I'm very new to Version Control, and I was wondering if I could get some advice on how it can fit into website design.
At the moment I'm working on a typical, simple website that includes images:
A few .html files and a .css file
One folder full of photographs
Another folder with the corresponding thumbnails
Can I just put the whole lot in a repository? Or is there a better way I could apply Version Control to it? How should I deal with the images?
edit:
How well will it work with changes to the images? What if I decide to try and optimise my photographs or resize them. I wont be able to see what exactly changed about the images, should comments be enough to keep track of that?
I have wanted to learn VB and VBA for a long time. My school offers a coarse, but it doesn't fit with the rest of my schedule. It will be my first programing language. I was considering using the textbook my school uses (An introduction to programing using visual basic 2008, but I wold get the 2010 version), but I was wondering if there were better resources I could use. I mainly want to lean to learn VBA so I cam create macros and other tools for MS Word. Please understand that this is the fist time I will be programming and I am teaching myself (with the books/online resources).
I need my program to create and edit a config file, which would contain information about set of objects, and than read it at every execution. Is there some sort of guideline for config style that i can use?
I would like the SO community let me know what does juniors and proficient .NET Developers should know regarding the following subjects, also some code examples or brainteasers like the ones here will help a lot.
System Types
Collection and Generics
Configuration and Installation
Monitoring and Debugging
File I/O
Globalization
I'm coming from an XHTML/CSS background. I don't know much about JavaScript. Would you recommend learning JavaScript before learning a server programming language?
I have the follwing C function. How should I wrap it so it can be called from a Lua script?
typedef struct tagT{
int a ;
int b ;
} type_t;
int lib_a_f_4(type_t *t)
{
return t->a * t->b ;
}
I know how to wrapr it if the function parameter type were int or char *. Should I use table type for a C structure?
EDIT: I am using SWIG for the wraping , according to this doc, It seems that I should automatically have this funtion new_type_t(2,3) , but it is not the case.
If you wrap a C structure, it is also
mapped to a Lua userdata. By adding a
metatable to the userdata, this
provides a very natural interface. For
example,
struct Point{ int x,y; };
is used as follows:
p=example.new_Point()
p.x=3
p.y=5
print(p.x,p.y) 3 5
Similar access is provided for unions
and the data members of C++ classes. C
structures are created using a
function new_Point(), but for C++
classes are created using just the
name Point().
i am reading a csv file and i want to store this in datastore, but i am getting string from file for datetime field.
i want to type cast it to datetime
also same for date and time separately
error::BadValueError: Property HB_Create_Ship_Date must be a datetime
I am trying to write a .sh file that runs many programs simultaneously
I tried this
prog1
prog2
But that runs prog1 then waits until prog1 ends and then starts prog2...
So how can I run them in parallel?
Thanks
I'm working through a book on Ruby, and the author used a slightly different form for writing a class initialization definition than he has in previous sections of the book. It looks like this:
class Ticket
attr_accessor :venue, :date
def initialize(venue, date)
self.venue = venue
self.date = date
end
end
In previous sections of the book, it would've been defined like this:
class Ticket
attr_accessor :venue, :date
def initialize(venue, date)
@venue = venue
@date = date
end
end
Is there any functional difference between using the setter method, as in the first example, vs. using the instance variable as in the second? They both seem to work. Even mixing them up works:
class Ticket
attr_accessor :venue, :date
def initialize(venue, date)
@venue = venue
self.date = date
end
end
I have an array like this:
int a[100];
I am filling only the first 4 elements in this array:
a[0] = 1;
a[1] = 2;
a[2] = 3;
a[3] = 4;
When I do sizeof(a)/sizeof(a[0]) it returns 100.
Is there a way I can get number of elements to which I have assinged a value and thus filtering out the remaining 96 unassigned elements?
thanks
/* in this slice of code I get an output of
bbb 55 66 77 88
aaa
the output I expect and want is
bbb 55 66 77 88
bbb
because I reassign ss from log[0] to log[1]
So my question is why is the output different from what I expect and how do I
change it to what I want?
*/
int w,x,y,z;
stringstream ss (stringstream::in | stringstream::out);
string word;
string log[2];
log[0]="aaa 11 22 33 44";
log[1]="bbb 55 66 77 88";
ss<<log[0];
ss>>word;
int k=0;
ss>>w>>x>>y>>z;
k++;
ss<<log[k];
cout<<log[k]<<endl;
ss>>word;
cout<<word<<endl;
return 0;
What does the word "literal" mean when used in context such as literal strings and literal values? what is the difference between a literal value and value?
