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  • When does IE7 recompute styles? Doesn't work reliably when a class is added to the body.

    - by Kid A
    I have an interesting problem here. I'm using a class on the element as a switch to drive a fair amount of layout behavior on my site. If the class is applied, certain things happen, and if the class isn't applied, they don't happen. The relevant CSS is roughly like this: .rightSide { display:none; } .showCommentsRight .rightSide { display:block; width:50%; } .showCommentsRight .leftSide { display:block; width:50%; } And the HTML: <body class="showCommentsRight"> <div class="container"></div> <div class="leftSide"></div> <div class="rightSide"></div> </div> <div class="container"></div> <div class="leftSide"></div> <div class="rightSide"></div> </div> <div class="container"></div> <div class="leftSide"></div> <div class="rightSide"></div> </div> </body> I've simplified things but this is essentially the method. The whole page changes layout (hiding the right side in three different areas) when the flag is set on the body. This works in Firefox and IE8. It does not work in IE8 in compatibility mode. What is fascinating is that if you sit there and refresh the page, the results can vary. It will pick a different section's right side to show. Sometimes it will show only the top section's right side, sometimes it will show the middle. I have tried a validator (to look for malformed html), double css formatting, and making sure my IE7 hack sheet wasn't having an effect. So my question is: * Is there a way that this behavior can be made reliable? * When does IE7 decide to re-do styling? Thanks everyone.

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  • jQuery .queue() not working as expected

    - by Andrew
    The page in question is right here: http://s289116086.onlinehome.us/lawjournaltv/index.php I'm 90% of the way there, I'm just assuming there's an error with my syntax. Focus on the blue callout area with "Workers' Compensation" as the title: Basically, I've created a little slideshow there with the controls at the top and when you click on any of them both the callout and the background are to slide. As you can see it's working now, but the problem is that I want the new background to slide in over the old one. I've tried several things including the queue() method, delay(), and adding everything else to the animate() callback with no success (right now the background goes black and then the new image slides in). You guys have never let me down before, so I'm hoping this is an easy fix. Thanks in advance!

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  • Can I fire a Text Changed Event for an asp.net Text Box before it loses focus?

    - by Xaisoft
    I have an asp.net TextBox in which I want to check if the text entered into the TextBox is > 0. It works once I tab out or click out of the TextBox, but if I keep focus on the TextBox, it won't fire the Text Changed Event, so I have the following scenario, I want to enable something if and only if the TextBox.Text.Length = 0. Now, if I put my caret in the TextBox and delete all the characters and then leave the caret in the TextBox so it still has focus and take my mouse and click a button, it will not do what it was supposed to do because it never fired the Text Changed Event. How would something like this be handled?

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  • regex in textfield

    - by klox
    dear all..i have this code: <script> var str="KD-R435MUN2D"; var matches=str.match(/(EE|[EJU]).*(D)/i); if (matches) { var firstletter = matches [1]; var secondletter = matches [2]; var thirdletter = matches [3]; alert(firstletter + secondletter + thirdletter); }else{ alert (":("); } </script> i want it can control a textfield <input type="text" id="mod">..how must i do?

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  • Count the number of rows of a CSV file, with d3.js

    - by user2934073
    Suppose I have this CSV file Day,What 2013-10-27,Apple 2013-10-27,Cake 2013-10-27,Apple 2013-10-28,Apple 2013-10-28,Apple 2013-10-28,Blueberry 2013-10-28,Orange I would like to drawn with D3.js a time-series graph. All I need to do is to display the sum of the number of rows for each day. As an example, the 27 of November should have 3 as value, the 28th should have 4. Is there a way I can archive it? I've been trying to create a new dataset out of the CSV one with no positive results. var dataset; d3.csv("data.csv", function(d) { return { Day: new Date(d.Day), What: d.What }; }, function(error, rows) { dataset = rows; // I SUPPOSE THE FUNCTION THAT GENERATE THE NEW DATASET SHOULD GO THERE });

