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  • LogonUser using LOGON32_LOGON_NEW_CREDENTIALS works against remote untrusted domain machine

    - by Jiho Han
    So between the two machines, there is no trust - they are in different domains. I've successfully connected to the remote machine using LogonUser API using logon type, *LOGON32_LOGON_NEW_CREDENTIALS*. I am able to retrieve the content of a directory using the UNC share, and create a file stream to "download" the file. So far so good. The only issue is that it seems, LogonUser fails unless there is an already open session. Let me clarify that. I found that the ASP.NET MVC page was not working this morning, specifically the page that retrieves the file list from this remote machine using LogonUser. I look at the log and I see in the stacktrace, *System.IO.__Error.WinIOError* above Directory.GetFiles call. I then remoted into the web server and tried to open the remote folder in the explorer using the same login/password used by the web site. It went through and I could see the files. I opened up the command prompt, type in net use, and I see that there is an open connection to the remote machine. Then I went back to the page and suddenly the page is working again. So, at this point, I am not exactly sure if the LogonUser is working as expected or not. If the call requires that a network connection opened first by other means, then this is certainly not satisfactory. Does anyone know what may be happening or suggest a workaround?

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  • Extracting files from merge module

    - by Mystagogue
    All I want is a command-line tool that can extract files from a merge module (.msm) onto disk. I'm trying msidb.exe and orca.exe The documentation for orca states: Many merge module options can be specified from the command line... Extracting Files from a Merge Module Orca supports three different methods for extracting files contained in a merge module. Orca can extract the individual CAB file, extract the files into a module tree and extract the files into a source image once it has been merged into a target database... Extracting Files To extract the individual files from a merge module, use the ... -x ... option on the command line, where is the desired path to the new directory tree. The specified path is used as the root path for the extracted files. All files are extracted from the CAB file embedded in the module and placed in the specified path. The directory layout for the extracted files is based on the directory tree of the merge module. It mostly sounds like exactly what I need. But when I try it, orca simply opens up an editor (with info on the msm I specified) and then does nothing. I've tried a variety of command lines, usually starting with this: orca -x theDirectory theModule.msm I use "theDirectory" as whatever empty folder I want. Like I said - it didn't do anything. Then I tried msidb, where a couple of attempts I've made look like this: msidb -d theModule.msm -w {storage} msidb -d theModule.msm -x {stream} In both cases, I don't know what to insert for {storage} or {stream} to make it happy - I don't know what those represent. Can someone explain what I'm doing wrong with the command line options? Is there any other tool that can do this?

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  • ScriptSharp ClockLabel example with 0.6.2

    - by Hugh Powell
    Hi folks, I'm developing in Visual Studio 2010 and I've just downloaded and installed Script# 0.6.2 for VS 2010. I'm trying to follow the clock example in the Read Me pdf but can't get it to compile. I've created a new Script# Class Library project inside my solution called Clock, renamed the .cs file to ClockBehaviour and added the following code as per the example: using System; using System.DHTML; using ScriptFX; using ScriptFX.UI; namespace Clock { public class ClockBehavior : Behavior { private int _intervalCookie; public ClockBehavior(DOMElement domElement, string id) : base(domElement, id) { _intervalCookie = Window.SetInterval(OnTimer, 1000); } public override void Dispose() { if (_intervalCookie != 0) { Window.ClearInterval(_intervalCookie); } base.Dispose(); } private void OnTimer() { DateTime dateTime = new DateTime(); DOMElement.InnerHTML = dateTime.Format("T"); } } } When I try and compile the project I get errors saying that the System.DHMTL, ScriptFX and ScriptFX.UI namespaces could not be found (and some others, but I guess by fixing these errors the others will fall out). It feels like I'm not referencing the correct projects/dlls. In the References for the project I have mscorlib and Script.Web. I've tried using the object browser find the classes (such as Behavior) in other namespaces but with no luck. I've added all of the .dlls from the ScriptSharp folder in Program Files but the namespaces still can't be found. Any help would be very much appreciated, Thanks, Hugh

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  • How to use Scala in IntelliJ IDEA (or: why is it so difficult to get a working IDE for Scala)?

    - by Alex R
    I recently gave up trying to use Scala in Eclipse (basic stuff like completion doesn't work). So now I'm trying IntelliJ. I'm not getting very far. I've been able to edit programs (within syntax highlighting and completion... yay!). But I'm unable to run even the simplest "Hello World". This was the original error: Scala signature Predef has wrong version Expected 5.0 found: 4.1 in .... scala-library.jar But that was yesterday with IDEA 9.0.1. See below... UPDATE Today I uninstalled IntelliJ 9.0.1, and installed 9.0.2 Early Availability, with the 4/14 stable version of the Scala plug-in. Then I setup a project from scratch through the wizards: new project from scratch JDK is 1.6.u20 accept the default (project) instead of global / module accept the download of Scala 2.8.0beta1 into project's lib folder Created a new class: object hello { def main(args: Array[String]) { println("hello: " + args); } } For my efforts, I now have a brand-new error :) Here it is: Scalac internal error: class java.lang.ClassNotFoundException [java.net.URLClassLoader$1.run(URLClassLoader.java:202), java.security.AccessController.doPrivileged(Native Method), java.net.URLClassLoader.findClass(URLClassLoader.java:190), java.lang.ClassLoader.loadClass(ClassLoader.java:307), sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301), java.lang.ClassLoader.loadClass(ClassLoader.java:248), java.lang.Class.forName0(Native Method), java.lang.Class.forName(Class.java:169), org.jetbrains.plugins.scala.compiler.rt.ScalacRunner.main(ScalacRunner.java:72)] FINAL UPDATE I uninstalled 9.0.2 EA and reinstalled 9.0.1, but this time went with the 2.7.3 version of Scala rather than the default 2.7.6, because 2.7.3 is the one shown in the screen-shots at the IntelliJ website (I guess the screen-shots prove that they actually tested this version!). Now everything works!!!

