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  • Sending Email to a specific address without requiring user to specify their mail server details

    - by sgmoore
    Can anyone recommend a simple and reliable method of sending email notifications and possibly log files attachments from a C# program without requiring the installer or the user to configure the program by specifying server details and email addresses etc. (Mainly because they won't know the details, but also because they could change) The program will normally be run as a service of a Windows Server, but can be run on a client. I tried connecting to our own mail server and sending a email to myself, but some ISP's are blocking Port 25 on all servers but their own, so that method isn't working reliably. Tried sending email through gmail but that was less successful as the port they used was blocked by firewalls. Ditto webservices connecting on weird ports. Trying to use the local smptservice but did not work either. It would be nice, but not essential if it was not dependant on my own Internet connection/Servers. (Don't mind them being delayed, but prefer them not to get lost). Are there any webservices on http/https that allow you to do this sort of thing? TIA

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  • C# why unit test has this strange behaviour?

    - by 5YrsLaterDBA
    I have a class to encrypt the connectionString. public class SKM { private string connStrName = "AndeDBEntities"; internal void encryptConnStr() { if(isConnStrEncrypted()) return; ... } private bool isConnStrEncrypted() { bool status = false; // Open app.config of executable. System.Configuration.Configuration config = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None); // Get the connection string from the app.config file. string connStr = config.ConnectionStrings.ConnectionStrings[connStrName].ConnectionString; status = !(connStr.Contains("provider")); Log.logItem(LogType.DebugDevelopment, "isConnStrEncrypted", "SKM::isConnStrEncrypted()", "isConnStrEncrypted=" + status); return status; } } Above code works fine in my application. But not in my unit test project. In my unit test project, I test the encryptConnStr() method. it will call isConnStrEncrypted() method. Then exception (null pointer) will be thrown at this line: string connStr = config.ConnectionStrings.ConnectionStrings[connStrName].ConnectionString; I have to use index like this to pass the unit test: string connStr = config.ConnectionStrings.ConnectionStrings[0].ConnectionString; I remember it worked several days ago at the time I added above unit test. But now it give me an error. The unit test is not integrated with our daily auto build yet. We only have ONE connectionStr. It works with product but not in unit test. Don't know why. Anybody can explain to me?

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  • Javascript Regex: Testing string for intelligent query

    - by Shyam
    Hi, I have a string that holds user input. This string can contain various types of data, like: a six digit id a zipcode that contains out of 4 digits and two alphanumeric characters a name (characters only) As I am using this string to search through a database, the query type is determined on the type of search, which i want to handle serverside using JavaScript (yes, I am using JavaScript serverside). Searching on StackOverflow, brought me some interesting information, like the .test-method, which seems perfect for my needs. The test-method returns either true or false based on the evaluation on the string using a regex object. I am using this page as a reference: http://www.javascriptkit.com/jsref/regexp.shtml So I am trying to determine the zipcode, by using the following very noobish regex. var r = /[A-Za-z]{2,2}/ As far I can understand, this should limit the amount of occurrences of alphanumeric characters to a maximum of two. See beneath the output of my JavaScript console. > var r = /[A-Za-z]{2,2}/ > var x = "2233AL" > r.test(x) true > var x = "2233A" > r.test(x) false > var x = "2233ALL" > r.test(x) true /* i want this to be false */ > A little help would be really appreciated!

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  • Job queueing and execute Mechanism

    - by Calm Storm
    In my webservice all method calls submits jobs to a queue. Basically these operations take long time to execute, so all these operations submit a Job to a queue and return a status saying "Submitted". Then the client keeps polling using another service method to check for the status of the job. Presently, what I do is create my own Queue, Job classes that are Serializable and persist these jobs (i.e, their serialized byte stream format) into the database. So an UpdateLogistics operation just queues up a "UpdateLogisticsJob" to the queue and returns. I have written my own JobExecutor which wakes up every N seconds, scans the database table for any existing jobs, and executes them. Note the jobs have to persisted because these jobs have to survive app-server crashes. This was done a long time ago, and I used bespoke classes for my Queues, Jobs, Executors etc. But now, I would like to know has someone done something similar before? In particular, Are there frameworks available for this ? Something in Spring/Apache etc Any framework that is easy to adapt/debug and plays well along with libraries like Spring will be great.

