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  • IIS7 default document for urlMapped url throws 403 error

    - by MorningZ
    Hopefully this all makes sense: I have a Web Application project against an IIS7 server that is "theme-able" using different master pages. As a result of what I am trying to do, the root of the project has no aspx files, so I am using the web.config's ability to rewrite "~/default.aspx" to "~/themes/a/default.aspx" this works great as long as i type in "http://www.mysite.com/default.aspx", but typing just "http://www.mysite.com" results in a "403 - Forbidden: Access is denied" error I was hoping that the combination of urlMapping and default document would be smart enough to handle this, but it's not <system.webServer> <defaultDocument enabled="true"> <files> <clear /> <add value="default.aspx"/> </files> </defaultDocument> </system.webServer> i also tried <system.webServer> <defaultDocument enabled="true"> <files> <clear /> <add value="~/themes/a/default.aspx"/> </files> </defaultDocument> </system.webServer> to no avail I was hoping a browser would come in without a document defined, IIS7 would assume it was default.aspx, and then the urlMapping would map it accordingly, but nope any pointers? I've read a ton of posts here with similar issues, but not the exact issue

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  • Exporting to PNG from Adobe Illustrator cutting off edges

    - by Luther Baker
    I created a 40px x 40px image in Adobe Illustrator CS4. I saved as an .ai file and then tried to export as a PNG. Adobe Illustrator automatically crops the background and tightens the export to a rect around all the objects which if fine. In this case, I am not working edge to edge so my image is not quite 40px wide. But, unfortunately, Illustrator is not exporting the entire image. I end up with an image that is 34px wide. Indeed, the icon I draw starts on the left hand side but the right edge of my object cut off. Any ideas why this is happening? I can't imagine Illustrator CS4 can't correctly to export to PNG.

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  • Transparent PNG menu item backgrounds in IE6 with rollovers

    - by evh
    Hi I have been trying to do this for what feels like all my life I have a list menu with block display links, each link has a sliding doors png background image. I have used this javascript (http://www.ideashower.com/our_solutions/png-hover/) to implement the alphaimageloader fix for ie6 using a transparent gif. When I test it for the first time it works but if I click to a different page and then click back it doesn't work anymore - the menu completely disappears, I can get it to work again by duplicating the transparent gif and changing it's name, but again if I go to another page and then come back to it, it stops working and the menu dissappears. Is this a server caching issue or something like that. Any thoughts on this would be much appreciated! Thanks

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  • c# Bitmap.Save transparancy doesn't save in png

    - by kelton52
    I'm trying to save a Bitmap class that has transparancy as a png file with transparancy. I'm having no luck. The bitmap has transparancy, it just doesn't save with transparancy. this is what I'm doing bitmap setup Bitmap ret = new Bitmap(bWidth, bHeight, System.Drawing.Imaging.PixelFormat.Format32bppArgb); saveing ret.Save(filename, ImageFormat.Png); I also tried saving the file with a filestream, and that made no difference. When the image is in a Picture box the transparancy exists, but when I save i I just get a black background. I really don't want to use any 3rd party code, they found a way to do it, I'd like to also. thanks.

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  • Purpose of Explicit Default Constructors

