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  • STLifying C++ classes

    - by shambulator
    I'm trying to write a class which contains several std::vectors as data members, and provides a subset of vector's interface to access them: class Mesh { public: private: std::vector<Vector3> positions; std::vector<Vector3> normals; // Several other members along the same lines }; The main thing you can do with a mesh is add positions, normals and other stuff to it. In order to allow an STL-like way of accessing a Mesh (add from arrays, other containers, etc.), I'm toying with the idea of adding methods like this: public: template<class InIter> void AddNormals(InIter first, InIter last); Problem is, from what I understand of templates, these methods will have to be defined in the header file (seems to make sense; without a concrete iterator type, the compiler doesn't know how to generate object code for the obvious implementation of this method). Is this actually a problem? My gut reaction is not to go around sticking huge chunks of code in header files, but my C++ is a little rusty with not much STL experience outside toy examples, and I'm not sure what "acceptable" C++ coding practice is on this. Is there a better way to expose this functionality while retaining an STL-like generic programming flavour? One way would be something like this: (end list) class RestrictedVector<T> { public: RestrictedVector(std::vector<T> wrapped) : wrapped(wrapped) {} template <class InIter> void Add(InIter first, InIter last) { std::copy(first, last, std::back_insert_iterator(wrapped)); } private: std::vector<T> wrapped; }; and then expose instances of these on Mesh instead, but that's starting to reek a little of overengineering :P Any advice is greatly appreciated!

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  • how to organize classes in ruby if they are literal subclasses

    - by RetroNoodle
    I know that title didn't make sense, Im sorry! Its hard to word what I am trying to ask. I had trouble googling it for the same reason. So this isn't even Ruby specific, but I am working in ruby and I am new to it, so bear with me. So you have a class that is a document. Inside each document, you have sentences, and each sentence has words. Words will have properties, like "noun" or a count of how many times they are used in the document, etc. I would like each of the elements, document, sentence, word be an object. Now, if you think literally - sentences are in documents, and words are in sentences. Should this be organized literally like this as well? Like inside the document class you will define and instantiate the sentence objects, and inside the sentence class you will define and instantiate the words? Or, should everything be separate and reference each other? Like the word class would sit outside the sentence class but the sentence class would be able to instantiate and work with words? This is a basic OOP question I guess, and I suppose you could argue to do it either way. What do you guys think? Each sentence in the document could be stored in a hash of sentence objects inside the document object, and each word in the sentence could be stored in a hash of word objects inside the sentence. I dont want to code myself into a corner here, thats why I am asking, plus I have wondered this before in other situations. Thank you!

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  • Toggle classes with radio button in jQuery

    - by dardub
    I have a set of radio buttons where when I click a radio button, I want the label to change color or whatever. But when I click another radio button, the color goes away. Therefore I have something like this: jQuery('label').mouseup(function(){ jQuery(this).prev().attr('checked', 'checked'); jQuery('input').next().removeClass('selected'); jQuery('input:checked').next().addClass('selected'); }); if you need to see some html: <input type="radio" id="radio1" name="myRadio" value="option-1" /> <label for="radio1">Swing Gate</label> <input type="radio" id="radio2" name="myRadio" value="option-2" /> <label for="radio2">Swing Gate</label> This first removes 'selected' class from all the labels and then re-applies to only the checked labels. It works and is simple, but I was thinking this might not be the most efficient way of doing this. I imagine that javascript is iterating through each input element and using more resources than necessary. I'm curious if anyone knows of a common way of doing this more efficiently. I seem to be doing this type of thing quite often in my jQuery code. I've just been using jQuery for the past 3 months or so btw.

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  • fluent nhibernate - storing and retrieving three classes in/from one table

    - by Will I Am
    Noob question. I have this situation where I have these objects: class Address { string Street; string City; ... } class User { string UserID; Address BillingAddress; Address MailingAddress; ... } What is the proper way of storing this data using (fluent) nHibernate? I could use a separate Address table and create a reference, but they are 1:1 relationships so I don't really want to incur the overhead of a join. Ideally I would store this as a single flat record. So, my question is, what is the proper way of storing an instance of class 'User' in such a way that it stores its contents and also the two addresses as a single record? My knowledge is failing me on how I can store this information in such a way that the two Address records get different column names (e.g. BillingAddress_Street and MailingAddress_Street, for example), and also how to read a record back into a User instance.

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  • c++ classes & lua

    - by anon
    I want to have C++ objects that I can read/write in both C++ & Lua. I have looked at: http://www.lua.org/pil/28.html However, I do not like that solution, since my objects have constructors & destructors (and they are important as I use RAII and these take care of reference counts). What I don't like in the PIL solution is that the object is allocated in Lua's heap. What i want instead, is to create hte C++ object on my own, and just have lua have a way to do get/set on them. Does anyone have a good tutorial/link on this? Tanks!

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  • Why does coffeescript generate classes like this?

