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  • Testing When Correctness is Poorly Defined?

    - by dsimcha
    I generally try to use unit tests for any code that has easily defined correct behavior given some reasonably small, well-defined set of inputs. This works quite well for catching bugs, and I do it all the time in my personal library of generic functions. However, a lot of the code I write is data mining code that basically looks for significant patterns in large datasets. Correct behavior in this case is often not well defined and depends on a lot of different inputs in ways that are not easy for a human to predict (i.e. the math can't reasonably be done by hand, which is why I'm using a computer to solve the problem in the first place). These inputs can be very complex, to the point where coming up with a reasonable test case is near impossible. Identifying the edge cases that are worth testing is extremely difficult. Sometimes the algorithm isn't even deterministic. Usually, I do the best I can by using asserts for sanity checks and creating a small toy test case with a known pattern and informally seeing if the answer at least "looks reasonable", without it necessarily being objectively correct. Is there any better way to test these kinds of cases?

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  • SQL query to calculate running group counts on time-phased data

    - by spong
    I have some data, like this: BUG DATE STATUS ---- ---------------------- -------- 9012 18/03/2008 9:08:44 AM OPEN 9012 18/03/2008 9:10:03 AM OPEN 9012 28/03/2008 4:55:03 PM RESOLVED 9012 28/03/2008 5:25:00 PM CLOSED 9013 18/03/2008 9:12:59 AM OPEN 9013 18/03/2008 9:15:06 AM RESOLVED 9013 18/03/2008 9:16:44 AM CLOSED 9014 18/03/2008 9:17:54 AM OPEN 9014 18/03/2008 9:18:31 AM RESOLVED 9014 18/03/2008 9:19:30 AM CLOSED 9015 18/03/2008 9:22:40 AM OPEN 9015 18/03/2008 9:23:03 AM RESOLVED 9015 19/03/2008 12:27:08 PM CLOSED 9016 18/03/2008 9:24:20 AM OPEN 9016 18/03/2008 9:24:35 AM RESOLVED 9016 19/03/2008 12:28:14 PM CLOSED 9017 18/03/2008 9:25:47 AM OPEN 9017 18/03/2008 9:26:02 AM RESOLVED 9017 19/03/2008 12:30:30 PM CLOSED Which I would like to transform into something like this: DATE OPEN RESOLVED CLOSED ---------------------- -------- -------- -------- 18/03/2008 9:08:44 AM 1 0 0 18/03/2008 9:12:59 AM 2 0 0 18/03/2008 9:15:06 AM 1 1 0 18/03/2008 9:16:44 AM 1 0 1 18/03/2008 9:17:54 AM 2 0 1 18/03/2008 9:18:31 AM 1 1 0 18/03/2008 9:19:30 AM 1 0 2 18/03/2008 9:22:40 AM 2 0 2 18/03/2008 9:23:03 AM 1 1 2 18/03/2008 9:24:20 AM 2 1 2 18/03/2008 9:24:35 AM 1 2 2 18/03/2008 9:25:47 AM 2 2 2 18/03/2008 9:26:02 AM 1 3 2 19/03/2008 12:27:08 PM 1 2 3 19/03/2008 12:28:14 PM 1 1 4 19/03/2008 12:30:30 PM 1 0 5 28/03/2008 4:55:03 PM 0 1 5 28/03/2008 5:25:00 PM 0 0 6 i.e. keeping running counts of bugs with each status. This is easy enough to code up using cursors, but I'm wondering if any of you SQL gurus out there can help with a query to achieve this? Ideally for mysql, but I'm curious to see anything that will work.