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  • Android Studio Could not call IncrementalTask.taskAction() on task ':project:dexDebug'

    - by akenawell85x
    I recently decided to switch from Eclipse to Android Studio. I imported a project I was working on and am now getting this error when I try to run the project. Gradle: Execution failed for task ':project:dexDebug'. > Could not call IncrementalTask.taskAction() on task ':project:dexDebug' I've been cruising this site for 2 days now and trying different suggestions to no avail. I did run gradlew compileDebug --stacktrace and this is what I got: C:\Users\adam\AndroidStudioProjects\projectProject>gradlew compileDebug --stacktrace Relying on packaging to define the extension of the main artifact has been deprecated and is scheduled to be removed in Gradle 2.0 :project:preBuild UP-TO-DATE :project:preDebugBuild UP-TO-DATE :project:preReleaseBuild UP-TO-DATE :project:prepareComAndroidSupportAppcompatV71800Library UP-TO-DATE :project:prepareComGoogleAndroidGmsPlayServices3225Library UP-TO-DATE :project:prepareDebugDependencies :project:compileDebugAidl UP-TO-DATE :project:compileDebugRenderscript UP-TO-DATE :project:generateDebugBuildConfig UP-TO-DATE :project:mergeDebugAssets UP-TO-DATE :project:mergeDebugResources UP-TO-DATE :project:processDebugManifest UP-TO-DATE :project:processDebugResources UP-TO-DATE :project:generateDebugSources UP-TO-DATE :project:compileDebug UP-TO-DATE BUILD SUCCESSFUL Total time: 10.459 secs However I am still getting that error when I try to actually run the project. Here is my build.gradle (i do have a 'libs' folder in my project with all the jars for a google maps/places app): buildscript { repositories { mavenCentral() } dependencies { classpath 'com.android.tools.build:gradle:0.6.+' } } apply plugin: 'android' repositories { mavenCentral() } android { compileSdkVersion 18 buildToolsVersion "18.1.1" defaultConfig { minSdkVersion 8 targetSdkVersion 18 } } dependencies { compile fileTree(dir: 'libs') compile 'com.google.android.gms:play-services:3.2.25' compile 'com.android.support:support-v4:18.0.0' compile 'com.android.support:appcompat-v7:+' } and my settings.gradle: include ':project', ':project:libs:android-support-v4', ':project:libs:google-api-client-1.10.3-beta', ':project:libs:google-api-client-android2-1.10.3-beta', ':project:libs:google-http-client-1.10.3-beta', ':project:libs:google-http-client-android2-1.10.3-beta', ':project:libs:google-oauth-client-1.10.1-beta', ':project:libs:gson-2.1', ':project:libs:guava-11.0.1', ':project:libs:jackson-core-asl-1.9.4', ':project:libs:jsr305-1.3.9', ':project:libs:protobuf-java-2.2.0', ':project:libs:GoogleAdMobAdsSdk-6.4.1' As I said, I've tried pretty much everything I have read on here about this error and am having no luck. Any help would be greatly appreciated.

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  • java Processbuilder - exec a file which is not in path on OS X

    - by Jakob
    Okay i'm trying to make ChucK available in exported Processing sketches, i.e. if i export an app from Processing, the ChucK VM binary will be executed from inside the app. So as a user of said app you don't need to worry about ChucK being in your path at all. Right now i'm generating and executing a bash script file, but this way i don't get any console output from ChucK back into Processing: #!/bin/bash cd "[to where the Chuck executable is located]" ./chuck --kill killall chuck # just to make sure ./chuck chuckScript1.ck cuckScriptn.ck then Process p = Runtime.getRuntime().exec("chmod 777 "+scriptPath); p = Runtime.getRuntime().exec(scriptPath); This works but i want to run ChucK directly from Processing instead, but can't get it to execute: String chuckPath = "[folder in which the chuck executable is located]" ProcessBuilder builder = new ProcessBuilder (chuckPath+"/chuck", "test.ck"); final Process process = builder.start(); InputStream is = process.getInputStream(); InputStreamReader isr = new InputStreamReader(is); BufferedReader br = new BufferedReader(isr); String line; while((line = br.readLine()) != null) println(line); println("done chuckin'! exitValue: " + process.exitValue()); Sorry if this is newbie style :D

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  • Create Zip File In Windows and Extract Zip File In Linux

