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  • Unobtrusive, self-hosted comments function to put onto existing web pages

    - by Pekka
    I am building a new site which will consist of a mix of dynamic and static pages. I would like to add commenting functionality to those pages with as little work as possible. I'm curious as to whether such a solution exists in PHP. The ideal set of features would be: Completely independent from the surrounding page / site: PHP code gets dropped into page, a page ID is added, done. Simple "write a comment" form Comments for each page are displayed using a PHP function Nice, clean output of <ul><li>.... that can be styled by the surrounding site Optional Captcha Optional Gravatar sensitivity Minimalistic administration area to moderate/delete comments, no ACL, can protect it using .htaccess The ideal integreation would be like this: <?php show_comments("my_page_name"); ?> this would 1. display a form to add a new comment that gets automatically associtated with my_page_name; and 2. display all comments that were made through this form using this ID. Does anybody know a solution like this? Bounty I am setting up a bounty because while there were some good suggestions, they all point to external services. I'm really curious to see whether there isn't anything self-hosted around. If this doesn't exist yet, it sure would be great to see as an Open Source project.

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  • 'Bank Switching' Sprites on old NES applications

    - by Jeffrey Kern
    I'm currently writing in C# what could basically be called my own interpretation of the NES hardware for an old-school looking game that I'm developing. I've fired up FCE and have been observing how the NES displayed and rendered graphics. In a nutshell, the NES could hold two bitmaps worth of graphical information, each with the dimensions of 128x128. These are called the PPU tables. One was for BG tiles and the other was for sprites. The data had to be in this memory for it to be drawn on-screen. Now, if a game had more graphical data then these two banks, it could write portions of this new information to these banks -overwriting what was there - at the end of each frame, and use it from the next frame onward. So, in old games how did the programmers 'bank switch'? I mean, within the level design, how did they know which graphic set to load? I've noticed that Mega Man 2 bankswitches when the screen programatically scrolls from one portion of the stage to the next. But how did they store this information in the level - what sprites to copy over into the PPU tables, and where to write them at? Another example would be hitting pause in MM2. BG tiles get over-written during pause, and then get restored when the player unpauses. How did they remember which tiles they replaced and how to restore them? If I was lazy, I could just make one huge static bitmap and just grab values that way. But I'm forcing myself to limit these values to create a more authentic experience. I've read the amazing guide on how M.C. Kids was made, and I'm trying to be barebones about how I program this game. It still just boggles my mind how these programmers accomplisehd what they did with what they had. EDIT: The only solution I can think of would be to hold separate tables that state what tiles should be in the PPU at what time, but I think that would be a huge memory resource that the NES wouldn't be able to handle.

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  • implement SIMD in C++

    - by Hristo
    I'm working on a bit of code and I'm trying to optimize it as much as possible, basically get it running under a certain time limit. The following makes the call... static affinity_partitioner ap; parallel_for(blocked_range<size_t>(0, T), LoopBody(score), ap); ... and the following is what is executed. void operator()(const blocked_range<size_t> &r) const { int temp; int i; int j; size_t k; size_t begin = r.begin(); size_t end = r.end(); for(k = begin; k != end; ++k) { // for each trainee temp = 0; for(i = 0; i < N; ++i) { // for each sample int trr = trRating[k][i]; int ei = E[i]; for(j = 0; j < ei; ++j) { // for each expert temp += delta(i, trr, exRating[j][i]); } } myscore[k] = temp; } } I'm using Intel's TBB to optimize this. But I've also been reading about SIMD and SSE2 and things along that nature. So my question is, how do I store the variables (i,j,k) in registers so that they can be accessed faster by the CPU? I think the answer has to do with implementing SSE2 or some variation of it, but I have no idea how to do that. Any ideas? Thanks, Hristo

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  • problems with Console.SetOut in Release Mode?

    - by Matt Jacobsen
    i have a bunch of Console.WriteLines in my code that I can observe at runtime. I communicate with a native library that I also wrote. I'd like to stick some printf's in the native library and observe them too. I don't see them at runtime however. I've created a convoluted hello world app to demonstrate my problem. When the app runs, I can debug into the native library and see that the hello world is called. The output never lands in the textwriter though. Note that if the same code is run as a console app then everything works fine. C#: [DllImport("native.dll")] static extern void Test(); StreamWriter writer; public Form1() { InitializeComponent(); writer = new StreamWriter(@"c:\output.txt"); writer.AutoFlush = true; System.Console.SetOut(writer); } private void button1_Click(object sender, EventArgs e) { Test(); } and the native part: __declspec(dllexport) void Test() { printf("Hello World"); } Update: hamishmcn below started talking about debug/release builds. I removed the native call in the above button1_click method and just replaced it with a standard Console.WriteLine .net call. When I compiled and ran this in debug mode the messages were redirected to the output file. When I switched to release mode however the calls weren't redirected. Console redirection only seems to work in debug mode. How do I get around this?

