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  • Material usage, one per model or per object?

    - by WSkid
    Is it better (memory, time (of developer), space) to use single model that is unwrapped and uses a single material or to break a model down into appropriate bits, each with their own smaller texture/material? Or does it depend on the target platform as to what is acceptable - ie PC vs tablet? An example: Say you have a typical house with a tiled roof. Model it, make sure everything is attached, unwrap the walls/roof so in your UV template the walls and roof would be in one texture file, side-by-side in say a 512x512 file. Model the roof/walls as separate objects, unwrap them individually and have two UV templates. You could then have a 256x256 file for each one.

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  • What is a *slightly* less extreme equivalent to being "fluent" in a language?

    - by Mehrdad
    tl;dr: What is a less extreme (but still noticeable) alternative to the word "fluent", when saying e.g. "I am fluent in C++/Python/whatever?" I think I can call myself "fluent" in C#, because I know the language and runtime very well, and I'm very familiar with the .NET framework's APIs and classes, etc. I would like to claim the same thing for Python and C++. But while I can program in Python (I did so for an entire summer, making a website with Django), for example, I would not call myself fluent because my code isn't always "Pythonic" (e.g. using map/filter vs. list comprehensions), and I'm not too intimate with some aspects of the language and standard library yet (e.g. the introspection API, etc.). Is there a word or phrase I can use on e.g. a resume to describe what I know? I can think of "very familiar with", but is there a better word/phrase I can use?

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  • Simple question about C++ constant syntax

    - by WilliamLou
    Here is some code copied from Thinking in C++ Vol1 Chapter 10. #include <iostream> using namespace std; int x = 100; class WithStatic { static int x; static int y; public: void print() const { cout << "WithStatic::x = " << x << endl; cout << "WithStatic::y = " << y << endl; } }; what's the meaning of const for the function print()? Thanks!

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  • Security settings for this service require 'Basic' Authentication

    - by Jake Rutherford
    Had an issue calling WCF service today. The following exception was being thrown when service was called:WebHost failed to process a request. Sender Information: System.ServiceModel.ServiceHostingEnvironment+HostingManager/35320229 Exception: System.ServiceModel.ServiceActivationException: The service '/InteliChartVendorCommunication/VendorService.svc' cannot be activated due to an exception during compilation.  The exception message is: Security settings for this service require 'Basic' Authentication but it is not enabled for the IIS application that hosts this service..Ensured Basic authentication was indeed enabled in IIS before getting stumped on what actual issue could be. Turns out it was CustomErrors setting. Value was set to "off" vs "Off". Would have expected different exception from .NET (i.e. web.config parse exception) but it works now either way.

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  • How many CISC instructions do compilers use?

    - by Euphoric
    CISC processors have sometimes huge instruction sets. This makes assembly programming somehow easier. But it reduces overall effectivness of the whole chip. But how many of those instructions are used by modern compilers? I'm especialy interested in relation of CISC vs. RISC where in CISC, compiler can use specialised instructions, that might increase effectivness. But do compilers use those instructions? If yes, then how many of them are used?

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  • Why use C++ when C works for large projects equally well?

    - by Karl
    Before I start, please DO NOT make this into a C vs C++ flamewar. This question has nothing to do with which language is better or not. Period. I have read that C++ is said to be fit for large projects. After all, it makes managing code easier. OO and other features, for example the STL. But then why use C++ when C works equally well for large projects? Take the example of the Linux kernel. Or GNOME. Or even Windows I guess, it is written in C right? So why bother at all with the complexity of C++ (templates and all that), when C works well and this is not just a statement, but proper examples have been quoted. If it works for projects of magnitude of the kernel, why is C++ preferred or why is C not used for almost all projects?

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  • Few iPhone noob questions

    - by mshsayem
    Why should I declare local variables as 'static' inside a method? Like: static NSString *cellIdentifier = @"Cell"; Is it a performance advantage? (I know what 'static' does; in C context) What does this syntax mean?[someObj release], someObj = nil; Two statements? Why should I assign nil again? Is not 'release' enough? Should I do it for all objects I allocate/own? Or for just view objects? Why does everyone copy NSString, but retains other objects (in property declaration)? Yes, NSStrings can be changed, but other objects can be changed also, right? Then why 'copy' for just NSString, not for all? Is it just a defensive convention? Shouldn't I release constant NSString? Like here:NSString *CellIdentifier = @"Cell"; Why not? Does the compiler allocate/deallocate it for me? In some tutorial application I observed these (Built with IB): Properties(IBOutlet, with same ivar name): window, someLabel, someTextField, etc etc... In the dealloc method, although the window ivar was released, others were not. My question is: WHY? Shouldn't I release other ivars(labels, textField) as well? Why not? Say, I have 3 cascaded drop-down lists. I mean, based on what is selected on the first list, 2nd list is populated and based on what is selected on the second list, 3rd list is populated. What UI components can reflect this best? How is drop-down list presented in iPhone UI? Tableview with UIPicker? When should I update the 2nd, 3rd list? Or just three labels which have touch events? Can you give me some good example tutorials about Core-Data? (Not just simple data fetching and storing on 2/3 tables with 1/2 relationship) How can I know whether my app is leaking memory? Any tools?

