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  • WCF with MANY database connections

    - by Jorge Dominguez
    I'm working in the development of an ERP type .Net WinForms application consuming a WCF service. It's to be used by many small companies (in the range of 100-200). Database is SQL Server 2008 and the service will be hosted as a Windows service. Even thought there will be a single DB Server, our customer insists in having separate databases for each company. That is because of stability/support concerns (like DB being damaged or took offline for some reason thus affecting all clients). Concerns coming from previous experiences (not necessarily with same platform). With a single database, connections to the DB would be opened at service start up and pooling used, but, I'm not sure how connections could be managed in a multiple DB scenario: Could a connection to the corresponding DB be opened and closed for each service request? would performance be acceptable? If a connection is opened and maintained for each company accessing the system, what's the practical limit of opened connections (to different databases)? It would be very interesting to hear your opinions and suggestions for this situation. Tanks

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  • Tracking a fragment of a file in two places with git

    - by mabraham
    Hi, I have code such as void myfunc() { introduction(); while(condition()) { complex(); loop(); interior(); code(); } cleanup(); } which I wish to duplicate into two versions, viz: void myfuncA() { introduction(); minorchangeA(); while(condition()) { complex(); loop(); interior(); code(); } cleanup(); } void myfuncB() { introduction(); minorchangeB(); while(condition()) { complex(); modifiedB(); loop(); interior(); code(); } cleanup(); extracleanupB(); } git claims to track content rather than files, so do I need to tell it that there are chunks here that are common to both myfuncA and myfuncB so that when merging with upstream changes to myfunc that those changes should propagate to both myfuncA and myfuncB? If so, how? The code could be written so that myfuncAB did the correct thing at each point by testing for condition A or B, but that could seriously hinder readability or performance.

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  • Using an embedded DB (SQLite / SQL Compact) for Message Passing within an app?

    - by wk1989
    Hello, Just out of curiosity, for applications that have a fairly complicated module tree, would something like sqlite/sql compact edition work well for message passing? So if I have modules containing data such as: \SubsystemA\SubSubSysB\ModuleB\ModuleDataC, \SubSystemB\SubSubSystemC\ModuleA\ModuleDataX Using traditional message passing/routing, you have to go through intermediate modules in order to pass a message to ModuleB to request say ModuleDataC. Instead of doing that, if we we simply store "\SubsystemA\SubSubSysB\ModuleB\ModuleDataC" in a sqlite database, getting that data is as simple as a sql query and needs no routing and passing stuff around. Has anyone done this before? Even if you haven't, do you foresee any issues & performance impact? The only concern I have right now would be the passing of custom types, e.g. if ModuleDataC is a custom data structure or a pointer, I'll need some way of storing the data structure into the DB or storing the pointer into the DB. Thanks, JW EDIT One usage case I haven't thought about is when you want to send a message from ModuleA to ModuleB to get ModuleB to do something rather than just getting/setting data. Is it possible to do this using an embedded DB? I believe callback from the DB would be needed, how feasible is this?

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  • Datastructure choices for highspeed and memory efficient detection of duplicate of strings

    - by Jonathan Holland
    I have a interesting problem that could be solved in a number of ways: I have a function that takes in a string. If this function has never seen this string before, it needs to perform some processing. If the function has seen the string before, it needs to skip processing. After a specified amount of time, the function should accept duplicate strings. This function may be called thousands of time per second, and the string data may be very large. This is a highly abstracted explanation of the real application, just trying to get down to the core concept for the purpose of the question. The function will need to store state in order to detect duplicates. It also will need to store an associated timestamp in order to expire duplicates. It does NOT need to store the strings, a unique hash of the string would be fine, providing there is no false positives due to collisions (Use a perfect hash?), and the hash function was performant enough. The naive implementation would be simply (in C#): Dictionary<String,DateTime> though in the interest of lowering memory footprint and potentially increasing performance I'm evaluating a custom data structures to handle this instead of a basic hashtable. So, given these constraints, what would you use? EDIT, some additional information that might change proposed implementations: 99% of the strings will not be duplicates. Almost all of the duplicates will arrive back to back, or nearly sequentially. In the real world, the function will be called from multiple worker threads, so state management will need to be synchronized.

