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  • How to Modify a Signature for Use in Plain Text Emails in Outlook 2013

    - by Lori Kaufman
    If you’ve created a signature with an image, links, text formatting, or special characters, the signature will not look the same in plain text formatted emails as it does in HTML format. As the name suggests, Plain Text does not support any type of formatting. For example, if you include an image in your signature, as shown below, the plain text version will be blank. Active links in HTML signatures will be converted to just the text of the link in plain text emails. The How-To Geek link in the image below will become simply How-To Geek and will look like the rest of the text in the signature. The same thing is true in the following example. The active links are stripped from the text. The picture of the envelope that was inserted using the Wingdings font will only display as the plain text character associated with it. There are times you may need to send email in Plain Text format, but still include your signature. You can edit the plain text version of your signature to make it look good in plain text emails by manually editing the text file. To do this, click the File tab. Click Options in the menu list on the left side of the Account Information screen. On the Outlook Options dialog box, click Mail in the list of options on the left side of the dialog box. In the Compose messages section, press and hold the Ctrl key and click the Signatures button. This opens the Signatures folder containing the files used to insert signatures into emails. The .txt file version of each signature is used when inserting a signature into a plain text email. Double-click on a .txt file for the signature you want to edit to open it in Notepad, or your default text editor. Notice that the links on “How-To Geek” and “Email me” are gone and the envelope typed using the Wingdings font was converted to an “H.” Edit the text file to remove extra characters, replace images, and provide full web and email links. Save the text file. Create a new mail message and select the edited signature, if it’s not the default signature for the current email account. To convert the email to plain text, click the Format Text tab and click Plain Text in the Format section. The Microsoft Outlook Compatibility Checker displays telling you that Formatted text will become plain text. Click Continue. The HTML version of your signature is converted to the plain text version. NOTE: You should make a backup of the .txt signature file you edited, as this file will change again when you change your signature in the Signature Editor.     

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  • Importance of Keywords in Anchor Text or Title Text

    Keywords are indisputably, the single most important element of an anchor text. Keywords or keyphrases placed properly on the webpage can make all the difference when it comes to search engine positioning of any website. It has been seen that mere tweaking of keywords or keyphrases has made a remarkable difference in the ranking of the website in major search engines.

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  • How to create full-text catalog as default catalog?

    - by Bill Paetzke
    This would save me the redundant ON MyCatalog phrase when I create full-text indices. For example, CREATE FULLTEXT INDEX ON MyTable ( MyField1, MyField2, MyField3 ) KEY INDEX PK_MyKey ON MyCatalog WITH CHANGE_TRACKING AUTO With MyCatalog set as default catalog, I wouldn't have to specify ON MyCatalog every time I want to create a full-text index. So how can I make MyCatalog default on this database?

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  • How to get permission to create full-text index?

    - by Bill Paetzke
    I tried to create a full-text index and got this error: Msg 9967, Level 16, State 1, Line 1 A default full-text catalog does not exist in database 'foo' or user does not have permission to perform this action. FYI--I connected to the target sql server with Windows Authentication. What do I need to do in Sql Server 2005 and/or in Windows Server 2003 to get permissions? Please be thorough (assume I am a n00b). Thank you.

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  • Fuzzy Regex, Text Processing, Lexical Analysis?

    - by justinzane
    I'm not quite sure what terminology to search for, so my title is funky... Here is the workflow I've got: Semi-structured documents are scanned to file. The files are OCR'd to text. The text is parsed into Python objects The objects are serialized (to SQL, JSON, whatever) for use. The documents are structures like this: HEADER blah blah, Page ### blah Garbage text... 1. Question Text... continued until now. A. Choice text... adsadsf. B. Another Choice... 2. Another Question... I need to extract the questions and choices. The problem is that, because the text is OCR output, there are occasional strange substitutions like '2' - 'Z' which makes ordinary regular expressions useless. I've tried the Levenshtein module and it helps, but it requires prior knowledge of what edit distance is to be expected. I don't know whether I'm looking to create a parser? a lexer? something else? This has lead me down all kinds of interesting but nonrelevant paths. Guidance would be greatly appreciated. Oh, also, the text is generally from specific technical domains, so general spelling tools are not so helpful. Regarding the structure of the documents, there is no clear visual pattern -- like line breaks or indentation -- with the exception of the fact that "questions" usually begin a line. Crap on the document can cause characters to appear before the actual beginning of the line, which means that something along the lines of r'^[0-9]+' does not reliably work. Though the "questions" always begin with an int, a period and a space; the OCR can substitute other characters or skip characters. This is not so much a problem with Tesseract or Cunieform, rather with the poor quality of the paper documents. # Note: for the project in question, it was decided that having a human prep the OCR'd text was better that spending the time coding a solution. I'd still love good pointers, however.