    - by Dennis Zickefoose
    I recently noticed a class in C++0x that calls for an explicit default constructor. However, I'm failing to come up with a scenario in which a default constructor can be called implicitly. It seems like a rather pointless specifier. I thought maybe it would disallow Class c; in favor of Class c = Class(); but that does not appear to be the case. Some relevant quotes from the C++0x FCD, since it is easier for me to navigate [similar text exists in C++03, if not in the same places] 12.3.1.3 [class.conv.ctor] A default constructor may be an explicit constructor; such a constructor will be used to perform default-initialization or value initialization (8.5). It goes on to provide an example of an explicit default constructor, but it simply mimics the example I provided above. 8.5.6 [decl.init] To default-initialize an object of type T means: — if T is a (possibly cv-qualified) class type (Clause 9), the default constructor for T is called (and the initialization is ill-formed if T has no accessible default constructor); 8.5.7 [decl.init] To value-initialize an object of type T means: — if T is a (possibly cv-qualified) class type (Clause 9) with a user-provided constructor (12.1), then the default constructor for T is called (and the initialization is ill-formed if T has no accessible default constructor); In both cases, the standard calls for the default constructor to be called. But that is what would happen if the default constructor were non-explicit. For completeness sake: 8.5.11 [decl.init] If no initializer is specified for an object, the object is default-initialized; From what I can tell, this just leaves conversion from no data. Which doesn't make sense. The best I can come up with would be the following: void function(Class c); int main() { function(); //implicitly convert from no parameter to a single parameter } But obviously that isn't the way C++ handles default arguments. What else is there that would make explicit Class(); behave differently from Class();? The specific example that generated this question was std::function [20.8.14.2 func.wrap.func]. It requires several converting constructors, none of which are marked explicit, but the default constructor is.

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  • IE7,8 Alpha PNG fade

    - by dclowd9901
    Does anyone know what is causing this issue? http://i.imgur.com/z1pzh.png The div in question has a solid 1x1 alpha opaque png repeating in its background-image property, and it's supposed to be all one bg color, not that fading effect. It doesn't appear in FF, Opera or Chrome. If you need more details, I can provide some CSS, but I assure you the CSS is in order. If someone doesn't just out-and-out know why this is happening, they more than likely won't find an answer looking in the code.

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  • How to read default key value with dconf or gsettings?

    - by Zta
    I would like to know the default value of a dconf/gsettings key. My question is a followup of the question below: Where can I get a list of SCHEMA / PATH / KEY to use with gsettings? What I'm trying to do, so create a script that reads all my personal preferences so I can back them up and restore them. I plan to iterate though all keys, like the script above, see what keys have been changed from their default value, and make a note of these, that can be restored later. I see that the dconf-editor display the keys' default value, but I'd very much like to script this. Also, I don't see how parsing the schemas /usr/share/glib-2.0/schemas/ can be automated. Maybe someone can help? gsettings get-default|list-defaults would be nice =) (Geesh, it was much easier in the old days where you just kept your ~/.somethingrc in subversion ... =\ Based on the answer given below, I've updated the script to print schema, key, key's data type, default value, and actual value: #!/bin/bash for schema in $(gsettings list-schemas | sort); do for key in $(gsettings list-keys $schema | sort); do type="$(gsettings range $schema $key | tr "\n" " ")" default="$(XDG_CONFIG_HOME=/tmp/ gsettings get $schema $key | tr "\n" " ")" value="$(gsettings get $schema $key | tr "\n" " ")" echo "$schema :: $key :: $type :: $default :: $value" done done This workaround basically covers what I need. I'll continue working on the backup scrip from here.

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  • Why are PNG-8 files mangled when opened in Photoshop?

    - by Daniel Beardsley
    Why are some 32 bit PNGs opened in Photoshop with Indexed Colors and no transparency? For instance, I grabbed a png icon file of the Stack Overflow logo at: http://blog.stackoverflow.com/wp-content/uploads/icon-so.png When opening it in Photoshop CS3, it apparently treats it as indexed color and gets rid of the alpha channel. The image on the right is a screen grab of the icon. Changing the Image mode in Photoshop to RGB doesn't change the image at all. I've tried this with a few other PNGs and it seems hit or miss. When viewed in other programs, it displays fine. left:png opened in Photoshop, right:screen grab of png from browser What gives?, does Photoshop not interpret the PNG file format correctly?