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  • C++ design question, container of instances and pointers

    - by Tom
    Hi all, Im wondering something. I have class Polygon, which composes a vector of Line (another class here) class Polygon { std::vector<Line> lines; public: const_iterator begin() const; const_iterator end() const; } On the other hand, I have a function, that calculates a vector of pointers to lines, and based on those lines, should return a pointer to a Polygon. Polygon* foo(Polygon& p){ std::vector<Line> lines = bar (p.begin(),p.end()); return new Polygon(lines); } Here's the question: I can always add a Polygon (vector Is there a better way that dereferencing each element of the vector and assigning it to the existing vector container? //for line in vector<Line*> v //vcopy is an instance of vector<Line> vcopy.push_back(*(v.at(i)) I think not, but I dont really like that approach. Hopefully, I will be able to convince the author of the class to change it, but I cant base my coding right now to that fact (and i'm scared of a performance hit). Thanks in advance.

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  • C++ design question, container of instances and pointers

    - by Tom
    Hi all, Im wondering something. I have class Polygon, which composes a vector of Line (another class here) class Polygon { std::vector<Line> lines; public: const_iterator begin() const; const_iterator end() const; } On the other hand, I have a function, that calculates a vector of pointers to lines, and based on those lines, should return a pointer to a Polygon. Polygon* foo(Polygon& p){ std::vector<Line> lines = bar (p.begin(),p.end()); return new Polygon(lines); } Here's the question: I can always add a Polygon (vector Is there a better way that dereferencing each element of the vector and assigning it to the existing vector container? //for line in vector<Line*> v //vcopy is an instance of vector<Line> vcopy.push_back(*(v.at(i)) I think not, but I dont really like that approach. Hopefully, I will be able to convince the author of the class to change it, but I cant base my coding right now to that fact (and i'm scared of a performance hit). Thanks in advance.

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  • C++ design question, container of instances and pointers

    - by Tom
    Hi all, Im wondering something. I have class Polygon, which composes a vector of Line (another class here) class Polygon { std::vector<Line> lines; public: const_iterator begin() const; const_iterator end() const; } On the other hand, I have a function, that calculates a vector of pointers to lines, and based on those lines, should return a pointer to a Polygon. Polygon* foo(Polygon& p){ std::vector<Line> lines = bar (p.begin(),p.end()); return new Polygon(lines); } Here's the question: I can always add a Polygon (vector Is there a better way that dereferencing each element of the vector and assigning it to the existing vector container? //for line in vector<Line*> v //vcopy is an instance of vector<Line> vcopy.push_back(*(v.at(i)) I think not, but I dont really like that approach. Hopefully, I will be able to convince the author of the class to change it, but I cant base my coding right now to that fact (and i'm scared of a performance hit). Thanks in advance.

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  • What's the best practice for handling system-specific information under version control?

    - by Joe
    I'm new to version control, so I apologize if there is a well-known solution to this. For this problem in particular, I'm using git, but I'm curious about how to deal with this for all version control systems. I'm developing a web application on a development server. I have defined the absolute path name to the web application (not the document root) in two places. On the production server, this path is different. I'm confused about how to deal with this. I could either: Reconfigure the development server to share the same path as the production Edit the two occurrences each time production is updated. I don't like #1 because I'd rather keep the application flexible for any future changes. I don't like #2 because if I start developing on a second development server with a third path, I would have to change this for every commit and update. What is the best way to handle this? I thought of: Using custom keywords and variable expansion (such as setting the property $PATH$ in the version control properties and having it expanded in all the files). Git doesn't support this because it would be a huge performance hit. Using post-update and pre-commit hooks. Possibly the likely solution for git, but every time I looked at the status, it would report the two files as being changed. Not really clean. Pulling the path from a config file outside of version control. Then I would have to have the config file in the same location on all servers. Might as well just have the same path to begin with. Is there an easy way to deal with this? Am I over thinking it?

