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  • When I really need to use [NSThread sleepForTimeInterval:1];

    - by Timbo
    Hi there, I have a program that needs to use sleep. Like really needs to. In lieu of spending ages explaining why, suffice to say that it needs it. Now I'm told to split off my code into a separate thread if it requires sleep so I don't lose interface responsiveness, so I've started learning how to use NSThread. I've created a brand new program that is conceptual so to solve the issue for this example will help me in my real program. Short story is I have a class, it has instance variables and I need a loop with a sleep to be depended on the value of that instance variable. Here's what I've put together anyway, your help is very much appreciated :) Cheers Tim /// Start Test1ViewController.h /// #import <UIKit/UIKit.h> @interface Test1ViewController : UIViewController { UILabel* label; } @property (assign) IBOutlet UILabel *label; @end /// End Test1ViewController.h /// /// Start Test1ViewController.m /// #import "Test1ViewController.h" #import "MyClass.h" @implementation Test1ViewController @synthesize label; - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; label.text = @"1"; [NSThread detachNewThreadSelector:@selector(backgroundProcess) toTarget:self withObject:nil]; } - (void)backgroundProcess { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; // Create an instance of a class that will eventually store a whole load of variables MyClass *aMyClassInstance = [MyClass new]; [aMyClassInstance createMyClassInstance:(@"Timbo")]; while (aMyClassInstance.myVariable--) { NSLog(@"blah = %i",aMyClassInstance.myVariable); label.text = [NSString stringWithFormat:@"blah = %d", aMyClassInstance.myVariable]; //how do I pass the new value out to the updateLabel method, or reference aMyClassInstance.myVariable? [self performSelectorOnMainThread:@selector(updateLabel) withObject:nil waitUntilDone:NO]; //the sleeping of the thread is absolutely mandatory and must be worked around. The whole point of using NSThread is so I can have sleeps [NSThread sleepForTimeInterval:1]; } [pool release]; } - (void)updateLabel {label.text = [NSString stringWithFormat:@"blah = %d", aMyClassInstance.myVariable]; // be nice if i could } - (void)didReceiveMemoryWarning {[super didReceiveMemoryWarning];} - (void)viewDidUnload {} - (void)dealloc {[super dealloc];} @end /// End Test1ViewController.m /// /// Start MyClass.h /// #import <Foundation/Foundation.h> @interface MyClass : NSObject { NSString* name; int myVariable; } @property int myVariable; @property (assign) NSString *name; - (void) createMyClassInstance: (NSString*)withName; - (int) changeVariable: (int)toAmount; @end /// End MyClass.h /// /// Start MyClass.h /// #import "MyClass.h" @implementation MyClass @synthesize name, myVariable; - (void) createMyClassInstance: (NSString*)withName{ name = withName; myVariable = 10; } - (int) changeVariable: (int)toAmount{ myVariable = toAmount; return toAmount; } @end /// End MyClass.h ///

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  • Pressing UIBarButtonItem on a NavigationController

    - by john
    Hey I've added a button the my navigation bar like so: UIBarButtonItem *anotherButton = [[UIBarButtonItem alloc] initWithTitle:@"Edit" style:UIBarButtonItemStylePlain target:self action:@selector(methodtocall:)]; self.navigationItem.rightBarButtonItem = anotherButton; [anotherButton release]; However when I press this I get a InvalidArgumentException. This is in a brand new navigation project. Does anyone know why I get this behaviour?

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  • How to detect changes on UIPickerView ?

    - by tristaf
    I want to detect changes of UIPickerView value. If UIPickerView respond to addTarget i used a code like this: -(void) valueChange:(id)sender { change = YES; } UIPickerView *questionPicker = [[UIPickerView alloc] init]; [questionPicker addTarget:self action:@selector(valueChange:) forControlEvents:UIControlEventValueChanged]; How can i do same things but in a correct way ? Thanks

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  • Update UIViewTableCell's background when accessory URL is clicked

    - by psychotik
    In the tableView:accessoryButtonTappedForRowWithIndexPath: selector, I want to update the backgroundColor of the cell. I can get the UIViewTableCell using cellForRowAtIndexPath: but I'm not sure how I can update its background color. The code beliw doesn't seem to work. [_tableView beginUpdates]; cell.backgroundColor = [UIColor grayColor]; [_tableView endUpdates]; Any suggestions?

