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  • How do I view how many concurrent long polling requests there are on my server?

    - by Pascal
    My host is Joyent. My host says I have 15 process limit and prstat -J shows those processes but that doesn't tell me how many long polling requests are currently being served. I could record it myself but that would add alot of performance overhead. I need to know when the server is at its long polling limits. I know this limit occurs far before the memory or CPU is used up. From experimentation, I've already verified that the number of long polls open is NOT equivalant to the number of processes running, probably because each process has multiple threads, each serving a request. thanks.

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  • C Programming: calling free() on error?

    - by kouei
    Hi all, This a follow up on my previous question. link here. My question is: Let's say I have the following code.. char* buf = (char*) malloc(1024); ... for(; i<20; i++) { if(read(fd, buf, 1024) == -1) { // read off a file and store in buffer perror("read failed"); return 1; } ... } free(buf); what i'm trying to get at is that - what if an error occurs at read()? does that mean my allocated memory never gets freed? If that's the case, how do I handle this? Should I be calling free() as part of error handling? Once again, I apologize for the bad English. ^^; Many thanks, K.

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  • WPF: How to efficiently update an Image 30 times per second

    - by John
    Hello, I'm writing a WPF application that uses a component, and this component returns a pointer (IntPtr) to pixels of a bitmap (stride * height). I know in advance that the bitmap is a 24bits rgb, its width and height. Updating the Image control with these bitmaps makes up a video to the user, but I'm not sure what's the most efficient way to do that, most of the time the CPU usage goes to 75%+ and memory changing from 40mb to 500mb and the nI think GC starts to work and then it drops again to 40mm. The app starts to not be responsive. What shoud I do? thanks!

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  • Can't inherit from auto_ptr without problems

    - by fret
    What I want to do is this: #include <memory> class autostr : public std::auto_ptr<char> { public: autostr(char *a) : std::auto_ptr<char>(a) {} autostr(autostr &a) : std::auto_ptr<char>(a) {} // define a bunch of string utils here... }; autostr test(char a) { return autostr(new char(a)); } void main(int args, char **arg) { autostr asd = test('b'); return 0; } (I actually have a copy of the auto_ptr class that handles arrays as well, but the same error applies to the stl one) The compile error using GCC 4.3.0 is: main.cpp:152: error: no matching function for call to `autostr::autostr(autostr)' main.cpp:147: note: candidates are: autostr::autostr(autostr&) main.cpp:146: note: autostr::autostr(char*) I don't understand why it's not matching the autostr argument as a valid parameter to autostr(autostr&).

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  • OpenGL Vertex Array/Buffer Objects

    - by sadanjon
    Question 1 Do vertex buffer objects created under a certain VAO deleted once that VAO is deleted? An example: glGenBuffers(1, &bufferObject); glGenVertexArrays(1, &VAO); glBindVertexArray(VAO); glBindBuffer(GL_ARRAY_BUFFER, bufferObject); glBufferData(GL_ARRAY_BUFFER, sizeof(someVertices), someVertices, GL_STATIC_DRAW); glEnableVertexAttribArray(positionAttrib); glVertexAttribPointer(positionAttrib, 3, GL_FLOAT, GL_FALSE, 0, NULL); When later calling glDeleteVertexArrays(1, &VAO);, will bufferObject be deleted as well? The reason I'm asking is that I saw a few examples over the web that didn't delete those buffer objects. Question 2 What is the maximum amount of memory that I can allocate for buffer objects? It must be system dependent of course, but I can't seem find an estimation for it. What happens when video RAM isn't big enough? How would I know?

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  • android java.lang.OutOfMemoryError

    - by xiangdream
    hi, all, when i download large data from website, i got this error information: I/global (20094): Default buffer size used in BufferedInputStream constructor. It would be better to be explicit if an 8k buffer is required. D/dalvikvm(20094): GC freed 6153 objects / 3650840 bytes in 335ms I/dalvikvm-heap(20094): Forcing collection of SoftReferences for 3599051-byte al location D/dalvikvm(20094): GC freed 320 objects / 11400 bytes in 144ms E/dalvikvm-heap(20094): Out of memory on a 3599051-byte allocation. I/dalvikvm(20094): "Thread-9" prio=5 tid=17 RUNNABLE I/dalvikvm(20094): | group="main" sCount=0 dsCount=0 s=0 obj=0x439b9480 I/dalvikvm(20094): | sysTid=25762 nice=0 sched=0/0 handle=4065496 anyone can help me?