    - by ryeguy
    Given the following coffeescript code: class Animal constructor: (@name) -> speak: (things) -> "My name is #{@name} and I like #{things}" This is generated: var Animal = (function() { function Animal(name) { this.name = name; } Animal.prototype.speak = function(things) { return "My name is " + this.name + " and I like " + things; }; return Animal; })(); But why isn't this more idiomatic code generated? var Animal = function Animal(name) { this.name = name; }; Animal.prototype.speak = function(things) { return "My name is " + this.name + " and I like " + things; }; I know that coffeescript wraps a lot of stuff in anonymous functions to control scope leak, but what could leak here?

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  • jquery switch element classes

    - by Sobakinet
    Please take a look here: http://jsfiddle.net/ZUd27/7/ What I need: There are several elements. One of them is active and visible. If I hover over any inactive element, it becomes visible and active. The previously active element becomes inactive. On mouseout, nothing happens - the last hovered element stays active. My problems: The first active element always stays active (in DOM?). It becomes invisible, but on next mouseover nothing happens. Other elements don't behave as they should. If one of them is active, on next mousein it becomes invisible. thx

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  • C++: What is the size of an object of an empty class?

    - by Ashwin
    I was wondering what could be the size of an object of an empty class. It surely could not be 0 bytes since it should be possible to reference and point to it like any other object. But, how big is such an object? I used this small program: #include <iostream> using namespace std; class Empty {}; int main() { Empty e; cerr << sizeof(e) << endl; return 0; } The output I got on both Visual C++ and Cygwin-g++ compilers was 1 byte! This was a little surprising to me since I was expecting it to be of the size of the machine word (32 bits or 4 bytes). Can anyone explain why the size of 1 byte? Why not 4 bytes? Is this dependent on compiler or the machine too? Also, can someone give a more cogent reason for why an empty class object will not be of size 0 bytes?

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  • storage classes

    - by ramyabanu
    what is the difference between a variable declared as an auto and static? what is the difference in allocation of memory in auto and static variable? why do we use static with array of pointers and what is its significance?

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  • Passing a NSString to another ViewController using classes

    - by Jeff Kranenburg
    I know this insanely simple, but I am re-teaching myself the basics and trying to get my head around this:-) I have one ViewController called MainVC and I have one called ClassVC In ClassVC I have this code: @interface ClassVC : UIViewController { NSString *mainLine; } @property (nonatomic, retain) NSString *mainLine; @end and I have this in the implementation file: @synthesize mainLine = _mainLine; -(NSString *)_mainLine { _mainLine = @"This a string from a Class"; return _mainLine; } Now I was thinking that if I #import the ClassVC into MainVC I would be able to transfer that string along as well like so: This code is in the viewDidLoad _mainLabel.text = _secondClass.mainLine; NSLog(@"%@", _secondClass.mainLine); But that is not working - so cannot I not pass strings in through this way???

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  • Constructors in Inner classes (implementing Interfaces)

    - by thepandaatemyface
    Hi, How would I go about writing a constructor for an inner class which is implementing an interface? I know I could make a whole new class, but I figure there's got to be a way to do something along the line of this: JButton b = new JButton(new AbstractAction() { public AbstractAction() { super("This is a button"); } public void actionPerformed(ActionEvent e) { System.out.println("button clicked"); } }); When I enter this it doesn't recognize the AbstractAction method as a constructor (compiler asks for return type). Anyone have an idea? Thanks

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  • Event-based interaction between two custom classes

    - by Antenka
    Hello everybody. I have such problem: I have 2 custom components, which have their own nesting hierarchy ... One is container for another. I have to "familiarize them" with each other. The way I'm trying to achieve that is using global events (one side is firing and the other one is catching): Application.application.addEventListener("Hello", function (data:Event):void{ // .. some actions }); //and Application.application.dispatchEvent(new Event(Hello)); Everything is pretty good, but there's one thingy .. when I'm trying to catch the event, I can't access the class, who is catching it. E.g.: Container fires the event. Child caughts it. Then should be created the connection between container and it's child. BUT, the only thing I could acheive is passing a reference to the Container in the DynamicEvent. Is there any chance that I could access the child at the event-handler function. Or maybe there's more elegant way to solve this problem ... Any help would be greately appreciated :)

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  • Access specifier's and classes and objects?

    - by TimothyTech
    Alright, im trying to understand this, so a class is simply creating a template for an object. class Bow { int arrows; }; and an object is simply creating a specific item using the class template. Bow::Bow(arrows) { arrows = 20; } also another question, public specifiers are used to make data members avaible in objects and private specifiers are used to make data memebers only avaialble inside the class?

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  • "No Suggestions" in NetBeans

    - by Flexx
    For a few days now I'm using NetBeans 6.8 for doing PHP work. But even if a class-file is included and the methods are public and there's phpDoc used, NetBeans everytime shows "No Suggestions" in the window. E.g. I type $user-> and press CTRL+Space, I do expect all the methods and variables but there aren't shown any. ideas?