    - by Yan Cheng CHEOK
    I had created a zip file (together with directory) under Windows as follow : package sandbox; import java.io.File; import java.io.FileInputStream; import java.io.FileOutputStream; import java.io.IOException; import java.util.zip.ZipEntry; import java.util.zip.ZipOutputStream; /** * * @author yan-cheng.cheok */ public class Main { /** * @param args the command line arguments */ public static void main(String[] args) { // These are the files to include in the ZIP file String[] filenames = new String[]{"MyDirectory" + File.separator + "MyFile.txt"}; // Create a buffer for reading the files byte[] buf = new byte[1024]; try { // Create the ZIP file String outFilename = "outfile.zip"; ZipOutputStream out = new ZipOutputStream(new FileOutputStream(outFilename)); // Compress the files for (int i=0; i<filenames.length; i++) { FileInputStream in = new FileInputStream(filenames[i]); // Add ZIP entry to output stream. out.putNextEntry(new ZipEntry(filenames[i])); // Transfer bytes from the file to the ZIP file int len; while ((len = in.read(buf)) > 0) { out.write(buf, 0, len); } // Complete the entry out.closeEntry(); in.close(); } // Complete the ZIP file out.close(); } catch (IOException e) { e.printStackTrace(); } } } The newly created zip file can be extracted without problem under Windows, by using http://www.exampledepot.com/egs/java.util.zip/GetZip.html However, I realize if I extract the newly created zip file under Linux, using http://www.exampledepot.com/egs/java.util.zip/GetZip.html, I will get a file named "MyDirectory\MyFile.txt" instead of MyFile.txt being placed under folder MyDirectory. I try to solve the problem by changing the zip file creation code to String[] filenames = new String[]{"MyDirectory" + "/" + "MyFile.txt"}; But, is this an eligible solution, by hard-coded the seperator? Will it work under Mac OS? (I do not have a Mac to try out)

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  • Enable LLVM + Clang in Xcode new project causes linking errors

    - by Ger Teunis
    I've done a complete clean uninstall of XCode and deleted the prefs and deleted complete /Developer folder and reinstalled XCode again. I create a new Cocoa application, go over to Target, doing a "Get info" in the target and enable "C / C++ compiler version" to "LLVM compiler 1.0.2" and press Build. I get: ld: warning: directory '/usr/lib/gcc/i686-apple-darwin10/4.2.1/x86_64' following -L not found ld: warning: directory '/usr/lib/gcc/i686-apple-darwin10/4.2.1/x86_64' following -L not found ld: warning: directory '/usr/lib/i686-apple-darwin10/4.2.1' following -L not found ld: warning: directory '/usr/lib/gcc/i686-apple-darwin10/4.2.1' following -L not found ld: warning: directory '/usr/lib/gcc/i686-apple-darwin10/4.2.1' following -L not found ld: warning: directory '/usr/lib/gcc/i686-apple-darwin10/4.2.1/../../../i686-apple-darwin10/4.2.1' following -L not found ld: warning: directory '/usr/lib/gcc/i686-apple-darwin10/4.2.1/../../..' following -L not found ld: library not found for -lgcc Command /Developer/usr/bin/clang failed with exit code 1 Anyone able to help me here? LLVM + GCC frontend does work though but I really would like to use Clang (LLVM compiler 1.0.2). New XCode install, new Cocoa project still have this issue.

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  • Static libpng link with visual studio 2010

    - by Sanctus2099
    Hey guys. I'm trying to add PNG support to my application and thus I want to include libpng. I know it needs zlib and thus I downloaded that as well. I went into the png folder/projects/vstudio and I opened the solution. I compiled it and it went just fine. I added some headers from it into my application and I copied the lib files. My program is a dll written in c++ which is later used from C#. When I run it in C# it complains about not finding my dll (tough if I remove the png part it works fine). I've had this problem before and it usually means a dll dependency is wrong. Now... libpng compiled both some .lib files and some .dll files. The dll files are bigger. My only guess is that it needs the dll files as well but I've seen that people can link to libpng without a dll. So my questions is: How can I compile libpng(and zlib for that instance) into just static libraries and how can I include those in my projects? I've searched around the internet and I couldn't find anything useful.

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  • How do I run JUnit from NetBeans?

    - by FarmBoy
    I've been trying to understand how to start writing and running JUnit tests. When I'm reading this article: http://junit.sourceforge.net/doc/testinfected/testing.htm I get the the middle of the page and they write, "JUnit comes with a graphical interface to run tests. Type the name of your test class in the field at the top of the window. Press the Run button." I don't know how to launch this program. I don't even know which package it is in, or how you run a library class from an IDE. Being stuck, I tried this NetBeans tutorial: http://www.netbeans.org/kb/docs/java/junit-intro.html It seemed to be going OK, but then I noticed that the menu options for this tutorial for testing a Java Class Library are different from those for a regular Java application, or for a Java Web App. So the instructions in this tutorial don't apply generally. I'm using NetBeans 6.7, and I've imported JUnit 4.5 into the libraries folder. What would be the normal way to run JUnit, after having written the tests? The JUnit FAQ describes the process from the Console, and I'm willing to do that if that is what is typical, but given all that I can do inside netbeans, it seems hard to believe that there isn't an easier way. Thanks much. EDIT: If I right-click on the project and select "Test" the output is: init: deps-jar: compile: compile-test: test-report: test: BUILD SUCCESSFUL (total time: 0 seconds) This doesn't strike me as the desired output of a test, especially since this doesn't change whether the test condition is true or not. Any ideas?

