a textbox by textbox basis - setting the font, font color, font size and background color. It seems like I should be able to select more than one textbox and set the formatting on them all at once but the "textbox properties" item is disabled when I've selected more than one. Any thoughts?

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  • How can I efficiently group a large list of URLs by their host name in Perl?

    - by jesper
    I have text file that contains over one million URLs. I have to process this file in order to assign URLs to groups, based on host address: { 'http://www.ex1.com' = ['http://www.ex1.com/...', 'http://www.ex1.com/...', ...], 'http://www.ex2.com' = ['http://www.ex2.com/...', 'http://www.ex2.com/...', ...] } My current basic solution takes about 600 MB of RAM to do this (size of file is about 300 MB). Could you provide some more efficient ways? My current solution simply reads line by line, extracts host address by regex and puts the url into a hash. EDIT Here is my implementation (I've cut off irrelevant things): while($line = <STDIN>) { chomp($line); $line =~ /(http:\/\/.+?)(\/|$)/i; $host = "$1"; push @{$urls{$host}}, $line; } store \%urls, 'out.hash';

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  • How to create a bold and italic label in MFC?

    - by Hamish Grubijan
    Please do not mark it as a dupe of this question just yet: http://stackoverflow.com/questions/1881865/bold-labels-in-mfc That question does not help me; for some reason I do not see the rich edit control. Instead I believe I have to do it in code. here is a sample I found: http://www.tech-archive.net/Archive/VC/microsoft.public.vc.mfc/2006-10/msg00245.html My problem is that I prefer not to re-invent the wheel and test for errors myself or through QA. Someone must have implemented this before. Please share your code. What I would like to do is: Keep the same font size, family, etc. as in the already created label, but make it bold and italic as well. Keep the memory footprint reasonably low (do not create any new unnecessary objects), but do not get the app into an inconsistent state either. I appreciate your help.

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  • WYSIWYG iframe editor and oninput event.

    - by teehoo
    I'm writing a simple WYSIWYG editor in an iframe, but having trouble registering the "oninput" event to detect when the user modifies the text field such as pasting in data etc. var txtArea = document.getElementById('txtArea'); txtArea.contentWindow.document.designMode="on"; txtArea.contentWindow.document.open(); txtArea.contentWindow.document.write("<head><style type='text/css'>body{font-size:13px;}</style></head><body>"+data.document+"</body>"); txtArea.contentWindow.document.close(); $([txtArea.contentWindow.document]).bind("click", updateCaretPosMouse); //fires $([txtArea.contentWindow.document]).bind("keyup", updateCaretPosKeyboard); //fires $([txtArea.contentWindow.document]).bind("input", textChanged); //doesn't fire If I create a plain old element, and add the "input" event to this, then it works. Do 'input" events not work with iframes WYSIWYG editors?

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  • IMB_ibImageFromMemory: unknown fileformat?

    - by Antoni4040
    Here's my add-on: import bpy import os import sys import subprocess import threading class ExportToGIMP(bpy.types.Operator): bl_idname = "uv.exporttogimp" bl_label = "Export to GIMP" def execute(self, context): self.filepath = os.path.join(os.path.dirname(bpy.data.filepath), "Layout") bpy.ops.uv.export_layout(filepath=self.filepath, check_existing=True, export_all=False, modified=False, mode='PNG', size=(1024, 1024), opacity=0.25, tessellated=False) self.files = os.path.dirname(bpy.data.filepath) cmd = " (python-fu-bgsync RUN-NONINTERACTIVE)" subprocess.Popen(['gimp', '-b', cmd]) self.update() return {'FINISHED'}; def update(self): self.thread = threading.Timer(3.0, self.update).start() self.filepath2 = "/home/antoni4040/????afa/Layout1.png" bpy.ops.image.open(filepath=self.filepath2, filter_blender=False, filter_image=True, filter_movie=False, filter_python=False, filter_font=False, filter_sound=False, filter_text=False, filter_btx=False, filter_collada=False, filter_folder=True, filemode=9, relative_path=False) tex = bpy.data.textures.new(name = self.filepath2, type = "IMAGE") def exporttogimp_menu(self, context): self.layout.operator(ExportToGIMP.bl_idname, text="Export To GIMP") bpy.utils.register_class(ExportToGIMP) bpy.types.IMAGE_MT_uvs.append(exporttogimp_menu) But I can't load an image, because I get this: Reached EOF while decoding PNG IMB_ibImageFromMemory: unknown fileformat (/home/antoni4040/????afa/Layout1.png) What is that?