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  • Validating a phone number in Android PreferenceScreen

    - by djechelon
    I have a PreferenceScreen in which the user is capable, if system can't autodetect it, to enter the device's phone number. I'm still learning this part of Android but I managed to understand a bit of PreferenceScreens by examples provided by Android SDK itself and a few tutorials. What I want is that the user can save the phone number only if null or valid, where by "valid" I mean running a generic validation logic (ie. an anonymous method that returns true or false, that can be reused in any possible situation*) or better, just to simplify things, ^(\+39)?3[0-9]{9}$ For now I have the following XML snip <EditTextPreference android:inputType="phone" android:key="@string/preference_phoneNo" android:selectAllOnFocus="true" android:singleLine="true" android:summary="@string/pref_phoneNumber_description" android:title="@string/pref_phoneNumber" /> and following code by courtesy of Eclipse New Activity wizard: private void setupSimplePreferencesScreen() { if (!isSimplePreferences(this)) { return; } addPreferencesFromResource(R.xml.pref_general); bindPreferenceSummaryToValue(findPreference(getString(R.string.preference_phoneNo))); } addPreferenceFromResource is supposed to load the XML node and add the preference to the screen, while binPreferenceSummaryToValue is supposed to make description text change when preference is updated. Just for sake of completeness for those who don't like code courtesy of the IDE, the second method is provided by Eclipse who also provides a private class in the code file that is /** * A preference value change listener that updates the preference's summary * to reflect its new value. */ In the general case, what should I do to perform validation logic before the preference gets saved when I click OK on the preference editor? Where is the validation logic to be put in a PreferenceScreen? *Aren't we all here to learn?

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  • DRY jQuery for RESTful PUT/DELETE links

    - by Aupajo
    I'm putting together PUT/DELETE links, a la Rails, which when clicked create a POST form with an hidden input labelled _method that sends the intended request type. I want to make it DRYer, but my jQuery knowledge isn't up to it. HTML: <a href="/articles/1" class="delete">Destroy Article 1</a> <a href="/articles/1/publish" class="put">Publish Article 1</a> jQuery: $(document).ready(function() { $('.delete').click(function() { if(confirm('Are you sure?')) { var f = document.createElement('form'); $(this).after($(f).attr({ method: 'post', action: $(this).attr('href') }).append('<input type="hidden" name="_method" value="DELETE" />')); $(f).submit(); } return false; }); $('.put').click(function() { var f = document.createElement('form'); $(this).after($(f).attr({ method: 'post', action: $(this).attr('href') }).append('<input type="hidden" name="_method" value="PUT" />')); $(f).submit(); return false; }); });

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  • C++, using one byte to store two variables

    - by 2di
    Hi All I am working on representation of the chess board, and I am planning to store it in 32 bytes array, where each byte will be used to store two pieces. (That way only 4 bits are needed per piece) Doing it in that way, results in a overhead for accessing particular index of the board. Do you think that, this code can be optimised or completely different method of accessing indexes can be used? c++ char getPosition(unsigned char* c, int index){ //moving pointer c+=(index>>1); //odd number if (index & 1){ //taking right part return *c & 0xF; }else { //taking left part return *c>>4; } } void setValue(unsigned char* board, char value, int index){ //moving pointer board+=(index>>1); //odd number if (index & 1){ //replace right part //save left value only 4 bits *board = (*board & 0xF0) + value; }else { //replacing left part *board = (*board & 0xF) + (value<<4); } } int main() { char* c = (char*)malloc(32); for (int i = 0; i < 64 ; i++){ setValue((unsigned char*)c, i % 8,i); } for (int i = 0; i < 64 ; i++){ cout<<(int)getPosition((unsigned char*)c, i)<<" "; if (((i+1) % 8 == 0) && (i > 0)){ cout<<endl; } } return 0; } I am equally interested in your opinions regarding chess representations, and optimisation of the method above, as a stand alone problem. Thanks a lot