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  • Uploadify - Passing Information Back to The Original Form

    - by CccTrash
    I have an Send.aspx page that has an uploadify control on it. Upload.ashx handles the file upload. I am adding a file record to a sql database in the Upload.ashx file and I need to get the ID of that record back from Upload.aspx when it is done. Can't get it working with Sessions. =( Something to do with an Adobe bug? What would the best way to handle this be? Here is the uploadify control: <script type="text/javascript"> // <![CDATA[ var contestID = $('[id$=HiddenFieldContestID]').val(); var maxEntries = $('[id$=HiddenFieldMaxEntries]').val(); var userID = $('[id$=HiddenFieldUserID]').val(); $(document).ready(function() { $('#fileInput').uploadify({ 'uploader': '../uploadify/uploadify.swf', 'script': '../uploadify/Upload.ashx', 'scriptData': { 'contestID': contestID, 'maxEntries': maxEntries, 'userID': userID }, 'cancelImg': '../uploadify/cancel.png', 'auto': true, 'multi': false, 'fileDesc': 'Image Files', 'fileExt': '*.jpg;*.png;*.jpeg', 'queueSizeLimit': 1, 'sizeLimit': 4000000, 'buttonText': 'Choose Image', 'folder': '/uploads', 'onAllComplete': function(event, queueID, fileObj, response, data) { document.getElementById('<%= ButtonCleanup.ClientID %>').click(); } }); }); // ]]></script> Edit: See Answer below... Video Tutorial from start to finish: http://casonclagg.com/articles/6/video-tutorial-uploadify-asp-net-c-sharp.aspx

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  • Possible to use multiple ServiceReference.ClientConfig files?

    - by Maciek
    I'm building a modular Silverlight application, using Prism. In the Shell project, I'm loading 2x modules, each hailing from a separate assembly. For convenience let's call them ModuleA and ModuleB ModuleA makes calls to WebServiceA. A ServiceReference.ClientConfig file is present in ModuleA's assembly. In order for this to work, in the shell project, I've added an "existing item" (path set to the forementioned config file in ModuleA's folder) as a link. The shell launched and the ModuleA made a successful call to the WebServiceA. Currently, I'm working on ModuleB, it also needs to make webservice calls, this time to WebServiceB. The service reference has been added, and a ServiceReference.ClientConfig file has appeared in ModuleB's assembly. I've attempted to add that config file as a link to the shell project as well, but I've failed. Q1 : Is it possible to use multiple ServiceReference.ClientConfig files like this? Q2 : Are there any best-practices for this case? Q3 : Is it possible to rename a *.config or *.ClientConfig file ? How is it done? How do I tell the application what file to use? Edit : Formatting

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  • OCUnit & NSBundle

    - by kpower
    I created OCUnit test in concordance with "iPhone Development Guide". Here is the class I want to test: // myClass.h #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> @interface myClass : NSObject { UIImage *image; } @property (readonly) UIImage *image; - (id)initWithIndex:(NSUInteger)aIndex; @end // myClass.m #import "myClass.m" @implementation myClass @synthesize image; - (id)init { return [self initWithIndex:0]; } - (id)initWithIndex:(NSUInteger)aIndex { if ((self = [super init])) { NSString *name = [[NSString alloc] initWithFormat:@"image_%i", aIndex]; NSString *path = [[NSBundle mainBundle] pathForResource:name ofType:@"png"]; image = [[UIImage alloc] initWithContentsOfFile:path]; if (nil == image) { @throw [NSException exceptionWithName:@"imageNotFound" reason:[NSString stringWithFormat:@"Image (%@) with path \"%@\" for current index (%i) wasn't found.", [name autorelease], path, aIndex] userInfo:nil]; } [path release]; } return self; } - (void)dealloc { [image release]; [super dealloc]; } @end And my unit-test (LogicTests target): // myLogic.m #import <SenTestingKit/SenTestingKit.h> #import <UIKit/UIKit.h> #import "myClass.h" @interface myLogic : SenTestCase { } - (void)testTemp; @end @implementation myLogic - (void)testTemp { STAssertNoThrow([[myClass alloc] initWithIndex:0], "myClass initialization error"); } @end All necessary frameworks, "myClass.m" and images added to target. But on build I have an error: [[myClass alloc] initWithIndex:0] raised Image (image_0) with path \"(null)\" for current index (0) wasn't found.. myClass initialization error This code (initialization) works fine in application itself (main target) and later displays correct image. I've also checked my project folder (build/Debug-iphonesimulator/LogicTests.octest/) - there are LogicTests, Info.plist and necessary image files (image_0.png is one of them). What's wrong?

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  • recent cvs cygwin newline windows problems. How to solve?

    - by user72150
    Hi all, One of our projects still uses CVS. Recently (sometime in the past year) the Cygwin cvs client (currently using 1.12.13) has given me problems when I update. I suspect the problem stems from windows/unix newline differences. It worked for years without a problem. Here are the symptoms. When I update from the command line, I see messages like these: "no such repository" messages /cvshome : no such repository False-"Modified" due to newline differences M java/com/foo/ekm/value/EkmContainerInstance.java False-"Conflicts" cvs update: Updating java/com/foo/ekm/value/XWiki cvs update: move away `java/com/foo/ekm/value/XWiki/XWikiContainerInstance.java'; it is in the way C java/com/foo/ekm/value/XWiki/XWikiContainerInstance.java Note the for the 'no such repository' error, I found that cd-ing into the 'CVS/' folder and running 'dos2unix Root' updates correctly. I'm not sure how this file (or Repository or Entries) gets whacked. I don't remember when these problems started. I have a workaround: updating from our IDE (Intellij Idea) always succeeds Yes, I know we should switch to (svn|git|mercurial), but does anyone know what causes these problems? when they were introduced? workarounds? thanks, bill

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  • Loading xap file on demand

    - by synergetic
    I have Silverlight application called MyApp. During startup MyApp loads MyApp.Main.xap module using the following code: WebClient wc = new WebClient(); wc.OpenReadCompleted += new OpenReadCompletedEventHandler(onMainModuleLoaded); Uri uri = new Uri("MyApp.Main.xap", UriKind.Relative); wc.OpenReadAsync(uri); It works. Within MyApp.Main I would like to load another xap file MyApp.Billing.xap, so I wrote like the same as above WebClient wc = new WebClient(); wc.OpenReadCompleted += new OpenReadCompletedEventHandler(onBillingModuleLoaded); Uri uri = new Uri("MyApp.Billing.xap", UriKind.Relative); wc.OpenReadAsync(uri); but it throws an error saying the file not found. MyApp.Billing.xap file is inside ClientBin folder and I can download it directly via absolute path in a browser. If I try to download MyApp.Billing.xap not from inside MyApp.Main, but from inside MyApp (instead of MyAPp.Main.xap) it also works fine. What might be the problem?

