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  • RichEdit VCL and URLs. Workarounds for OnPaint Issues.

    - by HX_unbanned
    So, issue is with the thing Delphi progies scare to death - Rich Edit in Windows ( XP and pre-XP versions ). Situation: I have added EM_AUTOURLDETECTION in OnCreate of form. Target - RichEdit1. Then, I have form, that is "collapsed" after showing form. RichEdit Control is sattic, visible and enabled, but it is "hidden" because form window is collapsed. I can expand and collapse form, using Button1 and changing forms Constraints and Size properties. After first time I expand form, the URL inside RichEdit1 control is highlighted. BUT - After second, third, fourth, etc... time I Collapse and Expand form, the RichEdit1 Control does not highlight URL anymore. I have tried EM_SETTEXTMODE messages, also WM_UPDATEUISTATE, also basic WM_TEXT message - no luck. It sems like this merssage really works ( enables detection ) while sending keyboard strokes ( virtual keycodes ), but not when text has been modified. Also - I am thinking to rewrite code to make RichEdit Control dynamic. Would this fix the problem? Maybe solution is to override OnPaint / OnDraw method to avoid highlight ( formatting ) losing when collapsing or expanding form? Weird is that my Embarcadero Documentation says this function must work in any moment text has been modified. Why it does not work? Any help appreciated. I am making this Community Wiki because this is common problem and togewther we cam find solution, right? :) Also - follow-ups and related Question: http://stackoverflow.com/questions/738694/override-onpaint http://stackoverflow.com/questions/478071/how-to-autodetect-urls-in-richedit-2-0 http://www.vbforums.com/archive/index.php/t-59959.html

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  • TinyMce imagemanager won't generate image path when used with an iframe

    - by Tom
    I have successfully setup tinymce to work on a page within an iframe. Everything works perfectly. However, when you use imagemanager to pick an image to be inserted or replaced in the editor it will not copy the path(and filename) of the image to the "Image URL" input in the "Insert/edit image" box. The box will either remain empty or keep the address of the previous image. The behaviour is the same with the filemanager plugin. tinyMCE.init( { mode : "none", editor_selector : "mceEditor", theme : "advanced", plugins : "filemanager,imagemanager,autoresize,safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,emotions,iespell,insertdatetime,preview,media,searchreplace,print,contextmenu,paste,directionality,fullscreen,noneditable,visualchars,nonbreaking,xhtmlxtras,template,inlinepopups,spellchecker", theme_advanced_buttons1 : "insertfile,insertimage,advimage,imagemanager,bold,italic,underline,|,justifyleft,justifycenter,justifyright,justifyfull,nonbreaking,cut,copy,paste,pastetext,pasteword,|,search,replace,|,bullist,numlist", theme_advanced_buttons2 : "blockquote,|,link,unlink,anchor,image,cleanup,help,code,|,insertdate,inserttime,|,forecolor,backcolor,|,charmap,iespell,media,advhr", theme_advanced_layout_manager : "SimpleLayout", theme_advanced_buttons3 : "tablecontrols,|,hr,removeformat,visualaid,|,sub,sup,strikethrough", theme_advanced_buttons4 : "styleselect,formatselect,fontselect,fontsizeselect,|,undo,redo,|,spellchecker", theme_advanced_toolbar_location : "external", theme_advanced_toolbar_align : "left", theme_advanced_statusbar_location : "bottom", relative_urls : true, document_base_url : "http://devtom.ecitb.org.uk/", auto_resize : true, content_css : "/custom/css/style.css", extended_valid_elements : "iframe[height|width|src|frameborder|scrolling]", }); /* The following code comes from- http://tinymce.moxiecode.com/punbb/viewtopic.php?id=12966 Without it the editor only loads 10% of the time. With it, it's pretty much 100% consistent. The other changes mentioned in the post have also been implemented. */ var setupTiny = function() { var ifrObj = document.getElementById('pageEditIFrame'); var win = ifrObj; if (win.contentWindow) { win = win.contentWindow; } var d; if(ifrObj.contentDocument) { d = ifrObj.contentDocument; } else if (ifrObj.contentWindow) { d = ifrObj.contentWindow.document; } else if (ifrObj.document) { d = ifrObj.document; } textAreas.each(function(txtEl) { tinyMCE.execCommand('mceAddFrameControl', false, { element_id : txtEl, window : win, doc : d }); }); }; //Waiting 1 second seems to make the editor load more reliably. setTimeout("setupTiny();",1000);

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  • How to load JPG file into NSBitmapImageRep?