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  • [iphone] UIControlEventTouchDragEnter doesn't seem to work for catching a tap that slides into a con

    - by mahboudz
    I wanted to allow for a method to get called, if a finger was dragged from outside into the bounds of a control. I thought UIControlEventTouchDragEnter would do it, but it doesn't seem to. Does anyone know if there is a way to trigger an action based on a tap sliding into a control? This is what I was trying, but got no calls to my -fingerSlidIn: [aButton addTarget:self action:@selector(fingerSlidIn:withEvent: ) forControlEvents: UIControlEventTouchDragEnter]; Thanks!

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  • How can I change UIButton title color?

    - by HelloWorld
    I create a button programmatically button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button addTarget:self action:@selector(aMethod:) forControlEvents:UIControlEventTouchDown]; [button setTitle:@"Show View" forState:UIControlStateNormal]; button.frame = CGRectMake(80.0, 210.0, 160.0, 40.0); [view addSubview:button]; how can I change title color?

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  • Animating a pulsing UILabel?

    - by fuzzygoat
    I am trying to animate the color the the text on a UILabel to pulse from: [Black] to [White] to [Black] and repeat. - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:0.0]]; [UIView animateWithDuration:1 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:1.0]];} completion:nil]; } . [self setFadeTimer:[NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(timerFlash:) userInfo:nil repeats:YES]]; Firstly I am not sure of my method, my plan (as you can see above) was to set up a animation block and call it using a repeating NSTimer until canceled. My second problem (as you can see above) is that I am animating from black (alpha 0) to white (alpha 1) but I don't know how to animate back to black again so the animation loops seamlessly Essentially what I want is the text color to pulse on a UILabel until the user presses a button to continue. EDIT_001: I was getting into trouble because you can't animate [UILabel setColor:] you can however animated [UILabel setAlpha:] so I am going to give that a go. EDIT_002: - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setAlpha:0.5]; [UIView animateWithDuration:2 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setAlpha:0.9];} completion:nil]; } This works (BTW: I do want it to stop which is why I hooked it up to a NSTimer so I can cancel that) the only thing is that this animates from midGray to nearWhite and then pops back. Does anyone know how I would animate back from nearWhite to midGray so I get a nice smooth cycle? EDIT_003: (Solution) The code suggested by dave DeLong (see below) does indeed work when modified to use the CALayer opacity style attribute: UILabel *navTitle; @property(nonatomic, retain) UILabel *navTitle; . // ADD ANIMATION CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"opacity"]; [anim setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]]; [anim setFromValue:[NSNumber numberWithFloat:0.5]]; [anim setToValue:[NSNumber numberWithFloat:1.0]]; [anim setAutoreverses:YES]; [anim setDuration:0.5]; [[[self navTitle] layer] addAnimation:anim forKey:@"flash"]; . // REMOVE ANIMATION [[[self navTitle] layer] removeAnimationForKey:@"flash__"];

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  • How to add a leftBarButtonItem to ABPeoplePickerNavigationController?

    - by al_lea
    Tried this, but doesn't work: ABPeoplePickerNavigationController * people_picker = [[ABPeoplePickerNavigationController alloc] init]; people_picker.peoplePickerDelegate = self; self.navigationController.navigationItem.leftBarButtonItem = [[[UIBarButtonItem alloc] initWithTitle: @"send" style: self.navigationController.navigationItem.rightBarButtonItem.style target: self action: @selector(cancelAddressBook)] autorelease]; [self.navigationController presentModalViewController: people_picker animated: YES];

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  • Implement LINQ to Entities unsupported method

    - by Dan
    Hi! LINQ to Entities has many LINQ methods marked as "Unsupported" (http://msdn.microsoft.com/en-us/library/bb738550.aspx). Is any way to implement some of these methods by hands? Or I should wait next release of EF? I'm especially needing this method: IQueryable<TResult> Select<TSource, TResult>(this IQueryable<TSource> source, Expression<Func<TSource, int, TResult>> selector) Thanks

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  • How to use NSNotificationCenter in delegate and respond to the notifation in my view in iphone?