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  • Uploadify: Passing a form's ID as a parameter with scriptData

    - by Matt
    I need the ability to have multiple upload inputs on one page (potentially hundreds) using Uploadify. The upload PHP file will be renaming the uploaded file based on the ID of the input button used to submit it, so it will need that ID. Since I will be having hundreds of upload buttons on one page, I wanted to create a universal instantiation, so I did this using the class of the forms rather than the ID of the forms. However, when one of the inputs is clicked, I would like to pass the ID of that input as scriptData to the PHP. This is not working; PHP says 'formId' is undefined. Is there a good way get the ID attribute of the form input being used, and passing it to the upload PHP? Or is there a completely different and better method of accomplishing this? Thank you in advance!! <script type="text/javascript"> $(document).ready(function() { $('.uploady').uploadify({ 'uploader' : '/uploadify/uploadify.swf', 'script' : '/uploadify/uploadify.php', 'cancelImg' : '/uploadify/cancel.png', 'folder' : '/uploadify', 'auto' : true, // LINE IN QUESTION 'scriptData' : {'formId':$(this).attr('id')} }); }); </script> </head> The inputs look like this: <input id="file_upload1" class="uploady" name="file_upload" type="file" /> <input id="file_upload2" class="uploady" name="file_upload" type="file" /> <input id="file_upload3" class="uploady" name="file_upload" type="file" />

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  • Understanding LinkDemand Security on a webserver

    - by robertpnl
    Hi, After deployment an ASP.Net application on a webserver, I get this error message by using code from a external assembly: "LinkDemand The type of the first permission that failed was: System.Security.PermissionSet The Zone of the assembly that failed was: MyComputer the error ". The assembly is include in the \bin folder and not in the GAC. I try to know what linkdemand exactly is and why this message will raised. But looking for more information, I don't get exactly the problem. I try also to add the PermissionSetAttribute on the class where the exception message happens: [System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.LinkDemand, Name = "FullTrust")] Then the exception will be raised on another class of the assembly. And so on.. My questions ares: - what exactly is going wrong here? Is it true that I understand that .Net cannot check the code during Jit? - Is there maybe a security policy that block this (machine.config)? - Can I set the PermissionAttribute for all classes between a assembly? Thanks.

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  • Can the public ssh key from my local machine be used to access two different users on a remote serve

    - by Nick
    I have an new ubuntu (hardy 8.04) server, it has two users, User1 and User2. User1 is listed in sudoers. I appended my public ssh key (my local machine's public key local/Users/nick/.ssh/id_rsa.pub) to authorized_keys in remote_server/home/user1/.ssh/authorized_keys, changed the permissions on user1/.ssh/ to 700 and user1/.ssh/authorized_keys to 600 and both file and folder are owned my User1. Then added I User1 to sshd_config (AllowUsers User1). This works and I can login into User1 debug1: Offering public key: /Users/nick/.ssh/id_rsa debug1: Server accepts key: pkalg ssh-rsa blen 277 debug1: Authentication succeeded (publickey). debug1: channel 0: new [client-session] debug1: Entering interactive session. Last login: Mon Mar 15 09:51:01 2010 from ..*.* I then copied the authorized_keys file remote_server/home/user1/.ssh/authorized_keys to remote_server/home/user2/.shh/authorized_keys and changed the permissions and ownership and added User2 to AllowUsers in sshd_config (AllowUsers User1 User2). Now when I try to login to User2 it will not authenticate the same public key. debug1: Offering public key: /Users/nick/.ssh/id_rsa debug1: Authentications that can continue: publickey debug1: Trying private key: /Users/nick/.ssh/identity debug1: Trying private key: /Users/nick/.ssh/id_dsa debug1: No more authentication methods to try. Permission denied (publickey). Am I missing something fundamental about the way ssh works? Thanks in advance, Nick

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  • Cloning git repository from svn repository, results in file-less, remote-branch-less git repo.

