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  • Issue with this function. The code is not executing.

    - by Tapha
    The function is supposed to update the values in the database. Here is the code: //Functions //Function to Update users networth function update_net($name) { //Get worth & balance at the time $sql_to_get_worth_balance = "SELECT * FROM user WHERE username = '$name'"; $sql_query = mysql_query($sql_to_get_worth_balance); while ($rows = mysql_fetch_assoc($sql_query)) { $worth = $rows['worth']; $balance_ = $rows['cash_balance']; } //Get net_worth now $new_net_worth = $worth + $balance; //Update net_worth $sql_for_new_worth = "UPDATE user SET net_worth = '$new_net_worth'"; $sql_worth_query = mysql_query($sql_worth); } It is used here: //Get username $username = $_SESSION['username']; if (isset($username)) { //Update networth $update_worth = update_net($username);

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  • I just don't get why there is a glMatrixMode in OpenGL

    - by René Nyffenegger
    I just don't understand what OpenGL's glMatrixMode is for. As far as I can see, when glMatrixMode(GL_MODELVIEW) is called, it is followed by glVertex, glTranslate, glRotate and the like, that is, OpenGL commands that place some objects somewhere in the space. On the other hand, if glOrtho or glFrustum or gluProjection is called (ie how the placed objects are rendered), it has a preceeding call of glMatrixMode(GL_PROJECTION). I guess what I have written so far is an assumption on which someone will prove me wrong, but is not the point of using different *Matrix Mode*s exactly because there are different kinds of gl-functions: those concerned with placing objects and those with how the objects are rendered? So, if someone could shed some light on this issue, I'd certainly appreciate it.

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  • Writing a C++ wrapper for a C library

    - by stripes
    I have a legacy C library, written in an OO type form. Typical functions are like: LIB *lib_new(); void lib_free(LIB *lib); int lib_add_option(LIB *lib, int flags); void lib_change_name(LIB *lib, char *name); I'd like to use this library in my C++ program, so I'm thinking a C++ wrapper is required. The above would all seem to map to something like: class LIB { public: LIB(); ~LIB(); int add_option(int flags); void change_name(char *name); ... }; I've never written a C++ wrapper round C before, and can't find much advice about it. Is this a good/typical/sensible approach to creating a C++/C wrapper?

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  • Boost singleton trouble

    - by Ockonal
    Hi guys, I have some class which uses boost singleton. It calls some function from own c++ library. This library is written in make file as dependence. Now I have another singleton class and it should call first singleton class. After this code I got linkers error about undefined references for functions which are used in first singleton. When I remove calling first singleton class from second the errors remove. Maybe there is something wrong?

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  • 7 - drupal overriding theme fucntions gettting notices

    - by welovedesign
    So I am overriding a theme function by putting the contents in my template.php module, the problem is that it it throwing up loads of undefined index notices because there are lots of functions that are defined in the module. How can I define these in the template.php file and prevent the notices. Note: I know i can turn them off 'uc_cart_block_content' => array( 'variables' => array( 'help_text' => NULL, 'items' => NULL, 'item_count' => NULL, 'item_text' => NULL, 'total' => NULL, 'summary_links' => NULL, 'collapsed' => TRUE, ), 'file' => 'uc_cart.theme.inc', ),

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  • why can't you use the debug/release version of a lib interchangeably

    - by user205834
    In C++, most of the libs come in Debug/Release versions. Question 1. What are the big difference between Debug and Release versions (e.g. what advantages do you have using one versus the other). Question 2. A lib is just has an implementation of the functions, how does a function implementation change if you are using debug/release versions? Question 3. Can you ever build your app in debug mode and use a release version of a lib? Thanks.

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  • Strange Locking Behaviour in SQL Server 2005

    - by SQL Learner
    Can anyone please tell me why does the following statement inside a given stored procedure returns repeated results even with locks on the rows used by the first SELECT statement? BEGIN TRANSACTION DECLARE @Temp TABLE ( ID INT ) INSERT INTO @Temp SELECT ID FROM SomeTable WITH (ROWLOCK, UPDLOCK, READPAST) WHERE SomeValue <= 10 INSERT INTO @Temp SELECT ID FROM SomeTable WITH (ROWLOCK, UPDLOCK, READPAST) WHERE SomeValue >= 5 SELECT * FROM @Temp COMMIT TRANSACTION Any values in SomeTable for which SomeValue is between 5 and 10 will be returned twice, even though they were locked in the first SELECT. I thought that locks were in place for the whole transaction, and so I wasn't expecting the query to return repeated results. Why is this happening?

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  • [Python] Help me : how i can deal with web page !