    - by Adam
    Objective-C / Cocoa: I need to load the image from a JPG file into a two dimensional array so that I can access each pixel. I am trying (unsuccessfully) to load the image into a NSBitmapImageRep. I have tried several variations on the following two lines of code: NSString *filePath = [NSString stringWithFormat: @"%@%@",@"/Users/adam/Documents/phoneimages/", [outLabel stringValue]]; //this coming from a window control NSImageRep *controlBitmap = [[NSImageRep alloc] imageRepWithContentsOfFile:filePath]; With the code shown, I get a runtime error: -[NSImageRep imageRepWithContentsOfFile:]: unrecognized selector sent to instance 0x100147070. I have tried replacing the second line of code with: NSImage *controlImage = [[NSImage alloc] initWithContentsOfFile:filePath]; NSBitmapImageRep *controlBitmap = [[NSBitmapImageRep alloc] initWithData:controlImage]; But this yields a compiler error 'incompatible type' saying that initWithData wants a NSData variable not an NSImage. I have also tried various other ways to get this done, but all are unsuccessful either due to compiler or runtime error. Can someone help me with this? I will eventually need to load some PNG files in the same way (so it would be nice to have a consistent technique for both). And if you know of an easier / simpler way to accomplish what I am trying to do (i.e., get the images into a two-dimensional array), rather than using NSBitmapImageRep, then please let me know! And by the way, I know the path is valid (confirmed with fileExistsAtPath) -- and the filename in outLabel is a file with .jpg extension. Thanks for any help!

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  • Using Javascript to expand DIVs and go to anchor text

    - by radiantjoy
    I apologize that this question is so similar to "How can you check for a #hash in a URL using JavaScript?" but would appreciate your help with the following. I would like to use Javascript to display text that is a) identified by an anchor. b) contained within 2 collapsed DIVs....ONLY WHEN the anchor is in the URL. Otherwise, the page should display with all DIVs collapsed. Something like this: if (theHashIsABC) { Expand 2 DIVs on the page and go to the anchor; } else { just display the page; } Specifics: 1. Using IE7 2. DIVs ids to be expanded '8589' and '6212' out of several DIVs on the page 3. Anchor name is anchorABC I have been told that it is not possible to expand some DIVs in IE7 so I am thinking I need to expand all DIVs on the page. [ I can expand just the 2 with a link within the page: <a class="jumplink" href="javascript:toggleBlock('6212');toggleBlock('8589')";link to expand DIVs</a> ] This is what I have so far (in head section)... if(window.location.hash = "anchorABC") { //this works with a button on the page that expand all divs function showAll(pstrClass) { var aElts = document.getElementsByTagName('div'); setDisplay(pstrClass, aElts, 'show', 'Block'); aElts = document.getElementsByTagName('span'); setDisplay(pstrClass, aElts, 'show', 'Inline'); //would also like the page to move to the anchor } else { // just display the page } In advance, thank you for your time.

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  • Handling Status Bar notification

    - by MAkS
    in my app a background service starts and from that service i want to set Status bar notification, that the service has Started following is the code : Context context = getApplicationContext(); String ns = Context.NOTIFICATION_SERVICE; int icon = R.drawable.icon; CharSequence tickerText = "Hello"; long when = System.currentTimeMillis(); Notification notification = new Notification(icon, tickerText, when); CharSequence contentTitle = "My notification"; CharSequence contentText = "Hello World!"; Intent notificationIntent = new Intent(MyService.this, MyClass.class); notificationIntent.setFlags( Intent.FLAG_ACTIVITY_NEW_TASK); PendingIntent contentIntent = PendingIntent.getActivity(this,0,notificationIntent,0); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); NotificationManager mNotificationManager = (NotificationManager) getSystemService(ns); mNotificationManager.notify(1, notification); Notification is displayed in Status bar But whin i click on that MyClass.class is not fired.And in log cat it shows "Input Manager Service Window already focused ignoring focuson ...." so plz provide solution. thanks in advance

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  • Custom view transition in OpenGL ES

    - by melfar
    I'm trying to create a custom transition, to serve as a replacement for a default transition you would get here, for example: [self.navigationController pushViewController:someController animated:YES]; I have prepared an OpenGL-based view that performs an effect on some static texture mapped to a plane (let's say it's a copy of the flip effect in Core Animation). What I don't know how to do is: grab current view content and make a texture out of it (I remember seeing a function that does just that, but can't find it) how to do the same for the view that is currently offscreen and is going to replace current view are there some APIs I can hook to in order to make my transition class as native as possible (make it a kind of Core Animation effect)? Any thoughts or links are greatly appreciated! UPDATE Jeffrey Forbes's answer works great as a solution to capture the content of a view. What I haven't figured out yet is how to capture the content of the view I want to transition to, which should be invisible until the transition is done. Also, which method should I use to present the OpenGL view? For demonstration purposes I used pushViewController. That affects the navbar, though, which I actually want to go one item back, with animation, check this vid for explanation: http://vimeo.com/4649397. Another option would be to go with presentViewController, but that shows fullscreen. Do you think maybe creating another window (or view?) could be useful?