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  • Serverside image processing

    - by spol
    I am designing a web application that does server side image processing in real time. Processing tasks include applying different effects like grayscale, blur, oil paint, pencil sketch etc on images in various formats. I want to build it using java/servlets which I am already familiar with. I found 3 options, 1) Use pure java imaging libraries like java.awt or http://www.jhlabs.com/ip/index.html 2) Use command line tools like Gimp/ImageMagick 3) Use c,c++ image libraries that have java bindings. I don't know which of the above options is good keeping the performance in mind. It looks like option 2) and 3) are good performance wise, but I want to be sure before I rule out 1). I have also heard gimp cannot be run using command line unless gtk or xwindows is already installed on the server. Will there be any such problems with 2) or 3) while running them server side? Also please suggest any good image processing libraries for this purpose.

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  • Parsing two-dimensional text

    - by alexbw
    I need to parse text files where relevant information is often spread across multiple lines in a nonlinear way. An example: 1234 1 IN THE SUPERIOR COURT OF THE STATE OF SOME STATE 2 IN AND FOR THE COUNTY OF SOME COUNTY 3 UNLIMITED JURISDICTION 4 --o0o-- 5 6 JOHN SMITH and JILL SMITH, ) ) 7 Plaintiffs, ) ) 8 vs. ) No. 12345 ) 9 ACME CO, et al., ) ) 10 Defendants. ) ___________________________________) I need to pull out Plaintiff and Defendant identities. These transcripts have a very wide variety of formattings, so I can't always count on those nice parentheses being there, or the plaintiff and defendant information being neatly boxed off, e.g.: 1 SUPREME COURT OF THE STATE OF SOME OTHER STATE COUNTY OF COUNTYVILLE 2 First Judicial District Important Litigation 3 --------------------------------------------------X THIS DOCUMENT APPLIES TO: 4 JOHN SMITH, 5 Plaintiff, Index No. 2000-123 6 DEPOSITION 7 - against - UNDER ORAL EXAMINATION 8 OF JOHN SMITH, 9 Volume I 10 ACME CO, et al, 11 Defendants. 12 --------------------------------------------------X The two constants are: "Plaintiff" will occur after the name of the plaintiff(s), but not necessarily on the same line. Plaintiffs and defendants' names will be in upper case. Any ideas?

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  • Parallel processing slower than sequential?

    - by zebediah49
    EDIT: For anyone who stumbles upon this in the future: Imagemagick uses a MP library. It's faster to use available cores if they're around, but if you have parallel jobs, it's unhelpful. Do one of the following: do your jobs serially (with Imagemagick in parallel mode) set MAGICK_THREAD_LIMIT=1 for your invocation of the imagemagick binary in question. By making Imagemagick use only one thread, it slows down by 20-30% in my test cases, but meant I could run one job per core without issues, for a significant net increase in performance. Original question: While converting some images using ImageMagick, I noticed a somewhat strange effect. Using xargs was significantly slower than a standard for loop. Since xargs limited to a single process should act like a for loop, I tested that, and found it to be about the same. Thus, we have this demonstration. Quad core (AMD Athalon X4, 2.6GHz) Working entirely on a tempfs (16g ram total; no swap) No other major loads Results: /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 1 convert -auto-level real 0m3.784s user 0m2.240s sys 0m0.230s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 2 convert -auto-level real 0m9.097s user 0m28.020s sys 0m0.910s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 10 convert -auto-level real 0m9.844s user 0m33.200s sys 0m1.270s Can anyone think of a reason why running two instances of this program takes more than twice as long in real time, and more than ten times as long in processor time to complete the same task? After that initial hit, more processes do not seem to have as significant of an effect. I thought it might have to do with disk seeking, so I did that test entirely in ram. Could it have something to do with how Convert works, and having more than one copy at once means it cannot use processor cache as efficiently or something? EDIT: When done with 1000x 769KB files, performance is as expected. Interesting. /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 1 convert -auto-level real 3m37.679s user 5m6.980s sys 0m6.340s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 1 convert -auto-level real 3m37.152s user 5m6.140s sys 0m6.530s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 2 convert -auto-level real 2m7.578s user 5m35.410s sys 0m6.050s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 4 convert -auto-level real 1m36.959s user 5m48.900s sys 0m6.350s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 10 convert -auto-level real 1m36.392s user 5m54.840s sys 0m5.650s

