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  • Fast block placement algorithm, advice needed?

    - by James Morris
    I need to emulate the window placement strategy of the Fluxbox window manager. As a rough guide, visualize randomly sized windows filling up the screen one at a time, where the rough size of each results in an average of 80 windows on screen without any window overlapping another. It is important to note that windows will close and the space that closed windows previously occupied becomes available once more for the placement of new windows. The window placement strategy has three binary options: Windows build horizontal rows or vertical columns (potentially) Windows are placed from left to right or right to left Windows are placed from top to bottom or bottom to top Why is the algorithm a problem? It needs to operate to the deadlines of a real time thread in an audio application. At this moment I am only concerned with getting a fast algorithm, don't concern yourself over the implications of real time threads and all the hurdles in programming that that brings. So far I have two choices which I have built loose prototypes for: 1) A port of the Fluxbox placement algorithm into my code. The problem with this is, the client (my program) gets kicked out of the audio server (JACK) when I try placing the worst case scenario of 256 blocks using the algorithm. This algorithm performs over 14000 full (linear) scans of the list of blocks already placed when placing the 256th window. 2) My alternative approach. Only partially implemented, this approach uses a data structure for each area of rectangular free unused space (the list of windows can be entirely separate, and is not required for testing of this algorithm). The data structure acts as a node in a doubly linked list (with sorted insertion), as well as containing the coordinates of the top-left corner, and the width and height. Furthermore, each block data structure also contains four links which connect to each immediately adjacent (touching) block on each of the four sides. IMPORTANT RULE: Each block may only touch with one block per side. The problem with this approach is, it's very complex. I have implemented the straightforward cases where 1) space is removed from one corner of a block, 2) splitting neighbouring blocks so that the IMPORTANT RULE is adhered to. The less straightforward case, where the space to be removed can only be found within a column or row of boxes, is only partially implemented - if one of the blocks to be removed is an exact fit for width (ie column) or height (ie row) then problems occur. And don't even mention the fact this only checks columns one box wide, and rows one box tall. I've implemented this algorithm in C - the language I am using for this project (I've not used C++ for a few years and am uncomfortable using it after having focused all my attention to C development, it's a hobby). The implementation is 700+ lines of code (including plenty of blank lines, brace lines, comments etc). The implementation only works for the horizontal-rows + left-right + top-bottom placement strategy. So I've either got to add some way of making this +700 lines of code work for the other 7 placement strategy options, or I'm going to have to duplicate those +700 lines of code for the other seven options. Neither of these is attractive, the first, because the existing code is complex enough, the second, because of bloat. The algorithm is not even at a stage where I can use it in the real time worst case scenario, because of missing functionality, so I still don't know if it actually performs better or worse than the first approach. What else is there? I've skimmed over and discounted: Bin Packing algorithms: their emphasis on optimal fit does not match the requirements of this algorithm. Recursive Bisection Placement algorithms: sounds promising, but these are for circuit design. Their emphasis is optimal wire length. Both of these, especially the latter, all elements to be placed/packs are known before the algorithm begins. I need an algorithm which works accumulatively with what it is given to do when it is told to do it. What are your thoughts on this? How would you approach it? What other algorithms should I look at? Or even what concepts should I research seeing as I've not studied computer science/software engineering? Please ask questions in comments if further information is needed. [edit] If it makes any difference, the units for the coordinates will not be pixels. The units are unimportant, but the grid where windows/blocks/whatever can be placed will be 127 x 127 units.

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  • Building a home cluster - hardware and cost analysis

    - by ldigas
    Does anyone know some links / books / anything you can think of, that describe the process of building a little home cluster (when I say home, it doesn't necessarily mean for keeping at home - just means it's relatively cheap and small) for experimental purposes, with a special emphasis on what hardware would be adequate today, and some kind of cost analysis ? Although, if someone here's done it, I'd appreciate all the experience you can share.

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  • Excel Free Text Survey Question Analysis

    - by joec
    I have to analyse a survey. The survey consists of some yes/no questions, some numeric questions and some questions like the following (free text where respondents have entered multiple answers). Do you have any social networking accounts (Facebook, Twitter, Myspace etc) Y N If yes, which ones _____________________________ Respondents answer: Facebook and Twitter How do I put these types of answer into Excel to gain some sort of useful analysis? Thanks. PS. I know Excel is not great for surveys, but can't spend $1000 on SPSS or similar.