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  • Binding jQuery UI plugin after $.load

    - by TomWilsonFL
    I have a function that attaches the jQuery UI DatePicker (with my options) to a passed jQuery object: function bindDatepicker($obj) { if ($obj == null) $obj = $("input.date"); $obj.datepicker( { appendText: '(yyyy-mm-dd)', autoSize: true, changeMonth: true, changeYear: true, closeText: 'Done', dateFormat: 'yy-mm-dd', defaultDate: '+1m', minDate: +1, numberOfMonths: 2 } ); } I call this at the beginning of every page to bind it to input elements: $(function() { bindDatepicker($("input.date")); }); This works fine. My problem comes in when I load form elements using $.load(). I cannot attach the DatePicker to any of the loaded elements. For example: $("#id").load("urlToLoad", function() { bindDatepicker($("input.date")); }); Loads the form elements into a div just fine, but will not attach the DatePicker. Why is this? I am stumped. :( Thanks, Tom

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  • Best way to detect that HTML5 <canvas> is not supported

    - by brainjam
    The standard way to deal with situations where the browser does not support the HTML5 <canvas> tag is to embed some fallback content, usually a polite version (and sometimes a less polite version) of <canvas>Your browser sucks</canvas> But the rest of the page remains the same, which may be inappropriate or misleading. I'd like some way of detecting canvas non-support so that I can present the rest of my page accordingly. What would you recommend?

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  • Google Map API V3 geocoder not showing the correct place

    - by TTCG
    I am upgrading my codes from Google Map API V2 to V3. In V2, I used GlocalSearch to get the latitude and longitude for the given address. In V3, I saw google.maps.Geocoder() and try to get the similar detail. However, the lat & long given by the V3 function is not accurate. Pls see the following screenshot here: My codes for V3 are as follow: var geocoder = new google.maps.Geocoder(); function codeAddress(address) { if (geocoder) { address = address + ", UK"; geocoder.geocode( { 'address': address}, function(results, status) { if (status == google.maps.GeocoderStatus.OK) { var latlng = results[0].geometry.location; addMarker(latlng); //Adding Marker here } else { alert("Geocode was not successful for the following reason: " + status); } }); } } Is there better way to get the accurate result in API V3? Thanks.

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  • Legitimate uses of the Function constructor

    - by Marcel Korpel
    As repeatedly said, it is considered bad practice to use the Function constructor (also see the ECMAScript Language Specification, 5th edition, § 15.3.2.1): new Function ([arg1[, arg2[, … argN]],] functionBody) (where all arguments are strings containing argument names and the last (or only) string contains the function body). To recapitulate, it is said to be slow, as explained by the Opera team: Each time […] the Function constructor is called on a string representing source code, the script engine must start the machinery that converts the source code to executable code. This is usually expensive for performance – easily a hundred times more expensive than a simple function call, for example. (Mark ‘Tarquin’ Wilton-Jones) Though it's not that bad, according to this post on MDC (I didn't test this myself using the current version of Firefox, though). Crockford adds that [t]he quoting conventions of the language make it very difficult to correctly express a function body as a string. In the string form, early error checking cannot be done. […] And it is wasteful of memory because each function requires its own independent implementation. Another difference is that a function defined by a Function constructor does not inherit any scope other than the global scope (which all functions inherit). (MDC) Apart from this, you have to be attentive to avoid injection of malicious code, when you create a new Function using dynamic contents. Lots of disadvantages and it is intelligible that ECMAScript 5 discourages the use of the Function constructor by throwing an exception when using it in strict mode (§ 13.1). That said, T.J. Crowder says in an answer that [t]here's almost never any need for the similar […] new Function(...), either, again except for some advanced edge cases. So, now I am wondering: what are these “advanced edge cases”? Are there legitimate uses of the Function constructor?

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  • How to start/stop CrossSlide (jQuery)

    - by Alex
    I found that CrossSlide causes video playback on the same page to stutter quite badly. My thought was to have the cross slide effect on the same page stop or pause during video play back, annd then start again when video stops. Id doesn't look like there is any start stop function included. Does any one know how I might be able to accomplish this? Thanks.