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  • Looking for a software / something to automate some simple audio processing

    - by Daniel Magliola
    I'm looking for a way to take a 1-hour podcast MP3 file and split it into several several 2-minute MP3s. Along the way, I'd like to also do a few things like Amplify the volume. The problem I'm solving is that I have a crappy MP3 player that won't let me seek forward or backward, nor will it remember where I left it when I turn it off, plus, I listen to these in a seriously high-noise situation. Thus, I need to be able to skip forward in large chunks (2-5 minutes) to the point where I left it. Is there any decent way to do this? Audacity doesn't seem to have command-line capabilities. I'm willing to write some code, for example, to call something over the command line and get how long the MP3 file is, to later know how many pieces i'll have, and then say "create an MP3 with 0:00 to 2:00", "create an MP3 with 2:00 to 4:00", etc. I'm also willing to pay for the right tools if necessary. I also don't care how slow this runs, as long as I can automate it :-) I'm doing this on Windows. Any pointers / ideas? Thanks!

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  • nomachine NX: Text missing on all gtk interface (Unity and Gnome Classic)

    - by hansioux
    [Edit] I later realized my issue only occurs when I am using NX to remote access my machine. Therefore I edited the title and description. I have also found the temp solution, which is to "disable render extension" in the custom display settings. But doing so makes the NX experience very slow laggy, and not that nice to look at. [/EDIT] I did a fresh install on a new computer, and was trying to setup my fonts. When I log in remotely via NX, my the text are missing on all gtk based interfaces. That means most menues (except for unity), right click menues, applications themselves, terminal, and so on. About the only thing unaffected is firefox. all the texts are showing just fine for firefox. So that probably already says something about text permissions. I went to check if my fonts have the correct permissions and they do. I removed my custom settings from /etc/fonts/config.d, and still the texts are missing. There is a work around by using "disable render extension" in the custom display settings. How do I fix this issue permanently?

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  • Unable to start sublime text