    - by Warrior
    I am new to iphone development.I am parsing a url in my delegate class, i want to send a notification once the parsing is completed to my view "testviewcontroller".With reference to the notifation i want to perform some action in my view. I want to know ,how to set the notification in delegate with referring to the selector method in my "testviewcontroller" class.Please help me out.Thanks.

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  • iPad/iPhone Dev: displayViewController Is Rendering Portrait in Landscape Orientation

    - by Holly
    -(void)displayFirstScreen { UIViewController *displayViewController=[[UIViewController alloc] init]; displayViewController.view = displaySplash; [self presentModalViewController:displayViewController animated:NO]; [self performSelector:@selector(removeScreen) withObject:nil afterDelay:2.0]; [displayViewController release]; } -(void)removeScreen { [[self modalViewController] dismissModalViewControllerAnimated:YES]; } The above code works but my orientation is landscape and the view comes and goes in portrait. Any ideas? Thanks in advance!

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  • How can I replicate YUI's getElementsBy using Prototype?

    - by LogicWolfe
    I'm moving some code from YUI to javascript and some of it is using YUI's YAHOO.util.Dom.getElementsBy(function). I've been reading through the prototype API docs and haven't been able to find something equivalent. It needs to be able to take an arbitrary function not just select off a CSS selector or the like. Can anyone suggest to me the best way to accomplish this in Prototype?

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  • Temporary Onmouseover

    - by 2x2p1p
    Hi guys :) Css "over" selector applys a temporary style to an element, it isn't definitive: div:hover { background-color: red; } I can use the same thing with javascript but it is a bit complicate and impossible for several elements: var elem = document.getElementByTagName ("div")[0]; elem.onmouseover = function () { this.style.backgroundColor = "red"; } elem.onmouseout = function () { this.style.backgroundColor = "transparent"; } There is a better way ? Something like this: document.getElementByTagName ("div")[0].ontemporarymouseover = function () { // LoL this.style.backgroundColor = "red"; } Thanks

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  • Passing values from UIButton to an UIActionSheet

    - by Michael
    I'm trying to send an ActionSheet a variable from a button. I can't use the tag property because its being used for something else. I've declared myIndexRow as an instance variable and have: NSInteger myIndexRow = indexPath.row; [deleteButton addTarget:self action:@selector(showDeleteSheet:) forControlEvents:UIControlEventTouchUpInside]; deleteButton.myIndexRow = myIndexRow; but I'm getting the 'Request for member 'myRow' is something not a structure or union' There is something obvious I am missing here.

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  • is it possible to adjust position x,y titleLabel of UIButton ?

    - by RAGOpoR
    here is my code UIButton *btn = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [btn setFrame:CGRectMake(0.0f, 0.0f, 100.0f, 100.0f)]; [btn setTitle:[NSString stringWithFormat:@"Button %d", i+1] forState:UIControlStateNormal]; [btn addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchUpInside]; btn.titleLabel.frame = ???

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  • jQuery Checkbox class attribute

    - by mike
    how do you access the class attribute of a in a jQuery selector statement? for example <asp:CheckBox runat="server" ID="cbTest" Text="Cb Test" FieldName="1st Test Check Box" class="toggleBox"/> this: $(':checkbox').toggleAttr("checked", true, false) accesses the checkbox and applies a custom function to the checked attribute but if i want to filter based on a certain class how do i access/filter based on that?

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  • iPhone Gps logging inaccurate

