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  • Launching Intent.ACTION_VIEW intent not working on saved image file

    - by Savvas Dalkitsis
    First of all let me say that this questions is slightly connected to another question by me. Actually it was created because of that. I have the following code to write a bitmap downloaded from the net to a file in the sd card: // Get image from url URL u = new URL(url); HttpGet httpRequest = new HttpGet(u.toURI()); HttpClient httpclient = new DefaultHttpClient(); HttpResponse response = (HttpResponse) httpclient.execute(httpRequest); HttpEntity entity = response.getEntity(); BufferedHttpEntity bufHttpEntity = new BufferedHttpEntity(entity); InputStream instream = bufHttpEntity.getContent(); Bitmap bmImg = BitmapFactory.decodeStream(instream); instream.close(); // Write image to a file in sd card File posterFile = new File(Environment.getExternalStorageDirectory().getAbsolutePath()+"/Android/data/com.myapp/files/image.jpg"); posterFile.createNewFile(); BufferedOutputStream out = new BufferedOutputStream(new FileOutputStream(posterFile)); Bitmap mutable = Bitmap.createScaledBitmap(bmImg,bmImg.getWidth(),bmImg.getHeight(),true); mutable.compress(Bitmap.CompressFormat.JPEG, 100, out); out.flush(); out.close(); // Launch default viewer for the file Intent intent = new Intent(); intent.setAction(android.content.Intent.ACTION_VIEW); intent.setDataAndType(Uri.parse(posterFile.getAbsolutePath()),"image/*"); ((Activity) getContext()).startActivity(intent); A few notes. I am creating the "mutable" bitmap after seeing someone using it and it seems to work better than without it. And i am using the parse method on the Uri class and not the fromFile because in my code i am calling these in different places and when i am creating the intent i have a string path instead of a file. Now for my problem. The file gets created. The intent launches a dialog asking me to select a viewer. I have 3 viewers installed. The Astro image viewer, the default media gallery (i have a milstone on 2.1 but on the milestone the 2.1 update did not include the 3d gallery so it's the old one) and the 3d gallery from the nexus one (i found the apk in the wild). Now when i launch the 3 viewers the following happen: Astro image viewer: The activity launches but i see nothing but a black screen. Media Gallery: i get an exception dialog shown "The application Media Gallery (process com.motorola.gallery) has stopped unexpectedly. Please try again" with a force close option. 3D gallery: Everything works as it should. When i try to simply open the file using the Astro file manager (browse to it and simply click) i get the same option dialog but this time things are different: Astro image viewer: Everything works as it should. Media Gallery: Everything works as it should. 3D gallery: The activity launches but i see nothing but a black screen. As you can see everything is a complete mess. I have no idea why this happens but it happens like this every single time. It's not a random bug. Am i missing something when i am creating the intent? Or when i am creating the image file? Any ideas?

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  • Peer did not return a certificate