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  • Dropdown list bound to object data source - how to update on a button click

    - by Jen
    This is probably something really stupidly simple.. I have a drop down list bound to an object data source. I have set AppendDataBoundItems to true so that I can have an initial select. <asp:DropDownList ID="Accommodations1" runat="server" AutoPostBack="true" DataTextField="AccommodationTypeDescription" DataValueField="Id" OnDataBound="Accommodations1_DataBound" onSelectedIndexChanged="Accommodations1_SelectedIndexChanged" Width="200px" DataSourceID="AccommodationDs" AppendDataBoundItems="true"> <asp:ListItem Text="Select" Value=""></asp:ListItem> </asp:DropDownList> <asp:ObjectDataSource ID="AccommodationDs" runat="server" OldValuesParameterFormatString="original_{0}" SelectMethod="ListByPropertyId" TypeName="PropertyAccommodationController"> <SelectParameters> <asp:Parameter Name="PropertyId" Type="Int32" /> </SelectParameters> </asp:ObjectDataSource> I have a button which adds an accommodaton - so after that happens I need the dropdown list to update to include the new accommodation. So I've tried calling databind on the dropdownlist, and databind on the datasource - and nothing is making this dropdown list update. eg. PropertyAccommodations1.DataBind(); Could someone please let me know what I'm doing wrong. Originally I thought it was due to an update panel issue.. but I've removed the update panel and it still doesn't work (and checked the master page doesn't include an update panel). Thanks!!

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  • Hang during databinding of large amount of data to WPF DataGrid

    - by nihi_l_ist
    Im using WPFToolkit datagrid control and do the binding in such way: <WpfToolkit:DataGrid x:Name="dgGeneral" SelectionMode="Single" SelectionUnit="FullRow" AutoGenerateColumns="False" CanUserAddRows="False" CanUserDeleteRows="False" Grid.Row="1" ItemsSource="{Binding Path=Conversations}" > public List<CONVERSATION> Conversations { get { return conversations; } set { if (conversations != value) { conversations = value; NotifyPropertyChanged("Conversations"); } } } public event PropertyChangedEventHandler PropertyChanged; public void NotifyPropertyChanged(string propertyName) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } public void GenerateData() { BackgroundWorker bw = new BackgroundWorker(); bw.WorkerSupportsCancellation = bw.WorkerReportsProgress = true; List<CONVERSATION> list = new List<CONVERSATION>(); bw.DoWork += delegate { list = RefreshGeneralData(); }; bw.RunWorkerCompleted += delegate { try { Conversations = list; } catch (Exception ex) { CustomException.ExceptionLogCustomMessage(ex); } }; bw.RunWorkerAsync(); } And than in the main window i call GenerateData() after setting DataCotext of the window to instance of the class, containing GenerateData(). RefreshGeneralData() returns some list of data i want and it returns it fast. Overall there are near 2000 records and 6 columns(im not posting the code i used during grid's initialization, because i dont think it can be the reason) and the grid hangs for almost 10 secs!

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  • Lock-Free Data Structures in C++ Compare and Swap Routine

    - by slf
    In this paper: Lock-Free Data Structures (pdf) the following "Compare and Swap" fundamental is shown: template <class T> bool CAS(T* addr, T exp, T val) { if (*addr == exp) { *addr = val; return true; } return false; } And then says The entire procedure is atomic But how is that so? Is it not possible that some other actor could change the value of addr between the if and the assignment? In which case, assuming all code is using this CAS fundamental, it would be found the next time something "expected" it to be a certain way, and it wasn't. However, that doesn't change the fact that it could happen, in which case, is it still atomic? What about the other actor returning true, even when it's changes were overwritten by this actor? If that can't possibly happen, then why? I want to believe the author, so what am I missing here? I am thinking it must be obvious. My apologies in advance if this seems trivial.

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  • transfering a container of data to different classes

    - by user340699
    I am passing a vector of bids from Trader class to Simulator class.which class then passes it on to the auctioneer class.something seems messed up, can anyone spot it please. Below is part of the code: Error: 199 expected primary-expression before '&' token //Class of Origin of the vector. class Trader { private: int nextBidId; public: Trader(); ~Trader(){}; Bid getNextBid(); Bid getNextBid(int trdId, int qty, int price, char type); void loadRange( vector <Bid> & bids ) {} ; void loadRange(BidList &, int trdId, int qty, int price, char type, int size); }; //To be received by the Simulator class Simulator { vector <Bid> list; Trader trader; Auctioneer auctioneer; public: void run(); }; // Passing the vector into a function in simulator Simulator::accept_bids(bid_vector::const_iterator begin, bid_vector::const_iterator end){ vector<Bid>::iterator itr; } //Its journey should end with the Auctioneer. who displays the data class Auctioneer { public: vector <Bid>v2;// created a new vector to hold the objects void accept_bids(vector<Bid> & bids); void displayBids(){return bids} };

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  • How to put a pre-existing sqlite file into <Application_Home>/Library/?

