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  • Jquery Blinking issues when using 2 .hover

    - by user1897502
    I want to do 2 .hover : first when the cursor is hover the image icons should appear on the image second when the cursor is hover a specific icon, (for exemple info) a div with the informations should appear I have nearly sucess but I have blinkin problems and when I use the two .hover function the information popup does not show up. here my html {LinkOpenTag}<div class="centrage"><div class="photoDiv"><img src="{PhotoURL-500}" alt="{PhotoAlt}" /> <div class="icons"> {block:Exif} <span class="info"><span> <div class="exif" style="display: none; opacity: 0"> <ol class="CameraMeta"> <li>{block:Camera}Camera: {Camera}{/block:Camera}</li> <li>{block:Aperture}Aperture: {Aperture}{/block:Aperture}</li> <li>{block:Exposure}Exposure: {Exposure}{/block:Exposure}</li> <li>{block:FocalLength}Focal Length: {FocalLength}{/block:FocalLength}</li> </ol> </div> {/block:Exif} </div> </div>{LinkCloseTag} and here my jquery <script type="text/javascript"> $(".photoDiv img").hover( function() { $(this).next().css("visibility", "visible"); }, function() { $(this).next().css("visibility", "hidden"); } ); $("span.info").hover( function() { $(".exif").css("display", "block"); $(".exif").css("opacity", "1"); }, function() { $(".exif").css("display", "none"); $(".exif").css("opacity", "0"); } ); Thanks for your time :)

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  • Is there a workaround for Linux mono's refusal to acknowledge that I have resized the columns of my

    - by fantius
    When I resize a column, it does not redraw the data with the updated alignment. I've tried Invalidating, Refreshing, and a few other things. Nothing has worked. Does anyone know a workaround? I have not tried this in mono for Windows. To see what I mean, drop this control on a form, and run it in mono for Linux: using System; using System.Collections.Generic; using System.Text; using System.Windows.Forms; using System.Drawing; class MyListView : ListView { private readonly List<ListViewItem> items_ = new List<ListViewItem>(); public MyListView() { VirtualMode = true; Columns.Add("Col 1"); Columns.Add("Col 2"); Columns.Add("Col 3"); Add(new ListViewItem(new[] { "a", "b", "c" })); Add(new ListViewItem(new[] { "a", "b", "c" })); Add(new ListViewItem(new[] { "a", "b", "c" })); Add(new ListViewItem(new[] { "a", "b", "c" })); Add(new ListViewItem(new[] { "a", "b", "c" })); } protected override void OnRetrieveVirtualItem(RetrieveVirtualItemEventArgs e) { e.Item = items_[e.ItemIndex]; base.OnRetrieveVirtualItem(e); } public void Add(ListViewItem item) { items_.Add(item); VirtualListSize = items_.Count; } protected override void OnDrawColumnHeader(DrawListViewColumnHeaderEventArgs e) { e.DrawText(); base.OnDrawColumnHeader(e); } protected override void OnDrawSubItem(DrawListViewSubItemEventArgs e) { var text = ((ListViewItem.ListViewSubItem)e.SubItem).Text; using (var brush = new SolidBrush(e.SubItem.ForeColor)) { e.Graphics.DrawString(text, Font, brush, e.Bounds); } base.OnDrawSubItem(e); } protected override void OnColumnWidthChanged(ColumnWidthChangedEventArgs e) { base.OnColumnWidthChanged(e); Invalidate(true); // Nope, that didn't work Refresh(); // Nope, that didn't work } }

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  • CSS horizontal scrolling box

    - by tony noriega
    im trying to create a horizontal scrolling box to create a "timeline" effect... but i cant seem to get it to scroll horizontally, versus the vertical scroll bar that shows up...thoughts? #container{ width:500px; height:250px; border:1px solid #cc61b8; overflow:auto; } .container-bits{ width:250px; height:498px; float:left; } <div id="container"> <div class="container-bits">Content Here</div> <div class="container-bits">Content Here</div> <div class="container-bits">Content Here</div> <div class="container-bits">Content Here</div> <div class="container-bits">Content Here</div> <div class="container-bits">Content Here</div> </div>

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  • CSS Float statement

    - by Jordan Pagaduan
    .float1 { float: left; width: 50%; height: 50%; } .float2 { float: right; width: 50%; height: 50%; } .float3 { float: left; width: 50%; height: 50%; } .float4 { float: right; width: 50%; height: 50%; } .clear { clear: both; } HTML: <div class="float1">Float 1</div> <div class="float2">Float 2</div> <div class="clear"></div> <div class="float3">Float 3</div> <div class="float4">Float 4</div> <div class="clear"></div> I want an output like this image: Please Correct my css code. Thank you.

