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  • Vertex buffer acting strange? [on hold]

    - by Ryan Capote
    I'm having a strange problem, and I don't know what could be causing it. My current code is identical to how I've done this before. I'm trying to render a rectangle using VBO and orthographic projection.   My results:     What I expect: 3x3 rectangle in the top left corner   #include <stdio.h> #include <GL\glew.h> #include <GLFW\glfw3.h> #include "lodepng.h"   static const int FALSE = 0; static const int TRUE = 1;   static const char* VERT_SHADER =     "#version 330\n"       "layout(location=0) in vec4 VertexPosition; "     "layout(location=1) in vec2 UV;"     "uniform mat4 uProjectionMatrix;"     /*"out vec2 TexCoords;"*/       "void main(void) {"     "    gl_Position = uProjectionMatrix*VertexPosition;"     /*"    TexCoords = UV;"*/     "}";   static const char* FRAG_SHADER =     "#version 330\n"       /*"uniform sampler2D uDiffuseTexture;"     "uniform vec4 uColor;"     "in vec2 TexCoords;"*/     "out vec4 FragColor;"       "void main(void) {"    /* "    vec4 texel = texture2D(uDiffuseTexture, TexCoords);"     "    if(texel.a <= 0) {"     "         discard;"     "    }"     "    FragColor = texel;"*/     "    FragColor = vec4(1.f);"     "}";   static int g_running; static GLFWwindow *gl_window; static float gl_projectionMatrix[16];   /*     Structures */ typedef struct _Vertex {     float x, y, z, w;     float u, v; } Vertex;   typedef struct _Position {     float x, y; } Position;   typedef struct _Bitmap {     unsigned char *pixels;     unsigned int width, height; } Bitmap;   typedef struct _Texture {     GLuint id;     unsigned int width, height; } Texture;   typedef struct _VertexBuffer {     GLuint bufferObj, vertexArray; } VertexBuffer;   typedef struct _ShaderProgram {     GLuint vertexShader, fragmentShader, program; } ShaderProgram;   /*   http://en.wikipedia.org/wiki/Orthographic_projection */ void createOrthoProjection(float *projection, float width, float height, float far, float near)  {       const float left = 0;     const float right = width;     const float top = 0;     const float bottom = height;          projection[0] = 2.f / (right - left);     projection[1] = 0.f;     projection[2] = 0.f;     projection[3] = -(right+left) / (right-left);     projection[4] = 0.f;     projection[5] = 2.f / (top - bottom);     projection[6] = 0.f;     projection[7] = -(top + bottom) / (top - bottom);     projection[8] = 0.f;     projection[9] = 0.f;     projection[10] = -2.f / (far-near);     projection[11] = (far+near)/(far-near);     projection[12] = 0.f;     projection[13] = 0.f;     projection[14] = 0.f;     projection[15] = 1.f; }   /*     Textures */ void loadBitmap(const char *filename, Bitmap *bitmap, int *success) {     int error = lodepng_decode32_file(&bitmap->pixels, &bitmap->width, &bitmap->height, filename);       if (error != 0) {         printf("Failed to load bitmap. ");         printf(lodepng_error_text(error));         success = FALSE;         return;     } }   void destroyBitmap(Bitmap *bitmap) {     free(bitmap->pixels); }   void createTexture(Texture *texture, const Bitmap *bitmap) {     texture->id = 0;     glGenTextures(1, &texture->id);     glBindTexture(GL_TEXTURE_2D, texture);       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);       glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->width, bitmap->height, 0,              GL_RGBA, GL_UNSIGNED_BYTE, bitmap->pixels);       glBindTexture(GL_TEXTURE_2D, 0); }   void destroyTexture(Texture *texture) {     glDeleteTextures(1, &texture->id);     texture->id = 0; }   /*     Vertex Buffer */ void createVertexBuffer(VertexBuffer *vertexBuffer, Vertex *vertices) {     glGenBuffers(1, &vertexBuffer->bufferObj);     glGenVertexArrays(1, &vertexBuffer->vertexArray);     glBindVertexArray(vertexBuffer->vertexArray);       glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer->bufferObj);     glBufferData(GL_ARRAY_BUFFER, sizeof(Vertex) * 6, (const GLvoid*)vertices, GL_STATIC_DRAW);       const unsigned int uvOffset = sizeof(float) * 4;       glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), 0);     glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (GLvoid*)uvOffset);       glEnableVertexAttribArray(0);     glEnableVertexAttribArray(1);       glBindBuffer(GL_ARRAY_BUFFER, 0);     glBindVertexArray(0); }   void destroyVertexBuffer(VertexBuffer *vertexBuffer) {     glDeleteBuffers(1, &vertexBuffer->bufferObj);     glDeleteVertexArrays(1, &vertexBuffer->vertexArray); }   void bindVertexBuffer(VertexBuffer *vertexBuffer) {     glBindVertexArray(vertexBuffer->vertexArray);     glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer->bufferObj); }   void drawVertexBufferMode(GLenum mode) {     glDrawArrays(mode, 