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  • C++ Array vs vector

    - by blue_river
    when using C++ vector, time spent is 718 milliseconds, while when I use Array, time is almost 0 milliseconds. Why so much performance difference? int _tmain(int argc, _TCHAR* argv[]) { const int size = 10000; clock_t start, end; start = clock(); vector<int> v(size*size); for(int i = 0; i < size; i++) { for(int j = 0; j < size; j++) { v[i*size+j] = 1; } } end = clock(); cout<< (end - start) <<" milliseconds."<<endl; // 718 milliseconds int f = 0; start = clock(); int arr[size*size]; for(int i = 0; i < size; i++) { for(int j = 0; j < size; j++) { arr[i*size+j] = 1; } } end = clock(); cout<< ( end - start) <<" milliseconds."<<endl; // 0 milliseconds return 0; }

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  • Why would one want to use the public constructors on Boolean and similar immutable classes?

    - by Robert J. Walker
    (For the purposes of this question, let us assume that one is intentionally not using auto(un)boxing, either because one is writing pre-Java 1.5 code, or because one feels that autounboxing makes it too easy to create NullPointerExceptions.) Take Boolean, for example. The documentation for the Boolean(boolean) constructor says: Note: It is rarely appropriate to use this constructor. Unless a new instance is required, the static factory valueOf(boolean) is generally a better choice. It is likely to yield significantly better space and time performance. My question is, why would you ever want to get a new instance in the first place? It seems like things would be simpler if constructors like that were private. For example, if they were, you could write this with no danger (even if myBoolean were null): if (myBoolean == Boolean.TRUE) It'd be safe because all true Booleans would be references to Boolean.TRUE and all false Booleans would be references to Boolean.FALSE. But because the constructors are public, someone may have used them, which means that you have to write this instead: if (Boolean.TRUE.equals(myBoolean)) But where it really gets bad is when you want to check two Booleans for equality. Something like this: if (myBooleanA == myBooleanB) ...becomes this: if ( (myBooleanA == null && myBooleanB == null) || (myBooleanA == null && myBooleanA.equals(myBooleanB)) ) I can't think of any reason to have separate instances of these objects which is more compelling than not having to do the nonsense above. What say you?

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  • Using an unencoded key vs a real Key, benefits?

    - by user246114
    Hi, I am reading the docs for Key generation in app engine. I'm not sure what effect using a simple String key has over a real Key. For example, when my users sign up, they must supply a unique username: class User { /** Key type = unencoded string. */ @PrimaryKey private String name; } now if I understand the docs correctly, I should still be able to generate named keys and entity groups using this, right?: // Find an instance of this entity: User user = pm.findObjectById(User.class, "myusername"); // Create a new obj and put it in same entity group: Key key = new KeyFactory.Builder( User.class.getSimpleName(), "myusername") .addChild(Goat.class.getSimpleName(), "baa").getKey(); Goat goat = new Goat(); goat.setKey(key); pm.makePersistent(goat); the Goat instance should now be in the same entity group as that User, right? I mean there's no problem with leaving the User's primary key as just the raw String? Is there a performance benefit to using a Key though? Should I update to: class User { /** Key type = unencoded string. */ @PrimaryKey private Key key; } // Generate like: Key key = KeyFactory.createKey( User.class.getSimpleName(), "myusername"); user.setKey(key); it's almost the same thing, I'd still just be generating the Key using the unique username anyway, Thanks

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  • Getting the Item Count of a large sharepoint list in fastest way