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  • How to escape HTML.

    - by kokila
    I have a string which contains HTML text. I need to escape just the strings and not tags. For example, I have string which contains, <ul class="main_nav"> <li> <a class="className1" id="idValue1" tabindex="2">Test & Sample</a> </li> <li> <a class="className2" id="idValue2" tabindex="2">Test & Sample2</a> </li> </ul> How to escape just the text to, <ul class="main_nav"> <li> <a class="className1" id="idValue1" tabindex="2">Test &amp; Sample</a> </li> <li> <a class="className2" id="idValue2" tabindex="2">Test &amp; Sample2</a> </li> </ul> with out modifying the tags. Can this be handled with HTML DOM and javascript? Thanks

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  • A bit confused about OOP and PHP.

    - by Pirkka
    Hello I have programmed with procedural style a lot before and in these few months I have decided to go OOP. Im a bit confused about OOP and PHP. Lets say I have Categories table and Pages table in my database. I would like to do a page-class and a category-class. Lets say I would have a page that showed information about the category and there would be a list of pages that belong to the category. How would I implement that in OOP way? I have thought that the category class would have a property (array) that would contain all the pages that it has. Well then comes the part that I`m confused about. Should I have a method that would get all the pages with correct categoryID from the database and should I instantiate all the rows as an Page-object? Or should I have a setPages-method in the Category-class and getAllPages-method in the Pages-class and with that method I would set all the pages to the Category-class. Huh Im lost. :D

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  • How do I do client-side form validation in jQuery?

    - by marcamillion
    I am trying to use this plugin: http://docs.jquery.com/Plugins/Validation Where #user_new is the id for my form, this is what my code looks like: $('#user_new').validate({ rules: { user[username]: "required", user[email]: { required: true, email: true } }, messages: { user[username]: "Please specify your name", user[email]: { required: "We need your email address to contact you", email: "Your email address must be in the format of [email protected]" } } }) Where these are how my input fields look when the page is rendered (generated by Rails): <input class="clearField curved" id="user_f_name" name="user[f_name]" size="30" type="text" value="First Name" /><br /> <input class="clearField curved" id="user_l_name" name="user[l_name]" size="30" type="text" value="Last Name" /><br /> <input class="clearField curved" id="user_username" name="user[username]" size="30" type="text" value="Username" /><br /> <input class="clearField curved" id="user_password" name="user[password]" size="30" type="password" value="Password" /><br /> <input class="clearField curved" id="user_password_confirmation" name="user[password_confirmation]" size="30" type="password" value="Password" /><br /> <input class="clearField curved" id="user_email" name="user[email]" size="30" type="text" value="Email Address" /><br /> I was just trying to validate username & email first. Then take it from there. For the life of me, I can't figure out how to specify the syntax and the rules for working with this plugin. Help!

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  • Array of templated structs

    - by Jakub Mertlik
    I have structs templated by int derived from a Base struct. struct Base { int i; double d; }; template< int N > struct Derv : base { static const int mN = N; }; I need to make an array of Derv< N where N can vary for each struct in that array. I know C/C++ does not allow arrays of objects of different types, but is there a way around this? I was thinking of separating the type information somehow (hints like pointers to Base struct or usage of union spring to my mind, but with all of these I don't know how to store the type information of each array element for usage DURING COMPILE TIME). As you can see, the memory pattern of each Derv< N is the same. I need to access the type of each array element for template specialization later in my code. The general aim of this all is to have a compile-time dispatch mechanism without the need to do a runtime "type switch" somewhere in the code. Thank you.