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  • Working with arrays of lists pattern in java

    - by Mad Wombat
    I am writing a card game in java where I need to spread cards from a deck into several columns until I have fixed amount of cards left. This is how I do this. public class Column extends ArrayList {} List deck = Cards.createNewDeck(); Column[] columns = new Column[10]; int c = 0; while (deck.size() 50) { if (c == 10) { c = 0; } if (columns[c] == null) { columns[c] = new Column(); } columns[c].add(Cards.dealTopCard(deck)); c += 1; } This somehow seems clunky. Is there a more readable/comprehensive way of doing the same thing?

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  • Getting a NullPointerException at seemingly random intervals, not sure why

    - by Miles
    I'm running an example from a Kinect library for Processing (http://www.shiffman.net/2010/11/14/kinect-and-processing/) and sometimes get a NullPointerException pointing to this line: int rawDepth = depth[offset]; The depth array is created in this line: int[] depth = kinect.getRawDepth(); I'm not exactly sure what a NullPointerException is, and much googling hasn't really helped. It seems odd to me that the code compiles 70% of the time and returns the error unpredictably. Could the hardware itself be affecting it? Here's the whole example if it helps: // Daniel Shiffman // Kinect Point Cloud example // http://www.shiffman.net // https://github.com/shiffman/libfreenect/tree/master/wrappers/java/processing import org.openkinect.*; import org.openkinect.processing.*; // Kinect Library object Kinect kinect; float a = 0; // Size of kinect image int w = 640; int h = 480; // We'll use a lookup table so that we don't have to repeat the math over and over float[] depthLookUp = new float[2048]; void setup() { size(800,600,P3D); kinect = new Kinect(this); kinect.start(); kinect.enableDepth(true); // We don't need the grayscale image in this example // so this makes it more efficient kinect.processDepthImage(false); // Lookup table for all possible depth values (0 - 2047) for (int i = 0; i < depthLookUp.length; i++) { depthLookUp[i] = rawDepthToMeters(i); } } void draw() { background(0); fill(255); textMode(SCREEN); text("Kinect FR: " + (int)kinect.getDepthFPS() + "\nProcessing FR: " + (int)frameRate,10,16); // Get the raw depth as array of integers int[] depth = kinect.getRawDepth(); // We're just going to calculate and draw every 4th pixel (equivalent of 160x120) int skip = 4; // Translate and rotate translate(width/2,height/2,-50); rotateY(a); for(int x=0; x<w; x+=skip) { for(int y=0; y<h; y+=skip) { int offset = x+y*w; // Convert kinect data to world xyz coordinate int rawDepth = depth[offset]; PVector v = depthToWorld(x,y,rawDepth); stroke(255); pushMatrix(); // Scale up by 200 float factor = 200; translate(v.x*factor,v.y*factor,factor-v.z*factor); // Draw a point point(0,0); popMatrix(); } } // Rotate a += 0.015f; } // These functions come from: http://graphics.stanford.edu/~mdfisher/Kinect.html float rawDepthToMeters(int depthValue) { if (depthValue < 2047) { return (float)(1.0 / ((double)(depthValue) * -0.0030711016 + 3.3309495161)); } return 0.0f; } PVector depthToWorld(int x, int y, int depthValue) { final double fx_d = 1.0 / 5.9421434211923247e+02; final double fy_d = 1.0 / 5.9104053696870778e+02; final double cx_d = 3.3930780975300314e+02; final double cy_d = 2.4273913761751615e+02; PVector result = new PVector(); double depth = depthLookUp[depthValue];//rawDepthToMeters(depthValue); result.x = (float)((x - cx_d) * depth * fx_d); result.y = (float)((y - cy_d) * depth * fy_d); result.z = (float)(depth); return result; } void stop() { kinect.quit(); super.stop(); } And here are the errors: processing.app.debug.RunnerException: NullPointerException at processing.app.Sketch.placeException(Sketch.java:1543) at processing.app.debug.Runner.findException(Runner.java:583) at processing.app.debug.Runner.reportException(Runner.java:558) at processing.app.debug.Runner.exception(Runner.java:498) at processing.app.debug.EventThread.exceptionEvent(EventThread.java:367) at processing.app.debug.EventThread.handleEvent(EventThread.java:255) at processing.app.debug.EventThread.run(EventThread.java:89) Exception in thread "Animation Thread" java.lang.NullPointerException at org.openkinect.processing.Kinect.enableDepth(Kinect.java:70) at PointCloud.setup(PointCloud.java:48) at processing.core.PApplet.handleDraw(PApplet.java:1583) at processing.core.PApplet.run(PApplet.java:1503) at java.lang.Thread.run(Thread.java:637)