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  • Version Control: multiple version hell, file synchronization

    - by SigTerm
    Hello. I would like to know how you normally deal with this situation: I have a set of utility functions. Say..5..10 files. And technically they are static library, cross-platform - SConscript/SConstruct plus Visual Studio project (not solution). Those utility functions are used in multiple small projects (15+, number increases over time). Each project has a copy of a few files or of an entire library, not a link into one central place. Sometimes project uses one file, two files, some use everything. Normally, utility functions are included as a copy of every file and SConscript/SConstruct or Visual Studio Project (depending on the situation). Each project has a separate git repository. Sometimes one project is derived from other, sometimes it isn't. You work on every one of them, in random order. There are no other people (to make things simpler) The problem arises when while working on one project you modify those utility function files. Because each project has a copy of file, this introduces new version, which leads to the mess when you try later (week later, for example) to guess which version has a most complete functionality (i.e. you added a function to a.cpp in one project, and added another function to a.cpp in another project, which created a version fork) How would you handle this situation to avoid "version hell"? One way I can think of is using symbolic links/hard links, but it isn't perfect - if you delete one central storage, it will all go to hell. And hard links won't work on dual-boot system (although symbolic links will). It looks like what I need is something like advanced git repository, where code for the project is stored in one local repository, but is synchronized with multiple external repositories. But I'm not sure how to do it or if it is possible to do this with git. So, what do you think?

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  • Using XPath on String in Android (JAVA)

    - by Rav
    I am looking for some examples of using xpath in Android? Or if anyone can share their experiences. I have been struggeling to make tail or head of this problem :-( I have a string that contains a standard xml file. I believe I need to convert that into an xml document. I have found this code which I think will do the trick: public static Document stringToDom(String xmlSource) throws SAXException, ParserConfigurationException, IOException { DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance(); DocumentBuilder builder = factory.newDocumentBuilder(); return builder.parse(new InputSource(new StringReader(xmlSource))); } Next steps Assuming the code above is OK, I need to apply xpath to get values from cat: "/animal/mammal/feline/cat" I look at the dev doc here: http://developer.android.com/reference/javax/xml/xpath/XPath.html and also look online, but I am not sure where to start! I have tried to use the following code: XPathFactory xPathFactory = XPathFactory.newInstance(); // To get an instance of the XPathFactory object itself. XPath xPath = xPathFactory.newXPath(); // Create an instance of XPath from the factory class. String expression = "SomeXPathExpression"; XPathExpression xPathExpression = xPath.compile(expression); // Compile the expression to get a XPathExpression object. Object result = xPathExpression.evaluate(xmlDocument); // Evaluate the expression against the XML Document to get the result. But I get "Cannot be resolved". Eclipse doesn't seem to be able to fix this import. I tried manually entering: javax.xml.xpath.XPath But this did not work. Does anyone know any good source code that I can utilise, for Android platform? 1.5

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  • Hiding/blocking tabs using windows forms in c#

    - by Audel
    The thing is that i have a 'log in window' and a 'mainwindow' that is called after pressing the log in button or the "VISITANT" button If pressing the log in button, the whole system will come out, and if i press the VISITANT button, one tab should disappear or be blocked or something. private void visitant(object sender, EventArgs e) { mainwindow menu = new mainwindow(); menu.Show(); //mainwindow.tabPage1.Enabled = false; //attempt1 //mainwindow.tabPage1.Visible = false; //attempt1 //System.Windows.Forms.tabPage1.Enabled = false;//attempt2 //System.Windows.Forms.tabPage1.Visible = false;//attempt2 this.Hide(); } the errors i get for using the attempt1 are Error 1 'System.mainwindow.tabPage1' is inaccessible due to its protection level' Error 2 An object reference is required for the non-static field, method, or property 'System.mainwindow.tabPage1' and the one i get for using the attempt2 is Error 1 The type or namespace name 'tabPage1' does not exist in the namespace 'System.Windows.Forms' (are you missing an assembly reference?) as you probably have guessed "tabPage1" is the tab i need to hide when pressing the visitant button. I can't think of any more details, I will be around to provide any extra information Thanks in advance.