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  • How to use PHP preg_replace regular expression to find and replace text

    - by Roger
    I wrote this PHP code to make some substitutions: function cambio($txt){ $from=array( '/\+\>([^\+\>]+)\<\+/', //finds +>text<+ '/\%([^\%]+)\%/', //finds %text% ); $to=array( '<span class="P">\1</span>', '<span>\1</span>', ); return preg_replace($from,$to,$txt); } echo cambio('The fruit I most like is: +> %apple% %banna% %orange% <+.'); Resulting into this: The fruit I most like is: <span class="P"> <span>apple</span> <span>banna</span> <span>orange</span> </span>. however I needed to identify the fruit's span tags, like this: The fruit I most like is: <span class="P"> <span class="a">apple</span> <span class="b">banna</span> <span class="c">coco</span> </span>. I'd buy a fruit to whom discover a regular expression to accomplish this :-)

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  • Where do I put javaassist code?

    - by DutrowLLC
    I have an application running on google app engine. I'm using restlets and I have a couple of layers set up including the restlet layer, the model layer, the business layer, and the data layer. I'm attempting to use javaassist to modify some classes, but I'm unsure where to actually put the code. I tried to put the code in the static initialization block: public class Person { String firstName; String getFirstName(){return null;} static{ ClassPool pool = ClassPool.getDefault(); try { CtClass CtPerson = pool.get("Person"); CtMethod CtGetFirstName = CtPerson.getDeclaredMethod("GetFirstName"); CtGetFirstName.setBody("return firstName;"); CtPerson.toClass(); } catch (Exception e) { e.printStackTrace(); } } } ...but that resulted in this error: javassist.CannotCompileException:.....attempted duplicate class definition...". I guess it makes sense that I can't edit the class file in the middle of its generation. I know the code works because I was able to run it correctly by simply putting it in a location that would run when I sent the program a command. (accessed a Restlet resource). The code ran fine if an instance of the class had not already been instantiated, however once I instantiated an instance of the affected class, the javaassist code failed. I assume I need to put this code somewhere that it will only run either: once after the program starts, directly before a class is instantiated for the first time, or even better, during compile time.

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  • JTable Insert row and refresh

    - by user269723
    Hi All, I am trying to create simple application where JTable gets updated and refreshed after data is changed.Structure is as follows. 1)Class Main which contains JFrame,JTable details. 2)SampleTableModel class which extends AbstractTableModel.I am overriding most of the methods.`import javax.swing.table.; import javax.swing.event.; import java.util.*; public class SampleTableModel extends AbstractTableModel { public SampleTableModel(){ // this.addTableModelListener( } String[] columnNames = {"A","B","C","D","E"}; int[][] data = {{1,2,3,4,5},{5,6,7,8,9},{12,13,14,15,16}}; Vector dataVector = new Vector(); public Object getValueAt(int rowIndex,int columnIndex) { return data[rowIndex][columnIndex]; } public int getColumnCount(){ return 5; } public int getRowCount(){ return 3; } public String getColumnName(int columnIndex){ return columnNames[columnIndex]; } public void setValueAt(Object value,int row,int column){ data[row][column] =99; } public void notifyTable(AEMessage message){ /* * This method will be called from another class to update JTable. * */ data[0][1]=999; data[0][2]=8838; data[1][1]=8883; fireTableRowsUpdated(0,3); } } ` As you can see, notifyTable will be called from another class(which is actually a thread-which calls this method frequently) Problem is I don't see data being changed in JTable.I see only the initialized data. In the Main class- I am setting like this- RVJDataTable.setModel(new SampleTableModel());

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  • JQuery Dragging Outside Parent

    - by Andy
    I'm using JQuery's draggable(); to make li elements draggable. The only problem is when the element is dragged outside its parent, it doesn't show up. That is, it doesn't leave the confines of its parent div. An example is here: http://imgur.com/N2N1L.png - it's as if the z-index for everything else has greater priority (and the element slides under everything). Here's the code: $('.photoList li').draggable({ distance: 20, snap: theVoteBar, revert: true, containment: 'document' }); And the li elements are placed in DIVs like this: <div class="coda-slider preload" id="coda-slider-1"> <div class="panel"> <div class="panel-wrapper"> <h2 class="title" style="display:none;">Page 1</h2> <ul class="photoList"> <li> <img class="ui-widget-content" src="photos/1.jpg" style="width:100px;height:100px;" /> </li> </ul> </div> </div> I'm positive the problem is it won't leave its parent container, but I'm not sure what to do to get it out. Any direction or help would be appreciated GREATLY!