    - by pfista
    I am trying to get two way SSL authentication working between a Python server and an Android client application. I have access to both the server and client, and would like to implement client authentication using my own certificate. So far I have been able to verify the server certificate and connect without client authentication. What sort of certificate does the client need and how do I get it to automatically send it to the server during the handshake process? Here is the client and server side code that I have so far. Is my approach wrong? Server Code while True: # Keep listening for clients c, fromaddr = sock.accept() ssl_sock = ssl.wrap_socket(c, keyfile = "serverPrivateKey.pem", certfile = "servercert.pem", server_side = True, # Require the client to provide a certificate cert_reqs = ssl.CERT_REQUIRED, ssl_version = ssl.PROTOCOL_TLSv1, ca_certs = "clientcert.pem", #TODO must point to a file of CA certificates?? do_handshake_on_connect = True, ciphers="!NULL:!EXPORT:AES256-SHA") print ssl_sock.cipher() thrd = sock_thread(ssl_sock) thrd.daemon = True thrd.start() I suspect I may be using the wrong file for ca_certs...? Client Code private boolean connect() { try { KeyStore keystore = KeyStore.getInstance("BKS"); // Stores the client certificate, to be sent to server KeyStore truststore = KeyStore.getInstance("BKS"); // Stores the server certificate we want to trust // TODO: change hard coded password... THIS IS REAL BAD MKAY truststore.load(mSocketService.getResources().openRawResource(R.raw.truststore), "test".toCharArray()); keystore.load(mSocketService.getResources().openRawResource(R.raw.keystore), "test".toCharArray()); // Use the key manager for client authentication. Keys in the key manager will be sent to the host KeyManagerFactory keyFManager = KeyManagerFactory.getInstance(KeyManagerFactory.getDefaultAlgorithm()); keyFManager.init(keystore, "test".toCharArray()); // Use the trust manager to determine if the host I am connecting to is a trusted host TrustManagerFactory trustMFactory = TrustManagerFactory.getInstance(TrustManagerFactory .getDefaultAlgorithm()); trustMFactory.init(truststore); // Create the socket factory and add both the trust manager and key manager SSLCertificateSocketFactory socketFactory = (SSLCertificateSocketFactory) SSLCertificateSocketFactory .getDefault(5000, new SSLSessionCache(mSocketService)); socketFactory.setTrustManagers(trustMFactory.getTrustManagers()); socketFactory.setKeyManagers(keyFManager.getKeyManagers()); // Open SSL socket directly to host, host name verification is NOT performed here due to // SSLCertificateFactory implementation mSSLSocket = (SSLSocket) socketFactory.createSocket(mHostname, mPort); mSSLSocket.setSoTimeout(TIMEOUT); // Most SSLSocketFactory implementations do not verify the server's identity, allowing man-in-the-middle // attacks. This implementation (SSLCertificateSocketFactory) does check the server's certificate hostname, // but only for createSocket variants that specify a hostname. When using methods that use InetAddress or // which return an unconnected socket, you MUST verify the server's identity yourself to ensure a secure // connection. verifyHostname(); // Safe to proceed with socket now ... I have generated a client private key, a client certificate, a server private key, and a server certificate using openssl. I then added the client certificate to keystore.bks (which I store in /res/raw/keystore.bks) I then added the server certificate to the truststore.bks So now when the client tries to connect I am getting this error server side: ssl.SSLError: [Errno 1] _ssl.c:504: error:140890C7:SSL routines:SSL3_GET_CLIENT_CERTIFICATE:peer did not return a certificate And when I try to do this in the android client SSLSession s = mSSLSocket.getSession(); s.getPeerCertificates(); I get this error: javax.net.ssl.SSLPeerUnverifiedException: No peer certificate So obviously the keystore I am using doesn't appear to have a correct peer certificate in it and thus isn't sending one to the server. What should I put in the keystore to prevent this exception? Furthermore, is this method of two way SSL authentication safe and effective?

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  • mediaplayer failure exception

    - by Rahulkapil
    I am working on an android application in which i have to play random sounds from my assets folder. there are some images also, when i click on any image from those images a sound must play regarding to that image from assets folder. i managed all but sometime my mediaplayer fails unexpectedly. I am attaching my code also. private Handler threadHandler = new Handler() { public void handleMessage(android.os.Message msg) { /*first*/ try{ InputStream ims1 = getAssets().open("images/" +dataAll_pic_name1); d1 = Drawable.createFromStream(ims1, null); rl1.setVisibility(View.VISIBLE); img1.setImageDrawable(d1); AssetFileDescriptor afd = getAssets().openFd("sounds/" + str_snd1); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { /*second*/ try{ InputStream ims2 = getAssets().open("images/" +dataAll_pic_name2); d2 = Drawable.createFromStream(ims2, null); rl2.setVisibility(View.VISIBLE); img2.setImageDrawable(d2); AssetFileDescriptor afd = getAssets().openFd("sounds/" + str_snd2); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { /*third*/ try{ InputStream ims3 = getAssets().open("images/" +dataAll_pic_name3); d3 = Drawable.createFromStream(ims3, null); rl3.setVisibility(View.VISIBLE); img3.setImageDrawable(d3); AssetFileDescriptor afd = getAssets().openFd("sounds/" + str_snd3); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { /*four*/ try{ InputStream ims4 = getAssets().open("images/" +dataAll_pic_name4); d4 = Drawable.createFromStream(ims4, null); rl4.setVisibility(View.VISIBLE); img4.setImageDrawable(d4); AssetFileDescriptor afd = getAssets().openFd("sounds/" + str_snd4); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { startAnimation(); //randomSoundPlay(); timer.schedule( new TimerTask(){ public void run() { System.out.println("Wait, what........................:"); try{ AssetFileDescriptor afd = getAssets().openFd("sounds/" + dataAll_sound_name); mp2 = new MediaPlayer(); mp2.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength()); mp2.prepare(); mp2.start(); mp2.setOnCompletionListener(new OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { vg1.setClickable(true); vg2.setClickable(true); vg3.setClickable(true); vg4.setClickable(true); btn_spkr.setVisibility(View.VISIBLE); txtImage(); } }); }catch(Exception e){ e.printStackTrace(); } } }, delay_que); } }); }catch(Exception e){ e.printStackTrace(); } } }); }catch(Exception e){ e.printStackTrace(); } } }); }catch(Exception e){ e.printStackTrace(); } } }); }catch(Exception e){ e.printStackTrace(); } } }; in above code random images and sound sets in my activity. now when i click on any image a sound must play but sometimes it fails.. i tried but unable to resolve this issue. help me out. thanks in advance.

