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  • Joomla: Prevent certain user from visiting a certain page

    - by MrB
    I have an internal section in my Joomla only for "Registered" users. There they can edit preferences. Multiple users can access the same preferences (different stakeholders). Now I have "smithcorp" and "smithcorp_guest". They should both be able to view the same things, but "smithcorp_guest" shouldn't be able to edit the preferences. Is there a way to forbid "smithcorp_guest" access to this page? I have only seen access regulation via the user level, i.e. unregistered, registered, admin. Thanks, MrB

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  • Isometric tile range aquisition

    - by Steve
    I'm putting together an isometric engine and need to cull the tiles that aren't in the camera's current view. My tile coordinates go from left to right on the X and top to bottom on the Y with (0,0) being the top left corner. If I have access to say the top left, top right, bot left and bot right corner coordinates, is there a formula or something I could use to determine which tiles fall in range? I've linked a picture of the layout of the tiles for reference. If there isn't one, or there's a better way to determine which tiles are on screen and which to cull, I'm all ears and am grateful for any ideas. I've got a few other methods I may be able to try such as checking the position of the tile against a rectangle. I pretty much just need something quick. Thanks for giving this a read =)

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  • Understanding implementation of glu.PickMatrix()

    - by stoney78us
    I am working on an OpenGL project which requires object selection feature. I use OpenTK framework to do this; however OpenTK doesn't support glu.PickMatrix() method to define the picking region. I ended up googling its implementation and here is what i got: void GluPickMatrix(double x, double y, double deltax, double deltay, int[] viewport) { if (deltax <= 0 || deltay <= 0) { return; } GL.Translate((viewport[2] - 2 * (x - viewport[0])) / deltax, (viewport[3] - 2 * (y - viewport[1])) / deltay, 0); GL.Scale(viewport[2] / deltax, viewport[3] / deltay, 1.0); } I totally fail to understand this piece of code. Moreover, this doesn't work with my following code sample: //selectbuffer private int[] _selectBuffer = new int[512]; private void Init() { float[] triangleVertices = new float[] { 0.0f, 1.0f, 0.0f, -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f }; float[] _triangleColors = new float[] { 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f }; GL.GenBuffers(2, _vBO); GL.BindBuffer(BufferTarget.ArrayBuffer, _vBO[0]); GL.BufferData(BufferTarget.ArrayBuffer, new IntPtr(sizeof(float) * _triangleVertices.Length), _triangleVertices, BufferUsageHint.StaticDraw); GL.VertexPointer(3, VertexPointerType.Float, 0, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, _vBO[1]); GL.BufferData(BufferTarget.ArrayBuffer, new IntPtr(sizeof(float) * _triangleColors.Length), _triangleColors, BufferUsageHint.StaticDraw); GL.ColorPointer(3, ColorPointerType.Float, 0, 0); GL.EnableClientState(ArrayCap.VertexArray); GL.EnableClientState(ArrayCap.ColorArray); //Selectbuffer set up GL.SelectBuffer(512, _selectBuffer); } private void glControlWindow_Paint(object sender, PaintEventArgs e) { GL.Clear(ClearBufferMask.ColorBufferBit); GL.Clear(ClearBufferMask.DepthBufferBit); float[] eyes = { 0.0f, 0.0f, -10.0f }; float[] target = { 0.0f, 0.0f, 0.0f }; Matrix4 projection = Matrix4.CreatePerspectiveFieldOfView(0.785398163f, 4.0f / 3.0f, 0.1f, 100f); //45 degree = 0.785398163 rads Matrix4 view = Matrix4.LookAt(eyes[0], eyes[1], eyes[2], target[0], target[1], target[2], 0, 1, 0); Matrix4 model = Matrix4.Identity; Matrix4 MV = view * model; //First Clear Buffers GL.Clear(ClearBufferMask.ColorBufferBit); GL.Clear(ClearBufferMask.DepthBufferBit); GL.MatrixMode(MatrixMode.Projection); GL.LoadIdentity(); GL.LoadMatrix(ref projection); GL.MatrixMode(MatrixMode.Modelview); GL.LoadIdentity(); GL.LoadMatrix(ref MV); GL.Viewport(0, 0, glControlWindow.Width, glControlWindow.Height); GL.Enable(EnableCap.DepthTest); //Enable correct Z Drawings GL.DepthFunc(DepthFunction.Less); //Enable correct Z Drawings GL.MatrixMode(MatrixMode.Modelview); GL.PushMatrix(); GL.Translate(3.0f, 0.0f, 0.0f); DrawTriangle(); GL.PopMatrix(); GL.PushMatrix(); GL.Translate(-3.0f, 0.0f, 0.0f); DrawTriangle(); GL.PopMatrix(); //Finally... GraphicsContext.CurrentContext.VSync = true; //Caps frame rate as to not over run GPU glControlWindow.SwapBuffers(); //Takes from the 'GL' and puts into control } private void DrawTriangle() { GL.BindBuffer(BufferTarget.ArrayBuffer, _vBO[0]); GL.VertexPointer(3, VertexPointerType.Float, 0, 0); GL.EnableClientState(ArrayCap.VertexArray); GL.DrawArrays(BeginMode.Triangles, 0, 3); GL.DisableClientState(ArrayCap.VertexArray); } //mouse click event implementation private void glControlWindow_MouseClick(object sender, System.Windows.Forms.MouseEventArgs e) { //Enter Select mode. Pretend drawing. GL.RenderMode(RenderingMode.Select); int[] viewport = new int[4]; GL.GetInteger(GetPName.Viewport, viewport); GL.PushMatrix(); GL.MatrixMode(MatrixMode.Projection); GL.LoadIdentity(); GluPickMatrix(e.X, e.Y, 5, 5, viewport); Matrix4 projection = Matrix4.CreatePerspectiveFieldOfView(0.785398163f, 4.0f / 3.0f, 0.1f, 100f); // this projection matrix is the same as one in glControlWindow_Paint method. GL.LoadMatrix(ref projection); GL.MatrixMode(MatrixMode.Modelview); int i = 0; int hits; GL.PushMatrix(); GL.Translate(3.0f, 0.0f, 0.0f); GL.PushName(i); DrawTriangle(); GL.PopName(); GL.PopMatrix(); i++; GL.PushMatrix(); GL.Translate(-3.0f, 0.0f, 0.0f); GL.PushName(i); DrawTriangle(); GL.PopName(); GL.PopMatrix(); hits = GL.RenderMode(RenderingMode.Render); .....hits processing code goes here... GL.PopMatrix(); glControlWindow.Invalidate(); } I expect to get only one hit everytime i click inside a triangle, but i always get 2 no matter where i click. I suspect there is something wrong with the implementation of the GluPickMatrix, I haven't figured out yet.