    - by Byron Cox
    My app uses Core Data. I have run the app in the simulator which has successfully created and populated the corresponding sqlite file. I now want to get this pre-existing sqlite file on to an actual device and be part of my app. I have located the simulator generated sqlite file at /Library/Application Support/iPhone Simulator/6.0/Applications/identifier/Documents/myapp.sqlite and dragged it into Xcode. This has added it to my application bundle but not in an appropriate directory (with the consequence that the sqlite file can be read but not written to). From reading about the file system I believe that the best place to put the sqlite file would be in a custom directory 'Database' under Application_Home/Library/. I don't seem to be able to do this within Xcode and despite searching I am unable to figure out how to do the following: (1) Create a sub-directory called 'Database' in Application_Home/Library/ ? (2) Transfer the sqlite file to my newly created 'Database' directory ? Many thanks to @Daij-Djan of his answer below. One other question: the path to the sqlite file will be used by the persistent store coordinator. Now depending on the size of the sqlite file it may take a while to copy or move. How can you ensure that the example code provided by @Daij-Djan has executed and finished before the persistent store coordinator tries to reference the sqlite file? Thanks for any help in advance.

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  • Append data to same text file

    - by Manu
    SimpleDateFormat formatter = new SimpleDateFormat("ddMMyyyy_HHmmSS"); String strCurrDate = formatter.format(new java.util.Date()); String strfileNm = "Customer_" + strCurrDate + ".txt"; String strFileGenLoc = strFileLocation + "/" + strfileNm; String Query1="select '0'||to_char(sysdate,'YYYYMMDD')||'123456789' class_code from dual"; String Query2="select '0'||to_char(sysdate,'YYYYMMDD')||'123456789' class_code from dual"; try { Statement stmt = null; ResultSet rs = null; Statement stmt1 = null; ResultSet rs1 = null; stmt = conn.createStatement(); stmt1 = conn.createStatement(); rs = stmt.executeQuery(Query1); rs1 = stmt1.executeQuery(Query2); File f = new File(strFileGenLoc); OutputStream os = (OutputStream)new FileOutputStream(f,true); String encoding = "UTF8"; OutputStreamWriter osw = new OutputStreamWriter(os, encoding); BufferedWriter bw = new BufferedWriter(osw); while (rs.next() ) { bw.write(rs.getString(1)==null? "":rs.getString(1)); bw.write(" "); } bw.flush(); bw.close(); } catch (Exception e) { System.out.println( "Exception occured while getting resultset by the query"); e.printStackTrace(); } finally { try { if (conn != null) { System.out.println("Closing the connection" + conn); conn.close(); } } catch (SQLException e) { System.out.println( "Exception occured while closing the connection"); e.printStackTrace(); } } return objArrayListValue; } The above code is working fine. it writes the content of "rs" resultset data in text file Now what i want is ,i need to append the the content in "rs2" resultset to the "same text file"(ie . i need to append "rs2" content with "rs" content in the same text file)..

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  • How to Populate a 'Tree' structure 'Declaratively'

    - by mackenir
    I want to define a 'node' class/struct and then declare a tree of these nodes in code in such a way that the way the code is formatted reflects the tree structure, and there's not 'too much' boiler plate in the way. Note that this isn't a question about data structures, but rather about what features of C++ I could use to arrive at a similar style of declarative code to the example below. Possibly with C++0X this would be easier as it has more capabilities in the area of constructing objects and collections, but I'm using Visual Studio 2008. Example tree node type: struct node { string name; node* children; node(const char* name, node* children); node(const char* name); }; What I want to do: Declare a tree so its structure is reflected in the source code node root = node("foo", [ node("child1"), node("child2", [ node("grand_child1"), node("grand_child2"), node("grand_child3" ]), node("child3") ]); NB: what I don't want to do: Declare a whole bunch of temporary objects/colls and construct the tree 'backwards' node grandkids[] = node[3] { node("grand_child1"), node("grand_child2"), node("grand_child3" }; node kids[] = node[3] { node("child1"), node("child2", grandkids) node("child3") }; node root = node("foo", kids);