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  • while loop in c#

    - by Nave Tseva
    I have this code: using System; namespace _121119_zionAVGfilter { class Program { static void Main(string[] args) { int cnt = 0, zion, sum = 0; double avg; Console.Write("Enter first zion \n"); zion = int.Parse(Console.ReadLine()); while (zion != -1) { while (zion < -1 || zion > 100) { Console.Write("zion can be between 0 to 100 only! \nyou can rewrite the zion here, or Press -1 to see the avg\n"); zion = int.Parse(Console.ReadLine()); } cnt++; sum = sum + zion; Console.Write("Enter next zion, if you want to exit tap -1 \n"); zion = int.Parse(Console.ReadLine()); if (cnt != 0){} } if (cnt == 0) { Console.WriteLine("something doesn't make sence"); } else { avg = (double)sum / cnt; Console.Write("the AVG is {0}", avg); } Console.ReadLine(); } } } The problem here is that if in the beginning I enter a negative or bigger than hundred number, I will get this message: "zion can be between 0 to 100 only! \nyou can rewrite the zion here, or Press -1 to see the avg\n". If I then meenter -1, this what that shows up instead of the AVG: "Enter next zion, if you want to exit tap -1 \n." How can I solve this problem so when the number is negative or bigger than hundred and than tap -1 I will see the AVG an not another message?

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  • How to not cache a php file where a cachemanifest is beeing called?

    - by Volmar
    Hi, i'm building a iphone app with jqtouch and i use a cachemanifest to cache all the static files (images, css, javascript) to make it load faster. However the page uses php for the dynamic content and i don't want to cache that. So i'm generating the cachemanifest with this php-script(manifest.php): <?php header('Content-Type: text/cache-manifest'); echo "CACHE MANIFEST\n"; $hashes = ""; $lastFileWasDynamic = FALSE; $dir = new RecursiveDirectoryIterator("."); foreach(new RecursiveIteratorIterator($dir) as $file) { if ($file->IsFile() && $file != "./manifest.php" && substr($file->getFilename(), 0, 1) != ".") { if(preg_match('/.php$/', $file)) { if(!$lastFileWasDynamic) { echo "\n\nNETWORK:\n"; } $lastFileWasDynamic = TRUE; } else { if($lastFileWasDynamic) { echo "\n\nCACHE:\n"; $lastFileWasDynamic = FALSE; } } echo $file . "\n"; $hashes .= md5_file($file); } } echo "\nNETWORK:\nhttp://chart.apis.google.com/\n\n# Hash: " . md5($hashes) . "\n"; ?> This actually works really good except for one irritating thing: From what i read somewhere the file that calls the cachemanifest is automaticly included in the manifest and is beeing cached. Wich means that my start-page index.php, where i call the cachemanifest is beeing cached. This leads to very irritating problems. is there any way to deal with this or any smart workaround? The page is in the cachemanifest listed as NETWORK, but it looks like this is beeing overruled by the fact that the cachemanifest is called from the file.

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  • Is there a way to use Linq projections with extension methods

    - by Acoustic
    I'm trying to use AutoMapper and a repository pattern along with a fluent interface, and running into difficulty with the Linq projection. For what it's worth, this code works fine when simply using in-memory objects. When using a database provider, however, it breaks when constructing the query graph. I've tried both SubSonic and Linq to SQL with the same result. Thanks for your ideas. Here's an extension method used in all scenarios - It's the source of the problem since everything works fine without using extension methods public static IQueryable<MyUser> ByName(this IQueryable<MyUser> users, string firstName) { return from u in users where u.FirstName == firstName select u; } Here's the in-memory code that works fine var userlist = new List<User> {new User{FirstName = "Test", LastName = "User"}}; Mapper.CreateMap<User, MyUser>(); var result = (from u in userlist select Mapper.Map<User, MyUser>(u)) .AsQueryable() .ByName("Test"); foreach (var x in result) { Console.WriteLine(x.FirstName); } Here's the same thing using a SubSonic (or Linq to SQL or whatever) that fails. This is what I'd like to make work somehow with extension methods... Mapper.CreateMap<User, MyUser>(); var result = from u in new DataClasses1DataContext().Users select Mapper.Map<User, MyUser>(u); var final = result.ByName("Test"); foreach(var x in final) // Fails here when the query graph built. { Console.WriteLine(x.FirstName); } The goal here is to avoid having to manually map the generated "User" object to the "MyUser" domain object- in other words, I'm trying to find a way to use AutoMapper so I don't have this kind of mapping code everywhere a database read operation is needed: var result = from u in new DataClasses1DataContext().Users select new MyUser // Can this be avoided with AutoMapper AND extension methods? { FirstName = v.FirstName, LastName = v.LastName };

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  • Multiple errors while adding searching to app