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  • Concept of WNDCLASSEX, good programming habits and WndProc for system classes

    - by luiscubal
    I understand that the Windows API uses "classes", relying to the WNDCLASS/WNDCLASSEX structures. I have successfully gone through windows API Hello World applications and understand that this class is used by our own windows, but also by Windows core controls, such as "EDIT", "BUTTON", etc. I also understand that it is somehow related to WndProc(it allows me to define a function for it) Although I can find documentation about this class, I can't find anything explaining the concept. So far, the only thing I found about it was this: A Window Class has NOTHING to do with C++ classes. Which really doesn't help(it tells me what it isn't but doesn't tellme what it is). In fact, this only confuses me more, since I'd be tempted to associate WNDCLASSEX to C++ classes and think that "WNDCLASSEX" represents a control type . So, my first question is What is it? In second place, I understand that one can define a WndProc in a class. However, a window can also get messages from the child controls(or windows, or whatever they are called in the Windows API). How can this be? Finally, when is it a good programming practise to define a new class? Per application(for the main frame), per frame, one per control I define(if I create my own progress bar class, for example)? I know Java/Swing, C#/Windows.Form, C/GTK+ and C++/wxWidgets, so I'll probably understand comparisons with these toolkits.

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  • Convert date to string upon saving a doctrine record

    - by takteek
    Hi, I'm trying to migrate one of my PHP projects to Doctrine. I've never used it before so there are a few things I don't understand. In my current code, I have a class similar to this: class ScheduleItem { private Date start; //A PEAR Date object. private Date end; public function getStart() { return $this-start; } public function setStart($val) { $this-start = $val; } public function getEnd() { return $this-end; } public function setEnd($val) { $this-end= $val; } } I have a ScheduleItemDAO class with methods like save(), getByID(), etc. When loading from and saving to the database, the DAO class converts the Date objects to and from strings so they can be stored in a timestamp field. In my attempt to move to Doctrine, I created a new class like this: class ScheduleItem extends Doctrine_Record { public function setTableDefinition() { $this-hasColumn('start', 'timestamp'); $this-hasColumn('end', 'timestamp'); } } I had hoped I would be able to use Date objects for the start and end times, and have them converted to strings when they are saved to the database. How can I accomplish this?

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  • Is it possible to defer member initialization to the constructor body?

    - by Kjir
    I have a class with an object as a member which doesn't have a default constructor. I'd like to initialize this member in the constructor, but it seems that in C++ I can't do that. Here is the class: #include <boost/asio.hpp> #include <boost/array.hpp> using boost::asio::ip::udp; template<class T> class udp_sock { public: udp_sock(std::string host, unsigned short port); private: boost::asio::io_service _io_service; udp::socket _sock; boost::array<T,256> _buf; }; template<class T> udp_sock<T>::udp_sock(std::string host = "localhost", unsigned short port = 50000) { udp::resolver res(_io_service); udp::resolver::query query(udp::v4(), host, "spec"); udp::endpoint ep = *res.resolve(query); ep.port(port); _sock(_io_service, ep); } The compiler tells me basically that it can't find a default constructor for udp::socket and by my research I understood that C++ implicitly initializes every member before calling the constructor. Is there any way to do it the way I wanted to do it, or is it too "Java-oriented" and not feasible in C++? I worked around the problem by defining my constructor like this: template<class T> udp_sock<T>::udp_sock(std::string host = "localhost", unsigned short port = 50000) : _sock(_io_service) { udp::resolver res(_io_service); udp::resolver::query query(udp::v4(), host, "spec"); udp::endpoint ep = *res.resolve(query); ep.port(port); _sock.bind(ep); } So my question is more out of curiosity and to better understand OOP in C++

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  • Advice on whether to use native C++ DLL or not: PINVOKE & Marshaling ?