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  • Loading data from file to Vector structure

    - by owca
    I'm trying to parse through fixed-width formatted file extracting x,y values of points from it, and then storing them in int[] array inside a Vector. Text file looks as follows : 0006 0015 0125 0047 0250 0131 That's the code : Vector<int[]> vc = new Vector<int[]>(); try { BufferedReader file = new BufferedReader(new FileReader("myfile.txt")); String s; int[] vec = new int[2]; while ((s = file.readLine()) != null) { vec[0] = Integer.parseInt(s.substring(0, 4).trim()); vec[1] = Integer.parseInt(s.substring(5, 8).trim()); vc.add(vec); } file.close(); } catch (IOException e) { } for(int i=0; i<vc.size(); i++){ for(int j=0; j<2; j++){ System.out.println(vc.elementAt(i)[j]); } } But the output shows only last line. 250 131 250 131 250 131 Should I somehow use Vector.nextElement() here to get all my data ?

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  • My treeview Data is Not changing.

    - by Vibin Jith
    Hai , I am trying to display the user permission in a treeview.For each user permissions are stored in the database as xml file. In the page, a Combo box used to list the users and a treeView used to bind the Permission xml. When the user get selected in the combo box , i took the xml from the database and connect with xmlDatasource and bind with the treeView. What happening is , First time the TreeView fill with the xml nodes and another time it will not work. For the first selection it's ok. Anothers selections are not effected by the treeview. The code is debugging. No problem. Can you just tell ,why the treeview datasource is not updating. I used this code .. Dim permissionRoot = From permissionNode In MyUser.UserPermissionXml.Root.Elements("menuNode") XmlTreeViewSource.Data = permissionRoot(0).ToString trvPermission.DataSource = XmlTreeViewSource trvPermission.DataBind() SetPermission(trvPermission.Nodes(0)) The markups <asp:TreeView ID="trvPermission" runat="server" ExpandDepth="2" ShowCheckBoxes="All" ShowLines="True" ForeColor="#005782" > <DataBindings> <asp:TreeNodeBinding DataMember="menuNode" TextField="title" ValueField="value" /> </DataBindings> </asp:TreeView>

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  • How to retrieve data from a dialog box?

    - by Ralph
    Just trying to figure out an easy way to either pass or share some data between the main window and a dialog box. I've got a collection of variables in my main window that I want to pass to a dialog box so that they can be edited. They way I've done it now, is I pass in the list to the constructor of the dialog box: private void Button_Click(object sender, RoutedEventArgs e) { var window = new VariablesWindow(_templateVariables); window.Owner = this; window.ShowDialog(); if(window.DialogResult == true) _templateVariables = new List<Variable>(window.Variables); } And then in there, I guess I need to deep-copy the list, public partial class VariablesWindow : Window { public ObservableCollection<Variable> Variables { get; set; } public VariablesWindow(IEnumerable<Variable> vars) { Variables = new ObservableCollection<Variable>(vars); // ... So that when they're edited, it doesn't get reflected back in the main window until the user actually hits "Save". Is that the correct approach? If so, is there an easy way to deep-copy an ObservableCollection? Because as it stands now, I think my Variables are being modified because it's only doing a shallow-copy.

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  • c++ templates and inheritance

    - by Armen Ablak
    Hey, I'm experiencing some problems with breaking my code to reusable parts using templates and inheritance. I'd like to achieve that my tree class and avltree class use the same node class and that avltree class inherits some methods from the tree class and adds some specific ones. So I came up with the code below. Compiler throws an error in tree.h as marked below and I don't really know how to overcome this. Any help appreciated! :) node.h: #ifndef NODE_H #define NODE_H #include "tree.h" template <class T> class node { T data; ... node() ... friend class tree<T>; }; #endif tree.h #ifndef DREVO_H #define DREVO_H #include "node.h" template <class T> class tree { public: //signatures tree(); ... void insert(const T&); private: node<T> *root; //missing type specifier - int assumed. Note: C++ does not support default-int }; //implementations #endif avl.h #ifndef AVL_H #define AVL_H #include "tree.h" #include "node.h" template <class T> class avl: public tree<T> { public: //specific int findMin() const; ... protected: void rotateLeft(node<T> *)const; private: node<T> *root; }; #endif avl.cpp (I tried separating headers from implementation, it worked before I started to combine avl code with tree code) #include "drevo" #include "avl.h" #include "vozlisce.h" template class avl<int>; //I know that only avl with int can be used like this, but currently this is doesn't matter :) //implementations ...