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  • Good resources for learning about graphics hardware

    - by Ken
    I'm looking for some good learning resources for graphics hardware (and associated low level software). Basically I want to learn more about what goes on underneath the opengl/direcx API layers in terms of how things are implemented. I familiar with what happens in principle during the various stages of the rendering pipeline (viewing, projection, clipping, rasterization etc). My goal is to be able to make better and more informed decisions about tradeoffs and potential optimisations when graphics/shader programming with respect to the following kinds of issues; batching view culling occlusions draw order avoiding state changes triangles vs pointsprites texture sampling etc Basically whatever the graphics programmer needs to know about modern graphics hardware in order to become more effective. I'm not really looking for specific optimisation techniques, rather I need more general knowledge so that I will naturally write more efficient code.

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  • What's the most "death-resistant" component on Android?

    - by Arhimed
    I'm looking for the most suitable class to be a dispatcher for AsyncTasks invoked from my Activities. I think it could be one of these: subclass of Application; subclass of Service; my own static stuff. As for me - it's simlier to implement the 3rd choice. But the question is will it be more "death-resistant" than Service or Application? Also it's very interesting what will live longer - Application or Service? My guess is the Application lives as long as the app (task in terms of Android) process lives. So basically I need to range those options by their "death-resistant" quality, because I'd like to rely on the most "static" thing.

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  • Exception "Illegal attempt to associate a collection with two open sessions" when saving object

    - by Alex
    I am using CastleProject ActiveRecord and I use lazy load feature of this ORM. In order to make lazy load work, it is required to create SessionScope. I do this in Program.cs: public static SessionScope sessionScope; private static void InitializeActiveRecord() { ActiveRecordStarter.Initialize(); sessionScope = new SessionScope(); } This works fine for loading, however, when I try to save my objects, I get an exception saying "Illegal attempt to associate a collection with two open sessions". I guess this is due to the fact that I created one session myself. How to avoid this exception?

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  • How can I fix intermittent iSight camera functionality on a Macbook Pro 5,2?

    - by Mmmm
    I have a Macbook Pro 5,2 laptop dual booting OSX and Ubuntu. The built-in iSight video camera works only sporadically. By that I mean that sometimes if I boot and try to use the camera it does not work (most of the time) but other times it does. I don't have good repeatable data regarding when it does vs. when it doesn't other than to say that it always seems to work right after I upgrade to a new Linux kernel with the Update Manager and reboot, but then eventually stops working again until I upgrade the kernel again. That is hard to test repeatably, so it's hard to know for sure that that is the case. This has happened consistently with every version of Ubuntu from 10.10 through 11.10. I can get around this by booting into the OS/X partition, since all of the hardware obviously works perfectly on that side of things, but it would be great if I could remain in Ubuntu and do the same thing. Thanks in advance for any inSights.

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  • How to inject dependencies into a CustomUserNamePasswordValidator in WCF?

    - by Dannerbo
    I'm using a UserNamePasswordValidator in WCF along with Unity for my dependency injection, but since WCF creates the instance of the UserNamePasswordValidator, I cannot inject my container into the class. So how would one go about this? The simplest solution I can think of is to create a static proxy/wrapper class around a static instance of a UnityContainer, which exposes all the same methods... This way, any class can access the container, and I don't need to inject it everywhere. So I could just do UnityContainerWrapper.Resolve() anywhere in code. So basically this solution solves 2 problems for me, I can use it in classes that I'm not creating an instance of, and I can use it anywhere without having to inject the container into a bunch of classes. The only downside I can think of is that I'm now potentially exposing my container to a bunch of classes that wouldn't of had access to the container before. Not really sure if this is even a problem though?

