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  • Is there a Scheduler/Calendar JS Widget library?

    - by Ravi Chhabra
    I am looking for some JavaScript based component to be used as a course scheduler which would be a cross between Google Calendar and the login time. I do not know if the right term for this is Course Scheduler but I shall describe this in more detail here. Course Scheduler The widget would be used to enter date and times of a course, as an example if I run a programming course 3 days a week on Mon, Tue and Wed every 7:00 am to 9:00am, 2 hours every day from 1st September to 30th November. I could answer various questions and the course data would be displayed in the calendar. It would also allow for non pattern based timings where each week is different from the other week etc. Question So would I end up creating something from scratch? Would it be sensible to use Google Calendar API for this? I did a Google search for some widgets, but I believe I need better keywords, as I could not find anything close to what I am looking for. Any tips? Commercial libraries would also work for me. Thanks.

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  • Live wallpaper settings not applying

    - by Steve
    I have added settings to my live wallpaper but they are not being applied when changed. I would greatly appreciate it if someone could tell me why my settings are not being applied when changed. Here is my code: settings.xml <PreferenceCategory android:title="@string/more"> <PreferenceScreen android:title="@string/more"> <intent android:action="android.intent.action.VIEW" android:data="market://search?q=pub:PSP Demo Center" /> </PreferenceScreen> <ListPreference android:persistent="true" android:enabled="true" android:entries="@array/settings_light_number_options" android:title="@string/settings_light_number" android:key="light_power" android:summary="@string/settings_light_number_summary" android:defaultValue="3" android:entryValues="@array/settings_light_number_optionvalues" /> <ListPreference android:persistent="true" android:enabled="false" android:entries="@array/settings_speed_number_options" android:title="@string/settings_speed_number" android:key="speed" android:summary="@string/settings_speed_number_summary" android:defaultValue="10" android:entryValues="@array/settings_speed_number_optionvalues" /> <ListPreference android:persistent="true" android:enabled="false" android:entries="@array/settings_rotate_number_options" android:title="@string/settings_rotate_number" android:key="rotate" android:summary="@string/settings_rotate_number_summary" android:defaultValue="8000" android:entryValues="@array/settings_rotate_number_optionvalues" /> </PreferenceCategory> </PreferenceScreen> Settings.java public class GraffitiLWPSettings extends PreferenceActivity implements SharedPreferences .OnSharedPreferenceChangeListener { public static final String SHARED_PREFS_NAME = "wallpaper_settings"; protected void onCreate(Bundle icicle) { super.onCreate(icicle); getPreferenceManager(). setSharedPreferencesName(GraffitiLWP.SHARED_PREFS_NAME); addPreferencesFromResource(R.xml.settings); getPreferenceManager().getSharedPreferences(). registerOnSharedPreferenceChangeListener(this); } protected void onResume() { super.onResume(); } protected void onDestroy() { getPreferenceManager().getSharedPreferences() .unregisterOnSharedPreferenceChangeListener(this); super.onDestroy(); } public void onSharedPreferenceChanged(SharedPreferences sharedPreferences, String key) { } } wallpaper.java public class GraffitiLWP extends Wallpaper { private GraffitiLWPRenderer mRenderer; public static final String SHARED_PREFS_NAME = "wallpaper_settings"; public Engine onCreateEngine() { mRenderer = new GraffitiLWPRenderer(this); return new WallpaperEngine( this.getSharedPreferences(SHARED_PREFS_NAME, Context.MODE_PRIVATE), getBaseContext(), mRenderer); } } renderer.java public class GraffitiLWPRenderer extends RajawaliRenderer { private Animation3D mAnim; private BaseObject3D mCan; private SettingsUpdater settingsUpdater; //private SharedPreferences preferences; public GraffitiLWPRenderer(Context context) { super(context); setFrameRate(20); } public class SettingsUpdater implements SharedPreferences .OnSharedPreferenceChangeListener { private GraffitiLWPRenderer renderer; public SettingsUpdater(GraffitiLWPRenderer renderer) { this.renderer = renderer; } public void onSharedPreferenceChanged( SharedPreferences sharedPreferences, String key) { preferences.getInt("wallpaper_settings", 0); renderer.setSharedPreferences(preferences); } } public void initScene() { System.gc(); ALight light = new DirectionalLight(); light.setPower(this.preferences.getLong("light_power", 3)); light.setPosition(0, 0, -10); mCamera.setPosition(0, -1, -7); mCamera.setLookAt(0, 2, 0); mCamera.setFarPlane(1000); ObjParser parser = new ObjParser(mContext .getResources(), mTextureManager, R.raw.spraycan_obj); parser.parse(); mCan = parser.getParsedObject(); mCan.addLight(light); mCan.setScale(1.2f); addChild(mCan); Number3D axis = new Number3D(0, this.preferences.getLong("speed", 10), 0); axis.normalize(); mAnim = new RotateAnimation3D(axis, 360); mAnim.setDuration(this.preferences.getLong("rotate", 8000)); mAnim.setRepeatCount(Animation3D.INFINITE); mAnim.setInterpolator(new AccelerateDecelerateInterpolator()); mAnim.setTransformable3D(mCan); setSkybox(R.drawable.posz, R.drawable.posx, R.drawable.negz, R.drawable.negx, R.drawable.posy, R.drawable.negy); } public void onSurfaceCreated(GL10 gl, EGLConfig config) { settingsUpdater = new SettingsUpdater(this); this.preferences.registerOnSharedPreferenceChangeListener( settingsUpdater); settingsUpdater.onSharedPreferenceChanged(preferences, null); super.onSurfaceCreated(gl, config); mAnim.start(); } public void onDrawFrame(GL10 glUnused) { super.onDrawFrame(glUnused); mSkybox.setRotY(mSkybox.getRotY() + .5f); } } I know the code is long but I would greatly appreciate any help that someone could give me. Thank you.