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  • How to mark array value types in PHP (Java)Doc?

    - by Christian Sciberras
    It might be a bit difficult to explain, so I'll give some example code. Note that I'm using NetBeans IDE (latest). class Dummy { public function say(){ } } /** * Builds dummy class and returns it. * @return Dummy The dummy class. */ function say_something(){ return new Dummy(); } $s=say_something(); While developing in netbeans I can invoke auto-complete by hitting ctrl+space after typing "$s-". In the the hint window that follows, there is the item "say()". This is because the javadoc says say_something returns a Dummy and NetBeans parsed Dummy class to know that it has a method called "say()". So far so good. My problem is with arrays. Example code follows: /** * Builds array of 2 dummy classes and returns it. * @return Array The dummy class. (*) */ function say_something2(){ return array(new Dummy(),new Dummy()); } $s=say_something2(); If I try the auto-complete thing again but with "$s[0]-" instead, I don't get the methods fro Dummy class. This is because in the JavaDoc I only said that it is an array, but not the values' type. So the question would be, is there any JavaDoc syntax, cheat, whatever which allows me to tell JavaDoc what type of variables to expect in an array?

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  • launch two actions in one button ASP.NET

    - by AZIRAR
    Hey, I'm developing a comment page in asp.net, this my page : <form action="#"> <p><textarea id="textArea" rows="5" cols="30"></textarea></p> <input type="submit" value="Submit" /> </form> <p>Add some comments to the page</p> And this is my javascript code : window.onload = initAll; function initAll() { document.getElementsByTagName("form")[0].onsubmit = addNode; } function addNode() { var inText = document.getElementById("textArea").value; var newText = document.createTextNode(inText); var newGraf = document.createElement("p"); newGraf.appendChild(newText); var docBody = document.getElementsByTagName("body")[0]; docBody.appendChild(newGraf); return false; } Until then, everything is fine, but I want when the user clicks the submit button, the button will trigger another action that will save the comment in the database. How can I do this thing ?

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  • How do I pass a LuaTable between two Lua states using LuaInterface?

    - by user316675
    I've been trying to pass a LuaTable class between two Lua states, like so: LuaManager L1 = new Lua(); LuaManager L2 = new Lua(); LuaTable table = L1.DoString("return {apple = 25}")[0]; L2["tbl"] = table; double results = L2.DoString("return tbl[\"apple\"]")[0]; Assert.AreEqual(25.0, results); The above test fails; I receive a return value of nil. Using the Immediate Window confirms that "table" is a non-null object, and that table["apple"] returns 25; it's something that's being lost in translation to L2. Interestingly, when the object is loaded back into the same state, the test works, like so: //Succeeds LuaManager lua = new Lua(); LuaTable table = lua.DoString("return {apple = 25}")[0]; lua["tbl"] = table; double results = lua.DoString("return tbl[\"apple\"]")[0]; Assert.AreEqual(25.0, results); How can I safely pass the LuaTables without hassles? Thanks in advance!

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  • Javascript parentNode and innerHTML do not work properly in FireFox

    - by Uda
    Hello, I have a problem when using javascript in Firefox, here is the html: <HTML> <BODY> <TABLE align="center"> <TR><td><input type=button name=submit onclick="javascript:submitIt()" value="submit" align="center"></td></TR> <TD> <TABLE> <DIV STYLE="display:none position:relative;"> <FORM ID="formA" NAME="formA" METHOD="post" ACTION="b.html" TARGET="_blank"> <INPUT TYPE="hidden" NAME=aInput VALUE="1294457296"> </FORM> </DIV> </TABLE> </TD> </TABLE></BODY></HTML> and here's the javascript: <script language="Javascript"> function submitIt() { oForm = document.getElementById("formA"); strRequest = "<HTML><BODY>" + oForm.parentNode.innerHTML + "</BODY></HTML>"; newDoc = window.open("", "", ""); newDoc.document.write(strRequest); } Problem is when you click submit button in this html page, you'll get a new html with source: <HTML><BODY><form id="formA" name="formA" method="post" action="b.html" target="_blank"></form> <input name="aInput" value="1294457296" type="hidden"> </BODY></HTML> but it's supposed to be <HTML><BODY><form id="formA" name="formA" method="post" action="b.html" target="_blank"> <input name="aInput" value="1294457296" type="hidden"></form> </BODY></HTML> Could anyone please help please? it will be really appreciated. Thanks!