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  • Homemade fstat to get file size, always return 0 length.

    - by Fred
    Hello, I am trying to use my own function to get the file size from a file. I'll use this to allocate memory for a data structure to hold the information on the file. The file size function looks like this: long fileSize(FILE *fp){ long start; fflush(fp); rewind(fp); start = ftell(fp); return (fseek(fp, 0L, SEEK_END) - start); } Any ideas what I'm doing wrong here?

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  • Output of System.out.println(object)

    - by Shaarad Dalvi
    I want to know what exactly the output tells when I do the following : class data { int a=5; } class main { public static void main(String[] args) { data dObj=new data(); System.out.println(dObj); } } I know it gives something related to object as the output in my case is data@1ae73783. I guess the '1ae73783' is a hex number. I also did some work around and printed System.out.println(dObj.hashCode()); I got number 415360643. I got an integer value. I don't know what hashCode() returns, still out of curiosity, when I converted 1ae73783 to decimal, I got 415360643! That's why I am curious that what exactly is this number?? Is this some memory location of Java's sandbox or some other thing? Any light on this matter will be helpful..thanks! :)

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  • CUDA driver installation on a laptop with nVidia NVS140M card

    - by stanigator
    I'm trying to first figure out if my computer contains a CUDA-enabled card. It has an nVidia NVS 140M card, but I can't seem to figure out if it is the 128 MB version or 256 MB version. On the laptop purchase receipt, I found out that I ordered the 128 MB version, but the control panel description of the card said otherwise as shown below: When I ran the CUDA driver from nVidia's site, it cannot find a hardware compatible with CUDA (even though the product series is CUDA-enabled, the card does not have 256 MB minimum of memory to do so). What would be your recommendations in this case with trying to use CUDA on this computer (I'm not sure if nothing can be done at this point)? Thanks in advance.

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  • how to generate large image in compact framework

    - by Buthrakaur
    I need to generate large images (A4 image at 200 DPI, PNG format would be fine) in my compact framework application. This is impossible to do in standard way due to memory limitations (such big image will throw OOMException). Is there any library which offers file-backed stream image generation? Or I could generate many smaller stripes of images (each stripe representing a row of the large image) using standard Bitmap approach, but I need to merge them together afterwards - is there any method how to merge many smaller images into one large without having to instantiate large Bitmap instance (which would again cause OOM)?

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  • Which external DSLs do you like to use?

    - by Max Toro
    The reason I'm asking is because right now there seems to be tendency to make DSLs internal. One example is LINQ in C# and VB. You can use it against in-memory objects, or you can use it as a replacement of SQL or other external DSL. Another example is HTML5 vs XHTML2. XHTML2 supported decentralized extensibility through namespaces, in other words you embed external DSL code (XForms, SVG, MathML, etc.) in your XHTML code. Sadly HTML5 doesn't seem to have such mechanism, instead new features are internal (e.g. <canvas> instead of SVG). I'd like to know what other developers think about this. Do you like using external DSLs ? Which ones ? If not, why ?

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  • Memcachedb Versus MongoDB Versus CouchDB in terms of file based caching solution?

    - by Scott Faisal
    We need a caching solution that essentially caches data (text files) anywhere from 3 days up to a week based on user preferences and criteria. In this case memory based caching does not make sense to us. We were referred to MemcacheDB however I also thought of some NO SQL solutions. Our current application uses RDMS (MYSQL) and I guess it makes sense to use MemcacheDB however NOSQL does appeal as it is something more on the horizon. However we have not deployed a production level application under NOSQL and the beta stuff does not settle well with management/investors. Any how what are your thoughts and how would you address it? Thank You

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  • string manipulations in C