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  • Properties are making trouble

    - by DhavalR
    In my application I have added a Properties.cs file which contains properties that I am would use through out the application. I am getting NullReferenceException = Object reference not set to an instance of an object. Here is the code for Properties.cs public class Properties { private static string type1; public static string Type1 { get { return type1; } set { type1= value; } } } And when I access this property in one of my form I am getting error. e.g. if (Properties.Type1.Equals(string.Empty) || Properties.Type1.Equals(null)) { //// Do something }

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  • Enclosing service execution in try-catch

    - by Sorin Comanescu
    Hi, Below is the usual Program.cs content for a windows service program: static class Program { /// <summary> /// The main entry point for the application. /// </summary> static void Main() { ServiceBase[] ServicesToRun; ServicesToRun = new ServiceBase[] { new MyService() }; ServiceBase.Run(ServicesToRun); } } Is it a bad practice to enclose the ServiceBase.Run(...) in a try-catch block? Thanks.

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  • C++ multiple definition error

    - by user231536
    Starting with sth's answer to this question: http://stackoverflow.com/questions/3023760/c-template-specialization I was wondering how to resolve multiple definition errors if the following code is put in a header file included multiple times by different .cc files and linked together: template <typename T> class C { static const int K; static ostream& print(ostream& os, const T& t) { return os << t;} }; // general case template <typename T> const int C<T>::K = 1; // specialization template <> const int C<int>::K = 2;

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  • When and How is an image cached for an ASPX with ContentType = image/jpeg ?

    - by Aamir Hasan
     In asp.net you can cache your page. You can vary the output cache by the followingThe query string in an initial request (HTTP GET).Control values passed on postback (HTTP POST values).The HTTP headers passed with a request.The major version number of the browser making the request.      A custom string in the page. In that case, you create custom code in the Global.asax file to specify the page's caching behavior.Link: http://msdn2.microsoft.com/en-us/library/xadzbzd6(VS.80).aspxyou can set the output caching for your GetImage.aspx, so that you dont have to requery the database every image request ,but you must use varybyParam , so that you have a cached version for every parameters arrangement:set the output cache for your page like this :At top of ASPX page: <%@ OutputCache Duration="600" VaryByParam="ID,Height,Width" %>VaryByParam  attribute allows you to vary the cached output depending on the query string.Adding this will make your images cached for 600 seconds, so that if the image request within this period ,the cahed version will be returned

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  • How to 'hide' spurious "declared but never used" warnings?

    - by Roddy
    I'm using the C++Builder compiler which has a minor bug that certain static const items from system header files can cause spurious "xyzzy is declared but never used" warnings. I'm trying to get my code 100% warning free, so want a way of masking these particular warnings (note - but not by simply turning off the warning!) Also, I can't modify the header files. I need a way of 'faking' the use of the items, preferably without even knowing their type. As an example, adding this function to my .cpp modules fixes warnings for these four items, but it seems a bit 'ad-hoc'. Is there a better and preferably self-documenting way of doing this? static int fakeUse() { return OneHour + OneMinute + OneSecond + OneMillisecond; }

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  • Please help me translate C# code to Ruby

    - by Valentin Vasilyev
    Here is the code: using System; using System.Collections.Generic; using System.Linq; namespace cs2 { class Program { static void Main(string[] args) { var i=Fibs.TakeWhile(x=>x < 1000).Where(x=>x % 2==0).Sum(); } static IEnumerable<long> Fibs() { long a = 0, b = 1; while (true) { yield return b; b += a; a = b - a; } } } }

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  • Is there an editor that shows WYSIWYG comments?

    - by Bráulio Bezerra
    Has anyone seen an editor/IDE that shows WYSIWYG comments inside the code? I have seen some that show the docs of an element in a separated tab/windows, but not together with code. For example, a JavaDoc comment would be much clearer and easier to edit if it had no tags and could be edited like a snippet from a normal text document. /** * Writes <code>Hello world!</code> to the <b>standard output</b>. * @seealso showGoodbye */ public static void showHello() { Could be something like this: /* Writes Hello world! to the standard output. See also: showGoodbye() */ public static void showHello() { but, editable, of course. And for anyone who happens to have some knowledge/experience with open IDEs like Eclipse, Netbeans, etc.: would it be too hard to implement this?