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  • Undefined variable error when parsing json

    - by Ben Shelock
    I'm trying to parse the json grabbed from here. Basically what I do is iterate over the items, sort them, then display them. But I get an error saying data.data.children[i] is undefined. I can't think why it's doing it though? var json = 'http://www.reddit.com/reddits/mine/.json'; GM_xmlhttpRequest({ method: "GET", url: json, onload: reddits }); function reddits(response){ var txt = response.responseText; var data; var suggested = document.getElementById('suggested-reddits'); if(window.JSON && JSON.parse){ data = JSON.parse(txt); } else{ data = eval("("+txt+")"); } suggested.innerHTML += '<span>reddits you\'re subscribed to </span> <ul id="rsub"></ul>'; GM_addStyle('#rsub{width: 500px;}'); var reddits = new Array(); var rsub = document.getElementById('rsub'); for(i = 0; i <= data.data.children.length; i++){ var r = data.data.children[i].data.display_name; reddits.push(r); } sort(reddits); for(i = 0; i <= reddits.length; i++){ rsub.innerHTML += '<li><a href="#" onclick="set_sr_name(this); return false">' + reddits[i] + '</a></li>'; } }

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  • Redeclared javascript global variable overrides old value in IE

    - by Yousuf Haider
    (creating a separate question after comments on this: http://stackoverflow.com/questions/2634410/javascript-redeclared-global-variable-overrides-old-value) I am creating a globally scoped variable using the square bracket notation and assigning it a value inside an external js file. In another js file I declare a var with the same name as the one I just created above. Note I am not assigning a value. Since this is a redeclaration of the same variable the old value should not be overriden as described here: http://www.w3schools.com/js/js_variables.asp Create 2 javascript files with the following content : Script1 //create global variable with square bracket notation window['y'] = 'old'; Script2 //redeclaration of the same variable var y; if (!y) y = 'new'; alert(y); //shows New instead of Old in IE Include these 2 files in your html file <html> <head></head> <body> <script type="text/javascript" src="my.js"></script> <script type="text/javascript" src="my2.js"></script> </body> </html> Opening this page in Firefox and Chrome alerts 'old' which is the expected behavior. However in IE 8 the page will actually alert 'new' Any ideas on why this happens on IE ?

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  • Displaying progressbar using threading in win 32 applicaition!

    - by kiddo
    In my application I have a simple module were I will read files for some process that will take few seconds..so I thought of displaying a progress bar(using worker thread) while the files are in progress.I have created a thread (code shown below) and also I designed a dialog window with progress control.I used the function MyThreadFunction below to display the progressbar but it just shows only one time and disappears,I am not sure how to make it work.I tried my best inspite of the fact that I am new to threading. reading files void ReadMyFiles() { for(int i = 0; i < fileCount ; fileCount++) { CWinThread* myThread = AfxBeginThread((AFX_THREADPROC)MyThreadFunction,NULL); tempState = *(checkState + index); if(tempCheckState == NOCHECKBOX) { //my operations } else//CHECKED or UNCHECKED { //myoperation } myThread->PostThreadMessage(WM_QUIT,NULL,NULL); } } thread functions UINT MyThreadFunction(LPARAM lparam) { HWND dialogWnd = CreateWindowEx(0,WC_DIALOG,L"Proccessing...",WS_OVERLAPPEDWINDOW|WS_VISIBLE, 600,300,280,120,NULL,NULL,NULL,NULL); HWND pBarWnd = CreateWindowEx(NULL,PROGRESS_CLASS,NULL,WS_CHILD|WS_VISIBLE|PBS_MARQUEE,40,20,200,20, dialogWnd,(HMENU)IDD_PROGRESS,NULL,NULL); MSG msg; PostMessage( pBarWnd, PBM_SETRANGE, 0, MAKELPARAM( 0, 100 ) ); PostMessage(pBarWnd,PBM_SETPOS,0,0); while(PeekMessage(&msg,NULL,NULL,NULL,PM_NOREMOVE)) { if(msg.message == WM_QUIT) { DestroyWindow(dialogWnd); return 1; } AfxGetThread()->PumpMessage(); Sleep(40); } return 1; }

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  • How to manage multiple python versions ?

    - by Gyom
    short version: how can I get rid of the multiple-versions-of-python nightmare ? long version: over the years, I've used several versions of python, and what is worse, several extensions to python (e.g. pygame, pylab, wxPython...). Each time it was on a different setup, with different OSes, sometimes different architectures (like my old PowerPC mac). Nowadays I'm using a mac (OSX 10.6 on x86-64) and it's a dependency nightmare each time I want to revive script older than a few months. Python itself already comes in three different flavours in /usr/bin (2.5, 2.6, 3.1), but I had to install 2.4 from macports for pygame, something else (cannot remember what) forced me to install all three others from macports as well, so at the end of the day I'm the happy owner of seven (!) instances of python on my system. But that's not the problem, the problem is, none of them has the right (i.e. same set of) libraries installed, some of them are 32bits, some 64bits, and now I'm pretty much lost. For example right now I'm trying to run a three-year-old script (not written by me) which used to use matplotlib/numpy to draw a real-time plot within a rectangle of a wxwidgets window. But I'm failing miserably: py26-wxpython from macports won't install, stock python has wxwidgets included but also has some conflict between 32 bits and 64 bits, and it doesn't have numpy... what a mess ! Obviously, I'm doing things the wrong way. How do you usally cope with all that chaos ?e