    - by Vivek27
    Following are some basic questions that I have with respect to strings in C. If string literals are stored in read-only data segment and cannot be changed after initialisation, then what is the difference between the following two initialisations. char *string = "Hello world"; const char *string = "Hello world"; When we dynamically allocate memory for strings, I see the following allocation is capable enough to hold a string of arbitary length.Though this allocation work, I undersand/beleive that it is always good practice to allocate the actual size of actual string rather than the size of data type.Please guide on proper usage of dynamic allocation for strings. char *string = (char *)malloc(sizeof(char));

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  • NSArray vs. SQLite for Complex Queries on iPhone

    - by GingerBreadMane
    Developing for iPhone, I have a collection of points that I need to make complex queries on. For example: "How many points have a y-coordinate of 10" and "Return all points with an X-coordinate between 3 and 5 and a y-coordinate of 7". Currently, I am just cycling through each element of an NSArray and checking to see if each element matches my query. It's a pain to write the queries though. SQLite would be much nicer. I'm not sure which would be more efficient though since a SQLite database resides on disk and not in memory (to my understanding). Would SQLite be as efficient or more efficient here? Or is there a better way to do it other than these methods that I haven't thought of? I would need to perform the multiple queries with multiple sets of points thousands of times, so the best performance is important.

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  • Does a static object within a function introduce a potential race condition?

    - by Jeremy Friesner
    I'm curious about the following code: class MyClass { public: MyClass() : _myArray(new int[1024]) {} ~MyClass() {delete [] _myArray;} private: int * _myArray; }; // This function may be called by different threads in an unsynchronized manner void MyFunction() { static const MyClass _myClassObject; [...] } Is there a possible race condition in the above code? Specifically, is the compiler likely to generate code equivalent to the following, "behind the scenes"? void MyFunction() { static bool _myClassObjectInitialized = false; if (_myClassObjectInitialized == false) { _myClassObjectInitialized = true; _myClassObject.MyClass(); // call constructor to set up object } [...] } ... in which case, if two threads were to call MyFunction() nearly-simultaneously, then _myArray might get allocated twice, causing a memory leak? Or is this handled correctly somehow?

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  • How to create a new IDA project based on an existing one with different offsets?

    - by tbergelt
    I have an existing IDA Pro project for a C166 processor embedded application. This project already has many functions, variables, etc defined. There are different versions of the embedded application I am looking at. The different versions of the application are 99% the same, but with slight variations in code and data that cause functions and variables to be at different memory offsets. I want to create a new IDA project for a different version of the application. I would like to somehow import all of my function and variable definitions from my existing IDA project. I would like IDA to recognize the signatures of the existing function definitions and define them at there new location in the new project. How can I do this? Are there certain plugins for IDA I can chain together?

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  • POST data disapearing on large file upload

    - by DfKimera
    I'm having issues with a file uploading utility in my PHP application. When sending large files (9MB+) over the form, I get a very odd behaviour: the POST data I've included in the form dissapears, including the file information. I've already increased all PHP limits I could (time limit, max input time, post max size, memory limit and upload max filesize) and I still can't get the proper behaviour. I've tried replacing the regular HTTP forms with a Flash-based solution (SWFUpload, www.swfupload.org), still the same behaviour. I've tried multiple files of similar sizes and its definitely not a particular file issue. I've debugged the POST vars sent using Firebug, and the correct variables are still there in the header, together with the file. What could be going on here?

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  • Java Web App: Passing form parameters across multiple pages

    - by digiarnie
    Hi, what is the best practice or best way of passing form parameters from page to page in a flow? If I have a flow where a user enters data in a form and hits next and repeats this process until they get to an approval page, what ways could I approach this problem to make the retention of data as simple as possible over the flow? I guess you could put all the information as you go in the session but could you get into memory issues if a lot of people are using your app and going through the flow at the same time?

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  • [Ruby] How can I randomly iterate through a large Range?

    - by void
    I would like to randomly iterate through a range. Each value will be visited only once and all values will eventually be visited. For example: (0..9).sort_by{rand}.map{|x| f(x)} where f(x) is some function that operates on each value. A Fisher-Yates shuffle could be used to increase efficiency, but this code is sufficient for many purposes. My problem is that sort_by will transform the range into an array, which is not cool because I am working with astronomically large numbers. Ruby will quickly consume a large amount of RAM trying to create a monstrous array. This is also why the following code will not work: tried = {} # store previous attempts bigint = 99**99 bigint.times { x = rand(bigint) redo if tried[x] tried[x] = true f(x) # some function } This code is very naive and quickly runs out of memory as tried obtains more entries. What sort of algorithm can accomplish what I am trying to do?