    - by Str1k3r
    hello every one... am looking for modules or functions let's me joins in id web !!!! i mean like i told python go to hotmail.com then go to signup ! how i can do that i mean how i can tell python go to hotmail.com then find some thing called signup in source page then i tell him join to him ....etc i hope you understand my idea ! ** am thinking on urllib2 .. maybe it's can do that? am just new in python

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  • Path Inclusion/Global variable not working?

    - by Dan LaManna
    Simply put, my config file includes my database class, and the config file has in it: global $db; $db = new database(DB_HOST, DB_NAME, DB_USER, DB_PASS); That file is root/config.php Moving on to root/functions/func.newpage.php doesn't have any includes/requires, and uses $db-classfunction since the file I'm working with: root/newpage.php - requires the config file, as well as func.newpage.php. However I still come up with: Undefined variable db. Anything you guys are seeing I'm not? Thanks! Let me know if more details are needed.

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  • Input Iterator for a shared_ptr

    - by Baz
    I have an iterator which contains the following functions: ... T &operator*() { return *_i; } std::shared_ptr<T> operator->() { return _i; } private: std::shared_ptr<T> _i; ... How do I get a shared pointer to the internally stored _i? std::shared_ptr<Type> item = ??? Should I do: MyInterfaceIterator<Type> i; std::shared_ptr<Type> item = i.operator->(); Or should I rewrite operator*()?

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  • new controller in oo php

    - by pradeep
    Hi , I have a practical doubt , I am using OO php , and i am new to it. I am using zend framework to be clear. I am writing controllers(class) and actions(methods) with in it say PatientMapper.php which has all single mysql table related actions and Patient.php which has all setter and getter functions. I get a doubt that when should i write a new controller. Should i write a controller for all the actions on a single mysql table . or a single controller for all actions related to a module.

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  • Printing Script Codes.

    - by Spelljack
    I wanna print out script's codes after the output. The script goes on different ways on the way it calls. So i wanna see it when script runs. is there any function that prints all script codes as the way it writed. Example: $foo = "bar"; $foo .= " is my bar"; function foobar() { // do some stuff here } i wanna see the codes just like this. is there a way to do this? without file_get_contents(), file(), readfile() functions?

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  • Storing SQL Tables for use in visual studio

    - by Raven Dreamer
    Greetings. I'm trying to create a windows form application that manipulates data from several tables stored on a SQL server. 1) What's the best way to store the data locally, while the application is running? I had a previous program that only modified one table, and that was set up to use a datagridview. However, as I don't necessarily want to view all the tables, I am looking for another way to store the data retrieved by the SELECT * FROM ... query. 2) Is it better to load the tables, make changes within the C# application, and then update the modified tables at the end, or simply perform all operations on the database, remotely (retrieving the tables each time they are needed)? Thank you.

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  • including a string as a parameter to a function in a header file? c++

    - by Nara
    hello everyone, total newbie is here :) i have this header file, zeeheader.h, and i wrote some classes in it, i'm having problems giving a string as a parameter to one of the functions: class DeliTest { public: void DeliCheck(Stack*,string); void ComCheck (unsigned,string); bool EofCheck (unsigned,string); }; as i was implementinng it in the cpp file, i added #include to it, it seemed to be working, for example : as i was writing the "data." i got the "length()" appear by the intellisense, so i thought that it was working, but it wasn't. i got errors like: syntax error : identifier 'string' overloaded member function not found in 'DeliTest' this is one of the fucntions in the cpp file: bool DeliTest::EofCheck(unsigned i, string data) { if (i == data.length()-1) return 1; return 0; } am i supposed to be adding something to the header file??

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  • C++ Static Array Initialization - Memory Issue

    - by donalmg
    Hi, I have a header file which contains a member variable declaration of a static char array: class ABC { public: static char newArray[4]; // other variables / functions private: void setArray(int i, char * ptr); } In the CPP file, I have the array initialized to NULL: char ABC::newArray[4] = {0}; In the ABC constructor, I need to overwrite this value with a value constructed at runtime, such as the encoding of an integer: ABC::ABC() { int i; //some int value defined at runtime memset(newArray, 0, 4); // not sure if this is necessary setArray(i,newArray); } ... void setArray(int i, char * value) { // encoding i to set value[0] ... value [3] } When I return from this function, and print the modified newArray value, it prints out many more characters than the 4 specified in the array declaration. Any ideas why this is the case. I just want to set the char array to 4 characters and nothing further. Thanks...

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  • How to Handle Console.log and error output in JavaScript.

    - by uber_n00b
    I have a constructor that has a series of classes and functions within it - in each function I check if the param is set to show the error and output if so. Like so using an inline if. The issue and question is short of keeping two versions is this approach not wise in that each IF has to be evaluated thus adding to the time it takes to perform? debugSlide = (bag.debug==1)? console.log("item id =" + bag.itemId) : 0; How do you do this? Any pointers on where I can find tips on this? Thanks in advance!