    - by sooraj
    I am trying to get the count of the items in a sharepoint document library programatically. The scale I am working with is 30-70000 items. We have usercontrol in a smartpart to display the count . Ours is a TEAM site. This is the code to get the total count SPList VoulnterrList = web.Lists[ListTitle]; SPQuery query = new SPQuery(); query.ViewAttributes = "Scope=\"Recursive\""; string queries = "<Where><Eq><FieldRef Name='ApprovalStatus' /><Value Type='Choice'>Pending</Value></Eq></Where>"; query.Query = queries; SPListItemCollection lstitemcollAssoID = VoulnterrList.GetItems(query); lblCount.Text = "Total Proofs: " + VoulnterrList.Items.Count.ToString() + " Pending Proofs: " + lstitemcollAssoID.Count.ToString(); The problem is this has serious performance issue it takes 75 to 80 sec to load the page. if we comment this page load will decrees to 4 sec. Any better approch for this problem Ours is sharepoint 2007

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  • Custom ADO.NET provider to intercept and modify sql queries.

    - by Faisal
    Our client has an application that stores blobs in database which has now grown enough to impact the performance of SQL Server. To overcome this issue, we are planning to offload all blobs to file system and leave the path of file in a new column in user table. Like if user has a table docs with columns id, name and content (blob); we would ask him to add a new column 'filepath' in this table. Our client is willing to make this change in this database. But when it comes to changing the sql queries to read and write into this table, they are not ready to accep this. Actually, they don't want any change that results in recompilation and deployment. Now we are planning to write a custom ADO.NET provider that will intercept the select queries add a column 'filepath' at the end of the select statement retieve the result set and modify the 'content' column value based on 'filepath' value Is there any use case that you think will certainly fail with this approach? I know this sounds dirty but do we have a better way?

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  • Do I need a spatial index in my database?

    - by Sanoj
    I am designing an application that needs to save geometric shapes in a database. I haven't choosen the database management system yet. In my application, all database queries will have an bounding box as input, and as output I want all shapes within that database. I know that databases with a spatial index is used for this kind of application. But in my application there will not be any queries of type "give me objects nearby x/y" or other more complex queries that are useful in a GIS application. I am planning of having a database without a spatial index and have queries looking like: SELECT * FROM shapes WHERE x < max_x AND x > min_x AND y < max_y AND y > min_y And have an index on the columns x (double) and y (double). As long I can see, I don't really need a database with an spatial index, howsoever my application is close to that kind of applications. And even if I would like to have nearby queries, then I could create a big enough bounding box around that point. Or will this lead to poor performance? Do I really need a spatial database? And when is a spatial index needed?

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  • Cannot disable index during PL/SQL procedure

    - by nw
    I've written a PL/SQL procedure that would benefit if indexes were first disabled, then rebuilt upon completion. An existing thread suggests this approach: alter session set skip_unusable_indexes = true; alter index your_index unusable; [do import] alter index your_index rebuild; However, I get the following error on the first alter index statement: SQL Error: ORA-14048: a partition maintenance operation may not be combined with other operations ORA-06512: [...] 14048. 00000 - "a partition maintenance operation may not be combined with other operations" *Cause: ALTER TABLE or ALTER INDEX statement attempted to combine a partition maintenance operation (e.g. MOVE PARTITION) with some other operation (e.g. ADD PARTITION or PCTFREE which is illegal *Action: Ensure that a partition maintenance operation is the sole operation specified in ALTER TABLE or ALTER INDEX statement; operations other than those dealing with partitions, default attributes of partitioned tables/indices or specifying that a table be renamed (ALTER TABLE RENAME) may be combined at will The problem index is defined so: CREATE INDEX A11_IX1 ON STREETS ("SHAPE") INDEXTYPE IS "SDE"."ST_SPATIAL_INDEX" PARAMETERS ('ST_GRIDS=890,8010,72090 ST_SRID=2'); This is a custom index type from a 3rd-party vendor, and it causes chronic performance degradation during high-volume update/insert/delete operations. Any suggestions on how to work around this error? By the way, this error only occurs within a PL/SQL block.