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  • How to properly log out of facebook

    - by Gublooo
    This is a repeated question and I have followed both the suggestions provided in these StackOverflow links: How to log-out users using FaceBook connect in php and zend Trouble logging out of a FaceBook connect site and destroying sessions The issue is - the code works 90% of the time. Thats the weird part. Out of the 100 times I've logged in and out - I've experienced this problem 5-6 times and 2 of my beta test users have reported the same issue. So when it works- if u click the logout link - u get the facebook popup saying - you being logged out - when it does'nt work - absolutely nothing happens - the page does not refresh - it just sits on that page doing nothing. This is the javascript code that gets called on clicking logout function logout() { FB.Connect.get_status().waitUntilReady(function(status) { switch(status) { case FB.ConnectState.connected: FB.Connect.logoutAndRedirect("http://www.example.com/login/logout"); break; case FB.ConnectState.userNotLoggedIn: window.location = "http://www.example.com/login/logout"; break; } }); return false; } This is the php code: $this-_auth-clearIdentity(); $face = Zend_Registry::get('facebook'); $fb = new Facebook($face['appapikey'], $face['appsecret']); //$fb-clear_cookie_state(); $fb-expire_session(); Anyone experienced such sporadic issues. Thanks

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  • Jqgrid search option hides the grid table

    - by Felix Guerrero
    The issue is when I click on search option (on pager) it shows the search window but the grid gets hide. I'm including the jqmodal.js file. But what I'm ignoring on the code below? css files: jqModal.css jquery-ui-1.8.custom.css ui.jqgrid.css ui.multiselect.css jquery.searchFilter.css js files: jquery.min.js grid.base.js grid.common.js grid.formedit.js grid.setcolumns.js ui.multiselect.js jquery.searchFilter.js jqModal.js The Javascript: $("#list").jqGrid({ url: 'foo_report.php?g=' + $('#fooselect').val() + '&report=1&searchString=null&searchField=null&searchOper=null', datatype: 'json', mtype: 'GET', colNames: ['foo1','foo2', 'foo3'], colModel: [ { name:'rows.foobar1', index: 'foobar1', search:true, jsonmap: 'foobar1', width: 150, align: 'left', sortable:true}, { name:'rows.foobar2', index: 'foobar2', jsonmap: 'foobar2', width: 150, align: 'left'}, { name:'rows.foobar3', index: 'foobar3', jsonmap: 'foobar3', width: 240, align: 'left', sortable: true}], pager: '#pager', rowNum: 8, autowidth: true, rowList: [8, 16], sortname: 'foobar1', sortorder: 'asc', viewrecords: true, search : { caption: "Search...", Find: "Find", Reset: "Reset", odata : ['equal', 'not equal', 'less'], groupOps: [ { op: "AND", text: "all" }, { op: "OR", text: "any" }], matchText: " match", rulesText: " rules" }, caption: 'Foobar Data', jsonReader : { root: "rows", repeatitems: false }, height: 350, width: 800 }); html: <table id="list"></table> <div id="pager"></div>

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  • Internal "Tee" setup

    - by RadlyEel
    I have inherited some really old VC6.0 code that I am upgrading to VS2008 for building a 64-bit app. One required feature that was implemented long, long ago is overriding std::cout so its output goes simultaneously to a console window and to a file. The implementation depended on the then-current VC98 library implementation of ostream and, of course, is now irretrievably broken with VS2008. It would be reasonable to accumulate all the output until program termination time and then dump it to a file. I got part of the way home by using freopen(), setvbuf(), and ios::sync_with_stdio(), but to my dismay, the internal library does not treat its buffer as a ring buffer; instead when it flushes to the output device it restarts at the beginning, so every flush wipes out all my accumulated output. Converting to a more standard logging function is not desirable, as there are over 1600 usages of "std::cout << " scattered throughout almost 60 files. I have considered overriding ostream's operator<< function, but I'm not sure if that will cover me, since there are global operator<< functions that can't be overridden. (Or can they?) Any ideas on how to accomplish this?

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  • Can I specify the files to commit in subversion in a file rather than on the command line?