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  • Variable won't store in session

    - by Mittens
    So I'm trying to store the "rank" of a user when they log in to a control panel which displays different options depending on the given rank. I used the same method as I did for storing and displaying the username, which is displayed on the top of each page and works just fine. I can't for the life of me figure out why it won't work for the rank value, but I do know that it is not saving it in the session. Here is the bit that's not working; $username = ($_POST['username']); $password = hash('sha512', $_POST['password']); $dbhost = 'mysql:host=¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦;dbname=¦¦¦¦¦¦¦¦¦¦¦'; $dbuser = '¦¦¦¦¦¦¦¦¦¦¦'; $dbpassword = '¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦'; try { $db = new PDO($dbhost, $dbuser, $dbpassword); $statement = $db->prepare("select password from users where email = :name"); $statement->execute(array(':name' => $username)); $result = $statement->fetch(); $pass = $result[password]; $rank = $result[rank];} catch(PDOException $e) {echo $e->getMessage();} if ($password == $pass) { session_start(); $_SESSION['username'] = $username; $_SESSION['rank'] = $rank; header('Location: http://¦¦¦¦¦¦¦¦¦.ca/manage.php'); } else{ include'../../includes/head.inc'; echo '<h1>Incorrect username or password.</h1>'; include'../../includes/footer.inc'; } I'm also new to the whole PDO thing, hence why my method of authenticating the password is pretty sketchy.

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  • MemoryStream instance timing help

    - by rod
    Hi All, Is it ok to instance a MemoryStream at the top of my method, do a bunch of stuff to it, and then use it? For instance: public static byte[] TestCode() { MemoryStream m = new MemoryStream(); ... ... whole bunch of stuff in between ... ... //finally using(m) { return m.ToArray(); } } Updated code public static byte[] GetSamplePDF() { using (MemoryStream m = new MemoryStream()) { Document document = new Document(); PdfWriter.GetInstance(document, m); document.Open(); PopulateTheDocument(document); document.Close(); return m.ToArray(); } } private static void PopulateTheDocument(Document document) { Table aTable = new Table(2, 2); aTable.AddCell("0.0"); aTable.AddCell("0.1"); aTable.AddCell("1.0"); aTable.AddCell("1.1"); document.Add(aTable); for (int i = 0; i < 20; i++) { document.Add(new Phrase("Hello World, Hello Sun, Hello Moon, Hello Stars, Hello Sea, Hello Land, Hello People. ")); } } My point was to try to reuse building the byte code. In other words, build up any kind of document and then send it to TestCode() method.

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  • Objective C Naming Convention for an object that owns itself

    - by Ed Marty
    With the latest releases of XCode that contain static analyzers, some of my objects are throwing getting analyzer issues reported. Specifically, I have an object that owns itself and is responsible for releasing itself, but should also be returned to the caller and possibly retained there manually. If I have a method like + (Foo) newFoo the analyzer sees the word New and reports an issue in the caller saying that newFoo is expected to return an object with retain +1, and it isn't being released anywhere. If I name it + (Foo) getFoo the analyzer reports an issue in that method, saying there's a potential leak because it's not deallocated before returning. My class basically looks like this: + (Foo *) newFoo { Foo *myFoo = [[[Foo new] retain] autorelease]; [myFoo performSelectorInBackground:@selector(bar) withObject:nil]; return myFoo; } - (void) bar { //Do something that might take awhile [self release]; } The object owns itself and when its done, will release itself, but there's nowhere that it's being stored, so the static analyzer sees it as a leak somewhere. Is there some naming or coding convention to help?