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  • If I am developing a hosted payments page, what should the infrastructure look like?

    - by marcamillion
    If I am not storing credit card info, do I have to be concerned with PCI-compliance? I will be using a payment processor with a bank in my country. Literally just taking the credit card info and passing it to the gateway and processor. I would love to get an idea of the various technologies I might need to consider from an software architectural point of view. What are the best practices in terms of accepting credit cards and reducing fraud risk on my end? I will be creating the app in Rails.

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  • Microsoft publie deux outils open-source en rapport avec Outlook pour faciliter le développement d'a

    Mise à jour du 27/05/10 Microsoft publie deux outils open-source en rapport avec Outlook Pour permettre l'utilisation plus facile du format PST dans le développement d'applications Microsoft vient de publier deux outils open-source de développement en rapport avec Outlook. Le but affiché est de faciliter la création d'applications qui utiliseront le format de fichier des e-mails et des dossiers personnels de son client de messagerie : le format PST. Les deux outils en questions sont le « File Format Software Development Kit » et le « PST Data Structure View Tool ». Cette annonce est la suite logique...

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  • Book suggestions for GUI related topics [closed]

    - by asrijaal
    In the past, I've developed more on the server side, so no big GUI/graphic programming topics have crossed my way so far. I'm switching a little bit to the mobile plattforms (iOS, android) and would like to gather more info on the visual/graphic side. Using the SDK controls/widgets isn't that challenging and I would love to get deeper into the view/presentation layer. Animations, drawing itself, probably OpenGL. Any books that would take me a little deeper in understanding how drawing actually works would be helpful.