    - by René Nyffenegger
    I have renamed (with svn move) a lot of files in a subversion project. Now, I am trying to commit these on Window's cmd.exe. It seems that I hit a limit (probably by cmd.exe) in that the number of files is too long for the command line to swallow. Now, I thought and hoped that I could list the files to commit in a seperate file that I could specify with the commit command (something like svn ci --files-to-commit=renamed-files.txt -m "Renamed a lot of files" Yet, either such an option does not exist or I am unable to find this. Unfortunately, I cannot do a svn ci . as I have done other changes in the project as well. Neither can I do a svn ci *pattern-of-renamed-files* since this would only check in the added files, not the deleted ones. Before I start checking in the files with smaller chunks of files to check in (and thus increase the revision number uneccesserily without giving a hint as to the 'atomicity' of the operation) I thought I ask if this is indeed impossible to do.

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  • FileReference.download() not working

    - by Lowgain
    I'm building a Flex app which requires me to download files. I have the following code: public function execute(event:CairngormEvent) : void { var evt:StemDownloadEvent = event as StemDownloadEvent; var req:URLRequest = new URLRequest(evt.data.file_path); var localRef:FileReference = new FileReference(); localRef.addEventListener(Event.OPEN, _open); localRef.addEventListener(ProgressEvent.PROGRESS, _progress); localRef.addEventListener(Event.COMPLETE, _complete); localRef.addEventListener(Event.CANCEL, _cancel); localRef.addEventListener(Event.SELECT, _select); localRef.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _securityError); localRef.addEventListener(IOErrorEvent.IO_ERROR, _ioError); try { localRef.download(req); } catch (e:Error) { SoundRoom.logger.log(e); } } As you can see, I hooked up every possible event listener as well. When this executes, I get the browse window, and am able to select a location, and click save. After that, nothing happens. I have each event handler hooked up to my logger, and not a single one is being called! Is there something missing here?

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  • System.Threading.ThreadstateException

    - by Yasindu
    Hi, I'm developing an adding for office powerpoint application. I'm trying to display a description of the object(Customized object) currently dropped on the powerpoint slide in design mode(Design mode of the powerpoint). When i click on my addin the related object description will be displayed on a tabbed window as the first tabpage. There is a button on the tab page, and when i click on it i need the description to get copied to windows clipboard. I tried this using clipboardclass it throws the following exception, System.Threading.ThreadstateException {"Current thread must be set to single thread apartment (STA) mode before OLE calls can be made. Ensure that your Main function has STAThreadAttribute marked on it."} Code for clipboard: Clipboard.Clear() Clipboard.SetText(lblObjectID.Text) I searched the net for a solution and got couple of answers like, 1. Put [STAThread] in the main function 2. Thread.CurrentThread.SetApartmentState(ApartmentState.STA) Immediately before your call to SetDataObject. But I'm not sure where to put the 1st one and the 2nd option didn't work. Can anyone help me please. Thanks.

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  • InfoPath FormControl on STA worker thread

    - by Rob Ford
    I have a .NET class that exposes two public methods: one to create an InfoPath form and another to Export to one of the supported formats. I’m using the Microsoft FormControl to do this. It’s hosted by a Form that does not get displayed. I get called by a Winforms app, but on an MTA worker thread instead of the UI thread. So I create an STA thread and execute on that, which works exactly once and then results in this exception: System.InvalidOperationException was unhandled Message="Unable to get the window handle for the 'FormControl' control. Windowless ActiveX controls are not supported." Source="System.Windows.Forms" StackTrace: at System.Windows.Forms.AxHost.EnsureWindowPresent() at System.Windows.Forms.AxHost.InPlaceActivate() at System.Windows.Forms.AxHost.TransitionUpTo(Int32 state) at System.Windows.Forms.AxHost.CreateHandle() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.AxHost.EndInit() at InfoPathCreateStaThreadTest.FormControlHost.InitializeComponent() in C:\Windows\Temp\InfoPathCreateStaThreadTest\InfoPathCreateStaThreadTest\FormControlHost.Designer.cs:line 65 After some experimenting, I started to suspect this is a message pumping problem. I then came across this, which makes me more strongly suspect so: http://blogs.msdn.com/cbrumme/archive/2004/02/02/66219.aspx I tried various methods of pumping messages with no luck. I should mention that the alternative of automating the InfoPath app is not viable unless I can figure out how to hide the app. Any help would be much appreciated.

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  • Help understanding linux/tcp.h

    - by Chris
    I'm learning to use raw sockets, and im trying to prase out the tcp header data, but i can't seem to figure out what res1, ece, and cwr are. Through my networking book and google i know what the rest stand for, but can't seem to find anything on those three. Below is the tcphdr struct in my includes area. Ive commented the parts a bit as i was figureing out what they stood for. struct tcphdr { __be16 source; __be16 dest; __be32 seq; __be32 ack_seq; #if defined(__LITTLE_ENDIAN_BITFIELD) _u16 res1:4, doff:4,//tcp header length fin:1,//final syn:1,//synchronization rst:1,//reset psh:1,//push ack:1,//ack urg:1,// urge ece:1, cwr:1; #elif defined(_BIG_ENDIAN_BITFIELD) __u16 doff:4,//tcp header length res1:4, cwr:1, ece:1, urg:1,//urge ack:1,//ack psh:1,//push rst:1,//reset syn:1,//synchronization fin:1;//final #else #error "Adjust your defines" #endif __be16 window; __sum16 check; __be16 urg_ptr; };

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  • Why jquery ajax calls fails after session timeout in asp.net mvc?