    - by Tchalvak
    Working SVN repo I'm starting a git repo to interact with a svn repo. The svn repository is set and working fine, with a single commit of a basic README file in it. Checking it out works fine: tchalvak:~/test/svn-test$ svn checkout --username=myUsernameHere http://www.url.to/project/here/charityweb/ A charityweb/README Checked out revision 1. Failed git-svn clone of svn repo When I try to clone the repository in git, the first step shows no errors... tchalvak:~/test$ git svn clone -s --username=myUserNameHere http://www.url.to/project/here/charityweb/ Initialized empty Git repository in /home/tchalvak/test/charityweb/.git/ Authentication realm: <http://www.url.to/project/here:80> Charity Web Password for 'myUserNameHere': ...but results in a useless folder: tchalvak:~/test$ ls charityweb tchalvak:~/test$ cd charityweb/ tchalvak:~/test/charityweb$ ls tchalvak:~/test/charityweb$ ls -al total 12 drwxr-xr-x 3 tchalvak tchalvak 4096 2010-04-02 13:46 . drwxr-xr-x 4 tchalvak tchalvak 4096 2010-04-02 13:46 .. drwxr-xr-x 8 tchalvak tchalvak 4096 2010-04-02 13:47 .git tchalvak:~/test/charityweb$ git branch -av tchalvak:~/test/charityweb$ git status # On branch master # # Initial commit # nothing to commit (create/copy files and use "git add" to track) tchalvak:~/test/charityweb$ git fetch fatal: Where do you want to fetch from today? tchalvak:~/test/charityweb$ git rebase origin/master fatal: bad revision 'HEAD' fatal: Needed a single revision invalid upstream origin/master tchalvak:~/test/charityweb$ git log fatal: bad default revision 'HEAD' How do I get something I can commit back to? I expect I'm doing something wrong in this process, but what?

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  • Does a silverlight video player always need source address in URL format only?

    - by Manish
    I have seen on many sites the silverlight video player. I noticed that all of them took a URL as the source of the video file. Can a silverlight player play a video file kept locally? I mean a simple HTML file kept in a folder with the xap (say VideoPlayer.xap) and the video (say ABC.avi) file. The html file would contain an object tag. For example: <object height="240" width="500" type="application/x-silverlight-2" data="data:application/x-silverlight,"> <param value="VideoPlayer.xap" name="source"> <param value="onSilverlightError" name="onerror"> <param value="white" name="background"> <param value="cc=true,markers=true,markerpath=markers_movie21.xml,m=ABC.avi" name="initParams"> <a style="text-decoration: none;" href="http://go.microsoft.com/fwlink/?LinkID=115261"> <img style="border-style: none;" alt="Get Microsoft Silverlight" src="http://go.microsoft.com/fwlink/?LinkId=108181"> </a> </object>

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  • SharePoint 2010 HttpModule problem

    - by Chris W
    I'm trying to write an HttpModule to run on our SharePoint farm - essentially it will check whether the user is authenticated and if they are it will validate some info against another database and potentially redirect the user to sign a variety of usage agreements. Whenever I enable the module in the web.config I'm finding that SharePoint has issues rendering the page - it's almost like the CSS is not getting loaded as the page is devoid of any styling. As a test I've even tried an empty module - i.e. an empty init block so it's not even hooking up any code to any events and the same issue arises. At this point it's an empty class that just implements IHttpModule so it's not even my dodgy coding causing the issue! The module is in a class library that I've dropped in to the bin folder of the application it needs to run against. In the web.config of the app I've simply added an entry as below: <modules runAllManagedModulesForAllRequests="true"> ... (default stuff ommitted) <add name="SharePointAUP" type="SPModules.SharePointAUP" /> </modules> I must be missing something really obvious here as I've done exactly the same as every sample I've found and yet I'm getting this strange behaviour. Is there something extra I need to do to get SharePoint to play nice with a custom module?

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  • Android Camera without Preview

    - by eyurdakul
    I am writing an android 1.5 application which starts just after boot-up. This is a service and should take a picture without preview. This app will log the light density in some areas whatever. I was able to take a picture but the picture was black. After googling like crazy, i came across a bug thread about it. If you don't generate a preview, the image will be black since android camera needs preview to setup exposure and focus. I've created a surfaceview and listener but the onSurfaceCreated event never gets fired. I guess the reason is, the surface is not being created visually. I've also seen some examples of calling the camera statically with MediaStore.CAPTURE_OR_SOMETHING which takes a picture and saves in the desired folder with two lines of code but it doesn't take a picture too. Do i need to use ipc and bindservice to call this function or do you have any suggestion to achieve my goal (taking a picture without preview) and if so, would you give me a small piece of code as example?

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  • DirectX works for 64-bit but not 32-bit