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  • Windows 7 DHCP Default Gateway not Overridden by manual Default Gateway

    - by dgwilson
    We have recently installed Windows 7 for student computers. All student computers must be routed through our content filter which is located at 192.168.0.63. This was done in WinXP by adding a Default Gateway in the network adapter settings TCP/IP Properties Advanced Default Gateway. All teacher computers are routed through the DHCP assigned Default Gateway of 192.168.0.1. In WinXP the dhcp default gateway was correctly overridden by this manual setting. In Win7 it appears that the dhcp default gateway is retained and the manual one is added to the list so that there are two with the dhcp one having the primary metric. I have tried several ways to remove the dhcp default gateway such as, running the "route delete 0.0.0.0 192.168.0.1" command. Doing this from an administrator command prompt works but it just resets upon reboot. I've tried adding this command to the registry's Run section but it seems to run as a non-administrator and therefore will not complete successfully. Is there any way to prevent this and force the manual default gateway to override the dhcp one? Or to remove the dhcp assigned one automatically on boot/login? HELP! We CANNOT allow student computers to connect to the internet without going through the content filter.

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  • Windows 7 DHCP Default Gateway not Overridden by manual Default Gateway

    - by dgwilson
    We have recently installed Windows 7 for student computers. All student computers must be routed through our content filter which is located at 192.168.0.63. This was done in WinXP by adding a Default Gateway in the network adapter settings TCP/IP Properties Advanced Default Gateway. All teacher computers are routed through the DHCP assigned Default Gateway of 192.168.0.1. In WinXP the dhcp default gateway was correctly overridden by this manual setting. In Win7 it appears that the dhcp default gateway is retained and the manual one is added to the list so that there are two with the dhcp one having the primary metric. I have tried several ways to remove the dhcp default gateway such as, running the "route delete 0.0.0.0 192.168.0.1" command. Doing this from an administrator command prompt works but it just resets upon reboot. I've tried adding this command to the registry's Run section but it seems to run as a non-administrator and therefore will not complete successfully. Is there any way to prevent this and force the manual default gateway to override the dhcp one? Or to remove the dhcp assigned one automatically on boot/login? HELP! We CANNOT allow student computers to connect to the internet without going through the content filter.

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  • GDI+ crashes when loading PNG from IStream