0, 6); }   void drawVertexBuffer() {     drawVertexBufferMode(GL_TRIANGLES); }   void unbindVertexBuffer() {     glBindVertexArray(0);     glBindBuffer(GL_ARRAY_BUFFER, 0); }   /*     Shaders */ void compileShader(ShaderProgram *shaderProgram, const char *vertexSrc, const char *fragSrc) {     GLenum err;     shaderProgram->vertexShader = glCreateShader(GL_VERTEX_SHADER);     shaderProgram->fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);       if (shaderProgram->vertexShader == 0) {         printf("Failed to create vertex shader.");         return;     }       if (shaderProgram->fragmentShader == 0) {         printf("Failed to create fragment shader.");         return;     }       glShaderSource(shaderProgram->vertexShader, 1, &vertexSrc, NULL);     glCompileShader(shaderProgram->vertexShader);     glGetShaderiv(shaderProgram->vertexShader, GL_COMPILE_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to compile vertex shader.");         return;     }       glShaderSource(shaderProgram->fragmentShader, 1, &fragSrc, NULL);     glCompileShader(shaderProgram->fragmentShader);     glGetShaderiv(shaderProgram->fragmentShader, GL_COMPILE_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to compile fragment shader.");         return;     }       shaderProgram->program = glCreateProgram();     glAttachShader(shaderProgram->program, shaderProgram->vertexShader);     glAttachShader(shaderProgram->program, shaderProgram->fragmentShader);     glLinkProgram(shaderProgram->program);          glGetProgramiv(shaderProgram->program, GL_LINK_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to link shader.");         return;     } }   void destroyShader(ShaderProgram *shaderProgram) {     glDetachShader(shaderProgram->program, shaderProgram->vertexShader);     glDetachShader(shaderProgram->program, shaderProgram->fragmentShader);       glDeleteShader(shaderProgram->vertexShader);     glDeleteShader(shaderProgram->fragmentShader);       glDeleteProgram(shaderProgram->program); }   GLuint getUniformLocation(const char *name, ShaderProgram *program) {     GLuint result = 0;     result = glGetUniformLocation(program->program, name);       return result; }   void setUniformMatrix(float *matrix, const char *name, ShaderProgram *program) {     GLuint loc = getUniformLocation(name, program);       if (loc == -1) {         printf("Failed to get uniform location in setUniformMatrix.\n");         return;     }       glUniformMatrix4fv(loc, 1, GL_FALSE, matrix); }   /*     General functions */ static int isRunning() {     return g_running && !glfwWindowShouldClose(gl_window); }   static void initializeGLFW(GLFWwindow **window, int width, int height, int *success) {     if (!glfwInit()) {         printf("Failed it inialize GLFW.");         *success = FALSE;        return;     }          glfwWindowHint(GLFW_RESIZABLE, 0);     *window = glfwCreateWindow(width, height, "Alignments", NULL, NULL);          if (!*window) {         printf("Failed to create window.");         glfwTerminate();         *success = FALSE;         return;     }          glfwMakeContextCurrent(*window);       GLenum glewErr = glewInit();     if (glewErr != GLEW_OK) {         printf("Failed to initialize GLEW.");         printf(glewGetErrorString(glewErr));         *success = FALSE;         return;     }       glClearColor(0.f, 0.f, 0.f, 1.f);     glViewport(0, 0, width, height);     *success = TRUE; }   int main(int argc, char **argv) {          int err = FALSE;     initializeGLFW(&gl_window, 480, 320, &err);     glDisable(GL_DEPTH_TEST);     if (err == FALSE) {         return 1;     }          createOrthoProjection(gl_projectionMatrix, 480.f, 320.f, 0.f, 1.f);          g_running = TRUE;          ShaderProgram shader;     compileShader(&shader, VERT_SHADER, FRAG_SHADER);     glUseProgram(shader.program);     setUniformMatrix(&gl_projectionMatrix, "uProjectionMatrix", &shader);       Vertex rectangle[6];     VertexBuffer vbo;     rectangle[0] = (Vertex){0.f, 0.f, 0.f, 1.f, 0.f, 0.f}; // Top left     rectangle[1] = (Vertex){3.f, 0.f, 0.f, 1.f, 1.f, 0.f}; // Top right     rectangle[2] = (Vertex){0.f, 3.f, 0.f, 1.f, 0.f, 1.f}; // Bottom left     rectangle[3] = (Vertex){3.f, 0.f, 0.f, 1.f, 1.f, 0.f}; // Top left     rectangle[4] = (Vertex){0.f, 3.f, 0.f, 1.f, 0.f, 1.f}; // Bottom left     rectangle[5] = (Vertex){3.f, 3.f, 0.f, 1.f, 1.f, 1.f}; // Bottom right       createVertexBuffer(&vbo, &rectangle);            bindVertexBuffer(&vbo);          while (isRunning()) {         glClear(GL_COLOR_BUFFER_BIT);         glfwPollEvents();                    drawVertexBuffer();                    glfwSwapBuffers(gl_window);     }          unbindVertexBuffer(&vbo);       glUseProgram(0);     destroyShader(&shader);     destroyVertexBuffer(&vbo);     glfwTerminate();     return 0; }