    - by dtbarne
    I'm trying to play a game (Civilization 5) which was previously working but no longer. I believe I've narrowed it down to a DirectX issue because I get an error running dxdiag.exe in 32 bit mode. My goal (at least I believe) is to get Direct3D Acceleration "Enabled" in dxdiag (as it is in 64 bit dxdiag). A very similar issue is here: http://answers.microsoft.com/en-us/windows/forum/windows_7-gaming/direct3d-acceleration-is-not-available-in-windows/4c345e6e-dc68-e011-8dfc-68b599b31bf5?page=1 The proposed answer, which looks very promising, doesn't seem to work for me. Like other users in that thread, HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Direct3D\Drivers does not have a SoftwareOnly key to change. I even tried manually adding it as a string and dword, to no avail. I have a NVIDIA GeForce GT 525M, and before you ask, yes I've tried updating (also uninstalling, reinstalling) my drivers. I've also tried doing the same with DirectX (and Civilization 5 for that matter). Been debugging for some 4+ hours now after a full day of work and I've run out of ideas. I'm hoping somebody knows the solution here! :) Here's what I see when I open dxdiag: DxDiag has detected that there mgiht have been a problem accessing Direct3D the last time this program was used. Would you like to bypass Direct3D this time? No - Crash Yes - Works, but in Display tab: DirectDraw Acceleration: Disabled Direct3D Acceleration: Not Available AGP Texture Acceleration: Not Available If I click "Run 64-bit DxDiag", all three are "Enabled". I should also note that I've tried the following steps as Microsoft suggests, but I'm not able to do so as the "Change Settings" button is disabled. Some programs run very slowly—or not at all—unless Microsoft DirectDraw or Direct3D hardware acceleration is turned on. To determine this, click the Display tab, and then under DirectX Features, check to see whether DirectDraw, Direct3D, and AGP Texture Acceleration appear as Enabled. If not, try turning on hardware acceleration. Click to open Screen Resolution. Click Advanced settings. Click the Troubleshoot tab, and then click Change settings. If you're prompted for an administrator password or confirmation, type the password or provide confirmation. Move the Hardware Acceleration slider to Full. Full dxdiag dump: ------------------ System Information ------------------ Time of this report: 11/8/2012, 23:13:24 Machine name: DTBARNE Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333) Language: English (Regional Setting: English) System Manufacturer: Dell Inc. System Model: Dell System XPS L502X BIOS: Default System BIOS Processor: Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz (4 CPUs), ~2.5GHz Memory: 8192MB RAM Available OS Memory: 8086MB RAM Page File: 2466MB used, 13704MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode DxDiag Previously: Crashed in Direct3D (stage 2). Re-running DxDiag with "dontskip" command line parameter or choosing not to bypass information gathering when prompted might result in DxDiag successfully obtaining this information ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Intel(R) HD Graphics 3000 Manufacturer: Chip type: DAC type: Device Key: Enum\PCI\VEN_8086&DEV_0126&SUBSYS_04B61028&REV_09 Display Memory: Dedicated Memory: n/a Shared Memory: n/a Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: Monitor Id: Native Mode: Output Type: Driver Name: Driver File Version: () Driver Version: DDI Version: Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: , 0 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: Vendor ID: Device ID: SubSys ID: Revision ID: Driver Strong Name: oem11.inf:IntelGfx.NTamd64.6.0:iSNBM0:8.15.10.2696:pci\ven_8086&dev_0126&subsys_04b61028 Rank Of Driver: 00E60001 Video Accel: Deinterlace Caps: n/a D3D9 Overlay: DXVA-HD: DDraw Status: Disabled D3D Status: Not Available AGP Status: Not Available ------------- Sound Devices ------------- Description: Speakers (High Definition Audio Device) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0665&SUBSYS_102804B6&REV_1000 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 22:23:47, 350208 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Digital Audio (S/PDIF) (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0665&SUBSYS_102804B6&REV_1000 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 22:23:47, 350208 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Microphone (High Definition Audio Device) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail Date and Size: 11/20/2010 22:23:47, 350208 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x8086, 0x1C26 | Matching Device ID: usb\root_hub20 | Service: usbhub | +-+ Generic USB Hub | | Vendor/Product ID: 0x8087, 0x0024 | | Location: Port_#0001.Hub_#0002 | | Matching Device ID: usb\class_09 | | Service: usbhub ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | + Synaptics PS/2 Port TouchPad | Matching Device ID: *dll04b6 | Upper Filters: SynTP | Service: i8042prt | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 26.2 GB Total Space: 122.0 GB File System: NTFS Model: M4-CT128M4SSD2 ATA Device Drive: D: Model: Optiarc DVDRWBD BC-5540H ATA Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes -------------- System Devices -------------- Name: High Definition Audio Controller Device ID: PCI\VEN_8086&DEV_1C20&SUBSYS_04B61028&REV_05\3&11583659&0&D8 Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_8086&DEV_0104&SUBSYS_04B61028&REV_09\3&11583659&0&00 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C1A&SUBSYS_04B61028&REV_B5\3&11583659&0&E5 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_0101&SUBSYS_20108086&REV_09\3&11583659&0&08 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C18&SUBSYS_04B61028&REV_B5\3&11583659&0&E4 Driver: n/a Name: Intel(R) Centrino(R) Advanced-N 6230 Device ID: PCI\VEN_8086&DEV_0091&SUBSYS_52218086&REV_34\4&2634DE8D&0&00E1 Driver: n/a Name: PCI standard ISA bridge Device ID: PCI\VEN_8086&DEV_1C4B&SUBSYS_04B61028&REV_05\3&11583659&0&F8 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C16&SUBSYS_04B61028&REV_B5\3&11583659&0&E3 Driver: n/a Name: Realtek PCIe GBE Family Controller Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_04B61028&REV_06\4&109EAB2F&0&00E5 Driver: n/a Name: Intel(R) Management Engine Interface Device ID: PCI\VEN_8086&DEV_1C3A&SUBSYS_04B61028&REV_04\3&11583659&0&B0 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C12&SUBSYS_04B61028&REV_B5\3&11583659&0&E1 Driver: n/a Name: NVIDIA GeForce GT 525M Device ID: PCI\VEN_10DE&DEV_0DF5&SUBSYS_04B61028&REV_A1\4&4DCA75F&0&0008 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_8086&DEV_1C2D&SUBSYS_04B61028&REV_05\3&11583659&0&D0 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C10&SUBSYS_04B61028&REV_B5\3&11583659&0&E0 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_8086&DEV_1C26&SUBSYS_04B61028&REV_05\3&11583659&0&E8 Driver: n/a Name: Standard AHCI 1.0 Serial ATA Controller Device ID: PCI\VEN_8086&DEV_1C03&SUBSYS_04B61028&REV_05\3&11583659&0&FA Driver: n/a Name: SM Bus Controller Device ID: PCI\VEN_8086&DEV_1C22&SUBSYS_04B61028&REV_05\3&11583659&0&FB Driver: n/a Name: Intel(R) HD Graphics 3000 Device ID: PCI\VEN_8086&DEV_0126&SUBSYS_04B61028&REV_09\3&11583659&0&10 Driver: n/a Name: Renesas Electronics USB 3.0 Host Controller Device ID: PCI\VEN_1033&DEV_0194&SUBSYS_04B61028&REV_04\4&3494AC3A&0&00E3 Driver: n/a ------------------ DirectShow Filters ------------------ DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514 WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514 WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514 MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385 Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385 WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514 WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514 Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385 Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385 DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514 Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713 WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514 Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514 AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713 SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528 Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514 SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713 DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713 Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514 ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713 Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.17835 Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713 Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713 VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514 WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514 File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514 iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514 iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514 DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17835 Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.17835 AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17713 RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll, Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514 SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.17514 Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514 MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514 Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514 StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528 Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.17835 AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713 Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713 Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000 StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528 AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713 File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713 File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713 Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514 Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514 BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17713 WDM Streaming Tee/Splitter Devices: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Video Compressors: WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385 WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385 MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385 DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514 Audio Compressors: WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385 WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385 IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713 CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713 CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713 Audio Capture Sources: Microphone (High Definition Aud,0x00200000,0,0,qcap.dll,6.06.7601.17514 PBDA CP Filters: PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528 PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713 Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713 WDM Streaming Capture Devices: HD Audio Microphone 2,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Integrated Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 WDM Streaming Rendering Devices: HD Audio Headphone/Speakers,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 HD Audio SPDIF out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 BDA Network Providers: Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514 Video Capture Sources: Integrated Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 Multi-Instance Capable VBI Codecs: VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669 MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514 BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708 Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708 PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708 XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708 WDM Streaming Communication Transforms: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Audio Renderers: Speakers (High Definition Audio,0x00200000,1,0,quartz.dll,6.06.7601.17713 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713 Digital Audio (S/PDIF) (High De,0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Digital Audio (S/PDIF) (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Speakers (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713 --------------- EVR Power Information --------------- Current Setting: {651288E5-A7ED-4076-A96B-6CC62D848FE1} (Balanced) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0