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  • can't get texture to work

    - by user583713
    It been a while since I use android opengl but for what ever reason I get a white squre box and not the texture I what on the screen. Oh I do not think this would matter but just in case I put a linerlayout view first then the surfaceview on but anyway Here my code: public class GameEngine { private float vertices[]; private float textureUV[]; private int[] textureId = new int[1]; private FloatBuffer vertextBuffer; private FloatBuffer textureBuffer; private short indices[] = {0,1,2,2,1,3}; private ShortBuffer indexBuffer; private float x, y, z; private float rot, rotX, rotY, rotZ; public GameEngine() { } public void setEngine(float x, float y, float vertices[]){ this.x = x; this.y = y; this.vertices = vertices; ByteBuffer vbb = ByteBuffer.allocateDirect(this.vertices.length * 4); vbb.order(ByteOrder.nativeOrder()); vertextBuffer = vbb.asFloatBuffer(); vertextBuffer.put(this.vertices); vertextBuffer.position(0); vertextBuffer.clear(); ByteBuffer ibb = ByteBuffer.allocateDirect(indices.length * 2); ibb.order(ByteOrder.nativeOrder()); indexBuffer = ibb.asShortBuffer(); indexBuffer.put(indices); indexBuffer.position(0); indexBuffer.clear(); } public void draw(GL10 gl){ gl.glLoadIdentity(); gl.glTranslatef(x, y, z); gl.glRotatef(rot, rotX, rotY, rotZ); gl.glBindTexture(GL10.GL_TEXTURE_2D, textureId[0]); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(2, GL10.GL_FLOAT, 0, vertextBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_SHORT, indexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); } public void LoadTexture(float textureUV[], GL10 gl, InputStream is) throws IOException{ this.textureUV = textureUV; ByteBuffer tbb = ByteBuffer.allocateDirect(this.textureUV.length * 4); tbb.order(ByteOrder.nativeOrder()); textureBuffer = tbb.asFloatBuffer(); textureBuffer.put(this.textureUV); textureBuffer.position(0); textureBuffer.clear(); Bitmap bitmap = null; try{ bitmap = BitmapFactory.decodeStream(is); }finally{ try{ is.close(); is = null; gl.glGenTextures(1, textureId,0); gl.glBindTexture(GL10.GL_TEXTURE_2D, textureId[0]); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); //Clean up gl.glBindTexture(GL10.GL_TEXTURE_2D, textureId[0]); bitmap.recycle(); }catch(IOException e){ } } } public void setVector(float x, float y, float z){ this.x = x; this.y = y; this.z = z; } public void setRot(float rot, float x, float y, float z){ this.rot = rot; this.rotX = x; this.rotY = y; this.rotZ = z; } public float getZ(){ return z; } }

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  • Events do not propagate from a child element?

    - by Legend
    I was playing around with the Swipe jQuery plugin on my iPod Touch and Android devices. The following works: <html> <head> <script type="text/javascript" src="lib/jquery/jquery-1.3.2.js"></script> <script type="text/javascript" src="lib/plugins/jquery.swipe.js"></script> <script type="text/javascript"> $(function() { $('body').swipe({ swipeLeft: function() { $('#container1').append("Swiped Left!"); }, swipeRight: function() { $('#container2').append("Swiped Right!");} }); }); </script> <style type="text/javascript"> body {width: 300px; height: 300px; background: #000;} </style> </head> <body> <div id="container1"> This is container one </div> <div id="container2"> This is container two </div> </body> </html> But if I have something like this: <html> <head> <script type="text/javascript" src="lib/jquery/jquery-1.3.2.js"></script> <script type="text/javascript" src="lib/plugins/jquery.swipe.js"></script> <script type="text/javascript"> $(function() { $('#wrapper').swipe({ swipeLeft: function() { $('#container1').append("Swiped Left!"); }, swipeRight: function() { $('#container2').append("Swiped Right!");} }); }); </script> <style type="text/javascript"> body {width: 300px; height: 300px; background: #000;} </style> </head> <body> <div id="wrapper"> <div id="container1"> This is container one </div> <div id="container2"> This is container two </div> </div> </body> </html> Notice the "wrapper" div around the containers. Now, when I swipe on the div element, I was expecting it to actually trigger the event. This works in iPod touch as expected but does not work on my Android device unless I randomly start swiping everywhere until I happen to swipe on that small wrapper div element itself. I am not sure how to explain this but hink of it as sending events to the wrapper div itself. Both use the WebKit engine. Can someone tell me if I am doing something wrong?