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  • Please recommend a patterns book for iOS development

    - by Brett Ryan
    I've read several books on iOS development and Objective-C, however what a lot of them teach is how to work with interfaces and all contain the model inside the view controller, i.e. a UITableViewController based view will simply have an NSArray as it's model. I'm interested in what the best practices are for designing the structure of an application. Specifically I'm interested in best practices for the following: How to separate a model from the view controller. I think I know how to do this by simply replacing the NSArray style example with a specific model object, however what I do not know how to do is alert the view when the model changes. For example in .NET I would solve this by conforming to INotifyPropertyChanged and databinding, and similarly with Java I would use PropertyChangeListener. How to create a service model for my domain objects. For example I want to learn the best way to create a service for a hypothetical Widget object to manage an internal DB and also services for communicating with remote endpoints. I need to learn the best ways to do this in a way that interface components can subscribe to events such as widgetUpdated. These services should be singleton classes and some how dependency injected into model/controller objects. Books I've read so far are: Programming in Objective-C (4th Edition) Beginning iOS 5 Development: Exploring the iOS SDK The iOS 5 Developer's Cookbook: Expanded Electronic Edition: Essentials and Advanced Recipes for iOS Programmers Learn Objective-C on the Mac: For OS X and iOS I've also purchased the following updated books but not yet read them. The Core iOS 6 Developer's Cookbook (4th edition Programming in Objective-C (5th Edition) I come from a Java and C# background with 15 years experience, I understand that many of the ways I would do things in these languages may not fit to the ObjC way of developing applications. Any guidance on the topic is very much appreciated.

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  • LibreOffice Icons are blurry

    - by Ryan McClure
    My LibreOffice icons for the individual apps are fine, they look great in both the launcher and the switcher. Yet, if I open the apps from the main LibreOffice program or if I open the document that I want to edit (And it opens its own "icon" as it always does), the icon is incredibly blurry. Here's what it looks like: On the launcher, I put the actual Calc and Impress launchers and on their left is the icons opened from a document. I know they aren't "blurry" as much as they are smaller. What should I do to remedy this? They are the same in the switcher (I can't find a way to take a screenshot of the switcher) Edit: I changed my Unity plugin from Rotated to standard, and the problem is still there; so, it isn't a Rotated bug.

