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  • How should I structure the implementation of turn-based board game rules?

    - by Setzer22
    I'm trying to create a turn-based strategy game on a tilemap. I'm using design by component so far, but I can't find a nice way to fit components into the part I want to ask. I'm struggling with the "game rules" logic. That is, the code that displays the menu, allows the player to select units, and command them, then tells the unit game objects what to do given the player input. The best way I could thing of handling this was using a big state machine, so everything that could be done in a "turn" is handled by this state machine, and the update code of this state machine does different things depending on the state. However, this approach leads to a large amount of code (anything not model-related) going into a big class. Of course I can subdivide this big class into more classes, but it doesn't feel modular and upgradable enough. I'd like to know of better systems to handle this in order to be able to upgrade the game with new rules without having a monstruous if/else chain (or switch / case, for that matter). Any ideas? What specific design pattern other than MVC should I be using?

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  • VBA - Instead of ActiveExplorer.Selection to set folder, explicitly set folder path

    - by Mike
    Sub MoveItems() Dim Messages As Selection Dim Msg As MailItem Dim NS As NameSpace Set NS = Application.GetNamespace("MAPI") Set Messages = ActiveExplorer.Selection If Messages.Count = 0 Then Exit Sub End If For Each Msg In Messages Msg.Move NS.Folders("Personal Folders").Folders("SavedMail") Next End Sub This code will move all email messages from the currently selected folder in outlook to another folder (SavedMail). I would like to edit the code so that instead of using the currently selected folder as the source for the messages, there would be a hard-coded folder - something like Set Messages = NS.Folders("Personal Folders").Folders("Moved"). I'm a VBA rookie and tried just replacing the Set Messages line with this which resulted in a Run-time error '13': Type mismatch which I think refers to a mismatch of the Dim Messages and the Set Messages commands. I've tried using different Dim definitions with no luck. I'm guessing that someone who knows VBA will see the way to do this right away. Any help would be greatly appreciated. Thanks.

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  • Documenting a policy based design

    - by academicRobot
    I'm re-working some prototype code into a policy based design in C++, and I'm wondering what the best practice is for documenting the design. My current plan is to document: Policy hierarchy Overview of each policy Description of each type/value/function in each policy I was thinking of putting this into a doxygen module, but this looks like it will be a bit awkward since formatting will have to be done by hand without code to base the doc on (that is, documenting the policies rather than the implementation of the policies). So my questions are: Are there other aspects of the design that should be documented? Are there any tricks to doing this efficiently in doxygen? Is there a tool other than doxygen thats better suited to this? What are some examples of well documented policy based design? This is my first serious attempt at policy based design. I think I have a working grasp of the principles, but whatever naivety I expose in this question is fair game for an answer too.

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  • Web based interface for open SSL client certificates

    - by Felix
    Hi there! We are currently developing a apache2-based web application and want to invite some beta testers to give it a try. To be on the safe side, access should be provided by individual browser certificates (.p12) which are issued using a (fake) CA. Our users should be passing a complete register/login process and some of them will be granted administrative privileges within the application. That's why a preceding simple web-based authentication won't be sufficient. Atm, I using a serverside shellscript to generate the certificates each time. Do you know about a small, web-based tool to simplify the process of generating / revoking those certificates? Maybe an overview of the CA's index.txt plus the option to revoke a cert and a link to download them directly?

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  • How to implement a component based system for items in a web game.