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  • why gwt-user-1.7.0 contains Servlet API classes

    - by Anton S. Kraievoy
    Does anyone know any sane reason for such bundling decision? Google engineers act wisely in most cases, so this kinda surprized me. This would cause collisions with other versions of servlet API pulled via Maven dependencies: webapp classpath will likely contain version which is bundled with GWT; container may refuse to load the GWT jar as it contains the javax.servlet package; in most cases this will likely deviate classpaths across your IDE's debugger and the really executing VM. Link to the jar in question (just so you see the same thing after unzipping as I do): http://repo1.maven.org/maven2/com/google/gwt/gwt-user/1.7.0/gwt-user-1.7.0.jar

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  • template function error..

    - by sil3nt
    Hi there, I have function which takes in an parameter of a class called "Triple", and am returning the averge of 3 values of type float. template <typename ElemT> float average(Triple ElemT<float> &arg){ float pos1 = arg.getElem(1); float pos2 = arg.getElem(2); float pos3 = arg.getElem(3); return ( (pos1+pos2+po3) /3 ); } when i try compiling this i get q2b.cpp:32: error: template declaration of `float average' q2b.cpp:32: error: missing template arguments before "ElemT" not quite sure what this means.

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  • Ruby forwarding method calls

    - by JP
    I have an instance of a master class which generates instances of a subclass, these subclasses need to forward some method calls back to the master instance. At the moment I have code looking something like this, but it feels like I should be able to do the same thing more efficiently (maybe with method_missing?) class Master def initalize(mynum) @mynum = mynum end def one_thing(subinstance) "One thing with #{subinstance.var} from #{@mynum}" end def four_things(subinstance) "Four things with #{subinstance.var} from #{@mynum}" end def many_things(times,subinstance) "#{times} things with #{subinstance.var} from #{@mynum}" end def make_a_sub(uniqueness) Subthing.new(uniqueness,self) end class Subthing def initialize(uniqueness,master) @u = uniqueness @master = master end # Here I'm forwarding method calls def one_thing master.one_thing(self) end def four_things master.four_things(self) end def many_things(times) master.many_things(times,self) end end end m = Master.new(42) s = m.make_a_sub("very") s.one_thing === m.one_thing(s) s.many_things(8) === m.many_things(8,s) I hope you can see what's going on here. I would use method_missing, but I'm not sure how to cope with the possibility of some calls having arguments and some not (I can't really rearrange the order of the arguments to the Master methods either) Thanks for reading!

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  • Common type for generic classes of different types

    - by DinGODzilla
    I have (for example) Dictionary of different generic types (d1, d2, d3, d4) and I want to store them in something var d1 = new Dictionary<int, string>(); var d2 = new Dictionary<int, long>(); var d3 = new Dictionary<DateTime, bool>(); var d4 = new Dictionary<string, object>(); var something = ??? //new List<object> {d1, d2, d3, d4}; Is there any other way how to store that in something with common denominator different than object? Thanks :-)

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  • When to use () with classes?

    - by SoulBeaver
    This is really starting to confuse the hell out of me. When do I use them, when don't I? For example I was reading a .cpp on linked lists whose class declaration was: struct CarPart { long PartNumber; char Partname[40]; double UnitPrice; CarPart *next; }; class ListOfParts { int size; public: CarPart *head; ListOfParts(); ~ListOfParts(); const int count() const; void insert( CarPart *item ); CarPart *retrieve( int pos ); }; With this code, why am I allowed to write ListOfParts *pPart = new ListOfParts(); CarPart *pCarPart = new CarPart; Declaring an instance of ListOfParts requires (), but not my CarPart? That's confusing me. When I asked a question before and people told me that such a declaration is a function that returns a ListOfParts object, but not the actual constructor. So I'm guessing this is still something different. What's happening here? PS: Am I correct to assume that the const to the right of count() means I cannot modify any values in count?

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  • Creating C# Classes at runtime

    - by John Hartsock
    Hello, I have been curious about dynamically create class at runtime in C# and stumbled across this article. http://olondono.blogspot.com/2008/02/creating-code-at-runtime.html I am curious to hear some pros and cons regarding construction of a class at runtime. Any opinions?

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  • jQuery Animation and Classes

    - by ehdv
    Assume you have a list item, <li id="foo"> which you want to fade from one color to another when moused over, and that you are using jQuery. This is fairly easy: $('li#foo').bind('mouseenter' , function(e) { $(this).animate({backgroundColor: '#F00'} , 300); }); However, what if you wanted to get the resulting color or other style rules from a class defined in CSS without also declaring them in JavaScript? It seems there's no way to learn style information from CSS rules without having an example of the rule already in the document, which would require you to animate the <li> to the target appearance, then in the animation-finished callback, set the class which leads to redundant style declarations and can foul up your CSS at "runtime". Sorry if this question's unclear: It doesn't occur in the context of any specific project, I'm just curious how you'd go about this. Also, I know CSS3 hypothetically includes support for such transitions but using CSS for dynamic behavior like this seems such an ugly hack.

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