    - by Thijs
    Hi, I'm fairly new at iOS programming, but I managed to make a (in my opinion quite nice) app for the app store. The main function for my next update will be a search option for the app. I followed a tutorial I found on the internet and adapted it to fit my app. I got back quite some errors, most of which I managed to fix. But now I'm completely stuck and don't know what to do next. I know it's a lot to ask, but if anyone could take a look at the code underneath, it would be greatly appreciated. Thanks! // // RootViewController.m // GGZ info // // Created by Thijs Beckers on 29-12-10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "RootViewController.h" // Always import the next level view controller header(s) #import "CourseCodes.h" @implementation RootViewController @synthesize dataForCurrentLevel, tableViewData; #pragma mark - #pragma mark View lifecycle // OVERRIDE METHOD - (void)viewDidLoad { [super viewDidLoad]; // Go get the data for the app... // Create a custom string that points to the right location in the app bundle NSString *pathToPlist = [[NSBundle mainBundle] pathForResource:@"SCSCurriculum" ofType:@"plist"]; // Now, place the result into the dictionary property // Note that we must retain it to keep it around dataForCurrentLevel = [[NSDictionary dictionaryWithContentsOfFile:pathToPlist] retain]; // Place the top level keys (the program codes) in an array for the table view // Note that we must retain it to keep it around // NSDictionary has a really useful instance method - allKeys // The allKeys method returns an array with all of the keys found in (this level of) a dictionary tableViewData = [[[dataForCurrentLevel allKeys] sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)] retain]; //Initialize the copy array. copyListOfItems = [[NSMutableArray alloc] init]; // Set the nav bar title self.title = @"GGZ info"; //Add the search bar self.tableView.tableHeaderView = searchBar; searchBar.autocorrectionType = UITextAutocorrectionTypeNo; searching = NO; letUserSelectRow = YES; } /* - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } */ /* - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ //RootViewController.m - (void) searchBarTextDidBeginEditing:(UISearchBar *)theSearchBar { searching = YES; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; //Add the done button. self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneSearching_Clicked:)] autorelease]; } - (NSIndexPath *)tableView :(UITableView *)theTableView willSelectRowAtIndexPath:(NSIndexPath *)indexPath { if(letUserSelectRow) return indexPath; else return nil; } //RootViewController.m - (void)searchBar:(UISearchBar *)theSearchBar textDidChange:(NSString *)searchText { //Remove all objects first. [copyListOfItems removeAllObjects]; if([searchText length] &gt; 0) { searching = YES; letUserSelectRow = YES; self.tableView.scrollEnabled = YES; [self searchTableView]; } else { searching = NO; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; } [self.tableView reloadData]; } //RootViewController.m - (void) searchBarSearchButtonClicked:(UISearchBar *)theSearchBar { [self searchTableView]; } - (void) searchTableView { NSString *searchText = searchBar.text; NSMutableArray *searchArray = [[NSMutableArray alloc] init]; for (NSDictionary *dictionary in listOfItems) { NSArray *array = [dictionary objectForKey:@"Countries"]; [searchArray addObjectsFromArray:array]; } for (NSString *sTemp in searchArray) { NSRange titleResultsRange = [sTemp rangeOfString:searchText options:NSCaseInsensitiveSearch]; if (titleResultsRange.length &gt; 0) [copyListOfItems addObject:sTemp]; } [searchArray release]; searchArray = nil; } //RootViewController.m - (void) doneSearching_Clicked:(id)sender { searchBar.text = @""; [searchBar resignFirstResponder]; letUserSelectRow = YES; searching = NO; self.navigationItem.rightBarButtonItem = nil; self.tableView.scrollEnabled = YES; [self.tableView reloadData]; } //RootViewController.m - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { if (searching) return 1; else return [listOfItems count]; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (searching) return [copyListOfItems count]; else { //Number of rows it should expect should be based on the section NSDictionary *dictionary = [listOfItems objectAtIndex:section]; NSArray *array = [dictionary objectForKey:@"Countries"]; return [array count]; } } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if(searching) return @""; if(section == 0) return @"Countries to visit"; else return @"Countries visited"; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... if(searching) cell.text = [copyListOfItems objectAtIndex:indexPath.row]; else { //First get the dictionary object NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"Countries"]; NSString *cellValue = [array objectAtIndex:indexPath.row]; cell.text = cellValue; } return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //Get the selected country NSString *selectedCountry = nil; if(searching) selectedCountry = [copyListOfItems objectAtIndex:indexPath.row]; else { NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"Countries"]; selectedCountry = [array objectAtIndex:indexPath.row]; } //Initialize the detail view controller and display it. DetailViewController *dvController = [[DetailViewController alloc] initWithNibName:@"DetailView" bundle:[NSBundle mainBundle]]; dvController.selectedCountry = selectedCountry; [self.navigationController pushViewController:dvController animated:YES]; [dvController release]; dvController = nil; } //RootViewController.m - (void) searchBarTextDidBeginEditing:(UISearchBar *)theSearchBar { //Add the overlay view. if(ovController == nil) ovController = [[OverlayViewController alloc] initWithNibName:@"OverlayView" bundle:[NSBundle mainBundle]]; CGFloat yaxis = self.navigationController.navigationBar.frame.size.height; CGFloat width = self.view.frame.size.width; CGFloat height = self.view.frame.size.height; //Parameters x = origion on x-axis, y = origon on y-axis. CGRect frame = CGRectMake(0, yaxis, width, height); ovController.view.frame = frame; ovController.view.backgroundColor = [UIColor grayColor]; ovController.view.alpha = 0.5; ovController.rvController = self; [self.tableView insertSubview:ovController.view aboveSubview:self.parentViewController.view]; searching = YES; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; //Add the done button. self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneSearching_Clicked:)] autorelease]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)dealloc { [dataForCurrentLevel release]; [tableViewData release]; [super dealloc]; } #pragma mark - #pragma mark Table view methods // DATA SOURCE METHOD - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // DATA SOURCE METHOD - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // How many rows should be displayed? return [tableViewData count]; } // DELEGATE METHOD - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { // Cell reuse block static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell's contents - we want the program code, and a disclosure indicator cell.textLabel.text = [tableViewData objectAtIndex:indexPath.row]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; } //RootViewController.m - (void)searchBar:(UISearchBar *)theSearchBar textDidChange:(NSString *)searchText { //Remove all objects first. [copyListOfItems removeAllObjects]; if([searchText length] &gt; 0) { [ovController.view removeFromSuperview]; searching = YES; letUserSelectRow = YES; self.tableView.scrollEnabled = YES; [self searchTableView]; } else { [self.tableView insertSubview:ovController.view aboveSubview:self.parentViewController.view]; searching = NO; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; } [self.tableView reloadData]; } //RootViewController.m - (void) doneSearching_Clicked:(id)sender { searchBar.text = @""; [searchBar resignFirstResponder]; letUserSelectRow = YES; searching = NO; self.navigationItem.rightBarButtonItem = nil; self.tableView.scrollEnabled = YES; [ovController.view removeFromSuperview]; [ovController release]; ovController = nil; [self.tableView reloadData]; } // DELEGATE METHOD - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // In any navigation-based application, you follow the same pattern: // 1. Create an instance of the next-level view controller // 2. Configure that instance, with settings and data if necessary // 3. Push it on to the navigation stack // In this situation, the next level view controller is another table view // Therefore, we really don't need a nib file (do you see a CourseCodes.xib? no, there isn't one) // So, a UITableViewController offers an initializer that programmatically creates a view // 1. Create the next level view controller // ======================================== CourseCodes *nextVC = [[CourseCodes alloc] initWithStyle:UITableViewStylePlain]; // 2. Configure it... // ================== // It needs data from the dictionary - the "value" for the current "key" (that was tapped) NSDictionary *nextLevelDictionary = [dataForCurrentLevel objectForKey:[tableViewData objectAtIndex:indexPath.row]]; nextVC.dataForCurrentLevel = nextLevelDictionary; // Set the view title nextVC.title = [tableViewData objectAtIndex:indexPath.row]; // 3. Push it on to the navigation stack // ===================================== [self.navigationController pushViewController:nextVC animated:YES]; // Memory manage it [nextVC release]; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source. [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view. } } */ /* // Override to support rearranging the table view. - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ @end