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  • iphone: cross platform references and referencing external framework resources

    - by dan
    hi there working on an iphone app and separate framework. the separate framework is for an API that i'm building for use in multiple future apps. this api now needs to reference resources (images). what i would like to do is keep the resources WITH the API framework as local set of resources. i followed the instructions from http://www.clintharris.net/2009/iphone-app-shared-libraries/ to setup my app's project to use the headers from the separate API framework. what i can't seem to figure out is how to automatically load the framework's resources into the app's xcode environment so they can be linked in at app compile time. sure, i can drag the resources across from the framework into the main app's set of resources. but that seems kinda ugly and another step that possibly can be automated (??) anyone know of a better way? it would be great if any changes from the framework would be automatically available in the main app (due to the project 'link-age'). thanks for any help/tips/suggestions...

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  • How to hand-over a TCP listening socket with minimal downtime?

    - by Shtééf
    While this question is tagged EventMachine, generic BSD-socket solutions in any language are much appreciated too. Some background: I have an application listening on a TCP socket. It is started and shut down with a regular System V style init script. My problem is that it needs some time to start up before it is ready to service the TCP socket. It's not too long, perhaps only 5 seconds, but that's 5 seconds too long when a restart needs to be performed during a workday. It's also crucial that existing connections remain open and are finished normally. Reasons for a restart of the application are patches, upgrades, and the like. I unfortunately find myself in the position that, every once in a while, I need to do this kind of thing in production. The question: I'm looking for a way to do a neat hand-over of the TCP listening socket, from one process to another, and as a result get only a split second of downtime. I'd like existing connections / sockets to remain open and finish processing in the old process, while the new process starts servicing new connectinos. Is there some proven method of doing this using BSD-sockets? (Bonus points for an EventMachine solution.) Are there perhaps open-source libraries out there implementing this, that I can use as is, or use as a reference? (Again, non-Ruby and non-EventMachine solutions are appreciated too!)

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  • javascript toolkit for offline webapps

    - by anjanb
    hi all, we're building an survey webapp which will let the user to add new records to the survey when offline and will upload when the browser reconnects with the server. We've identified that this will need offline storage and hence google gears seems to be an obvious choice (we understand that adobe Flash has Offline Storage but not sure if that is the best way). I am aware of Dojo offline javascript toolkit which uses google gears for the underlying functionality. However, dojo offline is not part of the dojo toolkit after version 1.3. (currently dojo is 1.4.2). Google gears toolkit is currently frozen except for critical vulnerability fixes (it has not been updated almost for the last 1 yr) because they think that HTML 5 is the way to go ahead. Hence, we're looking for a higher abstraction on top of Google Gears engine TODAY, AND which will (in the future) switch the underlying engine to HTML5 if the browser supports HTML5 standards. We'd love to use Dojo but they have discontinued Dojo offline -- we'd prefer something that will be maintained for some time. Which are possible good strategies, JS toolkits/libraries to use for building this webapp ? Pls. advise.

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  • How to get Rid of this strange Border on JButton in Windows System look and Feel?