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  • Looking for a VIM Book

    - by sixtyfootersdude
    I have been using vim for about six months now. I know my way around pretty well. I know all of the "basic commands", have defined my own functions and have defined some syntax files. I was hopping to pickup a book on vim to read in my spare time. There is nothing specific that I want to learn I just want to improve my general knowledge. I looked on amazon and there are about 7 possibilities. Any recommendations?

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  • how to generate uncorrelated random numbers in repeated calls in parallel?

    - by user1446948
    I want to write a function which will be repeatedly called by other functions many times. Inside this function it is supposed to generate a lot of random numbers and this part will be treated in parallel. If only for one run, the seed can be chosen differently for each thread, so that the random numbers will be uncorrelated. However, if this function will be called the 2nd time, it seems that the random numbers will repeat unless the seed will be again changed during the later calls. So my question is, is there a good way to generate the random numbers or reset the seed so that the random numbers generated by repeated calls to this function and also by different threads are really random? Thank you.

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  • Is it poor practice to identify objects via an enumeration property, instead of using GetType()?

    - by James
    I have a collection of objects that all implement one (custom) interface: IAuditEvent. Each object can be stored in a database and a unique numeric id is used for each object type. The method that stores the objects loops around a List<IAuditEvent>, so it needs to know the specific type of each object in order to store the correct numeric id. Is it poor practice to have an enumeration property on IAuditEvent so that each object can identify itself with a unique enumeration value? I can see that the simplest solution would be to write a method that translates a Type into an integer, but what if I need an enumeration of audit events for another purpose? Would it still be wrong to have my enumeration property on IAuditEvent?

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  • Objects with inheritance memory storage

    - by nikitas350
    Say that i have some classes like this example. class A { int k, m; public: A(int a, int b) { k = a; m = b; } }; class B { int k, m; public: B() { k = 2; m = 3; } }; class C : private A, private B { int k, m; public: C(int a, int b) : A(a, b) { k = b; m = a; } }; Now, in a class C object, are the variables stored in a specific way? I know what happens in a POD object, but this is not a POD object...

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  • Processing a method after the view has loaded..

    - by Susanth
    Hi ! I have implemented a subview which is supposed to load immediately when I click a button in the parent view. After loading the subview(which is basically holding an activityindicator), the program is supposed to process a method(which gets data from a server, so takes time) in it. However, I am unable to do it. What happens now is, when I click the button on the parent view, it processes the method first and only after that does the subview load on screen. Why is this so? Is there any specific functions I could use to make my method load only after the view has loaded?

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  • Proper chart scaling in Reporting Services 2005

    - by lastas
    I'm developing a simple bar-chart in Reporting Services 2005 with a stored procedure as data-source. The values in this graph can be both positive and negative, and can span a very big range, and hence I cannot specify any non-dynamic scale that will work for all scenarios. The problem I'm facing is that the automatic scaling pretty much sucks. I get no line to show where the zero-point is, and the y-scale labels are from top to bottom: 8818 -191181 -391181 etc etc... So my question is, what is the best approach to make the scale more adapted to human reading? Is there any guide out there? Does reporting services 2008 handle this better? Also, moving away from Reporting Services is not really an option. I realize how to put values and expression in the max, min, and the gridline interval fields, although its more of a question what expressions I should put there.

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  • @ symbol for strings in jQuery

    - by anilca
    if (confirm('<%=Ns1.Ns2.MyClass.GetResourceText("DeleteConfirmationMessage")%>')) { /* something to do...*/ } I have a jQuery expression as above. But the return value of GetResourceText method is a very long string. So my page renders the function like below: if (confirm(' Are you sure lablabla? If you delete this lablabla... lablabla... ')) { Because of this my jQuery functions do not work. Is there a symbol for jQuery like @ that we use in C#?

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  • Trying to send XML via EMail and the XML includes a byte[]

    - by barbary
    Hello All, I want to send an email that has a machine readable part you cut and paste into an asp.net page and you get the information. I have stored all the information in an object and then used an XMLSerizer to create some xml. It all worked fine until I added some Images as byte[] to the object. If I dump the resulting string to disk then I can recreate the object fine but after it appears in the email client and I try to cut and paste it it never works. Clearly there are non standard characters coming out that email clients don't like. Is there some encoding I could apply to my XML that would make it display correctly in an email client? Then I could cut, paste, decode and deserilize to get my object back. Please an example of how to encode the string in c# would be great.

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  • How to efficiently render different things at different times in a game?

    - by Baqjohanson
    Sorry for the ambiguous title. What I am wondering is what is an efficient way to alternate rendering between lets say a main menu, options menu, and "in the game." The only two ways I've come up with so far are to have 1 render function, with code for each part (menu, ...) and a variable to control what gets drawn, or to have multiple render functions, and use a function pointer to point to the appropriate one, and then just call the function pointer. I always wonder how more professional games do it.

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