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  • Algorithm design, "randomising" timetable schedule in Python although open to other languages.

    - by S1syphus
    Before I start I should add I am a musician and not a native programmer, this was undertook to make my life easier. Here is the situation, at work I'm given a new csv file each which contains a list of sound files, their length, and the minimum total amount of time they must be played. I create a playlist of exactly 60 minutes, from this excel file. Each sample played the by the minimum number of instances, but spread out from each other; so there will never be a period where for where one sound is played twice in a row or in close proximity to itself. Secondly, if the minimum instances of each song has been used, and there is still time with in the 60 min, it needs to fill the remaining time using sounds till 60 minutes is reached, while adhering to above. The smallest duration possible is 15 seconds, and then multiples of 15 seconds. Here is what I came up with in python and the problems I'm having with it, and as one user said its buggy due to the random library used in it. So I'm guessing a total rethink is on the table, here is where I need your help. Whats is the best way to solve the issue, I have had a brief look at things like knapsack and bin packing algorithms, while both are relevant neither are appropriate and maybe a bit beyond me.

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  • Static analysis tool customization for any language

    - by Sam
    Hi, We are using a Tool in our project. This tool has its own language which is similar to Java. I am looking for a static analysis tool which can be applied to the new language. Are there any static analysis tools which can be customized to any languages? or Is there any document or any reference on how to develop the static analysis tool for our own languages? Thanks.

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  • Static analysis framework for eclipse?

    - by autobiographer
    i just wanted to use eclipse tptp, a framework for static code analysis but the support for code analysis ended with tptp 4.5.0. 1. it seems that this version can not be integrated into the current eclipse galileo. am i right? 2. which language independant framework for eclipse would you use as an alternative for tptp static analysis which works with eclipse galileo?

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  • Analysis and Design for Functional Programming

    - by edalorzo
    How do you deal with analysis and design phases when you plan to develop a system using a functional programming language like Haskell? My background is in imperative/object-oriented programming languages, and therefore, I am used to use case analysis and the use of UML to document the design of program. But the thing is that UML is inherently related to the object-oriented way of doing software. And I am intrigued about what would be the best way to develop documentation and define software designs for a system that is going to be developed using functional programming. Would you still use use case analysis or perhaps structured analysis and design instead? How do software architects define the high-level design of the system so that developers follow it? What do you show to you clients or to new developers when you are supposed to present a design of the solution? How do you document a picture of the whole thing without having first to write it all? Is there anything comparable to UML in the functional world?

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  • Diff Algorithm

    - by Daniel Magliola
    I've been looking like crazy for an explanation of a diff algorithm that works and is efficient. The closest I got is this link to RFC 3284 (from several Eric Sink blog posts), which describes in perfectly understandable terms the data format in which the diff results are stored. However, it has no mention whatsoever as to how a program would reach these results while doing a diff. I'm trying to research this out of personal curiosity, because I'm sure there must be tradeoffs when implementing a diff algorithm, which are pretty clear sometimes when you look at diffs and wonder "why did the diff program chose this as a change instead of that?"... Does anyone know where I can find a description of an efficient algorithm that'd end up outputting VCDIFF? By the way, if you happen to find a description of the actual algorithm used by SourceGear's DiffMerge, that'd be even better. NOTE: longest common subsequence doesn't seem to be the algorithm used by VCDIFF, it looks like they're doing something smarter, given the data format they use. Thanks!

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  • OPTICS Clustering algorithm. How to get the best epsilon

    - by Marco Galassi
    I am implementing a project which needs to cluster geographical points. OPTICS algorithm seems to be a very nice solution. It needs just 2 parameters as input(MinPts and Epsilon), which are, respectively, the minimum number of points needed to consider them as a cluster, and the distance value used to compare if two points are in can be placed in same cluster. My problem is that, due to the extreme variety of the points, I can't set a fixed epsilon. Just look at the image below. The same points structure but in a different scale would result very different. Suppose to set MinPts=2 and epsilon = 1Km. On the left, the algorithm would create 2 clusters(red and blue), but on the right it would create one single cluster containing all of the points(red), but I would like to obtain 2 clusters even on the right. So my question is: is there any kind of way to calculate dynamically the epsilon value to get this result? Thank you very much and excuse my for my poor english. Marco

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  • Algorithm to reduce a bitmap mask to a list of rectangles?