    - by Timo J.
    I have a small Problem with the Layout of my Frame. As You could see in a picture (if i would have my 10 rep ;) ) there is a small Border around my JButtons. I'm already searching long time on this topic and i finally decided to ask for help, i'm just out of ideas. Is this Part of the Windows Theme which shouldn't be changed? It just doesnt fit into my current Layout, as I'm Listing TextBoxes and Comboboxes on Page Axis without any Border. I would be very happy if there is solution for this issue. Thanks in advance! EDIT 1: I do not mean the Focus Border. I like the Highlighting of a focussed Element. What i mean is the Border in the Background Color which causes a small distance of background-colored space beetween a JButton and another Element. (Picture on Personnal Webspace: http://tijamocobs.no-ip.biz/border_jbutton.png) EDIT 2: I'm using the Windows 8 Look and Feel but saw this Problem on Windows 7 Look and Feel, too. short Example import javax.swing.BoxLayout; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.UIManager; import javax.swing.UnsupportedLookAndFeelException; public class TestFrame extends JFrame { public TestFrame(){ setLayout(new BoxLayout(getContentPane(), BoxLayout.PAGE_AXIS)); for (int i = 0; i < 3; i++) { JButton btn = new JButton("."); // not working: // btn.setBorder(null); // btn.setBorder(BorderFactory.createEmptyBorder()); add(btn); } pack(); } public static void main(String[] args) throws ClassNotFoundException, InstantiationException, IllegalAccessException, UnsupportedLookAndFeelException { UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); TestFrame tiss = new TestFrame(); tiss.setVisible(true); } } Example Code (long version): import java.awt.BorderLayout; import java.awt.Container; import java.awt.Dimension; import javax.swing.Box; import javax.swing.BoxLayout; import javax.swing.JButton; import javax.swing.JComboBox; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.UIManager; import javax.swing.UnsupportedLookAndFeelException; public class TestFrame extends JFrame { public TestFrame(){ JPanel muh = new JPanel(); muh.setLayout(new BoxLayout(muh, BoxLayout.PAGE_AXIS)); for (int i = 0; i < 3; i++) { Container c = new JPanel(); c.setLayout(new BoxLayout(c, BoxLayout.LINE_AXIS)); Box bx = Box.createHorizontalBox(); final String[] tmp = {"anything1","anything2"}; JComboBox<String> cmbbx = new JComboBox<String>(tmp); cmbbx.setMinimumSize(new Dimension(80,20)); bx.add(cmbbx); JButton btn = new JButton("."); btn.setMinimumSize(new Dimension(cmbbx.getMinimumSize().height,cmbbx.getMinimumSize().height)); btn.setPreferredSize(new Dimension(30,30)); btn.setMaximumSize(new Dimension(30,30)); bx.add(btn); c.setMaximumSize(new Dimension(Integer.MAX_VALUE,30)); c.add(new JLabel("Just anything")); c.add(bx); muh.add(c); } add(muh,BorderLayout.CENTER); pack(); } public static void main(String[] args) throws ClassNotFoundException, InstantiationException, IllegalAccessException, UnsupportedLookAndFeelException { UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); TestFrame tiss = new TestFrame(); tiss.setVisible(true); } }

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  • how to add a function to that program, and call that function from the command line in the function

    - by user336291
    a#include "smallsh.h" /*include file for example*/ /*program buffers and work pointers*/ static char inpbuf[MAXBUF], tokbuf[2*MAXBUF], *ptr = inpbuf, *tok = tokbuf; userin(p) /*print prompt and read a line*/ char *p; { int c, count; /*initialization for later routines*/ ptr = inpbuf; tok = tokbuf; /*display prompt*/ printf("%s ",p); for(count = 0;;) { if((c = getchar()) == EOF) return(EOF); if(count<MAXBUF) inpbuf[count++] = c; if(c == '\n' && count <MAXBUF) { inpbuf[count] = '\0'; return(count); } /*if line too long restart*/ if(c == '\n') { printf("smallsh:input line too long\n"); count = 0; printf("%s",p); } } } gettok(outptr) /*get token and place into tokbuf*/ char **outptr; { int type; *outptr = tok; /*strip white space*/ for(;*ptr == ' ' || *ptr == '\t'; ptr++) ; *tok++ = *ptr; switch(*ptr++) { case '\n': type = EOL; break; case '&': type = AMPERSAND; break; case ';': type = SEMICOLON; break; case '#': type = POUND; break; default: type = ARG; while(inarg(*ptr)) *tok++ = *ptr++; } *tok++ = '\0'; return(type); } static char special[]= {' ', '\t', '&', ':', '\n', '\0'}; inarg(c) /*are we in an ordinary argument*/ char c; { char *wrk; for(wrk = special;*wrk != '\0';wrk++) if(c == *wrk) return(0); return(1); } #include "smallsh.h" procline() /*process input line*/ { char *arg[MAXARG+1]; /*pointer array for runcommand*/ int toktype; /*type of token in command*/ int narg; /*number of arguments so far*/ int type; /*FOREGROUND or BACKGROUND*/ for(narg = 0;;) { /*loop FOREVER*/ /*take action according to token type*/ switch(toktype = gettok(&arg[narg])) { case ARG: if(narg<MAXARG) narg++; break; case EOL: case SEMICOLON: case AMPERSAND: case POUND: type = (toktype == AMPERSAND) ? BACKGROUND : FOREGROUND; if(narg!=0) { arg[narg] = NULL; runcommand(arg, type); } if((toktype == EOL)||(toktype=POUND)) return; narg = 0; break; } } } #include "smallsh.h" /*execute a command with optional wait*/ runcommand(cline,where) char **cline; int where; { int pid, exitstat, ret; if((pid = fork()) <0) { perror("smallsh"); return(-1); } if(pid == 0) { /*child*/ execvp(*cline, cline); perror(*cline); exit(127); } /*code for parent*/ /*if background process print pid and exit*/ if(where == BACKGROUND) { printf("[Process id %d]\n", pid); return(0); } /*wait until process pid exists*/ while( (ret=wait(&exitstat)) != pid && ret != -1) ; return(ret == -1 ? -1 : exitstat); } #include "smallsh.h" char *prompt = "Command>"; /*prompt*/ main() { while(userin(prompt) != EOF) procline(); }

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  • How to create platform independent 3D video on 3D TV via HDMI 1.4?