    - by Landstander
    Reading several other questions and answers on using a component based system to define items I want to use one for the items and spells in a web game written in PHP. I'm just stuck on the implementation. I'm going to use a DB schema suggested in this series (part 5 describes the schema); http://t-machine.org/index.php/2007/09/03/entity-systems-are-the-future-of-mmog-development-part-1/ This means I'll have an items table with generic item properties, a table listing all of the components for an item and finally records in each component table used to make up the item. Assuming I can select the first two together in a single query, I'm still going to do N queries for each component type. I'm kind of fine with this because I can cache the data into memcache and check there first before doing any queries. I'll need to build up the items on every request they are used in so the implementation needs to be on the lean side even if they're pulled from memcache. But right there is where I feel confident about implementing a component system for my items ends. I figure I'd need to bring attributes and behaviors into the container from each component it uses. I'm just not sure how to do that effectively and not end up writing a lot of specialized code to deal with each component. For example an AttackComponent might need to know how to filter targets inside of a battle context and also maybe provide an attack behavior. That same item might also have a UsableComponent which allows the item to be used and apply some effect onto a different set of targets filtered differently from the same battle context. Then not every part of an item is an active part, an AttributeBonusComponent might need to only kick in when the item is in an equipped state or when displaying the item details page. Ultimately, how should I bring all of the components together into the container so when I use an item as a weapon I get the correct list of targets? Know when a weapon can also be used as an item? Or to apply the bonuses the item provides to a character object? I feel like I've gone too far down the rabbit hole and I can't grasp onto the simple solution in front of me. (If that makes any sense at all.) Likewise if I were to implement the best answer from here I feel like I'd have a lot of the same questions. How to model multiple "uses" (e.g. weapon) for usable-inventory/object/items (e.g. katana) within a relational database.

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  • Vim: Call an ex command (set) from function?

    - by sixtyfootersdude
    Drawing a blank on this, and google was not helpful. Want to make a function like this: function JakPaste() let tmp = :set paste? if tmp == "paste" set nopaste else set paste endif endfunction map <F2> :call JakPaste()<CR> However this does not work. I have isolated the broken line: function JakPaste() let tmp = set paste? endfunction map <F2> :call JakPaste()<CR> Pressing F2 results in this error: Error detected while processing function JakPaste: line 1: E121: Undefined variable: set E15: Invalid expression: set paste? Hit ENTER or type command to continue How should I call an ex command (set) from a vim function? This seems somewhat relevant however I still don't get it.

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  • Custom iterator for a class based on two sets

    - by Dan Hook
    I have a class that contains two sets. They both contain the same key type but have different compare operations. I would like to provide an iterator for the class that iterates through the elements of both sets. I want to start with one set, then when I increment an iterator pointing to the last element of the first set, I want to go to the first element of the second set. How do I do this? I would like to preserve the bidirectional iterator semantics of std::set, but if it turns out that implementing a forward iterator is much easier, so be it. I'm willing to use the Boost Iterator library if that would help.

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  • Dos SET command advanced /A features resource

    - by user66001
    Have done quite a bit of searching for a guide (of any substance) for the above to no avail. Can anyone refer me to one? In the present tense however, I am trying to understand the below code example, which returns a two digit representation of the month, that corresponds to the 3 character month name set in v: SET v=May SET map=Jan-01;Feb-02;Mar-03;Apr-04;May-05;Jun-06;Jul-07;Aug-08;Sep-09;Oct-10;Nov-11;Dec-12 CALL SET v=%%map:*%v%-=%% SET v=%v:;=&rem.% ECHO.%v%

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  • Problem in java.util.Set.addAll() method

    - by Yatendra Goel
    I have a java.util.Set<City> cities and I need to add cities to this set in 2 ways: By adding individual city (with the help of cities.add(city) method call) By adding another set of cities to this set (with the help of cities.addAll(anotherCitiesSet) method call) But the problem in second approach is that i don't know whether there were any duplicate cities in the anotherCitiesSet. I want to do some processing whenever a duplicate entry is tried to be entered in thecities set.

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  • Non-English-based programming languages

    - by Jaime Soto
    The University of Antioquia in Colombia teaches its introductory programming courses in Lexico, a Spanish-based, object-oriented .NET language. The intent is to teach programming concepts in the students' native language before introducing English-based mainstream languages. There are many other Non-English-based programming languages and there is even a related question in Stack Overflow. I have several questions regarding these languages: Has anyone on this site learned to program using a non-English-based language? If so, how difficult was the transition to the first English-based language? Is there any research-based evidence that non-English speakers learn programming faster/better using languages with keywords in their native language instead of English-based languages?