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  • Assigning console.log to another object (Safari issue)

    - by Trevor Burnham
    I wanted to keep my logging statements as short as possible while preventing console from being accessed when it doesn't exist; I came up with the following solution: var _ = {}; if (console) { _.log = console.debug; } else { _.log = function() { } } To me, this seems quite elegant, and it works great in Firefox 3.6 (including preserving the line numbers that make console.debug more useful than console.log). But it doesn't work in Safari 4. (Haven't tested in other browsers yet.) If I follow the above with console.debug('A') _.log('B'); the first statement works fine in both browsers, but the second generates a "TypeError: Type Error" in Safari. Is this just a difference between how Firebug and the Safari Web Developer Tools implement console? If so, it is VERY annoying on Apple's part. (I get the same results in both browsers if I bind the console function to a prototype and then instantiate, rather than binding it directly to the object.) I could, of course, just call console.debug from an anonymous function assigned to _.log, but then I'd lose my line numbers. Any other ideas?

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  • Update table rows in a non-sequential way using the output of a php script

    - by moviemaniac
    Good evening everybody, this is my very first question and I hope I've done my search in stack's archive at best!!! I need to monitor several devices by querying theyr mysql database and gather some informations. Then these informations are presented to the operator in an html table. I have wrote a php script wich loads devices from a multidimensional array, loops through the array and gather data and create the table. The table structure is the following: <table id="monitoring" class="rt cf"> <thead class="cf"> <tr> <th>Device</th> <th>Company</th> <th>Data1</th> <th>Data2</th> <th>Data3</th> <th>Data4</th> <th>Data5</th> <th>Data6</th> <th>Data7</th> <th>Data8</th> <th>Data9</th> </tr> </thead> <tbody> <tr id="Device1"> <td>Devide 1 name</td> <td>xx</td> <td><img src="/path_to_images/ajax_loader.gif" width="24px" /></td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> </tr> <tr id="Device2"> <td>Devide 1 name</td> <td>xx</td> <td><img src="/path_to_images/ajax_loader.gif" width="24px" /></td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> </tr> <tr id="DeviceN"> <td>Devide 1 name</td> <td>xx</td> <td><img src="/path_to_images/ajax_loader.gif" width="24px" /></td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> </tr> </tbody> </table> The above table is directly populated when I first load the page; then, with a very simple function, i update this table every minute without reloading the page: <script> var auto_refresh = setInterval( function() { jQuery("#monitoring").load('/overview.php').fadeIn("slow"); var UpdateTime= new Date(); var StrUpdateTime; StrUpdateTime= ('0' + UpdateTime.getHours()).slice(-2) + ':' + ('0' + UpdateTime.getMinutes()).slice(-2) + ':' + ('0' + UpdateTime.getSeconds()).slice(-2); jQuery("#progress").text("Updated on: " + StrUpdateTime); }, 60000); </script> The above code runs in a wordpress environment. It comes out that when devices are too much and internet connection is not that fast, the script times out, even if i dramatically increase the timeout period. So it is impossible even to load the page the first time... Therefore I would like to change my code so that I can handle each row as a single entity, with its own refresh period. So when the user first loads the page, he sees n rows (one per device) with the ajax loader image... then an update cycle should start independently for each row, so that the user sees data gathered from each database... then ajax loader when the script is trying to retrieve data, then the gathered data once it has been collected or an error message stating that it is not possible to gather data since hour xx:yy:zz. So rows updating should be somewhat independent from the others, like if each row updating was a single closed process. So that rows updating is not done sequentially from the first row to the last. I hope I've sufficiently detailed my problem. Currently I feel like I am at a dead-end. Could someone please show me somewhere to start from?