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  • Treating a fat webservice in .net 3.5 c#

    - by Chris M
    I'm dealing with an obese 3rd party webservice that returns about 3mb of data for a simple search results, about 50% of the data in that response is junk. Would it make sense then to remap this data to my own result object and ditch the response so I'm storing 1-2 mb in memory for filtering and sorting rather than using the web-responses own object and using 2-4 or am I missing a point? So far I've been accessing the webservice from a separate project and using a new class to provide the interaction and to handle the persistence so my project looks like this |- Web (mvc2 proj) |- DAL (database/storage fluent-nhibernate) |- SVCGateway (interaction layer + webservice related models) |- Services -------------- |- Tests |- Specs I'm trying to make the application behave fast and I also need to store the result set temporarily in case a customer goes to view the product and wants to go back to the results. (Service returns only 500 of possible 14K results). So basically I'm looking for confirmation that I'm doing the right thing in pushing the results into my own objects or if I'm breaking some rule or even if there's a better way of handling it. Thanks

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  • C++ program runs slow in VS2008

    - by Nima
    I have a program written in C++, that opens a binary file(test.bin), reads it object by object, and puts each object into a new file (it opens the new file, writes into it(append), and closes it). I use fopen/fclose, fread and fwrite. test.bin contains 20,000 objects. This program runs under linux with g++ in 1 sec but in VS2008 in debug/release mode in 1min! There are reasons why I don't do them in batches or don't keep them in memory or any other kind of optimizations. I just wonder why it is that much slow under windows. Thanks,

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  • Is it possible to find out what FlashBuilder is doing during compilation?

    - by justkevin
    I've found that Flash Builder 4 (formerly Flex Builder) has trouble working with large projects. After a certain point, builds seem to take longer and longer. I've tried many different ways of improving build time including: Moving embedded resources into externally linked projects. Using -incremental. Tweaking the .ini jvm settings including memory and -server. Turning off automatic build (I'd prefer not to have to do this, because one of the main reasons for using an IDE is to be told about errors as you make them). Deleting the project and re-checking out from the repository. While some of these may help a bit, the performance is still annoyingly slow. I feel if I knew what was taking so long I could refactor my projects to build faster. Is there some setting that tells FlashBuilder to let me see what parts of the build process take so much time?

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  • Bitmap size exceeds VM budget after second load

    - by jonny
    This is driving me crazy. I have a game which has a bitmap as the background, this is big so I scale it down and this works fine. However when I navigate to another activity and then reload the game screen it crashes on drawing the background. I am calling recycle on all the bitmaps and setting them to null on onDestroy() but this doesn't help. Any ideas and if not how can I debug the memory to see at which step its growing. I looked at getting the heap but nothing of any size is on there really. Thanks.

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  • How do I write Push and Pop in Scheme?

    - by kunjaan
    Right now I have (define (push x a-list) (set! a-list (cons a-list x))) (define (pop a-list) (let ((result (first a-list))) (set! a-list (rest a-list)) result)) But I get this result: Welcome to DrScheme, version 4.2 [3m]. Language: Module; memory limit: 256 megabytes. > (define my-list (list 1 2 3)) > (push 4 my-list) > my-list (1 2 3) > (pop my-list) 1 > my-list (1 2 3) What am I doing wrong? Is there a better way to write push so that the element is added at the end and pop so that the element gets deleted from the first?

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  • Remove from a std::set<shared_ptr<T>> by T*

    - by Autopulated
    I have a set of shared pointers: std::set<boost::shared_ptr<T>> set; And a pointer: T* p; I would like to efficiently remove the element of set equal to p, but I can't do this with any of the members of set, or any of the standard algorithms, since T* is a completely different type to boost::shared_ptr<T>. A few approaches I can think of are: somehow constructing a new shared_ptr from the pointer that won't take ownership of the pointed to memory (ideal solution, but I can't see how to do this) wrapping / re-implementing shared_ptr so that I can do the above just doing my own binary search over the set Help!

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