Regulating how much to draw based on how much was drawn last frame.
- by Mike Howard
I have a 3D game world on an iPhone (limited graphics speed), and I'm already regulating whether I draw each shape on the screen based on it's size and distance from the camera. Something like...
if (how_big_it_looks_from_the_camera > constant) then draw
What I want to do now is also take into account how many shapes are being drawn, so that…