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  • Implementations details of drag and drop of file path in cocoa.

    - by foo
    Hi, I'm trying to get a part of my window to react to drag and drop. In this case to copy the file path to the file being dropped on the view. I have looked over some documentation but I still have some problems to see exactly where I should implement my methods for drag and drop. I have seen some examples but almost all of them assumes that I want to drop an image on the view. I'm pretty new to cocoa and Xcode so, I have some problems with seeing the exact relation between interface builder and the generated code. I have created a subclass to NSView, called drop zone like this: #import <Cocoa/Cocoa.h> @interface dropZone : NSView { } @end I then use an NSRect to color it grey like this: #import "dropZone.h" @implementation dropZone - (void)drawRect:(NSRect)rect { NSRect bounds = [self bounds]; [[NSColor grayColor] set]; [NSBezierPath fillRect:bounds]; } @end I then drag this class to my window in interface builder. But I will need to implement the registerForDraggingTypes method, but where? I have also seen a convenience method in the Apple docs for file paths like this: dragFile:fromRect:slideBack:event: that might work.

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  • Getting a type for a template instantiation?

    - by ebo
    I have the following situation: I have a object of type MyClass, which has a method to cast itself to it's base class. The class includes a typedef for it's base class and a method to do the downcast. template <class T, class B> class BaseClass; template <class T> class NoAccess; template <class T> class MyClass : public BaseClass<T, NoAccess<T> > { private: typedef BaseClass<T, NoAccess<T> > base; public: base &to_base(); }; I need to pass the result of a base call to a functor Operator: template <class Y> class Operator { Operator(Y &x); }; Operator<???> op(myobject.to_base()); Is there a easy way to fill the ??? provided that I do not want to use NoAccess?

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  • Interpreting item click in ListView

    - by Matt Huggins
    I'm working on my first Android project, and I created a menu via the XML method. My activity is pretty basic, in that it loads the main layout (containing a ListView with my String array of options). Here's the code inside my Activity: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // allow stuff to happen when a list item is clicked ListView ls = (ListView)findViewById(R.id.menu); ls.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View view, int position, long id) { // @todo } }); } Within the onItemClick callback handler, I'd like to check which item was clicked, and load a new menu based upon that. Question 1: How do I go about figuring out which item was clicked? I can't find any straightforward examples on retrieving/testing the id value of the clicked item. Question 2: Once I have the id value, I assume I can just call the setContentView method again to change to another layout containing my new menu. Is that correct?

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  • How to make buttons in python/pygame?

    - by user1334014
    I'm making a game in pygame and on the first screen I want there to be buttons that you can press to (i) start the game, (ii) load a new screen with instructions, and (iii) exit the program. I've found this code online for button making, but I don't really understand it (I'm not that good at object oriented programming). If I could get some explanation as to what it's doing that would be great. Also, when I use it and try to open a file on my computer using the file path, I get the error sh: filepath :Permission denied, which I don't know how to solve. #load_image is used in most pygame programs for loading images def load_image(name, colorkey=None): fullname = os.path.join('data', name) try: image = pygame.image.load(fullname) except pygame.error, message: print 'Cannot load image:', fullname raise SystemExit, message image = image.convert() if colorkey is not None: if colorkey is -1: colorkey = image.get_at((0,0)) image.set_colorkey(colorkey, RLEACCEL) return image, image.get_rect() class Button(pygame.sprite.Sprite): """Class used to create a button, use setCords to set position of topleft corner. Method pressed() returns a boolean and should be called inside the input loop.""" def __init__(self): pygame.sprite.Sprite.__init__(self) self.image, self.rect = load_image('button.png', -1) def setCords(self,x,y): self.rect.topleft = x,y def pressed(self,mouse): if mouse[0] > self.rect.topleft[0]: if mouse[1] > self.rect.topleft[1]: if mouse[0] < self.rect.bottomright[0]: if mouse[1] < self.rect.bottomright[1]: return True else: return False else: return False else: return False else: return False def main(): button = Button() #Button class is created button.setCords(200,200) #Button is displayed at 200,200 while 1: for event in pygame.event.get(): if event.type == MOUSEBUTTONDOWN: mouse = pygame.mouse.get_pos() if button.pressed(mouse): #Button's pressed method is called print ('button hit') if __name__ == '__main__': main() Thank you to anyone who can help me.