    - by artif
    I am writing a real-time, interactive 3D visualization program and at each point in the program, I can compute 2 images (bitmaps) that are meant to look 3D together by means of stereoscopy. How do I get my program to display the image pairs such that they look 3D on a 3D TV? Is there a platform independent way of accomplishing it? (By platform I mean independent of GPU brand, operating system, 3D TV vendor, etc.) If not, which is preferable-- to lock in by GPU, OS, or 3D TV? I suppose I need to be using an HDMI 1.4 cable with the 3D TV? HDMI 1.4 can encode stereoscopy via side-by-side method. But how do I send such an encoded signal to the monitor? What kind of libraries do I use for this sort of thing? Windows DirectShow? If DirectShow is correct, is there a cross platform equivalent available? If anyone asks, yes I have seen this question: http://stackoverflow.com/questions/2811350/generating-3d-tv-stereoscopic-output-programmatically. However, correct me if I am wrong, it does not appear to be what I'm looking for. I do not have an OpenGL or Direct3D program that generates polygons, for which a Nvidia card can do ad-hoc impromptu stereoscopy simply by rendering the scene from 2 slightly offset points of view and then displaying those 2 images on the monitor-- my program already has those image pairs and needs to display them (and they are not the result of rendering polygons). Btw, I have never done any major multimedia programming before and know very little about HDMI, Direct Show, 3D TVs, etc so pardon me if any parts of this question did not make any sense at all.

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  • Component based web project directory layout with git and symlinks

    - by karlthorwald
    I am planning my directory structure for a linux/apache/php web project like this: Only www.example.com/webroot/ will be exposed in apache www.example.com/ webroot/ index.php comp1/ comp2/ component/ comp1/ comp1.class.php comp1.js comp2/ comp2.class.php comp2.css lib/ lib1/ lib1.class.php the component/ and lib/ directory will only be in the php path. To make the css and js files visible in the webroot directory I am planning to use symlinks. webroot/ index.php comp1/ comp1.js (symlinked) comp2/ comp2.css (symlinked) I tried following these principles: layout by components and libraries, not by file type and not by "public' or 'non public', index.php is an exception. This is for easier development. symlinking files that need to be public for the components and libs to a public location, but still mirroring the layout. So the component and library structure is also visible in the resulting html code in the links, which might help development. git usage should be safe and always work. it would be ok to follow some procedure to add a symlink to git, but after that checking them out or changing branches should be handled safely and clean How will git handle the symlinking of the single files correctly, is there something to consider? When it comes to images I will need to link directories, how to handle that with git? component/ comp3/ comp3.class.php img/ img1.jpg img2.jpg img3.jpg They should be linked here: webroot/ comp3/ img/ (symlinked ?) If using symlinks for that has disadvantages maybe I could move images to the webroot/ tree directly, which would break the first principle for the third (git practicability). So this is a git and symlink question. But I would be interested to hear comments about the php layout, maybe you want to use the comment function for this.

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  • Ctrl F5 exception and ignored on F5

    - by user575219
    I am getting this unhandled exception error shown: See screen shot. I am getting this error only when I run with Ctrl+ F5 and not in F5(debug mode).Not sure if this is helpful,my computer is a windows 7- 64bit and running a 32 bit build According to this discussion: How can I get WinForms to stop silently ignoring unhandled exceptions?, Adding Application.SetUnhandledExceptionMode(UnhandledExceptionMode.ThrowException) iwll cause Windows to ignore the error. EDIT: frmPlant_Load Event public partial class frmPlant : Form { DatabaseConnection _DbConnection = new DatabaseConnection(); string conString = ConfigurationManager.ConnectionStrings["RVESTConnString"].ConnectionString; SQLQueries _SQlQueries = new SQLQueries(); DataSet ds; SQLiteDataAdapter da; static DataTable gdt; int gSelectedPlant; string gSelectedPlantName = ""; bool ignoreSelChg = false; bool DataDirty = false; public frmPlant() { InitializeComponent(); } public frmPlant(int sSelectedPlant) { InitializeComponent(); } private void frmPlant_Load(object sender, EventArgs e) { ds = FillData(); gdt = ds.Tables[0]; bindingSource1.DataSource = gdt; dataGridView1.DataSource = bindingSource1; gSelectedPlant = StaticClass.GlobalValue; dataGridView1.AutoGenerateColumns = true; dataGridView1.Columns["PlantId"].Visible = false; dataGridView1.Columns["NSSS_Design"].Width = 70; } private DataSet FillData() { ignoreSelChg = true; SQLiteConnection con = new SQLiteConnection(conString); DataSet dPlant; try { con.Open(); SQLiteCommand cmd = new SQLiteCommand("select * from Plant", con); da = new SQLiteDataAdapter("select * from Plant", con); dPlant = new DataSet(); da.Fill(dPlant, "plant"); } catch (Exception ex) { throw ex; } finally { con.Close(); } return dPlant; } I should also add another concern: When I say continue here in the dialog, it works fine but leaves a background process running. I have to manually go and kill it in the task manager Question: Suppose I add this line in the Program.cs, will it ignore ANY- even genuine errors which need to be fixed? More Code: This dialog pops up on button click on the second screen- Initial Setup screen . The first being a splash screen. Initial setup takes me to the Plant form Here's the code for the initial setup screen public partial class frmInitialSetUp : Form { public frmInitialSetUp() { InitializeComponent(); } private void btnOK_Click(object sender, EventArgs e) { Program.fPlant = new frmPlant(); Program.fPlant.Show(); this.Hide(); } private void frmInitialSetUp_Load(object sender, EventArgs e) { Program.LoadAllForms(); } } } Program.cs static public void LoadAllForms() { try { Program.fInitialSetUp = new frmInitialSetUp(); Program.fPlant = new frmPlant(); Program.frm*** = new frm***(); Program.frm*** = new frm***(); Program.frm*** = new frm***(); } catch (Exception ex) { throw ex; } } On button click on the