    - by Bob
    What's the best way to do this....? I have some Native C++ code that uses a lot of Win32 calls together with byte buffers (allocated using HeapAlloc). I'd like to extend the code and make a C# GUI...and maybe later use a basic Win32 GUI (for use where there is no .Net and limited MFC support). (A) I could just re-write the code in C# and use multiple PINVOKEs....but even with the PINVOKES in a separate class, the code looks messy with all the marshaling. I'm also re-writing a lot of code. (B) I could create a native C++ DLL and use PINVOKE to marshal in the native data structures. I'm assuming I can include the native C++ DLL/LIB in a project using C#? (C) Create a mixed mode DLL (Native C++ class plus managed ref class). I'm assuming that this would make it easier to use the managed ref class in C#......but is this the case? Will the managed class handle all the marshaling? Can I use this mixed mode DLL on a platform with no .Net (i.e. still access the native C++ unmanaged component) or do I limit myself to .Net only platforms. One thing that bothers me about each of these options is all the marshalling. Is it better to create a managed data structure (array, string etc.) and pass that to the native C++ class, or, the other way around? Any ideas on what would be considered best practice...?

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  • Virtual destructor - How does it work?

    - by Prabhu
    Hello All, Few hours back I was fiddling with a Memory Leak issue and it turned out that I really got some basic stuff about virtual destructor wrong!! Let me put explain my class design. class Base { virtual push_elements()<br>{}<br> }; class Derived:public Base { vector<int> x; public: void push_elements(){ for(int i=0;i <5;i++) x.push_back(i); } }; void main() { Base* b = new Derived(); b->push_elements(); delete b; } The bounds checker tool reported a memory leak in the derived class vector. And I figured out that the destructor is not virtual and the derived class destructor is not called.And it surprisingly got fixed when I made the destructor virtual. But my question is "isn't the vector deallocated automatically even if the derived class destructor is not called"? Is that a quirk in BoundsChecker tool or is my understanding of virtual destructor is wrong:)

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  • Question about cloning in Java

    - by devoured elysium
    In Effective Java, the author states that: If a class implements Cloneable, Object's clone method returns a field-by-field copy of the object; otherwise it throws CloneNotSupportedException. What I'd like to know is what he means with field-by-field copy. Does it mean that if the class has X bytes in memory, it will just copy that piece of memory? If yes, then can I assume all value types of the original class will be copied to the new object? class Point { private int x; private int y; @Override public Point clone() { return (Point)super.clone(); } } If what Object.clone() does is a field by field copy of the Point class, I'd say that I wouldn't need to explicitly copy fields x and y, being that the code shown above will be more than enough to make a clone of the Point class. That is, the following bit of code is redundant: @Override public Point clone() { Point newObj = (Point)super.clone(); newObj.x = this.x; //redundant newObj.y = this.y; //redundant } Am I right? I know references of the cloned object will point automatically to where the original object's references pointed to, I'm just not sure what happens specifically with value types. If anyone could state clearly what Object.clone()'s algorithm specification is (in easy language) that'd be great. Thanks

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  • trouble finding element on page using xpath or css

    - by doneright
    Guys, I'm trying to write xpath or css to find/click on list element "All" based on known span(in this case SNG NAME below). On page, there are different lists Which can contain same list item called as "All". So we have to identify "All" based on span(in this case SNG NAME below) can someone shed some light on my issue <html> <head> <body> <div class="grc_selected"> <div class ="lbl_selected"> <span> SNG NAME </span> </div> <div id="id1" class="cl1"> <ul id="id_ul"> <li class="tclass" title="[1] All"> <img class="treeIcon" src="1/2/3.gif"/> <span class="inA">All</span> </li> </ul> </div> </body> </head> </html>

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  • What would be different in Java if Enum declaration didn't have the recursive part

    - by atamur
    Please see http://stackoverflow.com/questions/211143/java-enum-definition and http://stackoverflow.com/questions/3061759/why-in-java-enum-is-declared-as-enume-extends-enume for general discussion. Here I would like to learn what exactly would be broken (not typesafe anymore, or requiring additional casts etc) if Enum class was defined as public class Enum<E extends Enum> I'm using this code for testing my ideas: interface MyComparable<T> { int myCompare(T o); } class MyEnum<E extends MyEnum> implements MyComparable<E> { public int myCompare(E o) { return -1; } } class FirstEnum extends MyEnum<FirstEnum> {} class SecondEnum extends MyEnum<SecondEnum> {} With it I wasn't able to find any benefits in this exact case. PS. the fact that I'm not allowed to do class ThirdEnum extends MyEnum<SecondEnum> {} when MyEnum is defined with recursion is a) not relevant, because with real enums you are not allowed to do that just because you can't extend enum yourself b) not true - pls try it in a compiler and see that it in fact is able to compile w/o any errors PPS. I'm more and more inclined to believe that the correct answer here would be "nothing would change if you remove the recursive part" - but I just can't believe that.