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  • java: retrieving the "canonical value" from a Set<T> where T has a custom equals()

    - by Jason S
    I have a class Foo which overrides equals() and hashCode() properly. I would like to also would like to use a HashSet<Foo> to keep track of "canonical values" e.g. I have a class that I would like to write like this, so that if I have two separate objects that are equivalent I can coalesce them into references to the same object: class Canonicalizer<T> { final private Set<T> values = new HashSet<T>(); public T findCanonicalValue(T value) { T canonical = this.values.get(value); if (canonical == null) { // not in the set, so put it there for the future this.values.add(value); return value; } else { return canonical; } } } except that Set doesn't have a "get" method that would return the actual value stored in the set, just the "contains" method that returns true or false. (I guess that it assumes that if you have an object that is equal to a separate object in the set, you don't need to retrieve the one in the set) Is there a convenient way to do this? The only other thing I can think of is to use a map and a list: class Canonicalizer<T> { // warning: neglects concurrency issues final private Map<T, Integer> valueIndex = new HashMap<T, Integer>(); final private List<T> values = new ArrayList<T>(); public T findCanonicalValue(T value) { Integer i = this.valueIndex.get(value); if (i == null) { // not in the set, so put it there for the future i = this.values.size(); this.values.add(value); this.valueIndex.put(value, i); return value; } else { // in the set return this.values.get(i); } } }

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  • Set Theory and .NET

    - by MasterMax1313
    Recently I came across a situation where set theory and set math fit what I was doing to the letter (granted there was an easier way to accomplish what I needed - i.e. LINQ - but I didn't think of that at the time). However I didn't know of any generic set libraries. Granted IEnumerables provide some set operations (Union, etc.), but nothing like Intersection or set comparison. Can anyone point out something that fits here? Something that implements set math using a generic type?

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  • Recommended Model Based Testing Tools

    - by ModelTester
    Does anyone have any suggestions on what Model Based Testing Tools to use? Is Spec Explorer/SPEC# worth it's weight in tester training? What I have traditionally done is create a Visio Model where I call out the states and associated variables, outputs and expected results from each state. Then in a completely disconnected way, I data drive my test scripts with those variables based on that model. But, they are not connected. I want a way to create a model, associate the variables in a business friendly way, that will then build the data parameters for the scripts. I can't be the first person to need this. Is there a tool out there that will do basically that? Short of developing it myself.

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  • Is it faster to loop through a Python set of number or a set of letters?

    - by Scott Bartell
    Is it faster to loop through a Python set of numbers or a Python set of letters given that each set is the exact same length and each item within each set is the same length? Why? I would think that there would be a difference because letters have more possible characters [a-zA-Z] than numbers [0-9] and therefor would be more 'random' and likely affect the hashing to some extent. numbers = set([00000,00001,00002,00003,00004,00005, ... 99999]) letters = set(['aaaaa','aaaab','aaaac','aaaad', ... 'aaabZZ']) # this is just an example, it does not actually end here for item in numbers: do_something() for item in letters: do_something() where len(numbers) == len(letters) Update: I am interested in Python's specific hashing algorithm and what happens behind the scenes with this implementation.

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  • Python: Access members of a set

    - by emu
    Say I have a set myset of custom objects that may be equal although their references are different (a == b and a is not b). Now if I add(a) to the set, Python correctly assumes that a in myset and b in myset even though there is only len(myset) == 1 object in the set. That is clear. But is it now possible to extract the value of a somehow out from the set, using b only? Suppose that the objects are mutable and I want to change them both, having forgotten the direct reference to a. Put differently, I am looking for the myset[b] operation, which would return exactly the member a of the set. It seems to me that the type set cannot do this (faster than iterating through all its members). If so, is there at least an effective work-around?

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  • How should an object that uses composition set its composed components?