    - by mos
    Before I go spend an afternoon writing this myself, I thought I'd ask if there was an implementation already available --even just as a reference. The first image is an example of a bitmap mask that I would like to turn into a list of rectangles. A bad algorithm would return every set pixel as a 1x1 rectangle. A good algorithm would look like the second image, where it returns the coordinates of the orange and red rectangles. The fact that the rectangles overlap don't matter, just that there are only two returned. To summarize, the ideal result would be these two rectangles (x, y, w, h): [ { 3, 1, 2, 6 }, { 1, 3, 6, 2 } ]

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  • Balanced Search Tree Query, Asymtotic Analysis..

    - by AGeek
    Hi, The situation is as follows:- We have n number and we have print them in sorted order. We have access to balanced dictionary data structure, which supports the operations serach, insert, delete, minimum, maximum each in O(log n) time. We want to retrieve the numbers in sorted order in O(n log n) time using only the insert and in-order traversal. The answer to this is:- Sort() initialize(t) while(not EOF) read(x) insert(x,t); Traverse(t); Now the query is if we read the elements in time "n" and then traverse the elements in "log n"(in-order traversal) time,, then the total time for this algorithm (n+logn)time, according to me.. Please explain the follow up of this algorithm for the time calculation.. How it will sort the list in O(nlogn) time?? Thanks.

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  • Why hill climbing is called anytime algorithm?

    - by crucified soul
    From wikipedia, Anytime algorithm In computer science an anytime algorithm is an algorithm that can return a valid solution to a problem even if it's interrupted at any time before it ends. The algorithm is expected to find better and better solutions the more time it keeps running. Hill climbing Hill climbing can often produce a better result than other algorithms when the amount of time available to perform a search is limited, such as with real-time systems. It is an anytime algorithm: it can return a valid solution even if it's interrupted at any time before it ends. Hill climbing algorithm can stuck into local optima or ridge, after that even if it runs infinite time, the result won't be any better. Then, why hill climbing is called anytime algorithm?

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  • Dijkstra’s algorithm and functions

    - by baris_a
    Hi guys, the question is: suppose I have an input function like sin(2-cos(3*A/B)^2.5)+0.756*(C*D+3-B) specified with a BNF, I will parse input using recursive descent algorithm, and then how can I use or change Dijkstra’s algorithm to handle this given function? After parsing this input function, I need to execute it with variable inputs, where Dijkstra’s algorithm should do the work. Thanks in advance. EDIT: May be I should ask also: What is the best practice or data structure to represent given function?

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  • Efficient algorithm for finding largest eigenpair of small general complex matrix

    - by mklassen
    I am looking for an efficient algorithm to find the largest eigenpair of a small, general (non-square, non-sparse, non-symmetric), complex matrix, A, of size m x n. By small I mean m and n is typically between 4 and 64 and usually around 16, but with m not equal to n. This problem is straight forward to solve with the general LAPACK SVD algorithms, i.e. gesvd or gesdd. However, as I am solving millions of these problems and only require the largest eigenpair, I am looking for a more efficient algorithm. Additionally, in my application the eigenvectors will generally be similar for all cases. This lead me to investigate Arnoldi iteration based methods, but I have neither found a good library nor algorithm that applies to my small general complex matrix. Is there an appropriate algorithm and/or library?

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  • Algorithm for Text Wrapping Within a Shape

    - by devongovett
    I am looking for an algorithm to wrap text within a non-rectangular shape, preferably based on the Knuth and Plass algorithm. The hardest part of this is that the lines may have different heights due to differing font sizes in the text. The image below is an example of what the algorithm should be able to generate. Thanks for any help!

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  • Clustering [assessment] algorithm with distance matrix as an input

    - by Max
    Can anyone suggest some clustering algorithm which can work with distance matrix as an input? Or the algorithm which can assess the "goodness" of the clustering also based on the distance matrix? At this moment I'm using a modification of Kruskal's algorithm (http://en.wikipedia.org/wiki/Kruskal%27s_algorithm) to split data into two clusters. It has a problem though. When the data has no distinct clusters the algorithm will still create two clusters with one cluster containing one element and the other containing all the rest. In this case I would rather have one cluster containing all the elements and another one which is empty. Are there any algorithms which are capable of doing this type of clustering? Are there any algorithms which can estimate how well the clustering was done or even better how many clusters are there in the data? The algorithms should work only with distance(similarity) matrices as an input.