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  • seekbar progress customization

    - by Mojo Risin
    Hi all, Using progress_horizontal.xml as a base drawable for my seekbar i was able to customize it pretty well. But unfortunately i stuck with the following problem. I need my progress to be made from two horizontal lines with different color something like this http://picasaweb.google.com/manigoad/Other#5442553107070487330 . In this case a blue line and transparent line below it. So how can i make my progress to be made from two different colors. Tnaks

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  • Setting number of columns programmatically in TableLayout

    - by TiGer
    Hi, I have an XML layout which contains a TableLayout with an unknown number of TableRows... The number of Rows will be established durin runtime, what I do know though is that I want two columns... So I have a couple of questions regarding this : - is there a way to set the whole TableLayout to have 2 columns ? - is there a way programmatically to give an id to the (during runtime) created TableRows which will be placed within the TableLayout, so I can reference them later on from other parts of the software ?

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  • ListView and dynamic row sizes

    - by misbell
    I'd like to use different row descriptors (from the XML layout resource) in one ListView. Can I and how? Also, I'd like to be able to programmatically change the size of the rows, based on the data in each row, in a ListView. Can I and how? Thank you in advance--I LOVE stackoverflow. M

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  • Best practice for viewflipper containing 10 linearlayouts?

    - by Brad Hein
    I'm embarking on a GUI Activity composed of a viewflipper, which I would like to contain 10 linearlayout layouts. Is it advisable to put all of my layouts into the same XML resource/layout file? If not, is there a more organized approach to coding a viewflipper with many layouts? Will having everything in the same file come at a significant performance cost?

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  • How to add Listview in tab activity?

    - by sandip armal
    I have one "SubjectTabActivity" and i need to show listview on this activity. But when i want to implement ListActivity it doesn't show listActivity. I have two(addchapter,addsubject) xml file with "SubjectTabActivity". and i need to show my database item il list view in respective xml file. but i don't understand how to do that? How to add Listactivity in TabActivity?. Please give me any reference or code. Thanks in advance.. Here is my reference code. public class MasterMainActivity extends TabActivity { LayoutInflater layoutInflater = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.master); Intent intent=getIntent(); setResult(RESULT_OK, intent); layoutInflater = (LayoutInflater) getSystemService(Context.LAYOUT_INFLATER_SERVICE); TabHost tabHost = getTabHost(); TabHost.TabSpec tab1spec = tabHost.newTabSpec("tabOneSpec"); ImageView imgView = new ImageView(this); imgView.setBackgroundResource(R.drawable.subject); tab1spec.setIndicator("Subject", imgView.getBackground()); tab1spec.setContent(new TabContentLayout()); TabHost.TabSpec tab2spec = tabHost.newTabSpec("tabTwoSpec"); tab2spec.setContent(new TabContentLayout()); ImageView imgView1 = new ImageView(this); imgView1.setBackgroundResource(R.drawable.chapter); tab2spec.setIndicator("Chapter", imgView1.getBackground()); tabHost.addTab(tab1spec); tabHost.addTab(tab2spec); } private class TabContentLayout implements TabHost.TabContentFactory { @Override public View createTabContent(String tag) { View view = null; if(tag.equals("tabOneSpec")) { try { //static final String[] FRUITS = new String[] { "Apple", "Avocado", "Banana", // "Blueberry", "Coconut", "Durian", "Guava", "Kiwifruit", //"Jackfruit", "Mango", "Olive", "Pear", "Sugar-apple" }; view = (LinearLayout) layoutInflater.inflate(R.layout.subjecttabview, null); //setListAdapter(new ArrayAdapter<String>(this, R.layout.subjecttabview,FRUITS)); } catch(Exception e) { e.printStackTrace(); } } if(tag.equals("tabTwoSpec")) { try { view = (LinearLayout) layoutInflater.inflate(R.layout.chaptertabview, null); } catch(Exception e) { e.printStackTrace(); } } return view; } } How to add ListActivity in this TabActivity

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  • Make part of layout invisible and the other part visible

    - by JonF
    I would like to make a LinearLayout that was created from xml invisible, and another LinearLayout visible to replace it. The replacement layout starts out as invisible. When I make the originally visible layout invisible, it still leaves space for it on the screen. How can I refresh the screen so that space is gone?

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  • How to make a row of ListView like this?