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  • Using a single texture image unit with multiple sampler uniforms

    - by bcrist
    I am writing a batching system which tracks currently bound textures in order to avoid unnecessary glBindTexture() calls. I'm not sure if I need to keep track of which textures have already been used by a particular batch so that if a texture is used twice, it will be bound to a different TIU for the second sampler which requires it. Is it acceptable for an OpenGL application to use the same texture image unit for multiple samplers within the same shader stage? What about samplers in different shader stages? For example: Fragment shader: ... uniform sampler2D samp1; uniform sampler2D samp2; void main() { ... } Main program: ... glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, tex_id); glUniform1i(samp1_location, 0); glUniform1i(samp2_location, 0); ... I don't see any reason why this shouldn't work, but what about if the shader program also included a vertex shader like this: Vertex shader: ... uniform sampler2D samp1; void main() { ... } In this case, OpenGL is supposed to treat both instances of samp1 as the same variable, and exposes a single location for them. Therefore, the same texture unit is being used in the vertex and fragment shaders. I have read that using the same texture in two different shader stages counts doubly against GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS but this would seem to contradict that. In a quick test on my hardware (HD 6870), all of the following scenarios worked as expected: 1 TIU used for 2 sampler uniforms in same shader stage 1 TIU used for 1 sampler uniform which is used in 2 shader stages 1 TIU used for 2 sampler uniforms, each occurring in a different stage. However, I don't know if this is behavior that I should expect on all hardware/drivers, or if there are performance implications.

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  • Speed/expensive of SQLite query vs. List.contains() for "in-set" icon on list rows

    - by kpdvx
    An application I'm developing requires that the app main a local list of things, let's say books, in a local "library." Users can access their local library of books and search for books using a remote web service. The app will be aware of other users of the app through this web service, and users can browse other users' lists of books in their library. Each book is identified by a unique bookId (represented as an int). When viewing books returned through a search result or when viewing another user's book library, the individual list row cells need to visually represent if the book is in the user's local library or not. A user can have at most 5,000 books in the library, stored in SQLite on the device (and synchronized with the remote web service). My question is, to determine if the book shown in the list row is in the user's library, would it be better to directly ask SQLite (via SELECT COUNT(*)...) or to maintain, in-memory, a List or int[] array of some sort containing the unique bookIds. So, on each row display do I query SQLite or check if the List or int[] array contains the unique bookId? Because the user can have at most 5,000 books, each bookId occupies 4 bytes so at most this would use ~ 20kB. In thinking about this, and in typing this out, it seems obvious to me that it would be far better for performance if I maintained a list or int[] array of in-library bookIds vs. querying SQLite (the only caveat to maintaining an int[] array is that if books are added or removed I'll need to grow or shrink the array by hand, so with this option I'll most likely use an ArrayList or Vector, though I'm not sure of the additional memory overhead of using Integer objects as opposed to primitives). Opinions, thoughts, suggestions?

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  • Inline form editing on client side

    - by bykasif
    I see some web sites use dynamic forms(I am not sure about how to call them!) to edit a group of data. For example: there is a group of data such as name, last name, city, country.etc. when user clicks on EDIT button, instead of doing postback, a form, consisisting of 2 textboxes + 2 comboboxes, dynamically opens to edit,And then when you click on Save button, edit form disappears, and all data updates.. Now, I know what happens over here is using Ajax for server calls and some javascript for dom manipulation.. I even found some jquery plugins for textbox editing.. However, I could not found anything for full implementation of form fields. Therefore I have implemented it on asp.net by jquery ajax calls and dom manipulation manually. here is my process: 1) when Edit button clicked: Make a ajax call to server to retrieve necessary formedit.aspx 2) it returns editable form fields with values assigned. 3) when Save button clicked: make ajax call to server to retrieve formupdateprocess.aspx page. it basically do the database updates and then return necessary DOM snipplet (...) to insert current page.. well it works but MY PROBLEM, is performance.. Result seems slower than samples I see in other sites.:(( IS there anything that I dont know? a better way to implement this??

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  • Is there a faster way to access a property member of a class using reflection?