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  • How to read properties file in Greek using Java

    - by Subhendu Mahanta
    I am trying to read from a properties file which have keys in English & values in greek.My code is like this: public class I18NSample { static public void main(String[] args) { String language; String country; if (args.length != 2) { language = new String("el"); country = new String("GR"); } else { language = new String(args[0]); country = new String(args[1]); } Locale currentLocale; ResourceBundle messages; currentLocale = new Locale(language, country); messages = ResourceBundle.getBundle("MessagesBundle",currentLocale, new CustomClassLoader("E:\\properties")); System.out.println(messages.getString("greetings")); System.out.println(messages.getString("inquiry")); System.out.println(messages.getString("farewell")); } } import java.io.File; import java.net.MalformedURLException; import java.net.URL; public class CustomClassLoader extends ClassLoader { private String path; public CustomClassLoader(String path) { super(); this.path = path; } @Override protected URL findResource(String name) { File f = new File(path + File.separator + name); try { return f.toURL(); } catch (MalformedURLException e) { e.printStackTrace(); } return super.findResource(name); } } MessagesBundle_el_GR.properties greetings=??µ. ?a??et? farewell=ep?f. a?t?? inquiry=t? ???e?s, t? ???ete I am compiling like this javac -encoding UTF8 CustomClassLoader.java javac -encoding UTF8 I18Sample.java When I run this I get garbled output.If the properies file is in English,French or German it works fine. Please help. Regards, Subhendu

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  • Convert InputStream to String with encoding given in stream data