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  • Server side C# MVC with AngularJS

    - by Ryan Langton
    I like using .NET MVC and have used it quite a bit in the past. I have also built SPA's using AngularJS with no page loads other than the initial one. I think I want to use a blend of the two in many cases. Set up the application initially using .NET MVC and set up routing server side. Then set up each page as a mini-SPA. These pages can be quite complex with a lot of client side functionality. My confusion comes in how to handle the model-view binding using both .NET MVC and the AngularJS scope. Do I avoid the use of razor Html helpers? The Html helpers create the markup behind the scene so it could get messy trying to add angularjs tags using the helpers. So how to add ng-model for example to @Html.TextBoxFor(x = x.Name). Also ng-repeat wouldn't work because I'm not loading my model into the scope, right? I'd still want to use a c# foreach loop? Where do I draw the lines of separation? Has anyone gotten .NET MVC and AngularJS to play nicely together and what are your architectural suggestions to do so?

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  • A Quantity class with units

    - by Ryan Ohs
    Goals Create a class that associates a numeric quantity with a unit of measurement. Provide support for simple arithmetic and comparison operations. Implementation An immutable class (Could have been struct but I may try inheritance later) Unit is stored in an enumeration Supported operations: Addition w/ like units Subtraction w/ like units Multiplication by scalar Division by scalar Modulus by scalar Equals() >, >=, <, <=, == IComparable ToString() Implicit cast to Decimal The Source The souce can be downloaded from Github. Notes This class does not support any arithmetic that would modify the unit. This class is not suitable for manipulating currencies. Future Ideas Have a CompositeQuantity class that would allow quantities with unlike units to be combined. Similar currency class with support for allocations/distributions. Provide conversion between units. (Actually I think this would be best placed in an external service. Many situations I deal with require some sort of dynamic conversion ratio.)

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  • Mac host and Ubuntu guest on virtual box shared folder issue

    - by Thomas Ryan
    I have set up ubuntu server on virtual box on my mac. I created a shared folder which appears to be saved and visible in the configuration section on virtual box for the ubuntu server machine. My only issue is I don't know where this is or how to access it from inside ubuntu server. Does it get it's own directory or do I have to create some sort of a sym-link? If I do need to manually tell it to look in the mac for the file how do I reference the mac machine?

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  • Chmod 777 to a folder and all contents on Apache web server

    - by Ryan Murphy
    I have just got new hosting for my website and I have a directory /www which I put all my website files within and a folder in that directory called 'store'. Within 'store' is several files and folders, I want to give the folder 'store' and all files and folders within the 'store' folder all permissions. How do I do this? I am guessing via .htaccess. I have tried inserting chmod 777 -R /store Into the .htaccess file but didn't work. Threw a big on screen error at me. I want to make all the files and folders within /store writable.

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  • What is the most accurate/frequent report on browser usage on the Internet?

    - by Ryan Hayes
    I'm determining which browsers a new site should support. I'm looking for a respected and accurate (as possible) report on the browser versions that are currently in use. This report should, at minimum cover the % of people who use what browsers, and versions of that browser. Is there a widely accepted source for this kind of report? If so, are they regularly released and available for free? Bonus points for other metrics such as breaking down by OS, Flash versions, JS versions, etc.

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  • Does UX matter for enterprise software?

    - by Ryan
    I've come to notice that a lot of software that companies use for managing things like time, expenses, setting up phone systems, etc is very non-intuitive from a user experience point of view. I know personally I waste a lot of time just trying to figure out how to navigate these systems, especially if I don't have a co-worker close by who I can bug to help me out. The help files are usually just as bad as the user interface itself. Are companies that complacent or are there just not any comparable enterprise products out there which do the job for these sorts of tasks? It seems that on the consumer side there is plenty of market opportunity for creating better user experiences, but how about for enterprise software? Obviously a certain level of slickness is not going to matter to a company, but when a better UX design translates to time saved, it's hard to argue against that. Edit: I'm not referring to in-house applications, but rather off the shelf systems from large software companies.