    - by Pramod
    I had been using Sublime Text 2 with no issues. I installed IDLE and now I'm unable to start Sublime Text. I tried uninstalling IDLE, but Sublime Text is still not starting. Here's the error: Unable to load libgdk-x11-2.0.so Unable to load gdk_cairo_create from libgdk-x11-2.0.so Unable to load gdk_cursor_new_for_display from libgdk-x11-2.0.so Unable to load gdk_cursor_unref from libgdk-x11-2.0.so Unable to load gdk_error_trap_pop from libgdk-x11-2.0.so Unable to load gdk_error_trap_push from libgdk-x11-2.0.so Unable to load gdk_input_add from libgdk-x11-2.0.so Unable to load gdk_input_remove from libgdk-x11-2.0.so Unable to load gdk_keymap_translate_keyboard_state from libgdk-x11-2.0.so Unable to load gdk_keyval_to_unicode from libgdk-x11-2.0.so Unable to load gdk_pixbuf_new_from_file from libgdk-x11-2.0.so Unable to load gdk_region_get_rectangles from libgdk-x11-2.0.so Unable to load gdk_screen_get_default from libgdk-x11-2.0.so Unable to load gdk_screen_get_display from libgdk-x11-2.0.so Unable to load gdk_screen_get_height from libgdk-x11-2.0.so Unable to load gdk_screen_get_rgb_colormap from libgdk-x11-2.0.so Unable to load gdk_screen_get_rgba_colormap from libgdk-x11-2.0.so Unable to load gdk_screen_get_root_window from libgdk-x11-2.0.so Unable to load gdk_screen_get_width from libgdk-x11-2.0.so Unable to load gdk_screen_get_n_monitors from libgdk-x11-2.0.so Unable to load gdk_screen_get_monitor_geometry from libgdk-x11-2.0.so Unable to load gdk_unicode_to_keyval from libgdk-x11-2.0.so Unable to load gdk_window_get_frame_extents from libgdk-x11-2.0.so Unable to load gdk_window_get_origin from libgdk-x11-2.0.so Unable to load gdk_window_get_state from libgdk-x11-2.0.so Unable to load gdk_window_invalidate_rect from libgdk-x11-2.0.so Unable to load gdk_window_set_cursor from libgdk-x11-2.0.so Unable to load gdk_window_move_resize from libgdk-x11-2.0.so Unable to load gdk_x11_display_get_xdisplay from libgdk-x11-2.0.so Unable to load gdk_x11_drawable_get_xid from libgdk-x11-2.0.so Unable to load gdk_x11_get_server_time from libgdk-x11-2.0.so Unable to load gdk_x11_get_xatom_by_name_for_display from libgdk-x11-2.0.so Unable to load gdk_x11_window_set_user_time from libgdk-x11-2.0.so Unable to load libgtk-x11-2.0.so Unable to load gtk_accel_group_new from libgtk-x11-2.0.so Unable to load gtk_accelerator_get_default_mod_mask from libgtk-x11-2.0.so Unable to load gtk_box_get_type from libgtk-x11-2.0.so Unable to load gtk_box_pack_start from libgtk-x11-2.0.so Unable to load gtk_check_menu_item_get_type from libgtk-x11-2.0.so Unable to load gtk_check_menu_item_new_with_label from libgtk-x11-2.0.so Unable to load gtk_check_menu_item_set_active from libgtk-x11-2.0.so Unable to load gtk_clipboard_clear from libgtk-x11-2.0.so Unable to load gtk_clipboard_get from libgtk-x11-2.0.so Unable to load gtk_clipboard_set_text from libgtk-x11-2.0.so Unable to load gtk_clipboard_set_with_data from libgtk-x11-2.0.so Unable to load gtk_clipboard_store from libgtk-x11-2.0.so Unable to load gtk_clipboard_wait_for_text from libgtk-x11-2.0.so Unable to load gtk_container_add from libgtk-x11-2.0.so Unable to load gtk_container_get_children from libgtk-x11-2.0.so Unable to load gtk_container_get_type from libgtk-x11-2.0.so Unable to load gtk_container_remove from libgtk-x11-2.0.so Unable to load gtk_dialog_add_button from libgtk-x11-2.0.so Unable to load gtk_dialog_get_type from libgtk-x11-2.0.so Unable to load gtk_dialog_run from libgtk-x11-2.0.so Unable to load gtk_dialog_set_default_response from libgtk-x11-2.0.so Unable to load gtk_drag_dest_set from libgtk-x11-2.0.so Unable to load gtk_drag_finish from libgtk-x11-2.0.so Unable to load gtk_file_chooser_add_filter from libgtk-x11-2.0.so Unable to load gtk_file_chooser_dialog_new from libgtk-x11-2.0.so Unable to load gtk_file_chooser_get_filename from libgtk-x11-2.0.so Unable to load gtk_file_chooser_get_files from libgtk-x11-2.0.so Unable to load gtk_file_chooser_get_type from libgtk-x11-2.0.so Unable to load