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  • How to use accessors within the same class in Objective C?

    - by Azeworai
    Hi, I have a few properties defined in my header file like so @property (assign) bool connectivity_N; @property (assign) bool isConnected_N; In my implementation file I have an init and the synthesized properties like so @implementation Map @synthesize connectivity_N; @synthesize isConnected_N; a init to set the initial values like so -(id) init { if( (self=[super init]) ) { //initialise default properties self.connectivity_N=NO; self.isConnected_N=NO; } return self; } I'm running into an error that states Error: accessing unknown 'connectivity_N' class method. In this public method within the class +(bool) isConnectable:(directions) theDirection{ bool isTheDirectionConnectable= NO; switch (theDirection) { case north: isTheDirectionConnectable= self.connectivity_N; break; I'm not sure why is this so as I'm trying to grab the value of the property. According to the apple developer documentation "The default names for the getter and setter methods associated with a property are propertyName and setPropertyName: respectively—for example, given a property “foo”, the accessors would be foo and setFoo:" That has given me a clue that I've done something wrong here, I'm fairly new to objective C so would appreciate anyone who spends the time to explain this to me. Thanks!

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  • Why my jquery function is not firing on Firefox

    - by Cristian Boariu
    I have some trouble with some jquery method (for some checkboxes I want them to fire on checked/unchecked so I can do something then). This method works perfectly on Chrome and IE but not on latest FF. jQuery(function () { jQuery(':checkbox').change(function () { var counter = jQuery('.count').text(); var thisCheck = jQuery(this); if (thisCheck.is(':checked')) { counter++; //apply green color to the selected row jQuery(this).closest('tr').addClass('checked'); } else { counter--; //remove green color to the selected row jQuery(this).closest('tr').removeClass('checked'); } jQuery('.count').html(counter); //enable export button when there are selected emails to be exported if (counter > 0) { jQuery(".exportButton").removeAttr("disabled", ""); } else { jQuery(".exportButton").attr("disabled", "disabled"); } }); }); Basically it's simply not firing...Even with Debug is not catching the first line (function declare nor other lines too). If I move this javascript(without function declare) inside jQuery(document).ready(function ($) { all works nice on Firefox too... Yes, I do use jQuery.noConflict(); before jQuery(document).ready(function ($) { Do you know why this happens?

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  • declare decision structure inside of a System.out.println

    - by user2899249
    So I am working on an assignment where I have to have a print method in a constructor that displays a distance. I also have to have three separate get methods depending on what the input is in the demo class. My question is that I am trying to write the print method to contain a decision structure based on which get is used. public void prt() { DecimalFormat formatter = new DecimalFormat("#,##0.00"); System.out.println("The time it takes the sound to travel " + distance + " feet through air is " + if (getSpeedInAir() > 0) { formatter.format(getSpeedInAir()); } else if (getSpeedInWater() > 0) { formatter.format(getSpeedInWater()); } else if (getSpeedInSteel() > 0) { formatter.format(getSpeedInSteel()); } else "error";) } After trying to compile I am getting the following errors. Microsoft Windows [Version 6.1.7601] Copyright (c) 2009 Microsoft Corporation. All rights reserved. C:\Users\GlaDOS\Desktop\JavaStuffj Speed C:\Users\GlaDOS\Desktop\JavaStuffdel *.class C:\Users\GlaDOS\Desktop\JavaStuffjavac Speed.java Speed.java:43: error: illegal start of expression " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: ';' expected " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: not a statement " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: ';' expected " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:47: error: 'else' without 'if' else if (getSpeedInWater() > 0) ^ Speed.java:56: error: not a statement "error";) ^ Speed.java:56: error: illegal start of expression "error";) ^ 7 errors C:\Users\GlaDOS\Desktop\JavaStuffjava Speed Error: Could not find or load main class Speed Any help on why this is happening would be greatly appreciated.