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  • Errors with redefinitions after upgrade to XCode 3.2.3

    - by CA Bearsfan
    I recently upgraded to Snow Leopard and Xcode 3.2.5 so I could test on my iPod Touch and iPhone and ran into some problems with the project I was working on. First it couldn't find a Base SDK, then my old frameworks weren't hooking up correctly. Finally after setting the Project Format to Xcode 3.1 compatible (3.2 also worked) and the Base SDK for all configurations to iOS 4.2, then setting my iOS deployment target to iOS 3.0 I was able to get the system to find a Base SDK and attempt a build. That's when the frameworks didn't want to cooperate. 4/6 I'm using displayed in red, so I re routed the path to the iPhone simulator 4.2 platform which worked perfectly. I was able to build my project, no errors or warnings and my app worked fine. I went to work last night thinking I had fixed the problem. This morning I fired up the laptop and went to build my code base and now have 1142 errors all of which have to do with code I haven't written deemed as being redefined. Suggestions? The following is just a small sample of the error list (obviously don't need to see all 1142) //Frameworks/Foundation.framework/Headers/NSZone.h:48: error: redefinition of 'NSMakeCollectable' /Frameworks/Foundation.framework/Headers/NSObject.h:65: error: duplicate interface declaration for class 'NSObject' /Frameworks/Foundation.framework/Headers/NSObject.h:67: error: redefinition of 'struct NSObject'

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  • Reverse mapping from a table to a model in SQLAlchemy

    - by Jace
    To provide an activity log in my SQLAlchemy-based app, I have a model like this: class ActivityLog(Base): __tablename__ = 'activitylog' id = Column(Integer, primary_key=True) activity_by_id = Column(Integer, ForeignKey('users.id'), nullable=False) activity_by = relation(User, primaryjoin=activity_by_id == User.id) activity_at = Column(DateTime, default=datetime.utcnow, nullable=False) activity_type = Column(SmallInteger, nullable=False) target_table = Column(Unicode(20), nullable=False) target_id = Column(Integer, nullable=False) target_title = Column(Unicode(255), nullable=False) The log contains entries for multiple tables, so I can't use ForeignKey relations. Log entries are made like this: doc = Document(name=u'mydoc', title=u'My Test Document', created_by=user, edited_by=user) session.add(doc) session.flush() # See note below log = ActivityLog(activity_by=user, activity_type=ACTIVITY_ADD, target_table=Document.__table__.name, target_id=doc.id, target_title=doc.title) session.add(log) This leaves me with three problems: I have to flush the session before my doc object gets an id. If I had used a ForeignKey column and a relation mapper, I could have simply called ActivityLog(target=doc) and let SQLAlchemy do the work. Is there any way to work around needing to flush by hand? The target_table parameter is too verbose. I suppose I could solve this with a target property setter in ActivityLog that automatically retrieves the table name and id from a given instance. Biggest of all, I'm not sure how to retrieve a model instance from the database. Given an ActivityLog instance log, calling self.session.query(log.target_table).get(log.target_id) does not work, as query() expects a model as parameter. One workaround appears to be to use polymorphism and derive all my models from a base model which ActivityLog recognises. Something like this: class Entity(Base): __tablename__ = 'entities' id = Column(Integer, primary_key=True) title = Column(Unicode(255), nullable=False) edited_at = Column(DateTime, onupdate=datetime.utcnow, nullable=False) entity_type = Column(Unicode(20), nullable=False) __mapper_args__ = {'polymorphic_on': entity_type} class Document(Entity): __tablename__ = 'documents' __mapper_args__ = {'polymorphic_identity': 'document'} body = Column(UnicodeText, nullable=False) class ActivityLog(Base): __tablename__ = 'activitylog' id = Column(Integer, primary_key=True) ... target_id = Column(Integer, ForeignKey('entities.id'), nullable=False) target = relation(Entity) If I do this, ActivityLog(...).target will give me a Document instance when it refers to a Document, but I'm not sure it's worth the overhead of having two tables for everything. Should I go ahead and do it this way?