I'm attempting to create an NSArray with a grouping of string literals, however I get the compile error "Initializer element is not constant".
NSArray *currencies = [NSArray arrayWithObjects:@"Dollar", @"Euro", @"Pound", nil];
Could someone point out what I'm doing wrong, and possibly explain the error message?
Hi all,
I'm using Jquery's toggle event to do some stuff when a user clicks a checkbox, like this:
$('input#myId').toggle(
function(){
//do stuff
},
function(){
//do other stuff
}
);
The problem is that the checkbox isn't being ticked when I click on the checkbox. (All the stuff I've put into the toggle event is working properly.)
I've tried the following:
$('input#myId').attr('checked', 'checked');
and
$(this).attr('checked', 'checked');
and even simply
return true;
But nothing is working. Can anyone tell me where I'm going wrong?
Edit - thanks to all who replied. Dreas' answer very nearly worked for me, except for the part that checked the attribute. This works perfectly (although it's a bit hacky)
$('input#myInput').change(function ()
{
if(!$(this).hasClass("checked"))
{
//do stuff if the checkbox isn't checked
$(this).addClass("checked");
return;
}
//do stuff if the checkbox isn't checked
$(this).removeClass('checked');
});
Thanks again to all who replied.
I've made a page that uses jQuery to allow you to place <div>s on the page based on your mouse coordinates when you click.
The page
And here's the javascript:
$('document').ready(function() {
$("#canvas").click(function(e){
var x = e.pageX - this.offsetLeft;
var y = e.pageY - this.offsetTop;
$(document.createElement('div')).css({'left':x + 'px', 'top':y + 'px'}).addClass('tile').appendTo('#canvas');
});
});
I've found that if you mousedown in the div#canvas and mouseup with your pointer over a placed <div> (or vice versa) then a new <div> doesn't get placed. Why is this?
I really want to learn how to program. A friend suggested I buy vs 2005 or a newer version if I'm serious about it. Is there a cheaper route? I would like to start with c#.
I am trying to run a function from a PHP script in the form action.
My code:
<?php
require_once ( 'username.php' );
echo '
<form name="form1" method="post" action="username()">
<p>
<label>
<input type="text" name="textfield" id="textfield">
</label>
</p>
<p>
<label>
<input type="submit" name="button" id="button" value="Submit">
</label>
</p>
</form>';
?>
I echo the form but I want the function "username" which is called from username.php to be executed. how can I do this in a simliar way to the above?
Hi stackoverflow,
I apologize in advance for the possible stupidity of this question. However, the following has been the source of some confusion for me and I know the people here will be able to handily clear up the confusion for me. Basically, I would like to finally understand the relationship between any and all of the following terms. Some of the terms I do actually understand pretty well, but some of them are similar in my mind and I would like to once and for all to see their relationships/distinctions laid out all at once. They are:
compiler
interpreter
bytecode
machine code
assembler
assembly language
binary
object code
executable
Ideally, an answer would use examples from Java and C++ and other well-known programming languages that a young-ish student like me would be familiar with. Also, if you want to throw in any other useful terms that would be fine too :)
I want to filter some reserved word on my title form.
$adtitle = sanitize($_POST['title']);
$ignore = array('sale','buy','rent');
if(in_array($adtitle, $ignore)) {
$_SESSION['ignore_error'] = '<strong>'.$adtitle.'</strong> cannot be use as your title';
header('Location:/submit/');
exit;
How to make something like this. If
user type Car for sale the sale
will detected as reserved keyword.
Now my current code only detect single keyword only.
Say i have these classes
ViewA and ViewB
In objective C using the delegate pattern I could do
@protocol ViewBDelegate{
- (void) doSomething();
}
then in ViewB interface:
id<ViewBDelegate> delegate;
then in ViewA implementation i set the delegate:
viewB.delegate = self;
and now I can call in doSomething from viewB onto any that unknown type delegate.
[delegate doSomething];
"C++ How to Program" has been the worse read an can't find simple examples that demonstrates basic design patterns.
What i'm looking for in C++ is:
events ActionScript and java
either delegates or notifications in Objective C
anything that allows class A, Class B and Class C to know that ClassX
didSomething()!!!
thanks
I am adapting the Coverflow technique to work with a div. The coverflow function (included as a js file in the head section) is here. When I dynamically add a DIV, it doesn't show up in the coverflow. I am wondering if there is a way to add a destroy function to this js file so that whenever a new div add is added, I can call the destroy method and then reinstantiate. Any suggestions on how I should go about doing this?