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  • Newbie question: When to use extern "C" { //code } ?

    - by Russel
    Hello, Maybe I'm not understanding the differences between C and C++, but when and why do we need to use: extern "C" { ? Apparently its a "linkage convention"? I read about it briefly and noticed that all the .h header files included with MSVS surround their code with it. What type of code exactly is "C code" and NOT "C++ code"? I thought C++ included all C code? I'm guessing that this is not the case and that C++ is different and that standard features/functions exist in one or the other but not both (ie: printf is C and cout is C++), but that C++ is backwards compatible though the extern "C" declaration. Is this correct? My next question depends on the answer to the first, but I'll ask it here anyway: Since MSVS header files that are written in C are surrounded by extern "C" { ... }, when would you ever need to use this yourself in your own code? If your code is C code and you are trying to compile it in a C++ compiler, shouldn't it work without problem because all the standard h files you include will already have the extern "C" thing in them with the C++ compiler? Do you have to use this when compiling in C++ but linking to alteady built C libraries or something? Please help clarify this for me... Thanks! --Keith

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  • G++ Multi-platform memory leak detection tool

    - by indyK1ng
    Does anyone know where I can find a memory memory leak detection tool for C++ which can be either run in a command line or as an Eclipse plug-in in Windows and Linux. I would like it to be easy to use. Preferably one that doesn't overwrite new(), delete(), malloc() or free(). Something like GDB if its gonna be in the command line, but I don't remember that being used for detecting memory leaks. If there is a unit testing framework which does this automatically, that would be great. This question is similar to other questions (such as http://stackoverflow.com/questions/283726/memory-leak-detection-under-windows-for-gnu-c-c ) however I feel it is different because those ask for windows specific solutions or have solutions which I would rather avoid. I feel I am looking for something a bit more specific here. Suggestions don't have to fulfill all requirements, but as many as possible would be nice. Thanks. EDIT: Since this has come up, by "overwrite" I mean anything which requires me to #include a library or which otherwise changes how C++ compiles my code, if it does this at run time so that running the code in a different environment won't affect anything that would be great. Also, unfortunately, I don't have a Mac, so any suggestions for that are unhelpful, but thank you for trying. My desktop runs Windows (I have Linux installed but my dual monitors don't work with it) and I'd rather not run Linux in a VM, although that is certainly an option. My laptop runs Linux, so I can use that tool on there, although I would definitely prefer sticking to my desktop as the screen space is excellent for keeping all of the design documentation and requirements in view without having to move too much around on the desktop. NOTE: While I may try answers, I won't mark one as accepted until I have tried the suggestion and it is satisfactory. EDIT2: I'm not worried about the cross-platform compatibility of my code, it's a command line application using just the C++ libraries.

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  • StrcutureMap Wiring - Sanity Check Please

    - by Steve Ward
    Hi - Im new to IOC and StructureMap and have an n-level application and am looking at how to setup the wirings (ForRequestedType ...) and just want to check with people with more experience that this is the best way of doing it! I dont want my UI application object to reference my persistence layer directly so am not able to wire everything up in this UI project. I now have it working by defining a Registry class in each project which wires up the types in the project as needed. The layer above registers its types and also calls the assembly below and looks for registries so that all types are registered throught the hierrachy. E.g. I have UI, Service, Domain, and Persistence libraries. In my service layer the registry looks like Scan(x => { x.Assembly("MyPersistenceProject"); x.LookForRegistries(); }); ForRequestedType<IService>().TheDefault.Is.OfConcreteType<MyService>(); Is this a recommended way of doing this in a setup such as this? Are there better ways and what are the advantages / disadvantages of these approaches in this case?