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  • Macro to improve callback registration readability

    - by Warren Seine
    I'm trying to write a macro to make a specific usage of callbacks in C++ easier. All my callbacks are member functions and will take this as first argument and a second one whose type inherits from a common base class. The usual way to go is: register_callback(boost::bind(&my_class::member_function, this, _1)); I'd love to write: register_callback(HANDLER(member_function)); Note that it will always be used within the same class. Even if typeof is considered as a bad practice, it sounds like a pretty solution to the lack of __class__ macro to get the current class name. The following code works: typedef typeof(*this) CLASS; boost::bind(& CLASS :: member_function, this, _1)(my_argument); but I can't use this code in a macro which will be given as argument to register_callback. I've tried: #define HANDLER(FUN) \ boost::bind(& typeof(*this) :: member_function, this, _1); which doesn't work for reasons I don't understand. Quoting GCC documentation: A typeof-construct can be used anywhere a typedef name could be used. My compiler is GCC 4.4, and even if I'd prefer something standard, GCC-specific solutions are accepted.

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  • jQuery toggling div visibility

    - by Eef
    I have a HTML document with the below setup: <div class="main-div" style="padding: 5px; border: 1px solid green;"> <div class="first-div" style="width: 200px; height: 200px; padding: 5px; border: 1px solid purple"> First Div <a href="#" class="control">Control</a> </div> <div class="second-div hidden" style="width: 200px; height: 200px; padding: 5px; border: 1px solid red;"> Second Div <a href="#" class="control">Control</a> </div> </div> I also have a CSS class setup called hidden with display setup to none. I have jQuery setup like so: $('.control').click(function(){ var master = $(this).parent().parent(); var first_div = $(master).find(".first-div"); var second_div = $(master).find(".second-div"); $(first_div).toggleClass("hidden") $(second_div).toggleClass("hidden") }); This setup toggles the visibility of the divs, click the control button it hides one div and show the other. However this just hides and shows each div in a flash. I am looking to add some animation to the transitioning of the divs, maybe have one slide up and the other slide down when the 'control' is clicked and vice versa but I am unable to achieve this. Could anyone help out and give some advice on how to do this? Cheer Eef

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  • C++, name collision across different namespace

    - by aaa
    hello. I am baffled by the following name collision: namespace mp2 { boost::numeric::ublas::matrix_range<M> slice(M& m, const R1& r1, const R2& r2) { namespace ublas = boost::numeric::ublas; ublas::range r1_(r1.begin(), r1.end()), r2_(r2.begin(), r2.end()); return ublas::matrix_range<M>(m, r1_, r2_); } double energy(const Wavefunction &wf) { const Wavefunction::matrix& C = wf.coefficients(); int No = wf.occupied().size(); foreach (const Basis::MappedShell& P, basis.shells()) { slice(C, range(No), range(P)); the error from g++4.4 is 7 In file included from mp2.cpp:1: 8 /usr/include/boost/numeric/ublas/fwd.hpp: In function âdouble mp2::energy(const Wavefunction&)â: 9 /usr/include/boost/numeric/ublas/fwd.hpp:32: error: âboost::numeric::ublas::sliceâ is not a function, 10 ../../src/mp2/energy.hpp:98: error: conflict with âtemplate<class M, class R1, class R2> boost::numeric::ublas::matrix_range<M> mp2::slice(M&, const R1&, const R2&)â 11 ../../src/mp2/energy.hpp:123: error: in call to âsliceâ 12 /usr/include/boost/numeric/ublas/fwd.hpp:32: error: âboost::numeric::ublas::sliceâ is not a function, 13 ../../src/mp2/energy.hpp:98: error: conflict with âtemplate<class M, class R1, class R2> boost::numeric::ublas::matrix_range<M> mp2::slice(M&, const R1&, const R2&)â 14 ../../src/mp2/energy.hpp:129: error: in call to âsliceâ 15 make: *** [mp2.lo] Error 1 ublas segment is namespace boost { namespace numeric { namespace ublas { typedef basic_slice<> slice; why is slice in ublas collides with slice in mp2? I and fairly certain there is no using namespace ublas in the code and in includes. thank you

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