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  • After reading this article I'm thinking to move eric meyer reset to global reset, would it be wise m

    - by metal-gear-solid
    After reading this article I'm thinking to change my css reset from eric meyer reset to global reset * {margin:0;padding:0} or thinking to use like this only body, div, dl, dt, dd, ul, ol, li, h1, h2, h3, h4, h5, h6, pre, code, form, fieldset, legend, textarea, p, blockquote, th, td, a { border: 0 none; font-family: inherit; font-size: 100%; font-style: inherit; font-weight: inherit; text-decoration: none; vertical-align: baseline; } table { border-collapse: collapse; border-spacing: 0; } li { list-style: none; }

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  • [OpenGL] I'm having an issue to use GLshort for representing Vertex, and Normal.

    - by Xylopia
    As my project gets close to optimization stage, I notice that reducing Vertex Metadata could vastly improve the performance of 3D rendering. Eventually, I've dearly searched around and have found following advices from stackoverflow. Using GL_SHORT instead of GL_FLOAT in an OpenGL ES vertex array How do you represent a normal or texture coordinate using GLshorts? Advice on speeding up OpenGL ES 1.1 on the iPhone Simple experiments show that switching from "FLOAT" to "SHORT" for vertex and normal isn't tough, but what troubles me is when you're to scale back verticies to their original size (with glScalef), normals are multiplied by the reciprocal of the scale. Then how do you use "short" for both vertex and normal at the same time? I've been trying this and that for about a full day, but I could only go for "float vertex w/ byte normal" or "short vertex w/ float normal" so far. Your help would be truly appreciated.

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  • Best Approach to process images in Django

    - by primalpop
    I've have an application with Android front end and Django as the back end. As part of the answers here, I'm confused over the approach which I should take to send images to Django Server. I've 2 options at my disposal as Piro pointed out there. 1) Sending images as Multi Part entity 2) Send image as a String after encoding it using Base 64. So I am considering the approach that would make it easy to be processed by Django. The images are small in size (<200kb) and number (<10). Any suggestions or pointers are most welcome.

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  • php upload image with ftp problem

    - by ntan
    Hi, I am using the code below to upload an image through ftp $sFile=$ftp_dir."/".$image_name; $image=$database_row["image"];//image is store in database $fh = tmpfile(); $fwrite($fh, $image); $uploadFile = ftp_fput($conn_id, $sFile, $fh, FTP_ASCII); fclose($fh); The ftp is creating the file and has a size BUT the file i get is not an image.When try to open on image viewer i get error. Before switch to ftp i had this code $image=$database_row["image"];//image is store in database $file = fopen( "images/".$image_name, "w" ); fwrite( $file, $image); fclose( $file ); and was working fine, but now i have to use ftp. What am i missing.

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  • 2 columns 100% height. Can the problem ever be solved in html markup???!!