    - by Pandiya Chendur
    when there is a value in my session variable my ajax calls work properly... But when a session is timedout it doesn't seem to work returning empty json result.... public JsonResult GetClients(int currentPage, int pageSize) { if (Session["userId"]!=null) { var clients = clirep.FindAllClients(Convert.ToInt32(Session["userId"])).AsQueryable(); var count = clients.Count(); var results = new PagedList<ClientBO>(clients, currentPage - 1, pageSize); var genericResult = new { Count = count, Results = results ,isRedirect=false}; return Json(genericResult); } else { var genericResult = new {redirectUrl = Url.Action("Create", "Registration"), isRedirect = true }; return Json(genericResult); } } However else part does'nt seem to work.... success: function(data) { alert(data.Results); if (data.isRedirect) { window.location.href = data.redirectUrl; } } EDIT: My global.asax has this, public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Clients", "Clients/{action}/{id}", new { controller = "Clients", action = "Index", id = "" } ); routes.MapRoute( "Registrations", "{controller}/{action}/{id}", new { controller = "Registration", action = "Create", id = "" } ); }

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  • Reuse Client java Socket in a Java Server

    - by user1394983
    I'm devoloping an Java server two control an android online game. It's possible save the client socket of myserversocket.accept() in a variable in Client class? This are very util because this way, server can communicate with client when server wants and no when client contact server. My actual code are: import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.ServerSocket; import java.net.Socket; import java.util.ArrayList; import java.util.UUID; import sal.app.shared.Packet; public class Server { private ArrayList<GameSession> games = new ArrayList<GameSession>(); private ArrayList<Client> pendent_clients = new ArrayList<Client>(); private Packet read_packet= new Packet(); private Packet sent_packet = new Packet(); private Socket clientSocket = null; public static void main(String[] args) throws ClassNotFoundException{ ServerSocket serverSocket = null; //DataInputStream dataInputStream = null; //DataOutputStream dataOutputStream = null; ObjectOutputStream oos=null; ObjectInputStream ois=null; Server myServer = new Server(); try { serverSocket = new ServerSocket(7777); System.out.println("Listening :7777"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } while(true){ try { myServer.clientSocket = new Socket(); myServer.clientSocket = serverSocket.accept(); myServer.read_packet = new Packet(); myServer.sent_packet = new Packet(); oos = new ObjectOutputStream(myServer.clientSocket.getOutputStream()); ois = new ObjectInputStream(myServer.clientSocket.getInputStream()); //dataInputStream = new DataInputStream(clientSocket.getInputStream()); //dataOutputStream = new DataOutputStream(clientSocket.getOutputStream()); //System.out.println("ip: " + clientSocket.getInetAddress()); //System.out.println("message: " + ois.read()); //dataOutputStream.writeUTF("Hello!"); /*while ((myServer.read_packet = (Packet) ois.readObject()) != null) { myServer.handlePacket(myServer.read_packet); break; }*/ myServer.read_packet=(Packet) ois.readObject(); myServer.handlePacket(myServer.read_packet); //oos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } finally{ if( myServer.clientSocket!= null){ /*try { //myServer.clientSocket.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ } /*if( ois!= null){ try { ois.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if( oos!= null){ try { oos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } }*/ } } } public void handlePacket(Packet hp) throws IOException { if(hp.getOpCode() == 1) { registPlayer(hp); } } public void registPlayer(Packet p) throws IOException { Client registClient = new Client(this.clientSocket); this.pendent_clients.add(registClient); if(pendent_clients.size() == 2) { initAGame(); } else { ObjectOutputStream out=null; Packet to_send = new Packet(); to_send.setOpCode(4); out = new ObjectOutputStream(registClient.getClientSocket().getOutputStream()); out.writeObject(to_send); } } public void initAGame() throws IOException { Client c1 = pendent_clients.get(0); Client c2 = pendent_clients.get(1); Packet to_send = new Packet(); ObjectOutputStream out=null; GameSession incomingGame = new GameSession(c1,c2); games.add(incomingGame); to_send.setGameId(incomingGame.getGameId()); to_send.setOpCode(5); out = new ObjectOutputStream(c1.getClientSocket().getOutputStream()); out.writeObject(to_send); out = new ObjectOutputStream(c2.getClientSocket().getOutputStream()); out.writeObject(to_send); pendent_clients.clear(); } public Client getClientById(UUID given_id) { for(GameSession gs: games) { if(gs.getClient1().getClientId().equals(given_id)) { return gs.getClient1(); } else if(gs.getClient2().getClientId().equals(given_id)) { return gs.getClient2(); } } return null; } } With this code i got this erros: java.net.SocketException: Broken pipe at java.net.SocketOutputStream.socketWrite0(Native