    - by Ross Goddard
    I am currently using the following code to access the property of an object using reflection: Dim propInfo As Reflection.PropertyInfo = myType.GetProperty(propName) Dim objValue As Object = propInfo.GetValue(myObject, Nothing) I am having some issues with the speed since this type of code is being called many times and is causing some slowdown. I have been looking into using Refelction.Emit or dynamic methods, but I am not sure exactly how to make use of them. Background Information: I am creating a list of a subset of the properties of the object, associating then with some meta information (such as if they can be loaded from the database or xml, if they are editable, can the user see them). This is for later consumption so we can write code such as : foreach prop as BaseWrapper in graphNode.NodeProperties prop.LoadFromDataRow(dr) next The application makes heavy use of having access to this list. The problem is that on the initial load of a project, a larger number of objects are being created that make use of this, so for each object created it is looping through this code a number of times. I initially tried adding each property to the list manually, but this ran into problems with not everything being initialized at the correct time and some other issues. If there is no other good way, then I may have to rethink some of the design and see what else can be done to improve the performance.

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  • Merging two arrays in PHP

    - by Industrial
    Hi everyone, I am trying to create a new array from two current arrays. Tried array_merge, but it will not give me what I want. $array1 is a list of keys that I pass to a function. $array2 holds the results from that function, but doesn't contain any non-available resuls for keys. So, I want to make sure that all requested keys comes out with 'null':ed values, as according to the shown $result array. It goes a little something like this: $array1 = array('item1', 'item2', 'item3', 'item4'); $array2 = array( 'item1' => 'value1', 'item2' => 'value2', 'item3' => 'value3' ); Here's the result I want: $result = array( 'item1' => 'value1', 'item2' => 'value2', 'item3' => 'value3', 'item4' => '' ); It can be done this way, but I don't think that it's a good solution - I really don't like to take the easy way out and suppress PHP errors by adding @:s in the code. This sample would obviously throw errors since 'item4' is not in $array2, based on the example. foreach ($keys as $k => $v){ @$array[$v] = $items[$v]; } So, what's the fastest (performance-wise) way to accomplish the same result?

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  • class selector refuses after append to body

    - by supersize
    I'm appending loads of divs in a wrapper: var cubes = [], allCubes = '', for(var i = 0; i < 380; i++) { var randomleft = Math.floor(Math.random()*Math.floor(Math.random()*1000)), randomtop = Math.floor(Math.random()*Math.floor(Math.random()*1000)); allCubes += '<div id="cube'+i+'" class="cube" style="position: absolute; border: 2px #000 solid; left: '+randomleft+'px; top: '+randomtop+'px; width: 9px; height: 9px; z-index: -1"></div>'; } $('#wrapper').append(allCubes); // performance for(var i = 0; i < 380; i++) { cubes.push($('#cube'+i)); } and then I would like to make them all draggable with jQueryUI and log their current position. var allc = $('.cube'); allc.draggable().on('mouseup', function(i) { allc.each(function() { var nleft = $(this).offset().left; var ntop = $(this).offset().top; console.log('cubes['+i+'].animate({ left:'+nleft+',top:'+ntop+'})'); }); }); Unfortunenately it does not work. They are neither draggable nor there comes up a log. Thanks

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  • JavaScript array random index insertion and deletion

    - by Tomi
    I'm inserting some items into array with randomly created indexes, for example like this: var myArray = new Array(); myArray[123] = "foo"; myArray[456] = "bar"; myArray[789] = "baz"; ... In other words array indexes do not start with zero and there will be "numeric gaps" between them. My questions are: Will these numeric gaps be somehow allocated (and therefore take some memory) even when they do not have assigned values? When I delete myArray[456] from upper example, would items below this item be relocated? EDIT: Regarding my question/concern about relocation of items after insertion/deletion - I want to know what happens with the memory and not indexes. More information from wikipedia article: Linked lists have several advantages over dynamic arrays. Insertion of an element at a specific point of a list is a constant-time operation, whereas insertion in a dynamic array at random locations will require moving half of the elements on average, and all the elements in the worst case. While one can "delete" an element from an array in constant time by somehow marking its slot as "vacant", this causes fragmentation that impedes the performance of iteration.