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  • eclipse show errors but compiles when external makefile

    - by Anthony
    I have some c++ code using CImg and Eigen libraries. At the c++ code I define a plugin like this #define cimg_plugin1 "my_plugin.h" #include "CImg.h" The plugin contains many method definitions that are used at the c++ code. I also have a makefile that when called from the command line (./make), allows me to compile everything, and generates an executable. I want to import this code into a new Eclipse project, and I do it so: NewProjectC++ projectmakefile projectempty project unmark "Use default location", and select the folder containing my code at the filesystem ProjectpropertiesC/C++ Buildunmark "Use default build command" and set it to use my makefile Also in project propertiesC/C++ GeneralPaths and SymbolsAdd paths to folders containing Eigen and CImg Rebuild index Clean project Restart eclipse When I build the project, eclipse tells me I have more than 1000 errors in "my_plugin.h", but it is capable to generate the executable. Even though, I would like to get rid of this errors, because they are annoying. Also, if I want to open the declaration of CImg methods used at the plugin, I can't. I know it has been asked before, but any of the solutions I found were satisfactory for me (most of them enumerated at the previous list). The sources I visited are the following, and I would be really happy if you find and tell me others I didn't see. Eclipse shows errors but project compile fine eclipse C project shows errors (Symbol could not be resolved) but it compiles Eclipse CDT shows some errors, but the project is successfully built http://www.eclipse.org/forums/index.php/t/247954/

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  • How to prevent chrome from injecting content to webpage

    - by Nazariy
    Recently I have discovered that my application is misbehaving in Google Chrome. On a page with a form, after it was submitted, my application reloads page using simple method like this: header('Location: ' . $url); after that, page is rendered incorrectly and this content is injected to DOM <div id="sbi_camera_button" class="sbi_search" style="left: 0px; top: 0px; position: absolute; width: 29px; height: 27px; border: none; margin: 0px; padding: 0px; z-index: 2147483647; display: none; "></div> After manual page refresh everything works as expected. I'm not sure what causing this behavior, as I'm working in closed local environment and application works fine in Firefox. My application using following libraries (hosted locally): jQuery v1.7.1 jQuery UI 1.8.16 Bootstrap.js v 2.1.1 Can someone suggest me what can possibly cause this issue?

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  • Simple Detached pThread does not cancel! (cout blocks and interleaves even if mutexed)

    - by Gabriel
    I have a hard problem here, which I can not solve and do not find the right answer on the net: I have created a detached thread with a clean up routing, the problem is that on my Imac and Ubuntu 9.1 (Dual Core). I am not able to correctly cancel the detached thread in the fallowing code: #include <iostream> #include <pthread.h> #include <sched.h> #include <signal.h> #include <time.h> pthread_mutex_t mutex_t; using namespace std; static void cleanup(void *arg){ pthread_mutex_lock(&mutex_t); cout << " doing clean up"<<endl; pthread_mutex_unlock(&mutex_t); } static void *thread(void *aArgument) { pthread_setcancelstate(PTHREAD_CANCEL_ENABLE,NULL); pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED,NULL); pthread_cleanup_push(&cleanup,NULL); int n=0; while(1){ pthread_testcancel(); sched_yield(); n++; pthread_mutex_lock(&mutex_t); cout << " Thread 2: "<< n<<endl; pthread_mutex_unlock(&mutex_t); } pthread_cleanup_pop(0); return NULL; } int main() { pthread_t thread_id; pthread_attr_t attr; pthread_attr_init(&attr); pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_DETACHED); int error; if (pthread_mutex_init(&mutex_t,NULL) != 0) return 1; if (pthread_create(&thread_id, &attr, &(thread) , NULL) != 0) return 1; pthread_mutex_lock(&mutex_t); cout << "waiting 1s for thread...\n" <<endl; pthread_mutex_unlock(&mutex_t); int n =0; while(n<1E3){ pthread_testcancel(); sched_yield(); n++; pthread_mutex_lock(&mutex_t); cout << " Thread 1: "<< n<<endl; pthread_mutex_unlock(&mutex_t); } pthread_mutex_lock(&mutex_t); cout << "canceling thread...\n" <<endl; pthread_mutex_unlock(&mutex_t); if (pthread_cancel(thread_id) == 0) { //This doesn't wait for the thread to exit pthread_mutex_lock(&mutex_t); cout << "detaching thread...\n"<<endl; pthread_mutex_unlock(&mutex_t); pthread_detach(thread_id); while (pthread_kill(thread_id,0)==0) { sched_yield(); } pthread_mutex_lock(&mutex_t); cout << "thread is canceled"; pthread_mutex_unlock(&mutex_t); } pthread_mutex_lock(&mutex_t); cout << "exit"<<endl; pthread_mutex_unlock(&mutex_t); return 0; } When I replace the Cout with printf() i workes to the end "exit" , but with the cout (even locked) the executable hangs after outputting "detaching thread... It would be very cool to know from a Pro, what the problem here is?. Why does this not work even when cout is locked by a mutex!? Thanks a lot for your support!!

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  • Should client-server code be written in one "project" or two?