gtk_file_chooser_set_current_folder from libgtk-x11-2.0.so Unable to load gtk_file_chooser_set_current_name from libgtk-x11-2.0.so Unable to load gtk_file_chooser_set_do_overwrite_confirmation from libgtk-x11-2.0.so Unable to load gtk_file_chooser_set_local_only from libgtk-x11-2.0.so Unable to load gtk_file_chooser_set_select_multiple from libgtk-x11-2.0.so Unable to load gtk_file_filter_add_pattern from libgtk-x11-2.0.so Unable to load gtk_file_filter_new from libgtk-x11-2.0.so Unable to load gtk_file_filter_set_name from libgtk-x11-2.0.so Unable to load gtk_get_current_event_time from libgtk-x11-2.0.so Unable to load gtk_im_context_filter_keypress from libgtk-x11-2.0.so Unable to load gtk_im_context_set_client_window from libgtk-x11-2.0.so Unable to load gtk_im_multicontext_new from libgtk-x11-2.0.so Unable to load gtk_init from libgtk-x11-2.0.so Unable to load gtk_main from libgtk-x11-2.0.so Unable to load gtk_main_quit from libgtk-x11-2.0.so Unable to load gtk_menu_attach_to_widget from libgtk-x11-2.0.so Unable to load gtk_menu_bar_new from libgtk-x11-2.0.so Unable to load gtk_menu_get_type from libgtk-x11-2.0.so Unable to load gtk_menu_item_get_label from libgtk-x11-2.0.so Unable to load gtk_menu_item_get_submenu from libgtk-x11-2.0.so Unable to load gtk_menu_item_get_type from libgtk-x11-2.0.so Unable to load gtk_menu_item_new_with_label from libgtk-x11-2.0.so Unable to load gtk_menu_item_set_label from libgtk-x11-2.0.so Unable to load gtk_menu_item_set_submenu from libgtk-x11-2.0.so Unable to load gtk_menu_item_set_use_underline from libgtk-x11-2.0.so Unable to load gtk_menu_new from libgtk-x11-2.0.so Unable to load gtk_menu_popup from libgtk-x11-2.0.so Unable to load gtk_menu_shell_append from libgtk-x11-2.0.so Unable to load gtk_menu_shell_get_type from libgtk-x11-2.0.so Unable to load gtk_message_dialog_new from libgtk-x11-2.0.so Unable to load gtk_message_dialog_new_with_markup from libgtk-x11-2.0.so Unable to load gtk_selection_data_get_uris from libgtk-x11-2.0.so Unable to load gtk_selection_data_set_text from libgtk-x11-2.0.so Unable to load gtk_separator_menu_item_new from libgtk-x11-2.0.so Unable to load gtk_settings_get_default from libgtk-x11-2.0.so Unable to load gtk_show_uri from libgtk-x11-2.0.so Unable to load gtk_vbox_new from libgtk-x11-2.0.so Unable to load gtk_widget_add_accelerator from libgtk-x11-2.0.so Unable to load gtk_widget_add_events from libgtk-x11-2.0.so Unable to load gtk_widget_destroy from libgtk-x11-2.0.so Unable to load gtk_widget_get_display from libgtk-x11-2.0.so Unable to load gtk_widget_get_parent from libgtk-x11-2.0.so Unable to load gtk_widget_get_screen from libgtk-x11-2.0.so Unable to load gtk_widget_get_type from libgtk-x11-2.0.so Unable to load gtk_widget_get_window from libgtk-x11-2.0.so Unable to load gtk_widget_grab_focus from libgtk-x11-2.0.so Unable to load gtk_widget_hide from libgtk-x11-2.0.so Unable to load gtk_widget_remove_accelerator from libgtk-x11-2.0.so Unable to load gtk_widget_set_app_paintable from libgtk-x11-2.0.so Unable to load gtk_widget_set_colormap from libgtk-x11-2.0.so Unable to load gtk_widget_set_double_buffered from libgtk-x11-2.0.so Unable to load gtk_widget_set_sensitive from libgtk-x11-2.0.so Unable to load gtk_widget_show from libgtk-x11-2.0.so Unable to load gtk_widget_show_all from libgtk-x11-2.0.so Unable to load gtk_window_add_accel_group from libgtk-x11-2.0.so Unable to load gtk_window_fullscreen from libgtk-x11-2.0.so Unable to load gtk_window_get_type from libgtk-x11-2.0.so Unable to load gtk_window_iconify from libgtk-x11-2.0.so Unable to load gtk_window_maximize from libgtk-x11-2.0.so Unable to load gtk_window_move from libgtk-x11-2.0.so Unable to load gtk_window_new from libgtk-x11-2.0.so Unable to load gtk_window_present_with_time from libgtk-x11-2.0.so Unable to load gtk_window_remove_accel_group from libgtk-x11-2.0.so Unable to load gtk_window_resize from libgtk-x11-2.0.so Unable to load gtk_window_set_default_icon_list from libgtk-x11-2.0.so Unable to load gtk_window_set_default_size