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  • Designing constructors around type erasure in Java

    - by Internet Friend
    Yesterday, I was designing a Java class which I wanted to be initalized with Lists of various generic types: TheClass(List<String> list) { ... } TheClass(List<OtherType> list) { ... } This will not compile, as the constructors have the same erasure. I just went with factory methods differentiated by their names instead: public static TheClass createWithStrings(List<String> list) public static TheClass createWithOtherTypes(List<OtherType> list) This is less than optimal, as there isn't a single obvious location where all the different options for creating instances are available. I tried to search for better design ideas, but found surprisingly few results. What other patterns exist for designing around this problem?

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  • Is There a Good Pattern for Creating a Unique Id based on a Type?

    - by Michael Kelley
    I have a template that creates a unique identifier for each type it is instanced. Here's a streamlined version of the template: template <typename T> class arType { static const arType Id; // this will be unique for every instantiation of arType<>. } // Address of Id is used for identification. #define PA_TYPE_TAG(T) (&arType<T >::Id) This works when you have an executable made purely of static libraries. Unfortunately we're moving to an executable made up of dlls. Each dlls could potentially have its own copy of Id for a type. One obvious solution is to explicitly instantiate all instances of arType. Unfortunately this is cumbersome, and I'd like to ask if anyone can propose a better solution?

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  • SEO Benefits of adding a Tumblr feed to site

    - by Paul
    A client of ours has a CMS driven Blog in his hotel site - he would like to use the blog to add depth top his site and add seo benefits relating to the blogs content. The current blog is a basic header / text field and doesn't contain any tagging / meta features. Unfortunately we dont have a .net developer in our team to alter the existing blog and add meta / tagging and there isn't budget to hire one - so I considered using a Tumblr blog - setting it up externally - giving it a blog.hotelname.com address and feeding it into the existing page via tumblrs js - which basically does a document.write into the page - which we can style. I understand from a previous post (Poor CMS blog vs Tumblr embed as a general rule most search engines ignore JS created content - but will the above approach act as an improvement on the existing system for now - as the blog will be setup externally with its own url and also feed into the existing site? Cheers Paul

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  • Need some suggestions on my softwares architecture. [Code review]

    - by Sergio Tapia
    I'm making an open source C# library for other developers to use. My key concern is ease of use. This means using intuitive names, intuitive method usage and such. This is the first time I've done something with other people in mind, so I'm really concerned about the quality of the architecture. Plus, I wouldn't mind learning a thing or two. :) I have three classes: Downloader, Parser and Movie I was thinking that it would be best to only expose the Movie class of my library and have Downloader and Parser remain hidden from invocation. Ultimately, I see my library being used like this. using FreeIMDB; public void Test() { var MyMovie = Movie.FindMovie("The Matrix"); //Now MyMovie would have all it's fields set and ready for the big show. } Can you review how I'm planning this, and point out any wrong judgement calls I've made and where I could improve. Remember, my main concern is ease of use. Movie.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; namespace FreeIMDB { public class Movie { public Image Poster { get; set; } public string Title { get; set; } public DateTime ReleaseDate { get; set; } public string Rating { get; set; } public string Director { get; set; } public List<string> Writers { get; set; } public List<string> Genres { get; set; } public string Tagline { get; set; } public string Plot { get; set; } public List<string> Cast { get; set; } public string Runtime { get; set; } public string Country { get; set; } public string Language { get; set; } public Movie FindMovie(string Title) { Movie film = new Movie(); Parser parser = Parser.FromMovieTitle(Title); film.Poster = parser.Poster(); film.Title = parser.Title(); film.ReleaseDate = parser.ReleaseDate(); //And so an so forth. } public Movie FindKnownMovie(string ID) { Movie film = new Movie(); Parser parser = Parser.FromMovieID(ID); film.Poster = parser.Poster(); film.Title = parser.Title(); film.ReleaseDate = parser.ReleaseDate(); //And so an so forth. } } } Parser.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using HtmlAgilityPack; namespace FreeIMDB { /// <summary> /// Provides a simple, and intuitive way for searching for movies and actors on IMDB. /// </summary> class Parser { private Downloader downloader = new Downloader(); private HtmlDocument Page; #region "Page Loader Events" private Parser() { } public static Parser FromMovieTitle(string MovieTitle) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindMovie(MovieTitle); return newParser; } public static Parser FromActorName(string ActorName) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindActor(ActorName); return newParser; } public static Parser FromMovieID(string MovieID) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindKnownMovie(MovieID); return newParser; } public static Parser FromActorID(string ActorID) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindKnownActor(ActorID); return newParser; } #endregion #region "Page Parsing Methods" public string Poster() { //Logic to scrape the Poster URL from the Page element of this. return null; } public string Title() { return null; } public DateTime ReleaseDate() { return null; } #endregion } } ----------------------------------------------- Do you guys think I'm heading towards a good path, or am I setting myself up for a world of hurt later on? My original thought was to separate the downloading, the parsing and the actual populating to easily have an extensible library. Imagine if one day the website changed its HTML, I would then only have to modifiy the parsing class without touching the Downloader.cs or Movie.cs class. Thanks for reading and for helping!