    - by Ricket
    I've been beginning a client-server application. At first I naturally created two projects in Eclipse, two source control repositories, etc. But I'm quickly seeing that there is a bit of shared code between the two that would probably benefit to sharing instead of copying. In addition, I've been learning and trying test-driven development, and it seems to me that it would be easier to test based on real client components rather than having to set up a huge amount of code just to mock something, when the code is probably mostly in the client. My biggest concern in merging the client and server is of security; how do I ensure that the server pieces of the code do not reach an user's computer? So especially if you are writing client-server applications yourself (and especially in Java, though this can turn into a language-agnostic question if you'd like to share your experience with this in other languages), what sort of separation do you keep between your client and server code? Are they just in different packages/namespaces or completely different binaries using shared libraries, or something else entirely? How do you test the code together and yet ship separately?

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  • Can't run install MySQL gem Fedora 14, even after installing mysql-devel, ruby-devel, and rubygems

    - by jonderry
    I'm trying to install the mysql gem via sudo gem install mysql --version 2.7 However, I get the following error: Building native extensions. This could take a while... ........... ERROR: Error installing mysql: ERROR: Failed to build gem native extension. /usr/bin/ruby extconf.rb checking for mysql_query() in -lmysqlclient... no checking for main() in -lm... yes checking for mysql_query() in -lmysqlclient... no checking for main() in -lz... yes checking for mysql_query() in -lmysqlclient... no checking for main() in -lsocket... no checking for mysql_query() in -lmysqlclient... no checking for main() in -lnsl... yes checking for mysql_query() in -lmysqlclient... no *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Any ideas?

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  • c++ Mixing printf with wprintf (or cout with wcout)

    - by Bo Jensen
    I know you should not mix printing with printf,cout and wprintf,wcout, but have a hard time finding a good answer why and if it is possible to get round it. The problem is I use a external library that prints with printf and my own uses wcout. If I do a simple example it works fine, but from my full application it simply does not print the printf statements. If this is really a limitation, then there would be many libraries out there which can not work together with wide printing applications. Any insight on this is more than welcome. Update : I boiled it down to : #include <stdio.h> #include <stdlib.h> #include <iostream> #include <readline/readline.h> #include <readline/history.h> int main() { char *buf; std::wcout << std::endl; /* ADDING THIS LINE MAKES PRINTF VANISH!!! */ rl_bind_key('\t',rl_abort);//disable auto-complete while((buf = readline("my-command : "))!=NULL) { if (strcmp(buf,"quit")==0) break; std::wcout<<buf<< std::endl; if (buf[0]!=0) add_history(buf); } free(buf); return 0; } So I guess it might be a flushing problem, but it still looks strange to me, I have to check up on it.

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  • Fastest Java way to remove the first/top line of a file (like a stack)

    - by christangrant
    I am trying to improve an external sort implementation in java. I have a bunch of BufferedReader objects open for temporary files. I repeatedly remove the top line from each of these files. This pushes the limits of the Java's Heap. I would like a more scalable method of doing this without loosing speed because of a bunch of constructor calls. One solution is to only open files when they are needed, then read the first line and then delete it. But I am afraid that this will be significantly slower. So using Java libraries what is the most efficient method of doing this. --Edit-- For external sort, the usual method is to break a large file up into several chunk files. Sort each of the chunks. And then treat the sorted files like buffers, pop the top item from each file, the smallest of all those is the global minimum. Then continue until for all items. http://en.wikipedia.org/wiki/External_sorting My temporary files (buffers) are basically BufferedReader objects. The operations performed on these files are the same as stack/queue operations (peek and pop, no push needed). I am trying to make these peek and pop operations more efficient. This is because using many BufferedReader objects takes up too much space.

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  • Implementing list position locator in C++?

    - by jfrazier
    I am writing a basic Graph API in C++ (I know libraries already exist, but I am doing it for the practice/experience). The structure is basically that of an adjacency list representation. So there are Vertex objects and Edge objects, and the Graph class contains: list<Vertex *> vertexList list<Edge *> edgeList Each Edge object has two Vertex* members representing its endpoints, and each Vertex object has a list of Edge* members representing the edges incident to the Vertex. All this is quite standard, but here is my problem. I want to be able to implement deletion of Edges and Vertices in constant time, so for example each Vertex object should have a Locator member that points to the position of its Vertex* in the vertexList. The way I first implemented this was by saving a list::iterator, as follows: vertexList.push_back(v); v->locator = --vertexList.end(); Then if I need to delete this vertex later, then rather than searching the whole vertexList for its pointer, I can call: vertexList.erase(v->locator); This works fine at first, but it seems that if enough changes (deletions) are made to the list, the iterators will become out-of-date and I get all sorts of iterator errors at runtime. This seems strange for a linked list, because it doesn't seem like you should ever need to re-allocate the remaining members of the list after deletions, but maybe the STL does this to optimize by keeping memory somewhat contiguous? In any case, I would appreciate it if anyone has any insight as to why this happens. Is there a standard way in C++ to implement a locator that will keep track of an element's position in a list without becoming obsolete? Much thanks, Jeff

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  • Correct Delphi compiler switches to stop in the user's code, not my component's