    - by Casey
    After struggling with various problems and reading up on component-based systems and reading Bob Nystrom's excellent book "Game Programming Patterns" and in particular the chapter on Components I determined that this is a horrible idea: //Class intended to be inherited by all objects. Engine uses Objects exclusively. class Object : public IUpdatable, public IDrawable { public: Object(); Object(const Object& other); Object& operator=(const Object& rhs); virtual ~Object() =0; virtual void SetBody(const RigidBodyDef& body); virtual const RigidBody* GetBody() const; virtual RigidBody* GetBody(); //Inherited from IUpdatable virtual void Update(double deltaTime); //Inherited from IDrawable virtual void Draw(BITMAP* dest); protected: private: }; I'm attempting to refactor it into a more manageable system. Mr. Nystrom uses the constructor to set the individual components; CHANGING these components at run-time is impossible. It's intended to be derived and be used in derivative classes or factory methods where their constructors do not change at run-time. i.e. his Bjorne object is just a call to a factory method with a specific call to the GameObject constructor. Is this a good idea? Should the object have a default constructor and setters to facilitate run-time changes or no default constructor without setters and instead use a factory method? Given: class Object { public: //...See below for constructor implementation concerns. Object(const Object& other); Object& operator=(const Object& rhs); virtual ~Object() =0; //See below for Setter concerns IUpdatable* GetUpdater(); IDrawable* GetRenderer(); protected: IUpdatable* _updater; IDrawable* _renderer; private: }; Should the components be read-only and passed in to the constructor via: class Object { public: //No default constructor. Object(IUpdatable* updater, IDrawable* renderer); //...remainder is same as above... }; or Should a default constructor be provided and then the components can be set at run-time? class Object { public: Object(); //... SetUpdater(IUpdater* updater); SetRenderer(IDrawable* renderer); //...remainder is same as above... }; or both? class Object { public: Object(); Object(IUpdater* updater, IDrawable* renderer); //... SetUpdater(IUpdater* updater); SetRenderer(IDrawable* renderer); //...remainder is same as above... };

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  • Python: Behavior of object in set operations

    - by Josh Arenberg
    I'm trying to create a custom object that behaves properly in set operations. I've generally got it working, but I want to make sure I fully understand the implications. In particular, I'm interested in the behavior when there is additional data in the object that is not included in the equal / hash methods. It seems that in the 'intersection' operation, it returns the set of objects that are being compared to, where the 'union' operations returns the set of objects that are being compared. To illustrate: class MyObject: def __init__(self,value,meta): self.value = value self.meta = meta def __eq__(self,other): if self.value == other.value: return True else: return False def __hash__(self): return hash(self.value) a = MyObject('1','left') b = MyObject('1','right') c = MyObject('2','left') d = MyObject('2','right') e = MyObject('3','left') print a == b # True print a == c # False for i in set([a,c,e]).intersection(set([b,d])): print "%s %s" % (i.value,i.meta) #returns: #1 right #2 right for i in set([a,c,e]).union(set([b,d])): print "%s %s" % (i.value,i.meta) #returns: #1 left #3 left #2 left Is this behavior documented somewhere and deterministic? If so, what is the governing principle?

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  • Gvim displays wrong font when set from _gvimrc, but correct font when set from menus

    - by dggoldst
    This question applies to gVim running on Windows. I have the following line in my _gvimrc set guifont=Lucida_Sans_Typewriter:h11:cANSI When gVim starts up, it strange italicizes everything! A call to :set guifont shows that things seem to have been set correctly, as it returns guifont=Lucida_Sans_Typewriter:h11:cANSI Then I manually select Edit-Select Font ... and then choose Lucida Sans Typewriter, and font size 11 and submit, the italics disappear and it looks fine. I've posted my _gvimrc for reference at http://vim.pastey.net/132157 So my questions are: Why am I getting different results from setting it manually and from _gvimrc? Is there a way to capture the command that the dialog box is sending back to the program? It might include extra commands that I'm missing.