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  • Business Analyst role in development process

    - by Ryan
    I work as a business analyst and I currently oversee much of the development efforts of an internal project. I'm responsible for the requirements, specs, and overall testing. I work closely with the developers (onshore and offshore). The offshore team produces all of the reports. Version 1.0 had a 9 month development cycle and I had about 4-5 months to test all the reports. There was the usual back and forth to get the implementation right. Version 2.0 had a much shorter development cycle (3 months). I received the first version of the reports about 3 weeks ago and noticed a lot of things wrong with it. Many of the requirements were wrong and the performance of the queries was horrendous at 5x - 6x longer than it should have been. The onshore lead developer was out and did not supervise the offshore development team in generating the reports. Without consulting management, I took a look at the SQL in the reports and was able to improve performance greatly (by a factor of 6x) which is acceptable for this version. I sent the updated queries as guidelines to the offshore team and told them they should look at doing X instead of Y to improve performance and also to fix some specific logic issues. I then spoke to my managers about this because it doesn't feel right that I was developing SQL queries, but given our time crunch I saw no other way. We were able to fix the issue quite fast which I'm happy with. Current situation: the onshore managers aren't too pleased that the offshore team did not code for performance. I know there are some things I could have done better throughout this process and I do not in any way consider myself a programmer. My question is, if an offshore team that works apart from the onshore project resources fails to deliver an acceptable release, is it appropriate to clean up their work to meet a deadline? What kind of problems could this create in the future?

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  • Given the presentation model pattern, is the view, presentation model, or model responsible for adding child views to an existing view at runtime?

    - by Ryan Taylor
    I am building a Flex 4 based application using the presentation model design pattern. This application will have several different components to it as shown in the image below. The MainView and DashboardView will always be visible and they each have corresponding presentation models and models as necessary. These views are easily created by declaring their MXML in the application root. <s:HGroup width="100%" height="100%"> <MainView width="75% height="100%"/> <DashboardView width="25%" height="100%"/> </s:HGroup> There will also be many WidgetViewN views that can be added to the DashboardView by the user at runtime through a simple drop down list. This will need to be accomplished via ActionScript. The drop down list should always show what WidgetViewN has already been added to the DashboardView. Therefore some state about which WidgetViewN's have been created needs to be stored. Since the list of available WidgetViewN and which ones are added to the DashboardView also need to be accessible from other components in the system I think this needs to be stored in a Model object. My understanding of the presentation model design pattern is that the view is very lean. It contains as close to zero logic as is practical. The view communicates/binds to the presentation model which contains all the necessary view logic. The presentation model is effectively an abstract representation of the view which supports low coupling and eases testability. The presentation model may have one or more models injected in in order to display the necessary information. The models themselves contain no view logic whatsoever. So I have a several questions around this design. Who should be responsible for creating the WidgetViewN components and adding these to the DashboardView? Is this the responsibility of the DashboardView, DashboardPresentationModel, DashboardModel or something else entirely? It seems like the DashboardPresentationModel would be responsible for creating/adding/removing any child views from it's display but how do you do this without passing in the DashboardView to the DashboardPresentationModel? The list of available and visible WidgetViewN components needs to be accessible to a few other components as well. Is it okay for a reference to a WidgetViewN to be stored/referenced in a model? Are there any good examples of the presentation model pattern online in Flex that also include creating child views at runtime?

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  • Developing an analytics's system processing large amounts of data - where to start

    - by Ryan
    Imagine you're writing some sort of Web Analytics system - you're recording raw page hits along with some extra things like tagging cookies etc and then producing stats such as Which pages got most traffic over a time period Which referers sent most traffic Goals completed (goal being a view of a particular page) And more advanced things like which referers sent the most number of vistors who later hit a goal. The naieve way of approaching this would be to throw it in a relational database and run queries over it - but that won't scale. You could pre-calculate everything (have a queue of incoming 'hits' and use to update report tables) - but what if you later change a goal - how could you efficiently re-calculate just the data that would be effected. Obviously this has been done before ;) so any tips on where to start, methods & examples, architecture, technologies etc.

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  • Am I missing a pattern?