    - by Martijn
    I'm logging gps points during a walk. Below it shows the function that the coordinates are saved each 5 seconds. i Did several tests but i cannot get the right accuracy i want. (When testing the sky is clear also tests in google maps shows me that the gps signal is good). here is the code: -(void)viewDidAppear:(BOOL)animated{ if (self.locationManager == nil){ self.locationManager = [[[CLLocationManager alloc] init] autorelease]; locationManager.delegate = self; // only notify under 100 m accuracy locationManager.distanceFilter = 100.0f; locationManager.desiredAccuracy= kCLLocationAccuracyBest; [locationManager startUpdatingLocation]; } } - start logging [NSTimer scheduledTimerWithTimeInterval:5 target:self selector:@selector(getData) userInfo:nil repeats:YES]; </code> <code> -(void)getData{ int distance; // re-use location. if ([ [NSString stringWithFormat:@"%1.2f",previousLat] isEqualToString:@"0.00"]){ // if previous location is not available, do nothing distance = 0; }else{ CLLocation *loc1 = [[CLLocation alloc] initWithLatitude:previousLat longitude:previousLong]; CLLocation *loc2 = [[CLLocation alloc] initWithLatitude:latGlobal longitude:longGlobal]; distance = [loc1 getDistanceFrom: loc2]; } // overwrite latGlobal with new variable previousLat = latGlobal; previousLong = longGlobal; // store location and save data to database // this part goes ok } - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { // track the time to get a new gps result (for gps indicator orb) lastPointTimestamp = [newLocation.timestamp copy]; // test that the horizontal accuracy does not indicate an invalid measurement if (newLocation.horizontalAccuracy < 0) return; // test the age of the location measurement to determine if the measurement is cached // don't rely on cached measurements NSTimeInterval locationAge = -[newLocation.timestamp timeIntervalSinceNow]; if (locationAge > 5.0) return; latGlobal = fabs(newLocation.coordinate.latitude); longGlobal= fabs(newLocation.coordinate.longitude); } I have taken a screenshot of the plot results (the walk takes 30 minutes) and an example of what i'am trying to acomplish: http://www.flickr.com/photos/21258341@N07/4623969014/ i really hope someone can put me in the right direction.

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  • How do I get javascript-generated image maps to work with internet explorer?

    - by schwerwolf
    I'm using javascript to generate a high resolution grid for an image that I generated on a web server. The high-resolution grid is composed of a 'map' element with hundreds of 'area' child elements. Each 'area' element has onmouseover attribute that causes the display of a popup box. After assigning the map to the img (via the usemap attribute), Internet explorer ignores the 'onmouseover' attribute of the area elements that I added via javascript. The behavior is not caused by syntactical variations between IE and other browsers. A static map behaves correctly. Only the elements that I add dynamically to an existing image map fail to fire their corresponding mouse-over events. How can I get IE to fire the mouse-over event for the added 'area' elements? function generate_image_map ( img ) { var tile_width = 8; var tile_height = 10; var plotarea_left = 40; var plotarea_top = 45; var column_count = 100; var row_count = 120; var img_id = YAHOO.util.Dom.getAttribute(img, "id"); var img_map_id = YAHOO.util.Dom.getAttribute(img, "usemap"); var original_map = YAHOO.util.Selector.query(img_map_id)[0]; var area_nodes = YAHOO.util.Selector.query("area", original_map); var last_node = area_nodes[area_nodes.length - 1]; for (var y = 0; y < row_count; y++) { var top = Math.round(plotarea_top + (y * tile_height)); var bottom = Math.round(plotarea_top + (y * tile_height) + tile_height); for (var x = 0; x < column_count; x++) { var left = Math.round(plotarea_left + (x * tile_width)); var right = Math.round(plotarea_left + (x * tile_width) + tile_width); var area = document.createElement("area"); YAHOO.util.Dom.setAttribute(area, "shape", "rect"); YAHOO.util.Dom.setAttribute(area, "onmouseover", "alert('This does not appear in IE')" ); var coords = [ left, top, right, bottom ]; YAHOO.util.Dom.setAttribute(area, "coords", coords.join(",")); YAHOO.util.Dom.insertBefore(area, last_node); } } }

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  • CSS Rounded border for div works on chrome and ff, but not on IE

    - by Jean
    Hello, I have this CSS style that does a rounded corners for div border, but for some reason IE does not like this code. #selector{ background-color:#DBDBDB; margin-top:-23px; -moz-border-radius: 3px; -khtml-border-radius: 3px; -webkit-border-radius: 3px; background-color:rgba(255,255,255,0.5); } How can do rounded div border on IE. Thanks Jean

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  • iPhone. About action target again.

    - by Siegfried
    This line of code is in AController.m UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addItem)]; And -(void)addItem is also in AController.m If I want to call a method -(void)addItem1 in BController.m, how can I change to make it work? What should I pass to the target parameter? Many thanks!

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