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  • Grouping by date, with 0 when count() yields no lines

    - by SCO
    I'm using Postgresql 9 and I'm fighting with counting and grouping when no lines are counted. Let's assume the following schema : create table views { date_event timestamp with time zone ; event_id integer; } Let's imagine the following content : 2012-01-01 00:00:05 2 2012-01-01 01:00:05 5 2012-01-01 03:00:05 8 2012-01-01 03:00:15 20 I want to group by hour, and count the number of lines. I wish I could retrieve the following : 2012-01-01 00:00:00 1 2012-01-01 01:00:00 1 2012-01-01 02:00:00 0 2012-01-01 03:00:00 2 2012-01-01 04:00:00 0 2012-01-01 05:00:00 0 . . 2012-01-07 23:00:00 0 I mean that for each time range slot, I count the number of lines in my table whose date correspond, otherwise, I return a line with a count at zero. The following will definitely not work (will yeld only lines with counted lines 0). SELECT extract ( hour from date_event ),count(*) FROM views where date_event > '2012-01-01' and date_event <'2012-01-07' GROUP BY extract ( hour from date_event ); Please note I might also need to group by minute, or by hour, or by day, or by month, or by year (multiple queries is possible of course). I can only use plain old sql, and since my views table can be very big (100M records), I try to keep performance in mind. How can this be achieved ? Thank you !

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  • Searching the head of CVS

    - by bobtheowl2
    I'm looking for a 'relatively' easy way to search through cvs to look for a particular string in the HEAD revisions. I realize the way CVS stores versions makes this difficult. But I'm trying to come up with some script to allow this search (performance is not expected here). Currently this command will output the contents of the head files cvs co -r HEAD -p stdout = file contents (to be grepped for the search string) stderr = the file name/header info (to be grepped for the line that signifies file name). Ideally, I want to grep the contents and display the header + a few lines before and after the searched item (the output of this likely directed to some file). I found a way to grep the stdout and stderr using different values. And the resulting stdout/stderr displayed is in the right order. But any attempt to redirect it to a file messes up the order? { { cvs co -r HEAD -p myModule 4>&- | grep 'myString' 2>&4 4>&- } 4>&2 2>&1 >&3 3>&- | grep 'Check' >&2 3>&- } 3>&1 Question 1. Is there an easier way to do this all together? Question 2. If not, how do I get the output of the code above to append to a file in the same order as displayed on the console?

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  • C++ Virtual Methods for Class-Specific Attributes or External Structure

    - by acanaday
    I have a set of classes which are all derived from a common base class. I want to use these classes polymorphically. The interface defines a set of getter methods whose return values are constant across a given derived class, but vary from one derived class to another. e.g.: enum AVal { A_VAL_ONE, A_VAL_TWO, A_VAL_THREE }; enum BVal { B_VAL_ONE, B_VAL_TWO, B_VAL_THREE }; class Base { //... virtual AVal getAVal() const = 0; virtual BVal getBVal() const = 0; //... }; class One : public Base { //... AVal getAVal() const { return A_VAL_ONE }; BVal getBVal() const { return B_VAL_ONE }; //... }; class Two : public Base { //... AVal getAVal() const { return A_VAL_TWO }; BVal getBVal() const { return B_VAL_TWO }; //... }; etc. Is this a common way of doing things? If performance is an important consideration, would I be better off pulling the attributes out into an external structure, e.g.: struct Vals { AVal a_val; VBal b_val; }; storing a Vals* in each instance, and rewriting Base as follows? class Base { //... public: AVal getAVal() const { return _vals->a_val; }; BVal getBVal() const { return _vals->b_val; }; //... private: Vals* _vals; }; Is the extra dereference essentially the same as the vtable lookup? What is the established idiom for this type of situation? Are both of these solutions dumb? Any insights are greatly appreciated

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