    - by Ryan Pedersen
    I have a class that is a singleton and off of the singleton are properties that hold the instances of all the performance counters in my application. public interface IPerformanceCounters { IPerformanceCounter AccountServiceCallRate { get; } IPerformanceCounter AccountServiceCallDuration { get; } Above is an incomplete snippet of the interface for the class "PerformanceCounters" that is the singleton. I really don't like the plural part of the name and thought about changing it to "PerformanceCounterCollection" but stopped because it really isn't a collection. I also thought about "PerformanceCounterFactory" but it is really a factory either. After failing with these two names and a couple more that aren't worth mentioning I thought that I might be missing a pattern. Is there a name that make sense or a change that I could make towards a standardized pattern that would help me put some polish on this object and get rid of the plural name? I understand that I might be splitting hairs here but that is why I thought that the "Programmers" exchange was the place for this kind of thing. If it is not... I am sorry and I will not make that mistake again. Thanks!

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  • What are some good Photo and Artwork APIs?

    - by Ryan T
    We had an idea for starting a ecards service and were looking into the possibility of populating our site using photo/artwork APIs. Due to legal reasons, Flikr probably won't work, although I've started to scour the web for other options. Basically we just need two functions the user should be able to browse the site's collection and choose a picture we should be able to recall and render a specific picture on our site. From there we should have no problem building our application. The main obstacle is that we're lacking content at the moment. I haven't been able to find too many examples of this being done, so I was wondering if anyone here might know people who have done something similar to what we're trying to do, or know of any leads that might be able to help us out. Suggestions for other APIs that are out there, or forums/communities that might be able to point us in the right direction are also welcome.

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  • How to configure Ubuntu with Standard TV?

    - by Ryan Wyan
    Ubuntu 8 version nVidia card with driver 96.43.10-0ubuntu1 /etc/X11/xorg.conf Section "Screen" Identifier "Television Screen" Device "Television Device" Monitor "Television" DefaultDepth 24 Option "TVOutFormat" "COMPONENT" Option "TVStandard" "PAL-B" SubSection "Display" Depth 24 Modes "640x480@40" EndSubSection EndSection Section "Module" Load "glx" Disable "dri2" EndSection Section "Device" Identifier "Default Device" Driver "nvidia" EndSection Television is Sharp FlatX Standard TV, its specifications can be found at http://www.amazon.com/Sharp-X-Flat-32F630-Flat-Screen-32/dp/B0000AKVAV There were other screen sections which I removed. The TV shows just distorted image with just particles of different colors. I tried different resolution but did not figure out. Kindly help me how to setup TV with Ubuntu. I am newbie to this and not aware of subtle technicalities. Thanks indeed.

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  • What are the Top Developer Productivity Tools/Plugins for Java in Eclipse?

    - by Ryan Hayes
    I personally use CodeRush in Visual Studio 2010 to do refactoring, write code faster with templates and generally navigate my code 10 times faster than stock VS. Recently, I've been working on another Android app and got to thinking...What are the top productivity plugins for Eclipse? Preferably free. I'm looking for plugins that help write in Java, not PHP or Rails or any of the other languages Eclipse supports.

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  • 12.10 x64 - RTL8188CE - Intermittent/Slow Internet Connection

    - by Nicholas Ryan Bowers
    I have to reset my internet connection often to get it to work. When it does work, it's definitely slower than when I'm on my Windows installation. My computer uses an RTL8188CE wireless card from Realtek. I'm running the 64-bit version of Ubuntu 12.10. Power management is not on. I've read on other sites that some people fixed the issue pertaining to this wireless card by downloading and installing the drivers from the Realtek site, but it seems as if that only helped people with 32-bit installations. Anyone have any luck with this specific wireless card?

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  • Management Reporter Installation – Lessons Learned

    - by Ryan McBee
    After successfully completing several installations of Management Reporter this year, I wanted to share a few lessons learned that should help you. First, you will want to make sure that you install Management Reporter under a domain account as opposed to a local system or network service account. Management Reporter gives you the option to install under these accounts, but it is a be a best practice approach to use a domain account. Upon installation of Management Report, you will want to make sure that Directory Browsing is enabled within the IIS server of your site or you will have problems when you go to use Management Reporter. By default, it will be disabled in Server 2008 R2 and you will need to make the setting change under the Actions pane shown below. Lastly, you will want to make sure that SQL Server is running under a domain account. I have had multiple situations where reports have been stuck in the Queued status rather than Processing status of Management Reporter. After reviewing resolution 5 of KB 2298248, it was determined that running SQL Server under a domain account is the way to go.