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  • WCF operationcontract with List type unavailable in (Silverlight) client

    - by Dave
    This is the first time I have tried returning a List of data to a Silverlight client, so I'm having trouble getting the client to recognize this operationcontract. All others are fine. I have a method on the server called ReadOwFileData that needs to return a List. ReadOwFileDataCompletedEventArgs shows up in the Object Browser in the client, but not ReadOwFileDataAsync. What I want is similar to the tutorial here. The Dictionary collection type on the client is set to System.Collections.Generic.List. I tried deleting and recreating the service reference. Web.Config on the server is using basicHttpBinding. Here is the operationcontract on the server: [OperationContract] public List<OwFileData> ReadOwFileData(string OrderID) { DataClasses1DataContext db = new DataClasses1DataContext(); var dFileData = (from p in db.OwFileDatas where p.OrderID == OrderID select p).ToList(); List<OwFileData> x = new List<OwFileData>(dFileData); return x; } Incidently, this works fine: [OperationContract] public Customer GetShippingAndContactInfo(string login, string ordernum) { DataClasses1DataContext db = new DataClasses1DataContext(); Customer dInfo = (from p in db.Customers where p.Login == login select p).Single(); return dInfo; } I would like to read this data in the client and place it into an object I created called ObservableCollection. But that obviously can't happen until the client can see the method on the server. I do not know if this is an acceptable start, but this is what is on the client so far. The ReadOwFileDataAsync object is null: void populatefilesReceivedDataSource(string OrderID) { ArtUpload.ServiceReference1.UploadServiceClient client = new ArtUpload.ServiceReference1.UploadServiceClient(); var myList = client.ReadOwFileDataAsync(OrderID); // can I just itterate thru the list instead of 'binding' }

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  • Django Admin Running Same Query Thousands of Times for Model

    - by Tom
    Running into an odd . . . loop when trying to view a model in the Django admin. I have three related models (code trimmed for brevity, hopefully I didn't trim something I shouldn't have): class Association(models.Model): somecompany_entity_id = models.CharField(max_length=10, db_index=True) name = models.CharField(max_length=200) def __unicode__(self): return self.name class ResidentialUnit(models.Model): building = models.CharField(max_length=10) app_number = models.CharField(max_length=10) unit_number = models.CharField(max_length=10) unit_description = models.CharField(max_length=100, blank=True) association = models.ForeignKey(Association) created = models.DateTimeField(auto_now_add=True) updated = models.DateTimeField(auto_now=True) def __unicode__(self): return '%s: %s, Unit %s' % (self.association, self.building, self.unit_number) class Resident(models.Model): unit = models.ForeignKey(ResidentialUnit) type = models.CharField(max_length=20, blank=True, default='') lookup_key = models.CharField(max_length=200) jenark_id = models.CharField(max_length=20, blank=True) user = models.ForeignKey(User) is_association_admin = models.BooleanField(default=False, db_index=True) show_in_contact_list = models.BooleanField(default=False, db_index=True) created = models.DateTimeField(auto_now_add=True) updated = models.DateTimeField(auto_now=True) _phones = {} home_phone = None work_phone = None cell_phone = None app_number = None account_cache_key = None def __unicode__(self): return '%s' % self.user.get_full_name() It's the last model that's causing the problem. Trying to look at a Resident in the admin takes 10-20 seconds. If I take 'self.association' out of the __unicode__ method for ResidentialUnit, a resident page renders pretty quickly. Looking at it in the debug toolbar, without the association name in ResidentialUnit (which is a foreign key on Resident), the page runs 14 queries. With the association name put back in, it runs a far more impressive 4,872 queries. The strangest part is the extra queries all seem to be looking up the association name. They all come from the same line, the __unicode__ method for ResidentialUnit. Each one is the exact same thing, e.g., SELECT `residents_association`.`id`, `residents_association`.`jenark_entity_id`, `residents_association`.`name` FROM `residents_association` WHERE `residents_association`.`id` = 1096 ORDER BY `residents_association`.`name` ASC I assume I've managed to create a circular reference, but if it were truly circular, it would just die, not run 4000x and then return. Having trouble finding a good Google or StackOverflow result for this.