from libgtk-x11-2.0.so Unable to load gtk_window_set_keep_above from libgtk-x11-2.0.so Unable to load gtk_window_set_modal from libgtk-x11-2.0.so Unable to load gtk_window_set_position from libgtk-x11-2.0.so Unable to load gtk_window_set_title from libgtk-x11-2.0.so Unable to load gtk_window_set_transient_for from libgtk-x11-2.0.so Unable to load gtk_window_set_type_hint from libgtk-x11-2.0.so Unable to load gtk_window_stick from libgtk-x11-2.0.so Unable to load gtk_window_unfullscreen from libgtk-x11-2.0.so Unable to load cairo_clip from libcairo.so Unable to load cairo_create from libcairo.so Unable to load cairo_destroy from libcairo.so Unable to load cairo_fill from libcairo.so Unable to load cairo_font_options_create from libcairo.so Unable to load cairo_font_options_destroy from libcairo.so Unable to load cairo_font_options_set_antialias from libcairo.so Unable to load cairo_get_source from libcairo.so Unable to load cairo_image_surface_create from libcairo.so Unable to load cairo_image_surface_create_for_data from libcairo.so Unable to load cairo_image_surface_get_data from libcairo.so Unable to load cairo_image_surface_get_format from libcairo.so Unable to load cairo_image_surface_get_height from libcairo.so Unable to load cairo_image_surface_get_stride from libcairo.so Unable to load cairo_image_surface_get_width from libcairo.so Unable to load cairo_line_to from libcairo.so Unable to load cairo_matrix_init_scale from libcairo.so Unable to load cairo_matrix_init_translate from libcairo.so Unable to load cairo_matrix_translate from libcairo.so Unable to load cairo_move_to from libcairo.so Unable to load cairo_paint_with_alpha from libcairo.so Unable to load cairo_pattern_set_extend from libcairo.so Unable to load cairo_pattern_set_matrix from libcairo.so Unable to load cairo_rectangle from libcairo.so Unable to load cairo_reset_clip from libcairo.so Unable to load cairo_restore from libcairo.so Unable to load cairo_save from libcairo.so Unable to load cairo_set_line_width from libcairo.so Unable to load cairo_set_operator from libcairo.so Unable to load cairo_set_source_rgb from libcairo.so Unable to load cairo_set_source_rgba from libcairo.so Unable to load cairo_set_source_surface from libcairo.so Unable to load cairo_stroke from libcairo.so Unable to load cairo_surface_destroy from libcairo.so Unable to load cairo_surface_flush from libcairo.so Unable to load cairo_translate from libcairo.so Unable to load cairo_scale from libcairo.so Unable to load pango_font_description_free from libpango-1.0.so Unable to load pango_font_description_new from libpango-1.0.so Unable to load pango_font_description_set_family from libpango-1.0.so Unable to load pango_font_description_set_size from libpango-1.0.so Unable to load pango_font_description_set_style from libpango-1.0.so Unable to load pango_font_description_set_weight from libpango-1.0.so Unable to load pango_font_get_metrics from libpango-1.0.so Unable to load pango_font_map_load_font from libpango-1.0.so Unable to load pango_font_metrics_get_ascent from libpango-1.0.so Unable to load pango_font_metrics_get_descent from libpango-1.0.so Unable to load pango_font_metrics_unref from libpango-1.0.so Unable to load pango_language_get_default from libpango-1.0.so Unable to load pango_layout_get_context from libpango-1.0.so Unable to load pango_layout_get_pixel_extents from libpango-1.0.so Unable to load pango_layout_set_font_description from libpango-1.0.so Unable to load pango_layout_set_text from libpango-1.0.so Unable to load pango_cairo_context_set_font_options from libpangocairo-1.0.so Unable to load pango_cairo_create_layout from libpangocairo-1.0.so Unable to load pango_font_map_create_context from libpangocairo-1.0.so Unable to load pango_cairo_font_map_get_default from libpangocairo-1.0.so Unable to load pango_cairo_show_layout from libpangocairo-1.0.so Unable to load pango_cairo_update_layout from libpangocairo-1.0.so Unable to load all required GTK functions Unable to init px Any solutions? Thanks!