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  • Cached data accessed by reference?

    - by arthurdent510
    I am running into an odd problem, and this is the only thing I can think of. I'm storing a list in cache, and I am randomly losing items from my list as users use the site. I have a class that is called that either goes to cache and returns the list from there, or if the cache is over a certain time frame old, it goes to the database and refreshes the cache. So when I pull the data from cache, this is what it looks like.... results = (List<Software>)cache["software"]; And then I return results and do some processing, filter for security, and eventually it winds up on the screen. For each Software record, there can be multiple resources attached to it, and based on how the security goes they may see some, all, or none of the records. So in the security check it will remove some of those resources from the software record. So my question is.... when I return my results list, is it a reference directly to the cache object? So when I remove a resource from the software object, it is really removing from cache as well? If that is the case, is there any way to not return it as a reference? Thanks!

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  • Get type of the parameter from list of objects, templates, C++

    - by CrocodileDundee
    This question follows to my previous question Get type of the parameter, templates, C++ There is the following data structure: Object1.h template <class T> class Object1 { private: T a1; T a2; public: T getA1() {return a1;} typedef T type; }; Object2.h template <class T> class Object2: public Object1 <T> { private: T b1; T b2; public: T getB1() {return b1;} } List.h template <typename Item> struct TList { typedef std::vector <Item> Type; }; template <typename Item> class List { private: typename TList <Item>::Type items; }; Is there any way how to get type T of an object from the list of objects (i.e. Object is not a direct parameter of the function but a template parameter)? template <class Object> void process (List <Object> *objects) { typename Object::type a1 = objects[0].getA1(); // g++ error: 'Object1<double>*' is not a class, struct, or union type } But his construction works (i.e. Object represents a parameter of the function) template <class Object> void process (Object *o1) { typename Object::type a1 = o1.getA1(); // OK }

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  • Efficient mapping of game entity positions in Java

    - by byte
    In Java (Swing), say I've got a 2D game where I have various types of entities on the screen, such as a player, bad guys, powerups, etc. When the player moves across the screen, in order to do efficient checking of what is in the immediate vicinity of the player, I would think I'd want indexed access to the things that are near the character based on their position. For example, if player 'P' steps onto element 'E' in the following example... | | | | | | | | | |P| | | | |E| | | | | | | | | ... would be to do something like: if(player.getPosition().x == entity.getPosition().x && entity.getPosition.y == thing.getPosition().y) { //do something } And thats fine, but that implies that the entities hold their positions, and therefor if I had MANY entities on the screen I would have to loop through all possible entities available and check each ones position against the player position. This seems really inefficient especially if you start getting tons of entities. So, I would suspect I'd want some sort of map like Map<Point, Entity> map = new HashMap<Point, Entity>(); And store my point information there, so that I could access these entities in constant time. The only problem with that approach is that, if I want to move an entity to a different point on the screen, I'd have to search through the values of the HashMap for the entity I want to move (inefficient since I dont know its Point position ahead of time), and then once I've found it remove it from the HashMap, and re-insert it with the new position information. Any suggestions or advice on what sort of data structure / storage format I ought to be using here in order to have efficient access to Entities based on their position, as well as Position's based on the Entity?