    - by Quentin
    Hi, My input is a InputStream which contains an XML document. Encoding used in XML is unknown and it is defined in the first line of XML document. From this InputStream, I want to have all document in a String. To do this, I use a BufferedInputStream to mark the beginning of the file and start reading first line. I read this first line to get encoding and then I use an InputStreamReader to generate a String with the correct encoding. It seems that it is not the best way to achieve this goal because it produces an OutOfMemory error. Any idea, how to do it ? public static String streamToString(final InputStream is) { String result = null; if (is != null) { BufferedInputStream bis = new BufferedInputStream(is); bis.mark(Integer.MAX_VALUE); final StringBuilder stringBuilder = new StringBuilder(); try { // stream reader that handle encoding final InputStreamReader readerForEncoding = new InputStreamReader(bis, "UTF-8"); final BufferedReader bufferedReaderForEncoding = new BufferedReader(readerForEncoding); String encoding = extractEncodingFromStream(bufferedReaderForEncoding); if (encoding == null) { encoding = DEFAULT_ENCODING; } // stream reader that handle encoding bis.reset(); final InputStreamReader readerForContent = new InputStreamReader(bis, encoding); final BufferedReader bufferedReaderForContent = new BufferedReader(readerForContent); String line = bufferedReaderForContent.readLine(); while (line != null) { stringBuilder.append(line); line = bufferedReaderForContent.readLine(); } bufferedReaderForContent.close(); bufferedReaderForEncoding.close(); } catch (IOException e) { // reset string builder stringBuilder.delete(0, stringBuilder.length()); } result = stringBuilder.toString(); }else { result = null; } return result; } Regards, Quentin

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  • FindWindowEx from user32.dll is returning a handle of Zero and error code of 127 using dllimport

    - by puretechy
    I need to handle another windows application programatically, searching google I found a sample which handles windows calculator using DLLImport Attribute and importing the user32.dll functions into managed ones in C#. The application is running, I am getting the handle for the main window i.e. Calculator itself, but the afterwards code is not working. The FindWindowEx method is not returning the handles of the children of the Calculator like buttons and textbox. I have tried using the SetLastError=True on DLLImport and found that I am getting an error code of 127 which is "Procedure not found". This is the link from where I got sample application: http://www.codeproject.com/script/Articles/ArticleVersion.aspx?aid=14519&av=34503 Please help if anyone knows how to solve it. UPDATE: The DLLImport is: [DllImport("user32.dll", SetLastError = true)] public static extern IntPtr FindWindowEx(IntPtr parentHandle, IntPtr childAfter, string className, string windowTitle); The Code that is not working is: hwnd=FindWindow(null,"Calculator"); // This is working, I am getting handle of Calculator // The following is not working, I am getting hwndChild=0 and err = 127 hwndChild = FindWindowEx((IntPtr)hwnd,IntPtr.Zero,"Button","1"); Int32 err = Marshal.GetLastWin32Error();

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  • How to set an empty value using XPath?

    - by Ricardo
    Using this xml example: <templateitem itemid="5"> <templateitemdata>%ARN%</templateitemdata> </templateitem> <templateitem itemid="6"> <templateitemdata></templateitemdata> </templateitem> I am using XPath to get and set Node values. The code I am using to get the nodes is: private static Node ***getNode***(Document doc, String XPathQuery) throws XPathExpressionException { XPath xpath = XPathFactory.newInstance().newXPath(); XPathExpression expr = xpath.compile(XPathQuery); Object result = expr.evaluate(doc, XPathConstants.NODESET); NodeList nodes = (NodeList) result; if(nodes != null && nodes.getLength() >0) return nodes.item(0); throw new XPathExpressionException("No node list found for " + XPathQuery); } To get %ARN% value: "//templateitem[@itemid=5]/templateitemdata/text()" and with the getNode method I can get the node, and then call the getNodeValue(). Besides getting that value, I would like to set templateitemdata value for the "templateitem[@itemid=6]" since its empty. But the code I use can't get the node since its empty. The result is null. Do you know a way get the node so I can set the value?

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  • Issue binding Image Source dependency property

    - by Archana R
    Hello, I have created a custom control for ImageButton as <Style TargetType="{x:Type Button}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Local:ImageButton}"> <StackPanel Height="Auto" Orientation="Horizontal"> <Image Margin="0,0,3,0" Source="{Binding ImageSource}" /> <TextBlock Text="{TemplateBinding Content}" /> </StackPanel> </ControlTemplate> </Setter.Value> </Setter> </Style> ImageButton class looks like public class ImageButton : Button { public ImageButton() : base() { } public ImageSource ImageSource { get { return base.GetValue(ImageSourceProperty) as ImageSource; } set { base.SetValue(ImageSourceProperty, value); } } public static readonly DependencyProperty ImageSourceProperty = DependencyProperty.Register("Source", typeof(ImageSource), typeof(ImageButton)); } However I'm not able to bind the ImageSource to the image as: (This code is in UI Folder and image is in Resource folder) <Local:ImageButton x:Name="buttonBrowse1" Width="100" Margin="10,0,10,0" Content="Browse ..." ImageSource="../Resources/BrowseFolder.bmp"/> But if i take a simple image it gets displayed if same source is specified. Can anyone tell me what shall be done?