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  • Adding interactive graphical elements to text-based browser game with HTML5

    - by st9
    I'm re-writing an old virtual world/browser based game. It is text and HTML form based with some static graphics. The client is HTML and JS. I want to introduce some interactive graphical elements to certain parts of the game, for example a 'customise character' page, with hooks to server side and local data storage. I want to use HTML5/JS, what is the best approach to designing the web-site? For example could I use Boilerplate and then embed these interactive elements in the page? Thanks

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  • Problems Rendering Text in OpenGL Using FreeType

    - by Sean M.
    I've been following both the FreeType2 tutorial and the WikiBooks tuorial, trying to combine things from them both in order to load and render fonts using the FreeType library. I used the font loading code from the FreeType2 tutorial and tried to implement the rendering code from the wikibooks tutorial (tried being the keyword as I'm still trying to learn model OpenGL, I'm using 3.2). Everything loads correctly and I have the shader program to render the text with working, but I can't get the text to render. I'm 99% sure that it has something to do with how I cam passing data to the shader, or how I set up the screen. These are the code segments that handle OpenGL initialization, as well as Font initialization and rendering: //Init glfw if (!glfwInit()) { fprintf(stderr, "GLFW Initialization has failed!\n"); exit(EXIT_FAILURE); } printf("GLFW Initialized.\n"); //Process the command line arguments processCmdArgs(argc, argv); //Create the window glfwWindowHint(GLFW_SAMPLES, g_aaSamples); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); g_mainWindow = glfwCreateWindow(g_screenWidth, g_screenHeight, "Voxel Shipyard", g_fullScreen ? glfwGetPrimaryMonitor() : nullptr, nullptr); if (!g_mainWindow) { fprintf(stderr, "Could not create GLFW window!\n"); closeOGL(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(g_mainWindow); printf("Window and OpenGL rendering context created.\n"); glClearColor(0.2f, 0.2f, 0.2f, 1.0f); //Are these necessary for Modern OpenGL (3.0+)? glViewport(0, 0, g_screenWidth, g_screenHeight); glOrtho(0, g_screenWidth, g_screenHeight, 0, -1, 1); //Init glew int err = glewInit(); if (err != GLEW_OK) { fprintf(stderr, "GLEW initialization failed!\n"); fprintf(stderr, "%s\n", glewGetErrorString(err)); closeOGL(); exit(EXIT_FAILURE); } printf("GLEW initialized.\n"); Here is the font file (it's slightly too big to post): CFont.h/CFont.cpp Here is the solution zipped up: [solution] (https://dl.dropboxusercontent.com/u/36062916/VoxelShipyard.zip), if anyone feels they need the entire solution. If anyone could take a look at the code, it would be greatly appreciated. Also if someone has a tutorial that is a little more user friendly, that would also be appreciated. Thanks.

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  • Text editor capable of running complex Regular Expressions?

    - by Mashimom
    I want to find a text editor capable of running and mainly storing regular expressions for later re-use. It should also be able to run them across multiple files. I know I can get all that with grep, but there is not much for re-use on it. I was able to get some regular expression functionality on Gedit with plugins, but not nearly close to my needs. There is EditPad Pro for Windows (runs on wine) but native is always better :)

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  • Entity framework support for table valued functions and thus full text

    - by simonsabin
    One of my most popular posts with over 10, 000 hits is how to enable full text when using LINQ to SQL http://sqlblogcasts.com/blogs/simons/archive/2008/12/18/LINQ-to-SQL---Enabling-Fulltext-searching.aspx , core to this is the use of a table valued function. I’m therefore interested to see that Entity Framework will support table valued functions in the next release for more details have a read of the efdesign blog http://blogs.msdn.com/b/efdesign/archive/2011/01/21/table-valued-function-support...(read more)

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  • Synchronizing audio with scrolling text

    - by mr yoshida
    I am trying to have a website that vertically scrolls about 5 paragraphs of text with a matching audio file that reads along with it. It doesn't need to be synchronized word for word such as highlighting each spoken word but an accurate start and stop time. I've searched for quite a bit on the most efficient way of doing this but can't seem to find any answers. I tried Flash but really don't want to use it. Thanks in advance.

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  • (SOLVED) Problems Rendering Text in OpenGL Using FreeType

    - by Sean M.
    I've been following both the FreeType2 tutorial and the WikiBooks tuorial, trying to combine things from them both in order to load and render fonts using the FreeType library. I used the font loading code from the FreeType2 tutorial and tried to implement the rendering code from the wikibooks tutorial (tried being the keyword as I'm still trying to learn model OpenGL, I'm using 3.2). Everything loads correctly and I have the shader program to render the text with working, but I can't get the text to render. I'm 99% sure that it has something to do with how I cam passing data to the shader, or how I set up the screen. These are the code segments that handle OpenGL initialization, as well as Font initialization and rendering: //Init glfw if (!glfwInit()) { fprintf(stderr, "GLFW Initialization has failed!\n"); exit(EXIT_FAILURE); } printf("GLFW Initialized.\n"); //Process the command line arguments processCmdArgs(argc, argv); //Create the window glfwWindowHint(GLFW_SAMPLES, g_aaSamples); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); g_mainWindow = glfwCreateWindow(g_screenWidth, g_screenHeight, "Voxel Shipyard", g_fullScreen ? glfwGetPrimaryMonitor() : nullptr, nullptr); if (!g_mainWindow) { fprintf(stderr, "Could not create GLFW window!\n"); closeOGL(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(g_mainWindow); printf("Window and OpenGL rendering context created.\n"); glClearColor(0.2f, 0.2f, 0.2f, 1.0f); //Are these necessary for Modern OpenGL (3.0+)? glViewport(0, 0, g_screenWidth, g_screenHeight); glOrtho(0, g_screenWidth, g_screenHeight, 0, -1, 1); //Init glew int err = glewInit(); if (err != GLEW_OK) { fprintf(stderr, "GLEW initialization failed!\n"); fprintf(stderr, "%s\n", glewGetErrorString(err)); closeOGL(); exit(EXIT_FAILURE); } printf("GLEW initialized.\n"); Here is the font file (it's slightly too big to post): CFont.h/CFont.cpp Here is the solution zipped up: [solution] (https://dl.dropboxusercontent.com/u/36062916/VoxelShipyard.zip), if anyone feels they need the entire solution. If anyone could take a look at the code, it would be greatly appreciated. Also if someone has a tutorial that is a little more user friendly, that would also be appreciated. Thanks.