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  • Creating mock Objects in PHP unit

    - by Mike
    Hi, I've searched but can't quite find what I'm looking for and the manual isn't much help in this respect. I'm fairly new to unit testing, so not sure if I'm on the right track at all. Anyway, onto the question. I have a class: <?php class testClass { public function doSomething($array_of_stuff) { return AnotherClass::returnRandomElement($array_of_stuff); } } ?> Now, clearly I want the AnotherClass::returnRandomElement($array_of_stuff); to return the same thing every time. My question is, in my unit test, how do I mockup this object? I've tried adding the AnotherClass to the top of the test file, but when I want to test AnotherClass I get the "Cannot redeclare class" error. I think I understand factory classes, but I'm not sure how I would apply that in this instance. Would I need to write an entirely seperate AnotherClass class which contained test data and then use the Factory class to load that instead of the real AnotherClass? Or is using the Factory pattern just a red herring. I tried this: $RedirectUtils_stub = $this->getMockForAbstractClass('RedirectUtils'); $o1 = new stdClass(); $o1->id = 2; $o1->test_id = 2; $o1->weight = 60; $o1->data = "http://www.google.com/?ffdfd=fdfdfdfd?route=1"; $RedirectUtils_stub->expects($this->any()) ->method('chooseRandomRoot') ->will($this->returnValue($o1)); $RedirectUtils_stub->expects($this->any()) ->method('decodeQueryString') ->will($this->returnValue(array())); in the setUp() function, but these stubs are ignored and I can't work out whether it's something I'm doing wrong, or the way I'm accessing the AnotherClass methods. Help! This is driving me nuts.

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  • NSManagedObject How To Reload

    - by crissag
    I have a view that consists of a table of existing objects and an Add button, which allows the user to create a new object. When the user presses Add, the object is created in the list view controller, so that the object will be part of that managed object context (via the NSEntityDescription insertNewObjectForEntityForName: method). The Add view has a property for the managed object. In the list view controller, I create an Add view controller, set the property to the managed object I created, and then push the Add view on to the navigation stack. In the Add view, I have two buttons for save and cancel. In the save, I save the managed object and pass the managed object back to the list view controller via a delegate method. If the user cancels, then I delete the object and pass nil back to the list view controller. The complication I am having in the add view is related to a UIImagePickerController. In the Add view, I have a button which allows the user to take a photo of the object (or use an existing photo from the photo library). However, the process of transferring to the UIImagePickerController and having the user use the camera, is resulting in a didReceiveMemoryWarning in the add view controller. Further, the view was unloaded, which also caused my NSManagedObject to get clobbered. My question is, how to you go about reloading the NSManagedObject in the case where it was released because of the low memory situation?

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  • LINQ - Splitting up a string with maximum length, but not chopping words apart.