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  • Using a parser to locate faulty code

    - by ryan.riverside
    Lately I've been working a lot in PHP and have run into an abnormally large number of parsing errors. I realize these are my own fault and a result of sloppy initial coding on my part, but it's getting to the point that I'm spending more time resolving tags than developing. In the interest of not slamming my productivity, are there any tricks to locating the problem in the code? What I'd really be looking for would be a line to put in the code which would output the entire faulty tag in the parsing error, or something similar. Purely for reference sake, my current error is Parse error: syntax error, unexpected '}' in /home/content/80/9480880/html/cache/tpl_prosilver_viewtopic_body.html.php on line 50 (which refers to this): </dd><dd><?php if ($_poll_option_val['POLL_OPTION_RESULT'] == 0) { echo ((isset($this->_rootref['L_NO_VOTES'])) ? $this->_rootref['L_NO_VOTES'] : ((isset($user->lang['NO_VOTES'])) ? $user->lang['NO_VOTES'] : '{ NO_VOTES }')); } else { echo $_poll_option_val['POLL_OPTION_PERCENT']; } ?></dd> </dl> <?php }} if ($this->_rootref['S_DISPLAY_RESULTS']) { ?> <dl> <dt>&nbsp;</dt> <dd class="resultbar"><?php echo ((isset($this->_rootref['L_TOTAL_VOTES'])) ? $this->_rootref['L_TOTAL_VOTES'] : ((isset($user->lang['TOTAL_VOTES'])) ? $user->lang['TOTAL_VOTES'] : '{ TOTAL_VOTES }')); ?> : <?php echo (isset($this->_rootref['TOTAL_VOTES'])) ? $this->_rootref['TOTAL_VOTES'] : ''; ?></dd> </dl> <?php } if ($this->_rootref['S_CAN_VOTE']) { ?> <dl style="border-top: none;"> <dt>&nbsp;</dt> <dd class="resultbar"><input type="submit" name="update" value="<?php echo ((isset($this->_rootref['L_SUBMIT_VOTE'])) ? $this->_rootref['L_SUBMIT_VOTE'] : ((isset($user->lang['SUBMIT_VOTE'])) ? $user->lang['SUBMIT_VOTE'] : '{ SUBMIT_VOTE }')); ?>" class="button1" /></dd> </dl> <?php } if (! $this->_rootref['S_DISPLAY_RESULTS']) { ?> <dl style="border-top: none;"> <dt>&nbsp;</dt> <dd class="resultbar"><a href="<?php echo (isset($this->_rootref['U_VIEW_RESULTS'])) ? $this->_rootref['U_VIEW_RESULTS'] : ''; ?>"><?php echo ((isset($this->_rootref['L_VIEW_RESULTS'])) ? $this->_rootref['L_VIEW_RESULTS'] : ((isset($user->lang['VIEW_RESULTS'])) ? $user->lang['VIEW_RESULTS'] : '{ VIEW_RESULTS }')); ?></a></dd> </dl> <?php } ?> </fieldset></div>

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  • How can I determine which version of FFMPEG comes by default?

    - by Ryan McClure
    I am honestly confused beyond belief about my package that I have installed for FFMPEG. It is, according to Synaptic, version: 4:0.8.1-1really0u1 For some reason, I feel like this is not the version that would come in the repositories and I feel like another PPA that I may have used installed a wrong version. I believe it was the VLC PPA for nightly builds. Can anyone who does not have this PPA on their system tell me what version of FFMPEG they are running?

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  • Tool to search for packages whose installed version does not match any version from a repository?

    - by Ryan Thompson
    I just upgraded from Lucid to Maverick, and as expected, all my PPAs were disabled. I have re-enabled most of the ones that I want, but I would like to get a list of all packages that I installed from PPAs that I no longer have enabled. I feel that the best way to do this would be to search for all packages where the currently installed version of that package does not match any version from a currently-enabled repository. Is there an easy way to search for such packages. Command-line solutions welcome.

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  • What is the *correct* term for a program that makes use of multiple hardware processor cores?