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  • Make My Own Made Java Based Text editor as default Text Editor in Windows

    - by Rohan Sharma
    I have Made a Text Editor in Java and i want to make it default text editor ,That is like in windows we have notepad as default text whose icon shows on all text files and double clicking those file(s) opens the file(s) in notepad window.. I Want to achieve same Task of Making my texte editor as default one...but only right clicking a text file and selecting my text editor as default app for opening text files do not servers the purpose,Because my text editor will not accept the file input that way,its made to accept the file input only by FileChooser...so Is There any library in java to achieve that task Of Accepting The File Input That way???

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  • Youtube video processing on iPhone

    - by Chonch
    Hey In my iPhone app, I want to load a video from youtube, perform some basic image processing on it and display it to the user. I am using openCV to do my image processing, and I know I can use it for grabbing all of the frames from the video as well (cvRetrieveFrame). My only problem is that cvRetrieveFrame expects to get its source of type CvCapture* which can be created either by a camera source or by a file name. How can I set a youtube video file as the source for CvCapture*? Thanks,

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  • Image Processing: What are occlusions?

    - by vikramtheone
    Hi Guys, I'm developing an image processing project and I come across the word occlusion in many scientific papers, what do occlusions mean in the context of image processing? The dictionary is only giving a general definition. Can anyone describe them using an image as a context? Vikram

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  • What is massively parallel processing (MPP) ?

    - by HotTester
    Ever since Microsoft introduced sql-server version code-named "Madison" the massively parallel processing (MPP) has got into picture. What exactly is it and how does sql-server is going to benefit from it ? Further is massively parallel processing (MPP) related to parallel computing ? I read about Madison here and about parallel computing here. Thanks in advance.

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  • Gamepad Control for Processing + Android to Control Arduino Robot

    - by Iker
    I would like to create a Multitouch Gamepad control for Processing and use it to control a remote Arduino Robot. I would like to make the GUI on Processing and compile it for Android. Here is the GUI Gamepad for Processing I have created so far: float easing = 0.09; // start position int posX = 50; int posY = 200; // target position int targetX = 50; int targetY = 200; boolean dragging = false; void setup() { size(500,250); smooth(); } void draw() { background(255); if (!dragging) { // calculate the difference in position, apply easing and add to vx/vy float vx = (targetX - (posX)) * easing; float vy = (targetY - (posY)) * easing; // Add the velocity to the current position: make it move! posX += vx; posY += vy; } if(mousePressed) { dragging = true; posX = mouseX; posY = mouseY; } else { dragging = false; } DrawGamepad(); DrawButtons(); } void DrawGamepad() { //fill(0,155,155); //rect(0, 150, 100, 100, 15); ellipseMode(RADIUS); // Set ellipseMode to RADIUS fill(0,155,155); // Set fill to blue ellipse(50, 200, 50, 50); // Draw white ellipse using RADIUS mode ellipseMode(CENTER); // Set ellipseMode to CENTER fill(255); // Set fill to white// ellipse(posX, posY, 35, 35); // Draw gray ellipse using CENTER mode } void DrawButtons() { fill(0,155,155); // Set fill to blue ellipse(425, 225, 35, 35); ellipse(475, 225, 35, 35); fill(255,0,0); // Set fill to blue ellipse(425, 175, 35, 35); ellipse(475, 175, 35, 35); } I have realized that probably that code will not support Multitouch events on Android so I came up with another code found on this link Can Processing handle multi-touch? So the aim of this project is to create de multitouch gamepad to use to control my Arduino Robot. The gamepad should detect which key was pressed as well as the direction of the Joystick. Any help appreciated.

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