    - by konforce
    I wrote something to load PNG files from a custom C++ IStream via GDI+. It worked great until I ran it on Vista machines. Crashes every time. When compiled on VS 2008, I found that inserting code into the IStream::AddRef method, such as a cout, made the problem go away. When compiling with VS 2010, it still crashes regardless of that. I stripped the program down to its basics. I copied a FileStream straight from Microsoft's documentation. It can load PNGs when using Bitmap::FromFile. It can load JPEGs, GIFs, and BMPs via FromFile or FromStream. So in short: on Vista, PNG files loaded via Bitmap::FromStream crash. #pragma comment(lib, "gdiplus.lib") #include <iostream> #include <objidl.h> #include <gdiplus.h> class FileStream : public IStream { public: FileStream(HANDLE hFile) { _refcount = 1; _hFile = hFile; } ~FileStream() { if (_hFile != INVALID_HANDLE_VALUE) { ::CloseHandle(_hFile); } } public: HRESULT static OpenFile(LPCWSTR pName, IStream ** ppStream, bool fWrite) { HANDLE hFile = ::CreateFileW(pName, fWrite ? GENERIC_WRITE : GENERIC_READ, FILE_SHARE_READ, NULL, fWrite ? CREATE_ALWAYS : OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); if (hFile == INVALID_HANDLE_VALUE) return HRESULT_FROM_WIN32(GetLastError()); *ppStream = new FileStream(hFile); if(*ppStream == NULL) CloseHandle(hFile); return S_OK; } virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, void ** ppvObject) { if (iid == __uuidof(IUnknown) || iid == __uuidof(IStream) || iid == __uuidof(ISequentialStream)) { *ppvObject = static_cast<IStream*>(this); AddRef(); return S_OK; } else return E_NOINTERFACE; } virtual ULONG STDMETHODCALLTYPE AddRef(void) { return (ULONG)InterlockedIncrement(&_refcount); } virtual ULONG STDMETHODCALLTYPE Release(void) { ULONG res = (ULONG) InterlockedDecrement(&_refcount); if (res == 0) delete this; return res; } // ISequentialStream Interface public: virtual HRESULT STDMETHODCALLTYPE Read(void* pv, ULONG cb, ULONG* pcbRead) { ULONG local_pcbRead; BOOL rc = ReadFile(_hFile, pv, cb, &local_pcbRead, NULL); if (pcbRead) *pcbRead = local_pcbRead; return (rc) ? S_OK : HRESULT_FROM_WIN32(GetLastError()); } virtual HRESULT STDMETHODCALLTYPE Write(void const* pv, ULONG cb, ULONG* pcbWritten) { BOOL rc = WriteFile(_hFile, pv, cb, pcbWritten, NULL); return rc ? S_OK : HRESULT_FROM_WIN32(GetLastError()); } // IStream Interface public: virtual HRESULT STDMETHODCALLTYPE SetSize(ULARGE_INTEGER) { return E_NOTIMPL; } virtual HRESULT STDMETHODCALLTYPE CopyTo(IStream*, ULARGE_INTEGER, ULARGE_INTEGER*, ULARGE_INTEGER*) { return E_NOTIMPL; } virtual HRESULT STDMETHODCALLTYPE Commit(DWORD) { return E_NOTIMPL; } virtual HRESULT STDMETHODCALLTYPE Revert(void) { return E_NOTIMPL; } virtual HRESULT STDMETHODCALLTYPE LockRegion(ULARGE_INTEGER, ULARGE_INTEGER, DWORD) { return E_NOTIMPL; } virtual HRESULT STDMETHODCALLTYPE