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  • iOS - when to remove subviews from UITableViewCell

    - by Milad Ghattavi
    I have a UITableView which a UIImage is added as a subview to each cell of it. The images are PNG transparent. The problem is when I scroll through the UITableView, the images get overlapped and then I receive the memory warning and stuff. here's the current code for configuring a cell: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; } int cellNumber = indexPath.row + 1; NSString *cellImage1 = [NSString stringWithFormat:@"c%i.png", cellNumber]; UIImage *theImage = [UIImage imageNamed:cellImage1]; UIImageView *cellImage = [[UIImageView alloc] initWithImage:theImage]; [cell.contentView addSubview:cellImage]; return cell; } I know the code for removing the UIImage subview would be like: [cell.imageView removeFromSuperview]; But I don't know where to put it. I've placed it between all the lines; even added an else, in the if statement. didn't seem to work!

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  • When do instance variables get initialized and values assigned?

    - by AKh
    When doees the instance variable get initialized? Is it after the constructor block is done or before it? Consider this example: public abstract class Parent { public Parent(){ System.out.println("Parent Constructor"); init(); } public void init(){ System.out.println("parent Init()"); } } public class Child extends Parent { private Integer attribute1; private Integer attribute2 = null; public Child(){ super(); System.out.println("Child Constructor"); } public void init(){ System.out.println("Child init()"); super.init(); attribute1 = new Integer(100); attribute2 = new Integer(200); } public void print(){ System.out.println("attribute 1 : " +attribute1); System.out.println("attribute 2 : " +attribute2); } } public class Tester { public static void main(String[] args) { Parent c = new Child(); ((Child)c).print(); } } OUTPUT: Parent Constructor Child init() parent Init() Child Constructor attribute 1 : 100 attribute 2 : null When the memory for the atribute 1 & 2 are allocated in the heap ? Curious to know why is attribute 2 is NULL ? Are there any design flaws?

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  • Mysqli connection trying with different users

    - by gerardo
    I'm trying to create a PHP class extending mysqli that is capable of connecting with another user if the connection fails. It is probably easier to explain with code: public function __construct() { $users = new ArrayObject(self::$user); $passwords = new ArrayObject(self::$pass); $itUser = $users->getIterator(); $itPass = $passwords->getIterator(); parent::__construct(self::$host, $itUser->current(), $itPass->current(), self::$prefix.self::$db); while($this->connect_errno && $itUser->valid()){ $itUser->next(); $itPass->next(); $this->change_user($itUser->current(), $itPass->current(), self::$prefix.self::$db); } if($this->connect_errno) throw new Exception("Error", $this->connect_errno); } $user and $pass are static variables containing arrays of users and passwords. If the first user fails to connect, I try with the next one. The problem here is with $this->connect_errno. It says it cannot find Mysqli. Is there any solution to this or should I create a Factory class?

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  • How can I convert seconds to minutes in jQuery while updating an element with the current time?

    - by pghtech
    So I see a number of ways to display allot of seconds in a (static) hr/min/sec. However, I am trying to produce a visual count down timer: $('#someelement').html(minCounter + ' minutes ' + ((secCounter == 0) ? '' : (secCounter + ' seconds'))); My counter is reduced inside a SetInterval that triggers ever 1 second: //....... var counter = redirectTimer; jQuery('#WarningDialogMsg').html(minCounter + ' minutes ' + ((secCounter == 0) ? '' : (secCounter + ' seconds'))); //........ SetInternval( function() { counter -= 1; secCounter = Math.floor(counter % 60); minCounter = Math.floor(counter / 60); //....... $('#someelement').html(minCounter + ' minutes ' + ((secCounter == 0) ? '' : (secCounter + ' seconds'))); }, 1000) It is a two minute counter but I don't want to display 120 seconds. I want to display 1 : 59 (and counting down). I have managed to get it to work using the above, but my main question is: is there a more elegant way to accomplish the above? (note: I am redirecting once "counter == 0").