    - by denja
    I'm in despair trying to draw this simple thing. Two columns stretching 100% vertically. Is this ever possible? here there are two tries <html> <head> <title>Columns</title> </head> <body> <style type="text/css"> .wrapper {font-size:900px; width:1200px; margin:0 auto; } .col1 { width:600px; height:100%; float:left; background:#f00; } .col2 { width:600px; height:100%; float:left; background:#00f; } </style> <div class="wrapper"> <div class="col1"> C o l u m n 1 </div> <div class="col2"> C ol u m n 2 </div> </div> </body> </html> and <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-GB"> <head> <title>2 Column CSS Demo - Equal Height Columns with Cross-Browser CSS</title> <style media="screen" type="text/css"> /* <!-- */ *{ margin:0; padding:0; } html { background-color: #ccc; height: 100%; } body { background-color: white; width: 600px; margin: 0 auto; height:100%; position: relative; border-left: 1px solid #888; border-right: 2px solid black; } #footer { clear:both; width:100%; height:0px;font-size:0px; } #container2 { clear:left; float:left; width:600px; overflow:hidden; background:#ffa7a7; } #container1 { float:left; width:600px; position:relative; right:200px; background:#fff689; } #col1 { float:left; width:400px; position:relative; left:200px; overflow:hidden; } #col2 { float:left; width:200px; position:relative; left:200px; overflow:hidden; } /* --> */ </style> </head> <body> <div id="container2"> <div id="container1"> <div id="col1"> aaaa a a a a a a a a a aa aa a a a a a a a a aa aa a a a a a a a a aa aa a a a a a a a aa a a a a aa aa a a a a a a a a aa aa a a a a a a a a aa aa a a a a aa a a a a aa aa a </div> <div id="col2"> fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn v </div> </div> </div> <div id="footer"> &nbsp; </div> </body>

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  • this.select() and javascript events on forms

    - by aloishis89
    I have a form box that I want to be always selected. I was able to get it to select everything in the box when it is clicked (using onFocus="this.select()") but I want it to be selected 100% of the time. The text in the box will be always changing, so I tried using onChange="this.select()" but that didn't work. Here's what I have: <form> <input type="text" id="txt1" size="30" maxlength="1" onkeyup="showHint(this.value)" onFocus="this.select()" onBlur="this.select()" onChange="this.select()" value="Click here, then press a key"/> </form> Basically I just tried to call everything in hopes that something would work, but it is still acting as if only onFocus="this.select()" is there. By the way, this is for controlling something via keyboard, which is why the maxlength is only 1. I want it to be always selected so that when new key are pressed, the last command will be changed without having to use backspace.

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  • replace a text string

    - by shantanuo
    I want to replace the date found at the end of the "datadir" line with the current date. For e.g. my my.cnf file looks like this... # head /etc/my.cnf [mysqld] #mount -t tmpfs -o size=102m tmpfs /mnt #datadir=/mnt read-only datadir=/mysqlApr5 #datadir=/mysqlApr2 #datadir=/mysqlMar16 #datadir=/mysqlFeb25a Most of the lines are commented. I need to find the datadir line that is not commented and then replace the /mysqlApr4 with /mysqlApr20 datadir=/mysqlApr20 If it is possible I will like to comment the older datadir path. #datadir=/mysqlApr5 I can output the current date as: date '+%b%d' But I want to concat it with the word "/mysql" and replace or comment the current datadir line.

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  • Apache Custom Log Format to track complete file downloads

    - by Shishant
    Hello, I am trying to write a reward system wherein users will be given reward points if they download complete files, So what should be my log format. After searching alot this is what I understand its my first time and havent done custom logs before. First of all which file should I edit for custom logs because this thing I cant find. I am using ubuntu server with default apache, php5 and mysql installation # I use this commands and they work fine nano /etc/apache2/apache2.conf /etc/init.d/apache2 restart I think this is what I need to do for my purpose LogLevel notice LogFormat "%f %u %x %o" rewards CustomLog /var/www/logs/rewards_log rewards This is as it is command or there is something missing? and is there any particular location where I need to add this? and one more thing %o is for filesize that was sent and is it possible to log only files from a particular directory? or for files with size more than 10mb. Thank You.