    - by Stacey
    I have a simple LINQ Extension Method... public static IEnumerable<string> SplitOnLength(this string input, int length) { int index = 0; while (index < input.Length) { if (index + length < input.Length) yield return input.Substring(index, length); else yield return input.Substring(index); index += length; } } This takes a string, and it chops it up into a collection of strings that do not exceed the given length. This works well - however I'd like to go further. It chops words in half. I don't need it to understand anything complicated, I just want it to be able to chop a string off 'early' if cutting it at the length would be cutting in the middle of text (basically anything that isn't whitespace). However I suck at LINQ, so I was wondering if anyone had an idea on how to go about this. I know what I am trying to do, but I'm not sure how to approach it. So let's say I have the following text. This is a sample block of text that I would pass through the string splitter. I call this method SplitOnLength(6) I would get the following. This i s a sa mple b lock o f text that I would pass t hrough the s tring splitt er. I would rather it be smart enough to stop and look more like .. This is a sample // bad example, since the single word exceeds maximum length, but the length would be larger numbers in real scenarios, closer to 200. Can anyone help me?

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  • Multiple forms + HAML + jQuery + Javascript submit

    - by Jay Godse
    Hi. I have a HAML page that lists some links to delete "things" that looks like this %div %a.form_submit Delete Thing 1 %form{:href=>"#", :id=>'comment_1', :method=>'post', :action=>'/thing/delete'} %input{:type=>'hidden', :name=>'thingid', :value=>'1'} %input{:type=>'submit', style='display:none'} %div %a.form_submit Delete Thing 22 %form{:href=>"#", :id=>'comment_22', :method=>'post', :action=>'/thing/delete'} %input{:type=>'hidden', :name=>'thingid', :value=>'22'} %input{:type=>'submit', style='display:none'} The intention is to have a link "Delete XX" which will delete something specific. A page could have a number of these links, and each link is for a specific "thing". I also have a piece of (unobtrusive) jQuery javascript that adds a click handler to each form as follows: $('a.form_submit').click(function(event) { $('form').submit(); event.preventDefauilt(); }); This works when there is one form on a page. However, if I have more than one form on a page, how do I ensure that clicking "Delete Thing 1" will trigger a submit() event only on the form with id='comment_1'?

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  • Android getSelectedItem, how to use?

    - by user1881184
    Im trying use the spinner control result in order to point it to another screen that would be on the app. For example in the spinner control if the user chose chevy it would then take you to another screen which is coded in chevy.xml and Chevy.class. This is what i have thus far and need some help, as our book only used getSelectedItem and the example was only for an output statement. Please help. import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.AdapterView; import android.widget.AdapterView.OnItemSelectedListener; import android.widget.Spinner; public class Mainpage extends Activity implements OnItemSelectedListener { String carChoice, chevy, ford, dodge, toyota; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); /* carChoice = group.getSelectedItem().toString(); } if (carChoice.compareTo(chevy)==0) { startActivity(new Intent(Mainpage.this, Chevy.class)); */ } public void onItemSelected(AdapterView<?> arg0, View arg1, int arg2, long arg3) { final Spinner group = (Spinner) findViewById(R.id.carGroup); group.setOnItemSelectedListener(this); // TODO Auto-generated method stub String selected = group.getItemAtPosition(1).toString(); } public void onNothingSelected(AdapterView<?> arg0) { // TODO Auto-generated method stub } }

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  • std::bad_cast from parent to child?

    - by polyglot
    For simplicity, class Parent {} class Child1 : Parent {} class Child2 : Parent {} Elsewhere, I created instances of Child1 and Child2 and store it in same vector under Parent: // . . . in .h file, for example vector<Parent> vector_of_parent; // . . . in one particular method Child1 c1(); Child2 c2(); vector_of_parent.push_back(c1); vector_of_parent.push_back(c2); // . . . Then in another method which has access to vector_of_parent, I tried void doSomething(Parent& some_child) { // wrapped in a try block somehow... Child1& c = dynamic_cast<Child1&> some_child; // do something if the cast is successful } void otherMethod() { doSomething(vector_of_parent.at(0)); // vector_of_parent.at(0) is a Child1 } Why is there a std:bad_cast when I call otherMethod()?

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