    - by Ryan Thompson
    I want to say that my program is capable of splitting some work across multiple CPU cores on a single system. What is the simple term for this? It's not multi-threaded, because that doesn't automatically imply that the threads run in parallel. It's not multi-process, because multiprocessing seems to be a property of a computer system, not a program. "capable of parallel operation" seems too wordy, and with all the confusion of terminology, I'm not even sure if it's accurate. So is there a simple term for this?

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  • Mailbox move issue from Exchange 2003 to Exchange 2010

    - by Ryan Roussel
    Today while moving mailboxes between Exchange 2003 and Exchange 2010, I hit an issue with a couple of mailboxes.  These mailboxes all popped access denied errors or more exactly: Insufficient Access Rights to perform the operation.   The cause was similar to the mail flow issue in that inheritable permissions were not turned on for the user object in Active Directory.  This also presented it’s own unique problem in that since the initial move request failed because of permissions, it had to be cleared before a new move request could be created. On top of that, the request did not show up in the EMC.  I used the following process to clear the request, assign permission, then create a new request:   1. First you need to know the ExchangeGUID of the mailbox for the remove-moverequest command.  To quickly get the GUID for a mailbox simply run:         2. Next we need to clear out the move request using PowerShell by running: [PS] c:\>Remove-moverequest -moverequestqueue "mailbox database 1030639620" -mailboxguid 8525686f-d4d3-42b7-92f1-46d77ea841a3   3. Then to re-establish inheritable permissions. This can be done by using AD Users and Computers, switching to View Advanced Features, then under the Security tab of the object.  Click Advanced, then check “allow inheritable permissions of parent to propagate to this object”   4. Once the Inheritable permissions are restored, we need to create a new move request: NOTE:  The EMC can also be used to initiate the Move Request once the permissions are corrected. [PS] c:\>New-moverequest –identity jyoung  -baditemlimit 100 -targetdatabase "mailbox database 1030639620"   And that’s it.  The mailbox should move over smoothly with no access denied error.

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  • Dock with dual external DVI monitors with Intel + Nvidia Optimus?

    - by Ryan
    I have a Dell Latitude E6420 laptop plugged into a docking station, and the dock has 2 monitors (connected with DVI). Also note that I've installed Ubuntu alongside (dual-boot) Windows 7. I can't get the dual monitors to work both on Ubuntu (either 11.10 or 12.04) and Windows 7. When I run lspci | grep VGA, I get: 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: nVidia Corporation GF108 [Quadro NVS 4200M] (rev a1) If I then reboot and uncheck Optimus setting in the BIOS during reboot, I'm able to get the dual monitors to work in Ubuntu 12.04 (but I need to configure them every boot in Nvidia Settings). When I run lspci | grep VGA, I get: 01:00.0 VGA compatible controller: NVIDIA Corporation GF119 [Quadro NVS 4200M] (rev a1) But then if I reboot into Windows (leaving the Optimus unchecked), Windows can't detect external monitors, and the resolution is unacceptably low. I've seen on many forum posts that this particular graphics card setup causes lots of headaches. I haven't been able to resolve my problem yet. How can I use my external display on my laptop with intel and nvidia video cards? How to use external displays with Intel driver on a NVidia/Intel hybrid system nVidia Optimus , Unity 3D and Dual Monitors "Just use VGA instead of DVI" isn't an option because my dock has only 1 VGA port (and 2 DVI). Switching the BIOS setting on every reboot and then reconfiguring the display settings every time is tedious, time-consuming, and impractical. Do you know how to make this work smoothly? Thanks for your help! P.S. see also: http://superuser.com/questions/434358/dell-latitude-e6420-dual-boot-ubuntu-windows-7-optimus-graphics-problems

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  • Mobile app technology choice - popularity trend data?

    - by Ryan Weir
    I'm familiar with the arguments for HTML5 apps over native, but was looking for some numbers or data to indicate a trend of how popular they are relative to each other for mobile app development. E.g. Surveys among programmers, data collected from the various app stores, number of downloads of development tools for those platforms. Your source could consider new apps, existing apps, categorized by downloads, app downloads weighted by popularity - basically any source you've got I would like to see. In my own personal monkey-sphere of developers, HTML5 seems to be starting to dominate as of about 6 months ago over iOS and Android by a wide margin as the technology stack preference - so I was wondering if this reflects a trend that's been measured globally and if there was objective data to support it.

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