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  • Unary NOT/Integersize of the architecture

    - by sid_com
    From "Mastering Perl/Chapter 16/Bit Operators/Unary NOT,~": The unary NOT operator (sometimes called the complement operator), ~, returns the bitwise negation, or 1's complement, of the value, based on integer size of the architecture Why does the following script output two different values? #!/usr/local/bin/perl use warnings; use 5.012; use Config; my $int_size = $Config{intsize} * 8; my $value = 0b1111_1111; my $complement = ~ $value; say length sprintf "%${int_size}b", $value; say length sprintf "%${int_size}b", $complement; Output: 32 64

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  • How do I add artwork to an iTunes track with obj-c AppScript?

    - by demonslayer319
    aTrack is an ITReference* object, value is an NSImage* object, initialized via a URL to a jpeg. [[[[[aTrack artworks] data_] set] to:value] send]; I get the following message in GDB: 2010-03-09 16:59:42.860 Sandbox[2260:a0f] Can't pack object of class NSImage (unsupported type): <NSImage 0x10054a440 Size={0, 0} Reps=( I then tried the following code: NSData *imageData = [[NSData alloc] initWithData:[value TIFFRepresentation]]; [[[[[aTrack artworks] data_] set] to:imageData] send]; and get this message instead 2010-03-09 16:46:09.341 Sandbox[2193:a0f] Can't pack object of class NSConcreteData (unsupported type): <4d4d002a 00000000> In the AppScript documentation, it says that the "data" property of the "artwork" item is a PICTPicture image. How do I convert an NSImage to a PICT? Am I using the AppScript all wrong?

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  • iphone memory leaks and malloc?

    - by Brodie4598
    Okay so im finally to the point where I am testing my iPad App on an actual iPad... One thing that my app does is display a large (2mb) image in a scroll view. This is causing the iPad to get memory warnings. I run the app in the instruments to check for the leak. When I load the image, a leak is detected and i see the following in the allocations: ALl Allocations: 83.9 MB Malloc 48.55 MB: 48.55 MB Malloc 34.63 MB: 34.63 MB What im trying to understand is how to plug the leak obviously, but also why a 2MB image is causing a malloc of 20x that size I am very new to programming in obj-c so im sure this is an obvious thing, but I just cant figure it out. Here is the code:

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  • how to make tooltip move along with mouse?

    - by George2
    Hello everyone, I am using Silverlight 3 + VSTS 2008. I have a image (Multiscale image control) and I place tooltip on this image. The function of Tooltip works fine. Since the image is big (about 500 * 500 size), and since end user could move mouse on the picture, and I want to display tooltip position along with the mouse (i.e. when mouse moves, I want to tooltip move along with the mouse). Currently, the tooltip displays at a fixed position. Here is my current XAML code, any ideas how to solve this issue? <MultiScaleImage x:Name="msi" Height="500" Width="500"> <ToolTipService.ToolTip> <ToolTip Content="Here is a tool tip" Name="DeepZoomToolTip"></ToolTip> </ToolTipService.ToolTip> </MultiScaleImage> thanks in advance, George

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  • problem in adding data to an array in Objective-C!!!

    - by anurag
    I am grappling with adding an NSData object to a NSMutable array. The code is executing fine but it is not adding the objects in the array.The code is as follows: NSData * imageData = UIImageJPEGRepresentation(img, 1.0); int i=0; do{ if([[tempArray objectAtIndex:i] isEqual:imageData]) { [tempArray removeObjectAtIndex:i]; } else { [tempArray addObject:imageData]; //NSLog(@"ANURAG %@",[tempArray objectAtIndex:0]); } }while(i<[tempArray count]) ; The NSLog statement shows the object added is null however the value of imageData is not null. I have defined the tempArray as a static memeber of the class in which this code is written. Is it because of the size of the data object as it is the data of an image????

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  • Image coding library

    - by Dmitry
    Is there any good library for lossless image encoding/decoding that has compression rate more or less similar to PNG but decoding to raw RGB bitmap data would be much faster than PNG? Also alpha transparency is needed, but not essential because, alpha channel could be taken from separate image. Original problem lies in slowness of reading and decoding PNG files on iPhone using standard libraries. Obvious and the simples solution would have been storing raw RGB bitmap data, but then size of unpacked ipa is too large - 4 times larger than PNG files. So, I am trying to find some compromise solution.

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