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  • Breadcrumbs to show Navigation of user

    - by user310916
    My Folder structure in sharepoint is flat one. in the same level I have pages Home, Main Articles, Articles by Category, Article Content aspx pages. A user can navigate like Home Main Articles Articles by Category Article or Home Main Articles Article or Home Article. I want user to see the breadcrumbs as shown above. I created a web.sitemap xml file in my site definition as follows <siteMap xmlns="http://schemas.microsoft.com/AspNet/SiteMap-File-1.0" > <siteMapNode url="Landing.aspx" title="Tips from the Top" description="The Tips from the Top Home Page"> <siteMapNode url="MainArticles.aspx" title="All Articles" description="All Articles are available here"> <siteMapNode url="ArticlesbyCategory.aspx" title="Articles by Category" description="Articles on selected category"> <siteMapNode url="CurrentArticleContent.aspx" title="Article Content" description="Article of Interest" /> </siteMapNode> <siteMapNode url="CurrentArticleContent.aspx" title="Article Content" description="Article of Interest" /> </siteMapNode> <siteMapNode url="MainTips.aspx" title="All Business Tips" description="All Business Tips are available here"> <siteMapNode url="TipsbyCategory.aspx" title="Tips by Category" description="Tips on selected category" /> </siteMapNode> </siteMapNode> </siteMap> and also added a web.config file as <siteMap defaultProvider="MapProvider"> <providers> <add name="MapProvider" type="xyz.abc.SiteDefinition.MapProvider,xyz.abc.SiteDefinition" siteMapFile = "Web.Sitemap" /> </providers> </siteMap>

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  • Using Entity Framework with an SQL Compact Private Installation

    - by David Veeneman
    I am using Entity Framework 4 in a desktop application with SQL Compact. I want to use a private installation of SQL Compact with my application, so that my installer can install SQL Compact without giving the user a second installation to do. It also avoids versioning hassles down the road. My development machine has SQL Compact 3.5 SP1 installed as a public installation, so my app runs fine there, as one would expect. But it's not running on my test machine, which does not have SQL Compact installed. I get this error: The specified store provider cannot be found in the configuration, or is not valid. I know some people have had difficulty with SQL Compact private installations, but I have used them for a while, and I really like them. Unfortunately, my regular private installation approach isn't working. I have checked the version numbers on my SQL CE files, and they are all 3.8.8078.0, which is the SP2 RC version. Here are the files I have included in my private installation: sqlcecompact35.dll sqlceer35EN.dll sqlceme35.dll sqlceqp35.dll sqlcese35.dll System.Data.SqlServerCe.dll System.Data.SqlServerCe.Entity.dll I have added a reference to System.Data.SqlServerCe to my project, and I have verified that all of the files listed above are being copied to the application folder on the installation machine. Here is the code I use to configure an EntityConnectionStringBuilder when I open a SQL Compact file: var sqlCompactConnectionString = string.Format("Data Source={0}", filePath); // Set Builder properties builder.Metadata = string.Format("res://*/{0}.csdl|res://*/{0}.ssdl|res://*/{0}.msl", edmName); builder.Provider = "System.Data.SqlServerCe.3.5"; builder.ProviderConnectionString = sqlCompactConnectionString; var edmConnectionString = builder.ToString(); Am I missing a file? Am I missing a configuration stepp needed to tell Entity Framework where to find my SQL Compact DLLs? Any other suggestions why EF isn't finding my SQL Compact DLLs on the installation machine? Thanks for your help.

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