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  • unclear use of @property in window app using core data

    - by Matt
    Looking through a Window based application ive used to experiment with as a way of getting my head around core data, ive noticed that the appdelegate has the following code myAppDelegate.h #import <UIKit/UIKit.h> #import <CoreData/CoreData.h> @interface iCaptureFreeAppDelegate : NSObject <UIApplicationDelegate> { NSManagedObjectModel *managedObjectModel; NSManagedObjectContext *managedObjectContext; NSPersistentStoreCoordinator *persistentStoreCoordinator; UIWindow *window; UITabBarController *tabBarController; } myAppDelegate.m #import "myAppDelegate.h" @interface iCaptureFreeAppDelegate (PrivateCoreDataStack) @property (nonatomic, retain, readonly) NSManagedObjectModel *managedObjectModel; @property (nonatomic, retain) NSManagedObjectContext *managedObjectContext; @property (nonatomic, retain, readonly) NSPersistentStoreCoordinator *persistentStoreCoordinator; @end @implementation iCaptureFreeAppDelegate @synthesize window, tabBarController; // code .... // - (NSManagedObjectContext *) managedObjectContext { } - (NSManagedObjectModel *)managedObjectModel { } - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { } // etc..... i want to understand a few things about what this project is doing why the properties in the category declaration? (if i delete the privateCoreDataStack category everything still works...) why the properties appear to be linked with the methods in the implementation ... managedObjectContext {} etc why the members in the .h file have the same name as the properties and the methods why code completion lets me use dot '.' to access the members but then fails on compilation say it cant find a getter thanks !

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  • transferring binary files between systems

    - by tim
    Hi guys I'm trying to transfer my files between 2 UNIX clusters, the data is pure numeric (vectors of double) in binary form. Unfortunately one of the systems is IBM ppc997 and the other is AMD Opteron, It seems the format of binary numbers in these systems are different. I have tried 3 ways till now: 1- Changed my files to ASCII format (i.e. saved a number at each line in a text file), sent them to the destination and changed them again to binary on the target system (they both are UNIX, no end of line character difference??!) 2- Sent pure binaries to the destination 3- used uuencode sent them to the destination and decoded them Unfortunately any of these methods does not work (my code in the destination system generates garbage, while it works on the first system, I'm 100% sure the code itself is portable). I don't know what else I can do? Do you have any idea? I'm not a professional, please don't use computer scientists terminology! And: my codes are in C, so by binary I mean a one to one mapping between memory and hard disk. Thanks

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  • Copy a LinkedList that has a Random Pointer in it

    - by Bragaadeesh
    Hi, First of all this is not a homework, this is an interview question that I got from a company I attended today. You have a singly linked list with the Node structure as the following class Node{ int data; Node next; Node random; } You have a typical singly linked list of length n. The random pointer in each node in the linkedlist randomly points to some Node within the linked list. The Question is to create a copy of the linked list efficiently into a different LinkedList. I said that I will first calculate the Random pointer's position in the linked list and store it in an array. Then create a new linked list normally. Then iterate through the linked list by setting the random pointer where they belong by reading the values stored from the array. I know its a very brute force technique and the interviewer asked me to come up with a better solution but I couldnt. Please can someone answer this? I can explain if the question is not clear.

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  • Ruby - Writing Hpricot data to a file

    - by John
    Hey everyone, I am currently doing some XML parsing and I've chosen to use Hpricot because of it's ease of use and syntax, however I am running into some problems. I need to write a piece of XML data that I have found out to another file. However, when I do this the format is not preserved. For example, if the content should look like this: <dict> <key>item1</key><value>12345</value> <key>item2</key><value>67890</value> <key>item3</key><value>23456</value> </dict> And assuming that there are many entries like this in the document. I am iterating through the 'dict' items by using hpricot_element = Hpricot(xml_document_body) f = File.new('some_new_file.xml') (hpricot_element/:dict).each { |dict| f.write( dict.to_original_html ) } After using the above code, I would expect that the output look like the following exactly like the XML shown above. However to my surprise, the output of the file looks more like this: <dict>\n", " <key>item1</key><value>12345</value>\n", " <key>item2</key><value>67890</value>\n", " <key>item3</key><value>23456</value\n", " </dict> I've tried splitting at the "\n" characters and writing to the file one line at a time, but that didn't seem to work either as it did not recognize the "\n" characters. Any help is greatly appreciated. It might be a very simple solution, but I am having troubling finding it. Thanks!