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  • IntelliSense based snippet handling with Visual Studio 2010 SDK MEF Based text editor

    - by Nicolai Ustinov
    Using the new Visual Studio 2010 SDK developing against the MEF based editor structure there's a question: How can I use the MEF editor interfaces to handle snippet behavior in IntelliSense? The ICompletionSession itself is not a problem (e.g. get the available snippets) rather filling the snippet, handling the subsequently expected actions like tab, enter behavior, text replacement, etc. Is there any way to do that without a language service? Checking the built-in behavior in Visual Studio base editor implementation they built the MEF interfaces on top of a set of language service based objects.

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  • C - How to implement Set data structure?

    - by psihodelia
    Is there any tricky way to implement a set data structure (a collection of unique values) in C? All elements in a set will be of the same type and there is a huge RAM memory. As I know, for integers it can be done really fast'N'easy using value-indexed arrays. But I'd like to have a very general Set data type. And it would be nice if a set could include itself.

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  • Permission based Authorization vs. Role based Authorization - Best Practices - 11g

    - by Prakash Yamuna
    In previous blog posts here and here I have alluded to the support in OWSM for Permission based authorization and Role based authorization support. Recently I was having a conversation with an internal team in Oracle looking to use OWSM for their Web Services security needs and one of the topics was around - When to use permission based authorization vs. role based authorization? As in most scenarios the answer is it depends! There are trade-offs involved in using the two approaches and you need to understand the trade-offs and you need to understand which trade-offs are better for your scenario. Role based Authorization: Simple to use. Just create a new custom OWSM policy and specify the role in the policy (using EM Fusion Middleware Control). Inconsistent if you have multiple type of resources in an application (ex: EJBs, Web Apps, Web Services) - ex: the model for securing EJBs with roles or the model for securing Web App roles - is inconsistent. Since the model is inconsistent, tooling is also fairly inconsistent. Achieving this use-case using JDeveloper is slightly complex - since JDeveloper does not directly support creating OWSM custom policies. Permission based Authorization: More complex. You need to attach both an OWSM policy and create OPSS Permission authorization policies. (Note: OWSM leverages OPSS Permission based Authorization support). More appropriate if you have multiple type of resources in an application (ex: EJBs, Web Apps, Web Services) and want a consistent authorization model. Consistent Tooling for managing authorization across different resources (ex: EM Fusion Middleware Control). Better Lifecycle support in terms of T2P, etc. Achieving this use-case using JDeveloper is slightly complex - since JDeveloper does not directly support creating/editing OPSS Permission based authorization policies.

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  • C++: set of C-strings

    - by Nicholas
    I want to create one so that I could check whether a certain word is in the set using set::find However, C-strings are pointers, so the set would compare them by the pointer values by default. To function correctly, it would have to dereference them and compare the strings. I could just pass the constructor a pointer to the strcmp() function as a comparator, but this is not exactly how I want it to work. The word I might want to check could be part of a longer string, and I don't want to create a new string due to performance concerns. If there weren't for the set, I would use strncmp(a1, a2, 3) to check the first 3 letters. In fact, 3 is probably the longest it could go, so I'm fine with having the third argument constant. Is there a way to construct a set that would compare its elements by calling strncmp()? Code samples would be greatly appreciated.

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  • AS3: Adding get/set methods to a class via prototype

    - by LiraNuna
    I'm looking for a way to extend a class via prototype by adding a get and set functions. The following code will add a function to the class' prototype: MyClass.prototype.newMethod = function(... args) { }; However I want to add both a get and set functions. I tried: MyClass.prototype.fakeProperty = get function(... args) { }; MyClass.prototype.fakeProperty = set function(... args) { }; But that seem to throw compile errors. Is this even possible? Is there some 'internal' naming convention for get/set functions? I am not looking for answers such as 'create a new class and new get/set functions there'.

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  • Invoking a WCF service using claims based authentication

    - by ashwnacharya
    I have a WCF service deployed in a server machine. We are using claims based authentication to authenticate the WCF service caller. The WCF service is restricted by using IIS Authorization rules. How do I programmatically invoke the WCF service using .NET? The client app uses a proxy generated using SVCUtil. calling the service reads the credentials from a configuration file (not the app.config file, in fact the client application does not have a *.config file).

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