UnlockRegion(ULARGE_INTEGER, ULARGE_INTEGER, DWORD) { return E_NOTIMPL; } virtual HRESULT STDMETHODCALLTYPE Clone(IStream **) { return E_NOTIMPL; } virtual HRESULT STDMETHODCALLTYPE Seek(LARGE_INTEGER liDistanceToMove, DWORD dwOrigin, ULARGE_INTEGER* lpNewFilePointer) { DWORD dwMoveMethod; switch(dwOrigin) { case STREAM_SEEK_SET: dwMoveMethod = FILE_BEGIN; break; case STREAM_SEEK_CUR: dwMoveMethod = FILE_CURRENT; break; case STREAM_SEEK_END: dwMoveMethod = FILE_END; break; default: return STG_E_INVALIDFUNCTION; break; } if (SetFilePointerEx(_hFile, liDistanceToMove, (PLARGE_INTEGER) lpNewFilePointer, dwMoveMethod) == 0) return HRESULT_FROM_WIN32(GetLastError()); return S_OK; } virtual HRESULT STDMETHODCALLTYPE Stat(STATSTG* pStatstg, DWORD grfStatFlag) { if (GetFileSizeEx(_hFile, (PLARGE_INTEGER) &pStatstg->cbSize) == 0) return HRESULT_FROM_WIN32(GetLastError()); return S_OK; } private: volatile HANDLE _hFile; volatile LONG _refcount; }; #define USE_STREAM int main() { Gdiplus::GdiplusStartupInput gdiplusStartupInput; ULONG_PTR gdiplusToken; Gdiplus::GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL); Gdiplus::Bitmap *bmp; #ifndef USE_STREAM bmp = Gdiplus::Bitmap::FromFile(L"test.png", false); if (!bmp) { std::cerr << " Unable to open image file." << std::endl; return 1; } #else IStream *s; if (FileStream::OpenFile(L"test.png", &s, false) != S_OK) { std::cerr << "Unable to open image file." << std::endl; return 1; } bmp = Gdiplus::Bitmap::FromStream(s, false); #endif std::cout << "Image is " << bmp->GetWidth() << " by " << bmp->GetHeight() << std::endl; Gdiplus::GdiplusShutdown(gdiplusToken); #ifdef USE_STREAM s->Release(); #endif return 0; } Tracing and debugging, shows that it does make some calls to the IStream class. It crashes inside of lastResult = DllExports::GdipCreateBitmapFromStream(stream, &bitmap); from GdiPlusBitmap.h, which is a static inline wrapper over the flat API. Other than the reference counting, the only IStream methods it calls is stat (for file size), read, and seek. Call stack looks like: ntdll.dll!_DbgBreakPoint@0() + 0x1 bytes ntdll.dll!_RtlpBreakPointHeap@4() + 0x28 bytes ntdll.dll!_RtlpValidateHeapEntry@12() + 0x70a3c bytes ntdll.dll!_RtlDebugFreeHeap@12() + 0x9a bytes ntdll.dll!@RtlpFreeHeap@16() + 0x13cdd bytes ntdll.dll!_RtlFreeHeap@12() + 0x2e49 bytes kernel32.dll!_HeapFree@12() + 0x14 bytes ole32.dll!CRetailMalloc_Free() + 0x1c bytes ole32.dll!_CoTaskMemFree@4() + 0x13 bytes GdiPlus.dll!GpPngDecoder::GetImageInfo() + 0x68 bytes GdiPlus.dll!GpDecodedImage::InternalGetImageInfo() + 0x3c bytes GdiPlus.dll!GpDecodedImage::GetImageInfo() + 0x18 bytes GdiPlus.dll!CopyOnWriteBitmap::CopyOnWriteBitmap() + 0x49 bytes GdiPlus.dll!CopyOnWriteBitmap::Create() + 0x1d bytes GdiPlus.dll!GpBitmap::GpBitmap() + 0x2c bytes I was unable to find anybody else with the same problem, so I assume there's something wrong with my implementation...

