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  • What is good documentation?

    - by CodeJoust
    When releasing a project or a library into the open, what documentation is the best to include? Are there any guidelines to writing good, but not too specific, documentation and examples on how to use open source code. Often, I find good libraries, but the only documentation is in the code, making it much harder to work with. A general overview, example usage, a tutorial, and basic project layout / goals seem to be a few popular options. However, if it's a single-developer project and just starting out, the luxury of writing all that isn't there. Which is the best advice for starting documentation of a project?

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  • new to mac and textmate, can someone explain these shortcuts?

    - by Blankman
    I'm using textmate for the first time basically, and I am lost as to what keys map to these funny symbols. using python bundles, what keys do I press for: run run with tests run project unit tests Also, with textmate, do I actually define a project in textmate or do I just work on the files and textmate doesn't create its own .project type file ?

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  • Any addins for VS2010 to support VS2005 prjects?

    - by Eye of Hell
    Hello. Some of the old projects in our company are left to be built with VS2005 in autobuild system (making them built correctly in 2010 costs time). Is it any addins for VS2010 that will allow to open VS2005 project and edit it's files without converting project file itself to VS2010 format (converting will kill autobuild)? Of course i can create a separate project named "xxx_vs2010.vcproj" for each of such products, but that will be a mess :(.

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  • How to manage maintenance/bug-fix branches in Subversion when third-party installers are involved?

    - by Mike Spross
    We have a suite of related products written in VB6, with some C# and VB.NET projects, and all the source is kept in a single Subversion repository. We haven't been using branches in Subversion (although we do tag releases now), and simply do all development in trunk, creating new releases when the trunk is stable enough. This causes no end of grief when we release a new version, issues are found with it, and we have already begun working on new features or major changes to the trunk. In the past, we would address this in one of two ways, depending on the severity of the issues and how stable we thought the trunk was: Hurry to stabilize the trunk, fix the issues, and then release a maintenance update based on the HEAD revision, but this had the side effect of releases that fixed the bugs but introduced new issues because of half-finished features or bugfixes that were in trunk. Make customers wait until the next official release, which is usually a few months. We want to change our policies to better deal with this situation. I was considering creating a "maintenance branch" in Subversion whenever I tag an official release. Then, new development would continue in trunk, and I can periodically merge specific fixes from trunk into the maintenance branch, and create a maintenance release when enough fixes are accumulated, while we continue to work on the next major update in parallel. I know we could also have a more stable trunk and create a branch for new updates instead, but keeping current development in trunk seems simpler to me. The major problem is that while we can easily branch the source code from a release tag and recompile it to get the binaries for that release, I'm not sure how to handle the setup and installer projects. We use QSetup to create all of our setup programs, and right now when we need to modify a setup project, we just edit the project file in-place (all the setup projects and any dependencies that we don't compile ourselves are stored on a separate server, and we make sure to always compile the setup projects on that machine only). However, since we may add or remove files to the setup as our code changes, there is no guarantee that today's setup projects will work with yesterday's source code. I was going to put all the QSetup projects in Subversion to deal with this, but I see some problems with this approach. I want the creation of setup programs to be as automated as possible, and at the very least, I want a separate build machine where I can build the release that I want (grabbing the code from Subversion first), grab the setup project for that release from Subversion, recompile the setup, and then copy the setup to another place on the network for QA testing and eventual release to customers. However, when someone needs to change a setup project (to add a new dependency that trunk now requires or to make other changes), there is a problem. If they treat it like a source file and check it out on their own machine to edit it, they won't be able to add files to the project unless they first copy the files they need to add to the build machine (so they are available to other developers), then copy all the other dependencies from the build machine to their machine, making sure to match the folder structure exactly. The issue here is that QSetup uses absolute paths for any files added to a setup project. However, this means installing a bunch of setup dependencies onto development machines, which seems messy (and which could destabilize the development environment if someone accidentally runs the setup project on their machine). Also, how do we manage third-party dependencies? For example, if the current maintenance branch used MSXML 3.0 and the trunk now requires MSXML 4.0, we can't go back and create a maintenance release if we have already replaced the MSXML library on the build machine with the latest version (assuming both versions have the same filename). The only solution I can think is to either put all the third-party dependencies in Subversion along with the source code, or to make sure we put different library versions in separate folders (i.e. C:\Setup\Dependencies\MSXML\v3.0 and C:\Setup\Dependencies\MSXML\v4.0). Is one way "better" or more common than the other? Are there any best practices for dealing with this situation? Basically, if we release v2.0 of our software, we want to be able to release v2.0.1, v2.0.2, and v.2.0.3 while we work on v2.1, but the whole setup/installation project and setup dependency issue is making this more complicated than the the typical "just create a branch in Subversion and recompile as needed" answer.

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  • Chapter 3: JavaFX Primer3

    JavaFX Script blends declarative programming concepts with object orientation. This provides a highly productive, yet flexible and robust, foundation for applications. However, with this flexibility comes responsibility from the developer.

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  • msbuild conversion tool to VS2010

    - by prosseek
    I got vcproj file from QMake (qmake -tp vc win32.pro), and when I run it with msbuild (msbuild for VS 2010), I get the following error. MSBUILD : error MSB4192: The project file ".\win32.vcproj" is in the ".vcproj" or ".dsp" file format , which MSBuild cannot build directly. Please convert the project by opening it in the Visual Studio IDE or running the conversion tool, or, for ".vcproj", use MSBuild to build the solution file conta ining the project instead. I'd like to run the conversion tool for getting VS2010 project file. What's the tool for it?

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  • how to import Java class with Python using Eclipse?

    - by JChao
    Hi, I'm trying to write Jython where the Python file imports classes from Java I'm using Eclipse with PyDev. My Python code looks like: from eclipsejavatest import eclipseJavaTest from eclipsejavatest import JavaClass class eclipsePyPrint(eclipseJavaTest): def eclipsepyMain(self): print "python main method" eclipseJavaTest.printerCount(4) print eclipseJavaTest.gotoPython() eclipseJavaTest.printerSentence() samplepyClass = JavaClass("Jython plain") samplepyClass.setName("jython fancy") print samplepyClass.getName() but I'm getting the error ImportError: No module named eclipsejavatest The Python project references the Java project. I've tried exporting the Java project and adding the .jar to the Jython Class Path for the Python project. I'm not sure what to do to get this to work.

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