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  • box2d and constant movement

    - by Arnas
    i'm developing a game with a top down view, the players body is a circle. To move the character you need to tap on the screen and it moves to the spot. To achieve this i'm saving the coordinate of the touch and call a method every frame which applies linear velocity to the body with a vector of the direction the body should go _body->SetLinearVelocity(b2Vec2((a.x - currPos.x)/SPEED_RATIO,(size.height - a.y - currPos.y)/SPEED_RATIO)); //click position - current position, screen height - click position (since the y axis is flipped, (0,0) is in the bottom left ) - current position = vector of the direction we want to go now the problem with this is that the body slows down until it finally stops when getting closer to the point we want it to go, since the closer we are to that point the lenght of the vector gets smaller. Besides that i've read that it's bad practice to set linear velocity in box2d and i should use apply force instead, but that way the forces would add up and overshoot the target where it's supposed to stop. So what i'm asking is how to move a box2d body to a coordinate in constant speed.

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  • EE&CIS Oracle University Partner Enablement Update (5th April)

    - by swalker
    Untitled Document Let Oracle University help you become a BI 11g expert! The 5-day Oracle BI Enterprise Edition 11g Implementation Boot Camp has been scheduled exclusively for our partners in Bucharest (Romania) to give them the opportunity to gain differentiation and a competitive advantage today’s market. Oracle BI Enterprise Edition 11g Implementation Bucharest 11-15 June 2012 Click here * Bookmark the EMEA OPN Only Boot Camp schedule web page to view new locations and dates as they are scheduled ** Your OPN discount applies to these bootcamps. Spaces are limited for these events, so register now to guarantee your seat! For a complete list of OPN Bootcamps - both In Class Events and Live Virtual Classes, please refer to the following OPN Schedule. For more information, advice and assistance, please contact us at: Oracle University Romania+4021 3678820 [email protected] oracle.com/ro/education Stay Connected to Oracle University: LinkedIn OracleMix Twitter Facebook Google+

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  • Do navigation menu links negatively impact SEO for pages' content?

    - by Rodolfo
    I've always had my doubts about navigation menus effect on SEO. You know, the vertical menus on the top that show in every page in the site linking to main sections and subsections. My issue is that if not done dynamically (i.e. after page is loaded or something), from a search engine's point of view it probably looks like a whole bunch of links in the beginning of the page, and links that probably have nothing to do with the page being analyzed, so it's probably not only confusing it, but also giving link 'juice' to the wrong pages or reducing its value. When I've asked SEO people about this, I usually get a "Google is smart, they'll recognize it as a menu and ignore it" response, but I'm not convinced (and the 'Google is smart' argument sounds almost like religion discussion to me). So does it affect SEO negatively or not? Are there any official posts on this topic?

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  • Take a single snaphot from a webcam with a delay

    - by cedivad
    I use gst-launch-0.10 v4l2src num-buffers=1 ! jpegenc ! filesink location=$HOME/Desktop/test.jpg to take snapshots. It works well. However in some light situation I need to drop some of the first frames the webcam outputs so that the webcam white balance doesn't provide me with an impossible to view image. Do you know how could I do that? With the GUI of cheese I can do it without any problem, but I need to automate this via CLI. Many thanks.

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  • How do I consolidate the differences between iOS and Android update loops?

    - by kkan
    I'm currently working on moving some Android-ndk code to the iPhone. From looking at some samples it seems that the main loop is handled for you and all you've got to do is override the render method on the view to handle the rendering. Then add a selector to handle the update methods. The render method itself looks like it's attached to the windows refresh. But in android I've got my own game loop that controls the rendering and updates using C++ time.h. Is it possible to implement the same here bypassing Apple's loop? I'd really like the keep the structures of the code similar.

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  • IT User Adoption Survey - UPK Users we need YOU!