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  • Problem Reading Value from a drop down list populated with AJAX

    - by mouthpiec
    Hi, I have a PHP page with two drop down lists. I am using AJAX to populate the second one according to the choice made of the first drop down list. My problem is that when i am posting both values of the two dropdownlists to another php page in which an INSERT query is being made, the value of the second dropdown list is blank (as if no value was selected from the second drop down list). Can you please take a look at this code and let me know what I am doing wrong?

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  • Remove all dots except the first one from a string

    - by Šime Vidas
    Given a string '1.2.3.4.5' I would like to get this output '1.2345' I wrote this function process( input ) { var index = input.indexOf( '.' ); if ( index ) { input = input.substr( 0, index + 1 ) + input.slice( index ).replace( /\./g, '' ); } return input; } Live demo: http://jsfiddle.net/EDTNK/ It works but I was hoping for a slightly more elegant solution...

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  • Image Data via Ajax - how can I display the image on the Page

    - by Mike B
    I am creating a Domino Document via AJAX that contains a photo. I am able to get the base64 image data back to the server in a Notes Domino Document. Data is stored in a Richtext (textarea) field as "data:image/jpeg;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wBDAFA..........." - (this goes on for several lines) I am trying to display on the Domino Webpage using passthru tag <<image id= "pic1" >> in the onLoad event of the Form i try to shove the data into the image element using this code: //Photo Stuff alert(document.forms[0].photo1.value); document.getElementById("pic1").src = document.forms[0].photo1.value; The alert is showing the data. Picture is not appearing. Please help. Thanks Mike

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  • Opting out of `dragenter` and `dragover` events (html5)

    - by aaaidan
    I have a collection of draggable "content" elements, and a root-level "feedback" UI element which is displayed above them to provide feedback during drag and drop. The problem is, during the drag operation, hovering over the "feedback" element causes the dragenter and dragover events to be fired on that element, rather than the underlying content element. It effectively "blocks" the dragenter event from firing on the correct element. Is there a way for an element to cancel, or "opt out" of a dragenter/dragover event? I could display the feedback element underneath the content, but I'd rather not do that. jsFiddle: http://jsfiddle.net/jact8/1/ I'm using the HTML drag/drop api, not jQuery or anything like that.

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  • Adding ID's to google map markers

    - by Nick
    I have a script that loops and adds markers one at a time. I am trying to get the current marker to have an info window and and only have 5 markers on a map at a time (4 without info windows and 1 with) How would i add an id to each marker so that i can delete and close info windows as needed. this is the function i am using to set the marker function codeAddress(address, contentString) { var infowindow = new google.maps.InfoWindow({ content: contentString }); if (geocoder) { geocoder.geocode( { 'address': address}, function(results, status) { if (status == google.maps.GeocoderStatus.OK) { map.setCenter(results[0].geometry.location); var marker = new google.maps.Marker({ map: map, position: results[0].geometry.location }); infowindow.open(map,marker); } else { alert("Geocode was not successful for the following reason: " + status); } }); } }

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  • How to safely transfer reference to object across window?

    - by Morgan Cheng
    I'm debugging a web application. Javasript in one window create one object and use it as argument to invoke global method in another window. Pseudo code is like below. var obj = new Foo(); anotherWin.bar(obj); In anotherWin, the argument is stored in global variable. var g_obj; function bar(obj) { g_obj = obj; ... } When other function tries to reference g_obj.Id, it throws exception "Cannot evaluate expression". This happens in IE8.0.7600.16385 on Windows 7. In Visual Studio debugger, when this exception happens, the g_obj shows as {...} It looks all its properties are lost. Perhaps the root reason is the object is created in one window but only referenced in another window. The object might be garbage-collected at any time. Is there any way to work around this?

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  • Resizing canvas, where's the problem?

    - by Noor
    I'll post a link since theres to much to post here: http://hem.bredband.net/noor/canvas.htm My goal is to make the picture fit inside the window with the width of the image being the same as the window, even after resize. If the pictures height becomes to big for the window then the picture should resize itself according to the height and not the width. Somewhere along my code there is something wrong.. forgive me if this is stupid, i am still learning.. Thanks!

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