Method) at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92) at java.net.SocketOutputStream.write(SocketOutputStream.java:136) at java.io.ObjectOutputStream$BlockDataOutputStream.drain(ObjectOutputStream.java:1847) at java.io.ObjectOutputStream$BlockDataOutputStream.setBlockDataMode(ObjectOutputStream.java:1756) at java.io.ObjectOutputStream.writeNonProxyDesc(ObjectOutputStream.java:1257) at java.io.ObjectOutputStream.writeClassDesc(ObjectOutputStream.java:1211) at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java:1395) at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java:1158) at java.io.ObjectOutputStream.writeFatalException(ObjectOutputStream.java:1547) at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java:333) at Server.initAGame(Server.java:146) at Server.registPlayer(Server.java:120) at Server.handlePacket(Server.java:106) at Server.main(Server.java:63) This error ocurre when second client connect and server try to send an Packet to previous client 1 in function initGame() in this code: out = new ObjectOutputStream(c1.getClientSocket().getOutputStream()); out.writeObject(to_send); my android code is this: package sal.app; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.Socket; import java.net.UnknownHostException; import sal.app.logic.DataBaseManager; import sal.app.shared.Packet; import android.app.Activity; import android.os.Bundle; import android.view.Window; import android.view.WindowManager; public class MultiPlayerWaitActivity extends Activity{ private DataBaseManager db; public void onCreate(Bundle savedInstanceState) { super.requestWindowFeature(Window.FEATURE_NO_TITLE); super.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN); super.onCreate(savedInstanceState); setContentView(R.layout.multiwaitlayout); db=DataBaseManager.getSalDatabase(this); db.teste(); try { db.createDataBase(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } Socket socket = null; ObjectOutputStream outputStream = null; ObjectInputStream inputStream = null; //System.out.println("dadadad"); try { socket = new Socket("192.168.1.4", 7777); //Game = new MultiPlayerGame(new ServerManager("192.168.1.66"),new Session(), new Player("")); outputStream = new ObjectOutputStream(socket.getOutputStream()); inputStream = new ObjectInputStream(socket.getInputStream()); //dataOutputStream.writeUTF(textOut.getText().toString()); //textIn.setText(dataInputStream.readUTF()); Packet p = new Packet(); Packet r = new Packet(); p.setOpCode(1); outputStream.writeObject(p); /*try { r=(Packet)inputStream.readObject(); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ //while(true){ //dataInputStream = new DataInputStream(clientSocket.getInputStream()); //dataOutputStream = new DataOutputStream(clientSocket.getOutputStream()); //System.out.println("ip: " + clientSocket.getInetAddress()); //System.out.println("message: " + ois.read()); //dataOutputStream.writeUTF("Hello!"); /*while ((r= (Packet) inputStream.readObject()) != null) { handPacket(r); break; }*/ r=(Packet) inputStream.readObject(); handPacket(r); //oos.close(); //} /*System.out.println(r.getOpCode()); if(r.getOpCode() == 5) { this.finish(); }*/ } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } /*finally{ if (socket != null){ try { socket.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if (outputStream != null){ try { outputStream.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if (inputStream != null){ try { inputStream.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }*/ //catch (ClassNotFoundException e) { // TODO Auto-generated catch block //e.printStackTrace(); //} catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } public void handPacket(Packet hp) { if(hp.getOpCode() == 5) { this.finish(); } this.finish(); } } Regards

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  • Ajax function partially fails when alert removed

    - by YsoL8
    Hello. I have a problem in the following code: //quesry the db for image information function queryDB (parameters) { var parameters = "p="+parameters; alert ("hello"); if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { // use the info alert (xmlhttp.responseText); } } xmlhttp.open("POST", "js/imagelist.php", true); //Send the proper header information along with the request xmlhttp.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); xmlhttp.setRequestHeader("Content-length", parameters.length); xmlhttp.setRequestHeader("Connection", "close"); xmlhttp.send(parameters); } When I remove the alert statement 4 lines down I hit problems. This function is being called by a loop, and without the alert, I only get results for the last value sent to the statement. With it, I get everything I was expecting and really I'm at a loss to know why. I've heard that this may be a timing issue as I'm sending new requests before the old one is finished. I also heard polling being mentioned, but I can't find any information detailed enough. I'm new to synchronous services and I'm not really aware of the issues.

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