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  • GDI+ & Delphi, PNG resource, DrawImage, ColorConversion -> Out of Memory

    - by Paul
    I have started to toy around with GDI+ in Delphi 2009. Among the things that I wanted to do was to load a PNG resource and apply a Color Conversion to it when drawing it to the Graphics object. I am using the code provided in http://www.bilsen.com/gdiplus/. To do that I just added a new constructor to TGPBitmap that uses the same code found in <www.codeproject.com>/KB/GDI-plus/cgdiplusbitmap.aspx (C++) or <www.masm32.com>/board/index.php?topic=10191.0 (MASM) converted to Delphi. For reference, the converted code is as follows: constructor TGPBitmap.Create(const Instance: HInst; const PngName: String; dummy : PngResource_t); const cPngType : string = 'PNG'; var hResource : HRSRC; imageSize : DWORD; pResourceData : Pointer; hBuffer : HGLOBAL; pBuffer : Pointer; pStream : IStream; begin inherited Create; hResource := FindResource(Instance, PWideChar(PngName), PWideChar(cPngType)); if hResource = 0 then Exit; imageSize := SizeofResource(Instance, hResource); if imageSize = 0 then Exit; pResourceData := LockResource(LoadResource(Instance, hResource)); if pResourceData = nil then Exit; hBuffer := GlobalAlloc(GMEM_MOVEABLE, imageSize); if hBuffer <> 0 then begin try pBuffer := GlobalLock(hBuffer); if pBuffer <> nil then begin try CopyMemory(pBuffer, pResourceData, imageSize); if CreateStreamOnHGlobal(hBuffer, FALSE, pStream) = S_OK then begin GdipCheck(GdipCreateBitmapFromStream(pStream, FNativeHandle)); end; finally GlobalUnlock(hBuffer); pStream := nil; end; end; finally GlobalFree(hBuffer); end; end; end; The code seems to work fine as I am able to draw the loaded image without any problems. However, if I try to apply a Color Conversion when drawing it, then I get a lovely error: (GDI+ Error) Out of Memory. If I load the bitmap from a file, or if I create a temporary to which I draw the initial bitmap and then use the temporary, then it works just fine. What bugs me is that if I take the C++ project from codeproject, add the same PNG as resource and use the same color conversion (in other words, do the exact same thing I am doing in Delphi in the same order and with the same function calls that happen to go to the same DLL), then it works. The C++ code looks like this: const Gdiplus::ColorMatrix cTrMatrix = { { {1.0, 0.0, 0.0, 0.0, 0.0}, {0.0, 1.0, 0.0, 0.0, 0.0}, {0.0, 0.0, 1.0, 0.0, 0.0}, {0.0, 0.0, 0.0, 0.5, 0.0}, {0.0, 0.0, 0.0, 0.0, 1.0} } }; Gdiplus::ImageAttributes imgAttrs; imgAttrs.SetColorMatrix(&cTrMatrix, Gdiplus::ColorMatrixFlagsDefault, Gdiplus::ColorAdjustTypeBitmap); graphics.DrawImage(*pBitmap, Gdiplus::Rect(0, 0, pBitmap->m_pBitmap->GetWidth(), pBitmap->m_pBitmap->GetHeight()), 0, 0, pBitmap->m_pBitmap->GetWidth(), pBitmap->m_pBitmap->GetHeight(), Gdiplus::UnitPixel, &imgAttrs); The Delphi counterpart is: const cTrMatrix: TGPColorMatrix = ( M: ((1.0, 0.0, 0.0, 0.0, 0.0), (0.0, 1.0, 0.0, 0.0, 0.0), (0.0, 0.0, 1.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.5, 0.0), (0.0, 0.0, 0.0, 0.0, 1.0))); var lImgAttrTr : IGPImageAttributes; lBitmap : IGPBitmap; begin // ... lImgAttrTr := TGPImageAttributes.Create; lImgAttrTr.SetColorMatrix(cTrMatrix, ColorMatrixFlagsDefault, ColorAdjustTypeBitmap); aGraphics.DrawImage ( lBitmap, TGPRect.Create ( 0, 0, lBitmap.Width, lBitmap.Height ), 0, 0, lBitmap.Width, lBitmap.Height, UnitPixel, lImgAttrTr ); I am completely clueless as to what may be causing the issue, and Google has not been of any help. Any ideas, comments and explanations are highly appreciated.

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  • PNG Transparency Problems in IE8

    - by user138777
    I'm having problems with a transparent PNG image showing black dithered pixel artifacts around the edge of the non transparent part of the image. It only does this in Internet Explorer and it only does it from a Javascript file it is used in. Here's what I'm talking about... http://70.86.157.71/test/test3.htm (link now dead) ...notice the girl in the bottom right corner. She has artifacts around her in IE8 (I haven't tested it in previous versions of IE, but I'm assuming it probably does the same). It works perfectly in Firefox and Chrome. The image is loaded from a Javascript file to produce the mouseover effect. If you load the image all by itself, it works fine. Here's the image... http://70.86.157.71/test/consultant2.png Does anyone know how to fix this? The image was produced in Photoshop CS3. I've read things about removing the Gama, but that apparently was in previous versions of Photoshop and when I load it in TweakPNG, it doesn't have Gama. Please help!

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  • png image blurry when loaded onto texture