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  • Vector ArrayIndexOutOfBounds

    - by Esmond
    I'm having an ArrayIndexOutofBounds exception with the following code. The exception is thrown at the line where Node nodeJ = vect.get(j) but it does not make sense to me since j is definitely smaller than i and Node nodeI = vect.get(i) does not throw any exception. any help is appreciated. public static Vector join(Vector vect) throws ItemNotFoundException { Vector<Node> remain = vect; for (int i = 1; i < vect.size(); i++) { Node nodeI = vect.get(i); for (int j = 0; j < i; j++) {//traverse the nodes before nodeI Node nodeJ = vect.get(j); if (nodeI.getChild1().getSeq().equals(nodeJ.getSeq())) { nodeI.removeChild(nodeJ); nodeI.setChild(nodeJ); remain.remove(j); } if (nodeI.getChild2().getSeq().equals(nodeJ.getSeq())) { nodeI.removeChild(nodeJ); nodeI.setChild(nodeJ); remain.remove(j); } } } return remain; }

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  • how to update div tag in javascript with data from model for onsubmit form asp.net mvc

    - by michael
    In my page i have a form tag which submits to server ,gets data and redirects to same page. problem is the the div tag which has the data from server is not getting updated. how to do that in javascript <% using (Html.BeginForm("Addfile", "uploadfile", FormMethod.Post, new { id = "uploadform", enctype = "multipart/form-data" })) { %> <input type="file" id="addedFile" name="addedFile" /><br /> <input type="submit" id="addfile" value="Addfile" /> <div id="MyGrid"> //data from the model(server side) filelist is not updating</div> what will be the form onsubmit javascript function to update the div tag with the data from the model. and my uploadfile controller get post methods are as [AcceptVerbs(HttpVerbs.Get)] public ActionResult Upload() { return View(); } [AcceptVerbs(HttpVerbs.Post)] public ActionResult AddFile(HttpPostedFileBase addedFile) { static List<string> fileList = new List<string>(); string filename = Path.GetFileName(addedFile.FileName); file.SaveAs(@"D:\Upload\" + filename); fileList.Add(filename); return("Upload",fileList); } thanks, michaela

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  • How to make += operator keep the object reference?

    - by orloffm
    Say, I have a class: class M { public int val; And also a + operator inside it: public static M operator +(M a, M b) { M c = new M(); c.val = a.val + b.val; return c; } } And I've got a List of the objects of the class: List<M> ms = new List(); M obj = new M(); obj.val = 5; ms.Add(obj); Some other object: M addie = new M(); addie.val = 3; I can do this: ms[0] += addie; and it surely works as I expect - the value in the list is changed. But if I want to do M fromList = ms[0]; fromList += addie; it doesn't change the value in ms for obvious reasons. But intuitively I expect ms[0] to also change after that. Really, I pick the object from the list and then I increase it's value with some other object. So, since I held a reference to ms[0] in fromList before addition, I want still to hold it in fromList after performing it. Are there any ways to achieve that?

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  • spring.net proxy factory with target type needs property virtual ?

    - by Vince
    Hi all, I'm creating spring.net proxy in code by using ProxyFactory object with ProxyTargetType to true to have a proxy on a non interfaced complex object. Proxying seems ok till i call a method on that object. The method references a public property and if this property is not virtual it's value is null. This doesn't happen if i use Spring.Aop.Framework.AutoProxy.InheritanceBasedAopConfigurer in spring config file but in this case i can't use this because spring context doesn't own this object. Is this normal to have such behavior or is there a tweak to perform what i want (proxying object virtual method without having to change properties virtual)? Note that i tried factory.AutoDetectInterfaces and factory.ProxyTargetAttributes values but doesn't help. My proxy creation code: public static T CreateMethodCallStatProxy<T>() { // Proxy factory ProxyFactory factory = new ProxyFactory(); factory.AddAdvice(new CallMonitorTrackerAdvice()); factory.ProxyTargetType = true; // Create instance factory.Target = Activator.CreateInstance<T>(); // Get proxy T proxiedClass = (T)factory.GetProxy(); return proxiedClass; } Thanks for your help

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  • Unboxing to unknown type

    - by Robert
    I'm trying to figure out syntax that supports unboxing an integral type (short/int/long) to its intrinsic type, when the type itself is unknown. Here is a completely contrived example that demonstrates the concept: // Just a simple container that returns values as objects struct DataStruct { public short ShortVale; public int IntValue; public long LongValue; public object GetBoxedShortValue() { return LongValue; } public object GetBoxedIntValue() { return LongValue; } public object GetBoxedLongValue() { return LongValue; } } static void Main( string[] args ) { DataStruct data; // Initialize data - any value will do data.LongValue = data.IntValue = data.ShortVale = 42; DataStruct newData; // This works if you know the type you are expecting! newData.ShortVale = (short)data.GetBoxedShortValue(); newData.IntValue = (int)data.GetBoxedIntValue(); newData.LongValue = (long)data.GetBoxedLongValue(); // But what about when you don't know? newData.ShortVale = data.GetBoxedShortValue(); // error newData.IntValue = data.GetBoxedIntValue(); // error newData.LongValue = data.GetBoxedLongValue(); // error } In each case, the integral types are consistent, so there should be some form of syntax that says "the object contains a simple type of X, return that as X (even though I don't know what X is)". Because the objects ultimately come from the same source, there really can't be a mismatch (short != long). I apologize for the contrived example, it seemed like the best way to demonstrate the syntax. Thanks.

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