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  • NSPredicate always gives back the same data

    - by Stef Geelen
    I am trying to work with NSPredicates. But it always give me back the same array. Here you can see my predicate. NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"whichAlbum.album_id == %d", AlbumId]; [request setEntity:[NSEntityDescription entityForName:@"Picture" inManagedObjectContext:self.genkDatabase.managedObjectContext]]; [request setPredicate:predicate]; Also when I try it hardcoded. It gives back the same array. NSPredicate *predicate = [NSPredicate predicateWithFormat:@"whichAlbum.album_id == 5"]; Here you can see my database model. And here you can see how I put data in my database for entity Picture. + (Picture *)pictureWithGenkInfo:(NSDictionary *)genkInfo inManagedObjectContext:(NSManagedObjectContext *)context withAlbumId:(int)albumId withPictureId:(int)pictureId; { Picture *picture = nil; picture = [NSEntityDescription insertNewObjectForEntityForName:@"Picture" inManagedObjectContext:context]; picture.url = [genkInfo objectForKey:PICTURES_URL]; picture.pic_album_id = [NSNumber numberWithInt:albumId]; picture.picture_id = [NSNumber numberWithInt:pictureId]; return picture; } Anybody can help me ? Kind regards

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  • Accessing my own datalayer using RIA & Silverlight

    - by Norsten
    Is it possible for me to connect to my own data provide via WCF RIA services? I've created a small datalayer that connnects to DynamicAX datasource. I would like to use Silverlight 4 & RIA service to access that datalayer. At it's most basic -I've done the following... 1) I've added an empty domainclass to the webproject and in that class I created a simple method to return a string... [EnableClientAccess()] public class ProjectService : DomainService { public string TestViaRIA() { return "Hello!"; } } 2) I then added reference to the web project in my silvelight class and created a bit of code to try and invoke the method... using ProjectApp.Web; namespace ProjectApp.Views { public partial class ProjectControl : UserControl { public ProjectControl() { InitializeComponent(); ProjectContext ctx = new ProjectContext(); var x = ctx.TestViaRIA(); testTextBox.Text = x.ToString(); } } } the returned value is "{System.ServiceModel.DomainServices.Client.InvokeOperation}". I'm obviously doing something wrong here and I would appreciate some guidance on how I can achive this. Thanks in advance

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  • Is NFS capable of preserving order of operations?

    - by JustJeff
    I have a diskless host 'A', that has a directory NFS mounted on server 'B'. A process on A writes to two files F1 and F2 in that directory, and a process on B monitors these files for changes. Assume that B polls for changes faster than A is expected to make them. Process A seeks the head of the files, writes data, and flushes. Process B seeks the head of the files and does reads. Are there any guarantees about how the order of the changes performed by A will be detected at B? Specifically, if A alternately writes to one file, and then the other, is it reasonable to expect that B will notice alternating changes to F1 and F2? Or could B conceivably detect a series of changes on F1 and then a series on F2? I know there are a lot of assumptions embedded in the question. For instance, I am virtually certain that, even operating on just one file, if A performs 100 operations on the file, B may see a smaller number of changes that give the same result, due to NFS caching some of the actions on A before they are communicated to B. And of course there would be issues with concurrent file access even if NFS weren't involved and both the reading and the writing process were running on the same real file system. The reason I'm even putting the question up here is that it seems like most of the time, the setup described above does detect the changes at B in the same order they are made at A, but that occasionally some events come through in transposed order. So, is it worth trying to make this work? Is there some way to tune NFS to make it work, perhaps cache settings or something? Or is fine-grained behavior like this just too much expect from NFS?

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  • Reading PDF form field data from Flex 4 ( via php or coldfusion )

    - by Brian Russel Davis
    Been searching web for an answer for this for a MONTH. I am not an expert in Coldfusion. So supposedly this is easy in CF -- but the mark-up confuses the HECK out of me. So here I am. I have managed to import and read a PDF using the CF Proxy for Actionscript: http://forums.adobe.com/thread/754629?tstart=0 --- BUT --- After all my trouble there, the precious form filed information that I was looking for was not there in the PDF info object. GRRRR. So I am back to looking for a way to do this with CFC's or CFM's or PHP. All I want is this: Read the PDF from a Flex app. GET the form field information. WRITE a new PDF with the form field values. I have found so many close but no cigar options ... and I have tried so many that failed. There are so many free PDF this and that out there. But Adobe seems to reserve the real functionality for themselves. All the free options don't seem to have access to the form data? Anyways I am so exhausted with looking for ways to do this. I need help!

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