    - by user708585
    Oracle UPK is teaming with Neochange, a recognized user adoption leader, to produce the 4th IT Adoption Insight Report Complete the following survey for a chance to win an Apple IPad!* Help develop insight into the challenges and trends occurring in IT Adoption by participating in the 2012 survey. The information gathered is used to prepare the 2012 IT Adoption Insight Report, used by industry leaders to understand challenges and trends in IT Adoption. This year the report focuses on understanding the business impact of various end-user strategies and adoption barriers. This survey should take no more than 15 minutes of your time and each participant will receive a complimentary copy of the report: https://www.surveymonkey.com/s/2012_Adoption_Insight_Report To view the prior report: IT Adoption Insight Report Thank you in advance for your participation! *One Apple iPad will be given away to a randomly selected survey participant who completes the survey by January 15, 2012. The winner will be notified by email by January 31, 2012.

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  • C# XNA render an entire frame to a texture2d

    - by redcodefinal
    I asked a question here: C# XNA Make rendered screen a texture2d But, I ended up not getting the exact result I was looking for since I didn't ask the question right. In a game I am writing, I render an extremely large city out of objects, this can cause lag when moving the camera to view things that are off screen. I need a way to render then ENTIRE city, even the stuff that is off screen, and make it into a Texture2D. The answer I chose for the last one didn't work entirely right because it only gets what is on screen, not what is off.

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  • Oracle Exadata X3 Launch Webcast

    - by Cinzia Mascanzoni
    Available on-demand, this webcast covers everything your partners need to know about Oracle’s next-generation database machine. They will learn how to improve performance by storing multiple databases in memory, lower power and cooling costs by 30%, and easily deploy a cloud-based database service. Exadata X3 combines massive memory and low-cost disks to deliver the highest performance at the lowest cost. Partners won’t want to miss this webcast. Invite them to watch today! View and share the replay.

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  • Is "convention over configuration" not violating basic programming principles?

    - by Geerten
    I was looking at the WPF MVVM framework Caliburn.Micro and read that a lot of standard things are based on naming conventions. For example, automatic binding of properties in the View to properties in the ViewModel. Although this seems to be convenient (removes some boilerplate code), my first instinct reaction is that it isn't completely obvious to a new programmer that will read this code. In other words, the functionality of the application is not completely explained by its own code, but also by the documentation of the framework. EDIT: So this approach is called convention over configuration. Since I could not find any questions concerning this, I altered my question: My question is: Is convention over configuration a correct way of simplifying things, or is it violating some programming principles (and if so, which ones)?

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  • Most important research article for software development [closed]

    - by Fabian Fagerholm
    Researchers all over the world collectively publish thousands of articles on software development topics every year, hoping to benefit practical software development in the long run. (Of course, some of them only publish to increase their publication count, but hopefully most still aim to advance the field.) But what is really useful for practical software development? Of all the research articles you have read, what do you consider being the most important one for the software development field? What is it about that article that makes it stand out as especially important in your view? Note: I deliberately chose the term "software development", but you can freely interpret it as "programming" or "software engineering", or anything else that fits into the "software development" category.

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  • in ubuntu 11.10 IDE like dreamweaver for PHP with design mode

    - by pkachhia
    I know that this question is already asked here, but I did not find any free IDE like dreamweaver which have facility to view design mode with PHP+HTML code. I am previously worked on windows machine and used dreamweave, now I moved to ubuntu 11.10 and I need IDE like dreamweaver. Currently I have used Geany and Eclipse but none of them has facility of design mode. Is there any add-on available for Geany or Eclipse then please give it link to me. I am new to ubuntu so, did not have much knowledge of it and because of it I am here for answer. Thanks in advance. Pkachhia

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  • MVC? patterns for game development? [closed]

    - by davivid
    Possible Duplicate: MVC-like compartmentalization in games? I am thinking of the best way to structure my project and was thought a MVC style pattern would be appropriate. Would be correct having the model handle the majority and basically being the game engine? Are there any standardised patterns recommended for simple game development? Model / Game Engine Data: Level Design, Chat feeds, etc Game Status: Player status, Enemy status, World Status etc etc. Engine: Physics, Collisions, AI View 3D: Gameplay, Camera, Rendering... 2D: UI etc Controller: Player Input UI Input

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  • Program/Wrapper (how do you call it) to automate a certain script

    - by user10324
    In this question a script is provided, that minimizes all the other windows except the active one. But the thing is, to trigger this script a (shortcut) key-combination has to be pressed. I would love it, if it would be possible to automate this behavior, i.e. no matter what I do, only the active window is not minimized. This way I cannot view more then one open window at the same tine, which is what I'm after. Is it possible to write a script, that does this ? I a question I asked a while ago (where I learned about the above script), someone said, the proper way to do this, would be through a wrapper through which every program starts. I would also be very happy with a more sloppy solution, like activating this script 100 times per second (simulating pressing the shortcut combination a 100 times per second), if it is feasible - although I was warned, that that may not be a very good idea.