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  • Dijkstra's algorithm: why does it work? (not how)

    - by BeeBand
    I understand what Dijkstra's algorithm is but I don't understand why it works. When selecting the next vertice to examine, why does Dijkstra's algorithm select the one with the smallest weight? Why not just select a vertex arbitrarily, since the algorithm visits all vertices anyway?

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  • Algorithm for matching partially filled words

    - by adnanhb
    Hello All, I am writing a game which when given a partially filled word, searches a dictionary and returns all the matching words. To that effect, I am trying to find an algorithm that can be used for the said purpose. For example, given - - a -, the algorithm will search a dictionary for all the words which have length 4 and have 'a' as the third letter. Is there such an algorithm already? If not, can somebody given a rough idea of how to design such an algorithm? Thanks in Advance.

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  • Minimal set of critical database operations

    - by Juan Carlos Coto
    In designing the data layer code for an application, I'm trying to determine if there is a minimal set of database operations (both single and combined) that are essential for proper application function (i.e. the database is left in an expected state after every data access call). Is there a way to determine the minimal set of database operations (functions, transactions, etc.) that are critical for an application to function correctly? How do I find it? Thanks very much!

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  • SQLAuthority News – Download Whitepaper – SQL Server 2008 R2 Analysis Services Operations Guide

    - by pinaldave
    SQL Server Analysis Service (SSAS) has been always interesting subject for research. Analysis Services cubes are a very powerful tool in the hands of the business intelligence (BI) developer. They provide an easy way to expose even large data models directly to business users. Microsoft has published very informative white paper on Analysis Services Operations Guide. This white paper is authored by Thomas Kejser, John Sirmon, and Denny Lee. In this guide you will find information on how to test and run Microsoft SQL Server Analysis Services in SQL Server 2005, SQL Server 2008, and SQL Server 2008 R2 in a production environment. The focus of this guide is how you can test, monitor, diagnose, and remove production issues on even the largest scaled cubes. This paper also provides guidance on how to configure the server for best possible performance. It is the goal of this guide to make your operations processes as painless as possible, and to have you run with the best possible performance without any additional development effort to your deployed cubes. In this guide, you will learn how to get the best out of your existing data model by making changes transparent to the data model and by making configuration changes that improve the user experience of the cube. Download SQL Server 2008 R2 Analysis Services Operations Guide Note: Abstract taken white paper. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, SQL White Papers, SQLAuthority News, T SQL, Technology

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  • Requirements Analysis in Game Development?

    - by Joey Green
    I'm a software engineering student with a focus on game development and am wondering how big of a part does requirement analysis play a part in game development? I'm asking because there is a class being offered and I could take it. It is all about requirements analysis. Here is a description: An in-depth study of current research and practice in requirements elicitation, requirements, analysis, requirements specification,requirements verification and validation, and requirements management. Would this type of knowledge be useful for an independent game developer?

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  • SSDT gotcha – Moving a file erases code analysis suppressions

    - by jamiet
    I discovered a little wrinkle in SSDT today that is worth knowing about if you are managing your database schemas using SSDT. In short, if a file is moved to a different folder in the project then any code analysis suppressions that reference that file will disappear from the suppression file. This makes sense if you think about it because the paths stored in the suppression file are no longer valid, but you probably won’t be aware of it until it happens to you. If you don’t know what code analysis is or you don’t know what the suppression file is then you can probably stop reading now, otherwise read on for a simple short demo. Let’s create a new project and add a stored procedure to it called sp_dummy. Naming stored procedures with a sp_ prefix is generally frowned upon and hence SSDT static code analysis will look for occurrences of this and flag them. So, the next thing we need to do is turn on static code analysis in the project properties: A subsequent build causes a code analysis warning as we might expect: Let’s suppose we actually don’t mind stored procedures with sp_ prefixes, we can just right-click on the message to suppress and get rid of it: That causes a suppression file to get created in our project: Notice that the suppression file contains a relative path to the file that has had the suppression placed upon it. Now if we simply move the file within our project to a new folder notice that the suppression that we just created gets removed from the suppression file: As I alluded above this behaviour is intuitive because the path originally stored in the suppression file is no longer relevant but you’re probably not going to be aware of it until it happens to you and messages that you thought you had suppressed start appearing again. Definitely one to be aware of. @Jamiet   

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