    - by Chris
    I have created a png image in photoshop with transparencies that I have loaded into and OpenGL program. I have binded it to a texture and in the program the picture looks blurry and I'm not sure why. Loading Code // Texture loading object nv::Image title; // Return true on success if(title.loadImageFromFile("test.png")) { glGenTextures(1, &titleTex); glBindTexture(GL_TEXTURE_2D, titleTex); glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); glTexImage2D(GL_TEXTURE_2D, 0, title.getInternalFormat(), title.getWidth(), title.getHeight(), 0, title.getFormat(), title.getType(), title.getLevel(0)); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 16.0f); } else MessageBox(NULL, "Failed to load texture", "End of the world", MB_OK | MB_ICONINFORMATION); Display Code glEnable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glBindTexture(GL_TEXTURE_2D, titleTex); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glTranslatef(-800, 0, 0.0); glColor3f(1,1,1); glBegin(GL_QUADS); glTexCoord2f(0.0, 0.0); glVertex2f(0,0); glTexCoord2f(0.0, 1.0); glVertex2f(0,600); glTexCoord2f(1.0, 1.0); glVertex2f(1600,600); glTexCoord2f(1.0, 0.0); glVertex2f(1600,0); glEnd(); glDisable(GL_BLEND); glDisable(GL_TEXTURE_2D);

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  • Rotating png images using css in IE

    - by Ernest Shulikovski
    Here is a mockup for something called "Diversity Disc": http://diversity.iest.pl/ It is just three disks that you can rotate and read "results". I am using there just four png images, and rotate using jQuery f.i: $.fn.rleft = function() { return this.animate({ rotate: '-=45deg' }); }; It works not so bad in most new browser. But in all versions of IE things go terribly wrong. There is problem with rotation, and with png: after rotation, there is happening something very ugly with alpha transparency of those images. So my question is, is this possible to make it work in IE 8 and 7 (and, more or less IE 6?). If no I will be forced to order it in Flash. But I would like first to try to do it using just css and javascript (svg?). So what I am doing wrong? Do you have any tips, for using different technology, or js library? Thank you in advance for any answers.

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  • Convert SVG image with filters to PNG /PDF

    - by user1599669
    I have the following svg image to the png image & pdf image with 300 DPI. <svg width="640" height="480" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"> <!-- Created with SVG-edit - http://svg-edit.googlecode.com/ --> <defs> <filter height="200%" width="200%" y="-50%" x="-50%" id="svg_1_blur"> <feGaussianBlur stdDeviation="10" in="SourceGraphic"/> </filter> </defs> <g> <title>Layer 1</title> <image filter="url(#svg_1_blur)" xlink:href="images/logo.png" id="svg_1" height="162.999996" width="223.999992" y="99" x="185"/> <text xml:space="preserve" text-anchor="middle" font-family="serif" font-size="24" id="svg_2" y="210" x="289" stroke-width="0" stroke="#000000" fill="#000000">sdfdsdsfsdf</text> </g> </svg> I want to do this using PHP and I have applied filters to the blur filter to the image and I want to retain that. Also I have problem in viewing this image in the IE, because it doesn't show the blur effect on IE9. Any suggestions?

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  • Configuring default gateway returned by dhcp server

    - by comp1mp
    Hello, I have a machine which connects via ethernet to a private LAN, and wireless to a network which provides internet connectivity. The private LAN uses a wireless router to perform DHCP. The problem is that the wireless and NIC adapters have different default gateways. The default gateway for the private LAN has a lower adapter metric, and is thus chosen by the routing algorithm. I am thus unable to browse the internet when connected to both adapters. The following link has a solution for manually setting the adapter metric to a high number. http://superuser.com/questions/77822/how-to-tell-windows-7-to-ignore-a-default-gateway I was hoping to find a different solution. Does any one know of a router that allows you to configure its DHCP server to return an empty default gateway? I cannot find such an option for my linksys wrt300n. Configuring a static ip address with no default gateway does work, however I would like to use DHCP if possible. Does anyone know of a different way to specify a default gateway for a windows 7 machine with multiple network adapters without mucking with the adapter metric? Thanks, Matthew

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  • jquery toggle and transprent PNG

    - by tony noriega
    i have a jquery toggle that animates and displays a DIV. i have a transparent PNG , drop shadow type background image, and when it first appears, i see a black background then it dissapears once the image loads... is there a way around that? is that a bug? i have it animating slow, so maybe that has something to do with it... should i just make it show()?

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