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  • How do I compress a directory?

    - by user9589
    I'm trying to compress a directory and ftp it to a windows ftp. I have tried every tar command I can find to compress a directory. It appears to be ok. Then I transfer it and view it's contents using Winrar. Winrar keeps telling me the file is corrupted. I have viewed other .gz or .bz2 files using winrar but for some odd reason I can't get it to work. I would prefer just to have it zip the files so they have a .zip extension but even then when i try to browse it's contents both windows and winrar claim it's corrupt. Does anyone else have a suggestion as to something else to try?

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  • Pooling (Singleton) Objects Against Connection Pools

    - by kolossus
    Given the following scenario A canned enterprise application that maintains its own connection pool A homegrown client application to the enterprise app. This app is built using Spring framework, with the DAO pattern While I may have a simplistic view of this, I think the following line of thinking is sound: Having a fixed pool of DAO objects, holding on to connection objects from the pool. Clearly, the pool should be capable of scaling up (or down depending on need) and the connection objects must outnumber the DAOs by a healthy margin. Good Instantiating brand new DAOs for every request to access the enterprise app; each DAO will attempt to grab a connection from the pool and release it when it's done. Bad Since these are service objects, there will be no (mutable) state held by the objects (reduced risk of concurrency issues) I also think that with #1, there should be little to no resource contention, while in #2, there'll almost always be a DAO waiting to be serviced. Is my thinking correct and what could go wrong?

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  • Expression Engine vs Drupal for Theming

    - by user793011
    Ive been using Drupal for years and now with work need to learn Expression Engine. Im interested in the comparison of Drupal and Expression Engine, but purely from a theming point of view (Ive no doubt Drupal is more powerful for development). Does anyone have any insights? It seems EE does give you more control over the exact html outputted, but is this necessary? I design my graphics first and Ive always been able to make exactly what I wanted in Drupal (some theme overrides could be easier, but ive got there in the end). Thanks

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  • Advice on Software Development

    - by user12514
    I am currently taking Business IT Foundation Degree course which involves SDLC and its my first year. I will be going out in the industry for the second year and I would just like to know some facts before launching out. I have been asked to create a system to enable the company to manage their staff and also to create a windows based system where users can register, view their details and so on. I am required to create: Several UML use case diagrams A conceptual class Diagram Test cases and test logs These have to been done for the windows based system. My concern is that I am not sure what a windows based system is and secondly I am having difficulties creating the diagrams as I am not familiar with them. Could anyone be kind enough to explain what they are and how I go about doing them please? Thank you.

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  • Is there a canonical source for learning C# and .NET internals?

    - by ta269uec
    I have been a C++ programmer for last several years with a bit of C# here and there. In my latest job, I work heavily on C#. I picked most of my C# by following the code-base or random google searches on what I wanted to do at that point (like threading in C#). I feel a time has come to invest some time into understanding the language internals and also understanding the .NET framework from an architectural point of view. Can someone recommend the "gold standard" text/resource for accomplishing these? What about that resource makes it the best? What were your experiences with it?

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  • Master Data and Data Quality - Do You Really Know Your Customer?

    - by Mala Narasimharajan
    How well do you know your customer?   Data Quality and MDM go hand-in-hand when it comes to fully knowing your customers and information related to the Take a look at this video and see why customer data needs a consolidated management strategy that incorporates data quality.  Oracle MDM, specifically Oracle Customer Hub enables enterprises to truly understand their customers and ensure a single, trusted view for any customer.  It offers the most complete MDM application suite in the marketplace.  For more information on Oracle MDM and Oracle Enterprise Data Quality visit us on the web.  

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