    - by Jack101
    Hello, Sorry, this's my first time to ask a question here. So, I don't have the permission to upload the image to describe. Never Mind. What I would like to make is a row of ListView like this. The block on the left is an icon. Much appreciated if you could feedback the correct XML tags. Thanks. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------- | | some text some text | | some text some text ------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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  • Uploading file to DropBox causing UnlinkedException

    - by Boardy
    I am currently working on android project and trying to enable DropBox functionality. I've selected the access type to App Only, and I can successfully authenticate and it creates an Apps directory and inside that creates a directory with the name of my app. When I then try to put a file in the DropBox directory it goes into the DropBoxException catch and in the logcat prints com.dropbox.client2.exception.DropboxUnlinkedException. I've done a google and from what I've seen this happens if the apps directory has been deleted and so authentication is required to be re-done, but this isn't the case, I have deleted it and I am putting the file straight after doing the authentication. Below is the code that retrieves the keys and stores the file on dropbox. AccessTokenPair tokens = getTokens(); UploadFile uploadFile = new UploadFile(context, common, this, mDBApi); uploadFile.execute(mDBApi); Below is the code for the getTokens method (don't think this would help but you never know) private AccessTokenPair getTokens() { AccessTokenPair tokens; SharedPreferences prefs = context.getSharedPreferences("prefs", 0); String key = prefs.getString("dropbox_key", ""); String secret = prefs.getString("dropbox_secret", ""); tokens = new AccessTokenPair(key, secret); return tokens; } Below is the class that extends the AsyncTask to perform the upload class UploadFile extends AsyncTask<DropboxAPI<AndroidAuthSession>, Void, bool> { Context context; Common common; Synchronisation sync; DropboxAPI<AndroidAuthSession> mDBApi; public UploadFile(Context context, Common common, Synchronisation sync, DropboxAPI<AndroidAuthSession> mDBApi) { this.context = context; this.common = common; this.sync = sync; this.mDBApi = mDBApi; } @Override protected bool doInBackground(DropboxAPI<AndroidAuthSession>... params) { try { File file = new File(Environment.getExternalStorageDirectory() + "/BoardiesPasswordManager/dropbox_sync.xml"); FileInputStream inputStream = new FileInputStream(file); Entry newEntry = mDBApi.putFile("android_sync.xml", inputStream, file.length(), null, null); common.showToastMessage("Successfully uploade Rev: " + newEntry.rev, Toast.LENGTH_LONG); } catch (IOException ex) { Log.e("DropBoxError", ex.toString()); } catch (DropboxException e) { Log.e("DropBoxError", e.toString()); e.printStackTrace(); } return null; } I have no idea why it would display the UnlinkedException so any help would be greatly appreciated.

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  • Is there a Better Way to Retreive Raw XML from a URL than WebClient or HttpWebRequest? [.NET]

    - by DaMartyr
    I am working on a Geocoding app where I put the address in the URL and retreive the XML. I need the complete XML response for this project. Is there any other class for downloading the XML from a website that may be faster than using WebClient or HttpWebRequest? Can the XMLReader be used to get the full XML without string manipulation and would that be faster and/or more efficient?

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  • Setting a ListView Divider in code

    - by deSelby
    One of my ListView's needs to be created in code. When I specify a ListView in xml, I can set a dividerHeight and assign a color to the divider. But apparently, in code a color is not acceptable nor is pointing to a resource id. Only a Drawable is acceptable - and I haven't gotten to that chapter yet. Can someone point me to an example of setting a ListView divider in code?

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  • sliding drawer appear in all activities

    - by Zak
    I am developing an application that contains many activities and i created my own menu (i don't want to use the built in menu button) with the Sliding Drawer as the sliding drawer is at the bottom of the screen and contains my menu buttons what i need is to make that sliding drawer to appear in all my activities i tried to create an activity and set it's content view to the xml file that includes the drawer and then extends that activity in all other activities but this solution doesn't work so any suggestions ?

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  • application resources after update

    - by klaus-vlad
    Hi, I have a curiosity about application updates . What happens after such a process with the resources supposing that the update needs different resources than the ones the old version used ? Are they overwritten ?( like overwrite string.xml) or the old resources are deleted and replaced with the new ones ?

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  • How to customize preferences screen theme to look like that ?

    - by Alex
    Ok, I have a Preferences activity set with an XML layout. Here I have a couple of Preferences that open some dialogs. On these preferences I want to have an arrow on the right of them like in the screenshot. How I do this, is something related to the theme ? First screenshot is how I want to look, second is what I have now. http://img545.imageshack.us/i/screenshot1zlk.png/ http://img405.imageshack.us/i/tsc3.png/

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