    - by Jeremy Mullin
    I'm modifying our VCL components so the end user's application links to our dcu files, instead of building our source code each time. We have everything working, but I want the debugger to stop on the user's code when an exception is raised. At first it would stop in our dcu and open the CPU window. I was able to prevent that by removing debug info from the dcu files. But now it still doesn't stop in the users code (like DevExpress libraries and others do). The following screencast is a short example. The first time I cause an exception in the DevExpress code, and the debugger correctly stops in my button event. The second time I cause an exception in my components, but the debugger doesn't have my button event on the call stack, and doesn't show me where the problem was. Any ideas why? http://screencast.com/t/NjhlOTRk Currently building the DCU's with these options: -$W+ -$D- -h -w -q Update: The TDataSet methods in between my component and the button event seem to cause this behavior. If I instead call a direct method of my table, I get the expected behavior. I'm guessing there isn't anything I can do about this, but I'm still curious why it happens.

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  • Dynamic loading of shared objects using dlopen()

    - by Andy
    Hi, I'm working on a plain X11 app. By default, my app only requires libX11.so and the standard gcc C and math libs. My app has also support for extensions like Xfixes and Xrender and the ALSA sound system. But this feature shall be made optional, i.e. if Xfixes/Xrender/ALSA is installed on the host system, my app will offer extended functionality. If Xfixes or Xrender or ALSA is not there, my app will still run but some functionality will not be available. To achieve this behaviour, I'm not linking dynamically against -lXfixes, -lXrender and -lasound. Instead, I'm opening these libraries manually using dlopen(). By doing it this way, I can be sure that my app won't fail in case one of these optional components is not present. Now to my question: What library names should I use when calling dlopen()? I've seen that these differ from distro to distro. For example, on openSUSE 11, they're named the following: libXfixes.so libXrender.so libasound.so On Ubuntu, however, the names have a version number attached, like this: libXfixes.so.3 libXrender.so.1 libasound.so.2 So trying to open "libXfixes.so" would fail on Ubuntu, although the lib is obviously there. It just has a version number attached. So how should my app handle this? Should I let my app scan /usr/lib/ first manually to see which libs we have and then choose an appropriate one? Or does anyone have a better idea? Thanks guys, Andy

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  • Boost link error when using "--layout=system" on VS2005

    - by Kevin
    I'm new to boost, and thought I'd try it out with some realistic deployment scenarios for the .dlls, so I used the following command to compile/install the libraries: .\bjam install --layout=system variant=debug runtime-link=shared link=shared --with-date_time --with-thread --with-regex --with-filesystem --includedir=<my include directory> --libdir=<my bin directory> > installlog.txt That seemed to work, but my simple program (taken right from the "Getting Started" page) fails: #include <boost/regex.hpp> #include <iostream> #include <string> // Place your functions after this line int main() { std::string line; boost::regex pat( "^Subject: (Re: |Aw: )*(.*)" ); while (std::cin) { std::getline(std::cin, line); boost::smatch matches; if (boost::regex_match(line, matches, pat)) std::cout << matches[2] << std::endl; } } This fails with the following linker error: fatal error LNK1104: cannot open file 'libboost_regex-vc80-mt-1_42.lib' I'm sure that both the .lib and the .dlls are in that directory, and named how I want them to be (ie: boost_regex.lib, etc, all unversioned, as the --layout=system says). So why is it looking for the versioned type of it? And how do I get it to look for the unversioned type of the library? I've tried this with more "normal" options, such as below: .\bjam stage --build-type=complete --with-date_time --with-thread --with-filesystem --with-regex > mybuildlog.txt And that works fine. I made sure my compiler saw the "stage\lib" directory, and it compiled and ran fine with nothing beyond having the environment looking into the right lib directory. But when I took those "testing" directories away, and wanted to use these others (unversioned), then it failed. I'm under VS2005 here on XP. Any ideas?

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  • How to parse phpDoc style comment block with php?

    - by Reveller
    Please consider the following code with which I'm trying to parse only the first phpDoc style comment (noy using any other libraries) in a file (file contents put in $data variable for testing purposes): $data = " /** * @file A lot of info about this file * Could even continue on the next line * @author [email protected] * @version 2010-05-01 * @todo do stuff... */ /** * Comment bij functie bar() * @param Array met dingen */ function bar($baz) { echo $baz; } "; $data = trim(preg_replace('/\r?\n *\* */', ' ', $data)); preg_match_all('/@([a-z]+)\s+(.*?)\s*(?=$|@[a-z]+\s)/s', $data, $matches); $info = array_combine($matches[1], $matches[2]); print_r($info) This almose works, except for the fact that everything after @todo (including the bar() comment block and code) is considered the value of @todo: Array ( [file] => A lot of info about this file Could even continue on the next line [author] => [email protected] [version] => 2010-05-01 [todo] => do stuff... / /** Comment bij functie bar() [param] => Array met dingen / function bar() { echo ; } ) How does my code need to be altered so that only the first comment block is being parsed (in other words: parsing should stop after the first "*/" encountered?

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