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  • Android Extend BaseExpandableListAdapter

    - by Robert Mills
    I am trying to extend the BaseExpandableListAdapter, however when once I view the list and I select one of the elements to expand, the order of the list gets reversed. For example, if I have a list with 4 elements and select the 1st element, the order (from top to bottom) is now 4, 3, 2, 1 with the 4th element (now at the top) expanded. If I unexpand the 4th element the order reverts to 1, 2, 3, 4 with no expanded elements. Here is my implementation:`public class SensorExpandableAdapter extends BaseExpandableListAdapter { private static final int FILTER_POSITION = 0; private static final int FUNCTION_POSITION = 1; private static final int NUMBER_OF_CHILDREN = 2; ArrayList mParentGroups; private Context mContext; private LayoutInflater mInflater; public SensorExpandableAdapter(ArrayList<SensorType> parentGroup, Context context) { mParentGroups = parentGroup; mContext = context; mInflater = LayoutInflater.from(mContext); } @Override public Object getChild(int groupPosition, int childPosition) { // TODO Auto-generated method stub if(childPosition == FILTER_POSITION) return "filter"; else return "function"; } @Override public long getChildId(int groupPosition, int childPosition) { return childPosition; } @Override public View getChildView(int groupPosition, int childPosition, boolean isLastChild, View convertView, ViewGroup parent) { if(convertView == null) { //do something convertView = (RelativeLayout)mInflater.inflate(R.layout.sensor_row_list_item, parent, false); if(childPosition == FILTER_POSITION) { ((CheckBox)convertView.findViewById(R.id.chkTextAddFilter)).setText("Add Filter"); } else { ((CheckBox)convertView.findViewById(R.id.chkTextAddFilter)).setText("Add Function"); ((CheckBox)convertView.findViewById(R.id.chkTextAddFilter)).setEnabled(false); } } return convertView; } @Override public int getChildrenCount(int groupPosition) { // TODO Auto-generated method stub return NUMBER_OF_CHILDREN; } @Override public Object getGroup(int groupPosition) { return mParentGroups.get(groupPosition); } @Override public int getGroupCount() { // TODO Auto-generated method stub return mParentGroups.size(); } @Override public long getGroupId(int groupPosition) { // TODO Auto-generated method stub return groupPosition; } @Override public View getGroupView(int groupPosition, boolean isExpanded, View convertView, ViewGroup parent) { if(convertView == null) { convertView = mInflater.inflate(android.R.layout.simple_expandable_list_item_1, parent, false); TextView tv = ((TextView)convertView.findViewById(android.R.id.text1)); tv.setText(mParentGroups.get(groupPosition).toString()); } return convertView; } @Override public boolean hasStableIds() { // TODO Auto-generated method stub return true; } @Override public boolean isChildSelectable(int groupPosition, int childPosition) { // TODO Auto-generated method stub return true; } } ` I just need to take a simple ArrayList of my own SensorType class. The children are the same for all classes, just two. Also, how do I go about making the parent in each group LongClickable? I have tried in my ExpandableListActivity with this getExpandableListView().setOnLongClickableListener() ... and on the parent TextView set its OnLongClickableListener but neither works. Any help on either of these is greatly appreciated!

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  • Deploying Asp.net MVC web application [migrated]

    - by Pankaj Upadhyay
    I have been trying to find a neat tutorial, guide or step by step instructions for deploying an Asp.net MVC3 webapp but have found nothing so far. Everyone talks about his version of the stroy and different type of MVC versions. Right now, I have build a simple Asp.net MVC web application which i need to deploy on my shared hosting account. In a very simple manner, I need to know which files should i copy. Do i upload everything in my webproject directory to the server including the controller directory, views, models, content and bin directory ?. What about the Global.asax, web.config, packages.config, myapp.publish.xml. In short, I have no idea which files should be uploaded and which should be not. I am sure of one thing that i need few(MVC and Razor dlls) following dlls in bin directory. Just treat me as someone who has never deployed any website NOTE:- I don't have VS SP1 installed and it doesn't install either. Basically i need a manual procedure.

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